Merge "Rename SkiaGpuContext::isAbandoned to isAbandonedOrDeviceLost" into main
diff --git a/cmds/bugreport/OWNERS b/cmds/bugreport/OWNERS
index 5f56531..41bfd26 100644
--- a/cmds/bugreport/OWNERS
+++ b/cmds/bugreport/OWNERS
@@ -1,5 +1,5 @@
set noparent
-gavincorkery@google.com
+ronish@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/bugreportz/OWNERS b/cmds/bugreportz/OWNERS
index 5f56531..41bfd26 100644
--- a/cmds/bugreportz/OWNERS
+++ b/cmds/bugreportz/OWNERS
@@ -1,5 +1,5 @@
set noparent
-gavincorkery@google.com
+ronish@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/dumpstate/OWNERS b/cmds/dumpstate/OWNERS
index ab81ecf..c24bf39 100644
--- a/cmds/dumpstate/OWNERS
+++ b/cmds/dumpstate/OWNERS
@@ -1,6 +1,6 @@
set noparent
-gavincorkery@google.com
+ronish@google.com
nandana@google.com
jsharkey@android.com
smoreland@google.com
\ No newline at end of file
diff --git a/cmds/dumpsys/OWNERS b/cmds/dumpsys/OWNERS
index 97a63ca..03143ae 100644
--- a/cmds/dumpsys/OWNERS
+++ b/cmds/dumpsys/OWNERS
@@ -1,6 +1,6 @@
set noparent
-gavincorkery@google.com
+ronish@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/lshal/ListCommand.cpp b/cmds/lshal/ListCommand.cpp
index 870e8eb..0c1feb8 100644
--- a/cmds/lshal/ListCommand.cpp
+++ b/cmds/lshal/ListCommand.cpp
@@ -731,16 +731,17 @@
[hashChain](const auto& ret) { *hashChain = std::move(ret); });
if (!hashRet.isOk()) {
handleError(TRANSACTION_ERROR, "getHashChain failed: " + hashRet.description());
+ break; // skip getHashChain
}
if (static_cast<size_t>(hashIndex) >= hashChain->size()) {
handleError(BAD_IMPL,
"interfaceChain indicates position " + std::to_string(hashIndex) +
" but getHashChain returns " + std::to_string(hashChain->size()) +
" hashes");
- } else {
- auto&& hashArray = (*hashChain)[hashIndex];
- entry->hash = android::base::HexString(hashArray.data(), hashArray.size());
+ break; // skip getHashChain
}
+ auto&& hashArray = (*hashChain)[hashIndex];
+ entry->hash = android::base::HexString(hashArray.data(), hashArray.size());
} while (0);
if (status == OK) {
entry->serviceStatus = ServiceStatus::ALIVE;
diff --git a/include/android/OWNERS b/include/android/OWNERS
index 38f9c55..fad8c1b 100644
--- a/include/android/OWNERS
+++ b/include/android/OWNERS
@@ -1 +1,5 @@
-per-file input.h, keycodes.h = file:platform/frameworks/base:/INPUT_OWNERS
+per-file input.h,keycodes.h = file:platform/frameworks/base:/INPUT_OWNERS
+
+# Window manager
+per-file surface_control_input_receiver.h = file:platform/frameworks/base:/services/core/java/com/android/server/wm/OWNERS
+per-file input_transfer_token.h = file:platform/frameworks/base:/services/core/java/com/android/server/wm/OWNERS
diff --git a/include/android/input_transfer_token_jni.h b/include/android/input_transfer_token_jni.h
index ba5f6f2..92fe9b6 100644
--- a/include/android/input_transfer_token_jni.h
+++ b/include/android/input_transfer_token_jni.h
@@ -20,8 +20,9 @@
/**
* @file input_transfer_token_jni.h
*/
-#ifndef ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
-#define ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
+
+#pragma once
+
#include <sys/cdefs.h>
#include <jni.h>
@@ -60,9 +61,8 @@
*
* Available since API level 35.
*/
-void AInputTransferToken_release(AInputTransferToken* _Nonnull aInputTransferToken)
+void AInputTransferToken_release(AInputTransferToken* _Nullable aInputTransferToken)
__INTRODUCED_IN(__ANDROID_API_V__);
__END_DECLS
-#endif // ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
/** @} */
diff --git a/include/android/surface_control_input_receiver.h b/include/android/surface_control_input_receiver.h
new file mode 100644
index 0000000..bdc5249
--- /dev/null
+++ b/include/android/surface_control_input_receiver.h
@@ -0,0 +1,202 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+/**
+ * @file surface_control_input_receiver.h
+ */
+
+#pragma once
+
+#include <stdint.h>
+#include <android/input.h>
+#include <android/surface_control.h>
+#include <android/input_transfer_token_jni.h>
+
+__BEGIN_DECLS
+
+/**
+ * The AInputReceiver_onMotionEvent callback is invoked when the registered input channel receives
+ * a motion event.
+ *
+ * \param context Optional context provided by the client that is passed when creating the
+ * AInputReceiverCallbacks.
+ *
+ * \param motionEvent The motion event. This must be released with AInputEvent_release.
+ *
+ * Available since API level 35.
+ */
+typedef bool (*AInputReceiver_onMotionEvent)(void *_Null_unspecified context,
+ AInputEvent *_Nonnull motionEvent)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+/**
+ * The AInputReceiver_onKeyEvent callback is invoked when the registered input channel receives
+ * a key event.
+ *
+ * \param context Optional context provided by the client that is passed when creating the
+ * AInputReceiverCallbacks.
+ *
+ * \param keyEvent The key event. This must be released with AInputEvent_release.
+ *
+ * Available since API level 35.
+ */
+typedef bool (*AInputReceiver_onKeyEvent)(void *_Null_unspecified context,
+ AInputEvent *_Nonnull keyEvent)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+struct AInputReceiverCallbacks;
+
+struct AInputReceiver;
+
+/**
+ * The InputReceiver that holds the reference to the registered input channel. This must be released
+ * using AInputReceiver_release
+ *
+ * Available since API level 35.
+ */
+typedef struct AInputReceiver AInputReceiver __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Registers an input receiver for an ASurfaceControl that will receive batched input event. For
+ * those events that are batched, the invocation will happen once per AChoreographer frame, and
+ * other input events will be delivered immediately.
+ *
+ * This is different from AInputReceiver_createUnbatchedInputReceiver in that the input events are
+ * received batched. The caller must invoke AInputReceiver_release to clean up the resources when
+ * no longer needing to use the input receiver.
+ *
+ * \param aChoreographer The AChoreographer used for batching. This should match the
+ * rendering AChoreographer.
+ * \param hostInputTransferToken The host token to link the embedded. This is used to handle
+ * transferring touch gesture from host to embedded and for ANRs
+ * to ensure the host receives the ANR if any issues with
+ * touch on the embedded. This can be retrieved for the host window
+ * by calling AttachedSurfaceControl#getInputTransferToken()
+ * \param aSurfaceControl The ASurfaceControl to register the InputChannel for
+ * \param aInputReceiverCallbacks The SurfaceControlInputReceiver that will receive the input events
+ *
+ * Returns the reference to AInputReceiver to clean up resources when done.
+ *
+ * Available since API level 35.
+ */
+AInputReceiver* _Nonnull
+AInputReceiver_createBatchedInputReceiver(AChoreographer* _Nonnull aChoreographer,
+ const AInputTransferToken* _Nonnull hostInputTransferToken,
+ const ASurfaceControl* _Nonnull aSurfaceControl,
+ AInputReceiverCallbacks* _Nonnull aInputReceiverCallbacks)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Registers an input receiver for an ASurfaceControl that will receive every input event.
+ * This is different from AInputReceiver_createBatchedInputReceiver in that the input events are
+ * received unbatched. The caller must invoke AInputReceiver_release to clean up the resources when
+ * no longer needing to use the input receiver.
+ *
+ * \param aLooper The looper to use when invoking callbacks.
+ * \param hostInputTransferToken The host token to link the embedded. This is used to handle
+ * transferring touch gesture from host to embedded and for ANRs
+ * to ensure the host receives the ANR if any issues with
+ * touch on the embedded. This can be retrieved for the host window
+ * by calling AttachedSurfaceControl#getInputTransferToken()
+ * \param aSurfaceControl The ASurfaceControl to register the InputChannel for
+ * \param aInputReceiverCallbacks The SurfaceControlInputReceiver that will receive the input events
+ *
+ * Returns the reference to AInputReceiver to clean up resources when done.
+ *
+ * Available since API level 35.
+ */
+AInputReceiver* _Nonnull
+AInputReceiver_createUnbatchedInputReceiver(ALooper* _Nonnull aLooper,
+ const AInputTransferToken* _Nonnull hostInputTransferToken,
+ const ASurfaceControl* _Nonnull aSurfaceControl,
+ AInputReceiverCallbacks* _Nonnull aInputReceiverCallbacks)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Returns the AInputTransferToken that can be used to transfer touch gesture to or from other
+ * windows. This InputTransferToken is associated with the SurfaceControl that registered an input
+ * receiver and can be used with the host token for things like transfer touch gesture via
+ * WindowManager#transferTouchGesture().
+ *
+ * This must be released with AInputTransferToken_release.
+ *
+ * \param aInputReceiver The inputReceiver object to retrieve the AInputTransferToken for.
+ *
+ * Available since API level 35.
+ */
+const AInputTransferToken *_Nonnull
+AInputReceiver_getInputTransferToken(AInputReceiver *_Nonnull aInputReceiver)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Unregisters the input channel and deletes the AInputReceiver. This must be called on the same
+ * looper thread it was created with.
+ *
+ * \param aInputReceiver The inputReceiver object to release.
+ *
+ * Available since API level 35.
+ */
+void
+AInputReceiver_release(AInputReceiver *_Nullable aInputReceiver) __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Creates a AInputReceiverCallbacks object that is used when registering for an AInputReceiver.
+ * This must be released using AInputReceiverCallbacks_release
+ *
+ * \param context Optional context provided by the client that will be passed into the callbacks.
+ *
+ * Available since API level 35.
+ */
+AInputReceiverCallbacks* _Nonnull AInputReceiverCallbacks_create(void* _Nullable context)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Releases the AInputReceiverCallbacks. This must be called on the same
+ * looper thread the AInputReceiver was created with. The receiver will not invoke any callbacks
+ * once it's been released.
+ *
+ * Available since API level 35
+ */
+void AInputReceiverCallbacks_release(AInputReceiverCallbacks* _Nullable callbacks)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Sets a AInputReceiver_onMotionEvent callback for an AInputReceiverCallbacks
+ *
+ * \param callbacks The callback object to set the motion event on.
+ * \param onMotionEvent The motion event that will be invoked
+ *
+ * Available since API level 35.
+ */
+void AInputReceiverCallbacks_setMotionEventCallback(AInputReceiverCallbacks* _Nonnull callbacks,
+ AInputReceiver_onMotionEvent _Nonnull onMotionEvent)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Sets a AInputReceiver_onKeyEvent callback for an AInputReceiverCallbacks
+ *
+ * \param callbacks The callback object to set the motion event on.
+ * \param onMotionEvent The key event that will be invoked
+ *
+ * Available since API level 35.
+ */
+void AInputReceiverCallbacks_setKeyEventCallback(AInputReceiverCallbacks* _Nonnull callbacks,
+ AInputReceiver_onKeyEvent _Nonnull onKeyEvent)
+ __INTRODUCED_IN(__ANDROID_API_V__);
+
+__END_DECLS
diff --git a/include/input/InputConsumerNoResampling.h b/include/input/InputConsumerNoResampling.h
index 7e6ae9b..9e48b08 100644
--- a/include/input/InputConsumerNoResampling.h
+++ b/include/input/InputConsumerNoResampling.h
@@ -29,8 +29,8 @@
class InputConsumerCallbacks {
public:
virtual ~InputConsumerCallbacks(){};
- virtual void onKeyEvent(KeyEvent&& event, uint32_t seq) = 0;
- virtual void onMotionEvent(MotionEvent&& event, uint32_t seq) = 0;
+ virtual void onKeyEvent(std::unique_ptr<KeyEvent> event, uint32_t seq) = 0;
+ virtual void onMotionEvent(std::unique_ptr<MotionEvent> event, uint32_t seq) = 0;
/**
* When you receive this callback, you must (eventually) call "consumeBatchedInputEvents".
* If you don't want batching, then call "consumeBatchedInputEvents" immediately with
@@ -38,10 +38,10 @@
* @param pendingBatchSource the source of the pending batch.
*/
virtual void onBatchedInputEventPending(int32_t pendingBatchSource) = 0;
- virtual void onFocusEvent(FocusEvent&& event, uint32_t seq) = 0;
- virtual void onCaptureEvent(CaptureEvent&& event, uint32_t seq) = 0;
- virtual void onDragEvent(DragEvent&& event, uint32_t seq) = 0;
- virtual void onTouchModeEvent(TouchModeEvent&& event, uint32_t seq) = 0;
+ virtual void onFocusEvent(std::unique_ptr<FocusEvent> event, uint32_t seq) = 0;
+ virtual void onCaptureEvent(std::unique_ptr<CaptureEvent> event, uint32_t seq) = 0;
+ virtual void onDragEvent(std::unique_ptr<DragEvent> event, uint32_t seq) = 0;
+ virtual void onTouchModeEvent(std::unique_ptr<TouchModeEvent> event, uint32_t seq) = 0;
};
/**
diff --git a/libs/binder/IBatteryStats.cpp b/libs/binder/IBatteryStats.cpp
index 69b11c0..7b58046 100644
--- a/libs/binder/IBatteryStats.cpp
+++ b/libs/binder/IBatteryStats.cpp
@@ -66,14 +66,14 @@
Parcel data, reply;
data.writeInterfaceToken(IBatteryStats::getInterfaceDescriptor());
data.writeInt32(uid);
- remote()->transact(NOTE_START_AUDIO_TRANSACTION, data, &reply);
+ remote()->transact(NOTE_START_AUDIO_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
virtual void noteStopAudio(int uid) {
Parcel data, reply;
data.writeInterfaceToken(IBatteryStats::getInterfaceDescriptor());
data.writeInt32(uid);
- remote()->transact(NOTE_STOP_AUDIO_TRANSACTION, data, &reply);
+ remote()->transact(NOTE_STOP_AUDIO_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
virtual void noteResetVideo() {
@@ -85,7 +85,7 @@
virtual void noteResetAudio() {
Parcel data, reply;
data.writeInterfaceToken(IBatteryStats::getInterfaceDescriptor());
- remote()->transact(NOTE_RESET_AUDIO_TRANSACTION, data, &reply);
+ remote()->transact(NOTE_RESET_AUDIO_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
virtual void noteFlashlightOn(int uid) {
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index bf7a0ba..e2ede3f 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -258,11 +258,24 @@
}
}
+void ABBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+ void* /* cookie */) {
+ LOG_ALWAYS_FATAL("Should not reach this. Can't linkToDeath local binders.");
+}
+
ABpBinder::ABpBinder(const ::android::sp<::android::IBinder>& binder)
: AIBinder(nullptr /*clazz*/), mRemote(binder) {
LOG_ALWAYS_FATAL_IF(binder == nullptr, "binder == nullptr");
}
-ABpBinder::~ABpBinder() {}
+
+ABpBinder::~ABpBinder() {
+ for (auto& recip : mDeathRecipients) {
+ sp<AIBinder_DeathRecipient> strongRecip = recip.recipient.promote();
+ if (strongRecip) {
+ strongRecip->pruneThisTransferEntry(getBinder(), recip.cookie);
+ }
+ }
+}
sp<AIBinder> ABpBinder::lookupOrCreateFromBinder(const ::android::sp<::android::IBinder>& binder) {
if (binder == nullptr) {
@@ -301,6 +314,12 @@
return ret;
}
+void ABpBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) {
+ std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+ mDeathRecipients.emplace_back(recipient, cookie);
+}
+
struct AIBinder_Weak {
wp<AIBinder> binder;
};
@@ -426,6 +445,17 @@
LOG_ALWAYS_FATAL_IF(onDied == nullptr, "onDied == nullptr");
}
+void AIBinder_DeathRecipient::pruneThisTransferEntry(const sp<IBinder>& who, void* cookie) {
+ std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+ mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
+ [&](const sp<TransferDeathRecipient>& tdr) {
+ auto tdrWho = tdr->getWho();
+ return tdrWho != nullptr && tdrWho.promote() == who &&
+ cookie == tdr->getCookie();
+ }),
+ mDeathRecipients.end());
+}
+
void AIBinder_DeathRecipient::pruneDeadTransferEntriesLocked() {
mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
[](const sp<TransferDeathRecipient>& tdr) {
@@ -554,8 +584,11 @@
return STATUS_UNEXPECTED_NULL;
}
- // returns binder_status_t
- return recipient->linkToDeath(binder->getBinder(), cookie);
+ binder_status_t ret = recipient->linkToDeath(binder->getBinder(), cookie);
+ if (ret == STATUS_OK) {
+ binder->addDeathRecipient(recipient, cookie);
+ }
+ return ret;
}
binder_status_t AIBinder_unlinkToDeath(AIBinder* binder, AIBinder_DeathRecipient* recipient,
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 9d5368f..f5b738c 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -51,6 +51,8 @@
::android::sp<::android::IBinder> binder = const_cast<AIBinder*>(this)->getBinder();
return binder->remoteBinder() != nullptr;
}
+ virtual void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) = 0;
private:
// AIBinder instance is instance of this class for a local object. In order to transact on a
@@ -78,6 +80,8 @@
::android::status_t dump(int fd, const ::android::Vector<::android::String16>& args) override;
::android::status_t onTransact(uint32_t code, const ::android::Parcel& data,
::android::Parcel* reply, binder_flags_t flags) override;
+ void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+ void* /* cookie */) override;
private:
ABBinder(const AIBinder_Class* clazz, void* userData);
@@ -106,12 +110,20 @@
bool isServiceFuzzing() const { return mServiceFuzzing; }
void setServiceFuzzing() { mServiceFuzzing = true; }
+ void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) override;
private:
friend android::sp<ABpBinder>;
explicit ABpBinder(const ::android::sp<::android::IBinder>& binder);
::android::sp<::android::IBinder> mRemote;
bool mServiceFuzzing = false;
+ struct DeathRecipientInfo {
+ android::wp<AIBinder_DeathRecipient> recipient;
+ void* cookie;
+ };
+ std::mutex mDeathRecipientsMutex;
+ std::vector<DeathRecipientInfo> mDeathRecipients;
};
struct AIBinder_Class {
@@ -183,6 +195,7 @@
binder_status_t linkToDeath(const ::android::sp<::android::IBinder>&, void* cookie);
binder_status_t unlinkToDeath(const ::android::sp<::android::IBinder>& binder, void* cookie);
void setOnUnlinked(AIBinder_DeathRecipient_onBinderUnlinked onUnlinked);
+ void pruneThisTransferEntry(const ::android::sp<::android::IBinder>&, void* cookie);
private:
// When the user of this API deletes a Bp object but not the death recipient, the
diff --git a/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h b/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
index 3aacbe9..d570eab 100644
--- a/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
+++ b/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
@@ -22,14 +22,20 @@
#include <set>
#include <sstream>
-namespace aidl::android::os {
-
+// Include llndk-versioning.h only for vendor build as it is not available for NDK headers.
#if defined(__ANDROID_VENDOR__)
-#define AT_LEAST_V_OR_202404 constexpr(__ANDROID_VENDOR_API__ >= 202404)
-#else
-// TODO(b/322384429) switch this to __ANDROID_API_V__ when V is finalized
-#define AT_LEAST_V_OR_202404 (__builtin_available(android __ANDROID_API_FUTURE__, *))
+#include <android/llndk-versioning.h>
+#else // __ANDROID_VENDOR__
+#if defined(API_LEVEL_AT_LEAST)
+// Redefine API_LEVEL_AT_LEAST here to replace the version to __ANDROID_API_FUTURE__ as a workaround
+#undef API_LEVEL_AT_LEAST
#endif
+// TODO(b/322384429) switch this __ANDROID_API_FUTURE__ to sdk_api_level when V is finalized
+#define API_LEVEL_AT_LEAST(sdk_api_level, vendor_api_level) \
+ (__builtin_available(android __ANDROID_API_FUTURE__, *))
+#endif // __ANDROID_VENDOR__
+
+namespace aidl::android::os {
/**
* Wrapper class that enables interop with AIDL NDK generation
@@ -39,7 +45,7 @@
class PersistableBundle {
public:
PersistableBundle() noexcept {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
mPBundle = APersistableBundle_new();
}
}
@@ -49,13 +55,13 @@
PersistableBundle(PersistableBundle&& other) noexcept : mPBundle(other.release()) {}
// duplicates, does not take ownership of the APersistableBundle*
PersistableBundle(const PersistableBundle& other) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
mPBundle = APersistableBundle_dup(other.mPBundle);
}
}
// duplicates, does not take ownership of the APersistableBundle*
PersistableBundle& operator=(const PersistableBundle& other) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
mPBundle = APersistableBundle_dup(other.mPBundle);
}
return *this;
@@ -65,7 +71,7 @@
binder_status_t readFromParcel(const AParcel* _Nonnull parcel) {
reset();
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_readFromParcel(parcel, &mPBundle);
} else {
return STATUS_INVALID_OPERATION;
@@ -76,7 +82,7 @@
if (!mPBundle) {
return STATUS_BAD_VALUE;
}
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_writeToParcel(mPBundle, parcel);
} else {
return STATUS_INVALID_OPERATION;
@@ -91,7 +97,7 @@
*/
void reset(APersistableBundle* _Nullable pBundle = nullptr) noexcept {
if (mPBundle) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_delete(mPBundle);
}
mPBundle = nullptr;
@@ -104,7 +110,7 @@
* what should be used to check for equality.
*/
bool deepEquals(const PersistableBundle& rhs) const {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_isEqual(get(), rhs.get());
} else {
return false;
@@ -143,7 +149,7 @@
inline std::string toString() const {
if (!mPBundle) {
return "<PersistableBundle: null>";
- } else if AT_LEAST_V_OR_202404 {
+ } else if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
std::ostringstream os;
os << "<PersistableBundle: ";
os << "size: " << std::to_string(APersistableBundle_size(mPBundle));
@@ -154,7 +160,7 @@
}
int32_t size() const {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_size(mPBundle);
} else {
return 0;
@@ -162,7 +168,7 @@
}
int32_t erase(const std::string& key) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_erase(mPBundle, key.c_str());
} else {
return 0;
@@ -170,37 +176,37 @@
}
void putBoolean(const std::string& key, bool val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putBoolean(mPBundle, key.c_str(), val);
}
}
void putInt(const std::string& key, int32_t val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putInt(mPBundle, key.c_str(), val);
}
}
void putLong(const std::string& key, int64_t val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putLong(mPBundle, key.c_str(), val);
}
}
void putDouble(const std::string& key, double val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putDouble(mPBundle, key.c_str(), val);
}
}
void putString(const std::string& key, const std::string& val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putString(mPBundle, key.c_str(), val.c_str());
}
}
void putBooleanVector(const std::string& key, const std::vector<bool>& vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
// std::vector<bool> has no ::data().
int32_t num = vec.size();
if (num > 0) {
@@ -217,7 +223,7 @@
}
void putIntVector(const std::string& key, const std::vector<int32_t>& vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t num = vec.size();
if (num > 0) {
APersistableBundle_putIntVector(mPBundle, key.c_str(), vec.data(), num);
@@ -225,7 +231,7 @@
}
}
void putLongVector(const std::string& key, const std::vector<int64_t>& vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t num = vec.size();
if (num > 0) {
APersistableBundle_putLongVector(mPBundle, key.c_str(), vec.data(), num);
@@ -233,7 +239,7 @@
}
}
void putDoubleVector(const std::string& key, const std::vector<double>& vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t num = vec.size();
if (num > 0) {
APersistableBundle_putDoubleVector(mPBundle, key.c_str(), vec.data(), num);
@@ -241,7 +247,7 @@
}
}
void putStringVector(const std::string& key, const std::vector<std::string>& vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t num = vec.size();
if (num > 0) {
char** inVec = (char**)malloc(num * sizeof(char*));
@@ -256,13 +262,13 @@
}
}
void putPersistableBundle(const std::string& key, const PersistableBundle& pBundle) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle_putPersistableBundle(mPBundle, key.c_str(), pBundle.mPBundle);
}
}
bool getBoolean(const std::string& key, bool* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_getBoolean(mPBundle, key.c_str(), val);
} else {
return false;
@@ -270,7 +276,7 @@
}
bool getInt(const std::string& key, int32_t* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_getInt(mPBundle, key.c_str(), val);
} else {
return false;
@@ -278,7 +284,7 @@
}
bool getLong(const std::string& key, int64_t* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_getLong(mPBundle, key.c_str(), val);
} else {
return false;
@@ -286,7 +292,7 @@
}
bool getDouble(const std::string& key, double* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return APersistableBundle_getDouble(mPBundle, key.c_str(), val);
} else {
return false;
@@ -298,7 +304,7 @@
}
bool getString(const std::string& key, std::string* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
char* outString = nullptr;
bool ret = APersistableBundle_getString(mPBundle, key.c_str(), &outString,
&stringAllocator, nullptr);
@@ -316,7 +322,7 @@
const char* _Nonnull, T* _Nullable, int32_t),
const APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
std::vector<T>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t bytes = 0;
// call first with nullptr to get required size in bytes
bytes = getVec(pBundle, key, nullptr, 0);
@@ -338,28 +344,28 @@
}
bool getBooleanVector(const std::string& key, std::vector<bool>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getVecInternal<bool>(&APersistableBundle_getBooleanVector, mPBundle, key.c_str(),
vec);
}
return false;
}
bool getIntVector(const std::string& key, std::vector<int32_t>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getVecInternal<int32_t>(&APersistableBundle_getIntVector, mPBundle, key.c_str(),
vec);
}
return false;
}
bool getLongVector(const std::string& key, std::vector<int64_t>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getVecInternal<int64_t>(&APersistableBundle_getLongVector, mPBundle, key.c_str(),
vec);
}
return false;
}
bool getDoubleVector(const std::string& key, std::vector<double>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getVecInternal<double>(&APersistableBundle_getDoubleVector, mPBundle,
key.c_str(), vec);
}
@@ -384,7 +390,7 @@
}
bool getStringVector(const std::string& key, std::vector<std::string>* _Nonnull vec) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
int32_t bytes = APersistableBundle_getStringVector(mPBundle, key.c_str(), nullptr, 0,
&stringAllocator, nullptr);
if (bytes > 0) {
@@ -401,7 +407,7 @@
}
bool getPersistableBundle(const std::string& key, PersistableBundle* _Nonnull val) {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
APersistableBundle* bundle = nullptr;
bool ret = APersistableBundle_getPersistableBundle(mPBundle, key.c_str(), &bundle);
if (ret) {
@@ -433,77 +439,77 @@
}
std::set<std::string> getBooleanKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getBooleanKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getIntKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getIntKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getLongKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getLongKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getDoubleKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getDoubleKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getStringKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getStringKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getBooleanVectorKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getBooleanVectorKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getIntVectorKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getIntVectorKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getLongVectorKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getLongVectorKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getDoubleVectorKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getDoubleVectorKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getStringVectorKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getStringVectorKeys, mPBundle);
} else {
return {};
}
}
std::set<std::string> getPersistableBundleKeys() {
- if AT_LEAST_V_OR_202404 {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_V__, 202404) {
return getKeys(&APersistableBundle_getPersistableBundleKeys, mPBundle);
} else {
return {};
diff --git a/libs/binder/ndk/include_ndk/android/persistable_bundle.h b/libs/binder/ndk/include_ndk/android/persistable_bundle.h
index 1247e8e..42ae15a 100644
--- a/libs/binder/ndk/include_ndk/android/persistable_bundle.h
+++ b/libs/binder/ndk/include_ndk/android/persistable_bundle.h
@@ -20,8 +20,10 @@
#if defined(__ANDROID_VENDOR__)
#include <android/llndk-versioning.h>
#else
-#define __INTRODUCED_IN_LLNDK(x)
+#if !defined(__INTRODUCED_IN_LLNDK)
+#define __INTRODUCED_IN_LLNDK(level) __attribute__((annotate("introduced_in_llndk=" #level)))
#endif
+#endif // __ANDROID_VENDOR__
#include <stdbool.h>
#include <stdint.h>
#include <sys/cdefs.h>
diff --git a/libs/binder/ndk/include_platform/android/binder_manager.h b/libs/binder/ndk/include_platform/android/binder_manager.h
index a905dff..52edae4 100644
--- a/libs/binder/ndk/include_platform/android/binder_manager.h
+++ b/libs/binder/ndk/include_platform/android/binder_manager.h
@@ -18,6 +18,7 @@
#include <android/binder_ibinder.h>
#include <android/binder_status.h>
+#include <android/llndk-versioning.h>
#include <sys/cdefs.h>
__BEGIN_DECLS
@@ -252,9 +253,8 @@
* \return the result of dlopen of the specified HAL
*/
void* AServiceManager_openDeclaredPassthroughHal(const char* interface, const char* instance,
- int flag)
- // TODO(b/302113279) use __INTRODUCED_LLNDK for vendor variants
- __INTRODUCED_IN(__ANDROID_API_V__);
+ int flag) __INTRODUCED_IN(__ANDROID_API_V__)
+ __INTRODUCED_IN_LLNDK(202404);
/**
* Prevent lazy services without client from shutting down their process
diff --git a/libs/binder/ndk/tests/iface.cpp b/libs/binder/ndk/tests/iface.cpp
index 3ee36cd..ca92727 100644
--- a/libs/binder/ndk/tests/iface.cpp
+++ b/libs/binder/ndk/tests/iface.cpp
@@ -25,6 +25,7 @@
const char* IFoo::kSomeInstanceName = "libbinder_ndk-test-IFoo";
const char* IFoo::kInstanceNameToDieFor = "libbinder_ndk-test-IFoo-to-die";
+const char* IFoo::kInstanceNameToDieFor2 = "libbinder_ndk-test-IFoo-to-die2";
const char* IFoo::kIFooDescriptor = "my-special-IFoo-class";
struct IFoo_Class_Data {
diff --git a/libs/binder/ndk/tests/include/iface/iface.h b/libs/binder/ndk/tests/include/iface/iface.h
index 0a562f0..0cdd50b 100644
--- a/libs/binder/ndk/tests/include/iface/iface.h
+++ b/libs/binder/ndk/tests/include/iface/iface.h
@@ -27,6 +27,7 @@
public:
static const char* kSomeInstanceName;
static const char* kInstanceNameToDieFor;
+ static const char* kInstanceNameToDieFor2;
static const char* kIFooDescriptor;
static AIBinder_Class* kClass;
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index 966ec95..ce63b82 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -536,6 +536,7 @@
bool deathReceived = false;
std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
std::cerr << "Binder died (as requested)." << std::endl;
deathReceived = true;
deathCv.notify_one();
@@ -547,6 +548,7 @@
bool wasDeathReceivedFirst = false;
std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
std::cerr << "Binder unlinked (as requested)." << std::endl;
wasDeathReceivedFirst = deathReceived;
unlinkReceived = true;
@@ -560,7 +562,6 @@
EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, static_cast<void*>(cookie)));
- // the binder driver should return this if the service dies during the transaction
EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
foo = nullptr;
@@ -579,6 +580,123 @@
binder = nullptr;
}
+TEST(NdkBinder, DeathRecipientDropBinderNoDeath) {
+ using namespace std::chrono_literals;
+
+ std::mutex deathMutex;
+ std::condition_variable deathCv;
+ bool deathReceived = false;
+
+ std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ std::cerr << "Binder died (as requested)." << std::endl;
+ deathReceived = true;
+ deathCv.notify_one();
+ };
+
+ std::mutex unlinkMutex;
+ std::condition_variable unlinkCv;
+ bool unlinkReceived = false;
+ bool wasDeathReceivedFirst = false;
+
+ std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ std::cerr << "Binder unlinked (as requested)." << std::endl;
+ wasDeathReceivedFirst = deathReceived;
+ unlinkReceived = true;
+ unlinkCv.notify_one();
+ };
+
+ // keep the death recipient around
+ ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+ AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+ {
+ AIBinder* binder;
+ sp<IFoo> foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+ ASSERT_NE(nullptr, foo.get());
+ ASSERT_NE(nullptr, binder);
+
+ DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+
+ EXPECT_EQ(STATUS_OK,
+ AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+ // let the sp<IFoo> and AIBinder fall out of scope
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+ }
+
+ {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ EXPECT_FALSE(deathCv.wait_for(lockDeath, 100ms, [&] { return deathReceived; }));
+ EXPECT_FALSE(deathReceived);
+ }
+
+ {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockUnlink, 1s, [&] { return unlinkReceived; }));
+ EXPECT_TRUE(unlinkReceived);
+ EXPECT_FALSE(wasDeathReceivedFirst);
+ }
+}
+
+TEST(NdkBinder, DeathRecipientDropBinderOnDied) {
+ using namespace std::chrono_literals;
+
+ std::mutex deathMutex;
+ std::condition_variable deathCv;
+ bool deathReceived = false;
+
+ sp<IFoo> foo;
+ AIBinder* binder;
+ std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ std::cerr << "Binder died (as requested)." << std::endl;
+ deathReceived = true;
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+ deathCv.notify_one();
+ };
+
+ std::mutex unlinkMutex;
+ std::condition_variable unlinkCv;
+ bool unlinkReceived = false;
+ bool wasDeathReceivedFirst = false;
+
+ std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ std::cerr << "Binder unlinked (as requested)." << std::endl;
+ wasDeathReceivedFirst = deathReceived;
+ unlinkReceived = true;
+ unlinkCv.notify_one();
+ };
+
+ ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+ AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+ foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+ ASSERT_NE(nullptr, foo.get());
+ ASSERT_NE(nullptr, binder);
+
+ DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+ EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+
+ EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
+
+ {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockDeath, 1s, [&] { return deathReceived; }));
+ EXPECT_TRUE(deathReceived);
+ }
+
+ {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockUnlink, 100ms, [&] { return unlinkReceived; }));
+ EXPECT_TRUE(unlinkReceived);
+ EXPECT_TRUE(wasDeathReceivedFirst);
+ }
+}
+
TEST(NdkBinder, RetrieveNonNdkService) {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
@@ -958,6 +1076,10 @@
}
if (fork() == 0) {
prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return manualThreadPoolService(IFoo::kInstanceNameToDieFor2);
+ }
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
return manualPollingService(IFoo::kSomeInstanceName);
}
if (fork() == 0) {
diff --git a/libs/gui/Choreographer.cpp b/libs/gui/Choreographer.cpp
index 54290cd..0c8f3fa 100644
--- a/libs/gui/Choreographer.cpp
+++ b/libs/gui/Choreographer.cpp
@@ -425,4 +425,8 @@
return iter->second;
}
+const sp<Looper> Choreographer::getLooper() {
+ return mLooper;
+}
+
} // namespace android
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 4e12fd3..535a021 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -100,27 +100,31 @@
int32_t LayerMetadata::getInt32(uint32_t key, int32_t fallback) const {
if (!has(key)) return fallback;
const std::vector<uint8_t>& data = mMap.at(key);
- if (data.size() < sizeof(uint32_t)) return fallback;
- Parcel p;
- p.setData(data.data(), data.size());
- return p.readInt32();
+
+ // TODO: should handle when not equal?
+ if (data.size() < sizeof(int32_t)) return fallback;
+
+ int32_t result;
+ memcpy(&result, data.data(), sizeof(result));
+ return result;
}
void LayerMetadata::setInt32(uint32_t key, int32_t value) {
std::vector<uint8_t>& data = mMap[key];
- Parcel p;
- p.writeInt32(value);
- data.resize(p.dataSize());
- memcpy(data.data(), p.data(), p.dataSize());
+ data.resize(sizeof(value));
+ memcpy(data.data(), &value, sizeof(value));
}
std::optional<int64_t> LayerMetadata::getInt64(uint32_t key) const {
if (!has(key)) return std::nullopt;
const std::vector<uint8_t>& data = mMap.at(key);
+
+ // TODO: should handle when not equal?
if (data.size() < sizeof(int64_t)) return std::nullopt;
- Parcel p;
- p.setData(data.data(), data.size());
- return p.readInt64();
+
+ int64_t result;
+ memcpy(&result, data.data(), sizeof(result));
+ return result;
}
std::string LayerMetadata::itemToString(uint32_t key, const char* separator) const {
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 1e0aacd..0a28799 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -90,7 +90,6 @@
fixedTransformHint(ui::Transform::ROT_INVALID),
autoRefresh(false),
isTrustedOverlay(false),
- borderEnabled(false),
bufferCrop(Rect::INVALID_RECT),
destinationFrame(Rect::INVALID_RECT),
dropInputMode(gui::DropInputMode::NONE) {
@@ -122,12 +121,6 @@
SAFE_PARCEL(output.write, transparentRegion);
SAFE_PARCEL(output.writeUint32, bufferTransform);
SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
- SAFE_PARCEL(output.writeBool, borderEnabled);
- SAFE_PARCEL(output.writeFloat, borderWidth);
- SAFE_PARCEL(output.writeFloat, borderColor.r);
- SAFE_PARCEL(output.writeFloat, borderColor.g);
- SAFE_PARCEL(output.writeFloat, borderColor.b);
- SAFE_PARCEL(output.writeFloat, borderColor.a);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
SAFE_PARCEL(output.write, hdrMetadata);
SAFE_PARCEL(output.write, surfaceDamageRegion);
@@ -238,17 +231,6 @@
SAFE_PARCEL(input.read, transparentRegion);
SAFE_PARCEL(input.readUint32, &bufferTransform);
SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
- SAFE_PARCEL(input.readBool, &borderEnabled);
- SAFE_PARCEL(input.readFloat, &tmpFloat);
- borderWidth = tmpFloat;
- SAFE_PARCEL(input.readFloat, &tmpFloat);
- borderColor.r = tmpFloat;
- SAFE_PARCEL(input.readFloat, &tmpFloat);
- borderColor.g = tmpFloat;
- SAFE_PARCEL(input.readFloat, &tmpFloat);
- borderColor.b = tmpFloat;
- SAFE_PARCEL(input.readFloat, &tmpFloat);
- borderColor.a = tmpFloat;
uint32_t tmpUint32 = 0;
SAFE_PARCEL(input.readUint32, &tmpUint32);
@@ -659,12 +641,6 @@
what |= eShadowRadiusChanged;
shadowRadius = other.shadowRadius;
}
- if (other.what & eRenderBorderChanged) {
- what |= eRenderBorderChanged;
- borderEnabled = other.borderEnabled;
- borderWidth = other.borderWidth;
- borderColor = other.borderColor;
- }
if (other.what & eDefaultFrameRateCompatibilityChanged) {
what |= eDefaultFrameRateCompatibilityChanged;
defaultFrameRateCompatibility = other.defaultFrameRateCompatibility;
@@ -794,7 +770,6 @@
CHECK_DIFF2(diff, eBackgroundColorChanged, other, bgColor, bgColorDataspace);
if (other.what & eMetadataChanged) diff |= eMetadataChanged;
CHECK_DIFF(diff, eShadowRadiusChanged, other, shadowRadius);
- CHECK_DIFF3(diff, eRenderBorderChanged, other, borderEnabled, borderWidth, borderColor);
CHECK_DIFF(diff, eDefaultFrameRateCompatibilityChanged, other, defaultFrameRateCompatibility);
CHECK_DIFF(diff, eFrameRateSelectionPriority, other, frameRateSelectionPriority);
CHECK_DIFF3(diff, eFrameRateChanged, other, frameRate, frameRateCompatibility,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 4f1356b..1d2ea3e 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -2250,23 +2250,6 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::enableBorder(
- const sp<SurfaceControl>& sc, bool shouldEnable, float width, const half4& color) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
-
- s->what |= layer_state_t::eRenderBorderChanged;
- s->borderEnabled = shouldEnable;
- s->borderWidth = width;
- s->borderColor = color;
-
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 86bf0ee..ad0d99d 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -73,14 +73,6 @@
touchableRegion.orSelf(region);
}
-bool WindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
- return touchableRegion.contains(x, y);
-}
-
-bool WindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
- return x >= frame.left && x < frame.right && y >= frame.top && y < frame.bottom;
-}
-
bool WindowInfo::supportsSplitTouch() const {
return !inputConfig.test(InputConfig::PREVENT_SPLITTING);
}
diff --git a/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
index af138c7..13962fe 100644
--- a/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
+++ b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
@@ -42,6 +42,17 @@
}
/**
+ * Refers to the time after which the idle screen's refresh rate is to be reduced
+ */
+ parcelable IdleScreenRefreshRateConfig {
+
+ /**
+ * The timeout value in milli seconds
+ */
+ int timeoutMillis;
+ }
+
+ /**
* Base mode ID. This is what system defaults to for all other settings, or
* if the refresh rate range is not available.
*/
@@ -72,4 +83,13 @@
* never smaller.
*/
RefreshRateRanges appRequestRanges;
+
+ /**
+ * The config to represent the maximum time (in ms) for which the display can remain in an idle
+ * state before reducing the refresh rate to conserve power.
