Remove ro.boot.vr references

Bug: 161659925
Test: boot
Change-Id: I0849c52d946d629db8dad3b52ed44c2c26b18d9b
diff --git a/libs/vr/libdvr/tests/dvr_display_manager-test.cpp b/libs/vr/libdvr/tests/dvr_display_manager-test.cpp
index 7b3717e..07e2121 100644
--- a/libs/vr/libdvr/tests/dvr_display_manager-test.cpp
+++ b/libs/vr/libdvr/tests/dvr_display_manager-test.cpp
@@ -308,14 +308,6 @@
 class DvrDisplayManagerTest : public Test {
  protected:
   void SetUp() override {
-    // dvr display manager test doesn't apply to standalone vr devices because
-    // tests cannot create display manager client on these devices.
-    if (property_get_bool("ro.boot.vr", false)) {
-      GTEST_SKIP()
-          << "All tests in DvrDisplayManagerTest test case are skipped "
-             "because the device boot to VR.";
-    }
-
     int ret;
     DvrDisplayManager* display_manager;
     DvrSurfaceState* surface_state;
diff --git a/libs/vr/libvrflinger/hardware_composer.cpp b/libs/vr/libvrflinger/hardware_composer.cpp
index b771538..70f303b 100644
--- a/libs/vr/libvrflinger/hardware_composer.cpp
+++ b/libs/vr/libvrflinger/hardware_composer.cpp
@@ -47,7 +47,6 @@
 namespace {
 
 const char kDvrPerformanceProperty[] = "sys.dvr.performance";
-const char kDvrStandaloneProperty[] = "ro.boot.vr";
 
 const char kRightEyeOffsetProperty[] = "dvr.right_eye_offset_ns";
 
@@ -159,8 +158,6 @@
     return false;
   }
 
-  is_standalone_device_ = property_get_bool(kDvrStandaloneProperty, false);
-
   request_display_callback_ = request_display_callback;
 
   primary_display_ = GetDisplayParams(composer, primary_display_id, true);
@@ -206,8 +203,6 @@
     return;
   boot_finished_ = true;
   post_thread_wait_.notify_one();
-  if (is_standalone_device_)
-    request_display_callback_(true);
 }
 
 // Update the post thread quiescent state based on idle and suspended inputs.
@@ -267,17 +262,11 @@
   layers_.clear();
 
   // Phones create a new composer client on resume and destroy it on pause.
-  // Standalones only create the composer client once and then use SetPowerMode
-  // to control the screen on pause/resume.
-  if (!is_standalone_device_) {
-    if (composer_callback_ != nullptr) {
-      composer_callback_->SetVsyncService(nullptr);
-      composer_callback_ = nullptr;
-    }
-    composer_.reset(nullptr);
-  } else {
-    EnableDisplay(*target_display_, false);
+  if (composer_callback_ != nullptr) {
+    composer_callback_->SetVsyncService(nullptr);
+    composer_callback_ = nullptr;
   }
+  composer_.reset(nullptr);
 
   // Trigger target-specific performance mode change.
   property_set(kDvrPerformanceProperty, "idle");
@@ -588,7 +577,7 @@
     surfaces_changed_ = true;
   }
 
-  if (request_display_callback_ && !is_standalone_device_)
+  if (request_display_callback_)
     request_display_callback_(!display_idle);
 
   // Set idle state based on whether there are any surfaces to handle.
@@ -773,28 +762,6 @@
 
   VsyncEyeOffsets vsync_eye_offsets = get_vsync_eye_offsets();
 
-  if (is_standalone_device_) {
-    // First, wait until boot finishes.
-    std::unique_lock<std::mutex> lock(post_thread_mutex_);
-    if (PostThreadCondWait(lock, -1, [this] { return boot_finished_; })) {
-      return;
-    }
-
-    // Then, wait until we're either leaving the quiescent state, or the boot
-    // finished display off timeout expires.
-    if (PostThreadCondWait(lock, kBootFinishedDisplayOffTimeoutSec,
-                           [this] { return !post_thread_quiescent_; })) {
-      return;
-    }
-
-    LOG_ALWAYS_FATAL_IF(post_thread_state_ & PostThreadState::Suspended,
-                        "Vr flinger should own the display by now.");
-    post_thread_resumed_ = true;
-    post_thread_ready_.notify_all();
-    if (!composer_)
-      CreateComposer();
-  }
-
   while (1) {
     ATRACE_NAME("HardwareComposer::PostThread");
 
diff --git a/libs/vr/libvrflinger/tests/vrflinger_test.cpp b/libs/vr/libvrflinger/tests/vrflinger_test.cpp
index efd6d1d..ac44f74 100644
--- a/libs/vr/libvrflinger/tests/vrflinger_test.cpp
+++ b/libs/vr/libvrflinger/tests/vrflinger_test.cpp
@@ -43,9 +43,6 @@
 // completed.
 constexpr auto kVrFlingerSwitchPollInterval = std::chrono::milliseconds(50);
 
-// How long to wait for a device that boots to VR to have vr flinger ready.
-constexpr auto kBootVrFlingerWaitTimeout = std::chrono::seconds(30);
-
 // A Binder connection to surface flinger.
 class SurfaceFlingerConnection {
  public:
@@ -153,11 +150,6 @@
     return;
   }
 
-  // This test doesn't apply to standalone vr devices.
-  if (property_get_bool("ro.boot.vr", false)) {
-    return;
-  }
-
   auto surface_flinger_connection = SurfaceFlingerConnection::Create();
   ASSERT_NE(surface_flinger_connection, nullptr);
 
@@ -230,31 +222,5 @@
       SurfaceFlingerConnection::VrFlingerSwitchResult::kSuccess);
 }
 
-// This test runs only on devices that boot to vr. Such a device should boot to
-// a state where vr flinger is running, and the test verifies this after a
-// delay.
-TEST(BootVrFlingerTest, BootsToVrFlinger) {
-  // Exit if we are not running on a device that boots to vr.
-  if (!property_get_bool("ro.boot.vr", false)) {
-    return;
-  }
-
-  auto surface_flinger_connection = SurfaceFlingerConnection::Create();
-  ASSERT_NE(surface_flinger_connection, nullptr);
-
-  // Verify that vr flinger is enabled.
-  ASSERT_TRUE(surface_flinger_connection->IsAlive());
-  auto vr_flinger_active = surface_flinger_connection->IsVrFlingerActive();
-  ASSERT_TRUE(vr_flinger_active.has_value());
-
-  bool active_value = vr_flinger_active.value();
-  if (!active_value) {
-    // Try again, but delay up to 30 seconds.
-    ASSERT_EQ(surface_flinger_connection->WaitForVrFlingerTimed(true,
-        kVrFlingerSwitchPollInterval, kBootVrFlingerWaitTimeout),
-        SurfaceFlingerConnection::VrFlingerSwitchResult::kSuccess);
-  }
-}
-
 }  // namespace dvr
 }  // namespace android