Merge "[AChoreographer] Add refresh rate callback."
diff --git a/aidl/gui/android/view/LayerMetadataKey.aidl b/aidl/gui/android/view/LayerMetadataKey.aidl
new file mode 100644
index 0000000..7026ca8
--- /dev/null
+++ b/aidl/gui/android/view/LayerMetadataKey.aidl
@@ -0,0 +1,26 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+/** @hide */
+@Backing(type="int")
+enum LayerMetadataKey {
+    METADATA_OWNER_UID = 1,
+    METADATA_WINDOW_TYPE = 2,
+    METADATA_TASK_ID = 3,
+    METADATA_MOUSE_CURSOR = 4,
+}
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index 141171b..ae74ac3 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -18,6 +18,9 @@
 
 #include <android-base/logging.h>
 #include <android-base/properties.h>
+#include <binder/BpBinder.h>
+#include <binder/IPCThreadState.h>
+#include <binder/ProcessState.h>
 #include <binder/Stability.h>
 #include <cutils/android_filesystem_config.h>
 #include <cutils/multiuser.h>
@@ -80,7 +83,7 @@
 ServiceManager::~ServiceManager() {
     // this should only happen in tests
 
-    for (const auto& [name, callbacks] : mNameToCallback) {
+    for (const auto& [name, callbacks] : mNameToRegistrationCallback) {
         CHECK(!callbacks.empty()) << name;
         for (const auto& callback : callbacks) {
             CHECK(callback != nullptr) << name;
@@ -108,10 +111,11 @@
     auto ctx = mAccess->getCallingContext();
 
     sp<IBinder> out;
+    Service* service = nullptr;
     if (auto it = mNameToService.find(name); it != mNameToService.end()) {
-        const Service& service = it->second;
+        service = &(it->second);
 
-        if (!service.allowIsolated) {
+        if (!service->allowIsolated) {
             uid_t appid = multiuser_get_app_id(ctx.uid);
             bool isIsolated = appid >= AID_ISOLATED_START && appid <= AID_ISOLATED_END;
 
@@ -119,7 +123,7 @@
                 return nullptr;
             }
         }
-        out = service.binder;
+        out = service->binder;
     }
 
     if (!mAccess->canFind(ctx, name)) {
@@ -130,6 +134,12 @@
         tryStartService(name);
     }
 
+    if (out) {
+        // Setting this guarantee each time we hand out a binder ensures that the client-checking
+        // loop knows about the event even if the client immediately drops the service
+        service->guaranteeClient = true;
+    }
+
     return out;
 }
 
@@ -182,15 +192,17 @@
         return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
     }
 
-    mNameToService[name] = Service {
+    auto entry = mNameToService.emplace(name, Service {
         .binder = binder,
         .allowIsolated = allowIsolated,
         .dumpPriority = dumpPriority,
-    };
+        .debugPid = ctx.debugPid,
+    });
 
-    auto it = mNameToCallback.find(name);
-    if (it != mNameToCallback.end()) {
+    auto it = mNameToRegistrationCallback.find(name);
+    if (it != mNameToRegistrationCallback.end()) {
         for (const sp<IServiceCallback>& cb : it->second) {
+            entry.first->second.guaranteeClient = true;
             // permission checked in registerForNotifications
             cb->onRegistration(name, binder);
         }
@@ -247,7 +259,7 @@
         return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
     }
 
-    mNameToCallback[name].push_back(callback);
+    mNameToRegistrationCallback[name].push_back(callback);
 
     if (auto it = mNameToService.find(name); it != mNameToService.end()) {
         const sp<IBinder>& binder = it->second.binder;
@@ -269,9 +281,9 @@
 
     bool found = false;
 