+ * Null value refers that the device is not configured to dynamically reduce the refresh rate
+ * based on external conditions.
+ * -1 refers to the current conditions requires no timeout
+ */
+ @nullable IdleScreenRefreshRateConfig idleScreenRefreshRateConfig;
}
diff --git a/libs/gui/include/gui/Choreographer.h b/libs/gui/include/gui/Choreographer.h
index fc79b03..2e5aa4a 100644
--- a/libs/gui/include/gui/Choreographer.h
+++ b/libs/gui/include/gui/Choreographer.h
@@ -109,6 +109,7 @@
virtual ~Choreographer() override EXCLUDES(gChoreographers.lock);
int64_t getFrameInterval() const;
bool inCallback() const;
+ const sp<Looper> getLooper();
private:
Choreographer(const Choreographer&) = delete;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 0fedea7..ca7acf9 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -179,7 +179,6 @@
eCachingHintChanged = 0x00000200,
eDimmingEnabledChanged = 0x00000400,
eShadowRadiusChanged = 0x00000800,
- eRenderBorderChanged = 0x00001000,
eBufferCropChanged = 0x00002000,
eRelativeLayerChanged = 0x00004000,
eReparent = 0x00008000,
@@ -258,8 +257,8 @@
layer_state_t::eBlurRegionsChanged | layer_state_t::eColorChanged |
layer_state_t::eColorSpaceAgnosticChanged | layer_state_t::eColorTransformChanged |
layer_state_t::eCornerRadiusChanged | layer_state_t::eDimmingEnabledChanged |
- layer_state_t::eHdrMetadataChanged | layer_state_t::eRenderBorderChanged |
- layer_state_t::eShadowRadiusChanged | layer_state_t::eStretchChanged;
+ layer_state_t::eHdrMetadataChanged | layer_state_t::eShadowRadiusChanged |
+ layer_state_t::eStretchChanged;
// Changes which invalidates the layer's visible region in CE.
static constexpr uint64_t CONTENT_DIRTY = layer_state_t::CONTENT_CHANGES |
@@ -388,11 +387,6 @@
// should be trusted for input occlusion detection purposes
bool isTrustedOverlay;
- // Flag to indicate if border needs to be enabled on the layer
- bool borderEnabled;
- float borderWidth;
- half4 borderColor;
-
// Stretch effect to be applied to this layer
StretchEffect stretchEffect;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 2888826..79224e6 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -744,9 +744,6 @@
const Rect& destinationFrame);
Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
- Transaction& enableBorder(const sp<SurfaceControl>& sc, bool shouldEnable, float width,
- const half4& color);
-
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 32d60be..2d1b51a 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -254,10 +254,6 @@
void addTouchableRegion(const Rect& region);
- bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
-
- bool frameContainsPoint(int32_t x, int32_t y) const;
-
bool supportsSplitTouch() const;
bool isSpy() const;
diff --git a/libs/input/InputConsumerNoResampling.cpp b/libs/input/InputConsumerNoResampling.cpp
index 1462c90..52acb51 100644
--- a/libs/input/InputConsumerNoResampling.cpp
+++ b/libs/input/InputConsumerNoResampling.cpp
@@ -44,28 +44,37 @@
const bool DEBUG_TRANSPORT_CONSUMER =
__android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Consumer", ANDROID_LOG_INFO);
-void initializeKeyEvent(KeyEvent& event, const InputMessage& msg) {
- event.initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source,
- msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action,
- msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode,
- msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime,
- msg.body.key.eventTime);
+std::unique_ptr<KeyEvent> createKeyEvent(const InputMessage& msg) {
+ std::unique_ptr<KeyEvent> event = std::make_unique<KeyEvent>();
+ event->initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source,
+ msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action,
+ msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode,
+ msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime,
+ msg.body.key.eventTime);
+ return event;
}
-void initializeFocusEvent(FocusEvent& event, const InputMessage& msg) {
- event.initialize(msg.body.focus.eventId, msg.body.focus.hasFocus);
+std::unique_ptr<FocusEvent> createFocusEvent(const InputMessage& msg) {
+ std::unique_ptr<FocusEvent> event = std::make_unique<FocusEvent>();
+ event->initialize(msg.body.focus.eventId, msg.body.focus.hasFocus);
+ return event;
}
-void initializeCaptureEvent(CaptureEvent& event, const InputMessage& msg) {
- event.initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled);
+std::unique_ptr<CaptureEvent> createCaptureEvent(const InputMessage& msg) {
+ std::unique_ptr<CaptureEvent> event = std::make_unique<CaptureEvent>();
+ event->initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled);
+ return event;
}
-void initializeDragEvent(DragEvent& event, const InputMessage& msg) {
- event.initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y,
- msg.body.drag.isExiting);
+std::unique_ptr<DragEvent> createDragEvent(const InputMessage& msg) {
+ std::unique_ptr<DragEvent> event = std::make_unique<DragEvent>();
+ event->initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y,
+ msg.body.drag.isExiting);
+ return event;
}
-void initializeMotionEvent(MotionEvent& event, const InputMessage& msg) {
+std::unique_ptr<MotionEvent> createMotionEvent(const InputMessage& msg) {
+ std::unique_ptr<MotionEvent> event = std::make_unique<MotionEvent>();
const uint32_t pointerCount = msg.body.motion.pointerCount;
std::vector<PointerProperties> pointerProperties;
pointerProperties.reserve(pointerCount);
@@ -83,15 +92,16 @@
displayTransform.set({msg.body.motion.dsdxRaw, msg.body.motion.dtdxRaw, msg.body.motion.txRaw,
msg.body.motion.dtdyRaw, msg.body.motion.dsdyRaw, msg.body.motion.tyRaw,
0, 0, 1});
- event.initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source,
- msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action,
- msg.body.motion.actionButton, msg.body.motion.flags, msg.body.motion.edgeFlags,
- msg.body.motion.metaState, msg.body.motion.buttonState,
- msg.body.motion.classification, transform, msg.body.motion.xPrecision,
- msg.body.motion.yPrecision, msg.body.motion.xCursorPosition,
- msg.body.motion.yCursorPosition, displayTransform, msg.body.motion.downTime,
- msg.body.motion.eventTime, pointerCount, pointerProperties.data(),
- pointerCoords.data());
+ event->initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source,
+ msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action,
+ msg.body.motion.actionButton, msg.body.motion.flags,
+ msg.body.motion.edgeFlags, msg.body.motion.metaState,
+ msg.body.motion.buttonState, msg.body.motion.classification, transform,
+ msg.body.motion.xPrecision, msg.body.motion.yPrecision,
+ msg.body.motion.xCursorPosition, msg.body.motion.yCursorPosition,
+ displayTransform, msg.body.motion.downTime, msg.body.motion.eventTime,
+ pointerCount, pointerProperties.data(), pointerCoords.data());
+ return event;
}
void addSample(MotionEvent& event, const InputMessage& msg) {
@@ -107,8 +117,10 @@
event.addSample(msg.body.motion.eventTime, pointerCoords.data());
}
-void initializeTouchModeEvent(TouchModeEvent& event, const InputMessage& msg) {
- event.initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode);
+std::unique_ptr<TouchModeEvent> createTouchModeEvent(const InputMessage& msg) {
+ std::unique_ptr<TouchModeEvent> event = std::make_unique<TouchModeEvent>();
+ event->initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode);
+ return event;
}
std::string outboundMessageToString(const InputMessage& outboundMsg) {
@@ -388,15 +400,13 @@
void InputConsumerNoResampling::handleMessage(const InputMessage& msg) const {
switch (msg.header.type) {
case InputMessage::Type::KEY: {
- KeyEvent keyEvent;
- initializeKeyEvent(keyEvent, msg);
+ std::unique_ptr<KeyEvent> keyEvent = createKeyEvent(msg);
mCallbacks.onKeyEvent(std::move(keyEvent), msg.header.seq);
break;
}
case InputMessage::Type::MOTION: {
- MotionEvent motionEvent;
- initializeMotionEvent(motionEvent, msg);
+ std::unique_ptr<MotionEvent> motionEvent = createMotionEvent(msg);
mCallbacks.onMotionEvent(std::move(motionEvent), msg.header.seq);
break;
}
@@ -411,29 +421,25 @@
}
case InputMessage::Type::FOCUS: {
- FocusEvent focusEvent;
- initializeFocusEvent(focusEvent, msg);
+ std::unique_ptr<FocusEvent> focusEvent = createFocusEvent(msg);
mCallbacks.onFocusEvent(std::move(focusEvent), msg.header.seq);
break;
}
case InputMessage::Type::CAPTURE: {
- CaptureEvent captureEvent;
- initializeCaptureEvent(captureEvent, msg);
+ std::unique_ptr<CaptureEvent> captureEvent = createCaptureEvent(msg);
mCallbacks.onCaptureEvent(std::move(captureEvent), msg.header.seq);
break;
}
case InputMessage::Type::DRAG: {
- DragEvent dragEvent;
- initializeDragEvent(dragEvent, msg);
+ std::unique_ptr<DragEvent> dragEvent = createDragEvent(msg);
mCallbacks.onDragEvent(std::move(dragEvent), msg.header.seq);
break;
}
case InputMessage::Type::TOUCH_MODE: {
- TouchModeEvent touchModeEvent;
- initializeTouchModeEvent(touchModeEvent, msg);
+ std::unique_ptr<TouchModeEvent> touchModeEvent = createTouchModeEvent(msg);
mCallbacks.onTouchModeEvent(std::move(touchModeEvent), msg.header.seq);
break;
}
@@ -448,7 +454,7 @@
const nsecs_t frameTime = requestedFrameTime.value_or(std::numeric_limits<nsecs_t>::max());
bool producedEvents = false;
for (auto& [deviceId, messages] : mBatches) {
- MotionEvent motion;
+ std::unique_ptr<MotionEvent> motion;
std::optional<uint32_t> firstSeqForBatch;
std::vector<uint32_t> sequences;
while (!messages.empty()) {
@@ -456,20 +462,21 @@
if (msg.body.motion.eventTime > frameTime) {
break;
}
- if (!firstSeqForBatch.has_value()) {
- initializeMotionEvent(motion, msg);
+ if (motion == nullptr) {
+ motion = createMotionEvent(msg);
firstSeqForBatch = msg.header.seq;
const auto [_, inserted] = mBatchedSequenceNumbers.insert({*firstSeqForBatch, {}});
if (!inserted) {
LOG(FATAL) << "The sequence " << msg.header.seq << " was already present!";
}
} else {
- addSample(motion, msg);
+ addSample(*motion, msg);
mBatchedSequenceNumbers[*firstSeqForBatch].push_back(msg.header.seq);
}
messages.pop();
}
- if (firstSeqForBatch.has_value()) {
+ if (motion != nullptr) {
+ LOG_ALWAYS_FATAL_IF(!firstSeqForBatch.has_value());
mCallbacks.onMotionEvent(std::move(motion), *firstSeqForBatch);
producedEvents = true;
} else {
@@ -520,9 +527,8 @@
std::queue<InputMessage> tmpQueue = messages;
while (!tmpQueue.empty()) {
LOG_ALWAYS_FATAL_IF(tmpQueue.front().header.type != InputMessage::Type::MOTION);
- MotionEvent motion;
- initializeMotionEvent(motion, tmpQueue.front());
- out += std::string(" ") + streamableToString(motion) + "\n";
+ std::unique_ptr<MotionEvent> motion = createMotionEvent(tmpQueue.front());
+ out += std::string(" ") + streamableToString(*motion) + "\n";
tmpQueue.pop();
}
}
diff --git a/libs/input/MotionPredictor.cpp b/libs/input/MotionPredictor.cpp
index c4e3ff6..e836a4c 100644
--- a/libs/input/MotionPredictor.cpp
+++ b/libs/input/MotionPredictor.cpp
@@ -22,17 +22,21 @@
#include <cmath>
#include <cstddef>
#include <cstdint>
+#include <limits>
#include <string>
#include <vector>
#include <android-base/logging.h>
#include <android-base/strings.h>
#include <android/input.h>
+#include <com_android_input_flags.h>
#include <attestation/HmacKeyManager.h>
#include <ftl/enum.h>
#include <input/TfLiteMotionPredictor.h>
+namespace input_flags = com::android::input::flags;
+
namespace android {
namespace {
@@ -197,7 +201,14 @@
// device starts to speed up, but avoids producing noisy predictions as it slows down.
break;
}
- // TODO(b/266747654): Stop predictions if confidence is < some threshold.
+ if (input_flags::enable_jerk_prediction_pruning()) {
+ // TODO(b/266747654): Stop predictions if confidence is < some threshold
+ // Arbitrarily high pruning index, will correct once jerk thresholding is implemented.
+ const size_t upperBoundPredictionIndex = std::numeric_limits<size_t>::max();
+ if (i > upperBoundPredictionIndex) {
+ break;
+ }
+ }
const TfLiteMotionPredictorSample::Point predictedPoint =
convertPrediction(axisFrom, axisTo, predictedR[i], predictedPhi[i]);
diff --git a/libs/input/input_flags.aconfig b/libs/input/input_flags.aconfig
index b48b0fb..c1f5e2a 100644
--- a/libs/input/input_flags.aconfig
+++ b/libs/input/input_flags.aconfig
@@ -128,3 +128,10 @@
description: "Enable fling scrolling to be stopped by putting a finger on the touchpad again"
bug: "281106755"
}
+
+flag {
+ name: "enable_jerk_prediction_pruning"
+ namespace: "input"
+ description: "Enable prediction pruning based on jerk thresholds."
+ bug: "266747654"
+}
diff --git a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
index e24ae49..6593497 100644
--- a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
@@ -341,19 +341,19 @@
// The sequence number to use when publishing the next event
uint32_t mSeq = 1;
- BlockingQueue<KeyEvent> mKeyEvents;
- BlockingQueue<MotionEvent> mMotionEvents;
- BlockingQueue<FocusEvent> mFocusEvents;
- BlockingQueue<CaptureEvent> mCaptureEvents;
- BlockingQueue<DragEvent> mDragEvents;
- BlockingQueue<TouchModeEvent> mTouchModeEvents;
+ BlockingQueue<std::unique_ptr<KeyEvent>> mKeyEvents;
+ BlockingQueue<std::unique_ptr<MotionEvent>> mMotionEvents;
+ BlockingQueue<std::unique_ptr<FocusEvent>> mFocusEvents;
+ BlockingQueue<std::unique_ptr<CaptureEvent>> mCaptureEvents;
+ BlockingQueue<std::unique_ptr<DragEvent>> mDragEvents;
+ BlockingQueue<std::unique_ptr<TouchModeEvent>> mTouchModeEvents;
// InputConsumerCallbacks interface
- void onKeyEvent(KeyEvent&& event, uint32_t seq) override {
+ void onKeyEvent(std::unique_ptr<KeyEvent> event, uint32_t seq) override {
mKeyEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
}
- void onMotionEvent(MotionEvent&& event, uint32_t seq) override {
+ void onMotionEvent(std::unique_ptr<MotionEvent> event, uint32_t seq) override {
mMotionEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
}
@@ -363,19 +363,19 @@
}
mConsumer->consumeBatchedInputEvents(std::nullopt);
};
- void onFocusEvent(FocusEvent&& event, uint32_t seq) override {
+ void onFocusEvent(std::unique_ptr<FocusEvent> event, uint32_t seq) override {
mFocusEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
};
- void onCaptureEvent(CaptureEvent&& event, uint32_t seq) override {
+ void onCaptureEvent(std::unique_ptr<CaptureEvent> event, uint32_t seq) override {
mCaptureEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
};
- void onDragEvent(DragEvent&& event, uint32_t seq) override {
+ void onDragEvent(std::unique_ptr<DragEvent> event, uint32_t seq) override {
mDragEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
}
- void onTouchModeEvent(TouchModeEvent&& event, uint32_t seq) override {
+ void onTouchModeEvent(std::unique_ptr<TouchModeEvent> event, uint32_t seq) override {
mTouchModeEvents.push(std::move(event));
mConsumer->finishInputEvent(seq, true);
};
@@ -465,15 +465,15 @@
eventTime);
ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
- std::optional<KeyEvent> keyEvent = mKeyEvents.popWithTimeout(TIMEOUT);
+ std::optional<std::unique_ptr<KeyEvent>> optKeyEvent = mKeyEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optKeyEvent.has_value()) << "consumer should have returned non-NULL event";
+ std::unique_ptr<KeyEvent> keyEvent = std::move(*optKeyEvent);
sendMessage(LooperMessage::CALL_PROBABLY_HAS_INPUT);
std::optional<bool> probablyHasInput = mProbablyHasInputResponses.popWithTimeout(TIMEOUT);
ASSERT_TRUE(probablyHasInput.has_value());
ASSERT_FALSE(probablyHasInput.value()) << "no events should be waiting after being consumed";
- ASSERT_TRUE(keyEvent.has_value()) << "consumer should have returned non-NULL event";
-
EXPECT_EQ(eventId, keyEvent->getId());
EXPECT_EQ(deviceId, keyEvent->getDeviceId());
EXPECT_EQ(source, keyEvent->getSource());
@@ -540,7 +540,8 @@
publishMotionEvent(*mPublisher, args);
// Ensure no event arrives because the UI thread is blocked
- std::optional<MotionEvent> noEvent = mMotionEvents.popWithTimeout(NO_EVENT_TIMEOUT);
+ std::optional<std::unique_ptr<MotionEvent>> noEvent =
+ mMotionEvents.popWithTimeout(NO_EVENT_TIMEOUT);
ASSERT_FALSE(noEvent.has_value()) << "Got unexpected event: " << *noEvent;
Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
@@ -559,8 +560,9 @@
}
mNotifyLooperMayProceed.notify_all();
- std::optional<MotionEvent> motion = mMotionEvents.popWithTimeout(TIMEOUT);
- ASSERT_TRUE(motion.has_value());
+ std::optional<std::unique_ptr<MotionEvent>> optMotion = mMotionEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optMotion.has_value());
+ std::unique_ptr<MotionEvent> motion = std::move(*optMotion);
ASSERT_EQ(ACTION_MOVE, motion->getAction());
verifyFinishedSignal(*mPublisher, seq, publishTime);
@@ -573,8 +575,9 @@
nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
publishMotionEvent(*mPublisher, args);
- std::optional<MotionEvent> event = mMotionEvents.popWithTimeout(TIMEOUT);
- ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+ std::optional<std::unique_ptr<MotionEvent>> optMotion = mMotionEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optMotion.has_value());
+ std::unique_ptr<MotionEvent> event = std::move(*optMotion);
verifyArgsEqualToEvent(args, *event);
@@ -592,8 +595,9 @@
status = mPublisher->publishFocusEvent(seq, eventId, hasFocus);
ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK";
- std::optional<FocusEvent> focusEvent = mFocusEvents.popWithTimeout(TIMEOUT);
- ASSERT_TRUE(focusEvent.has_value()) << "consumer should have returned non-NULL event";
+ std::optional<std::unique_ptr<FocusEvent>> optFocusEvent = mFocusEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optFocusEvent.has_value()) << "consumer should have returned non-NULL event";
+ std::unique_ptr<FocusEvent> focusEvent = std::move(*optFocusEvent);
EXPECT_EQ(eventId, focusEvent->getId());
EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
@@ -611,9 +615,9 @@
status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled);
ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK";
- std::optional<CaptureEvent> event = mCaptureEvents.popWithTimeout(TIMEOUT);
-
- ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+ std::optional<std::unique_ptr<CaptureEvent>> optEvent = mCaptureEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optEvent.has_value()) << "consumer should have returned non-NULL event";
+ std::unique_ptr<CaptureEvent> event = std::move(*optEvent);
const CaptureEvent& captureEvent = *event;
EXPECT_EQ(eventId, captureEvent.getId());
@@ -635,9 +639,9 @@
status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting);
ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK";
- std::optional<DragEvent> event = mDragEvents.popWithTimeout(TIMEOUT);
-
- ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+ std::optional<std::unique_ptr<DragEvent>> optEvent = mDragEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optEvent.has_value()) << "consumer should have returned non-NULL event";
+ std::unique_ptr<DragEvent> event = std::move(*optEvent);
const DragEvent& dragEvent = *event;
EXPECT_EQ(eventId, dragEvent.getId());
@@ -659,8 +663,10 @@
status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled);
ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK";
- std::optional<TouchModeEvent> event = mTouchModeEvents.popWithTimeout(TIMEOUT);
- ASSERT_NE(std::nullopt, event);
+ std::optional<std::unique_ptr<TouchModeEvent>> optEvent =
+ mTouchModeEvents.popWithTimeout(TIMEOUT);
+ ASSERT_TRUE(optEvent.has_value());
+ std::unique_ptr<TouchModeEvent> event = std::move(*optEvent);
const TouchModeEvent& touchModeEvent = *event;
EXPECT_EQ(eventId, touchModeEvent.getId());
diff --git a/libs/renderengine/include/renderengine/BorderRenderInfo.h b/libs/renderengine/include/renderengine/BorderRenderInfo.h
deleted file mode 100644
index 0ee6661..0000000
--- a/libs/renderengine/include/renderengine/BorderRenderInfo.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-#include <math/mat4.h>
-#include <ui/Region.h>
-
-namespace android {
-namespace renderengine {
-
-struct BorderRenderInfo {
- float width = 0;
- half4 color;
- Region combinedRegion;
-
- bool operator==(const BorderRenderInfo& rhs) const {
- return (width == rhs.width && color == rhs.color &&
- combinedRegion.hasSameRects(rhs.combinedRegion));
- }
-};
-
-} // namespace renderengine
-} // namespace android
\ No newline at end of file
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 8d7c13c..deb6253 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -22,7 +22,6 @@
#include <math/mat4.h>
#include <renderengine/PrintMatrix.h>
-#include <renderengine/BorderRenderInfo.h>
#include <ui/DisplayId.h>
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
@@ -87,8 +86,6 @@
// Configures the rendering intent of the output display. This is used for tonemapping.
aidl::android::hardware::graphics::composer3::RenderIntent renderIntent =
aidl::android::hardware::graphics::composer3::RenderIntent::TONE_MAP_COLORIMETRIC;
-
- std::vector<renderengine::BorderRenderInfo> borderInfoList;
};
static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
@@ -100,8 +97,7 @@
lhs.deviceHandlesColorTransform == rhs.deviceHandlesColorTransform &&
lhs.orientation == rhs.orientation &&
lhs.targetLuminanceNits == rhs.targetLuminanceNits &&
- lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent &&
- lhs.borderInfoList == rhs.borderInfoList;
+ lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent;
}
static const char* orientation_to_string(uint32_t orientation) {
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 1d8e6f1..2484650 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -1131,25 +1131,6 @@
skgpu::ganesh::Flush(activeSurface);
}
}
- for (const auto& borderRenderInfo : display.borderInfoList) {
- SkPaint p;
- p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g,
- borderRenderInfo.color.b, borderRenderInfo.color.a});
- p.setAntiAlias(true);
- p.setStyle(SkPaint::kStroke_Style);
- p.setStrokeWidth(borderRenderInfo.width);
- SkRegion sk_region;
- SkPath path;
-
- // Construct a final SkRegion using Regions
- for (const auto& r : borderRenderInfo.combinedRegion) {
- sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op);
- }
-
- sk_region.getBoundaryPath(&path);
- canvas->drawPath(path, p);
- path.close();
- }
surfaceAutoSaveRestore.restore();
mCapture->endCapture();
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 7b8eb84..3a07205 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -2490,51 +2490,6 @@
expectBufferColor(rect, 0, 128, 0, 128);
}
-TEST_P(RenderEngineTest, testBorder) {
- if (!GetParam()->apiSupported()) {
- GTEST_SKIP();
- }
-
- initializeRenderEngine();
-
- const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB;
-
- const auto displayRect = Rect(1080, 2280);
- renderengine::DisplaySettings display{
- .physicalDisplay = displayRect,
- .clip = displayRect,
- .outputDataspace = dataspace,
- };
- display.borderInfoList.clear();
- renderengine::BorderRenderInfo info;
- info.combinedRegion = Region(Rect(99, 99, 199, 199));
- info.width = 20.0f;
- info.color = half4{1.0f, 128.0f / 255.0f, 0.0f, 1.0f};
- display.borderInfoList.emplace_back(info);
-
- const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255));
- const renderengine::LayerSettings greenLayer{
- .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f),
- .source =
- renderengine::PixelSource{
- .buffer =
- renderengine::Buffer{
- .buffer = greenBuffer,
- .usePremultipliedAlpha = true,
- },
- },
- .alpha = 1.0f,
- .sourceDataspace = dataspace,
- .whitePointNits = 200.f,
- };
-
- std::vector<renderengine::LayerSettings> layers;
- layers.emplace_back(greenLayer);
- invokeDraw(display, layers);
-
- expectBufferColor(Rect(99, 99, 101, 101), 255, 128, 0, 255, 1);
-}
-
TEST_P(RenderEngineTest, testDimming) {
if (!GetParam()->apiSupported()) {
GTEST_SKIP();
diff --git a/libs/sensor/OWNERS b/libs/sensor/OWNERS
index 90c2330..7347ac7 100644
--- a/libs/sensor/OWNERS
+++ b/libs/sensor/OWNERS
@@ -1,3 +1 @@
-arthuri@google.com
bduddie@google.com
-stange@google.com
diff --git a/libs/tracing_perfetto/include/tracing_perfetto.h b/libs/tracing_perfetto/include/tracing_perfetto.h
index 4e3c83f..2c1c2a4 100644
--- a/libs/tracing_perfetto/include/tracing_perfetto.h
+++ b/libs/tracing_perfetto/include/tracing_perfetto.h
@@ -46,7 +46,7 @@
Result traceCounter(uint64_t category, const char* name, int64_t value);
-uint64_t getEnabledCategories();
+bool isTagEnabled(uint64_t category);
} // namespace tracing_perfetto
diff --git a/libs/tracing_perfetto/tracing_perfetto.cpp b/libs/tracing_perfetto/tracing_perfetto.cpp
index 19d1eb6..6f716ee 100644
--- a/libs/tracing_perfetto/tracing_perfetto.cpp
+++ b/libs/tracing_perfetto/tracing_perfetto.cpp
@@ -130,12 +130,13 @@
}
}
-uint64_t getEnabledCategories() {
- if (internal::isPerfettoRegistered()) {
- // TODO(b/303199244): Return only enabled categories and not all registered ones
- return internal::getDefaultCategories();
+bool isTagEnabled(uint64_t category) {
+ struct PerfettoTeCategory* perfettoTeCategory =
+ internal::toPerfettoCategory(category);
+ if (perfettoTeCategory != nullptr) {
+ return true;
} else {
- return atrace_get_enabled_tags();
+ return (atrace_get_enabled_tags() & category) != 0;
}
}
diff --git a/libs/ui/Gralloc5.cpp b/libs/ui/Gralloc5.cpp
index 11064ae..f14a5cf 100644
--- a/libs/ui/Gralloc5.cpp
+++ b/libs/ui/Gralloc5.cpp
@@ -23,6 +23,7 @@
#include <aidlcommonsupport/NativeHandle.h>
#include <android/binder_manager.h>
#include <android/hardware/graphics/mapper/utils/IMapperMetadataTypes.h>
+#include <android/llndk-versioning.h>
#include <binder/IPCThreadState.h>
#include <dlfcn.h>
#include <ui/FatVector.h>
@@ -91,8 +92,7 @@
void* so = nullptr;
// TODO(b/322384429) switch this to __ANDROID_API_V__ when V is finalized
- // TODO(b/302113279) use __ANDROID_VENDOR_API__ for vendor variant
- if (__builtin_available(android __ANDROID_API_FUTURE__, *)) {
+ if API_LEVEL_AT_LEAST(__ANDROID_API_FUTURE__, 202404) {
so = AServiceManager_openDeclaredPassthroughHal("mapper", mapperSuffix.c_str(),
RTLD_LOCAL | RTLD_NOW);
} else {
diff --git a/services/inputflinger/PointerChoreographer.cpp b/services/inputflinger/PointerChoreographer.cpp
index c333814..1aa1077 100644
--- a/services/inputflinger/PointerChoreographer.cpp
+++ b/services/inputflinger/PointerChoreographer.cpp
@@ -37,6 +37,11 @@
args.pointerProperties[0].toolType == ToolType::FINGER;
}
+bool isFromDrawingTablet(const NotifyMotionArgs& args) {
+ return isFromSource(args.source, AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS) &&
+ isStylusToolType(args.pointerProperties[0].toolType);
+}
+
bool isHoverAction(int32_t action) {
return action == AMOTION_EVENT_ACTION_HOVER_ENTER ||
action == AMOTION_EVENT_ACTION_HOVER_MOVE || action == AMOTION_EVENT_ACTION_HOVER_EXIT;
@@ -46,6 +51,13 @@
return isStylusEvent(args.source, args.pointerProperties) && isHoverAction(args.action);
}
+bool isMouseOrTouchpad(uint32_t sources) {
+ // Check if this is a mouse or touchpad, but not a drawing tablet.
+ return isFromSource(sources, AINPUT_SOURCE_MOUSE_RELATIVE) ||
+ (isFromSource(sources, AINPUT_SOURCE_MOUSE) &&
+ !isFromSource(sources, AINPUT_SOURCE_STYLUS));
+}
+
inline void notifyPointerDisplayChange(std::optional<std::tuple<int32_t, FloatPoint>> change,
PointerChoreographerPolicyInterface& policy) {
if (!change) {
@@ -55,6 +67,18 @@
policy.notifyPointerDisplayIdChanged(displayId, cursorPosition);
}
+void setIconForController(const std::variant<std::unique_ptr<SpriteIcon>, PointerIconStyle>& icon,
+ PointerControllerInterface& controller) {
+ if (std::holds_alternative<std::unique_ptr<SpriteIcon>>(icon)) {
+ if (std::get<std::unique_ptr<SpriteIcon>>(icon) == nullptr) {
+ LOG(FATAL) << "SpriteIcon should not be null";
+ }
+ controller.setCustomPointerIcon(*std::get<std::unique_ptr<SpriteIcon>>(icon));
+ } else {
+ controller.updatePointerIcon(std::get<PointerIconStyle>(icon));
+ }
+}
+
} // namespace
// --- PointerChoreographer ---
@@ -107,6 +131,8 @@
return processMouseEventLocked(args);
} else if (isFromTouchpad(args)) {
return processTouchpadEventLocked(args);
+ } else if (isFromDrawingTablet(args)) {
+ processDrawingTabletEventLocked(args);
} else if (mStylusPointerIconEnabled && isStylusHoverEvent(args)) {
processStylusHoverEventLocked(args);
} else if (isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN)) {
@@ -189,6 +215,36 @@
return newArgs;
}
+void PointerChoreographer::processDrawingTabletEventLocked(const android::NotifyMotionArgs& args) {
+ if (args.displayId == ADISPLAY_ID_NONE) {
+ return;
+ }
+
+ if (args.getPointerCount() != 1) {
+ LOG(WARNING) << "Only drawing tablet events with a single pointer are currently supported: "
+ << args.dump();
+ }
+
+ // Use a mouse pointer controller for drawing tablets, or create one if it doesn't exist.
+ auto [it, _] = mDrawingTabletPointersByDevice.try_emplace(args.deviceId,
+ getMouseControllerConstructor(
+ args.displayId));
+
+ PointerControllerInterface& pc = *it->second;
+
+ const float x = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
+ const float y = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
+ pc.setPosition(x, y);
+ if (args.action == AMOTION_EVENT_ACTION_HOVER_EXIT) {
+ // TODO(b/315815559): Do not fade and reset the icon if the hover exit will be followed
+ // immediately by a DOWN event.
+ pc.fade(PointerControllerInterface::Transition::IMMEDIATE);
+ pc.updatePointerIcon(PointerIconStyle::TYPE_NOT_SPECIFIED);
+ } else if (canUnfadeOnDisplay(args.displayId)) {
+ pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
+ }
+}
+
/**
* When screen is touched, fade the mouse pointer on that display. We only call fade for
* ACTION_DOWN events.This would allow both mouse and touch to be used at the same time if the
@@ -255,6 +311,8 @@
const float y = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
pc.setPosition(x, y);
if (args.action == AMOTION_EVENT_ACTION_HOVER_EXIT) {
+ // TODO(b/315815559): Do not fade and reset the icon if the hover exit will be followed
+ // immediately by a DOWN event.
pc.fade(PointerControllerInterface::Transition::IMMEDIATE);
pc.updatePointerIcon(PointerIconStyle::TYPE_NOT_SPECIFIED);
} else if (canUnfadeOnDisplay(args.displayId)) {
@@ -284,6 +342,7 @@
std::scoped_lock _l(mLock);
mTouchPointersByDevice.erase(args.deviceId);
mStylusPointersByDevice.erase(args.deviceId);
+ mDrawingTabletPointersByDevice.erase(args.deviceId);
}
void PointerChoreographer::notifyPointerCaptureChanged(
@@ -320,6 +379,11 @@
std::string pointerControllerDump = addLinePrefix(stylusPointerController->dump(), INDENT);
dump += INDENT + std::to_string(deviceId) + " : " + pointerControllerDump;
}
+ dump += INDENT "DrawingTabletControllers:\n";
+ for (const auto& [deviceId, drawingTabletController] : mDrawingTabletPointersByDevice) {
+ std::string pointerControllerDump = addLinePrefix(drawingTabletController->dump(), INDENT);
+ dump += INDENT + std::to_string(deviceId) + " : " + pointerControllerDump;
+ }
dump += "\n";
}
@@ -361,13 +425,13 @@
std::set<int32_t /*displayId*/> mouseDisplaysToKeep;
std::set<DeviceId> touchDevicesToKeep;
std::set<DeviceId> stylusDevicesToKeep;
+ std::set<DeviceId> drawingTabletDevicesToKeep;
// Mark the displayIds or deviceIds of PointerControllers currently needed, and create
// new PointerControllers if necessary.
for (const auto& info : mInputDeviceInfos) {
const uint32_t sources = info.getSources();
- if (isFromSource(sources, AINPUT_SOURCE_MOUSE) ||
- isFromSource(sources, AINPUT_SOURCE_MOUSE_RELATIVE)) {
+ if (isMouseOrTouchpad(sources)) {
const int32_t displayId = getTargetMouseDisplayLocked(info.getAssociatedDisplayId());
mouseDisplaysToKeep.insert(displayId);
// For mice, show the cursor immediately when the device is first connected or
@@ -388,6 +452,10 @@
info.getAssociatedDisplayId() != ADISPLAY_ID_NONE) {
stylusDevicesToKeep.insert(info.getId());
}
+ if (isFromSource(sources, AINPUT_SOURCE_STYLUS | AINPUT_SOURCE_MOUSE) &&
+ info.getAssociatedDisplayId() != ADISPLAY_ID_NONE) {
+ drawingTabletDevicesToKeep.insert(info.getId());
+ }
}
// Remove PointerControllers no longer needed.
@@ -400,6 +468,9 @@
std::erase_if(mStylusPointersByDevice, [&stylusDevicesToKeep](const auto& pair) {
return stylusDevicesToKeep.find(pair.first) == stylusDevicesToKeep.end();
});
+ std::erase_if(mDrawingTabletPointersByDevice, [&drawingTabletDevicesToKeep](const auto& pair) {
+ return drawingTabletDevicesToKeep.find(pair.first) == drawingTabletDevicesToKeep.end();
+ });
std::erase_if(mMouseDevices, [&](DeviceId id) REQUIRES(mLock) {
return std::find_if(mInputDeviceInfos.begin(), mInputDeviceInfos.end(),
[id](const auto& info) { return info.getId() == id; }) ==
@@ -460,6 +531,12 @@
stylusPointerController->setDisplayViewport(viewport);
}
}
+ for (const auto& [deviceId, drawingTabletController] : mDrawingTabletPointersByDevice) {
+ const InputDeviceInfo* info = findInputDeviceLocked(deviceId);
+ if (info && info->getAssociatedDisplayId() == displayId) {
+ drawingTabletController->setDisplayViewport(viewport);
+ }
+ }
}
mViewports = viewports;
pointerDisplayChange = calculatePointerDisplayChangeToNotify();
@@ -533,42 +610,35 @@
return false;
}
const uint32_t sources = info->getSources();
- const auto stylusPointerIt = mStylusPointersByDevice.find(deviceId);
- if (isFromSource(sources, AINPUT_SOURCE_STYLUS) &&
- stylusPointerIt != mStylusPointersByDevice.end()) {
- if (std::holds_alternative<std::unique_ptr<SpriteIcon>>(icon)) {
- if (std::get<std::unique_ptr<SpriteIcon>>(icon) == nullptr) {
- LOG(FATAL) << "SpriteIcon should not be null";
- }
- stylusPointerIt->second->setCustomPointerIcon(
- *std::get<std::unique_ptr<SpriteIcon>>(icon));
- } else {
- stylusPointerIt->second->updatePointerIcon(std::get<PointerIconStyle>(icon));
+ if (isFromSource(sources, AINPUT_SOURCE_STYLUS | AINPUT_SOURCE_MOUSE)) {
+ auto it = mDrawingTabletPointersByDevice.find(deviceId);
+ if (it != mDrawingTabletPointersByDevice.end()) {
+ setIconForController(icon, *it->second);
+ return true;
}
- } else if (isFromSource(sources, AINPUT_SOURCE_MOUSE)) {
- if (const auto mousePointerIt = mMousePointersByDisplay.find(displayId);
- mousePointerIt != mMousePointersByDisplay.end()) {
- if (std::holds_alternative<std::unique_ptr<SpriteIcon>>(icon)) {
- if (std::get<std::unique_ptr<SpriteIcon>>(icon) == nullptr) {
- LOG(FATAL) << "SpriteIcon should not be null";
- }
- mousePointerIt->second->setCustomPointerIcon(
- *std::get<std::unique_ptr<SpriteIcon>>(icon));
- } else {
- mousePointerIt->second->updatePointerIcon(std::get<PointerIconStyle>(icon));
- }
+ }
+ if (isFromSource(sources, AINPUT_SOURCE_STYLUS)) {
+ auto it = mStylusPointersByDevice.find(deviceId);
+ if (it != mStylusPointersByDevice.end()) {
+ setIconForController(icon, *it->second);
+ return true;
+ }
+ }
+ if (isFromSource(sources, AINPUT_SOURCE_MOUSE)) {
+ auto it = mMousePointersByDisplay.find(displayId);
+ if (it != mMousePointersByDisplay.end()) {
+ setIconForController(icon, *it->second);
+ return true;
} else {
LOG(WARNING) << "No mouse pointer controller found for display " << displayId
<< ", device " << deviceId << ".";
return false;
}
- } else {
- LOG(WARNING) << "Cannot set pointer icon for display " << displayId << ", device "
- << deviceId << ".";
- return false;
}
- return true;
+ LOG(WARNING) << "Cannot set pointer icon for display " << displayId << ", device " << deviceId
+ << ".";
+ return false;
}
void PointerChoreographer::setPointerIconVisibility(int32_t displayId, bool visible) {
diff --git a/services/inputflinger/PointerChoreographer.h b/services/inputflinger/PointerChoreographer.h
index db1488b..a3c210e 100644
--- a/services/inputflinger/PointerChoreographer.h
+++ b/services/inputflinger/PointerChoreographer.h
@@ -123,6 +123,7 @@
NotifyMotionArgs processMotion(const NotifyMotionArgs& args);
NotifyMotionArgs processMouseEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
NotifyMotionArgs processTouchpadEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
+ void processDrawingTabletEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
void processTouchscreenAndStylusEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
void processStylusHoverEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
void processDeviceReset(const NotifyDeviceResetArgs& args);
@@ -144,6 +145,8 @@
GUARDED_BY(mLock);
std::map<DeviceId, std::shared_ptr<PointerControllerInterface>> mStylusPointersByDevice
GUARDED_BY(mLock);
+ std::map<DeviceId, std::shared_ptr<PointerControllerInterface>> mDrawingTabletPointersByDevice
+ GUARDED_BY(mLock);
int32_t mDefaultMouseDisplayId GUARDED_BY(mLock);
int32_t mNotifiedPointerDisplayId GUARDED_BY(mLock);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index dc220fe..2df86a0 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -88,12 +88,13 @@
}
// Create the input tracing backend that writes to perfetto from a single thread.
-std::unique_ptr<trace::InputTracingBackendInterface> createInputTracingBackendIfEnabled() {
+std::unique_ptr<trace::InputTracingBackendInterface> createInputTracingBackendIfEnabled(
+ trace::impl::PerfettoBackend::GetPackageUid getPackageUid) {
if (!isInputTracingEnabled()) {
return nullptr;
}
return std::make_unique<trace::impl::ThreadedBackend<trace::impl::PerfettoBackend>>(
- trace::impl::PerfettoBackend());
+ trace::impl::PerfettoBackend(getPackageUid));
}
template <class Entry>
@@ -598,6 +599,18 @@
return true;
}
+// Returns true if the given window's frame can occlude pointer events at the given display
+// location.
