[Shadows] Add shadow radius to sf layer state (2/n)
Bug: 136561771
Test: atest SurfaceFlinger_Test
Change-Id: Icafe852eaad195163b48b802db2a4b092aa30926
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index e004e95..e392bc5 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -406,6 +406,12 @@
what |= eMetadataChanged;
metadata.merge(other.metadata);
}
+
+ if (other.what & eShadowRadiusChanged) {
+ what |= eShadowRadiusChanged;
+ shadowRadius = other.shadowRadius;
+ }
+
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,