-    auto it = mNameToCallback.find(name);
-    if (it != mNameToCallback.end()) {
-        removeCallback(IInterface::asBinder(callback), &it, &found);
+    auto it = mNameToRegistrationCallback.find(name);
+    if (it != mNameToRegistrationCallback.end()) {
+        removeRegistrationCallback(IInterface::asBinder(callback), &it, &found);
     }
 
     if (!found) {
@@ -297,8 +309,8 @@
     return Status::ok();
 }
 
-void ServiceManager::removeCallback(const wp<IBinder>& who,
-                                    CallbackMap::iterator* it,
+void ServiceManager::removeRegistrationCallback(const wp<IBinder>& who,
+                                    ServiceCallbackMap::iterator* it,
                                     bool* found) {
     std::vector<sp<IServiceCallback>>& listeners = (*it)->second;
 
@@ -312,7 +324,7 @@
     }
 
     if (listeners.empty()) {
-        *it = mNameToCallback.erase(*it);
+        *it = mNameToRegistrationCallback.erase(*it);
     } else {
         (*it)++;
     }
@@ -327,8 +339,12 @@
         }
     }
 
-    for (auto it = mNameToCallback.begin(); it != mNameToCallback.end();) {
-        removeCallback(who, &it, nullptr /*found*/);
+    for (auto it = mNameToRegistrationCallback.begin(); it != mNameToRegistrationCallback.end();) {
+        removeRegistrationCallback(who, &it, nullptr /*found*/);
+    }
+
+    for (auto it = mNameToClientCallback.begin(); it != mNameToClientCallback.end();) {
+        removeClientCallback(who, &it);
     }
 }
 