+bool windowOccludesTouchAt(const WindowInfo& windowInfo, int displayId, float x, float y,
+ const ui::Transform& displayTransform) {
+ if (windowInfo.displayId != displayId) {
+ return false;
+ }
+ const auto frame = displayTransform.transform(windowInfo.frame);
+ const auto p = floor(displayTransform.transform(x, y));
+ return p.x >= frame.left && p.x < frame.right && p.y >= frame.top && p.y < frame.bottom;
+}
+
bool isPointerFromStylus(const MotionEntry& entry, int32_t pointerIndex) {
return isFromSource(entry.source, AINPUT_SOURCE_STYLUS) &&
isStylusToolType(entry.pointerProperties[pointerIndex].toolType);
@@ -891,7 +904,9 @@
// --- InputDispatcher ---
InputDispatcher::InputDispatcher(InputDispatcherPolicyInterface& policy)
- : InputDispatcher(policy, createInputTracingBackendIfEnabled()) {}
+ : InputDispatcher(policy, createInputTracingBackendIfEnabled([&policy](std::string pkg) {
+ return policy.getPackageUid(pkg);
+ })) {}
InputDispatcher::InputDispatcher(InputDispatcherPolicyInterface& policy,
std::unique_ptr<trace::InputTracingBackendInterface> traceBackend)
@@ -3105,7 +3120,7 @@
* If neither of those is true, then it means the touch can be allowed.
*/
InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLocked(
- const sp<WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const {
+ const sp<WindowInfoHandle>& windowHandle, float x, float y) const {
const WindowInfo* windowInfo = windowHandle->getInfo();
int32_t displayId = windowInfo->displayId;
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -3119,7 +3134,8 @@
break; // All future windows are below us. Exit early.
}
const WindowInfo* otherInfo = otherHandle->getInfo();
- if (canBeObscuredBy(windowHandle, otherHandle) && otherInfo->frameContainsPoint(x, y) &&
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId)) &&
!haveSameApplicationToken(windowInfo, otherInfo)) {
if (DEBUG_TOUCH_OCCLUSION) {
info.debugInfo.push_back(
@@ -3189,7 +3205,7 @@
}
bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<WindowInfoHandle>& windowHandle,
- int32_t x, int32_t y) const {
+ float x, float y) const {
int32_t displayId = windowHandle->getInfo()->displayId;
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
@@ -3198,7 +3214,7 @@
}
const WindowInfo* otherInfo = otherHandle->getInfo();
if (canBeObscuredBy(windowHandle, otherHandle) &&
- otherInfo->frameContainsPoint(x, y)) {
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId))) {
return true;
}
}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 13571b3..edca63e 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -566,11 +566,11 @@
};
TouchOcclusionInfo computeTouchOcclusionInfoLocked(
- const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const
+ const sp<android::gui::WindowInfoHandle>& windowHandle, float x, float y) const
REQUIRES(mLock);
bool isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const REQUIRES(mLock);
bool isWindowObscuredAtPointLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
- int32_t x, int32_t y) const REQUIRES(mLock);
+ float x, float y) const REQUIRES(mLock);
bool isWindowObscuredLocked(const sp<android::gui::WindowInfoHandle>& windowHandle) const
REQUIRES(mLock);
std::string dumpWindowForTouchOcclusion(const android::gui::WindowInfo* info,
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 62c2b02..91a3e3f 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -163,6 +163,9 @@
virtual void notifyDeviceInteraction(DeviceId deviceId, nsecs_t timestamp,
const std::set<gui::Uid>& uids) = 0;
+ /* Get the UID associated with the given package. */
+ virtual gui::Uid getPackageUid(std::string package) = 0;
+
private:
// Additional key latency in case a connection is still processing some motion events.
// This will help with the case when a user touched a button that opens a new window,
diff --git a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
index cee741c..c431fb7 100644
--- a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
+++ b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
@@ -21,8 +21,26 @@
namespace android::inputdispatcher::trace {
+namespace {
+
+using namespace ftl::flag_operators;
+
+// The trace config to use for maximal tracing.
+const impl::TraceConfig CONFIG_TRACE_ALL{
+ .flags = impl::TraceFlag::TRACE_DISPATCHER_INPUT_EVENTS |
+ impl::TraceFlag::TRACE_DISPATCHER_WINDOW_DISPATCH,
+ .rules = {impl::TraceRule{.level = impl::TraceLevel::TRACE_LEVEL_COMPLETE,
+ .matchAllPackages = {},
+ .matchAnyPackages = {},
+ .matchSecure{},
+ .matchImeConnectionActive = {}}},
+};
+
+} // namespace
+
void AndroidInputEventProtoConverter::toProtoMotionEvent(const TracedMotionEvent& event,
- proto::AndroidMotionEvent& outProto) {
+ proto::AndroidMotionEvent& outProto,
+ bool isRedacted) {
outProto.set_event_id(event.id);
outProto.set_event_time_nanos(event.eventTime);
outProto.set_down_time_nanos(event.downTime);
@@ -31,11 +49,15 @@
outProto.set_device_id(event.deviceId);
outProto.set_display_id(event.displayId);
outProto.set_classification(static_cast<int32_t>(event.classification));
- outProto.set_cursor_position_x(event.xCursorPosition);
- outProto.set_cursor_position_y(event.yCursorPosition);
outProto.set_flags(event.flags);
outProto.set_policy_flags(event.policyFlags);
+ if (!isRedacted) {
+ outProto.set_cursor_position_x(event.xCursorPosition);
+ outProto.set_cursor_position_y(event.yCursorPosition);
+ outProto.set_meta_state(event.metaState);
+ }
+
for (uint32_t i = 0; i < event.pointerProperties.size(); i++) {
auto* pointer = outProto.add_pointer();
@@ -49,13 +71,17 @@
const auto axis = bits.clearFirstMarkedBit();
auto axisEntry = pointer->add_axis_value();
axisEntry->set_axis(axis);
- axisEntry->set_value(coords.values[axisIndex]);
+
+ if (!isRedacted) {
+ axisEntry->set_value(coords.values[axisIndex]);
+ }
}
}
}
void AndroidInputEventProtoConverter::toProtoKeyEvent(const TracedKeyEvent& event,
- proto::AndroidKeyEvent& outProto) {
+ proto::AndroidKeyEvent& outProto,
+ bool isRedacted) {
outProto.set_event_id(event.id);
outProto.set_event_time_nanos(event.eventTime);
outProto.set_down_time_nanos(event.downTime);
@@ -63,21 +89,28 @@
outProto.set_action(event.action);
outProto.set_device_id(event.deviceId);
outProto.set_display_id(event.displayId);
- outProto.set_key_code(event.keyCode);
- outProto.set_scan_code(event.scanCode);
- outProto.set_meta_state(event.metaState);
outProto.set_repeat_count(event.repeatCount);
outProto.set_flags(event.flags);
outProto.set_policy_flags(event.policyFlags);
+
+ if (!isRedacted) {
+ outProto.set_key_code(event.keyCode);
+ outProto.set_scan_code(event.scanCode);
+ outProto.set_meta_state(event.metaState);
+ }
}
void AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(
- const WindowDispatchArgs& args, proto::AndroidWindowInputDispatchEvent& outProto) {
+ const WindowDispatchArgs& args, proto::AndroidWindowInputDispatchEvent& outProto,
+ bool isRedacted) {
std::visit([&](auto entry) { outProto.set_event_id(entry.id); }, args.eventEntry);
outProto.set_vsync_id(args.vsyncId);
outProto.set_window_id(args.windowId);
outProto.set_resolved_flags(args.resolvedFlags);
+ if (isRedacted) {
+ return;
+ }
if (auto* motion = std::get_if<TracedMotionEvent>(&args.eventEntry); motion != nullptr) {
for (size_t i = 0; i < motion->pointerProperties.size(); i++) {
auto* pointerProto = outProto.add_dispatched_pointer();
@@ -105,4 +138,65 @@
}
}
+impl::TraceConfig AndroidInputEventProtoConverter::parseConfig(
+ proto::AndroidInputEventConfig::Decoder& protoConfig) {
+ if (protoConfig.has_mode() &&
+ protoConfig.mode() == proto::AndroidInputEventConfig::TRACE_MODE_TRACE_ALL) {
+ // User has requested the preset for maximal tracing
+ return CONFIG_TRACE_ALL;
+ }
+
+ impl::TraceConfig config;
+
+ // Parse trace flags
+ if (protoConfig.has_trace_dispatcher_input_events() &&
+ protoConfig.trace_dispatcher_input_events()) {
+ config.flags |= impl::TraceFlag::TRACE_DISPATCHER_INPUT_EVENTS;
+ }
+ if (protoConfig.has_trace_dispatcher_window_dispatch() &&
+ protoConfig.trace_dispatcher_window_dispatch()) {
+ config.flags |= impl::TraceFlag::TRACE_DISPATCHER_WINDOW_DISPATCH;
+ }
+
+ // Parse trace rules
+ auto rulesIt = protoConfig.rules();
+ while (rulesIt) {
+ proto::AndroidInputEventConfig::TraceRule::Decoder protoRule{rulesIt->as_bytes()};
+ config.rules.emplace_back();
+ auto& rule = config.rules.back();
+
+ rule.level = protoRule.has_trace_level()
+ ? static_cast<impl::TraceLevel>(protoRule.trace_level())
+ : impl::TraceLevel::TRACE_LEVEL_NONE;
+
+ if (protoRule.has_match_all_packages()) {
+ auto pkgIt = protoRule.match_all_packages();
+ while (pkgIt) {
+ rule.matchAllPackages.emplace_back(pkgIt->as_std_string());
+ pkgIt++;
+ }
+ }
+
+ if (protoRule.has_match_any_packages()) {
+ auto pkgIt = protoRule.match_any_packages();
+ while (pkgIt) {
+ rule.matchAnyPackages.emplace_back(pkgIt->as_std_string());
+ pkgIt++;
+ }
+ }
+
+ if (protoRule.has_match_secure()) {
+ rule.matchSecure = protoRule.match_secure();
+ }
+
+ if (protoRule.has_match_ime_connection_active()) {
+ rule.matchImeConnectionActive = protoRule.match_ime_connection_active();
+ }
+
+ rulesIt++;
+ }
+
+ return config;
+}
+
} // namespace android::inputdispatcher::trace
diff --git a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
index ab5f9ca..887913f 100644
--- a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
+++ b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
@@ -16,9 +16,11 @@
#pragma once
+#include <perfetto/config/android/android_input_event_config.pbzero.h>
#include <perfetto/trace/android/android_input_event.pbzero.h>
#include "InputTracingBackendInterface.h"
+#include "InputTracingPerfettoBackendConfig.h"
namespace proto = perfetto::protos::pbzero;
@@ -30,10 +32,14 @@
class AndroidInputEventProtoConverter {
public:
static void toProtoMotionEvent(const TracedMotionEvent& event,
- proto::AndroidMotionEvent& outProto);
- static void toProtoKeyEvent(const TracedKeyEvent& event, proto::AndroidKeyEvent& outProto);
+ proto::AndroidMotionEvent& outProto, bool isRedacted);
+ static void toProtoKeyEvent(const TracedKeyEvent& event, proto::AndroidKeyEvent& outProto,
+ bool isRedacted);
static void toProtoWindowDispatchEvent(const WindowDispatchArgs&,
- proto::AndroidWindowInputDispatchEvent& outProto);
+ proto::AndroidWindowInputDispatchEvent& outProto,
+ bool isRedacted);
+
+ static impl::TraceConfig parseConfig(proto::AndroidInputEventConfig::Decoder& protoConfig);
};
} // namespace android::inputdispatcher::trace
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.cpp b/services/inputflinger/dispatcher/trace/InputTracer.cpp
index 47e27be..55ed5c6 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.cpp
+++ b/services/inputflinger/dispatcher/trace/InputTracer.cpp
@@ -19,6 +19,7 @@
#include "InputTracer.h"
#include <android-base/logging.h>
+#include <private/android_filesystem_config.h>
namespace android::inputdispatcher::trace::impl {
@@ -30,7 +31,7 @@
using V::operator()...;
};
-TracedEvent createTracedEvent(const MotionEntry& e) {
+TracedEvent createTracedEvent(const MotionEntry& e, EventType type) {
return TracedMotionEvent{e.id,
e.eventTime,
e.policyFlags,
@@ -50,13 +51,14 @@
e.yCursorPosition,
e.downTime,
e.pointerProperties,
- e.pointerCoords};
+ e.pointerCoords,
+ type};
}
-TracedEvent createTracedEvent(const KeyEntry& e) {
+TracedEvent createTracedEvent(const KeyEntry& e, EventType type) {
return TracedKeyEvent{e.id, e.eventTime, e.policyFlags, e.deviceId, e.source,
e.displayId, e.action, e.keyCode, e.scanCode, e.metaState,
- e.downTime, e.flags, e.repeatCount};
+ e.downTime, e.flags, e.repeatCount, type};
}
void writeEventToBackend(const TracedEvent& event, const TracedEventArgs args,
@@ -70,6 +72,24 @@
return std::visit([](const auto& event) { return event.id; }, v);
}
+// Helper class to extract relevant information from InputTarget.
+struct InputTargetInfo {
+ gui::Uid uid;
+ bool isSecureWindow;
+};
+
+InputTargetInfo getTargetInfo(const InputTarget& target) {
+ if (target.windowHandle == nullptr) {
+ if (!target.connection->monitor) {
+ LOG(FATAL) << __func__ << ": Window is not set for non-monitor target";
+ }
+ // This is a global monitor, assume its target is the system.
+ return {.uid = gui::Uid{AID_SYSTEM}, .isSecureWindow = false};
+ }
+ return {target.windowHandle->getInfo()->ownerUid,
+ target.windowHandle->getInfo()->layoutParamsFlags.test(gui::WindowInfo::Flag::SECURE)};
+}
+
} // namespace
// --- InputTracer ---
@@ -83,10 +103,10 @@
if (entry.type == EventEntry::Type::MOTION) {
const auto& motion = static_cast<const MotionEntry&>(entry);
- eventState->events.emplace_back(createTracedEvent(motion));
+ eventState->events.emplace_back(createTracedEvent(motion, EventType::INBOUND));
} else if (entry.type == EventEntry::Type::KEY) {
const auto& key = static_cast<const KeyEntry&>(entry);
- eventState->events.emplace_back(createTracedEvent(key));
+ eventState->events.emplace_back(createTracedEvent(key, EventType::INBOUND));
} else {
LOG(FATAL) << "Cannot trace EventEntry of type: " << ftl::enum_string(entry.type);
}
@@ -103,19 +123,25 @@
void InputTracer::dispatchToTargetHint(const EventTrackerInterface& cookie,
const InputTarget& target) {
auto& eventState = getState(cookie);
+ const InputTargetInfo& targetInfo = getTargetInfo(target);
if (eventState->isEventProcessingComplete) {
- // TODO(b/210460522): Disallow adding new targets after eventProcessingComplete() is called.
+ // Disallow adding new targets after eventProcessingComplete() is called.
+ if (eventState->targets.find(targetInfo.uid) == eventState->targets.end()) {
+ LOG(FATAL) << __func__ << ": Cannot add new target after eventProcessingComplete";
+ }
return;
}
if (isDerivedCookie(cookie)) {
- // TODO(b/210460522): Disallow adding new targets from a derived cookie.
+ // Disallow adding new targets from a derived cookie.
+ if (eventState->targets.find(targetInfo.uid) == eventState->targets.end()) {
+ LOG(FATAL) << __func__ << ": Cannot add new target from a derived cookie";
+ }
return;
}
- if (target.windowHandle != nullptr) {
- eventState->isSecure |= target.windowHandle->getInfo()->layoutParamsFlags.test(
- gui::WindowInfo::Flag::SECURE);
- // TODO(b/210460522): Set events as sensitive when the IME connection is active.
- }
+
+ eventState->targets.emplace(targetInfo.uid);
+ eventState->isSecure |= targetInfo.isSecureWindow;
+ // TODO(b/210460522): Set events as sensitive when the IME connection is active.
}
void InputTracer::eventProcessingComplete(const EventTrackerInterface& cookie) {
@@ -138,10 +164,10 @@
if (entry.type == EventEntry::Type::MOTION) {
const auto& motion = static_cast<const MotionEntry&>(entry);
- eventState->events.emplace_back(createTracedEvent(motion));
+ eventState->events.emplace_back(createTracedEvent(motion, EventType::SYNTHESIZED));
} else if (entry.type == EventEntry::Type::KEY) {
const auto& key = static_cast<const KeyEntry&>(entry);
- eventState->events.emplace_back(createTracedEvent(key));
+ eventState->events.emplace_back(createTracedEvent(key, EventType::SYNTHESIZED));
} else {
LOG(FATAL) << "Cannot trace EventEntry of type: " << ftl::enum_string(entry.type);
}
@@ -150,8 +176,10 @@
// It is possible for a derived event to be dispatched some time after the original event
// is dispatched, such as in the case of key fallback events. To account for these cases,
// derived events can be traced after the processing is complete for the original event.
- const TracedEventArgs traceArgs{.isSecure = eventState->isSecure};
- writeEventToBackend(eventState->events.back(), traceArgs, *mBackend);
+ const auto& event = eventState->events.back();
+ const TracedEventArgs traceArgs{.isSecure = eventState->isSecure,
+ .targets = eventState->targets};
+ writeEventToBackend(event, std::move(traceArgs), *mBackend);
}
return std::make_unique<EventTrackerImpl>(std::move(eventState), /*isDerived=*/true);
}
@@ -160,38 +188,34 @@
const EventTrackerInterface& cookie) {
auto& eventState = getState(cookie);
const EventEntry& entry = *dispatchEntry.eventEntry;
+ const int32_t eventId = entry.id;
// TODO(b/328618922): Remove resolved key repeats after making repeatCount non-mutable.
// The KeyEntry's repeatCount is mutable and can be modified after an event is initially traced,
// so we need to find the repeatCount at the time of dispatching to trace it accurately.
int32_t resolvedKeyRepeatCount = 0;
-
- TracedEvent traced;
- if (entry.type == EventEntry::Type::MOTION) {
- const auto& motion = static_cast<const MotionEntry&>(entry);
- traced = createTracedEvent(motion);
- } else if (entry.type == EventEntry::Type::KEY) {
- const auto& key = static_cast<const KeyEntry&>(entry);
- resolvedKeyRepeatCount = key.repeatCount;
- traced = createTracedEvent(key);
- } else {
- LOG(FATAL) << "Cannot trace EventEntry of type: " << ftl::enum_string(entry.type);
+ if (entry.type == EventEntry::Type::KEY) {
+ resolvedKeyRepeatCount = static_cast<const KeyEntry&>(entry).repeatCount;
}
auto tracedEventIt =
std::find_if(eventState->events.begin(), eventState->events.end(),
- [&traced](const auto& event) { return getId(traced) == getId(event); });
+ [eventId](const auto& event) { return eventId == getId(event); });
if (tracedEventIt == eventState->events.end()) {
LOG(FATAL)
<< __func__
<< ": Failed to find a previously traced event that matches the dispatched event";
}
+ if (eventState->targets.count(dispatchEntry.targetUid) == 0) {
+ LOG(FATAL) << __func__ << ": Event is being dispatched to UID that it is not targeting";
+ }
+
// The vsyncId only has meaning if the event is targeting a window.
const int32_t windowId = dispatchEntry.windowId.value_or(0);
const int32_t vsyncId = dispatchEntry.windowId.has_value() ? dispatchEntry.vsyncId : 0;
// TODO(b/210460522): Pass HMAC into traceEventDispatch.
- const WindowDispatchArgs windowDispatchArgs{std::move(traced),
+ const WindowDispatchArgs windowDispatchArgs{*tracedEventIt,
dispatchEntry.deliveryTime,
dispatchEntry.resolvedFlags,
dispatchEntry.targetUid,
@@ -202,8 +226,9 @@
/*hmac=*/{},
resolvedKeyRepeatCount};
if (eventState->isEventProcessingComplete) {
- mBackend->traceWindowDispatch(std::move(windowDispatchArgs),
- TracedEventArgs{.isSecure = eventState->isSecure});
+ const TracedEventArgs traceArgs{.isSecure = eventState->isSecure,
+ .targets = eventState->targets};
+ mBackend->traceWindowDispatch(std::move(windowDispatchArgs), std::move(traceArgs));
} else {
eventState->pendingDispatchArgs.emplace_back(std::move(windowDispatchArgs));
}
@@ -222,13 +247,24 @@
void InputTracer::EventState::onEventProcessingComplete() {
// Write all of the events known so far to the trace.
- const TracedEventArgs traceArgs{.isSecure = isSecure};
for (const auto& event : events) {
+ const TracedEventArgs traceArgs{.isSecure = isSecure, .targets = targets};
writeEventToBackend(event, traceArgs, *tracer.mBackend);
}
// Write all pending dispatch args to the trace.
for (const auto& windowDispatchArgs : pendingDispatchArgs) {
- tracer.mBackend->traceWindowDispatch(windowDispatchArgs, traceArgs);
+ auto tracedEventIt =
+ std::find_if(events.begin(), events.end(),
+ [id = getId(windowDispatchArgs.eventEntry)](const auto& event) {
+ return id == getId(event);
+ });
+ if (tracedEventIt == events.end()) {
+ LOG(FATAL) << __func__
+ << ": Failed to find a previously traced event that matches the dispatched "
+ "event";
+ }
+ const TracedEventArgs traceArgs{.isSecure = isSecure, .targets = targets};
+ tracer.mBackend->traceWindowDispatch(windowDispatchArgs, std::move(traceArgs));
}
pendingDispatchArgs.clear();
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.h b/services/inputflinger/dispatcher/trace/InputTracer.h
index 4ef6ca6..717bc1f 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.h
+++ b/services/inputflinger/dispatcher/trace/InputTracer.h
@@ -66,6 +66,8 @@
std::vector<const WindowDispatchArgs> pendingDispatchArgs;
// True if the event is targeting at least one secure window;
bool isSecure{false};
+ // The list of all possible UIDs that this event could be targeting.
+ std::set<gui::Uid> targets;
};
// Get the event state associated with a tracking cookie.
diff --git a/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h b/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
index 6eef12e..3ff7fab 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
+++ b/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
@@ -21,12 +21,27 @@
#include <ui/Transform.h>
#include <array>
+#include <set>
#include <variant>
#include <vector>
namespace android::inputdispatcher::trace {
/**
+ * Describes the type of this event being traced, with respect to InputDispatcher.
+ */
+enum class EventType {
+ // This is an event that was reported through the InputListener interface or was injected.
+ INBOUND,
+ // This is an event that was synthesized within InputDispatcher; either being derived
+ // from an inbound event (e.g. a split motion event), or synthesized completely
+ // (e.g. a CANCEL event generated when the inbound stream is not canceled).
+ SYNTHESIZED,
+
+ ftl_last = SYNTHESIZED,
+};
+
+/**
* A representation of an Android KeyEvent used by the tracing backend.
*/
struct TracedKeyEvent {
@@ -43,6 +58,7 @@
nsecs_t downTime;
int32_t flags;
int32_t repeatCount;
+ EventType eventType;
};
/**
@@ -69,6 +85,7 @@
nsecs_t downTime;
std::vector<PointerProperties> pointerProperties;
std::vector<PointerCoords> pointerCoords;
+ EventType eventType;
};
/** A representation of a traced input event. */
@@ -78,6 +95,8 @@
struct TracedEventArgs {
// True if the event is targeting at least one secure window.
bool isSecure;
+ // The list of possible UIDs that this event could be targeting.
+ std::set<gui::Uid> targets;
};
/** Additional information about an input event being dispatched to a window. */
diff --git a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
index 8ef9ca5..b76bec3 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
+++ b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
@@ -22,6 +22,7 @@
#include <android-base/logging.h>
#include <perfetto/trace/android/android_input_event.pbzero.h>
+#include <private/android_filesystem_config.h>
namespace android::inputdispatcher::trace::impl {
@@ -29,24 +30,125 @@
constexpr auto INPUT_EVENT_TRACE_DATA_SOURCE_NAME = "android.input.inputevent";
+bool isPermanentlyAllowed(gui::Uid uid) {
+ switch (uid.val()) {
+ case AID_SYSTEM:
+ case AID_SHELL:
+ case AID_ROOT:
+ return true;
+ default:
+ return false;
+ }
+}
+
} // namespace
// --- PerfettoBackend::InputEventDataSource ---
-void PerfettoBackend::InputEventDataSource::OnStart(const perfetto::DataSourceBase::StartArgs&) {
- LOG(INFO) << "Starting perfetto trace for: " << INPUT_EVENT_TRACE_DATA_SOURCE_NAME;
+PerfettoBackend::InputEventDataSource::InputEventDataSource() : mInstanceId(sNextInstanceId++) {}
+
+void PerfettoBackend::InputEventDataSource::OnSetup(const InputEventDataSource::SetupArgs& args) {
+ LOG(INFO) << "Setting up perfetto trace for: " << INPUT_EVENT_TRACE_DATA_SOURCE_NAME
+ << ", instanceId: " << mInstanceId;
+ const auto rawConfig = args.config->android_input_event_config_raw();
+ auto protoConfig = perfetto::protos::pbzero::AndroidInputEventConfig::Decoder{rawConfig};
+
+ mConfig = AndroidInputEventProtoConverter::parseConfig(protoConfig);
}
-void PerfettoBackend::InputEventDataSource::OnStop(const perfetto::DataSourceBase::StopArgs&) {
- LOG(INFO) << "Stopping perfetto trace for: " << INPUT_EVENT_TRACE_DATA_SOURCE_NAME;
+void PerfettoBackend::InputEventDataSource::OnStart(const InputEventDataSource::StartArgs&) {
+ LOG(INFO) << "Starting perfetto trace for: " << INPUT_EVENT_TRACE_DATA_SOURCE_NAME
+ << ", instanceId: " << mInstanceId;
+}
+
+void PerfettoBackend::InputEventDataSource::OnStop(const InputEventDataSource::StopArgs&) {
+ LOG(INFO) << "Stopping perfetto trace for: " << INPUT_EVENT_TRACE_DATA_SOURCE_NAME
+ << ", instanceId: " << mInstanceId;
InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) { ctx.Flush(); });
}
+void PerfettoBackend::InputEventDataSource::initializeUidMap(GetPackageUid getPackageUid) {
+ if (mUidMap.has_value()) {
+ return;
+ }
+
+ mUidMap = {{}};
+ for (const auto& rule : mConfig.rules) {
+ for (const auto& package : rule.matchAllPackages) {
+ mUidMap->emplace(package, getPackageUid(package));
+ }
+ for (const auto& package : rule.matchAnyPackages) {
+ mUidMap->emplace(package, getPackageUid(package));
+ }
+ }
+}
+
+bool PerfettoBackend::InputEventDataSource::shouldIgnoreTracedInputEvent(
+ const EventType& type) const {
+ if (!getFlags().test(TraceFlag::TRACE_DISPATCHER_INPUT_EVENTS)) {
+ // Ignore all input events.
+ return true;
+ }
+ if (!getFlags().test(TraceFlag::TRACE_DISPATCHER_WINDOW_DISPATCH) &&
+ type != EventType::INBOUND) {
+ // When window dispatch tracing is disabled, ignore any events that are not inbound events.
+ return true;
+ }
+ return false;
+}
+
+TraceLevel PerfettoBackend::InputEventDataSource::resolveTraceLevel(
+ const TracedEventArgs& args) const {
+ // Check for matches with the rules in the order that they are defined.
+ for (const auto& rule : mConfig.rules) {
+ if (ruleMatches(rule, args)) {
+ return rule.level;
+ }
+ }
+ // The event is not traced if it matched zero rules.
+ return TraceLevel::TRACE_LEVEL_NONE;
+}
+
+bool PerfettoBackend::InputEventDataSource::ruleMatches(const TraceRule& rule,
+ const TracedEventArgs& args) const {
+ // By default, a rule will match all events. Return early if the rule does not match.
+
+ // Match the event if it is directed to a secure window.
+ if (rule.matchSecure.has_value() && *rule.matchSecure != args.isSecure) {
+ return false;
+ }
+
+ // Match the event if all of its target packages are explicitly allowed in the "match all" list.
+ if (!rule.matchAllPackages.empty() &&
+ !std::all_of(args.targets.begin(), args.targets.end(), [&](const auto& uid) {
+ return isPermanentlyAllowed(uid) ||
+ std::any_of(rule.matchAllPackages.begin(), rule.matchAllPackages.end(),
+ [&](const auto& pkg) { return uid == mUidMap->at(pkg); });
+ })) {
+ return false;
+ }
+
+ // Match the event if any of its target packages are allowed in the "match any" list.
+ if (!rule.matchAnyPackages.empty() &&
+ !std::any_of(args.targets.begin(), args.targets.end(), [&](const auto& uid) {
+ return std::any_of(rule.matchAnyPackages.begin(), rule.matchAnyPackages.end(),
+ [&](const auto& pkg) { return uid == mUidMap->at(pkg); });
+ })) {
+ return false;
+ }
+
+ // The event matches all matchers specified in the rule.
+ return true;
+}
+
// --- PerfettoBackend ---
std::once_flag PerfettoBackend::sDataSourceRegistrationFlag{};
-PerfettoBackend::PerfettoBackend() {
+std::atomic<int32_t> PerfettoBackend::sNextInstanceId{1};
+
+PerfettoBackend::PerfettoBackend(GetPackageUid getPackagesForUid)
+ : mGetPackageUid(getPackagesForUid) {
// Use a once-flag to ensure that the data source is only registered once per boot, since
// we never unregister the InputEventDataSource.
std::call_once(sDataSourceRegistrationFlag, []() {
@@ -65,42 +167,65 @@
void PerfettoBackend::traceMotionEvent(const TracedMotionEvent& event,
const TracedEventArgs& args) {
- if (args.isSecure) {
- // For now, avoid tracing secure event entirely.
- return;
- }
InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
+ auto dataSource = ctx.GetDataSourceLocked();
+ dataSource->initializeUidMap(mGetPackageUid);
+ if (dataSource->shouldIgnoreTracedInputEvent(event.eventType)) {
+ return;
+ }
+ const TraceLevel traceLevel = dataSource->resolveTraceLevel(args);
+ if (traceLevel == TraceLevel::TRACE_LEVEL_NONE) {
+ return;
+ }
+ const bool isRedacted = traceLevel == TraceLevel::TRACE_LEVEL_REDACTED;
auto tracePacket = ctx.NewTracePacket();
auto* inputEvent = tracePacket->set_android_input_event();
- auto* dispatchMotion = inputEvent->set_dispatcher_motion_event();
- AndroidInputEventProtoConverter::toProtoMotionEvent(event, *dispatchMotion);
+ auto* dispatchMotion = isRedacted ? inputEvent->set_dispatcher_motion_event_redacted()
+ : inputEvent->set_dispatcher_motion_event();
+ AndroidInputEventProtoConverter::toProtoMotionEvent(event, *dispatchMotion, isRedacted);
});
}
void PerfettoBackend::traceKeyEvent(const TracedKeyEvent& event, const TracedEventArgs& args) {
- if (args.isSecure) {
- // For now, avoid tracing secure event entirely.
- return;
- }
InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
+ auto dataSource = ctx.GetDataSourceLocked();
+ dataSource->initializeUidMap(mGetPackageUid);
+ if (dataSource->shouldIgnoreTracedInputEvent(event.eventType)) {
+ return;
+ }
+ const TraceLevel traceLevel = dataSource->resolveTraceLevel(args);
+ if (traceLevel == TraceLevel::TRACE_LEVEL_NONE) {
+ return;
+ }
+ const bool isRedacted = traceLevel == TraceLevel::TRACE_LEVEL_REDACTED;
auto tracePacket = ctx.NewTracePacket();
auto* inputEvent = tracePacket->set_android_input_event();
- auto* dispatchKey = inputEvent->set_dispatcher_key_event();
- AndroidInputEventProtoConverter::toProtoKeyEvent(event, *dispatchKey);
+ auto* dispatchKey = isRedacted ? inputEvent->set_dispatcher_key_event_redacted()
+ : inputEvent->set_dispatcher_key_event();
+ AndroidInputEventProtoConverter::toProtoKeyEvent(event, *dispatchKey, isRedacted);
});
}
void PerfettoBackend::traceWindowDispatch(const WindowDispatchArgs& dispatchArgs,
const TracedEventArgs& args) {
- if (args.isSecure) {
- // For now, avoid tracing secure event entirely.
- return;
- }
InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
+ auto dataSource = ctx.GetDataSourceLocked();
+ dataSource->initializeUidMap(mGetPackageUid);
+ if (!dataSource->getFlags().test(TraceFlag::TRACE_DISPATCHER_WINDOW_DISPATCH)) {
+ return;
+ }
+ const TraceLevel traceLevel = dataSource->resolveTraceLevel(args);
+ if (traceLevel == TraceLevel::TRACE_LEVEL_NONE) {
+ return;
+ }
+ const bool isRedacted = traceLevel == TraceLevel::TRACE_LEVEL_REDACTED;
auto tracePacket = ctx.NewTracePacket();
auto* inputEvent = tracePacket->set_android_input_event();
- auto* dispatchEvent = inputEvent->set_dispatcher_window_dispatch_event();
- AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(dispatchArgs, *dispatchEvent);
+ auto* dispatchEvent = isRedacted
+ ? inputEvent->set_dispatcher_window_dispatch_event_redacted()
+ : inputEvent->set_dispatcher_window_dispatch_event();
+ AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(dispatchArgs, *dispatchEvent,
+ isRedacted);
});
}
diff --git a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
index d455375..af1c6b7 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
+++ b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
@@ -18,8 +18,12 @@
#include "InputTracingBackendInterface.h"
+#include "InputTracingPerfettoBackendConfig.h"
+
+#include <ftl/flags.h>
#include <perfetto/tracing.h>
#include <mutex>
+#include <set>
namespace android::inputdispatcher::trace::impl {
@@ -45,22 +49,46 @@
*/
class PerfettoBackend : public InputTracingBackendInterface {
public:
- PerfettoBackend();
+ using GetPackageUid = std::function<gui::Uid(std::string)>;
+
+ explicit PerfettoBackend(GetPackageUid);
~PerfettoBackend() override = default;
void traceKeyEvent(const TracedKeyEvent&, const TracedEventArgs&) override;
void traceMotionEvent(const TracedMotionEvent&, const TracedEventArgs&) override;
void traceWindowDispatch(const WindowDispatchArgs&, const TracedEventArgs&) override;
+private:
+ // Implementation of the perfetto data source.
+ // Each instance of the InputEventDataSource represents a different tracing session.
class InputEventDataSource : public perfetto::DataSource<InputEventDataSource> {
public:
- void OnSetup(const SetupArgs&) override {}
+ explicit InputEventDataSource();
+
+ void OnSetup(const SetupArgs&) override;
void OnStart(const StartArgs&) override;
void OnStop(const StopArgs&) override;
+
+ void initializeUidMap(GetPackageUid);
+ bool shouldIgnoreTracedInputEvent(const EventType&) const;
+ inline ftl::Flags<TraceFlag> getFlags() const { return mConfig.flags; }
+ TraceLevel resolveTraceLevel(const TracedEventArgs&) const;
+
+ private:
+ const int32_t mInstanceId;
+ TraceConfig mConfig;
+
+ bool ruleMatches(const TraceRule&, const TracedEventArgs&) const;
+
+ std::optional<std::map<std::string, gui::Uid>> mUidMap;
};
-private:
+ // TODO(b/330360505): Query the native package manager directly from the data source,
+ // and remove this.
+ GetPackageUid mGetPackageUid;
+
static std::once_flag sDataSourceRegistrationFlag;
+ static std::atomic<int32_t> sNextInstanceId;
};
} // namespace android::inputdispatcher::trace::impl
diff --git a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackendConfig.h b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackendConfig.h
new file mode 100644
index 0000000..536e32b
--- /dev/null
+++ b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackendConfig.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ftl/enum.h>
+#include <ftl/flags.h>
+#include <perfetto/config/android/android_input_event_config.pbzero.h>
+#include <vector>
+
+namespace android::inputdispatcher::trace::impl {
+
+/** Flags representing the configurations that are enabled in the trace. */
+enum class TraceFlag : uint32_t {
+ // Trace details about input events processed by InputDispatcher.
+ TRACE_DISPATCHER_INPUT_EVENTS = 0x1,
+ // Trace details about an event being sent to a window by InputDispatcher.
+ TRACE_DISPATCHER_WINDOW_DISPATCH = 0x2,
+
+ ftl_last = TRACE_DISPATCHER_WINDOW_DISPATCH,
+};
+
+/** Representation of AndroidInputEventConfig::TraceLevel. */
+using TraceLevel = perfetto::protos::pbzero::AndroidInputEventConfig::TraceLevel;
+
+/** Representation of AndroidInputEventConfig::TraceRule. */
+struct TraceRule {
+ TraceLevel level;
+
+ std::vector<std::string> matchAllPackages;
+ std::vector<std::string> matchAnyPackages;
+ std::optional<bool> matchSecure;
+ std::optional<bool> matchImeConnectionActive;
+};
+
+/**
+ * A complete configuration for a tracing session.
+ *
+ * The trace rules are applied as documented in the perfetto config:
+ * /external/perfetto/protos/perfetto/config/android/android_input_event_config.proto
+ */
+struct TraceConfig {
+ ftl::Flags<TraceFlag> flags;
+ std::vector<TraceRule> rules;
+};
+
+} // namespace android::inputdispatcher::trace::impl
diff --git a/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp b/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
index b1791b3..1614789 100644
--- a/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
+++ b/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
@@ -38,10 +38,10 @@
template <typename Backend>
ThreadedBackend<Backend>::ThreadedBackend(Backend&& innerBackend)
- : mTracerThread(
+ : mBackend(std::move(innerBackend)),
+ mTracerThread(
"InputTracer", [this]() { threadLoop(); },
- [this]() { mThreadWakeCondition.notify_all(); }),
- mBackend(std::move(innerBackend)) {}
+ [this]() { mThreadWakeCondition.notify_all(); }) {}
template <typename Backend>
ThreadedBackend<Backend>::~ThreadedBackend() {
diff --git a/services/inputflinger/dispatcher/trace/ThreadedBackend.h b/services/inputflinger/dispatcher/trace/ThreadedBackend.h
index cab47af..3bfc72b 100644
--- a/services/inputflinger/dispatcher/trace/ThreadedBackend.h
+++ b/services/inputflinger/dispatcher/trace/ThreadedBackend.h
@@ -44,7 +44,6 @@
private:
std::mutex mLock;
- InputThread mTracerThread;
bool mThreadExit GUARDED_BY(mLock){false};
std::condition_variable mThreadWakeCondition;
Backend mBackend;
@@ -53,6 +52,11 @@
TracedEventArgs>;
std::vector<TraceEntry> mQueue GUARDED_BY(mLock);
+ // InputThread stops when its destructor is called. Initialize it last so that it is the
+ // first thing to be destructed. This will guarantee the thread will not access other
+ // members that have already been destructed.
+ InputThread mTracerThread;
+
void threadLoop();
};
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 2baf576..782c84a 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -507,15 +507,7 @@
}
// Touchscreens and touchpad devices.
- static const bool ENABLE_TOUCHPAD_GESTURES_LIBRARY =
- sysprop::InputProperties::enable_touchpad_gestures_library().value_or(true);
- // TODO(b/272518665): Fix the new touchpad stack for Sony DualShock 4 (5c4, 9cc) touchpads, or
- // at least load this setting from the IDC file.
- const InputDeviceIdentifier identifier = contextPtr.getDeviceIdentifier();
- const bool isSonyDualShock4Touchpad = identifier.vendor == 0x054c &&
- (identifier.product == 0x05c4 || identifier.product == 0x09cc);
- if (ENABLE_TOUCHPAD_GESTURES_LIBRARY && classes.test(InputDeviceClass::TOUCHPAD) &&
- classes.test(InputDeviceClass::TOUCH_MT) && !isSonyDualShock4Touchpad) {
+ if (classes.test(InputDeviceClass::TOUCHPAD) && classes.test(InputDeviceClass::TOUCH_MT)) {
mappers.push_back(createInputMapper<TouchpadInputMapper>(contextPtr, readerConfig));
} else if (classes.test(InputDeviceClass::TOUCH_MT)) {
mappers.push_back(createInputMapper<MultiTouchInputMapper>(contextPtr, readerConfig));
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
index 99f9e24..721cdfd 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
@@ -198,6 +198,7 @@
}
void produceAtomsLocked(AStatsEventList& outEventList) const REQUIRES(mLock) {
+ ALOGI("Producing touchpad usage atoms for %zu counters", mCounters.size());
for (auto& [id, counters] : mCounters) {
auto [busId, vendorId, productId, versionId] = id;
addAStatsEvent(&outEventList, android::util::TOUCHPAD_USAGE, vendorId, productId,
diff --git a/services/inputflinger/tests/FakeInputDispatcherPolicy.h b/services/inputflinger/tests/FakeInputDispatcherPolicy.h
index fb2db06..e0a7324 100644
--- a/services/inputflinger/tests/FakeInputDispatcherPolicy.h
+++ b/services/inputflinger/tests/FakeInputDispatcherPolicy.h
@@ -86,6 +86,8 @@
void notifyDeviceInteraction(DeviceId deviceId, nsecs_t timestamp,
const std::set<gui::Uid>& uids) override {}
+
+ gui::Uid getPackageUid(std::string) override { return gui::Uid::INVALID; }
};
} // namespace android
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9375e92..9e3a4f1 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -660,6 +660,8 @@
verify(*mFilteredEvent);
mFilteredEvent = nullptr;
}
+
+ gui::Uid getPackageUid(std::string) override { return gui::Uid::INVALID; }
};
} // namespace
@@ -5367,6 +5369,94 @@
window->assertNoEvents();
}
+// This test verifies the occlusion detection for all rotations of the display by tapping
+// in different locations on the display, specifically points close to the four corners of a
+// window.