@@ -341,4 +357,183 @@
     }).detach();
 }
 
-}  // namespace android
+Status ServiceManager::registerClientCallback(const std::string& name, const sp<IBinder>& service,
+                                              const sp<IClientCallback>& cb) {
+    if (cb == nullptr) {
+        return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+    }
+
+    auto ctx = mAccess->getCallingContext();
+    if (!mAccess->canAdd(ctx, name)) {
+        return Status::fromExceptionCode(Status::EX_SECURITY);
+    }
+
+    auto serviceIt = mNameToService.find(name);
+    if (serviceIt == mNameToService.end()) {
+        LOG(ERROR) << "Could not add callback for nonexistent service: " << name;
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+    }
+
+    if (serviceIt->second.debugPid != IPCThreadState::self()->getCallingPid()) {
+        LOG(WARNING) << "Only a server can register for client callbacks (for " << name << ")";
+        return Status::fromExceptionCode(Status::EX_UNSUPPORTED_OPERATION);
+    }
+
+    if (serviceIt->second.binder != service) {
+        LOG(WARNING) << "Tried to register client callback for " << name
+            << " but a different service is registered under this name.";
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+    }
+
+    if (OK != IInterface::asBinder(cb)->linkToDeath(this)) {
+        LOG(ERROR) << "Could not linkToDeath when adding client callback for " << name;
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+    }
+
+    mNameToClientCallback[name].push_back(cb);
+
+    return Status::ok();
+}
+
+void ServiceManager::removeClientCallback(const wp<IBinder>& who,
+                                          ClientCallbackMap::iterator* it) {
+    std::vector<sp<IClientCallback>>& listeners = (*it)->second;
+
+    for (auto lit = listeners.begin(); lit != listeners.end();) {
+        if (IInterface::asBinder(*lit) == who) {
+            lit = listeners.erase(lit);
+        } else {
+            ++lit;
+        }
+    }
+
+    if (listeners.empty()) {
+        *it = mNameToClientCallback.erase(*it);
+    } else {
+        (*it)++;
+    }
+}
+
+ssize_t ServiceManager::Service::getNodeStrongRefCount() {
+    sp<BpBinder> bpBinder = binder->remoteBinder();
+    if (bpBinder == nullptr) return -1;
+
+    return ProcessState::self()->getStrongRefCountForNodeByHandle(bpBinder->handle());
+}
+
+void ServiceManager::handleClientCallbacks() {
+    for (const auto& [name, service] : mNameToService) {
+        handleServiceClientCallback(name);
+    }
+}
+
+ssize_t ServiceManager::handleServiceClientCallback(const std::string& serviceName) {
+    auto serviceIt = mNameToService.find(serviceName);
+    if (serviceIt == mNameToService.end() || mNameToClientCallback.count(serviceName) < 1) {
+        return -1;
+    }
+
+    Service& service = serviceIt->second;
+    ssize_t count = service.getNodeStrongRefCount();
+
+    // binder driver doesn't support this feature
+    if (count == -1) return count;
+
+    bool hasClients = count > 1; // this process holds a strong count
+
+    if (service.guaranteeClient) {
+        // we have no record of this client
+        if (!service.hasClients && !hasClients) {
+            sendClientCallbackNotifications(serviceName, true);
+        }
+
+        // guarantee is temporary
+        service.guaranteeClient = false;
+    }
+
+    if (hasClients && !service.hasClients) {
+        // client was retrieved in some other way
+        sendClientCallbackNotifications(serviceName, true);
+    }
+
+    // there are no more clients, but the callback has not been called yet
+    if (!hasClients && service.hasClients) {
+        sendClientCallbackNotifications(serviceName, false);
+    }
+
+    return count;
+}
+
+void ServiceManager::sendClientCallbackNotifications(const std::string& serviceName, bool hasClients) {
+    auto serviceIt = mNameToService.find(serviceName);
+    if (serviceIt == mNameToService.end()) {
+        LOG(WARNING) << "sendClientCallbackNotifications could not find service " << serviceName;
+        return;
+    }
+    Service& service = serviceIt->second;
+
+    CHECK(hasClients != service.hasClients) << "Record shows: " << service.hasClients
+        << " so we can't tell clients again that we have client: " << hasClients;
+
+    LOG(INFO) << "Notifying " << serviceName << " they have clients: " << hasClients;
+
+    auto ccIt = mNameToClientCallback.find(serviceName);
+    CHECK(ccIt != mNameToClientCallback.end())
+        << "sendClientCallbackNotifications could not find callbacks for service ";
+
+    for (const auto& callback : ccIt->second) {
+        callback->onClients(service.binder, hasClients);
+    }
+
+    service.hasClients = hasClients;
+}
+
+Status ServiceManager::tryUnregisterService(const std::string& name, const sp<IBinder>& binder) {
+    if (binder == nullptr) {
+        return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+    }
+
+    auto ctx = mAccess->getCallingContext();
+    if (!mAccess->canAdd(ctx, name)) {
+        return Status::fromExceptionCode(Status::EX_SECURITY);
+    }
+
+    auto serviceIt = mNameToService.find(name);
+    if (serviceIt == mNameToService.end()) {
+        LOG(WARNING) << "Tried to unregister " << name
+            << ", but that service wasn't registered to begin with.";
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+    }
+
+    if (serviceIt->second.debugPid != IPCThreadState::self()->getCallingPid()) {
+        LOG(WARNING) << "Only a server can unregister itself (for " << name << ")";
+        return Status::fromExceptionCode(Status::EX_UNSUPPORTED_OPERATION);
+    }
+
+    sp<IBinder> storedBinder = serviceIt->second.binder;
+
+    if (binder != storedBinder) {
+        LOG(WARNING) << "Tried to unregister " << name
+            << ", but a different service is registered under this name.";
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+    }
+
+    int clients = handleServiceClientCallback(name);
+
+    // clients < 0: feature not implemented or other error. Assume clients.
+    // Otherwise:
+    // - kernel driver will hold onto one refcount (during this transaction)
+    // - servicemanager has a refcount (guaranteed by this transaction)
+    // So, if clients > 2, then at least one other service on the system must hold a refcount.
+    if (clients < 0 || clients > 2) {
+        // client callbacks are either disabled or there are other clients
+        LOG(INFO) << "Tried to unregister " << name << " but there are clients: " << clients;
+        return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+    }
+
+    mNameToService.erase(name);
+
+    return Status::ok();
+}
+
+}  // namespace android
\ No newline at end of file
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
index 7dcdaa4..77f5250 100644
--- a/cmds/servicemanager/ServiceManager.h
+++ b/cmds/servicemanager/ServiceManager.h
@@ -17,12 +17,14 @@
 #pragma once
 
 #include <android/os/BnServiceManager.h>
+#include <android/os/IClientCallback.h>
 #include <android/os/IServiceCallback.h>
 