+TEST_P(InputDispatcherDisplayOrientationFixture, BlockUntrustClickInDifferentOrientations) {
+ constexpr static int32_t displayWidth = 400;
+ constexpr static int32_t displayHeight = 800;
+
+ std::shared_ptr<FakeApplicationHandle> untrustedWindowApplication =
+ std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+ const auto rotation = GetParam();
+
+ // Set up the display with the specified rotation.
+ const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270;
+ const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth;
+ const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight;
+ const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation),
+ logicalDisplayWidth, logicalDisplayHeight);
+ addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
+
+ // Create a window that not trusted.
+ const Rect untrustedWindowFrameInLogicalDisplay(100, 100, 200, 300);
+
+ const Rect untrustedWindowFrameInDisplay =
+ displayTransform.inverse().transform(untrustedWindowFrameInLogicalDisplay);
+
+ sp<FakeWindowHandle> untrustedWindow =
+ sp<FakeWindowHandle>::make(untrustedWindowApplication, mDispatcher, "UntrustedWindow",
+ ADISPLAY_ID_DEFAULT);
+ untrustedWindow->setFrame(untrustedWindowFrameInDisplay, displayTransform);
+ untrustedWindow->setTrustedOverlay(false);
+ untrustedWindow->setTouchOcclusionMode(TouchOcclusionMode::BLOCK_UNTRUSTED);
+ untrustedWindow->setTouchable(false);
+ untrustedWindow->setAlpha(1.0f);
+ untrustedWindow->setOwnerInfo(gui::Pid{1}, gui::Uid{101});
+ addWindow(untrustedWindow);
+
+ // Create a simple app window below the untrusted window.
+ const Rect simpleAppWindowFrameInLogicalDisplay(0, 0, 300, 600);
+ const Rect simpleAppWindowFrameInDisplay =
+ displayTransform.inverse().transform(simpleAppWindowFrameInLogicalDisplay);
+
+ sp<FakeWindowHandle> simpleAppWindow =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "SimpleAppWindow",
+ ADISPLAY_ID_DEFAULT);
+ simpleAppWindow->setFrame(simpleAppWindowFrameInDisplay, displayTransform);
+ simpleAppWindow->setOwnerInfo(gui::Pid{2}, gui::Uid{202});
+ addWindow(simpleAppWindow);
+
+ // The following points in logical display space should be inside the untrusted window, so
+ // the simple window could not receive events that coordinate is these point.
+ static const std::array<vec2, 4> untrustedPoints{
+ {{100, 100}, {199.99, 100}, {100, 299.99}, {199.99, 299.99}}};
+
+ for (const auto untrustedPoint : untrustedPoints) {
+ const vec2 p = displayTransform.inverse().transform(untrustedPoint);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ }
+ untrustedWindow->assertNoEvents();
+ simpleAppWindow->assertNoEvents();
+ // The following points in logical display space should be outside the untrusted window, so
+ // the simple window should receive events that coordinate is these point.
+ static const std::array<vec2, 5> trustedPoints{
+ {{200, 100}, {100, 300}, {200, 300}, {100, 99.99}, {99.99, 100}}};
+ for (const auto trustedPoint : trustedPoints) {
+ const vec2 p = displayTransform.inverse().transform(trustedPoint);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ simpleAppWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
+ AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ simpleAppWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT,
+ AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+ }
+ untrustedWindow->assertNoEvents();
+}
+
// Run the precision tests for all rotations.
INSTANTIATE_TEST_SUITE_P(InputDispatcherDisplayOrientationTests,
InputDispatcherDisplayOrientationFixture,
diff --git a/services/inputflinger/tests/PointerChoreographer_test.cpp b/services/inputflinger/tests/PointerChoreographer_test.cpp
index 8ddb672..3b2565e 100644
--- a/services/inputflinger/tests/PointerChoreographer_test.cpp
+++ b/services/inputflinger/tests/PointerChoreographer_test.cpp
@@ -46,6 +46,7 @@
constexpr int32_t ANOTHER_DISPLAY_ID = 10;
constexpr int32_t DISPLAY_WIDTH = 480;
constexpr int32_t DISPLAY_HEIGHT = 800;
+constexpr auto DRAWING_TABLET_SOURCE = AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_STYLUS;
const auto MOUSE_POINTER = PointerBuilder(/*id=*/0, ToolType::MOUSE)
.axis(AMOTION_EVENT_AXIS_RELATIVE_X, 10)
@@ -759,12 +760,28 @@
assertPointerControllerRemoved(pc);
}
-TEST_F(PointerChoreographerTest,
- WhenStylusPointerIconEnabledAndDisabledDoesNotCreatePointerController) {
+using StylusFixtureParam =
+ std::tuple</*name*/ std::string_view, /*source*/ uint32_t, ControllerType>;
+
+class StylusTestFixture : public PointerChoreographerTest,
+ public ::testing::WithParamInterface<StylusFixtureParam> {};
+
+INSTANTIATE_TEST_SUITE_P(PointerChoreographerTest, StylusTestFixture,
+ ::testing::Values(std::make_tuple("DirectStylus", AINPUT_SOURCE_STYLUS,
+ ControllerType::STYLUS),
+ std::make_tuple("DrawingTablet", DRAWING_TABLET_SOURCE,
+ ControllerType::MOUSE)),
+ [](const testing::TestParamInfo<StylusFixtureParam>& p) {
+ return std::string{std::get<0>(p.param)};
+ });
+
+TEST_P(StylusTestFixture, WhenStylusPointerIconEnabledAndDisabledDoesNotCreatePointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Disable stylus pointer icon and add a stylus device.
mChoreographer.setStylusPointerIconEnabled(false);
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
assertPointerControllerNotCreated();
// Enable stylus pointer icon. PointerController still should not be created.
@@ -772,25 +789,25 @@
assertPointerControllerNotCreated();
}
-TEST_F(PointerChoreographerTest, WhenStylusHoverEventOccursCreatesPointerController) {
+TEST_P(StylusTestFixture, WhenStylusHoverEventOccursCreatesPointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Add a stylus device and enable stylus pointer icon.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
assertPointerControllerNotCreated();
// Emit hover event. Now PointerController should be created.
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ assertPointerControllerCreated(controllerType);
}
-TEST_F(PointerChoreographerTest,
- WhenStylusPointerIconDisabledAndHoverEventOccursDoesNotCreatePointerController) {
+TEST_F(PointerChoreographerTest, StylusHoverEventWhenStylusPointerIconDisabled) {
// Add a stylus device and disable stylus pointer icon.
mChoreographer.notifyInputDevicesChanged(
{/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
@@ -807,25 +824,43 @@
assertPointerControllerNotCreated();
}
-TEST_F(PointerChoreographerTest, WhenStylusDeviceIsRemovedRemovesPointerController) {
- // Make sure the PointerController is created.
+TEST_F(PointerChoreographerTest, DrawingTabletHoverEventWhenStylusPointerIconDisabled) {
+ // Add a drawing tablet and disable stylus pointer icon.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
- mChoreographer.setStylusPointerIconEnabled(true);
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, DRAWING_TABLET_SOURCE, DISPLAY_ID)}});
+ mChoreographer.setStylusPointerIconEnabled(false);
+ assertPointerControllerNotCreated();
+
+ // Emit hover event. Drawing tablets are not affected by "stylus pointer icon" setting.
mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, DRAWING_TABLET_SOURCE)
.pointer(STYLUS_POINTER)
.deviceId(DEVICE_ID)
.displayId(DISPLAY_ID)
.build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ assertPointerControllerCreated(ControllerType::MOUSE);
+}
+
+TEST_P(StylusTestFixture, WhenStylusDeviceIsRemovedRemovesPointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
+ // Make sure the PointerController is created.
+ mChoreographer.notifyInputDevicesChanged(
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
+ mChoreographer.setStylusPointerIconEnabled(true);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
// Remove the device.
mChoreographer.notifyInputDevicesChanged({/*id=*/1, {}});
assertPointerControllerRemoved(pc);
}
-TEST_F(PointerChoreographerTest, WhenStylusPointerIconDisabledRemovesPointerController) {
+TEST_F(PointerChoreographerTest, StylusPointerIconDisabledRemovesPointerController) {
// Make sure the PointerController is created.
mChoreographer.notifyInputDevicesChanged(
{/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
@@ -843,38 +878,59 @@
assertPointerControllerRemoved(pc);
}
-TEST_F(PointerChoreographerTest, SetsViewportForStylusPointerController) {
+TEST_F(PointerChoreographerTest,
+ StylusPointerIconDisabledDoesNotRemoveDrawingTabletPointerController) {
+ // Make sure the PointerController is created.
+ mChoreographer.notifyInputDevicesChanged(
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, DRAWING_TABLET_SOURCE, DISPLAY_ID)}});
+ mChoreographer.setStylusPointerIconEnabled(true);
+ mChoreographer.notifyMotion(
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, DRAWING_TABLET_SOURCE)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(ControllerType::MOUSE);
+
+ // Disable stylus pointer icon. This should not affect drawing tablets.
+ mChoreographer.setStylusPointerIconEnabled(false);
+ assertPointerControllerNotRemoved(pc);
+}
+
+TEST_P(StylusTestFixture, SetsViewportForStylusPointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Set viewport.
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
// Make sure the PointerController is created.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
// Check that viewport is set for the PointerController.
pc->assertViewportSet(DISPLAY_ID);
}
-TEST_F(PointerChoreographerTest, WhenViewportIsSetLaterSetsViewportForStylusPointerController) {
+TEST_P(StylusTestFixture, WhenViewportIsSetLaterSetsViewportForStylusPointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure the PointerController is created.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
// Check that viewport is unset.
pc->assertViewportNotSet();
@@ -886,19 +942,19 @@
pc->assertViewportSet(DISPLAY_ID);
}
-TEST_F(PointerChoreographerTest,
- WhenViewportDoesNotMatchDoesNotSetViewportForStylusPointerController) {
+TEST_P(StylusTestFixture, WhenViewportDoesNotMatchDoesNotSetViewportForStylusPointerController) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure the PointerController is created.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
// Check that viewport is unset.
pc->assertViewportNotSet();
@@ -910,24 +966,25 @@
pc->assertViewportNotSet();
}
-TEST_F(PointerChoreographerTest, StylusHoverManipulatesPointer) {
+TEST_P(StylusTestFixture, StylusHoverManipulatesPointer) {
+ const auto& [name, source, controllerType] = GetParam();
+
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
// Emit hover enter event. This is for creating PointerController.
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
// Emit hover move event. After bounds are set, PointerController will update the position.
mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, source)
.pointer(PointerBuilder(/*id=*/0, ToolType::STYLUS).x(150).y(250))
.deviceId(DEVICE_ID)
.displayId(DISPLAY_ID)
@@ -937,7 +994,7 @@
// Emit hover exit event.
mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT, AINPUT_SOURCE_STYLUS)
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT, source)
.pointer(PointerBuilder(/*id=*/0, ToolType::STYLUS).x(150).y(250))
.deviceId(DEVICE_ID)
.displayId(DISPLAY_ID)
@@ -946,38 +1003,38 @@
ASSERT_FALSE(pc->isPointerShown());
}
-TEST_F(PointerChoreographerTest, StylusHoverManipulatesPointerForTwoDisplays) {
+TEST_P(StylusTestFixture, StylusHoverManipulatesPointerForTwoDisplays) {
+ const auto& [name, source, controllerType] = GetParam();
+
mChoreographer.setStylusPointerIconEnabled(true);
// Add two stylus devices associated to different displays.
mChoreographer.notifyInputDevicesChanged(
{/*id=*/0,
- {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID),
- generateTestDeviceInfo(SECOND_DEVICE_ID, AINPUT_SOURCE_STYLUS, ANOTHER_DISPLAY_ID)}});
+ {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID),
+ generateTestDeviceInfo(SECOND_DEVICE_ID, source, ANOTHER_DISPLAY_ID)}});
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID, ANOTHER_DISPLAY_ID}));
// Emit hover event with first device. This is for creating PointerController.
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto firstDisplayPc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto firstDisplayPc = assertPointerControllerCreated(controllerType);
// Emit hover event with second device. This is for creating PointerController.
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(SECOND_DEVICE_ID)
- .displayId(ANOTHER_DISPLAY_ID)
- .build());
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(SECOND_DEVICE_ID)
+ .displayId(ANOTHER_DISPLAY_ID)
+ .build());
// There should be another PointerController created.
- auto secondDisplayPc = assertPointerControllerCreated(ControllerType::STYLUS);
+ auto secondDisplayPc = assertPointerControllerCreated(controllerType);
// Emit hover event with first device.
mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, source)
.pointer(PointerBuilder(/*id=*/0, ToolType::STYLUS).x(150).y(250))
.deviceId(DEVICE_ID)
.displayId(DISPLAY_ID)
@@ -989,7 +1046,7 @@
// Emit hover event with second device.
mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+ MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, source)
.pointer(PointerBuilder(/*id=*/0, ToolType::STYLUS).x(250).y(350))
.deviceId(SECOND_DEVICE_ID)
.displayId(ANOTHER_DISPLAY_ID)
@@ -1004,19 +1061,20 @@
ASSERT_TRUE(firstDisplayPc->isPointerShown());
}
-TEST_F(PointerChoreographerTest, WhenStylusDeviceIsResetRemovesPointer) {
+TEST_P(StylusTestFixture, WhenStylusDeviceIsResetRemovesPointer) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure the PointerController is created and there is a pointer.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
ASSERT_TRUE(pc->isPointerShown());
// Reset the device and see the pointer controller was removed.
@@ -1460,19 +1518,20 @@
firstMousePc->assertPointerIconNotSet();
}
-TEST_F(PointerChoreographerTest, SetsPointerIconForStylus) {
+TEST_P(StylusTestFixture, SetsPointerIconForStylus) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure there is a PointerController.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
pc->assertPointerIconNotSet();
// Set pointer icon for the device.
@@ -1485,28 +1544,28 @@
pc->assertPointerIconNotSet();
// The stylus stops hovering. This should cause the icon to be reset.
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
pc->assertPointerIconSet(PointerIconStyle::TYPE_NOT_SPECIFIED);
}
-TEST_F(PointerChoreographerTest, SetsCustomPointerIconForStylus) {
+TEST_P(StylusTestFixture, SetsCustomPointerIconForStylus) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure there is a PointerController.
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto pc = assertPointerControllerCreated(controllerType);
pc->assertCustomPointerIconNotSet();
// Set custom pointer icon for the device.
@@ -1522,28 +1581,28 @@
pc->assertCustomPointerIconNotSet();
}
-TEST_F(PointerChoreographerTest, SetsPointerIconForTwoStyluses) {
+TEST_P(StylusTestFixture, SetsPointerIconForTwoStyluses) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure there are two StylusPointerControllers. They can be on a same display.
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.notifyInputDevicesChanged(
{/*id=*/0,
- {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID),
- generateTestDeviceInfo(SECOND_DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID),
+ generateTestDeviceInfo(SECOND_DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto firstStylusPc = assertPointerControllerCreated(ControllerType::STYLUS);
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(SECOND_DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto secondStylusPc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto firstStylusPc = assertPointerControllerCreated(controllerType);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(SECOND_DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto secondStylusPc = assertPointerControllerCreated(controllerType);
// Set pointer icon for one stylus.
ASSERT_TRUE(mChoreographer.setPointerIcon(PointerIconStyle::TYPE_TEXT, DISPLAY_ID, DEVICE_ID));
@@ -1557,14 +1616,16 @@
firstStylusPc->assertPointerIconNotSet();
}
-TEST_F(PointerChoreographerTest, SetsPointerIconForMouseAndStylus) {
+TEST_P(StylusTestFixture, SetsPointerIconForMouseAndStylus) {
+ const auto& [name, source, controllerType] = GetParam();
+
// Make sure there are PointerControllers for a mouse and a stylus.
mChoreographer.setStylusPointerIconEnabled(true);
mChoreographer.setDefaultMouseDisplayId(DISPLAY_ID);
mChoreographer.notifyInputDevicesChanged(
{/*id=*/0,
{generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_NONE),
- generateTestDeviceInfo(SECOND_DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
+ generateTestDeviceInfo(SECOND_DEVICE_ID, source, DISPLAY_ID)}});
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
mChoreographer.notifyMotion(
MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
@@ -1573,13 +1634,12 @@
.displayId(ADISPLAY_ID_NONE)
.build());
auto mousePc = assertPointerControllerCreated(ControllerType::MOUSE);
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(SECOND_DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
- auto stylusPc = assertPointerControllerCreated(ControllerType::STYLUS);
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(SECOND_DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
+ auto stylusPc = assertPointerControllerCreated(controllerType);
// Set pointer icon for the mouse.
ASSERT_TRUE(mChoreographer.setPointerIcon(PointerIconStyle::TYPE_TEXT, DISPLAY_ID, DEVICE_ID));
@@ -1688,7 +1748,9 @@
ASSERT_FALSE(touchpadPc->isPointerShown());
}
-TEST_F(PointerChoreographerTest, SetPointerIconVisibilityHidesPointerForStylus) {
+TEST_P(StylusTestFixture, SetPointerIconVisibilityHidesPointerForStylus) {
+ const auto& [name, source, controllerType] = GetParam();
+
mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
mChoreographer.setStylusPointerIconEnabled(true);
@@ -1696,15 +1758,14 @@
mChoreographer.setPointerIconVisibility(DISPLAY_ID, false);
mChoreographer.notifyInputDevicesChanged(
- {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_STYLUS, DISPLAY_ID)}});
- mChoreographer.notifyMotion(
- MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
- .pointer(STYLUS_POINTER)
- .deviceId(DEVICE_ID)
- .displayId(DISPLAY_ID)
- .build());
+ {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, source, DISPLAY_ID)}});
+ mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, source)
+ .pointer(STYLUS_POINTER)
+ .deviceId(DEVICE_ID)
+ .displayId(DISPLAY_ID)
+ .build());
ASSERT_TRUE(mChoreographer.setPointerIcon(PointerIconStyle::TYPE_TEXT, DISPLAY_ID, DEVICE_ID));
- auto pc = assertPointerControllerCreated(ControllerType::STYLUS);
+ auto pc = assertPointerControllerCreated(controllerType);
pc->assertPointerIconSet(PointerIconStyle::TYPE_TEXT);
// The pointer should not be visible.
diff --git a/services/powermanager/Android.bp b/services/powermanager/Android.bp
index 3ea08fe..4f65e77 100644
--- a/services/powermanager/Android.bp
+++ b/services/powermanager/Android.bp
@@ -20,7 +20,6 @@
"PowerHintSessionWrapper.cpp",
"PowerSaveState.cpp",
"Temperature.cpp",
- "WorkDuration.cpp",
"WorkSource.cpp",
":libpowermanager_aidl",
],
@@ -52,6 +51,10 @@
"android.hardware.power@1.3",
],
+ whole_static_libs: [
+ "android.os.hintmanager_aidl-ndk",
+ ],
+
cflags: [
"-Wall",
"-Werror",
diff --git a/services/powermanager/WorkDuration.cpp b/services/powermanager/WorkDuration.cpp
deleted file mode 100644
index bd2b10a..0000000
--- a/services/powermanager/WorkDuration.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/**
- * Copyright (C) 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "WorkDuration"
-
-#include <android/WorkDuration.h>
-#include <android/performance_hint.h>
-#include <binder/Parcel.h>
-#include <utils/Log.h>
-
-namespace android::os {
-
-WorkDuration::WorkDuration(int64_t startTimestampNanos, int64_t totalDurationNanos,
- int64_t cpuDurationNanos, int64_t gpuDurationNanos)
- : timestampNanos(0),
- actualTotalDurationNanos(totalDurationNanos),
- workPeriodStartTimestampNanos(startTimestampNanos),
- actualCpuDurationNanos(cpuDurationNanos),
- actualGpuDurationNanos(gpuDurationNanos) {}
-
-status_t WorkDuration::writeToParcel(Parcel* parcel) const {
- if (parcel == nullptr) {
- ALOGE("%s: Null parcel", __func__);
- return BAD_VALUE;
- }
-
- parcel->writeInt64(workPeriodStartTimestampNanos);
- parcel->writeInt64(actualTotalDurationNanos);
- parcel->writeInt64(actualCpuDurationNanos);
- parcel->writeInt64(actualGpuDurationNanos);
- parcel->writeInt64(timestampNanos);
- return OK;
-}
-
-status_t WorkDuration::readFromParcel(const Parcel*) {
- return INVALID_OPERATION;
-}
-
-} // namespace android::os
diff --git a/services/powermanager/include/android/WorkDuration.h b/services/powermanager/include/android/WorkDuration.h
deleted file mode 100644
index 26a575f..0000000
--- a/services/powermanager/include/android/WorkDuration.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/**
- * Copyright (C) 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <binder/Parcelable.h>
-#include <math.h>
-
-struct AWorkDuration {};
-
-namespace android::os {
-
-/**
- * C++ Parcelable version of {@link PerformanceHintManager.WorkDuration} that can be used in
- * binder calls.
- * This file needs to be kept in sync with the WorkDuration in
- * frameworks/base/core/java/android/os/WorkDuration.java
- */
-struct WorkDuration : AWorkDuration, android::Parcelable {
- WorkDuration() = default;
- ~WorkDuration() = default;
-
- WorkDuration(int64_t workPeriodStartTimestampNanos, int64_t actualTotalDurationNanos,
- int64_t actualCpuDurationNanos, int64_t actualGpuDurationNanos);
- status_t writeToParcel(Parcel* parcel) const override;
- status_t readFromParcel(const Parcel* parcel) override;
-
- inline bool equalsWithoutTimestamp(const WorkDuration& other) const {
- return workPeriodStartTimestampNanos == other.workPeriodStartTimestampNanos &&
- actualTotalDurationNanos == other.actualTotalDurationNanos &&
- actualCpuDurationNanos == other.actualCpuDurationNanos &&
- actualGpuDurationNanos == other.actualGpuDurationNanos;
- }
-
- bool operator==(const WorkDuration& other) const {
- return timestampNanos == other.timestampNanos && equalsWithoutTimestamp(other);
- }
-
- bool operator!=(const WorkDuration& other) const { return !(*this == other); }
-
- friend std::ostream& operator<<(std::ostream& os, const WorkDuration& workDuration) {
- os << "{"
- << "workPeriodStartTimestampNanos: " << workDuration.workPeriodStartTimestampNanos
- << ", actualTotalDurationNanos: " << workDuration.actualTotalDurationNanos
- << ", actualCpuDurationNanos: " << workDuration.actualCpuDurationNanos
- << ", actualGpuDurationNanos: " << workDuration.actualGpuDurationNanos
- << ", timestampNanos: " << workDuration.timestampNanos << "}";
- return os;
- }
-
- int64_t timestampNanos;
- int64_t actualTotalDurationNanos;
- int64_t workPeriodStartTimestampNanos;
- int64_t actualCpuDurationNanos;
- int64_t actualGpuDurationNanos;
-};
-
-} // namespace android::os
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
index 7c10fa5..e32cc02 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
@@ -73,6 +73,9 @@
// TODO(b/121291683): These will become private/internal
virtual void preComposition(CompositionRefreshArgs&) = 0;
+ // Resolves any unfulfilled promises for release fences
+ virtual void postComposition(CompositionRefreshArgs&) = 0;
+
virtual FeatureFlags getFeatureFlags() const = 0;
// Debugging
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index 843b5c5..dd0f985 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -34,12 +34,6 @@
using Layers = std::vector<sp<compositionengine::LayerFE>>;
using Outputs = std::vector<std::shared_ptr<compositionengine::Output>>;
-struct BorderRenderInfo {
- float width = 0;
- half4 color;
- std::vector<int32_t> layerIds;
-};
-
// Interface of composition engine power hint callback.
struct ICEPowerCallback {
virtual void notifyCpuLoadUp() = 0;
@@ -101,8 +95,6 @@
// TODO (b/255601557): Calculate per display.
std::optional<std::chrono::steady_clock::time_point> scheduledFrameTime;
- std::vector<BorderRenderInfo> borderInfoList;
-
bool hasTrustedPresentationListener = false;
ICEPowerCallback* powerCallback = nullptr;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index a499928..4e080b3 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -133,6 +133,15 @@
uint64_t frameNumber = 0;
};
+ // Describes the states of the release fence. Checking the states allows checks
+ // to ensure that set_value() is not called on the same promise multiple times,
+ // and can indicate if the promise has been fulfilled.
+ enum class ReleaseFencePromiseStatus {
+ UNINITIALIZED, // Promise not created
+ INITIALIZED, // Promise created, fence has not been set
+ FULFILLED // Promise fulfilled, fence is set
+ };
+
// Returns the LayerSettings to pass to RenderEngine::drawLayers. The state may contain shadows
// casted by the layer or the content of the layer itself. If the layer does not render then an
// empty optional will be returned.
@@ -142,6 +151,19 @@
// Called after the layer is displayed to update the presentation fence
virtual void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack layerStack) = 0;
+ // Initializes a promise for a buffer release fence and provides the future for that
+ // fence. This should only be called when a promise has not yet been created, or
+ // after the previous promise has already been fulfilled. Attempting to call this
+ // when an existing promise is INITIALIZED will fail because the promise has not
+ // yet been fulfilled.
+ virtual ftl::Future<FenceResult> createReleaseFenceFuture() = 0;
+
+ // Sets promise with its buffer's release fence
+ virtual void setReleaseFence(const FenceResult& releaseFence) = 0;
+
+ // Checks if the buffer's release fence has been set
+ virtual LayerFE::ReleaseFencePromiseStatus getReleaseFencePromiseStatus() = 0;
+
// Gets some kind of identifier for the layer for debug purposes.
virtual const char* getDebugName() const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index f1d6f52..e7d0afc 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -321,7 +321,9 @@
const Region& flashRegion,
std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0;
virtual void setExpensiveRenderingExpected(bool enabled) = 0;
+ virtual void setHintSessionGpuStart(TimePoint startTime) = 0;
virtual void setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) = 0;
+ virtual void setHintSessionRequiresRenderEngine(bool requiresRenderEngine) = 0;
virtual bool isPowerHintSessionEnabled() = 0;
virtual void cacheClientCompositionRequests(uint32_t cacheSize) = 0;
virtual bool canPredictCompositionStrategy(const CompositionRefreshArgs&) = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
index c699557..45208dd 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
@@ -48,6 +48,8 @@
void preComposition(CompositionRefreshArgs&) override;
+ void postComposition(CompositionRefreshArgs&) override;
+
FeatureFlags getFeatureFlags() const override;
// Debugging
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index 2dc9a1a..eaffa9e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -93,7 +93,9 @@
private:
bool isPowerHintSessionEnabled() override;
+ void setHintSessionGpuStart(TimePoint startTime) override;
void setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) override;
+ void setHintSessionRequiresRenderEngine(bool requiresRenderEngine) override;
DisplayId mId;
bool mIsDisconnected = false;
Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index 911d67b..3671f15 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -144,7 +144,9 @@
std::vector<LayerFE*>& outLayerFEs) override;
void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
void setExpensiveRenderingExpected(bool enabled) override;
+ void setHintSessionGpuStart(TimePoint startTime) override;
void setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) override;
+ void setHintSessionRequiresRenderEngine(bool requiresRenderEngine) override;
bool isPowerHintSessionEnabled() override;
void dumpBase(std::string&) const;
@@ -162,7 +164,6 @@
private:
void dirtyEntireOutput();
- void updateCompositionStateForBorder(const compositionengine::CompositionRefreshArgs&);
compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
void finishPrepareFrame();
ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 6b1c318..f8ffde1 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -34,7 +34,6 @@
#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/ProjectionSpace.h>
-#include <renderengine/BorderRenderInfo.h>
#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -166,8 +165,6 @@
bool treat170mAsSrgb = false;
- std::vector<renderengine::BorderRenderInfo> borderInfoList;
-
uint64_t lastOutputLayerHash = 0;
uint64_t outputLayerHash = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
index 9b2387b..a1b7282 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
@@ -52,6 +52,7 @@
MOCK_METHOD1(updateCursorAsync, void(CompositionRefreshArgs&));
MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+ MOCK_METHOD1(postComposition, void(CompositionRefreshArgs&));
MOCK_CONST_METHOD0(getFeatureFlags, FeatureFlags());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index 1b8cc27..05a5d38 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -20,6 +20,7 @@
#include <compositionengine/LayerFECompositionState.h>
#include <gmock/gmock.h>
#include <ui/Fence.h>
+#include "ui/FenceResult.h"
namespace android::compositionengine::mock {
@@ -52,6 +53,9 @@
MOCK_METHOD(void, onLayerDisplayed, (ftl::SharedFuture<FenceResult>, ui::LayerStack),
(override));
+ MOCK_METHOD0(createReleaseFenceFuture, ftl::Future<FenceResult>());
+ MOCK_METHOD1(setReleaseFence, void(const FenceResult&));
+ MOCK_METHOD0(getReleaseFencePromiseStatus, LayerFE::ReleaseFencePromiseStatus());
MOCK_CONST_METHOD0(getDebugName, const char*());
MOCK_CONST_METHOD0(getSequence, int32_t());
MOCK_CONST_METHOD0(hasRoundedCorners, bool());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 95ea3a4..019a058 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -134,7 +134,9 @@
MOCK_METHOD1(canPredictCompositionStrategy, bool(const CompositionRefreshArgs&));
MOCK_METHOD1(setPredictCompositionStrategy, void(bool));
MOCK_METHOD1(setTreat170mAsSrgb, void(bool));
+ MOCK_METHOD(void, setHintSessionGpuStart, (TimePoint startTime));
MOCK_METHOD(void, setHintSessionGpuFence, (std::unique_ptr<FenceTime> && gpuFence));
+ MOCK_METHOD(void, setHintSessionRequiresRenderEngine, (bool requiresRenderEngine));
MOCK_METHOD(bool, isPowerHintSessionEnabled, ());
};
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index b470208..4c77687 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -162,6 +162,7 @@
future.get();
}
}
+ postComposition(args);
}
void CompositionEngine::updateCursorAsync(CompositionRefreshArgs& args) {
@@ -192,6 +193,34 @@
mNeedsAnotherUpdate = needsAnotherUpdate;
}
+// If a buffer is latched but the layer is not presented, such as when
+// obscured by another layer, the previous buffer needs to be released. We find
+// these buffers and fire a NO_FENCE to release it. This ensures that all
+// promises for buffer releases are fulfilled at the end of composition.
+void CompositionEngine::postComposition(CompositionRefreshArgs& args) {
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ for (auto& layerFE : args.layers) {
+ if (layerFE->getReleaseFencePromiseStatus() ==
+ LayerFE::ReleaseFencePromiseStatus::INITIALIZED) {
+ layerFE->setReleaseFence(Fence::NO_FENCE);
+ }
+ }
+
+ // List of layersWithQueuedFrames does not necessarily overlap with
+ // list of layers, so those layersWithQueuedFrames also need any
+ // unfulfilled promises to be resolved for completeness.
+ for (auto& layerFE : args.layersWithQueuedFrames) {
+ if (layerFE->getReleaseFencePromiseStatus() ==
+ LayerFE::ReleaseFencePromiseStatus::INITIALIZED) {
+ layerFE->setReleaseFence(Fence::NO_FENCE);
+ }
+ }
+ }
+}
+
FeatureFlags CompositionEngine::getFeatureFlags() const {
return {};
}
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 6428d08..3d35704 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -252,10 +252,6 @@
auto& hwc = getCompositionEngine().getHwComposer();
const bool requiresClientComposition = anyLayersRequireClientComposition();
- if (isPowerHintSessionEnabled()) {
- mPowerAdvisor->setRequiresClientComposition(mId, requiresClientComposition);
- }
-
const TimePoint hwcValidateStartTime = TimePoint::now();
if (status_t result = hwc.getDeviceCompositionChanges(*halDisplayId, requiresClientComposition,
@@ -416,10 +412,20 @@
return mPowerAdvisor != nullptr && mPowerAdvisor->usePowerHintSession();
}
+// For ADPF GPU v0 this is expected to set start time to when the GPU commands are submitted with
+// fence returned, i.e. when RenderEngine flushes the commands and returns the draw fence.
+void Display::setHintSessionGpuStart(TimePoint startTime) {
+ mPowerAdvisor->setGpuStartTime(mId, startTime);
+}
+
void Display::setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) {
mPowerAdvisor->setGpuFenceTime(mId, std::move(gpuFence));
}
+void Display::setHintSessionRequiresRenderEngine(bool requiresRenderEngine) {
+ mPowerAdvisor->setRequiresRenderEngine(mId, requiresRenderEngine);
+}
+
void Display::finishFrame(GpuCompositionResult&& result) {
// We only need to actually compose the display if:
// 1) It is being handled by hardware composer, which may need this to
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 921e05d..1f01b57 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -16,6 +16,7 @@
#include <SurfaceFlingerProperties.sysprop.h>
#include <android-base/stringprintf.h>
+#include <common/FlagManager.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayColorProfile.h>
@@ -463,6 +464,10 @@
setColorTransform(refreshArgs);
beginFrame();
+ if (isPowerHintSessionEnabled()) {
+ // always reset the flag before the composition prediction
+ setHintSessionRequiresRenderEngine(false);
+ }
GpuCompositionResult result;
const bool predictCompositionStrategy = canPredictCompositionStrategy(refreshArgs);
if (predictCompositionStrategy) {
@@ -818,44 +823,6 @@
forceClientComposition = false;
}
}
-
- updateCompositionStateForBorder(refreshArgs);
-}
-
-void Output::updateCompositionStateForBorder(
- const compositionengine::CompositionRefreshArgs& refreshArgs) {
- std::unordered_map<int32_t, const Region*> layerVisibleRegionMap;
- // Store a map of layerId to their computed visible region.
- for (auto* layer : getOutputLayersOrderedByZ()) {
- int layerId = (layer->getLayerFE()).getSequence();
- layerVisibleRegionMap[layerId] = &((layer->getState()).visibleRegion);
- }
- OutputCompositionState& outputCompositionState = editState();
- outputCompositionState.borderInfoList.clear();
- bool clientComposeTopLayer = false;
- for (const auto& borderInfo : refreshArgs.borderInfoList) {
- renderengine::BorderRenderInfo info;
- for (const auto& id : borderInfo.layerIds) {
- info.combinedRegion.orSelf(*(layerVisibleRegionMap[id]));
- }
-
- if (!info.combinedRegion.isEmpty()) {
- info.width = borderInfo.width;
- info.color = borderInfo.color;
- outputCompositionState.borderInfoList.emplace_back(std::move(info));
- clientComposeTopLayer = true;
- }
- }
-
- // In this situation we must client compose the top layer instead of using hwc
- // because we want to draw the border above all else.
- // This could potentially cause a bit of a performance regression if the top
- // layer would have been rendered using hwc originally.
- // TODO(b/227656283): Measure system's performance before enabling the border feature
- if (clientComposeTopLayer) {
- auto topLayer = getOutputLayerOrderedByZByIndex(getOutputLayerCount() - 1);
- (topLayer->editState()).forceClientComposition = true;
- }
}
void Output::planComposition() {
@@ -1247,8 +1214,7 @@
if (!optReadyFence) {
return;
}
-
- if (isPowerHintSessionEnabled()) {
+ if (isPowerHintSessionEnabled() && !FlagManager::getInstance().adpf_gpu_sf()) {
// get fence end time to know when gpu is complete in display
setHintSessionGpuFence(
std::make_unique<FenceTime>(sp<Fence>::make(dup(optReadyFence->get()))));
@@ -1392,8 +1358,20 @@
// If rendering was not successful, remove the request from the cache.
mClientCompositionRequestCache->remove(tex->getBuffer()->getId());
}
-
const auto fence = std::move(fenceResult).value_or(Fence::NO_FENCE);
+ if (isPowerHintSessionEnabled()) {
+ if (fence != Fence::NO_FENCE && fence->isValid() &&
+ !outputCompositionState.reusedClientComposition) {
+ setHintSessionRequiresRenderEngine(true);
+ if (FlagManager::getInstance().adpf_gpu_sf()) {
+ // the order of the two calls here matters as we should check if the previously
+ // tracked fence has signaled first and archive the previous start time
+ setHintSessionGpuStart(TimePoint::now());
+ setHintSessionGpuFence(
+ std::make_unique<FenceTime>(sp<Fence>::make(dup(fence->get()))));
+ }
+ }
+ }
if (auto timeStats = getCompositionEngine().getTimeStats()) {
if (fence->isValid()) {
@@ -1443,13 +1421,6 @@
// Compute the global color transform matrix.
clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
- for (auto& info : outputState.borderInfoList) {
- renderengine::BorderRenderInfo borderInfo;
- borderInfo.width = info.width;
- borderInfo.color = info.color;
- borderInfo.combinedRegion = info.combinedRegion;
- clientCompositionDisplay.borderInfoList.emplace_back(std::move(borderInfo));
- }
clientCompositionDisplay.deviceHandlesColorTransform =
outputState.usesDeviceComposition || getSkipColorTransform();
return clientCompositionDisplay;
@@ -1576,10 +1547,18 @@
// The base class does nothing with this call.
}
+void Output::setHintSessionGpuStart(TimePoint) {
+ // The base class does nothing with this call.
+}
+
void Output::setHintSessionGpuFence(std::unique_ptr<FenceTime>&&) {
// The base class does nothing with this call.
}
+void Output::setHintSessionRequiresRenderEngine(bool) {
+ // The base class does nothing with this call.
+}
+
bool Output::isPowerHintSessionEnabled() {
return false;
}
@@ -1621,9 +1600,13 @@
releaseFence =
Fence::merge("LayerRelease", releaseFence, frame.clientTargetAcquireFence);
}
- layer->getLayerFE()
- .onLayerDisplayed(ftl::yield<FenceResult>(std::move(releaseFence)).share(),
- outputState.layerFilter.layerStack);
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ layer->getLayerFE().setReleaseFence(releaseFence);
+ } else {
+ layer->getLayerFE()
+ .onLayerDisplayed(ftl::yield<FenceResult>(std::move(releaseFence)).share(),
+ outputState.layerFilter.layerStack);
+ }
}
// We've got a list of layers needing fences, that are disjoint with
@@ -1631,8 +1614,12 @@
// supply them with the present fence.
for (auto& weakLayer : mReleasedLayers) {
if (const auto layer = weakLayer.promote()) {
- layer->onLayerDisplayed(ftl::yield<FenceResult>(frame.presentFence).share(),
- outputState.layerFilter.layerStack);
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ layer->setReleaseFence(frame.presentFence);
+ } else {
+ layer->onLayerDisplayed(ftl::yield<FenceResult>(frame.presentFence).share(),
+ outputState.layerFilter.layerStack);
+ }
}
}
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 39cf671..6683e67 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -67,11 +67,6 @@
out.append("\n ");
dumpVal(out, "treat170mAsSrgb", treat170mAsSrgb);
-
- out.append("\n");
- for (const auto& borderRenderInfo : borderInfoList) {
- dumpVal(out, "borderRegion", borderRenderInfo.combinedRegion);
- }
out.append("\n");
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index 042010e..639164d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -28,6 +28,7 @@
#include "MockHWComposer.h"
#include "TimeStats/TimeStats.h"
+#include "gmock/gmock.h"
#include <variant>
@@ -90,14 +91,16 @@
// These are the overridable functions CompositionEngine::present() may
// call, and have separate test coverage.
MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+ MOCK_METHOD1(postComposition, void(CompositionRefreshArgs&));
};
StrictMock<CompositionEnginePartialMock> mEngine;
};
TEST_F(CompositionEnginePresentTest, worksWithEmptyRequest) {
- // present() always calls preComposition()
+ // present() always calls preComposition() and postComposition()
EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
+ EXPECT_CALL(mEngine, postComposition(Ref(mRefreshArgs)));
mEngine.present(mRefreshArgs);
}
@@ -126,6 +129,9 @@
EXPECT_CALL(*mOutput3, present(Ref(mRefreshArgs)))
.WillOnce(Return(ftl::yield<std::monostate>({})));
+ // present() always calls postComposition()
+ EXPECT_CALL(mEngine, postComposition(Ref(mRefreshArgs)));
+
mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
mEngine.present(mRefreshArgs);
}
@@ -481,5 +487,29 @@
mEngine.present(mRefreshArgs);
}
+struct CompositionEnginePostCompositionTest : public CompositionEngineTest {
+ sp<StrictMock<mock::LayerFE>> mLayer1FE = sp<StrictMock<mock::LayerFE>>::make();
+ sp<StrictMock<mock::LayerFE>> mLayer2FE = sp<StrictMock<mock::LayerFE>>::make();
+ sp<StrictMock<mock::LayerFE>> mLayer3FE = sp<StrictMock<mock::LayerFE>>::make();
+};
+
+TEST_F(CompositionEnginePostCompositionTest, postCompositionReleasesAllFences) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, true);
+ ASSERT_TRUE(FlagManager::getInstance().ce_fence_promise());
+
+ EXPECT_CALL(*mLayer1FE, getReleaseFencePromiseStatus)
+ .WillOnce(Return(LayerFE::ReleaseFencePromiseStatus::FULFILLED));
+ EXPECT_CALL(*mLayer2FE, getReleaseFencePromiseStatus)
+ .WillOnce(Return(LayerFE::ReleaseFencePromiseStatus::FULFILLED));
+ EXPECT_CALL(*mLayer3FE, getReleaseFencePromiseStatus)
+ .WillOnce(Return(LayerFE::ReleaseFencePromiseStatus::INITIALIZED));
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ EXPECT_CALL(*mLayer1FE, setReleaseFence(_)).Times(0);
+ EXPECT_CALL(*mLayer2FE, setReleaseFence(_)).Times(0);
+ EXPECT_CALL(*mLayer3FE, setReleaseFence(_)).Times(1);
+
+ mEngine.postComposition(mRefreshArgs);
+}
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index 7253354..d0843a2 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -42,6 +42,7 @@
MOCK_METHOD(void, reportActualWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHintSession, (bool enabled), (override));
MOCK_METHOD(bool, startPowerHintSession, (std::vector<int32_t> && threadIds), (override));
+ MOCK_METHOD(void, setGpuStartTime, (DisplayId displayId, TimePoint startTime), (override));
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
@@ -51,8 +52,8 @@
(DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
- MOCK_METHOD(void, setRequiresClientComposition,
- (DisplayId displayId, bool requiresClientComposition), (override));
+ MOCK_METHOD(void, setRequiresRenderEngine, (DisplayId displayId, bool requiresRenderEngine),
+ (override));
MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 799c7ed..6be245e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -2017,8 +2017,15 @@
MOCK_METHOD0(presentFrameAndReleaseLayers, void());
MOCK_METHOD1(renderCachedSets, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD1(canPredictCompositionStrategy, bool(const CompositionRefreshArgs&));
+ MOCK_METHOD(void, setHintSessionRequiresRenderEngine, (bool requiresRenderEngine),
+ (override));
+ MOCK_METHOD(bool, isPowerHintSessionEnabled, (), (override));
};
+ OutputPresentTest() {
+ EXPECT_CALL(mOutput, isPowerHintSessionEnabled()).WillRepeatedly(Return(true));
+ }
+
StrictMock<OutputPartialMock> mOutput;
};
@@ -2032,6 +2039,7 @@
EXPECT_CALL(mOutput, writeCompositionState(Ref(args)));
EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
EXPECT_CALL(mOutput, beginFrame());
+ EXPECT_CALL(mOutput, setHintSessionRequiresRenderEngine(false));
EXPECT_CALL(mOutput, canPredictCompositionStrategy(Ref(args))).WillOnce(Return(false));
EXPECT_CALL(mOutput, prepareFrame());
EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
@@ -2052,6 +2060,7 @@
EXPECT_CALL(mOutput, writeCompositionState(Ref(args)));
EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
EXPECT_CALL(mOutput, beginFrame());
+ EXPECT_CALL(mOutput, setHintSessionRequiresRenderEngine(false));
EXPECT_CALL(mOutput, canPredictCompositionStrategy(Ref(args))).WillOnce(Return(true));
EXPECT_CALL(mOutput, prepareFrameAsync());
EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
@@ -2989,6 +2998,9 @@
MOCK_METHOD0(updateProtectedContentState, void());
MOCK_METHOD2(dequeueRenderBuffer,
bool(base::unique_fd*, std::shared_ptr<renderengine::ExternalTexture>*));
+ MOCK_METHOD(void, setHintSessionGpuFence, (std::unique_ptr<FenceTime> && gpuFence),
+ (override));
+ MOCK_METHOD(bool, isPowerHintSessionEnabled, (), (override));
};
OutputFinishFrameTest() {
@@ -2997,6 +3009,7 @@
mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mOutput, isPowerHintSessionEnabled()).WillRepeatedly(Return(true));
}
StrictMock<OutputPartialMock> mOutput;
@@ -3014,6 +3027,7 @@
}
TEST_F(OutputFinishFrameTest, takesEarlyOutifComposeSurfacesReturnsNoFence) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
mOutput.mState.isEnabled = true;
EXPECT_CALL(mOutput, updateProtectedContentState());
EXPECT_CALL(mOutput, dequeueRenderBuffer(_, _)).WillOnce(Return(true));
@@ -3023,7 +3037,8 @@
mOutput.finishFrame(std::move(result));
}
-TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFence) {
+TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFenceWithAdpfGpuOff) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, false);
mOutput.mState.isEnabled = true;
InSequence seq;
@@ -3031,6 +3046,23 @@
EXPECT_CALL(mOutput, dequeueRenderBuffer(_, _)).WillOnce(Return(true));
EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _, _))
.WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_, 1.f));
+
+ impl::GpuCompositionResult result;
+ mOutput.finishFrame(std::move(result));
+}
+
+TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFence) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, updateProtectedContentState());
+ EXPECT_CALL(mOutput, dequeueRenderBuffer(_, _)).WillOnce(Return(true));
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _, _))
+ .WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
EXPECT_CALL(*mRenderSurface, queueBuffer(_, 1.f));
impl::GpuCompositionResult result;
@@ -3039,6 +3071,7 @@
TEST_F(OutputFinishFrameTest, queuesBufferWithHdrSdrRatio) {
SET_FLAG_FOR_TEST(flags::fp16_client_target, true);
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
mOutput.mState.isEnabled = true;
InSequence seq;
@@ -3058,6 +3091,7 @@
.WillOnce(DoAll(SetArgPointee<1>(texture), Return(true)));
EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _, _))
.WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
EXPECT_CALL(*mRenderSurface, queueBuffer(_, 2.f));
impl::GpuCompositionResult result;
@@ -3065,9 +3099,11 @@
}
TEST_F(OutputFinishFrameTest, predictionSucceeded) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
mOutput.mState.isEnabled = true;
mOutput.mState.strategyPrediction = CompositionStrategyPredictionState::SUCCESS;
InSequence seq;
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
EXPECT_CALL(*mRenderSurface, queueBuffer(_, 1.f));
impl::GpuCompositionResult result;
@@ -3075,6 +3111,7 @@
}
TEST_F(OutputFinishFrameTest, predictionFailedAndBufferIsReused) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
mOutput.mState.isEnabled = true;
mOutput.mState.strategyPrediction = CompositionStrategyPredictionState::FAIL;
@@ -3090,6 +3127,7 @@
composeSurfaces(RegionEq(Region::INVALID_REGION), result.buffer,
Eq(ByRef(result.fence))))
.WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
EXPECT_CALL(*mRenderSurface, queueBuffer(_, 1.f));
mOutput.finishFrame(std::move(result));
}
@@ -3164,6 +3202,8 @@
}
TEST_F(OutputPostFramebufferTest, releaseFencesAreSentToLayerFE) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, false);
+ ASSERT_FALSE(FlagManager::getInstance().ce_fence_promise());
// Simulate getting release fences from each layer, and ensure they are passed to the
// front-end layer interface for each layer correctly.
@@ -3205,7 +3245,51 @@
mOutput.presentFrameAndReleaseLayers();
}
+TEST_F(OutputPostFramebufferTest, releaseFencesAreSetInLayerFE) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, true);
+ ASSERT_TRUE(FlagManager::getInstance().ce_fence_promise());
+ // Simulate getting release fences from each layer, and ensure they are passed to the
+ // front-end layer interface for each layer correctly.
+
+ mOutput.mState.isEnabled = true;
+
+ // Create three unique fence instances
+ sp<Fence> layer1Fence = sp<Fence>::make();
+ sp<Fence> layer2Fence = sp<Fence>::make();
+ sp<Fence> layer3Fence = sp<Fence>::make();
+
+ Output::FrameFences frameFences;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(mOutput, presentFrame()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Compare the pointers values of each fence to make sure the correct ones
+ // are passed. This happens to work with the current implementation, but
+ // would not survive certain calls like Fence::merge() which would return a
+ // new instance.
+ EXPECT_CALL(*mLayer1.layerFE, setReleaseFence(_))
+ .WillOnce([&layer1Fence](FenceResult releaseFence) {
+ EXPECT_EQ(FenceResult(layer1Fence), releaseFence);
+ });
+ EXPECT_CALL(*mLayer2.layerFE, setReleaseFence(_))
+ .WillOnce([&layer2Fence](FenceResult releaseFence) {
+ EXPECT_EQ(FenceResult(layer2Fence), releaseFence);
+ });
+ EXPECT_CALL(*mLayer3.layerFE, setReleaseFence(_))
+ .WillOnce([&layer3Fence](FenceResult releaseFence) {
+ EXPECT_EQ(FenceResult(layer3Fence), releaseFence);
+ });
+
+ mOutput.presentFrameAndReleaseLayers();
+}
+
TEST_F(OutputPostFramebufferTest, releaseFencesIncludeClientTargetAcquireFence) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, false);
+ ASSERT_FALSE(FlagManager::getInstance().ce_fence_promise());
+
mOutput.mState.isEnabled = true;
mOutput.mState.usesClientComposition = true;
@@ -3228,7 +3312,35 @@
mOutput.presentFrameAndReleaseLayers();
}
+TEST_F(OutputPostFramebufferTest, setReleaseFencesIncludeClientTargetAcquireFence) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, true);
+ ASSERT_TRUE(FlagManager::getInstance().ce_fence_promise());
+
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ Output::FrameFences frameFences;
+ frameFences.clientTargetAcquireFence = sp<Fence>::make();
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, sp<Fence>::make());
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, sp<Fence>::make());
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, sp<Fence>::make());
+
+ EXPECT_CALL(mOutput, presentFrame()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Fence::merge is called, and since none of the fences are actually valid,
+ // Fence::NO_FENCE is returned and passed to each setReleaseFence() call.
+ // This is the best we can do without creating a real kernel fence object.
+ EXPECT_CALL(*mLayer1.layerFE, setReleaseFence).WillOnce(Return());
+ EXPECT_CALL(*mLayer2.layerFE, setReleaseFence).WillOnce(Return());
+ EXPECT_CALL(*mLayer3.layerFE, setReleaseFence).WillOnce(Return());
+ mOutput.presentFrameAndReleaseLayers();
+}
+
TEST_F(OutputPostFramebufferTest, releasedLayersSentPresentFence) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, false);
+ ASSERT_FALSE(FlagManager::getInstance().ce_fence_promise());
+
mOutput.mState.isEnabled = true;
mOutput.mState.usesClientComposition = true;
@@ -3276,6 +3388,54 @@
EXPECT_TRUE(mOutput.getReleasedLayersForTest().empty());
}
+TEST_F(OutputPostFramebufferTest, setReleasedLayersSentPresentFence) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::ce_fence_promise, true);
+ ASSERT_TRUE(FlagManager::getInstance().ce_fence_promise());
+
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ // This should happen even if there are no (current) output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // Load up the released layers with some mock instances
+ sp<StrictMock<mock::LayerFE>> releasedLayer1 = sp<StrictMock<mock::LayerFE>>::make();
+ sp<StrictMock<mock::LayerFE>> releasedLayer2 = sp<StrictMock<mock::LayerFE>>::make();
+ sp<StrictMock<mock::LayerFE>> releasedLayer3 = sp<StrictMock<mock::LayerFE>>::make();
+ Output::ReleasedLayers layers;
+ layers.push_back(releasedLayer1);
+ layers.push_back(releasedLayer2);
+ layers.push_back(releasedLayer3);
+ mOutput.setReleasedLayers(std::move(layers));
+
+ // Set up a fake present fence
+ sp<Fence> presentFence = sp<Fence>::make();
+ Output::FrameFences frameFences;
+ frameFences.presentFence = presentFence;
+
+ EXPECT_CALL(mOutput, presentFrame()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Each released layer should be given the presentFence.
+ EXPECT_CALL(*releasedLayer1, setReleaseFence(_))
+ .WillOnce([&presentFence](FenceResult fenceResult) {
+ EXPECT_EQ(FenceResult(presentFence), fenceResult);
+ });
+ EXPECT_CALL(*releasedLayer2, setReleaseFence(_))
+ .WillOnce([&presentFence](FenceResult fenceResult) {
+ EXPECT_EQ(FenceResult(presentFence), fenceResult);
+ });
+ EXPECT_CALL(*releasedLayer3, setReleaseFence(_))
+ .WillOnce([&presentFence](FenceResult fenceResult) {
+ EXPECT_EQ(FenceResult(presentFence), fenceResult);
+ });
+
+ mOutput.presentFrameAndReleaseLayers();
+
+ // After the call the list of released layers should have been cleared.
+ EXPECT_TRUE(mOutput.getReleasedLayersForTest().empty());
+}
+
/*
* Output::composeSurfaces()
*/
@@ -3293,8 +3453,10 @@
MOCK_METHOD2(appendRegionFlashRequests,
void(const Region&, std::vector<LayerFE::LayerSettings>&));
MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ MOCK_METHOD(void, setHintSessionGpuStart, (TimePoint startTime), (override));
MOCK_METHOD(void, setHintSessionGpuFence, (std::unique_ptr<FenceTime> && gpuFence),
(override));
+ MOCK_METHOD(void, setHintSessionRequiresRenderEngine, (bool), (override));
MOCK_METHOD(bool, isPowerHintSessionEnabled, (), (override));
};
@@ -3325,6 +3487,7 @@
EXPECT_CALL(mCompositionEngine, getTimeStats()).WillRepeatedly(Return(mTimeStats.get()));
EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities())
.WillRepeatedly(ReturnRef(kHdrCapabilities));
+ EXPECT_CALL(mOutput, isPowerHintSessionEnabled()).WillRepeatedly(Return(true));
}
struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
@@ -3590,11 +3753,15 @@
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
// We do not expect another call to draw layers.
+ EXPECT_CALL(mOutput, setHintSessionRequiresRenderEngine(_)).Times(0);
+ EXPECT_CALL(mOutput, setHintSessionGpuStart(_)).Times(0);
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
verify().execute().expectAFenceWasReturned();
EXPECT_TRUE(mOutput.mState.reusedClientComposition);
}
-TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChangesWithAdpfGpuOff) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, false);
LayerFE::LayerSettings r1;
LayerFE::LayerSettings r2;
@@ -3618,14 +3785,62 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
.WillOnce(Return(mOutputBuffer))
.WillOnce(Return(otherOutputBuffer));
+ base::unique_fd fd(open("/dev/null", O_RDONLY));
EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
.WillRepeatedly([&](const renderengine::DisplaySettings&,
const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&,
base::unique_fd&&) -> ftl::Future<FenceResult> {
- return ftl::yield<FenceResult>(Fence::NO_FENCE);
+ return ftl::yield<FenceResult>(sp<Fence>::make(std::move(fd)));
});
+ EXPECT_CALL(mOutput, setHintSessionRequiresRenderEngine(true));
+ EXPECT_CALL(mOutput, setHintSessionGpuStart(_)).Times(0);
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_)).Times(0);
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
+ SET_FLAG_FOR_TEST(flags::adpf_gpu_sf, true);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ const auto otherOutputBuffer = std::make_shared<
+ renderengine::impl::
+ ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
+ .WillOnce(Return(mOutputBuffer))
+ .WillOnce(Return(otherOutputBuffer));
+ base::unique_fd fd(open("/dev/null", O_RDONLY));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&,
+ base::unique_fd&&) -> ftl::Future<FenceResult> {
+ return ftl::yield<FenceResult>(sp<Fence>::make(std::move(fd)));
+ });
+
+ EXPECT_CALL(mOutput, setHintSessionRequiresRenderEngine(true));
+ EXPECT_CALL(mOutput, setHintSessionGpuStart(_));
+ EXPECT_CALL(mOutput, setHintSessionGpuFence(_));
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index faa5197..96cf84c 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -270,27 +270,30 @@
return;
}
ATRACE_CALL();
- std::optional<Duration> actualDuration = estimateWorkDuration();
- if (!actualDuration.has_value() || actualDuration < 0ns) {
+ std::optional<WorkDuration> actualDuration = estimateWorkDuration();
+ if (!actualDuration.has_value() || actualDuration->durationNanos < 0) {
ALOGV("Failed to send actual work duration, skipping");
return;
}
- actualDuration = std::make_optional(*actualDuration + sTargetSafetyMargin);
- mActualDuration = actualDuration;
-
+ actualDuration->durationNanos += sTargetSafetyMargin.ns();
if (sTraceHintSessionData) {
- ATRACE_INT64("Measured duration", actualDuration->ns());
- ATRACE_INT64("Target error term", Duration{*actualDuration - mTargetDuration}.ns());
- ATRACE_INT64("Reported duration", actualDuration->ns());
+ ATRACE_INT64("Measured duration", actualDuration->durationNanos);
+ ATRACE_INT64("Target error term", actualDuration->durationNanos - mTargetDuration.ns());
+ ATRACE_INT64("Reported duration", actualDuration->durationNanos);
+ if (FlagManager::getInstance().adpf_gpu_sf()) {
+ ATRACE_INT64("Reported cpu duration", actualDuration->cpuDurationNanos);
+ ATRACE_INT64("Reported gpu duration", actualDuration->gpuDurationNanos);
+ }
ATRACE_INT64("Reported target", mLastTargetDurationSent.ns());
ATRACE_INT64("Reported target error term",
- Duration{*actualDuration - mLastTargetDurationSent}.ns());
+ actualDuration->durationNanos - mLastTargetDurationSent.ns());
}
- ALOGV("Sending actual work duration of: %" PRId64 " on reported target: %" PRId64
- " with error: %" PRId64,
- actualDuration->ns(), mLastTargetDurationSent.ns(),
- Duration{*actualDuration - mLastTargetDurationSent}.ns());
+ ALOGV("Sending actual work duration of: %" PRId64 " with cpu: %" PRId64 " and gpu: %" PRId64
+ " on reported target: %" PRId64 " with error: %" PRId64,
+ actualDuration->durationNanos, actualDuration->cpuDurationNanos,
+ actualDuration->gpuDurationNanos, mLastTargetDurationSent.ns(),
+ actualDuration->durationNanos - mLastTargetDurationSent.ns());
if (mTimingTestingMode) {
mDelayReportActualMutexAcquisitonPromise.get_future().wait();
@@ -303,17 +306,7 @@
ALOGV("Hint session not running and could not be started, skipping");
return;
}
-
- WorkDuration duration{
- .timeStampNanos = TimePoint::now().ns(),
- // TODO(b/284324521): Correctly calculate total duration.
- .durationNanos = actualDuration->ns(),
- .workPeriodStartTimestampNanos = mCommitStartTimes[0].ns(),
- .cpuDurationNanos = actualDuration->ns(),
- // TODO(b/284324521): Calculate RenderEngine GPU time.
- .gpuDurationNanos = 0,
- };
- mHintSessionQueue.push_back(duration);
+ mHintSessionQueue.push_back(*actualDuration);
auto ret = mHintSession->reportActualWorkDuration(mHintSessionQueue);
if (!ret.isOk()) {
@@ -348,11 +341,36 @@
return ensurePowerHintSessionRunning();
}
-void PowerAdvisor::setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) {
+void PowerAdvisor::setGpuStartTime(DisplayId displayId, TimePoint startTime) {
DisplayTimingData& displayData = mDisplayTimingData[displayId];
if (displayData.gpuEndFenceTime) {
nsecs_t signalTime = displayData.gpuEndFenceTime->getSignalTime();
if (signalTime != Fence::SIGNAL_TIME_INVALID && signalTime != Fence::SIGNAL_TIME_PENDING) {
+ displayData.lastValidGpuStartTime = displayData.gpuStartTime;
+ displayData.lastValidGpuEndTime = TimePoint::fromNs(signalTime);
+ for (auto&& [_, otherDisplayData] : mDisplayTimingData) {
+ if (!otherDisplayData.lastValidGpuStartTime.has_value() ||
+ !otherDisplayData.lastValidGpuEndTime.has_value())
+ continue;
+ if ((*otherDisplayData.lastValidGpuStartTime < *displayData.gpuStartTime) &&
+ (*otherDisplayData.lastValidGpuEndTime > *displayData.gpuStartTime)) {
+ displayData.lastValidGpuStartTime = *otherDisplayData.lastValidGpuEndTime;
+ break;
+ }
+ }
+ }
+ displayData.gpuEndFenceTime = nullptr;
+ }
+ displayData.gpuStartTime = startTime;
+}
+
+void PowerAdvisor::setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) {
+ DisplayTimingData& displayData = mDisplayTimingData[displayId];
+ if (displayData.gpuEndFenceTime && !FlagManager::getInstance().adpf_gpu_sf()) {
+ nsecs_t signalTime = displayData.gpuEndFenceTime->getSignalTime();
+ if (signalTime != Fence::SIGNAL_TIME_INVALID && signalTime != Fence::SIGNAL_TIME_PENDING) {
+ displayData.lastValidGpuStartTime = displayData.gpuStartTime;
+ displayData.lastValidGpuEndTime = TimePoint::fromNs(signalTime);
for (auto&& [_, otherDisplayData] : mDisplayTimingData) {
// If the previous display started before us but ended after we should have
// started, then it likely delayed our start time and we must compensate for that.
@@ -365,12 +383,12 @@
break;
}
}
- displayData.lastValidGpuStartTime = displayData.gpuStartTime;
- displayData.lastValidGpuEndTime = TimePoint::fromNs(signalTime);
}
}
displayData.gpuEndFenceTime = std::move(fenceTime);
- displayData.gpuStartTime = TimePoint::now();
+ if (!FlagManager::getInstance().adpf_gpu_sf()) {
+ displayData.gpuStartTime = TimePoint::now();
+ }
}
void PowerAdvisor::setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
@@ -391,9 +409,8 @@
mDisplayTimingData[displayId].skippedValidate = skipped;
}
-void PowerAdvisor::setRequiresClientComposition(DisplayId displayId,
- bool requiresClientComposition) {
- mDisplayTimingData[displayId].usedClientComposition = requiresClientComposition;
+void PowerAdvisor::setRequiresRenderEngine(DisplayId displayId, bool requiresRenderEngine) {
+ mDisplayTimingData[displayId].requiresRenderEngine = requiresRenderEngine;
}
void PowerAdvisor::setExpectedPresentTime(TimePoint expectedPresentTime) {
@@ -401,8 +418,8 @@
}
void PowerAdvisor::setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) {
- mLastSfPresentEndTime = presentEndTime;
mLastPresentFenceTime = presentFenceTime;
+ mLastSfPresentEndTime = presentEndTime;
}
void PowerAdvisor::setFrameDelay(Duration frameDelayDuration) {
@@ -443,7 +460,7 @@
return sortedDisplays;
}
-std::optional<Duration> PowerAdvisor::estimateWorkDuration() {
+std::optional<WorkDuration> PowerAdvisor::estimateWorkDuration() {
if (!mExpectedPresentTimes.isFull() || !mCommitStartTimes.isFull()) {
return std::nullopt;
}
@@ -462,11 +479,10 @@
// used to accumulate gpu time as we iterate over the active displays
std::optional<TimePoint> estimatedGpuEndTime;
- // The timing info for the previously calculated display, if there was one
- std::optional<DisplayTimeline> previousDisplayTiming;
std::vector<DisplayId>&& displayIds =
getOrderedDisplayIds(&DisplayTimingData::hwcPresentStartTime);
DisplayTimeline displayTiming;
+ std::optional<GpuTimeline> firstGpuTimeline;
// Iterate over the displays that use hwc in the same order they are presented
for (DisplayId displayId : displayIds) {
@@ -478,14 +494,6 @@
displayTiming = displayData.calculateDisplayTimeline(mLastPresentFenceTime);
- // If this is the first display, include the duration before hwc present starts
- if (!previousDisplayTiming.has_value()) {
- estimatedHwcEndTime += displayTiming.hwcPresentStartTime - mCommitStartTimes[0];
- } else { // Otherwise add the time since last display's hwc present finished
- estimatedHwcEndTime +=
- displayTiming.hwcPresentStartTime - previousDisplayTiming->hwcPresentEndTime;
- }
-
// Update predicted present finish time with this display's present time
estimatedHwcEndTime = displayTiming.hwcPresentEndTime;
@@ -500,6 +508,9 @@
// Estimate the reference frame's gpu timing
auto gpuTiming = displayData.estimateGpuTiming(previousValidGpuEndTime);
if (gpuTiming.has_value()) {
+ if (!firstGpuTimeline.has_value()) {
+ firstGpuTimeline = gpuTiming;
+ }
previousValidGpuEndTime = gpuTiming->startTime + gpuTiming->duration;
// Estimate the prediction frame's gpu end time from the reference frame
@@ -507,9 +518,7 @@
estimatedGpuEndTime.value_or(TimePoint{0ns})) +
gpuTiming->duration;
}
- previousDisplayTiming = displayTiming;
}
- ATRACE_INT64("Idle duration", idleDuration.ns());
TimePoint estimatedFlingerEndTime = mLastSfPresentEndTime;
@@ -522,15 +531,34 @@
Duration totalDuration = mFrameDelayDuration +
std::max(estimatedHwcEndTime, estimatedGpuEndTime.value_or(TimePoint{0ns})) -
mCommitStartTimes[0];
+ Duration totalDurationWithoutGpu =
+ mFrameDelayDuration + estimatedHwcEndTime - mCommitStartTimes[0];
// We finish SurfaceFlinger when post-composition finishes, so add that in here
Duration flingerDuration =
estimatedFlingerEndTime + mLastPostcompDuration - mCommitStartTimes[0];
+ Duration estimatedGpuDuration = firstGpuTimeline.has_value()
+ ? estimatedGpuEndTime.value_or(TimePoint{0ns}) - firstGpuTimeline->startTime
+ : Duration::fromNs(0);
// Combine the two timings into a single normalized one
Duration combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
+ Duration cpuDuration = combineTimingEstimates(totalDurationWithoutGpu, flingerDuration);
- return std::make_optional(combinedDuration);
+ WorkDuration duration{
+ .timeStampNanos = TimePoint::now().ns(),
+ .durationNanos = combinedDuration.ns(),
+ .workPeriodStartTimestampNanos = mCommitStartTimes[0].ns(),
+ .cpuDurationNanos = FlagManager::getInstance().adpf_gpu_sf() ? cpuDuration.ns() : 0,
+ .gpuDurationNanos =
+ FlagManager::getInstance().adpf_gpu_sf() ? estimatedGpuDuration.ns() : 0,
+ };
+ if (sTraceHintSessionData) {
+ ATRACE_INT64("Idle duration", idleDuration.ns());
+ ATRACE_INT64("Total duration", totalDuration.ns());
+ ATRACE_INT64("Flinger duration", flingerDuration.ns());
+ }
+ return std::make_optional(duration);
}
Duration PowerAdvisor::combineTimingEstimates(Duration totalDuration, Duration flingerDuration) {
@@ -581,7 +609,7 @@
std::optional<PowerAdvisor::GpuTimeline> PowerAdvisor::DisplayTimingData::estimateGpuTiming(
std::optional<TimePoint> previousEndTime) {
- if (!(usedClientComposition && lastValidGpuStartTime.has_value() && gpuEndFenceTime)) {
+ if (!(requiresRenderEngine && lastValidGpuStartTime.has_value() && gpuEndFenceTime)) {
return std::nullopt;
}
const TimePoint latestGpuStartTime =
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 13e1263..60967b0 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -68,6 +68,8 @@
virtual void enablePowerHintSession(bool enabled) = 0;
// Initializes the power hint session
virtual bool startPowerHintSession(std::vector<int32_t>&& threadIds) = 0;
+ // Provides PowerAdvisor with gpu start time
+ virtual void setGpuStartTime(DisplayId displayId, TimePoint startTime) = 0;
// Provides PowerAdvisor with a copy of the gpu fence so it can determine the gpu end time
virtual void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) = 0;
// Reports the start and end times of a hwc validate call this frame for a given display
@@ -80,9 +82,8 @@
virtual void setExpectedPresentTime(TimePoint expectedPresentTime) = 0;
// Reports the most recent present fence time and end time once known
virtual void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) = 0;
- // Reports whether a display used client composition this frame
- virtual void setRequiresClientComposition(DisplayId displayId,
- bool requiresClientComposition) = 0;
+ // Reports whether a display requires RenderEngine to draw
+ virtual void setRequiresRenderEngine(DisplayId displayId, bool requiresRenderEngine) = 0;
// Reports whether a given display skipped validation this frame
virtual void setSkippedValidate(DisplayId displayId, bool skipped) = 0;
// Reports when a hwc present is delayed, and the time that it will resume
@@ -125,13 +126,14 @@
void reportActualWorkDuration() override;
void enablePowerHintSession(bool enabled) override;
bool startPowerHintSession(std::vector<int32_t>&& threadIds) override;
+ void setGpuStartTime(DisplayId displayId, TimePoint startTime) override;
void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) override;
void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
TimePoint validateEndTime) override;
void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
TimePoint presentEndTime) override;
void setSkippedValidate(DisplayId displayId, bool skipped) override;
- void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
+ void setRequiresRenderEngine(DisplayId displayId, bool requiresRenderEngine);
void setExpectedPresentTime(TimePoint expectedPresentTime) override;
void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) override;
void setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) override;
@@ -192,7 +194,7 @@
std::optional<TimePoint> hwcValidateStartTime;
std::optional<TimePoint> hwcValidateEndTime;
std::optional<TimePoint> hwcPresentDelayedTime;
- bool usedClientComposition = false;
+ bool requiresRenderEngine = false;
bool skippedValidate = false;
// Calculate high-level timing milestones from more granular display timing data
DisplayTimeline calculateDisplayTimeline(TimePoint fenceTime);
@@ -224,8 +226,8 @@
// Filter and sort the display ids by a given property
std::vector<DisplayId> getOrderedDisplayIds(
std::optional<TimePoint> DisplayTimingData::*sortBy);
- // Estimates a frame's total work duration including gpu time.
- std::optional<Duration> estimateWorkDuration();
+ // Estimates a frame's total work duration including gpu and gpu time.
+ std::optional<aidl::android::hardware::power::WorkDuration> estimateWorkDuration();
// There are two different targets and actual work durations we care about,
// this normalizes them together and takes the max of the two
Duration combineTimingEstimates(Duration totalDuration, Duration flingerDuration);
@@ -235,7 +237,6 @@
bool ensurePowerHintSessionRunning() REQUIRES(mHintSessionMutex);
std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
-
// Current frame's delay
Duration mFrameDelayDuration{0ns};
// Last frame's post-composition duration
@@ -272,7 +273,6 @@
std::vector<aidl::android::hardware::power::WorkDuration> mHintSessionQueue;
// The latest values we have received for target and actual
Duration mTargetDuration = kDefaultTargetDuration;
- std::optional<Duration> mActualDuration;
// The list of thread ids, stored so we can restart the session from this class if needed
std::vector<int32_t> mHintSessionThreadIds;
Duration mLastTargetDurationSent = kDefaultTargetDuration;
diff --git a/services/surfaceflinger/FrameTracker.cpp b/services/surfaceflinger/FrameTracker.cpp
index 178c531..ca8cdc3 100644
--- a/services/surfaceflinger/FrameTracker.cpp
+++ b/services/surfaceflinger/FrameTracker.cpp
@@ -18,9 +18,6 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-// This is needed for stdint.h to define INT64_MAX in C++
-#define __STDC_LIMIT_MACROS
-
#include <inttypes.h>
#include <android-base/stringprintf.h>
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 736fec6..cd2120e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -15,6 +15,7 @@
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#include "TransactionCallbackInvoker.h"
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
@@ -150,7 +151,6 @@
mWindowType(static_cast<WindowInfo::Type>(
args.metadata.getInt32(gui::METADATA_WINDOW_TYPE, 0))),
mLayerCreationFlags(args.flags),
- mBorderEnabled(false),
mLegacyLayerFE(args.flinger->getFactory().createLayerFE(mName)) {
ALOGV("Creating Layer %s", getDebugName());
@@ -1235,28 +1235,6 @@
return StretchEffect{};
}
-bool Layer::enableBorder(bool shouldEnable, float width, const half4& color) {
- if (mBorderEnabled == shouldEnable && mBorderWidth == width && mBorderColor == color) {
- return false;
- }
- mBorderEnabled = shouldEnable;
- mBorderWidth = width;
- mBorderColor = color;
- return true;
-}
-
-bool Layer::isBorderEnabled() {
- return mBorderEnabled;
-}
-
-float Layer::getBorderWidth() {
- return mBorderWidth;
-}
-
-const half4& Layer::getBorderColor() {
- return mBorderColor;
-}
-
bool Layer::propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
bool* transactionNeeded) {
// Gets the frame rate to propagate to children.
@@ -2912,9 +2890,7 @@
currentMaxAcquiredBufferCount);
}
-void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult,
- ui::LayerStack layerStack,
- std::function<FenceResult(FenceResult)>&& continuation) {
+sp<CallbackHandle> Layer::findCallbackHandle() {
// If we are displayed on multiple displays in a single composition cycle then we would
// need to do careful tracking to enable the use of the mLastClientCompositionFence.
// For example we can only use it if all the displays are client comp, and we need
@@ -2949,6 +2925,53 @@
break;
}
}
+ return ch;
+}
+
+void Layer::prepareReleaseCallbacks(ftl::Future<FenceResult> futureFenceResult,
+ ui::LayerStack layerStack) {
+ sp<CallbackHandle> ch = findCallbackHandle();
+
+ if (ch != nullptr) {
+ ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
+ ch->name = mName;
+ } else {
+ // If we didn't get a release callback yet, e.g. some scenarios when capturing
+ // screenshots asynchronously, then make sure we don't drop the fence.
+ mAdditionalPreviousReleaseFences.emplace_back(std::move(futureFenceResult));
+ std::vector<ftl::Future<FenceResult>> mergedFences;
+ sp<Fence> prevFence = nullptr;
+ // For a layer that's frequently screenshotted, try to merge fences to make sure we
+ // don't grow unbounded.
+ for (auto& futureReleaseFence : mAdditionalPreviousReleaseFences) {
+ auto result = futureReleaseFence.wait_for(0s);
+ if (result != std::future_status::ready) {
+ mergedFences.emplace_back(std::move(futureReleaseFence));
+ continue;
+ }
+ mergeFence(getDebugName(), futureReleaseFence.get().value_or(Fence::NO_FENCE),
+ prevFence);
+ }
+ if (prevFence != nullptr) {
+ mergedFences.emplace_back(ftl::yield(FenceResult(std::move(prevFence))));
+ }
+ mAdditionalPreviousReleaseFences.swap(mergedFences);
+ }
+
+ if (mBufferInfo.mBuffer) {
+ mPreviouslyPresentedLayerStacks.push_back(layerStack);
+ }
+
+ if (mDrawingState.frameNumber > 0) {
+ mDrawingState.previousFrameNumber = mDrawingState.frameNumber;
+ }
+}
+
+void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult,
+ ui::LayerStack layerStack,
+ std::function<FenceResult(FenceResult)>&& continuation) {
+ sp<CallbackHandle> ch = findCallbackHandle();
if (!FlagManager::getInstance().screenshot_fence_preservation() && continuation) {
futureFenceResult = ftl::Future(futureFenceResult).then(std::move(continuation)).share();
@@ -2956,32 +2979,32 @@
if (ch != nullptr) {
ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
+ ch->previousSharedReleaseFences.emplace_back(std::move(futureFenceResult));
ch->name = mName;
} else if (FlagManager::getInstance().screenshot_fence_preservation()) {
// If we didn't get a release callback yet, e.g. some scenarios when capturing screenshots
// asynchronously, then make sure we don't drop the fence.
- mAdditionalPreviousReleaseFences.emplace_back(std::move(futureFenceResult),
- std::move(continuation));
+ mPreviousReleaseFenceAndContinuations.emplace_back(std::move(futureFenceResult),
+ std::move(continuation));
std::vector<FenceAndContinuation> mergedFences;
sp<Fence> prevFence = nullptr;
// For a layer that's frequently screenshotted, try to merge fences to make sure we don't
// grow unbounded.
- for (const auto& futureAndContinution : mAdditionalPreviousReleaseFences) {
- auto result = futureAndContinution.future.wait_for(0s);
+ for (const auto& futureAndContinuation : mPreviousReleaseFenceAndContinuations) {
+ auto result = futureAndContinuation.future.wait_for(0s);
if (result != std::future_status::ready) {
- mergedFences.emplace_back(futureAndContinution);
+ mergedFences.emplace_back(futureAndContinuation);
continue;
}
- mergeFence(getDebugName(), futureAndContinution.chain().get().value_or(Fence::NO_FENCE),
- prevFence);
+ mergeFence(getDebugName(),
+ futureAndContinuation.chain().get().value_or(Fence::NO_FENCE), prevFence);
}
if (prevFence != nullptr) {
mergedFences.emplace_back(ftl::yield(FenceResult(std::move(prevFence))).share());
}
- mAdditionalPreviousReleaseFences.swap(mergedFences);
+ mPreviousReleaseFenceAndContinuations.swap(mergedFences);
}
if (mBufferInfo.mBuffer) {
@@ -3481,16 +3504,23 @@
handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence;
handle->frameNumber = mDrawingState.frameNumber;
handle->previousFrameNumber = mDrawingState.previousFrameNumber;
- if (FlagManager::getInstance().screenshot_fence_preservation() &&
+ if (FlagManager::getInstance().ce_fence_promise() &&
mPreviousReleaseBufferEndpoint == handle->listener) {
// Add fences from previous screenshots now so that they can be dispatched to the
// client.
- for (const auto& futureAndContinution : mAdditionalPreviousReleaseFences) {
- handle->previousReleaseFences.emplace_back(futureAndContinution.chain());
+ for (auto& futureReleaseFence : mAdditionalPreviousReleaseFences) {
+ handle->previousReleaseFences.emplace_back(std::move(futureReleaseFence));
}
mAdditionalPreviousReleaseFences.clear();
+ } else if (FlagManager::getInstance().screenshot_fence_preservation() &&
+ mPreviousReleaseBufferEndpoint == handle->listener) {
+ // Add fences from previous screenshots now so that they can be dispatched to the
+ // client.
+ for (const auto& futureAndContinution : mPreviousReleaseFenceAndContinuations) {
+ handle->previousSharedReleaseFences.emplace_back(futureAndContinution.chain());
+ }
+ mPreviousReleaseFenceAndContinuations.clear();
}
-
// Store so latched time and release fence can be set
mDrawingState.callbackHandles.push_back(handle);
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 0ceecec..d283d6f 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -559,6 +559,14 @@
void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack layerStack,
std::function<FenceResult(FenceResult)>&& continuation = nullptr);
+ // Tracks mLastClientCompositionFence and gets the callback handle for this layer.
+ sp<CallbackHandle> findCallbackHandle();
+
+ // Adds the future release fence to a list of fences that are used to release the
+ // last presented buffer. Also keeps track of the layerstack in a list of previous
+ // layerstacks that have been presented.
+ void prepareReleaseCallbacks(ftl::Future<FenceResult>, ui::LayerStack layerStack);
+
void setWasClientComposed(const sp<Fence>& fence) {
mLastClientCompositionFence = fence;
mClearClientCompositionFenceOnLayerDisplayed = false;
@@ -874,10 +882,6 @@
bool setStretchEffect(const StretchEffect& effect);
StretchEffect getStretchEffect() const;
- bool enableBorder(bool shouldEnable, float width, const half4& color);
- bool isBorderEnabled();
- float getBorderWidth();
- const half4& getBorderColor();
bool setBufferCrop(const Rect& /* bufferCrop */);
bool setDestinationFrame(const Rect& /* destinationFrame */);
@@ -934,6 +938,7 @@
// the release fences from the correct displays when we release the last buffer
// from the layer.
std::vector<ui::LayerStack> mPreviouslyPresentedLayerStacks;
+
struct FenceAndContinuation {
ftl::SharedFuture<FenceResult> future;
std::function<FenceResult(FenceResult)> continuation;
@@ -946,7 +951,16 @@
}
}
};
- std::vector<FenceAndContinuation> mAdditionalPreviousReleaseFences;
+ std::vector<FenceAndContinuation> mPreviousReleaseFenceAndContinuations;
+
+ // Release fences for buffers that have not yet received a release
+ // callback. A release callback may not be given when capturing
+ // screenshots asynchronously. There may be no buffer update for the
+ // layer, but the layer will still be composited on the screen in every
+ // frame. Kepping track of these fences ensures that they are not dropped
+ // and can be dispatched to the client at a later time.