 #include "Access.h"
 
 namespace android {
 
+using os::IClientCallback;
 using os::IServiceCallback;
 
 class ServiceManager : public os::BnServiceManager, public IBinder::DeathRecipient {
@@ -40,9 +42,13 @@
                                             const sp<IServiceCallback>& callback) override;
     binder::Status unregisterForNotifications(const std::string& name,
                                               const sp<IServiceCallback>& callback) override;
-    binder::Status isDeclared(const std::string& name, bool* outReturn) override;
 
+    binder::Status isDeclared(const std::string& name, bool* outReturn) override;
+    binder::Status registerClientCallback(const std::string& name, const sp<IBinder>& service,
+                                          const sp<IClientCallback>& cb) override;
+    binder::Status tryUnregisterService(const std::string& name, const sp<IBinder>& binder) override;
     void binderDied(const wp<IBinder>& who) override;
+    void handleClientCallbacks();
 
 protected:
     virtual void tryStartService(const std::string& name);
@@ -52,20 +58,35 @@
         sp<IBinder> binder; // not null
         bool allowIsolated;
         int32_t dumpPriority;
+        bool hasClients = false; // notifications sent on true -> false.
+        bool guaranteeClient = false; // forces the client check to true
+        pid_t debugPid = 0; // the process in which this service runs
+
+        // the number of clients of the service, including servicemanager itself
+        ssize_t getNodeStrongRefCount();
     };
 
-    using CallbackMap = std::map<std::string, std::vector<sp<IServiceCallback>>>;
+    using ServiceCallbackMap = std::map<std::string, std::vector<sp<IServiceCallback>>>;
+    using ClientCallbackMap = std::map<std::string, std::vector<sp<IClientCallback>>>;
     using ServiceMap = std::map<std::string, Service>;
 
-    // removes a callback from mNameToCallback, removing it if the vector is empty
+    // removes a callback from mNameToRegistrationCallback, removing it if the vector is empty
     // this updates iterator to the next location
-    void removeCallback(const wp<IBinder>& who,
-                        CallbackMap::iterator* it,
+    void removeRegistrationCallback(const wp<IBinder>& who,
+                        ServiceCallbackMap::iterator* it,
                         bool* found);
+    ssize_t handleServiceClientCallback(const std::string& serviceName);
+     // Also updates mHasClients (of what the last callback was)
+    void sendClientCallbackNotifications(const std::string& serviceName, bool hasClients);
+    // removes a callback from mNameToClientCallback, deleting the entry if the vector is empty
+    // this updates the iterator to the next location
+    void removeClientCallback(const wp<IBinder>& who, ClientCallbackMap::iterator* it);
+
     sp<IBinder> tryGetService(const std::string& name, bool startIfNotFound);
 
-    CallbackMap mNameToCallback;
     ServiceMap mNameToService;
+    ServiceCallbackMap mNameToRegistrationCallback;
+    ClientCallbackMap mNameToClientCallback;
 
     std::unique_ptr<Access> mAccess;
 };
diff --git a/cmds/servicemanager/main.cpp b/cmds/servicemanager/main.cpp
index 4b12fc6..2618906 100644
--- a/cmds/servicemanager/main.cpp
+++ b/cmds/servicemanager/main.cpp
@@ -18,18 +18,101 @@
 #include <binder/IPCThreadState.h>
 #include <binder/ProcessState.h>
 #include <binder/Status.h>
+#include <sys/timerfd.h>
+#include <utils/Looper.h>
 #include <utils/StrongPointer.h>
 
 #include "Access.h"
 #include "ServiceManager.h"
 
 using ::android::Access;
+using ::android::sp;
+using ::android::Looper;
+using ::android::LooperCallback;
+using ::android::ProcessState;
 using ::android::IPCThreadState;
 using ::android::ProcessState;
 using ::android::ServiceManager;
 using ::android::os::IServiceManager;
 using ::android::sp;
 