+ std::vector<ftl::Future<FenceResult>> mAdditionalPreviousReleaseFences;
+
// Exposed so SurfaceFlinger can assert that it's held
const sp<SurfaceFlinger> mFlinger;
@@ -1238,10 +1252,6 @@
bool findInHierarchy(const sp<Layer>&);
- bool mBorderEnabled = false;
- float mBorderWidth;
- half4 mBorderColor;
-
void setTransformHintLegacy(ui::Transform::RotationFlags);
void releasePreviousBuffer();
void resetDrawingStateBufferInfo();
diff --git a/services/surfaceflinger/LayerFE.cpp b/services/surfaceflinger/LayerFE.cpp
index 43a4397..620edca 100644
--- a/services/surfaceflinger/LayerFE.cpp
+++ b/services/surfaceflinger/LayerFE.cpp
@@ -27,6 +27,8 @@
#include "LayerFE.h"
#include "SurfaceFlinger.h"
+#include "ui/FenceResult.h"
+#include "ui/LayerStack.h"
namespace android {
@@ -387,4 +389,29 @@
return mSnapshot->externalTexture ? mSnapshot->externalTexture->getBuffer() : nullptr;
}
+void LayerFE::setReleaseFence(const FenceResult& releaseFence) {
+ // Promises should not be fulfilled more than once. This case can occur if virtual
+ // displays with the same layerstack ID are being created and destroyed in quick
+ // succession, such as in tests. This would result in a race condition in which
+ // multiple displays have the same layerstack ID within the same vsync interval.
+ if (mReleaseFencePromiseStatus == ReleaseFencePromiseStatus::FULFILLED) {
+ return;
+ }
+ mReleaseFence.set_value(releaseFence);
+ mReleaseFencePromiseStatus = ReleaseFencePromiseStatus::FULFILLED;
+}
+
+// LayerFEs are reused and a new fence needs to be created whevever a buffer is latched.
+ftl::Future<FenceResult> LayerFE::createReleaseFenceFuture() {
+ if (mReleaseFencePromiseStatus == ReleaseFencePromiseStatus::INITIALIZED) {
+ LOG_ALWAYS_FATAL("Attempting to create a new promise while one is still unfulfilled.");
+ }
+ mReleaseFence = std::promise<FenceResult>();
+ mReleaseFencePromiseStatus = ReleaseFencePromiseStatus::INITIALIZED;
+ return mReleaseFence.get_future();
+}
+
+LayerFE::ReleaseFencePromiseStatus LayerFE::getReleaseFencePromiseStatus() {
+ return mReleaseFencePromiseStatus;
+}
} // namespace android
diff --git a/services/surfaceflinger/LayerFE.h b/services/surfaceflinger/LayerFE.h
index 66cb88b..019fa22 100644
--- a/services/surfaceflinger/LayerFE.h
+++ b/services/surfaceflinger/LayerFE.h
@@ -22,6 +22,9 @@
#include "compositionengine/LayerFE.h"
#include "compositionengine/LayerFECompositionState.h"
#include "renderengine/LayerSettings.h"
+#include "ui/LayerStack.h"
+
+#include <ftl/future.h>
namespace android {
@@ -47,6 +50,9 @@
std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
CompositionResult&& stealCompositionResult();
+ ftl::Future<FenceResult> createReleaseFenceFuture() override;
+ void setReleaseFence(const FenceResult& releaseFence) override;
+ LayerFE::ReleaseFencePromiseStatus getReleaseFencePromiseStatus() override;
std::unique_ptr<surfaceflinger::frontend::LayerSnapshot> mSnapshot;
@@ -76,6 +82,8 @@
CompositionResult mCompositionResult;
std::string mName;
+ std::promise<FenceResult> mReleaseFence;
+ ReleaseFencePromiseStatus mReleaseFencePromiseStatus = ReleaseFencePromiseStatus::UNINITIALIZED;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index b8d5e76..974c837 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -40,14 +40,15 @@
namespace {
-bool isLayerActive(const LayerInfo& info, nsecs_t threshold) {
+bool isLayerActive(const LayerInfo& info, nsecs_t threshold, bool isVrrDevice) {
if (FlagManager::getInstance().misc1() && !info.isVisible()) {
return false;
}
// Layers with an explicit frame rate or frame rate category are kept active,
// but ignore NoVote.
- if (info.getSetFrameRateVote().isValid() && !info.getSetFrameRateVote().isNoVote()) {
+ const auto frameRate = info.getSetFrameRateVote();
+ if (frameRate.isValid() && !frameRate.isNoVote() && frameRate.isVoteValidForMrr(isVrrDevice)) {
return true;
}
@@ -194,7 +195,7 @@
std::lock_guard lock(mLock);
- partitionLayers(now);
+ partitionLayers(now, selector.isVrrDevice());
for (const auto& [key, value] : mActiveLayerInfos) {
auto& info = value.second;
@@ -236,7 +237,7 @@
return summary;
}
-void LayerHistory::partitionLayers(nsecs_t now) {
+void LayerHistory::partitionLayers(nsecs_t now, bool isVrrDevice) {
ATRACE_CALL();
const nsecs_t threshold = getActiveLayerThreshold(now);
@@ -244,7 +245,7 @@
LayerInfos::iterator it = mInactiveLayerInfos.begin();
while (it != mInactiveLayerInfos.end()) {
auto& [layerUnsafe, info] = it->second;
- if (isLayerActive(*info, threshold)) {
+ if (isLayerActive(*info, threshold, isVrrDevice)) {
// move this to the active map
mActiveLayerInfos.insert({it->first, std::move(it->second)});
@@ -262,7 +263,7 @@
it = mActiveLayerInfos.begin();
while (it != mActiveLayerInfos.end()) {
auto& [layerUnsafe, info] = it->second;
- if (isLayerActive(*info, threshold)) {
+ if (isLayerActive(*info, threshold, isVrrDevice)) {
// Set layer vote if set
const auto frameRate = info->getSetFrameRateVote();
@@ -305,7 +306,7 @@
trace(*info, gameFrameRateOverrideVoteType,
gameModeFrameRateOverride.getIntValue());
}
- } else if (frameRate.isValid()) {
+ } else if (frameRate.isValid() && frameRate.isVoteValidForMrr(isVrrDevice)) {
info->setLayerVote({setFrameRateVoteType, frameRate.vote.rate,
frameRate.vote.seamlessness, frameRate.category});
if (CC_UNLIKELY(mTraceEnabled)) {
@@ -321,14 +322,30 @@
gameDefaultFrameRateOverride.getIntValue());
}
} else {
+ if (frameRate.isValid() && !frameRate.isVoteValidForMrr(isVrrDevice)) {
+ ATRACE_FORMAT_INSTANT("Reset layer to ignore explicit vote on MRR %s: %s "
+ "%s %s",
+ info->getName().c_str(),
+ ftl::enum_string(frameRate.vote.type).c_str(),
+ to_string(frameRate.vote.rate).c_str(),
+ ftl::enum_string(frameRate.category).c_str());
+ }
info->resetLayerVote();
}
} else {
- if (frameRate.isValid()) {
+ if (frameRate.isValid() && frameRate.isVoteValidForMrr(isVrrDevice)) {
const auto type = info->isVisible() ? voteType : LayerVoteType::NoVote;
info->setLayerVote({type, frameRate.vote.rate, frameRate.vote.seamlessness,
frameRate.category});
} else {
+ if (!frameRate.isVoteValidForMrr(isVrrDevice)) {
+ ATRACE_FORMAT_INSTANT("Reset layer to ignore explicit vote on MRR %s: %s "
+ "%s %s",
+ info->getName().c_str(),
+ ftl::enum_string(frameRate.vote.type).c_str(),
+ to_string(frameRate.vote.rate).c_str(),
+ ftl::enum_string(frameRate.category).c_str());
+ }
info->resetLayerVote();
}
}
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index a6f1b56..c09f148 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -111,9 +111,12 @@
std::string dumpGameFrameRateOverridesLocked() const REQUIRES(mLock);
// Iterates over layers maps moving all active layers to mActiveLayerInfos and all inactive
- // layers to mInactiveLayerInfos.
+ // layers to mInactiveLayerInfos. Layer's active state is determined by multiple factors
+ // such as update activity, visibility, and frame rate vote.
// worst case time complexity is O(2 * inactive + active)
- void partitionLayers(nsecs_t now) REQUIRES(mLock);
+ // now: the current time (system time) when calling the method
+ // isVrrDevice: true if the device has DisplayMode with VrrConfig specified.
+ void partitionLayers(nsecs_t now, bool isVrrDevice) REQUIRES(mLock);
enum class LayerStatus {
NotFound,
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 9745452..1bc4ac2 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -566,6 +566,18 @@
return isNoVote() || vote.rate.isValid() || category != FrameRateCategory::Default;
}
+bool LayerInfo::FrameRate::isVoteValidForMrr(bool isVrrDevice) const {
+ if (isVrrDevice || FlagManager::getInstance().frame_rate_category_mrr()) {
+ return true;
+ }
+
+ if (category == FrameRateCategory::Default && vote.type != FrameRateCompatibility::Gte) {
+ return true;
+ }
+
+ return false;
+}
+
std::ostream& operator<<(std::ostream& stream, const LayerInfo::FrameRate& rate) {
return stream << "{rate=" << rate.vote.rate << " type=" << ftl::enum_string(rate.vote.type)
<< " seamlessness=" << ftl::enum_string(rate.vote.seamlessness) << '}';
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 326e444..40903ed 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -146,6 +146,10 @@
// selection.
bool isNoVote() const;
+ // Checks whether the given FrameRate's vote specifications is valid for MRR devices
+ // given the current flagging.
+ bool isVoteValidForMrr(bool isVrrDevice) const;
+
private:
static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
if (!rate.isValid()) {
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.cpp b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
index cd45bfd..7e61dc0 100644
--- a/services/surfaceflinger/Scheduler/OneShotTimer.cpp
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
@@ -115,9 +115,24 @@
break;
}
- auto triggerTime = mClock->now() + mInterval;
+ auto triggerTime = mClock->now() + mInterval.load();
state = TimerState::WAITING;
while (true) {
+ if (mPaused) {
+ mWaiting = true;
+ int result = sem_wait(&mSemaphore);
+ if (result && errno != EINTR) {
+ std::stringstream ss;
+ ss << "sem_wait failed (" << errno << ")";
+ LOG_ALWAYS_FATAL("%s", ss.str().c_str());
+ }
+
+ mWaiting = false;
+ state = checkForResetAndStop(state);
+ if (state == TimerState::STOPPED) {
+ break;
+ }
+ }
// Wait until triggerTime time to check if we need to reset or drop into the idle state.
if (const auto triggerInterval = triggerTime - mClock->now(); triggerInterval > 0ns) {
mWaiting = true;
@@ -137,14 +152,14 @@
break;
}
- if (state == TimerState::WAITING && (triggerTime - mClock->now()) <= 0ns) {
+ if (!mPaused && state == TimerState::WAITING && (triggerTime - mClock->now()) <= 0ns) {
triggerTimeout = true;
state = TimerState::IDLE;
break;
}
if (state == TimerState::RESET) {
- triggerTime = mLastResetTime.load() + mInterval;
+ triggerTime = mLastResetTime.load() + mInterval.load();
state = TimerState::WAITING;
}
}
@@ -179,5 +194,15 @@
}
}
+void OneShotTimer::pause() {
+ mPaused = true;
+}
+
+void OneShotTimer::resume() {
+ if (mPaused.exchange(false)) {
+ LOG_ALWAYS_FATAL_IF(sem_post(&mSemaphore), "sem_post failed");
+ }
+}
+
} // namespace scheduler
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.h b/services/surfaceflinger/Scheduler/OneShotTimer.h
index 02e8719..4e1e2ee 100644
--- a/services/surfaceflinger/Scheduler/OneShotTimer.h
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.h
@@ -43,7 +43,8 @@
std::unique_ptr<android::Clock> clock = std::make_unique<SteadyClock>());
~OneShotTimer();
- Duration interval() const { return mInterval; }
+ Duration interval() const { return mInterval.load(); }
+ void setInterval(Interval value) { mInterval = value; }
// Initializes and turns on the idle timer.
void start();
@@ -51,6 +52,10 @@
void stop();
// Resets the wakeup time and fires the reset callback.
void reset();
+ // Pauses the timer. reset calls will get ignored.
+ void pause();
+ // Resumes the timer.
+ void resume();
private:
// Enum to track in what state is the timer.
@@ -91,7 +96,7 @@
std::string mName;
// Interval after which timer expires.
- const Interval mInterval;
+ std::atomic<Interval> mInterval;
// Callback that happens when timer resets.
const ResetCallback mResetCallback;
@@ -105,6 +110,7 @@
std::atomic<bool> mResetTriggered = false;
std::atomic<bool> mStopTriggered = false;
std::atomic<bool> mWaiting = false;
+ std::atomic<bool> mPaused = false;
std::atomic<std::chrono::steady_clock::time_point> mLastResetTime;
};
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index 56c29e2..a37fb96 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -285,11 +285,12 @@
std::string RefreshRateSelector::Policy::toString() const {
return base::StringPrintf("{defaultModeId=%d, allowGroupSwitching=%s"
- ", primaryRanges=%s, appRequestRanges=%s}",
+ ", primaryRanges=%s, appRequestRanges=%s idleScreenConfig=%s}",
ftl::to_underlying(defaultMode),
allowGroupSwitching ? "true" : "false",
- to_string(primaryRanges).c_str(),
- to_string(appRequestRanges).c_str());
+ to_string(primaryRanges).c_str(), to_string(appRequestRanges).c_str(),
+ idleScreenConfigOpt ? idleScreenConfigOpt->toString().c_str()
+ : "nullptr");
}
std::pair<nsecs_t, nsecs_t> RefreshRateSelector::getDisplayFrames(nsecs_t layerPeriod,
@@ -474,21 +475,23 @@
}
auto RefreshRateSelector::getRankedFrameRates(const std::vector<LayerRequirement>& layers,
- GlobalSignals signals) const -> RankedFrameRates {
+ GlobalSignals signals, Fps pacesetterFps) const
+ -> RankedFrameRates {
+ GetRankedFrameRatesCache cache{layers, signals, pacesetterFps};
+
std::lock_guard lock(mLock);
- if (mGetRankedFrameRatesCache &&
- mGetRankedFrameRatesCache->arguments == std::make_pair(layers, signals)) {
+ if (mGetRankedFrameRatesCache && mGetRankedFrameRatesCache->matches(cache)) {
return mGetRankedFrameRatesCache->result;
}
- const auto result = getRankedFrameRatesLocked(layers, signals);
- mGetRankedFrameRatesCache = GetRankedFrameRatesCache{{layers, signals}, result};
- return result;
+ cache.result = getRankedFrameRatesLocked(layers, signals, pacesetterFps);
+ mGetRankedFrameRatesCache = std::move(cache);
+ return mGetRankedFrameRatesCache->result;
}
auto RefreshRateSelector::getRankedFrameRatesLocked(const std::vector<LayerRequirement>& layers,
- GlobalSignals signals) const
+ GlobalSignals signals, Fps pacesetterFps) const
-> RankedFrameRates {
using namespace fps_approx_ops;
ATRACE_CALL();
@@ -496,6 +499,24 @@
const auto& activeMode = *getActiveModeLocked().modePtr;
+ if (pacesetterFps.isValid()) {
+ ALOGV("Follower display");
+
+ const auto ranking = rankFrameRates(activeMode.getGroup(), RefreshRateOrder::Descending,
+ std::nullopt, [&](FrameRateMode mode) {
+ return mode.modePtr->getPeakFps() == pacesetterFps;
+ });
+
+ if (!ranking.empty()) {
+ ATRACE_FORMAT_INSTANT("%s (Follower display)",
+ to_string(ranking.front().frameRateMode.fps).c_str());
+
+ return {ranking, kNoSignals, pacesetterFps};
+ }
+
+ ALOGW("Follower display cannot follow the pacesetter");
+ }
+
// Keep the display at max frame rate for the duration of powering on the display.
if (signals.powerOnImminent) {
ALOGV("Power On Imminent");
@@ -841,7 +862,7 @@
// interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
// vote we should not change it if we get a touch event. Only apply touch boost if it will
// actually increase the refresh rate over the normal selection.
- const bool touchBoostForExplicitExact = [&] {
+ const auto isTouchBoostForExplicitExact = [&]() -> bool {
if (supportsAppFrameRateOverrideByContent()) {
// Enable touch boost if there are other layers besides exact
return explicitExact + noVoteLayers + explicitGteLayers != layers.size();
@@ -849,13 +870,11 @@
// Enable touch boost if there are no exact layers
return explicitExact == 0;
}
- }();
+ };
- const bool touchBoostForCategory =
- explicitCategoryVoteLayers + noVoteLayers + explicitGteLayers != layers.size();
-
- const auto touchRefreshRates = rankFrameRates(anchorGroup, RefreshRateOrder::Descending);
- using fps_approx_ops::operator<;
+ const auto isTouchBoostForCategory = [&]() -> bool {
+ return explicitCategoryVoteLayers + noVoteLayers + explicitGteLayers != layers.size();
+ };
// A method for UI Toolkit to send the touch signal via "HighHint" category vote,
// which will touch boost when there are no ExplicitDefault layer votes. This is an
@@ -863,13 +882,17 @@
// compatibility to limit the frame rate, which should not have touch boost.
const bool hasInteraction = signals.touch || interactiveLayers > 0;
- if (hasInteraction && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
- touchBoostForCategory &&
- scores.front().frameRateMode.fps < touchRefreshRates.front().frameRateMode.fps) {
- ALOGV("Touch Boost");
- ATRACE_FORMAT_INSTANT("%s (Touch Boost [late])",
- to_string(touchRefreshRates.front().frameRateMode.fps).c_str());
- return {touchRefreshRates, GlobalSignals{.touch = true}};
+ if (hasInteraction && explicitDefaultVoteLayers == 0 && isTouchBoostForExplicitExact() &&
+ isTouchBoostForCategory()) {
+ const auto touchRefreshRates = rankFrameRates(anchorGroup, RefreshRateOrder::Descending);
+ using fps_approx_ops::operator<;
+
+ if (scores.front().frameRateMode.fps < touchRefreshRates.front().frameRateMode.fps) {
+ ALOGV("Touch Boost");
+ ATRACE_FORMAT_INSTANT("%s (Touch Boost [late])",
+ to_string(touchRefreshRates.front().frameRateMode.fps).c_str());
+ return {touchRefreshRates, GlobalSignals{.touch = true}};
+ }
}
// If we never scored any layers, and we don't favor high refresh rates, prefer to stay with the
@@ -883,8 +906,8 @@
return {ascendingWithPreferred, kNoSignals};
}
- ALOGV("%s (scored))", to_string(ranking.front().frameRateMode.fps).c_str());
- ATRACE_FORMAT_INSTANT("%s (scored))", to_string(ranking.front().frameRateMode.fps).c_str());
+ ALOGV("%s (scored)", to_string(ranking.front().frameRateMode.fps).c_str());
+ ATRACE_FORMAT_INSTANT("%s (scored)", to_string(ranking.front().frameRateMode.fps).c_str());
return {ranking, kNoSignals};
}
@@ -1226,19 +1249,21 @@
LOG_ALWAYS_FATAL_IF(!activeModeOpt);
mActiveModeOpt.emplace(FrameRateMode{renderFrameRate, ftl::as_non_null(activeModeOpt->get())});
+ mIsVrrDevice = FlagManager::getInstance().vrr_config() &&
+ activeModeOpt->get()->getVrrConfig().has_value();
}
RefreshRateSelector::RefreshRateSelector(DisplayModes modes, DisplayModeId activeModeId,
Config config)
: mKnownFrameRates(constructKnownFrameRates(modes)), mConfig(config) {
- initializeIdleTimer();
+ initializeIdleTimer(mConfig.legacyIdleTimerTimeout);
FTL_FAKE_GUARD(kMainThreadContext, updateDisplayModes(std::move(modes), activeModeId));
}
-void RefreshRateSelector::initializeIdleTimer() {
- if (mConfig.idleTimerTimeout > 0ms) {
+void RefreshRateSelector::initializeIdleTimer(std::chrono::milliseconds timeout) {
+ if (timeout > 0ms) {
mIdleTimer.emplace(
- "IdleTimer", mConfig.idleTimerTimeout,
+ "IdleTimer", timeout,
[this] {
std::scoped_lock lock(mIdleTimerCallbacksMutex);
if (const auto callbacks = getIdleTimerCallbacks()) {
@@ -1361,9 +1386,40 @@
mGetRankedFrameRatesCache.reset();
- if (*getCurrentPolicyLocked() == oldPolicy) {
+ const auto& idleScreenConfigOpt = getCurrentPolicyLocked()->idleScreenConfigOpt;
+ if (idleScreenConfigOpt != oldPolicy.idleScreenConfigOpt) {
+ if (!idleScreenConfigOpt.has_value()) {
+ // fallback to legacy timer if existed, otherwise pause the old timer
+ LOG_ALWAYS_FATAL_IF(!mIdleTimer);
+ if (mConfig.legacyIdleTimerTimeout > 0ms) {
+ mIdleTimer->setInterval(mConfig.legacyIdleTimerTimeout);
+ mIdleTimer->resume();
+ } else {
+ mIdleTimer->pause();
+ }
+ } else if (idleScreenConfigOpt->timeoutMillis > 0) {
+ // create a new timer or reconfigure
+ const auto timeout = std::chrono::milliseconds{idleScreenConfigOpt->timeoutMillis};
+ if (!mIdleTimer) {
+ initializeIdleTimer(timeout);
+ if (mIdleTimerStarted) {
+ mIdleTimer->start();
+ }
+ } else {
+ mIdleTimer->setInterval(timeout);
+ mIdleTimer->resume();
+ }
+ } else {
+ if (mIdleTimer) {
+ mIdleTimer->pause();
+ }
+ }
+ }
+
+ if (getCurrentPolicyLocked()->similarExceptIdleConfig(oldPolicy)) {
return SetPolicyResult::Unchanged;
}
+
constructAvailableRefreshRates();
displayId = getActiveModeLocked().modePtr->getPhysicalDisplayId();
@@ -1439,7 +1495,8 @@
}
return str;
};
- ALOGV("%s render rates: %s", rangeName, stringifyModes().c_str());
+ ALOGV("%s render rates: %s, isVrrDevice? %d", rangeName, stringifyModes().c_str(),
+ mIsVrrDevice);
return frameRateModes;
};
@@ -1448,6 +1505,11 @@
mAppRequestFrameRates = filterRefreshRates(policy->appRequestRanges, "app request");
}
+bool RefreshRateSelector::isVrrDevice() const {
+ std::lock_guard lock(mLock);
+ return mIsVrrDevice;
+}
+
Fps RefreshRateSelector::findClosestKnownFrameRate(Fps frameRate) const {
using namespace fps_approx_ops;
@@ -1559,7 +1621,10 @@
}
std::chrono::milliseconds RefreshRateSelector::getIdleTimerTimeout() {
- return mConfig.idleTimerTimeout;
+ if (FlagManager::getInstance().idle_screen_refresh_rate_timeout() && mIdleTimer) {
+ return std::chrono::duration_cast<std::chrono::milliseconds>(mIdleTimer->interval());
+ }
+ return mConfig.legacyIdleTimerTimeout;
}
// TODO(b/293651105): Extract category FpsRange mapping to OEM-configurable config.
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index 6051e89..4f491d9 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -67,26 +67,32 @@
FpsRanges primaryRanges;
// The app request refresh rate ranges. @see DisplayModeSpecs.aidl for details.
FpsRanges appRequestRanges;
+ // The idle timer configuration, if provided.
+ std::optional<gui::DisplayModeSpecs::IdleScreenRefreshRateConfig> idleScreenConfigOpt;
Policy() = default;
Policy(DisplayModeId defaultMode, FpsRange range,
- bool allowGroupSwitching = kAllowGroupSwitchingDefault)
+ bool allowGroupSwitching = kAllowGroupSwitchingDefault,
+ const std::optional<gui::DisplayModeSpecs::IdleScreenRefreshRateConfig>&
+ idleScreenConfigOpt = std::nullopt)
: Policy(defaultMode, FpsRanges{range, range}, FpsRanges{range, range},
- allowGroupSwitching) {}
+ allowGroupSwitching, idleScreenConfigOpt) {}
Policy(DisplayModeId defaultMode, FpsRanges primaryRanges, FpsRanges appRequestRanges,
- bool allowGroupSwitching = kAllowGroupSwitchingDefault)
+ bool allowGroupSwitching = kAllowGroupSwitchingDefault,
+ const std::optional<gui::DisplayModeSpecs::IdleScreenRefreshRateConfig>&
+ idleScreenConfigOpt = std::nullopt)
: defaultMode(defaultMode),
allowGroupSwitching(allowGroupSwitching),
primaryRanges(primaryRanges),
- appRequestRanges(appRequestRanges) {}
+ appRequestRanges(appRequestRanges),
+ idleScreenConfigOpt(idleScreenConfigOpt) {}
bool operator==(const Policy& other) const {
using namespace fps_approx_ops;
- return defaultMode == other.defaultMode && primaryRanges == other.primaryRanges &&
- appRequestRanges == other.appRequestRanges &&
- allowGroupSwitching == other.allowGroupSwitching;
+ return similarExceptIdleConfig(other) &&
+ idleScreenConfigOpt == other.idleScreenConfigOpt;
}
bool operator!=(const Policy& other) const { return !(*this == other); }
@@ -95,6 +101,13 @@
return isApproxEqual(primaryRanges.physical.min, primaryRanges.physical.max);
}
+ bool similarExceptIdleConfig(const Policy& updated) const {
+ using namespace fps_approx_ops;
+ return defaultMode == updated.defaultMode && primaryRanges == updated.primaryRanges &&
+ appRequestRanges == updated.appRequestRanges &&
+ allowGroupSwitching == updated.allowGroupSwitching;
+ }
+
std::string toString() const;
};
@@ -233,14 +246,18 @@
struct RankedFrameRates {
FrameRateRanking ranking; // Ordered by descending score.
GlobalSignals consideredSignals;
+ Fps pacesetterFps;
bool operator==(const RankedFrameRates& other) const {
- return ranking == other.ranking && consideredSignals == other.consideredSignals;
+ return ranking == other.ranking && consideredSignals == other.consideredSignals &&
+ isApproxEqual(pacesetterFps, other.pacesetterFps);
}
};
- RankedFrameRates getRankedFrameRates(const std::vector<LayerRequirement>&, GlobalSignals) const
- EXCLUDES(mLock);
+ // If valid, `pacesetterFps` (used by follower displays) filters the ranking to modes matching
+ // that refresh rate.
+ RankedFrameRates getRankedFrameRates(const std::vector<LayerRequirement>&, GlobalSignals,
+ Fps pacesetterFps = {}) const EXCLUDES(mLock);
FpsRange getSupportedRefreshRateRange() const EXCLUDES(mLock) {
std::lock_guard lock(mLock);
@@ -287,7 +304,7 @@
int frameRateMultipleThreshold = 0;
// The Idle Timer timeout. 0 timeout means no idle timer.
- std::chrono::milliseconds idleTimerTimeout = 0ms;
+ std::chrono::milliseconds legacyIdleTimerTimeout = 0ms;
// The controller representing how the kernel idle timer will be configured
// either on the HWC api or sysprop.
@@ -298,7 +315,7 @@
DisplayModes, DisplayModeId activeModeId,
Config config = {.enableFrameRateOverride = Config::FrameRateOverride::Disabled,
.frameRateMultipleThreshold = 0,
- .idleTimerTimeout = 0ms,
+ .legacyIdleTimerTimeout = 0ms,
.kernelIdleTimerController = {}});
RefreshRateSelector(const RefreshRateSelector&) = delete;
@@ -379,12 +396,14 @@
}
void startIdleTimer() {
+ mIdleTimerStarted = true;
if (mIdleTimer) {
mIdleTimer->start();
}
}
void stopIdleTimer() {
+ mIdleTimerStarted = false;
if (mIdleTimer) {
mIdleTimer->stop();
}
@@ -406,6 +425,8 @@
std::chrono::milliseconds getIdleTimerTimeout();
+ bool isVrrDevice() const;
+
private:
friend struct TestableRefreshRateSelector;
@@ -415,7 +436,8 @@
const FrameRateMode& getActiveModeLocked() const REQUIRES(mLock);
RankedFrameRates getRankedFrameRatesLocked(const std::vector<LayerRequirement>& layers,
- GlobalSignals signals) const REQUIRES(mLock);
+ GlobalSignals signals, Fps pacesetterFps) const
+ REQUIRES(mLock);
// Returns number of display frames and remainder when dividing the layer refresh period by
// display refresh period.
@@ -474,7 +496,7 @@
void updateDisplayModes(DisplayModes, DisplayModeId activeModeId) EXCLUDES(mLock)
REQUIRES(kMainThreadContext);
- void initializeIdleTimer();
+ void initializeIdleTimer(std::chrono::milliseconds timeout);
std::optional<IdleTimerCallbacks::Callbacks> getIdleTimerCallbacks() const
REQUIRES(mIdleTimerCallbacksMutex) {
@@ -513,6 +535,9 @@
std::vector<FrameRateMode> mPrimaryFrameRates GUARDED_BY(mLock);
std::vector<FrameRateMode> mAppRequestFrameRates GUARDED_BY(mLock);
+ // Caches whether the device is VRR-compatible based on the active display mode.
+ bool mIsVrrDevice GUARDED_BY(mLock) = false;
+
Policy mDisplayManagerPolicy GUARDED_BY(mLock);
std::optional<Policy> mOverridePolicy GUARDED_BY(mLock);
@@ -534,8 +559,16 @@
Config::FrameRateOverride mFrameRateOverrideConfig;
struct GetRankedFrameRatesCache {
- std::pair<std::vector<LayerRequirement>, GlobalSignals> arguments;
+ std::vector<LayerRequirement> layers;
+ GlobalSignals signals;
+ Fps pacesetterFps;
+
RankedFrameRates result;
+
+ bool matches(const GetRankedFrameRatesCache& other) const {
+ return layers == other.layers && signals == other.signals &&
+ isApproxEqual(pacesetterFps, other.pacesetterFps);
+ }
};
mutable std::optional<GetRankedFrameRatesCache> mGetRankedFrameRatesCache GUARDED_BY(mLock);
@@ -544,6 +577,7 @@
std::optional<IdleTimerCallbacks> mIdleTimerCallbacks GUARDED_BY(mIdleTimerCallbacksMutex);
// Used to detect (lack of) frame activity.
ftl::Optional<scheduler::OneShotTimer> mIdleTimer;
+ std::atomic<bool> mIdleTimerStarted = false;
};
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index d92edb8..7968096 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -306,8 +306,11 @@
const auto pacesetterOpt = pacesetterDisplayLocked();
LOG_ALWAYS_FATAL_IF(!pacesetterOpt);
const Display& pacesetter = *pacesetterOpt;
- return std::make_pair(pacesetter.selectorPtr->getActiveMode().fps,
- pacesetter.schedulePtr->period());
+ const FrameRateMode& frameRateMode = pacesetter.selectorPtr->getActiveMode();
+ const auto refreshRate = frameRateMode.fps;
+ const auto displayVsync = frameRateMode.modePtr->getVsyncRate();
+ const auto numPeriod = RefreshRateSelector::getFrameRateDivisor(displayVsync, refreshRate);
+ return std::make_pair(refreshRate, numPeriod * pacesetter.schedulePtr->period());
}();
const Period currentPeriod = period != Period::zero() ? period : refreshRate.getPeriod();
@@ -1146,38 +1149,31 @@
auto Scheduler::chooseDisplayModes() const -> DisplayModeChoiceMap {
ATRACE_CALL();
- using RankedRefreshRates = RefreshRateSelector::RankedFrameRates;
- ui::PhysicalDisplayVector<RankedRefreshRates> perDisplayRanking;
+ DisplayModeChoiceMap modeChoices;
const auto globalSignals = makeGlobalSignals();
- Fps pacesetterFps;
+
+ const Fps pacesetterFps = [&]() REQUIRES(mPolicyLock, mDisplayLock, kMainThreadContext) {
+ auto rankedFrameRates =
+ pacesetterSelectorPtrLocked()->getRankedFrameRates(mPolicy.contentRequirements,
+ globalSignals);
+
+ const Fps pacesetterFps = rankedFrameRates.ranking.front().frameRateMode.fps;
+
+ modeChoices.try_emplace(*mPacesetterDisplayId,
+ DisplayModeChoice::from(std::move(rankedFrameRates)));
+ return pacesetterFps;
+ }();
for (const auto& [id, display] : mDisplays) {
+ if (id == *mPacesetterDisplayId) continue;
+
auto rankedFrameRates =
- display.selectorPtr->getRankedFrameRates(mPolicy.contentRequirements,
- globalSignals);
- if (id == *mPacesetterDisplayId) {
- pacesetterFps = rankedFrameRates.ranking.front().frameRateMode.fps;
- }
- perDisplayRanking.push_back(std::move(rankedFrameRates));
+ display.selectorPtr->getRankedFrameRates(mPolicy.contentRequirements, globalSignals,
+ pacesetterFps);
+
+ modeChoices.try_emplace(id, DisplayModeChoice::from(std::move(rankedFrameRates)));
}
- DisplayModeChoiceMap modeChoices;
- using fps_approx_ops::operator==;
-
- for (auto& [rankings, signals] : perDisplayRanking) {
- const auto chosenFrameRateMode =
- ftl::find_if(rankings,
- [&](const auto& ranking) {
- return ranking.frameRateMode.fps == pacesetterFps;
- })
- .transform([](const auto& scoredFrameRate) {
- return scoredFrameRate.get().frameRateMode;
- })
- .value_or(rankings.front().frameRateMode);
-
- modeChoices.try_emplace(chosenFrameRateMode.modePtr->getPhysicalDisplayId(),
- DisplayModeChoice{chosenFrameRateMode, signals});
- }
return modeChoices;
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 494a91b..ccb3aa7 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -402,6 +402,11 @@
DisplayModeChoice(FrameRateMode mode, GlobalSignals consideredSignals)
: mode(std::move(mode)), consideredSignals(consideredSignals) {}
+ static DisplayModeChoice from(RefreshRateSelector::RankedFrameRates rankedFrameRates) {
+ return {rankedFrameRates.ranking.front().frameRateMode,
+ rankedFrameRates.consideredSignals};
+ }
+
FrameRateMode mode;
GlobalSignals consideredSignals;
@@ -437,6 +442,7 @@
// IEventThreadCallback overrides
bool throttleVsync(TimePoint, uid_t) override;
+ // Get frame interval
Period getVsyncPeriod(uid_t) override EXCLUDES(mDisplayLock);
void resync() override EXCLUDES(mDisplayLock);
void onExpectedPresentTimePosted(TimePoint expectedPresentTime) override EXCLUDES(mDisplayLock);
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index db1930d..092bc0d 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -377,15 +377,20 @@
mRenderRateOpt = renderRate;
const auto renderPeriodDelta =
prevRenderRate ? prevRenderRate->getPeriodNsecs() - renderRate.getPeriodNsecs() : 0;
- const bool newRenderRateIsHigher = renderPeriodDelta > renderRate.getPeriodNsecs() &&
- mLastCommittedVsync.ns() - mClock->now() > 2 * renderRate.getPeriodNsecs();
if (applyImmediately) {
+ ATRACE_FORMAT_INSTANT("applyImmediately");
while (mTimelines.size() > 1) {
mTimelines.pop_front();
}
mTimelines.front().setRenderRate(renderRate);
- } else if (newRenderRateIsHigher) {
+ return;
+ }
+
+ const bool newRenderRateIsHigher = renderPeriodDelta > renderRate.getPeriodNsecs() &&
+ mLastCommittedVsync.ns() - mClock->now() > 2 * renderRate.getPeriodNsecs();
+ if (newRenderRateIsHigher) {
+ ATRACE_FORMAT_INSTANT("newRenderRateIsHigher");
mTimelines.clear();
mLastCommittedVsync = TimePoint::fromNs(0);
@@ -548,10 +553,23 @@
mLastTimestampIndex = 0;
}
- mTimelines.clear();
- mLastCommittedVsync = TimePoint::fromNs(0);
mIdealPeriod = Period::fromNs(idealPeriod());
- mTimelines.emplace_back(mLastCommittedVsync, mIdealPeriod, mRenderRateOpt);
+ if (mTimelines.empty()) {
+ mLastCommittedVsync = TimePoint::fromNs(0);
+ mTimelines.emplace_back(mLastCommittedVsync, mIdealPeriod, mRenderRateOpt);
+ } else {
+ while (mTimelines.size() > 1) {
+ mTimelines.pop_front();
+ }
+ mTimelines.front().setRenderRate(mRenderRateOpt);
+ // set mLastCommittedVsync to a valid vsync but don't commit too much in the future
+ const auto vsyncOpt = mTimelines.front().nextAnticipatedVSyncTimeFrom(
+ getVSyncPredictionModelLocked(),
+ /* minFramePeriodOpt */ std::nullopt,
+ snapToVsync(mClock->now()), MissedVsync{},
+ /* lastVsyncOpt */ std::nullopt);
+ mLastCommittedVsync = *vsyncOpt;
+ }
}
bool VSyncPredictor::needsMoreSamples() const {
@@ -583,6 +601,7 @@
if (mRenderRateOpt &&
mLastCommittedVsync.ns() + mRenderRateOpt->getPeriodNsecs() * kEnoughFramesToBreakPhase <
mClock->now()) {
+ ATRACE_FORMAT_INSTANT("kEnoughFramesToBreakPhase");
mTimelines.clear();
mLastCommittedVsync = TimePoint::fromNs(0);
mTimelines.emplace_back(mLastCommittedVsync, mIdealPeriod, mRenderRateOpt);
@@ -630,33 +649,30 @@
const auto threshold = model.slope / 2;
const auto lastFrameMissed =
lastVsyncOpt && std::abs(*lastVsyncOpt - missedVsync.vsync.ns()) < threshold;
- nsecs_t vsyncFixupTime = 0;
if (FlagManager::getInstance().vrr_config() && lastFrameMissed) {
// If the last frame missed is the last vsync, we already shifted the timeline. Depends on
// whether we skipped the frame (onFrameMissed) or not (onFrameBegin) we apply a different
// fixup. There is no need to to shift the vsync timeline again.
vsyncTime += missedVsync.fixup.ns();
ATRACE_FORMAT_INSTANT("lastFrameMissed");
- } else if (minFramePeriodOpt) {
- if (FlagManager::getInstance().vrr_config() && lastVsyncOpt) {
- // lastVsyncOpt is based on the old timeline before we shifted it. we should correct it
- // first before trying to use it.
- if (mLastVsyncSequence->seq > 0) {
- lastVsyncOpt = snapToVsyncAlignedWithRenderRate(model, *lastVsyncOpt);
- }
- const auto vsyncDiff = vsyncTime - *lastVsyncOpt;
- if (vsyncDiff <= minFramePeriodOpt->ns() - threshold) {
- vsyncFixupTime = *lastVsyncOpt + minFramePeriodOpt->ns() - vsyncTime;
- ATRACE_FORMAT_INSTANT("minFramePeriod violation. next in %.2f which is %.2f "
- "from "
- "prev. "
- "adjust by %.2f",
- static_cast<float>(vsyncTime - TimePoint::now().ns()) / 1e6f,
- static_cast<float>(vsyncTime - *lastVsyncOpt) / 1e6f,
- static_cast<float>(vsyncFixupTime) / 1e6f);
- }
+ } else if (FlagManager::getInstance().vrr_config() && minFramePeriodOpt && mRenderRateOpt &&
+ lastVsyncOpt) {
+ // lastVsyncOpt is based on the old timeline before we shifted it. we should correct it
+ // first before trying to use it.
+ lastVsyncOpt = snapToVsyncAlignedWithRenderRate(model, *lastVsyncOpt);
+ const auto vsyncDiff = vsyncTime - *lastVsyncOpt;
+ if (vsyncDiff <= minFramePeriodOpt->ns() - threshold) {
+ // avoid a duplicate vsync
+ ATRACE_FORMAT_INSTANT("skipping a vsync to avoid duplicate frame. next in %.2f which "
+ "is %.2f "
+ "from "
+ "prev. "
+ "adjust by %.2f",
+ static_cast<float>(vsyncTime - TimePoint::now().ns()) / 1e6f,
+ static_cast<float>(vsyncDiff) / 1e6f,
+ static_cast<float>(mRenderRateOpt->getPeriodNsecs()) / 1e6f);
+ vsyncTime += mRenderRateOpt->getPeriodNsecs();
}
- vsyncTime += vsyncFixupTime;
}
ATRACE_FORMAT_INSTANT("vsync in %.2fms", float(vsyncTime - TimePoint::now().ns()) / 1e6f);
@@ -666,12 +682,6 @@
return std::nullopt;
}
- // If we needed a fixup, it means that we changed the render rate and the chosen vsync would
- // cross minFramePeriod. In that case we need to shift the entire vsync timeline.