+class BinderCallback : public LooperCallback {
+public:
+    static sp<BinderCallback> setupTo(const sp<Looper>& looper) {
+        sp<BinderCallback> cb = new BinderCallback;
+
+        int binder_fd = -1;
+        IPCThreadState::self()->setupPolling(&binder_fd);
+        LOG_ALWAYS_FATAL_IF(binder_fd < 0, "Failed to setupPolling: %d", binder_fd);
+
+        // Flush after setupPolling(), to make sure the binder driver
+        // knows about this thread handling commands.
+        IPCThreadState::self()->flushCommands();
+
+        int ret = looper->addFd(binder_fd,
+                                Looper::POLL_CALLBACK,
+                                Looper::EVENT_INPUT,
+                                cb,
+                                nullptr /*data*/);
+        LOG_ALWAYS_FATAL_IF(ret != 1, "Failed to add binder FD to Looper");
+
+        return cb;
+    }
+
+    int handleEvent(int /* fd */, int /* events */, void* /* data */) override {
+        IPCThreadState::self()->handlePolledCommands();
+        return 1;  // Continue receiving callbacks.
+    }
+};
+
+// LooperCallback for IClientCallback
+class ClientCallbackCallback : public LooperCallback {
+public:
+    static sp<ClientCallbackCallback> setupTo(const sp<Looper>& looper, const sp<ServiceManager>& manager) {
+        sp<ClientCallbackCallback> cb = new ClientCallbackCallback(manager);
+
+        int fdTimer = timerfd_create(CLOCK_MONOTONIC, 0 /*flags*/);
+        LOG_ALWAYS_FATAL_IF(fdTimer < 0, "Failed to timerfd_create: fd: %d err: %d", fdTimer, errno);
+
+        itimerspec timespec {
+            .it_interval = {
+                .tv_sec = 5,
+                .tv_nsec = 0,
+            },
+            .it_value = {
+                .tv_sec = 5,
+                .tv_nsec = 0,
+            },
+        };
+
+        int timeRes = timerfd_settime(fdTimer, 0 /*flags*/, &timespec, nullptr);
+        LOG_ALWAYS_FATAL_IF(timeRes < 0, "Failed to timerfd_settime: res: %d err: %d", timeRes, errno);
+
+        int addRes = looper->addFd(fdTimer,
+                                   Looper::POLL_CALLBACK,
+                                   Looper::EVENT_INPUT,
+                                   cb,
+                                   nullptr);
+        LOG_ALWAYS_FATAL_IF(addRes != 1, "Failed to add client callback FD to Looper");
+
+        return cb;
+    }
+
+    int handleEvent(int fd, int /*events*/, void* /*data*/) override {
+        uint64_t expirations;
+        int ret = read(fd, &expirations, sizeof(expirations));
+        if (ret != sizeof(expirations)) {
+            ALOGE("Read failed to callback FD: ret: %d err: %d", ret, errno);
+        }
+
+        mManager->handleClientCallbacks();
+        return 1;  // Continue receiving callbacks.
+    }
+private:
+    ClientCallbackCallback(const sp<ServiceManager>& manager) : mManager(manager) {}
+    sp<ServiceManager> mManager;
+};
+
 int main(int argc, char** argv) {
     if (argc > 2) {
         LOG(FATAL) << "usage: " << argv[0] << " [binder driver]";
@@ -49,7 +132,14 @@
     IPCThreadState::self()->setTheContextObject(manager);
     ps->becomeContextManager(nullptr, nullptr);
 
-    IPCThreadState::self()->joinThreadPool();
+    sp<Looper> looper = Looper::prepare(false /*allowNonCallbacks*/);
+
+    BinderCallback::setupTo(looper);
+    ClientCallbackCallback::setupTo(looper, manager);
+
+    while(true) {
+        looper->pollAll(-1);
+    }
 
     // should not be reached
     return EXIT_FAILURE;
diff --git a/cmds/surfacereplayer/proto/src/trace.proto b/cmds/surfacereplayer/proto/src/trace.proto
index 792ff91..7f2f949 100644
--- a/cmds/surfacereplayer/proto/src/trace.proto
+++ b/cmds/surfacereplayer/proto/src/trace.proto
@@ -51,6 +51,7 @@
         RelativeParentChange        relative_parent         = 18;
         DetachChildrenChange        detach_children         = 19;
         ReparentChildrenChange      reparent_children       = 20;
+        ShadowRadiusChange          shadow_radius           = 22;
     }
 }
 