- if (vsyncFixupTime > 0) {
- shiftVsyncSequence(Duration::fromNs(vsyncFixupTime));
- }
-
return TimePoint::fromNs(vsyncTime);
}
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
index 3ed1d41..a661292 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.h
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -83,7 +83,7 @@
};
struct MissedVsync {
- TimePoint vsync;
+ TimePoint vsync = TimePoint::fromNs(0);
Duration fixup = Duration::fromNs(0);
};
@@ -97,7 +97,7 @@
std::optional<TimePoint> validUntil() const { return mValidUntil; }
bool isVSyncInPhase(Model, nsecs_t vsync, Fps frameRate);
void shiftVsyncSequence(Duration phase);
- void setRenderRate(Fps renderRate) { mRenderRateOpt = renderRate; }
+ void setRenderRate(std::optional<Fps> renderRateOpt) { mRenderRateOpt = renderRateOpt; }
private:
nsecs_t snapToVsyncAlignedWithRenderRate(Model model, nsecs_t vsync);
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 186a2d6..9b8f310 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -217,6 +217,11 @@
mMoreSamplesNeeded = mTracker.needsMoreSamples();
}
+ if (mExternalIgnoreFences) {
+ // keep HWVSync on as long as we ignore present fences.
+ mMoreSamplesNeeded = true;
+ }
+
if (!mMoreSamplesNeeded) {
setIgnorePresentFencesInternal(false);
}
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index bf210af..734058a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -40,6 +40,7 @@
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
+#include <common/FlagManager.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/Display.h>
@@ -167,10 +168,6 @@
#define NO_THREAD_SAFETY_ANALYSIS \
_Pragma("GCC error \"Prefer <ftl/fake_guard.h> or MutexUtils.h helpers.\"")
-// To enable layer borders in the system, change the below flag to true.
-#undef DOES_CONTAIN_BORDER
-#define DOES_CONTAIN_BORDER false
-
namespace android {
using namespace std::chrono_literals;
using namespace std::string_literals;
@@ -578,11 +575,11 @@
sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, bool secure,
float requestedRefreshRate) {
- // onTransact already checks for some permissions, but adding an additional check here.
- // This is to ensure that only system and graphics can request to create a secure
+ // SurfaceComposerAIDL checks for some permissions, but adding an additional check here.
+ // This is to ensure that only root, system, and graphics can request to create a secure
// display. Secure displays can show secure content so we add an additional restriction on it.
const int uid = IPCThreadState::self()->getCallingUid();
- if (secure && uid != AID_GRAPHICS && uid != AID_SYSTEM) {
+ if (secure && uid != AID_ROOT && uid != AID_GRAPHICS && uid != AID_SYSTEM) {
ALOGE("Only privileged processes can create a secure display");
return nullptr;
}
@@ -2702,27 +2699,14 @@
mLayerMetadataSnapshotNeeded = false;
}
- if (DOES_CONTAIN_BORDER) {
- refreshArgs.borderInfoList.clear();
- mDrawingState.traverse([&refreshArgs](Layer* layer) {
- if (layer->isBorderEnabled()) {
- compositionengine::BorderRenderInfo info;
- info.width = layer->getBorderWidth();
- info.color = layer->getBorderColor();
- layer->traverse(LayerVector::StateSet::Drawing, [&info](Layer* ilayer) {
- info.layerIds.push_back(ilayer->getSequence());
- });
- refreshArgs.borderInfoList.emplace_back(std::move(info));
- }
- });
- }
-
refreshArgs.bufferIdsToUncache = std::move(mBufferIdsToUncache);
- refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
- for (auto layer : mLayersWithQueuedFrames) {
- if (auto layerFE = layer->getCompositionEngineLayerFE())
- refreshArgs.layersWithQueuedFrames.push_back(layerFE);
+ if (!FlagManager::getInstance().ce_fence_promise()) {
+ refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
+ for (auto& layer : mLayersWithQueuedFrames) {
+ if (const auto& layerFE = layer->getCompositionEngineLayerFE())
+ refreshArgs.layersWithQueuedFrames.push_back(layerFE);
+ }
}
refreshArgs.outputColorSetting = mDisplayColorSetting;
@@ -2784,22 +2768,56 @@
}
refreshArgs.refreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
- for (auto [layer, layerFE] : layers) {
+ for (auto& [layer, layerFE] : layers) {
layer->onPreComposition(refreshArgs.refreshStartTime);
}
- mCompositionEngine->present(refreshArgs);
- moveSnapshotsFromCompositionArgs(refreshArgs, layers);
-
- for (auto [layer, layerFE] : layers) {
- CompositionResult compositionResult{layerFE->stealCompositionResult()};
- for (auto& [releaseFence, layerStack] : compositionResult.releaseFences) {
- Layer* clonedFrom = layer->getClonedFrom().get();
- auto owningLayer = clonedFrom ? clonedFrom : layer;
- owningLayer->onLayerDisplayed(std::move(releaseFence), layerStack);
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ for (auto& [layer, layerFE] : layers) {
+ attachReleaseFenceFutureToLayer(layer, layerFE,
+ layerFE->mSnapshot->outputFilter.layerStack);
}
- if (compositionResult.lastClientCompositionFence) {
- layer->setWasClientComposed(compositionResult.lastClientCompositionFence);
+
+ refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
+ for (auto& layer : mLayersWithQueuedFrames) {
+ if (const auto& layerFE = layer->getCompositionEngineLayerFE()) {
+ refreshArgs.layersWithQueuedFrames.push_back(layerFE);
+ // Some layers are not displayed and do not yet have a future release fence
+ if (layerFE->getReleaseFencePromiseStatus() ==
+ LayerFE::ReleaseFencePromiseStatus::UNINITIALIZED ||
+ layerFE->getReleaseFencePromiseStatus() ==
+ LayerFE::ReleaseFencePromiseStatus::FULFILLED) {
+ // layerStack is invalid because layer is not on a display
+ attachReleaseFenceFutureToLayer(layer.get(), layerFE.get(),
+ ui::INVALID_LAYER_STACK);
+ }
+ }
+ }
+
+ mCompositionEngine->present(refreshArgs);
+ moveSnapshotsFromCompositionArgs(refreshArgs, layers);
+
+ for (auto& [layer, layerFE] : layers) {
+ CompositionResult compositionResult{layerFE->stealCompositionResult()};
+ if (compositionResult.lastClientCompositionFence) {
+ layer->setWasClientComposed(compositionResult.lastClientCompositionFence);
+ }
+ }
+
+ } else {
+ mCompositionEngine->present(refreshArgs);
+ moveSnapshotsFromCompositionArgs(refreshArgs, layers);
+
+ for (auto [layer, layerFE] : layers) {
+ CompositionResult compositionResult{layerFE->stealCompositionResult()};
+ for (auto& [releaseFence, layerStack] : compositionResult.releaseFences) {
+ Layer* clonedFrom = layer->getClonedFrom().get();
+ auto owningLayer = clonedFrom ? clonedFrom : layer;
+ owningLayer->onLayerDisplayed(std::move(releaseFence), layerStack);
+ }
+ if (compositionResult.lastClientCompositionFence) {
+ layer->setWasClientComposed(compositionResult.lastClientCompositionFence);
+ }
}
}
@@ -3065,8 +3083,13 @@
auto optDisplay = layerStackToDisplay.get(layerStack);
if (optDisplay && !optDisplay->get()->isVirtual()) {
auto fence = getHwComposer().getPresentFence(optDisplay->get()->getPhysicalId());
- layer->onLayerDisplayed(ftl::yield<FenceResult>(fence).share(),
- ui::INVALID_LAYER_STACK);
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ layer->prepareReleaseCallbacks(ftl::yield<FenceResult>(fence),
+ ui::INVALID_LAYER_STACK);
+ } else {
+ layer->onLayerDisplayed(ftl::yield<FenceResult>(fence).share(),
+ ui::INVALID_LAYER_STACK);
+ }
}
}
layer->releasePendingBuffer(presentTime.ns());
@@ -3565,7 +3588,7 @@
{.enableFrameRateOverride = enableFrameRateOverride,
.frameRateMultipleThreshold =
base::GetIntProperty("debug.sf.frame_rate_multiple_threshold"s, 0),
- .idleTimerTimeout = idleTimerTimeoutMs,
+ .legacyIdleTimerTimeout = idleTimerTimeoutMs,
.kernelIdleTimerController = kernelIdleTimerController};
creationArgs.refreshRateSelector =
@@ -5461,11 +5484,6 @@
if (what & layer_state_t::eBlurRegionsChanged) {
if (layer->setBlurRegions(s.blurRegions)) flags |= eTraversalNeeded;
}
- if (what & layer_state_t::eRenderBorderChanged) {
- if (layer->enableBorder(s.borderEnabled, s.borderWidth, s.borderColor)) {
- flags |= eTraversalNeeded;
- }
- }
if (what & layer_state_t::eLayerStackChanged) {
ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
// We only allow setting layer stacks for top level layers,
@@ -6244,9 +6262,9 @@
{"--frontend"s, mainThreadDumper(&SurfaceFlinger::dumpFrontEnd)},
{"--hdrinfo"s, dumper(&SurfaceFlinger::dumpHdrInfo)},
{"--hwclayers"s, mainThreadDumper(&SurfaceFlinger::dumpHwcLayersMinidump)},
- {"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
- {"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
- {"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
+ {"--latency"s, argsMainThreadDumper(&SurfaceFlinger::dumpStats)},
+ {"--latency-clear"s, argsMainThreadDumper(&SurfaceFlinger::clearStats)},
+ {"--list"s, mainThreadDumper(&SurfaceFlinger::listLayers)},
{"--planner"s, argsDumper(&SurfaceFlinger::dumpPlannerInfo)},
{"--scheduler"s, dumper(&SurfaceFlinger::dumpScheduler)},
{"--timestats"s, protoDumper(&SurfaceFlinger::dumpTimeStats)},
@@ -6279,28 +6297,29 @@
return doDump(fd, DumpArgs(), asProto);
}
-void SurfaceFlinger::listLayersLocked(std::string& result) const {
- mCurrentState.traverseInZOrder(
- [&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getDebugName()); });
+void SurfaceFlinger::listLayers(std::string& result) const {
+ for (const auto& layer : mLayerLifecycleManager.getLayers()) {
+ StringAppendF(&result, "%s\n", layer->getDebugString().c_str());
+ }
}
-void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
+void SurfaceFlinger::dumpStats(const DumpArgs& args, std::string& result) const {
StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
if (args.size() < 2) return;
const auto name = String8(args[1]);
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ traverseLegacyLayers([&](Layer* layer) {
if (layer->getName() == name.c_str()) {
layer->dumpFrameStats(result);
}
});
}
-void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
+void SurfaceFlinger::clearStats(const DumpArgs& args, std::string&) {
const bool clearAll = args.size() < 2;
const auto name = clearAll ? String8() : String8(args[1]);
- mCurrentState.traverse([&](Layer* layer) {
+ traverseLegacyLayers([&](Layer* layer) {
if (clearAll || layer->getName() == name.c_str()) {
layer->clearFrameStats();
}
@@ -7998,7 +8017,7 @@
// really small crop or frameScale
if (reqSize.width <= 0 || reqSize.height <= 0) {
- ALOGW("Failed to captureLayes: crop or scale too small");
+ ALOGW("Failed to captureLayers: crop or scale too small");
invokeScreenCaptureError(BAD_VALUE, captureListener);
return;
}
@@ -8072,6 +8091,17 @@
args.allowProtected, args.grayscale, captureListener);
}
+// Creates a Future release fence for a layer and keeps track of it in a list to
+// release the buffer when the Future is complete. Calls from composittion
+// involve needing to refresh the composition start time for stats.
+void SurfaceFlinger::attachReleaseFenceFutureToLayer(Layer* layer, LayerFE* layerFE,
+ ui::LayerStack layerStack) {
+ ftl::Future<FenceResult> futureFence = layerFE->createReleaseFenceFuture();
+ Layer* clonedFrom = layer->getClonedFrom().get();
+ auto owningLayer = clonedFrom ? clonedFrom : layer;
+ owningLayer->prepareReleaseCallbacks(std::move(futureFence), layerStack);
+}
+
bool SurfaceFlinger::layersHasProtectedLayer(
const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const {
bool protectedLayerFound = false;
@@ -8107,7 +8137,6 @@
const bool supportsProtected = getRenderEngine().supportsProtectedContent();
bool hasProtectedLayer = false;
if (allowProtected && supportsProtected) {
- // Snapshots must be taken from the main thread.
auto layers = mScheduler->schedule([=]() { return getLayerSnapshots(); }).get();
hasProtectedLayer = layersHasProtectedLayer(layers);
}
@@ -8148,6 +8177,14 @@
auto takeScreenshotFn = [=, this, renderAreaFuture = std::move(renderAreaFuture)]() REQUIRES(
kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> {
+ // LayerSnapshots must be obtained from the main thread.
+ auto layers = getLayerSnapshots();
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ for (auto& [layer, layerFE] : layers) {
+ attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK);
+ }
+ }
+
ScreenCaptureResults captureResults;
std::shared_ptr<RenderArea> renderArea = renderAreaFuture.get();
if (!renderArea) {
@@ -8161,8 +8198,8 @@
ftl::SharedFuture<FenceResult> renderFuture;
renderArea->render([&]() FTL_FAKE_GUARD(kMainThreadContext) {
- renderFuture = renderScreenImpl(renderArea, getLayerSnapshots, buffer, regionSampling,
- grayscale, isProtected, captureResults);
+ renderFuture = renderScreenImpl(renderArea, buffer, regionSampling, grayscale,
+ isProtected, captureResults, layers);
});
if (captureListener) {
@@ -8179,6 +8216,10 @@
return renderFuture;
};
+ // TODO(b/294936197): Run takeScreenshotsFn() in a binder thread to reduce the number
+ // of calls on the main thread. renderAreaFuture runs on the main thread and should
+ // no longer be a future, so that it does not need to make an additional jump on the
+ // main thread whenever get() is called.
auto future =
mScheduler->schedule(FTL_FAKE_GUARD(kMainThreadContext, std::move(takeScreenshotFn)));
@@ -8194,9 +8235,17 @@
std::shared_ptr<const RenderArea> renderArea, GetLayerSnapshotsFunction getLayerSnapshots,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, bool isProtected, ScreenCaptureResults& captureResults) {
- ATRACE_CALL();
-
auto layers = getLayerSnapshots();
+ return renderScreenImpl(renderArea, buffer, regionSampling, grayscale, isProtected,
+ captureResults, layers);
+}
+
+ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
+ std::shared_ptr<const RenderArea> renderArea,
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
+ bool grayscale, bool isProtected, ScreenCaptureResults& captureResults,
+ std::vector<std::pair<Layer*, sp<android::LayerFE>>>& layers) {
+ ATRACE_CALL();
for (auto& [_, layerFE] : layers) {
frontend::LayerSnapshot* snapshot = layerFE->mSnapshot.get();
@@ -8350,24 +8399,26 @@
auto presentFuture = mRenderEngine->isThreaded() ? ftl::defer(std::move(present)).share()
: ftl::yield(present()).share();
- for (auto& [layer, layerFE] : layers) {
- layer->onLayerDisplayed(presentFuture, ui::INVALID_LAYER_STACK,
- [layerFE = std::move(layerFE)](FenceResult) {
- if (FlagManager::getInstance()
- .screenshot_fence_preservation()) {
- const auto compositionResult =
- layerFE->stealCompositionResult();
- const auto& fences = compositionResult.releaseFences;
- // CompositionEngine may choose to cull layers that
- // aren't visible, so pass a non-fence.
- return fences.empty() ? Fence::NO_FENCE
- : fences.back().first.get();
- } else {
- return layerFE->stealCompositionResult()
- .releaseFences.back()
- .first.get();
- }
- });
+ if (!FlagManager::getInstance().ce_fence_promise()) {
+ for (auto& [layer, layerFE] : layers) {
+ layer->onLayerDisplayed(presentFuture, ui::INVALID_LAYER_STACK,
+ [layerFE = std::move(layerFE)](FenceResult) {
+ if (FlagManager::getInstance()
+ .screenshot_fence_preservation()) {
+ const auto compositionResult =
+ layerFE->stealCompositionResult();
+ const auto& fences = compositionResult.releaseFences;
+ // CompositionEngine may choose to cull layers that
+ // aren't visible, so pass a non-fence.
+ return fences.empty() ? Fence::NO_FENCE
+ : fences.back().first.get();
+ } else {
+ return layerFE->stealCompositionResult()
+ .releaseFences.back()
+ .first.get();
+ }
+ });
+ }
}
return presentFuture;
@@ -8588,8 +8639,13 @@
return INVALID_OPERATION;
} else {
using Policy = scheduler::RefreshRateSelector::DisplayManagerPolicy;
+ const auto idleScreenConfigOpt =
+ FlagManager::getInstance().idle_screen_refresh_rate_timeout()
+ ? specs.idleScreenRefreshRateConfig
+ : std::nullopt;
const Policy policy{DisplayModeId(specs.defaultMode), translate(specs.primaryRanges),
- translate(specs.appRequestRanges), specs.allowGroupSwitching};
+ translate(specs.appRequestRanges), specs.allowGroupSwitching,
+ idleScreenConfigOpt};
return setDesiredDisplayModeSpecsInternal(display, policy);
}
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 0cc8fbb..c106abd 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -509,10 +509,7 @@
return lockedDumper(std::bind(dump, this, _1, _2, _3));
}
- template <typename F, std::enable_if_t<std::is_member_function_pointer_v<F>>* = nullptr>
- Dumper mainThreadDumper(F dump) {
- using namespace std::placeholders;
- Dumper dumper = std::bind(dump, this, _3);
+ Dumper mainThreadDumperImpl(Dumper dumper) {
return [this, dumper](const DumpArgs& args, bool asProto, std::string& result) -> void {
mScheduler
->schedule(
@@ -522,6 +519,18 @@
};
}
+ template <typename F, std::enable_if_t<std::is_member_function_pointer_v<F>>* = nullptr>
+ Dumper mainThreadDumper(F dump) {
+ using namespace std::placeholders;
+ return mainThreadDumperImpl(std::bind(dump, this, _3));
+ }
+
+ template <typename F, std::enable_if_t<std::is_member_function_pointer_v<F>>* = nullptr>
+ Dumper argsMainThreadDumper(F dump) {
+ using namespace std::placeholders;
+ return mainThreadDumperImpl(std::bind(dump, this, _1, _3));
+ }
+
// Maximum allowed number of display frames that can be set through backdoor
static const int MAX_ALLOWED_DISPLAY_FRAMES = 2048;
@@ -872,6 +881,11 @@
// Traverse through all the layers and compute and cache its bounds.
void computeLayerBounds();
+ // Creates a promise for a future release fence for a layer. This allows for
+ // the layer to keep track of when its buffer can be released.
+ void attachReleaseFenceFutureToLayer(Layer* layer, LayerFE* layerFE, ui::LayerStack layerStack);
+
+ // Checks if a protected layer exists in a list of layers.
bool layersHasProtectedLayer(const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const;
void captureScreenCommon(RenderAreaFuture, GetLayerSnapshotsFunction, ui::Size bufferSize,
@@ -883,12 +897,22 @@
const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
bool grayscale, bool isProtected, const sp<IScreenCaptureListener>&);
+ // Overloaded version of renderScreenImpl that is used when layer snapshots have
+ // not yet been captured, and thus cannot yet be passed in as a parameter.
+ // Needed for TestableSurfaceFlinger.
ftl::SharedFuture<FenceResult> renderScreenImpl(
std::shared_ptr<const RenderArea>, GetLayerSnapshotsFunction,
const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
bool grayscale, bool isProtected, ScreenCaptureResults&) EXCLUDES(mStateLock)
REQUIRES(kMainThreadContext);
+ ftl::SharedFuture<FenceResult> renderScreenImpl(
+ std::shared_ptr<const RenderArea>,
+ const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
+ bool grayscale, bool isProtected, ScreenCaptureResults&,
+ std::vector<std::pair<Layer*, sp<android::LayerFE>>>& layers) EXCLUDES(mStateLock)
+ REQUIRES(kMainThreadContext);
+
// If the uid provided is not UNSET_UID, the traverse will skip any layers that don't have a
// matching ownerUid
void traverseLayersInLayerStack(ui::LayerStack, const int32_t uid,
@@ -1113,9 +1137,9 @@
void dumpHwcLayersMinidumpLockedLegacy(std::string& result) const REQUIRES(mStateLock);
void appendSfConfigString(std::string& result) const;
- void listLayersLocked(std::string& result) const;
- void dumpStatsLocked(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
- void clearStatsLocked(const DumpArgs& args, std::string& result);
+ void listLayers(std::string& result) const;
+ void dumpStats(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
+ void clearStats(const DumpArgs& args, std::string& result);
void dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const;
void dumpFrameTimeline(const DumpArgs& args, std::string& result) const;
void logFrameStats(TimePoint now) REQUIRES(kMainThreadContext);
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index 6a66fff..7a0fb5e 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -24,6 +24,7 @@
#include <mutex>
#include <optional>
+#include <set>
#include <thread>
#include "FrontEnd/DisplayInfo.h"
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index 7b5298c..222ae30 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -30,6 +30,7 @@
#include <cinttypes>
#include <binder/IInterface.h>
+#include <common/FlagManager.h>
#include <utils/RefBase.h>
namespace android {
@@ -128,9 +129,17 @@
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
sp<Fence> prevFence = nullptr;
- for (const auto& future : handle->previousReleaseFences) {
- mergeFence(handle->name.c_str(), future.get().value_or(Fence::NO_FENCE), prevFence);
+
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ for (auto& future : handle->previousReleaseFences) {
+ mergeFence(handle->name.c_str(), future.get().value_or(Fence::NO_FENCE), prevFence);
+ }
+ } else {
+ for (const auto& future : handle->previousSharedReleaseFences) {
+ mergeFence(handle->name.c_str(), future.get().value_or(Fence::NO_FENCE), prevFence);
+ }
}
+
handle->previousReleaseFence = prevFence;
handle->previousReleaseFences.clear();
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index 245398f..cb7150b 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -46,7 +46,8 @@
bool releasePreviousBuffer = false;
std::string name;
sp<Fence> previousReleaseFence;
- std::vector<ftl::SharedFuture<FenceResult>> previousReleaseFences;
+ std::vector<ftl::Future<FenceResult>> previousReleaseFences;
+ std::vector<ftl::SharedFuture<FenceResult>> previousSharedReleaseFences;
std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence = -1;
nsecs_t latchTime = -1;
std::optional<uint32_t> transformHint = std::nullopt;
diff --git a/services/surfaceflinger/common/Android.bp b/services/surfaceflinger/common/Android.bp
index 4a89dd0..6b971a7 100644
--- a/services/surfaceflinger/common/Android.bp
+++ b/services/surfaceflinger/common/Android.bp
@@ -36,6 +36,7 @@
static_libs: [
"libsurfaceflingerflags",
"android.os.flags-aconfig-cc",
+ "android.server.display.flags-aconfig-cc",
],
}
@@ -47,6 +48,7 @@
static_libs: [
"libsurfaceflingerflags_test",
"android.os.flags-aconfig-cc-test",
+ "android.server.display.flags-aconfig-cc",
],
}
@@ -59,6 +61,7 @@
"libsurfaceflinger_common",
"libsurfaceflingerflags",
"android.os.flags-aconfig-cc",
+ "android.server.display.flags-aconfig-cc",
],
}
@@ -71,5 +74,6 @@
"libsurfaceflinger_common_test",
"libsurfaceflingerflags_test",
"android.os.flags-aconfig-cc-test",
+ "android.server.display.flags-aconfig-cc",
],
}
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 3b669c6..6507aba 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -28,6 +28,7 @@
#include <android_os.h>
#include <com_android_graphics_surfaceflinger_flags.h>
+#include <com_android_server_display_feature_flags.h>
namespace android {
using namespace com::android::graphics::surfaceflinger;
@@ -110,11 +111,13 @@
/// Trunk stable server flags ///
DUMP_SERVER_FLAG(refresh_rate_overlay_on_external_display);
+ DUMP_SERVER_FLAG(adpf_gpu_sf);
DUMP_SERVER_FLAG(adpf_use_fmq_channel);
/// Trunk stable readonly flags ///
DUMP_READ_ONLY_FLAG(connected_display);
DUMP_READ_ONLY_FLAG(enable_small_area_detection);
+ DUMP_READ_ONLY_FLAG(frame_rate_category_mrr);
DUMP_READ_ONLY_FLAG(misc1);
DUMP_READ_ONLY_FLAG(vrr_config);
DUMP_READ_ONLY_FLAG(hotplug2);
@@ -134,6 +137,8 @@
DUMP_READ_ONLY_FLAG(restore_blur_step);
DUMP_READ_ONLY_FLAG(dont_skip_on_early_ro);
DUMP_READ_ONLY_FLAG(protected_if_client);
+ DUMP_READ_ONLY_FLAG(ce_fence_promise);
+ DUMP_READ_ONLY_FLAG(idle_screen_refresh_rate_timeout);
#undef DUMP_READ_ONLY_FLAG
#undef DUMP_SERVER_FLAG
#undef DUMP_FLAG_INTERVAL
@@ -187,6 +192,9 @@
#define FLAG_MANAGER_SERVER_FLAG_IMPORTED(name, syspropOverride, owner) \
FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, true, owner)
+#define FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(name, syspropOverride, owner) \
+ FLAG_MANAGER_FLAG_INTERNAL(name, syspropOverride, false, owner)
+
/// Legacy server flags ///
FLAG_MANAGER_LEGACY_SERVER_FLAG(test_flag, "", "")
FLAG_MANAGER_LEGACY_SERVER_FLAG(use_adpf_cpu_hint, "debug.sf.enable_adpf_cpu_hint",
@@ -197,6 +205,7 @@
/// Trunk stable readonly flags ///
FLAG_MANAGER_READ_ONLY_FLAG(connected_display, "")
FLAG_MANAGER_READ_ONLY_FLAG(enable_small_area_detection, "")
+FLAG_MANAGER_READ_ONLY_FLAG(frame_rate_category_mrr, "debug.sf.frame_rate_category_mrr")
FLAG_MANAGER_READ_ONLY_FLAG(misc1, "")
FLAG_MANAGER_READ_ONLY_FLAG(vrr_config, "debug.sf.enable_vrr_config")
FLAG_MANAGER_READ_ONLY_FLAG(hotplug2, "")
@@ -210,18 +219,24 @@
FLAG_MANAGER_READ_ONLY_FLAG(display_protected, "")
FLAG_MANAGER_READ_ONLY_FLAG(fp16_client_target, "debug.sf.fp16_client_target")
FLAG_MANAGER_READ_ONLY_FLAG(game_default_frame_rate, "")
-FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "")
+FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "debug.sf.enable_layer_command_batching")
FLAG_MANAGER_READ_ONLY_FLAG(screenshot_fence_preservation, "debug.sf.screenshot_fence_preservation")
FLAG_MANAGER_READ_ONLY_FLAG(vulkan_renderengine, "debug.renderengine.vulkan")
FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")
FLAG_MANAGER_READ_ONLY_FLAG(restore_blur_step, "debug.renderengine.restore_blur_step")
FLAG_MANAGER_READ_ONLY_FLAG(dont_skip_on_early_ro, "")
FLAG_MANAGER_READ_ONLY_FLAG(protected_if_client, "")
+FLAG_MANAGER_READ_ONLY_FLAG(ce_fence_promise, "");
/// Trunk stable server flags ///
FLAG_MANAGER_SERVER_FLAG(refresh_rate_overlay_on_external_display, "")
+FLAG_MANAGER_SERVER_FLAG(adpf_gpu_sf, "")
/// Trunk stable server flags from outside SurfaceFlinger ///
FLAG_MANAGER_SERVER_FLAG_IMPORTED(adpf_use_fmq_channel, "", android::os)
+/// Trunk stable readonly flags from outside SurfaceFlinger ///
+FLAG_MANAGER_READ_ONLY_FLAG_IMPORTED(idle_screen_refresh_rate_timeout, "",
+ com::android::server::display::feature::flags)
+
} // namespace android
diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h
index 763963e..964943c 100644
--- a/services/surfaceflinger/common/include/common/FlagManager.h
+++ b/services/surfaceflinger/common/include/common/FlagManager.h
@@ -49,10 +49,12 @@
/// Trunk stable server flags ///
bool refresh_rate_overlay_on_external_display() const;
+ bool adpf_gpu_sf() const;
bool adpf_use_fmq_channel() const;
/// Trunk stable readonly flags ///
bool connected_display() const;
+ bool frame_rate_category_mrr() const;
bool enable_small_area_detection() const;
bool misc1() const;
bool vrr_config() const;
@@ -73,6 +75,8 @@
bool restore_blur_step() const;
bool dont_skip_on_early_ro() const;
bool protected_if_client() const;
+ bool ce_fence_promise() const;
+ bool idle_screen_refresh_rate_timeout() const;
protected:
// overridden for unit tests
diff --git a/services/surfaceflinger/common/include/common/test/FlagUtils.h b/services/surfaceflinger/common/include/common/test/FlagUtils.h
index d61fcb5..5317cbb 100644
--- a/services/surfaceflinger/common/include/common/test/FlagUtils.h
+++ b/services/surfaceflinger/common/include/common/test/FlagUtils.h
@@ -18,9 +18,13 @@
#include <common/FlagManager.h>
-#define SET_FLAG_FOR_TEST(name, value) \
- TestFlagSetter _testflag_ { \
- (name), (name), (value) \
+// indirection to resolve __LINE__ in SET_FLAG_FOR_TEST, it's used to create a unique TestFlagSetter
+// setter var name everytime so multiple flags can be set in a test
+#define CONCAT_INNER(a, b) a##b
+#define CONCAT(a, b) CONCAT_INNER(a, b)
+#define SET_FLAG_FOR_TEST(name, value) \
+ TestFlagSetter CONCAT(_testFlag_, __LINE__) { \
+ (name), (name), (value) \
}
namespace android {
diff --git a/services/surfaceflinger/surfaceflinger_flags_new.aconfig b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
index 5451752..0a5cde3 100644
--- a/services/surfaceflinger/surfaceflinger_flags_new.aconfig
+++ b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
@@ -4,10 +4,39 @@
container: "system"
flag {
+ name: "adpf_gpu_sf"
+ namespace: "game"
+ description: "Guards use of the sending ADPF GPU duration hint and load hints from SurfaceFlinger to Power HAL"
+ bug: "284324521"
+} # adpf_gpu_sf
+
+flag {
+ name: "ce_fence_promise"
+ namespace: "window_surfaces"
+ description: "Moves logic for buffer release fences into LayerFE"
+ bug: "294936197"
+ is_fixed_read_only: true
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+}
+
+flag {
name: "dont_skip_on_early_ro2"
namespace: "core_graphics"
description: "This flag is guarding the behaviour where SurfaceFlinger is trying to opportunistically present a frame when the configuration change from late to early"
bug: "273702768"
} # dont_skip_on_early_ro2
+flag {
+ name: "frame_rate_category_mrr"
+ namespace: "core_graphics"
+ description: "Enable to use frame rate category and newer frame rate votes such as GTE in SurfaceFlinger scheduler, to guard dVRR changes from MRR devices"
+ bug: "330224639"
+ is_fixed_read_only: true
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+} # frame_rate_category_mrr
+
# IMPORTANT - please keep alphabetize to reduce merge conflicts
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 925fe0b..38fc977 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -38,10 +38,10 @@
"DereferenceSurfaceControl_test.cpp",
"DisplayConfigs_test.cpp",
"DisplayEventReceiver_test.cpp",
+ "Dumpsys_test.cpp",
"EffectLayer_test.cpp",
"HdrSdrRatioOverlay_test.cpp",
"InvalidHandles_test.cpp",
- "LayerBorder_test.cpp",
"LayerCallback_test.cpp",
"LayerRenderTypeTransaction_test.cpp",
"LayerState_test.cpp",
@@ -67,6 +67,7 @@
static_libs: [
"liblayers_proto",
"android.hardware.graphics.composer@2.1",
+ "libsurfaceflinger_common",
],
shared_libs: [
"android.hardware.graphics.common@1.2",
@@ -82,6 +83,7 @@
"libprotobuf-cpp-full",
"libui",
"libutils",
+ "server_configurable_flags",
],
header_libs: [
"libnativewindow_headers",
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index 822ac4d..9b83713 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -241,7 +241,7 @@
// Check with root.
{
UIDFaker f(AID_ROOT);
- ASSERT_FALSE(condition());
+ ASSERT_TRUE(condition());
}
// Check as a Graphics user.
diff --git a/services/surfaceflinger/tests/Dumpsys_test.cpp b/services/surfaceflinger/tests/Dumpsys_test.cpp
new file mode 100644
index 0000000..c3914e5
--- /dev/null
+++ b/services/surfaceflinger/tests/Dumpsys_test.cpp
@@ -0,0 +1,109 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/native_window.h>
+#include <gtest/gtest.h>
+#include <gui/SurfaceComposerClient.h>
+#include "android-base/stringprintf.h"
+#include "utils/Errors.h"
+
+namespace android {
+
+namespace {
+status_t runShellCommand(const std::string& cmd, std::string& result) {
+ FILE* pipe = popen(cmd.c_str(), "r");
+ if (!pipe) {
+ return UNKNOWN_ERROR;
+ }
+
+ char buffer[1024];
+ while (fgets(buffer, sizeof(buffer), pipe) != NULL) {
+ result += buffer;
+ }
+
+ pclose(pipe);
+ return OK;
+}
+} // namespace
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class WaitForCompletedCallback {
+public:
+ WaitForCompletedCallback() = default;
+ ~WaitForCompletedCallback() = default;
+
+ static void transactionCompletedCallback(void* callbackContext, nsecs_t /* latchTime */,
+ const sp<Fence>& /* presentFence */,
+ const std::vector<SurfaceControlStats>& /* stats */) {
+ ASSERT_NE(callbackContext, nullptr) << "failed to get callback context";
+ WaitForCompletedCallback* context = static_cast<WaitForCompletedCallback*>(callbackContext);
+ context->notify();
+ }
+
+ void wait() {
+ std::unique_lock lock(mMutex);
+ cv.wait(lock, [this] { return mCallbackReceived; });
+ }
+
+ void notify() {
+ std::unique_lock lock(mMutex);
+ mCallbackReceived = true;
+ cv.notify_one();
+ }
+
+private:
+ std::mutex mMutex;
+ std::condition_variable cv;
+ bool mCallbackReceived = false;
+};
+
+TEST(Dumpsys, listLayers) {
+ sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
+ ASSERT_EQ(NO_ERROR, client->initCheck());
+ auto newLayer =
+ client->createSurface(String8("MY_TEST_LAYER"), 100, 100, PIXEL_FORMAT_RGBA_8888, 0);
+ std::string layersAsString;
+ EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --list", layersAsString));
+ EXPECT_NE(strstr(layersAsString.c_str(), ""), nullptr);
+}
+
+TEST(Dumpsys, stats) {
+ sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
+ ASSERT_EQ(NO_ERROR, client->initCheck());
+ auto newLayer =
+ client->createSurface(String8("MY_TEST_LAYER"), 100, 100, PIXEL_FORMAT_RGBA_8888, 0);
+ uint64_t usageFlags = BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
+
+ sp<GraphicBuffer> buffer =
+ sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, 1u, usageFlags, "test");
+
+ WaitForCompletedCallback callback;
+ SurfaceComposerClient::Transaction()
+ .setBuffer(newLayer, buffer)
+ .addTransactionCompletedCallback(WaitForCompletedCallback::transactionCompletedCallback,
+ &callback)
+ .apply();
+ callback.wait();
+ std::string stats;
+ std::string layerName = base::StringPrintf("MY_TEST_LAYER#%d", newLayer->getLayerId());
+ EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --latency " + layerName, stats));
+ EXPECT_NE(std::string(""), stats);
+ EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --latency-clear " + layerName, stats));
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/LayerBorder_test.cpp b/services/surfaceflinger/tests/LayerBorder_test.cpp
deleted file mode 100644
index 00e134b..0000000
--- a/services/surfaceflinger/tests/LayerBorder_test.cpp
+++ /dev/null
@@ -1,287 +0,0 @@
-/*
- * Copyright (C) 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-// TODO: Amend all tests when screenshots become fully reworked for borders
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include <chrono> // std::chrono::seconds
-#include <thread> // std::this_thread::sleep_for
-#include "LayerTransactionTest.h"
-
-namespace android {
-
-class LayerBorderTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- toHalf3 = ColorTransformHelper::toHalf3;
- toHalf4 = ColorTransformHelper::toHalf4;
-
- const auto ids = SurfaceComposerClient::getPhysicalDisplayIds();
- ASSERT_FALSE(ids.empty());
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
- ASSERT_FALSE(display == nullptr);
- mColorOrange = toHalf4({255, 140, 0, 255});
- mParentLayer = createColorLayer("Parent layer", Color::RED);
-
- mContainerLayer = mClient->createSurface(String8("Container Layer"), 0 /* width */,
- 0 /* height */, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceContainer |
- ISurfaceComposerClient::eNoColorFill,
- mParentLayer->getHandle());
- EXPECT_NE(nullptr, mContainerLayer.get()) << "failed to create container layer";
-
- mEffectLayer1 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
- 0 /* height */, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceEffect |
- ISurfaceComposerClient::eNoColorFill,
- mContainerLayer->getHandle());
- EXPECT_NE(nullptr, mEffectLayer1.get()) << "failed to create effect layer 1";
-
- mEffectLayer2 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
- 0 /* height */, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceEffect |
- ISurfaceComposerClient::eNoColorFill,
- mContainerLayer->getHandle());
-
- EXPECT_NE(nullptr, mEffectLayer2.get()) << "failed to create effect layer 2";
-
- asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
- t.setLayer(mParentLayer, INT32_MAX - 20).show(mParentLayer);
- t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
-
- t.setColor(mEffectLayer1, toHalf3(Color::BLUE));
-
- t.setColor(mEffectLayer2, toHalf3(Color::GREEN));
- });
- }
-
- virtual void TearDown() {
- // Uncomment the line right below when running any of the tests
- // std::this_thread::sleep_for (std::chrono::seconds(30));
- LayerTransactionTest::TearDown();
- mParentLayer = 0;
- }
-
- std::function<half3(Color)> toHalf3;
- std::function<half4(Color)> toHalf4;
- sp<SurfaceControl> mParentLayer, mContainerLayer, mEffectLayer1, mEffectLayer2;
- half4 mColorOrange;
-};
-
-TEST_F(LayerBorderTest, OverlappingVisibleRegions) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, PartiallyCoveredVisibleRegion) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
-
- t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, NonOverlappingVisibleRegion) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
- t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, EmptyVisibleRegion) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(200, 200, 400, 400));
- t.setCrop(mEffectLayer2, Rect(0, 0, 600, 600));
-
- t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, ZOrderAdjustment) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
- t.setLayer(mParentLayer, 10);
- t.setLayer(mEffectLayer1, 30);
- t.setLayer(mEffectLayer2, 20);
-
- t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, GrandChildHierarchy) {
- sp<SurfaceControl> containerLayer2 =
- mClient->createSurface(String8("Container Layer"), 0 /* width */, 0 /* height */,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceContainer |
- ISurfaceComposerClient::eNoColorFill,
- mContainerLayer->getHandle());
- EXPECT_NE(nullptr, containerLayer2.get()) << "failed to create container layer 2";
-
- sp<SurfaceControl> effectLayer3 =
- mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceEffect |
- ISurfaceComposerClient::eNoColorFill,
- containerLayer2->getHandle());
-
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
- t.setCrop(effectLayer3, Rect(400, 400, 800, 800));
- t.setColor(effectLayer3, toHalf3(Color::BLUE));
-
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(effectLayer3);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, TransparentAlpha) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
- t.setAlpha(mEffectLayer1, 0.0f);
-
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, SemiTransparentAlpha) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
- t.setAlpha(mEffectLayer2, 0.5f);
-
- t.enableBorder(mEffectLayer2, true, 20, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, InvisibleLayers) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- t.hide(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, LayerWithBuffer) {
- asTransaction([&](Transaction& t) {
- t.hide(mEffectLayer1);
- t.hide(mEffectLayer2);
- t.show(mContainerLayer);
-
- sp<SurfaceControl> layer =
- mClient->createSurface(String8("BufferState"), 0 /* width */, 0 /* height */,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceBufferState,
- mContainerLayer->getHandle());
-
- sp<GraphicBuffer> buffer =
- sp<GraphicBuffer>::make(400u, 400u, PIXEL_FORMAT_RGBA_8888, 1u,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY |
- BufferUsage::GPU_TEXTURE,
- "test");
- TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 200, 200), Color::GREEN);
- TransactionUtils::fillGraphicBufferColor(buffer, Rect(200, 200, 400, 400), Color::BLUE);
-
- t.setBuffer(layer, buffer);
- t.setPosition(layer, 100, 100);
- t.show(layer);
- t.enableBorder(mContainerLayer, true, 20, mColorOrange);
- });
-}
-
-TEST_F(LayerBorderTest, CustomWidth) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 50, mColorOrange);
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, CustomColor) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
- t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 20, toHalf4({255, 0, 255, 255}));
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-TEST_F(LayerBorderTest, CustomWidthAndColorAndOpacity) {
- asTransaction([&](Transaction& t) {
- t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
- t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
-
- t.enableBorder(mContainerLayer, true, 40, toHalf4({255, 255, 0, 128}));
- t.show(mEffectLayer1);
- t.show(mEffectLayer2);
- t.show(mContainerLayer);
- });
-}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 79886bd..b4496d3 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -1295,4 +1295,74 @@
}
}
+TEST_F(LayerCallbackTest, OccludedLayerHasReleaseCallback) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayerWithBuffer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayerWithBuffer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1a, callback1b, callback2a, callback2b;
+ int err = fillTransaction(transaction1, &callback1a, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2a, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ ui::Size bufferSize = getBufferSize();
+
+ // Occlude layer1 with layer2
+ TransactionUtils::setFrame(transaction1, layer1,
+ Rect(0, 0, bufferSize.width, bufferSize.height), Rect(0, 0, 32, 32));
+ TransactionUtils::setFrame(transaction2, layer2,
+ Rect(0, 0, bufferSize.width, bufferSize.height), Rect(0, 0, 32, 32));
+ transaction1.apply();
+ transaction2.apply();
+
+ ExpectedResult expected1a, expected1b, expected2a, expected2b;
+ expected1a.addSurface(ExpectedResult::Transaction::PRESENTED, {layer1},
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::NOT_RELEASED);
+
+ expected2a.addSurface(ExpectedResult::Transaction::PRESENTED, {layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::NOT_RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1a, expected1a, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2a, expected2a, true));
+
+ // Submit new buffers so previous buffers can be released
+ err = fillTransaction(transaction1, &callback1b, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2b, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ TransactionUtils::setFrame(transaction1, layer1,
+ Rect(0, 0, bufferSize.width, bufferSize.height), Rect(0, 0, 32, 32));
+ TransactionUtils::setFrame(transaction2, layer2,
+ Rect(0, 0, bufferSize.width, bufferSize.height), Rect(0, 0, 32, 32));
+ transaction1.apply();
+ transaction2.apply();
+
+ expected1b.addSurface(ExpectedResult::Transaction::PRESENTED, {layer1},
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+
+ expected2b.addSurface(ExpectedResult::Transaction::PRESENTED, {layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1b, expected1b, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2b, expected2b, true));
+}
} // namespace android
diff --git a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
index 15ff696..7fce7e9 100644
--- a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
+++ b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
@@ -18,9 +18,12 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#include <common/FlagManager.h>
#include <ui/DisplayState.h>
#include "LayerTransactionTest.h"
+#include "gui/SurfaceComposerClient.h"
+#include "ui/DisplayId.h"
namespace android {
@@ -37,7 +40,8 @@
const auto ids = SurfaceComposerClient::getPhysicalDisplayIds();
ASSERT_FALSE(ids.empty());
- mMainDisplay = SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
+ mMainDisplayId = ids.front();
+ mMainDisplay = SurfaceComposerClient::getPhysicalDisplayToken(mMainDisplayId);
SurfaceComposerClient::getDisplayState(mMainDisplay, &mMainDisplayState);
SurfaceComposerClient::getActiveDisplayMode(mMainDisplay, &mMainDisplayMode);
@@ -85,6 +89,7 @@
ui::DisplayState mMainDisplayState;
ui::DisplayMode mMainDisplayMode;
sp<IBinder> mMainDisplay;
+ PhysicalDisplayId mMainDisplayId;
sp<IBinder> mVirtualDisplay;
sp<IGraphicBufferProducer> mProducer;
sp<SurfaceControl> mColorLayer;
@@ -119,6 +124,9 @@
createDisplay(mMainDisplayState.layerStackSpaceRect, ui::DEFAULT_LAYER_STACK);
createColorLayer(ui::DEFAULT_LAYER_STACK);
+ sp<SurfaceControl> mirrorSc =
+ SurfaceComposerClient::getDefault()->mirrorDisplay(mMainDisplayId);
+
asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
// Verify color layer renders correctly on main display and it is mirrored on the
@@ -133,6 +141,37 @@
sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
}
+TEST_F(MultiDisplayLayerBoundsTest, RenderLayerWithPromisedFenceInMirroredVirtualDisplay) {
+ // Create a display and use a unique layerstack ID for mirrorDisplay() so
+ // the contents of the main display are mirrored on to the virtual display.