@@ -199,3 +200,7 @@
 message DetachChildrenChange {
     required bool detach_children = 1;
 }
+
+message ShadowRadiusChange {
+    required float radius = 1;
+}
\ No newline at end of file
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index a4a9b6a..0d6c31e 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -424,6 +424,9 @@
             case SurfaceChange::SurfaceChangeCase::kDetachChildren:
                 setDetachChildrenChange(transaction, change.id(), change.detach_children());
                 break;
+            case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+                setShadowRadiusChange(transaction, change.id(), change.shadow_radius());
+                break;
             default:
                 status = 1;
                 break;
@@ -724,3 +727,8 @@
     }
     t.reparentChildren(mLayers[id], mLayers[c.parent_id()]->getHandle());
 }
+
+void Replayer::setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+        layer_id id, const ShadowRadiusChange& c) {
+    t.setShadowRadius(mLayers[id], c.radius());
+}
diff --git a/cmds/surfacereplayer/replayer/Replayer.h b/cmds/surfacereplayer/replayer/Replayer.h
index 3b94618..b547834 100644
--- a/cmds/surfacereplayer/replayer/Replayer.h
+++ b/cmds/surfacereplayer/replayer/Replayer.h
@@ -118,6 +118,8 @@
             layer_id id, const DetachChildrenChange& c);
     void setReparentChildrenChange(SurfaceComposerClient::Transaction& t,
             layer_id id, const ReparentChildrenChange& c);
+    void setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+            layer_id id, const ShadowRadiusChange& c);
 
     void setDisplaySurface(SurfaceComposerClient::Transaction& t,
             display_id id, const DispSurfaceChange& dsc);
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index f852cd0..c44db51 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -119,7 +119,11 @@
     /* These values are filled in by the WM and passed through SurfaceFlinger
      * unless specified otherwise.
      */
+    // This value should NOT be used to uniquely identify the window. There may be different
+    // input windows that have the same token.
     sp<IBinder> token;
+    // This uniquely identifies the input window.
+    int32_t id = 0;
     std::string name;
     int32_t layoutParamsFlags;
     int32_t layoutParamsType;
@@ -157,7 +161,6 @@
     bool hasFocus;
     bool hasWallpaper;
     bool paused;
-    int32_t layer;
     int32_t ownerPid;
     int32_t ownerUid;
     int32_t inputFeatures;
@@ -203,6 +206,8 @@
 
     sp<IBinder> getToken() const;
 
+    int32_t getId() const { return mInfo.id; }
+
     sp<IBinder> getApplicationToken() {
         return mInfo.applicationInfo.token;
     }
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 7ee4882..079dd82 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -90,6 +90,7 @@
         "IResultReceiver.cpp",
         "IServiceManager.cpp",
         "IShellCallback.cpp",
+        "LazyServiceRegistrar.cpp",
         "MemoryBase.cpp",
         "MemoryDealer.cpp",
         "MemoryHeapBase.cpp",
@@ -160,6 +161,7 @@
     name: "libbinder_aidl",
     srcs: [
         "aidl/android/content/pm/IPackageManagerNative.aidl",
+        "aidl/android/os/IClientCallback.aidl",
         "aidl/android/os/IServiceCallback.aidl",
         "aidl/android/os/IServiceManager.aidl",
     ],
diff --git a/libs/binder/AppOpsManager.cpp b/libs/binder/AppOpsManager.cpp
index ca9c608..aeca12b 100644
--- a/libs/binder/AppOpsManager.cpp
+++ b/libs/binder/AppOpsManager.cpp
@@ -123,13 +123,10 @@
         const std::unique_ptr<String16>& featureId, const String16& message) {
     sp<IAppOpsService> service = getService();
     int32_t mode = service != nullptr
-            ? service->noteOperation(op, uid, callingPackage, featureId)
+            ? service->noteOperation(op, uid, callingPackage, featureId, shouldCollectNotes(op),
+                    message)
             : APP_OPS_MANAGER_UNAVAILABLE_MODE;
 