+
+ // A unique layerstack ID must be used because sharing the same layerFE
+ // with more than one display is unsupported. A unique layerstack ensures
+ // that a different layerFE is used between displays.
+ constexpr ui::LayerStack layerStack{77687666}; // ASCII for MDLB (MultiDisplayLayerBounds)
+ createDisplay(mMainDisplayState.layerStackSpaceRect, layerStack);
+ createColorLayer(ui::DEFAULT_LAYER_STACK);
+
+ sp<SurfaceControl> mirrorSc =
+ SurfaceComposerClient::getDefault()->mirrorDisplay(mMainDisplayId);
+
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mColorLayer, 10, 10);
+ t.setLayerStack(mirrorSc, layerStack);
+ });
+
+ // Verify color layer renders correctly on main display and it is mirrored on the
+ // virtual display.
+ std::unique_ptr<ScreenCapture> sc;
+ ScreenCapture::captureScreen(&sc, mMainDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+
+ ScreenCapture::captureScreen(&sc, mVirtualDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+}
+
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index 797a64c..87e6d3e 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -16,9 +16,11 @@
#ifndef ANDROID_TRANSACTION_TEST_HARNESSES
#define ANDROID_TRANSACTION_TEST_HARNESSES
+#include <common/FlagManager.h>
#include <ui/DisplayState.h>
#include "LayerTransactionTest.h"
+#include "ui/LayerStack.h"
namespace android {
@@ -36,9 +38,10 @@
case RenderPath::VIRTUAL_DISPLAY:
const auto ids = SurfaceComposerClient::getPhysicalDisplayIds();
+ const PhysicalDisplayId displayId = ids.front();
const auto displayToken = ids.empty()
? nullptr
- : SurfaceComposerClient::getPhysicalDisplayToken(ids.front());
+ : SurfaceComposerClient::getPhysicalDisplayToken(displayId);
ui::DisplayState displayState;
SurfaceComposerClient::getDisplayState(displayToken, &displayState);
@@ -66,11 +69,21 @@
vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
false /*secure*/);
+ constexpr ui::LayerStack layerStack{
+ 848472}; // ASCII for TTH (TransactionTestHarnesses)
+ sp<SurfaceControl> mirrorSc =
+ SurfaceComposerClient::getDefault()->mirrorDisplay(displayId);
+
SurfaceComposerClient::Transaction t;
t.setDisplaySurface(vDisplay, producer);
- t.setDisplayLayerStack(vDisplay, ui::DEFAULT_LAYER_STACK);
t.setDisplayProjection(vDisplay, displayState.orientation,
Rect(displayState.layerStackSpaceRect), Rect(resolution));
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ t.setDisplayLayerStack(vDisplay, layerStack);
+ t.setLayerStack(mirrorSc, layerStack);
+ } else {
+ t.setDisplayLayerStack(vDisplay, ui::DEFAULT_LAYER_STACK);
+ }
t.apply();
SurfaceComposerClient::Transaction().apply(true);
@@ -85,6 +98,15 @@
constexpr bool kContainsHdr = false;
auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer, kContainsHdr);
itemConsumer->releaseBuffer(item);
+
+ // Possible race condition with destroying virtual displays, in which
+ // CompositionEngine::present may attempt to be called on the same
+ // display multiple times. The layerStack is set to invalid here so
+ // that the display is ignored if that scenario occurs.
+ if (FlagManager::getInstance().ce_fence_promise()) {
+ t.setLayerStack(mirrorSc, ui::INVALID_LAYER_STACK);
+ t.apply(true);
+ }
SurfaceComposerClient::destroyDisplay(vDisplay);
return sc;
}
diff --git a/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp b/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp
index 0adf0b6..51b5f40 100644
--- a/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp
@@ -85,7 +85,7 @@
EXPECT_EQ(false, mFlagManager.test_flag());
}
-TEST_F(FlagManagerTest, creashesIfQueriedBeforeBoot) {
+TEST_F(FlagManagerTest, crashesIfQueriedBeforeBoot) {
mFlagManager.markBootIncomplete();
EXPECT_DEATH(FlagManager::getInstance()
.refresh_rate_overlay_on_external_display(), "");
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
index 110f324..2fb80b1 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
@@ -274,6 +274,8 @@
}
TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
createLegacyAndFrontedEndLayer(1);
setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 9b8ff42..c63aaeb 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -548,7 +548,41 @@
EXPECT_EQ(0, frequentLayerCount(time));
}
+TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory_vrrFeatureOff) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(
+ Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default,
+ Seamlessness::OnlySeamless, FrameRateCategory::High)));
+
+ // Set default to Min so it is obvious that the vote reset triggered.
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer->getSequence(), layer->getLayerProps(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ // There is only 1 LayerRequirement due to the disabled flag frame_rate_category_mrr.
+ ASSERT_EQ(1, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
TEST_F(LayerHistoryTest, oneLayerExplicitCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
@@ -588,6 +622,8 @@
// This test case should be the same as oneLayerNoVote except instead of layer vote is NoVote,
// the category is NoPreference.
TEST_F(LayerHistoryTest, oneLayerCategoryNoPreference) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
@@ -617,6 +653,8 @@
}
TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 3baa48d..94989aa 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -17,6 +17,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <common/test/FlagUtils.h>
#include <renderengine/mock/FakeExternalTexture.h>
#include "FrontEnd/LayerHierarchy.h"
@@ -26,6 +27,8 @@
#include "LayerHierarchyTest.h"
#include "ui/GraphicTypes.h"
+#include <com_android_graphics_surfaceflinger_flags.h>
+
#define UPDATE_AND_VERIFY(BUILDER, ...) \
({ \
SCOPED_TRACE(""); \
@@ -42,6 +45,7 @@
using ftl::Flags;
using namespace ftl::flag_operators;
+using namespace com::android::graphics::surfaceflinger;
// To run test:
/**
@@ -668,6 +672,8 @@
// This test is similar to "frameRate" test case but checks that the setFrameRateCategory API
// interaction also works correctly with the setFrameRate API within SF frontend.
TEST_F(LayerSnapshotTest, frameRateWithCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
// ROOT
// ├── 1
// │ ├── 11 (frame rate set to 244.f)
@@ -864,6 +870,8 @@
}
TEST_F(LayerSnapshotTest, frameRateSelectionStrategyWithCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
// ROOT
// ├── 1
// │ ├── 11
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index d9343c7..86ad86e 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -20,6 +20,8 @@
#include <DisplayHardware/PowerAdvisor.h>
#include <android_os.h>
#include <binder/Status.h>
+#include <com_android_graphics_surfaceflinger_flags.h>
+#include <common/FlagManager.h>
#include <common/test/FlagUtils.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
@@ -51,6 +53,20 @@
void setTimingTestingMode(bool testinMode);
void allowReportActualToAcquireMutex();
bool sessionExists();
+ int64_t toNanos(Duration d);
+
+ struct GpuTestConfig {
+ bool adpfGpuFlagOn;
+ Duration frame1GpuFenceDuration;
+ Duration frame2GpuFenceDuration;
+ Duration vsyncPeriod;
+ Duration presentDuration = 0ms;
+ Duration postCompDuration = 0ms;
+ bool frame1RequiresRenderEngine;
+ bool frame2RequiresRenderEngine;
+ };
+
+ WorkDuration testGpuScenario(GpuTestConfig& config);
protected:
TestableSurfaceFlinger mFlinger;
@@ -65,6 +81,10 @@
return mPowerAdvisor->mHintSession != nullptr;
}
+int64_t PowerAdvisorTest::toNanos(Duration d) {
+ return std::chrono::nanoseconds(d).count();
+}
+
void PowerAdvisorTest::SetUp() {
mPowerAdvisor = std::make_unique<impl::PowerAdvisor>(*mFlinger.flinger());
mPowerAdvisor->mPowerHal = std::make_unique<NiceMock<MockPowerHalController>>();
@@ -117,6 +137,71 @@
mPowerAdvisor->mDelayReportActualMutexAcquisitonPromise.set_value(true);
}
+WorkDuration PowerAdvisorTest::testGpuScenario(GpuTestConfig& config) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::adpf_gpu_sf,
+ config.adpfGpuFlagOn);
+ mPowerAdvisor->onBootFinished();
+ startPowerHintSession();
+
+ std::vector<DisplayId> displayIds{PhysicalDisplayId::fromPort(42u), GpuVirtualDisplayId(0),
+ GpuVirtualDisplayId(1)};
+ mPowerAdvisor->setDisplays(displayIds);
+ auto display1 = displayIds[0];
+ // 60hz
+
+ TimePoint startTime = TimePoint::now();
+ // advisor only starts on frame 2 so do an initial frame
+ fakeBasicFrameTiming(startTime, config.vsyncPeriod);
+ setExpectedTiming(config.vsyncPeriod, startTime + config.vsyncPeriod);
+
+ // report GPU
+ mPowerAdvisor->setRequiresRenderEngine(display1, config.frame1RequiresRenderEngine);
+ if (config.adpfGpuFlagOn) {
+ mPowerAdvisor->setGpuStartTime(display1, startTime);
+ }
+ if (config.frame1GpuFenceDuration.count() == Fence::SIGNAL_TIME_PENDING) {
+ mPowerAdvisor->setGpuFenceTime(display1,
+ std::make_unique<FenceTime>(Fence::SIGNAL_TIME_PENDING));
+ } else {
+ TimePoint end = startTime + config.frame1GpuFenceDuration;
+ mPowerAdvisor->setGpuFenceTime(display1, std::make_unique<FenceTime>(end.ns()));
+ }
+
+ // increment the frame
+ std::this_thread::sleep_for(config.vsyncPeriod);
+ startTime = TimePoint::now();
+ fakeBasicFrameTiming(startTime, config.vsyncPeriod);
+ setExpectedTiming(config.vsyncPeriod, startTime + config.vsyncPeriod);
+
+ // report GPU
+ mPowerAdvisor->setRequiresRenderEngine(display1, config.frame2RequiresRenderEngine);
+ if (config.adpfGpuFlagOn) {
+ mPowerAdvisor->setGpuStartTime(display1, startTime);
+ }
+ if (config.frame2GpuFenceDuration.count() == Fence::SIGNAL_TIME_PENDING) {
+ mPowerAdvisor->setGpuFenceTime(display1,
+ std::make_unique<FenceTime>(Fence::SIGNAL_TIME_PENDING));
+ } else {
+ TimePoint end = startTime + config.frame2GpuFenceDuration;
+ mPowerAdvisor->setGpuFenceTime(display1, std::make_unique<FenceTime>(end.ns()));
+ }
+ mPowerAdvisor->setSfPresentTiming(startTime, startTime + config.presentDuration);
+ mPowerAdvisor->setCompositeEnd(startTime + config.presentDuration + config.postCompDuration);
+
+ // don't report timing for the HWC
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime, startTime);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime, startTime);
+
+ std::vector<aidl::android::hardware::power::WorkDuration> durationReq;
+ EXPECT_CALL(*mMockPowerHintSession, reportActualWorkDuration(_))
+ .Times(1)
+ .WillOnce(DoAll(testing::SaveArg<0>(&durationReq),
+ testing::Return(testing::ByMove(HalResult<void>::ok()))));
+ mPowerAdvisor->reportActualWorkDuration();
+ EXPECT_EQ(durationReq.size(), 1u);
+ return durationReq[0];
+}
+
Duration PowerAdvisorTest::getFenceWaitDelayDuration(bool skipValidate) {
return (skipValidate ? PowerAdvisor::kFenceWaitStartDelaySkippedValidate
: PowerAdvisor::kFenceWaitStartDelayValidated);
@@ -390,5 +475,148 @@
mPowerAdvisor->startPowerHintSession({1, 2, 3});
}
+TEST_F(PowerAdvisorTest, setGpuFenceTime_cpuThenGpuFrames) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = false,
+ // faked buffer fence time for testing
+ .frame1GpuFenceDuration = 41ms,
+ .frame2GpuFenceDuration = 31ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = false,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, 0L);
+ EXPECT_EQ(res.cpuDurationNanos, 0L);
+ EXPECT_GE(res.durationNanos, toNanos(30ms + getErrorMargin()));
+ EXPECT_LE(res.durationNanos, toNanos(31ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_cpuThenGpuFrames_flagOn) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = true,
+ .frame1GpuFenceDuration = 40ms,
+ .frame2GpuFenceDuration = 30ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = false,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, toNanos(30ms));
+ EXPECT_EQ(res.cpuDurationNanos, toNanos(10ms));
+ EXPECT_EQ(res.durationNanos, toNanos(30ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_gpuThenCpuFrames) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = false,
+ // faked fence time for testing
+ .frame1GpuFenceDuration = 41ms,
+ .frame2GpuFenceDuration = 31ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = false,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, 0L);
+ EXPECT_EQ(res.cpuDurationNanos, 0L);
+ EXPECT_EQ(res.durationNanos, toNanos(10ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_gpuThenCpuFrames_flagOn) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = true,
+ .frame1GpuFenceDuration = 40ms,
+ .frame2GpuFenceDuration = 30ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = false,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, 0L);
+ EXPECT_EQ(res.cpuDurationNanos, toNanos(10ms));
+ EXPECT_EQ(res.durationNanos, toNanos(10ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_twoSignaledGpuFrames) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = false,
+ // added a margin as a workaround since we set GPU start time at the time of fence set
+ // call
+ .frame1GpuFenceDuration = 31ms,
+ .frame2GpuFenceDuration = 51ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, 0L);
+ EXPECT_EQ(res.cpuDurationNanos, 0L);
+ EXPECT_GE(res.durationNanos, toNanos(50ms + getErrorMargin()));
+ EXPECT_LE(res.durationNanos, toNanos(51ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_twoSignaledGpuFenceFrames_flagOn) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = true,
+ .frame1GpuFenceDuration = 30ms,
+ .frame2GpuFenceDuration = 50ms,
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, toNanos(50ms));
+ EXPECT_EQ(res.cpuDurationNanos, toNanos(10ms));
+ EXPECT_EQ(res.durationNanos, toNanos(50ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_UnsingaledGpuFenceFrameUsingPreviousFrame) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = false,
+ .frame1GpuFenceDuration = 31ms,
+ .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING),
+ .vsyncPeriod = 10ms,
+ .presentDuration = 2ms,
+ .postCompDuration = 8ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, 0L);
+ EXPECT_EQ(res.cpuDurationNanos, 0L);
+ EXPECT_GE(res.durationNanos, toNanos(30ms + getErrorMargin()));
+ EXPECT_LE(res.durationNanos, toNanos(31ms + getErrorMargin()));
+}
+
+TEST_F(PowerAdvisorTest, setGpuFenceTime_UnsingaledGpuFenceFrameUsingPreviousFrame_flagOn) {
+ GpuTestConfig config{
+ .adpfGpuFlagOn = true,
+ .frame1GpuFenceDuration = 30ms,
+ .frame2GpuFenceDuration = Duration::fromNs(Fence::SIGNAL_TIME_PENDING),
+ .vsyncPeriod = 10ms,
+ .presentDuration = 22ms,
+ .postCompDuration = 88ms,
+ .frame1RequiresRenderEngine = true,
+ .frame2RequiresRenderEngine = true,
+ };
+ WorkDuration res = testGpuScenario(config);
+ EXPECT_EQ(res.gpuDurationNanos, toNanos(30ms));
+ EXPECT_EQ(res.cpuDurationNanos, toNanos(110ms));
+ EXPECT_EQ(res.durationNanos, toNanos(110ms + getErrorMargin()));
+}
+
} // namespace
} // namespace android::Hwc2::impl
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
index a155f5d..cf9a7d3 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
@@ -103,8 +103,9 @@
auto& mutableGetRankedRefreshRatesCache() { return mGetRankedFrameRatesCache; }
auto getRankedFrameRates(const std::vector<LayerRequirement>& layers,
- GlobalSignals signals = {}) const {
- const auto result = RefreshRateSelector::getRankedFrameRates(layers, signals);
+ GlobalSignals signals = {}, Fps pacesetterFps = {}) const {
+ const auto result =
+ RefreshRateSelector::getRankedFrameRates(layers, signals, pacesetterFps);
EXPECT_TRUE(std::is_sorted(result.ranking.begin(), result.ranking.end(),
ScoredFrameRate::DescendingScore{}));
@@ -114,8 +115,8 @@
auto getRankedRefreshRatesAsPair(const std::vector<LayerRequirement>& layers,
GlobalSignals signals) const {
- const auto [ranking, consideredSignals] = getRankedFrameRates(layers, signals);
- return std::make_pair(ranking, consideredSignals);
+ const auto result = getRankedFrameRates(layers, signals);
+ return std::make_pair(result.ranking, result.consideredSignals);
}
FrameRateMode getBestFrameRateMode(const std::vector<LayerRequirement>& layers = {},
@@ -1387,7 +1388,7 @@
TEST_P(RefreshRateSelectorTest, powerOnImminentConsidered) {
auto selector = createSelector(kModes_60_90, kModeId60);
- auto [refreshRates, signals] = selector.getRankedFrameRates({}, {});
+ auto [refreshRates, signals, _] = selector.getRankedFrameRates({}, {});
EXPECT_FALSE(signals.powerOnImminent);
auto expectedRefreshRates = []() -> std::vector<FrameRateMode> {
@@ -1471,10 +1472,32 @@
}
}
+TEST_P(RefreshRateSelectorTest, pacesetterConsidered) {
+ auto selector = createSelector(kModes_60_90, kModeId60);
+ constexpr RefreshRateSelector::GlobalSignals kNoSignals;
+
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
+ layers[0].vote = LayerVoteType::Min;
+
+ // The pacesetterFps takes precedence over the LayerRequirement.
+ {
+ const auto result = selector.getRankedFrameRates(layers, {}, 90_Hz);
+ EXPECT_EQ(kMode90, result.ranking.front().frameRateMode.modePtr);
+ EXPECT_EQ(kNoSignals, result.consideredSignals);
+ }
+
+ // The pacesetterFps takes precedence over GlobalSignals.
+ {
+ const auto result = selector.getRankedFrameRates(layers, {.touch = true}, 60_Hz);
+ EXPECT_EQ(kMode60, result.ranking.front().frameRateMode.modePtr);
+ EXPECT_EQ(kNoSignals, result.consideredSignals);
+ }
+}
+
TEST_P(RefreshRateSelectorTest, touchConsidered) {
auto selector = createSelector(kModes_60_90, kModeId60);
- auto [_, signals] = selector.getRankedFrameRates({}, {});
+ auto signals = selector.getRankedFrameRates({}, {}).consideredSignals;
EXPECT_FALSE(signals.touch);
std::tie(std::ignore, signals) = selector.getRankedRefreshRatesAsPair({}, {.touch = true});
@@ -2055,7 +2078,7 @@
constexpr std::chrono::milliseconds kIdleTimerTimeoutMs = 10ms;
auto selector = createSelector(makeModes(kMode60, kMode120), kModeId120,
Config{
- .idleTimerTimeout = kIdleTimerTimeoutMs,
+ .legacyIdleTimerTimeout = kIdleTimerTimeoutMs,
});
ASSERT_EQ(KernelIdleTimerAction::TurnOn, selector.getIdleTimerAction());
ASSERT_EQ(kIdleTimerTimeoutMs, selector.getIdleTimerTimeout());
@@ -2363,7 +2386,7 @@
lr.name = "60Hz ExplicitDefault";
lr.focused = true;
- const auto [rankedFrameRate, signals] =
+ const auto [rankedFrameRate, signals, _] =
selector.getRankedFrameRates(layers, {.touch = true, .idle = true});
EXPECT_EQ(rankedFrameRate.begin()->frameRateMode.modePtr, kMode60);
@@ -2587,7 +2610,7 @@
EXPECT_EQ(SetPolicyResult::Changed,
selector.setDisplayManagerPolicy({kModeId90, {k90, k90}, {k60_90, k60_90}}));
- const auto [ranking, signals] = selector.getRankedFrameRates({}, {});
+ const auto [ranking, signals, _] = selector.getRankedFrameRates({}, {});
EXPECT_EQ(ranking.front().frameRateMode.modePtr, kMode90);
EXPECT_FALSE(signals.touch);
@@ -2971,7 +2994,7 @@
layers[0].vote = voteType;
layers[0].desiredRefreshRate = 90_Hz;
- const auto [ranking, signals] =
+ const auto [ranking, signals, _] =
selector.getRankedFrameRates(layers, {.touch = touchActive, .idle = true});
// Refresh rate will be chosen by either touch state or idle state.
@@ -3121,16 +3144,17 @@
auto selector = createSelector(kModes_30_60_72_90_120, kModeId60);
using GlobalSignals = RefreshRateSelector::GlobalSignals;
- const auto args = std::make_pair(std::vector<LayerRequirement>{},
- GlobalSignals{.touch = true, .idle = true});
-
const RefreshRateSelector::RankedFrameRates result = {{RefreshRateSelector::ScoredFrameRate{
{90_Hz, kMode90}}},
GlobalSignals{.touch = true}};
- selector.mutableGetRankedRefreshRatesCache() = {args, result};
+ selector.mutableGetRankedRefreshRatesCache() = {.layers = std::vector<LayerRequirement>{},
+ .signals = GlobalSignals{.touch = true,
+ .idle = true},
+ .result = result};
- EXPECT_EQ(result, selector.getRankedFrameRates(args.first, args.second));
+ const auto& cache = *selector.mutableGetRankedRefreshRatesCache();
+ EXPECT_EQ(result, selector.getRankedFrameRates(cache.layers, cache.signals));
}
TEST_P(RefreshRateSelectorTest, getBestFrameRateMode_WritesCache) {
@@ -3138,15 +3162,18 @@
EXPECT_FALSE(selector.mutableGetRankedRefreshRatesCache());
- std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
- RefreshRateSelector::GlobalSignals globalSignals{.touch = true, .idle = true};
+ const std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
+ const RefreshRateSelector::GlobalSignals globalSignals{.touch = true, .idle = true};
+ const Fps pacesetterFps = 60_Hz;
- const auto result = selector.getRankedFrameRates(layers, globalSignals);
+ const auto result = selector.getRankedFrameRates(layers, globalSignals, pacesetterFps);
const auto& cache = selector.mutableGetRankedRefreshRatesCache();
ASSERT_TRUE(cache);
- EXPECT_EQ(cache->arguments, std::make_pair(layers, globalSignals));
+ EXPECT_EQ(cache->layers, layers);
+ EXPECT_EQ(cache->signals, globalSignals);
+ EXPECT_EQ(cache->pacesetterFps, pacesetterFps);
EXPECT_EQ(cache->result, result);
}
@@ -4073,7 +4100,7 @@
layers[0].vote = voteType;
layers[0].desiredRefreshRate = 90_Hz;
- const auto [ranking, signals] =
+ const auto [ranking, signals, _] =
selector.getRankedFrameRates(layers, {.touch = touchActive, .idle = true});
// Refresh rate will be chosen by either touch state or idle state.
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index d4735c7..7479a4f 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -362,7 +362,7 @@
globalSignals)(kDisplayId2,
FrameRateMode{60_Hz,
kDisplay2Mode60},
- globalSignals);
+ GlobalSignals{});
std::vector<RefreshRateSelector::LayerRequirement> layers = {{.weight = 1.f},
{.weight = 1.f}};
@@ -381,7 +381,7 @@
globalSignals)(kDisplayId2,
FrameRateMode{120_Hz,
kDisplay2Mode120},
- globalSignals);
+ GlobalSignals{});
mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
@@ -400,7 +400,7 @@
globalSignals)(kDisplayId2,
FrameRateMode{120_Hz,
kDisplay2Mode120},
- globalSignals);
+ GlobalSignals{});
const auto actualChoices = mScheduler->chooseDisplayModes();
EXPECT_EQ(expectedChoices, actualChoices);
@@ -422,10 +422,10 @@
DisplayModeChoice>(kDisplayId1, FrameRateMode{120_Hz, kDisplay1Mode120},
globalSignals)(kDisplayId2,
FrameRateMode{120_Hz, kDisplay2Mode120},
- globalSignals)(kDisplayId3,
- FrameRateMode{60_Hz,
- kDisplay3Mode60},
- globalSignals);
+ GlobalSignals{})(kDisplayId3,
+ FrameRateMode{60_Hz,
+ kDisplay3Mode60},
+ GlobalSignals{});
const auto actualChoices = mScheduler->chooseDisplayModes();
EXPECT_EQ(expectedChoices, actualChoices);
@@ -440,12 +440,12 @@
expectedChoices = ftl::init::map<
const PhysicalDisplayId&,
DisplayModeChoice>(kDisplayId1, FrameRateMode{60_Hz, kDisplay1Mode60},
- globalSignals)(kDisplayId2,
- FrameRateMode{60_Hz, kDisplay2Mode60},
- globalSignals)(kDisplayId3,
- FrameRateMode{60_Hz,
- kDisplay3Mode60},
- globalSignals);
+ GlobalSignals{})(kDisplayId2,
+ FrameRateMode{60_Hz, kDisplay2Mode60},
+ GlobalSignals{})(kDisplayId3,
+ FrameRateMode{60_Hz,
+ kDisplay3Mode60},
+ globalSignals);
const auto actualChoices = mScheduler->chooseDisplayModes();
EXPECT_EQ(expectedChoices, actualChoices);
@@ -607,10 +607,10 @@
EXPECT_EQ(Fps::fromPeriodNsecs(2000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(4500)));
+ TimePoint::fromNs(5500)));
EXPECT_EQ(Fps::fromPeriodNsecs(2000),
scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(),
- TimePoint::fromNs(6500)));
+ TimePoint::fromNs(7500)));
}
TEST_F(SchedulerTest, resyncAllToHardwareVsync) FTL_FAKE_GUARD(kMainThreadContext) {
diff --git a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
index 48707cb..eafba0a 100644
--- a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
@@ -704,14 +704,17 @@
EXPECT_EQ(21500, vrrTracker.nextAnticipatedVSyncTimeFrom(19000, 19000));
vrrTracker.setRenderRate(Fps::fromPeriodNsecs(1000), /*applyImmediately*/ false);
- EXPECT_EQ(5000, vrrTracker.nextAnticipatedVSyncTimeFrom(4000, 4000));
- EXPECT_EQ(6000, vrrTracker.nextAnticipatedVSyncTimeFrom(5000, 5000));
- EXPECT_EQ(7000, vrrTracker.nextAnticipatedVSyncTimeFrom(6000, 6000));
- EXPECT_EQ(9000, vrrTracker.nextAnticipatedVSyncTimeFrom(8000, 8000));
- EXPECT_EQ(11000, vrrTracker.nextAnticipatedVSyncTimeFrom(10000, 10000));
- EXPECT_EQ(13000, vrrTracker.nextAnticipatedVSyncTimeFrom(12000, 12000));
- EXPECT_EQ(17000, vrrTracker.nextAnticipatedVSyncTimeFrom(15500, 15500));
- EXPECT_EQ(20000, vrrTracker.nextAnticipatedVSyncTimeFrom(19000, 19000));
+ EXPECT_EQ(5500, vrrTracker.nextAnticipatedVSyncTimeFrom(4000, 4000));
+ EXPECT_EQ(6500, vrrTracker.nextAnticipatedVSyncTimeFrom(5000, 5000));
+ EXPECT_EQ(7500, vrrTracker.nextAnticipatedVSyncTimeFrom(6000, 6000));
+ EXPECT_EQ(9500, vrrTracker.nextAnticipatedVSyncTimeFrom(8000, 8000));
+ EXPECT_EQ(11500, vrrTracker.nextAnticipatedVSyncTimeFrom(10000, 10000));
+ EXPECT_EQ(13500, vrrTracker.nextAnticipatedVSyncTimeFrom(12000, 12000));
+ EXPECT_EQ(16500, vrrTracker.nextAnticipatedVSyncTimeFrom(15500, 15500));
+ EXPECT_EQ(20500, vrrTracker.nextAnticipatedVSyncTimeFrom(19000, 19000));
+
+ // matches the previous cadence
+ EXPECT_EQ(21500, vrrTracker.nextAnticipatedVSyncTimeFrom(20500, 20500));
}
TEST_F(VSyncPredictorTest, minFramePeriodDoesntApplyWhenSameWithRefreshRate) {
@@ -820,7 +823,7 @@
vrrTracker.setRenderRate(Fps::fromPeriodNsecs(1000), /*applyImmediately*/ false);
vrrTracker.addVsyncTimestamp(0);
- EXPECT_EQ(2000, vrrTracker.nextAnticipatedVSyncTimeFrom(1234, 1234));
+ EXPECT_EQ(2500, vrrTracker.nextAnticipatedVSyncTimeFrom(1234, 1234));
}
TEST_F(VSyncPredictorTest, adjustsVrrTimeline) {
@@ -944,6 +947,27 @@
EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(6001), Eq(8000));
}
+// b/329310308
+TEST_F(VSyncPredictorTest, renderRateChangeAfterAppliedImmediately) {
+ tracker.addVsyncTimestamp(1000);
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1), Eq(1000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1001), Eq(2000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(2001), Eq(3000));
+
+ tracker.setRenderRate(Fps::fromPeriodNsecs(2000), /*applyImmediately*/ true);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1), Eq(1000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1001), Eq(3000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(3001), Eq(5000));
+
+ tracker.setRenderRate(Fps::fromPeriodNsecs(4000), /*applyImmediately*/ false);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1), Eq(1000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(1001), Eq(3000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(3001), Eq(5000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(5001), Eq(9000));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(9001), Eq(13000));
+}
+
} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 8d9623d..e3aa4ef 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -195,9 +195,7 @@
TEST_F(VSyncReactorTest, ignoresProperlyAfterAPeriodConfirmation) {
bool periodFlushed = true;
- EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
- mReactor.setIgnorePresentFences(true);
-
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(3);
nsecs_t const newPeriod = 5000;
mReactor.onDisplayModeChanged(displayMode(newPeriod), false);
@@ -207,7 +205,7 @@
EXPECT_FALSE(mReactor.addHwVsyncTimestamp(newPeriod, std::nullopt, &periodFlushed));
EXPECT_TRUE(periodFlushed);
- EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
}
TEST_F(VSyncReactorTest, setPeriodCalledOnceConfirmedChange) {
@@ -463,8 +461,7 @@
TEST_F(VSyncReactorTest, periodChangeWithGivenVsyncPeriod) {
bool periodFlushed = true;
- EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
- mReactor.setIgnorePresentFences(true);
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(3);
nsecs_t const newPeriod = 5000;
mReactor.onDisplayModeChanged(displayMode(newPeriod), false);
@@ -476,7 +473,7 @@
EXPECT_FALSE(mReactor.addHwVsyncTimestamp(newPeriod, newPeriod, &periodFlushed));
EXPECT_TRUE(periodFlushed);
- EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
}
TEST_F(VSyncReactorTest, periodIsMeasuredIfIgnoringComposer) {
@@ -486,8 +483,7 @@
*mMockTracker, kPendingLimit, true /* supportKernelIdleTimer */);
bool periodFlushed = true;
- EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(4);
- idleReactor.setIgnorePresentFences(true);
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(5);
// First, set the same period, which should only be confirmed when we receive two
// matching callbacks
@@ -512,7 +508,7 @@
EXPECT_FALSE(idleReactor.addHwVsyncTimestamp(20000, 5000, &periodFlushed));
EXPECT_TRUE(periodFlushed);
- EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+ EXPECT_FALSE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
}
} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index 8e8eb1d..e8630ba 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -40,6 +40,7 @@
MOCK_METHOD(void, reportActualWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHintSession, (bool enabled), (override));
MOCK_METHOD(bool, startPowerHintSession, (std::vector<int32_t> && threadIds), (override));
+ MOCK_METHOD(void, setGpuStartTime, (DisplayId displayId, TimePoint startTime), (override));
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
@@ -49,8 +50,8 @@
(DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
- MOCK_METHOD(void, setRequiresClientComposition,
- (DisplayId displayId, bool requiresClientComposition), (override));
+ MOCK_METHOD(void, setRequiresRenderEngine, (DisplayId displayId, bool requiresRenderEngine),
+ (override));
MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
index 38c422a..07916b6 100644
--- a/services/surfaceflinger/tests/utils/ColorUtils.h
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -33,10 +33,6 @@
static const Color WHITE;
static const Color BLACK;
static const Color TRANSPARENT;
-
- half3 toHalf3() { return half3{r / 255.0f, g / 255.0f, b / 255.0f}; }
-
- half4 toHalf4() { return half4{r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f}; }
};
const Color Color::RED{255, 0, 0, 255};
@@ -85,14 +81,6 @@
}
color = ret;
}
-
- static half3 toHalf3(const Color& color) {
- return half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f};
- }
-
- static half4 toHalf4(const Color& color) {
- return half4{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f, color.a / 255.0f};
- }
};
} // namespace
} // namespace android
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 6ba2eb1..74d3d9d 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -526,15 +526,12 @@
*count = num_copied;
}
-PixelFormat GetNativePixelFormat(VkFormat format,
- VkCompositeAlphaFlagBitsKHR alpha) {
+PixelFormat GetNativePixelFormat(VkFormat format) {
PixelFormat native_format = PixelFormat::RGBA_8888;
switch (format) {
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_R8G8B8A8_SRGB:
- native_format = alpha == VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- ? PixelFormat::RGBX_8888
- : PixelFormat::RGBA_8888;
+ native_format = PixelFormat::RGBA_8888;
break;
case VK_FORMAT_R5G6B5_UNORM_PACK16:
native_format = PixelFormat::RGB_565;
@@ -904,7 +901,7 @@
VkSurfaceCapabilities2KHR* pSurfaceCapabilities) {
ATRACE_CALL();
- auto surface_handle = pSurfaceInfo->surface;
+ auto surface = pSurfaceInfo->surface;
auto capabilities = &pSurfaceCapabilities->surfaceCapabilities;
VkSurfacePresentModeEXT const *pPresentMode = nullptr;
@@ -925,13 +922,7 @@
int transform_hint;
int max_buffer_count;
int min_undequeued_buffers;
- // On Android, window composition is a WindowManager property, not something
- // associated with the bufferqueue. It can't be changed from here for a
- // swapchain connected with SurfaceFlinger. For offscreen surfaces, it's
- // allowed to report opaque being supported for RGBX preference.
- VkCompositeAlphaFlagsKHR composite_alpha =
- VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
- if (surface_handle == VK_NULL_HANDLE) {
+ if (surface == VK_NULL_HANDLE) {
const InstanceData& instance_data = GetData(physicalDevice);
ProcHook::Extension surfaceless = ProcHook::GOOGLE_surfaceless_query;
bool surfaceless_enabled =
@@ -952,8 +943,7 @@
capabilities->minImageCount = 0xFFFFFFFF;
capabilities->maxImageCount = 0xFFFFFFFF;
} else {
- Surface& surface = *SurfaceFromHandle(surface_handle);
- ANativeWindow* window = surface.window.get();
+ ANativeWindow* window = SurfaceFromHandle(surface)->window.get();
err = window->query(window, NATIVE_WINDOW_DEFAULT_WIDTH, &width);
if (err != android::OK) {
@@ -1028,11 +1018,6 @@
min_undequeued_buffers + default_additional_buffers);
capabilities->maxImageCount = static_cast<uint32_t>(max_buffer_count);
}
-
- if (!(surface.consumer_usage &
- AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY)) {
- composite_alpha |= VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- }
}
capabilities->currentExtent =
@@ -1059,7 +1044,9 @@
capabilities->currentTransform =
TranslateNativeToVulkanTransform(transform_hint);
- capabilities->supportedCompositeAlpha = composite_alpha;
+ // On Android, window composition is a WindowManager property, not something
+ // associated with the bufferqueue. It can't be changed from here.
+ capabilities->supportedCompositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
capabilities->supportedUsageFlags =
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
@@ -1658,21 +1645,20 @@
ALOGV("vkCreateSwapchainKHR: surface=0x%" PRIx64
" minImageCount=%u imageFormat=%u imageColorSpace=%u"
- " imageExtent=%ux%u imageUsage=%#x preTransform=%u compositeAlpha=%u"
- " presentMode=%u oldSwapchain=0x%" PRIx64,
+ " imageExtent=%ux%u imageUsage=%#x preTransform=%u presentMode=%u"
+ " oldSwapchain=0x%" PRIx64,
reinterpret_cast<uint64_t>(create_info->surface),
create_info->minImageCount, create_info->imageFormat,
create_info->imageColorSpace, create_info->imageExtent.width,
create_info->imageExtent.height, create_info->imageUsage,
- create_info->preTransform, create_info->compositeAlpha,
- create_info->presentMode,
+ create_info->preTransform, create_info->presentMode,
reinterpret_cast<uint64_t>(create_info->oldSwapchain));
if (!allocator)
allocator = &GetData(device).allocator;
- PixelFormat native_pixel_format = GetNativePixelFormat(
- create_info->imageFormat, create_info->compositeAlpha);
+ PixelFormat native_pixel_format =
+ GetNativePixelFormat(create_info->imageFormat);
DataSpace native_dataspace = GetNativeDataspace(
create_info->imageColorSpace, create_info->imageFormat);
if (native_dataspace == DataSpace::UNKNOWN) {