-    if (mode == AppOpsManager::MODE_ALLOWED) {
-        markAppOpNoted(uid, callingPackage, op, featureId, message);
-    }
-
     return mode;
 }
 
@@ -145,11 +142,8 @@
     sp<IAppOpsService> service = getService();
     int32_t mode = service != nullptr
             ? service->startOperation(getClientId(), op, uid, callingPackage,
-                    featureId, startIfModeDefault) : APP_OPS_MANAGER_UNAVAILABLE_MODE;
-
-    if (mode == AppOpsManager::MODE_ALLOWED) {
-        markAppOpNoted(uid, callingPackage, op, featureId, message);
-    }
+                    featureId, startIfModeDefault, shouldCollectNotes(op), message)
+            : APP_OPS_MANAGER_UNAVAILABLE_MODE;
 
     return mode;
 }
@@ -196,40 +190,17 @@
     }
 }
 
+// check it the appops needs to be collected and cache result
 bool AppOpsManager::shouldCollectNotes(int32_t opcode) {
-    sp<IAppOpsService> service = getService();
-    if (service != nullptr) {
-        return service->shouldCollectNotes(opcode);
-    }
-    return false;
-}
-
-void AppOpsManager::markAppOpNoted(int32_t uid, const String16& packageName, int32_t opCode,
-         const std::unique_ptr<String16>& featureId, const String16& message) {
-    // check it the appops needs to be collected and cache result
-    if (appOpsToNote[opCode] == 0) {
-        if (shouldCollectNotes(opCode)) {
-            appOpsToNote[opCode] = 2;
+    if (appOpsToNote[opcode] == 0) {
+        if (getService()->shouldCollectNotes(opcode)) {
+            appOpsToNote[opcode] = 2;
         } else {
-            appOpsToNote[opCode] = 1;
+            appOpsToNote[opcode] = 1;
         }
     }
 
-    if (appOpsToNote[opCode] != 2) {
-        return;
-    }
-
-    noteAsyncOp(std::unique_ptr<String16>(), uid, packageName, opCode, featureId, message);
-}
-
-void AppOpsManager::noteAsyncOp(const std::unique_ptr<String16>& callingPackageName, int32_t uid,
-         const String16& packageName, int32_t opCode, const std::unique_ptr<String16>& featureId,
-         const String16& message) {
-    sp<IAppOpsService> service = getService();
-    if (service != nullptr) {
-        return service->noteAsyncOp(callingPackageName, uid, packageName, opCode, featureId,
-                message);
-    }
+    return appOpsToNote[opcode] == 2;
 }
 
 } // namespace android
diff --git a/libs/binder/IAppOpsService.cpp b/libs/binder/IAppOpsService.cpp
index 7384466..a5555a3 100644
--- a/libs/binder/IAppOpsService.cpp
+++ b/libs/binder/IAppOpsService.cpp
@@ -47,13 +47,16 @@
     }
 
     virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
-                const std::unique_ptr<String16>& featureId) {
+                const std::unique_ptr<String16>& featureId, bool shouldCollectAsyncNotedOp,
+                const String16& message) {
         Parcel data, reply;
         data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
         data.writeInt32(code);
         data.writeInt32(uid);
         data.writeString16(packageName);
         data.writeString16(featureId);
+        data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+        data.writeString16(message);
         remote()->transact(NOTE_OPERATION_TRANSACTION, data, &reply);
         // fail on exception
         if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -62,7 +65,7 @@
 
     virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
                 const String16& packageName, const std::unique_ptr<String16>& featureId,
-                bool startIfModeDefault) {
+                bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) {
         Parcel data, reply;
         data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
         data.writeStrongBinder(token);
@@ -71,6 +74,8 @@
         data.writeString16(packageName);
         data.writeString16(featureId);
         data.writeInt32(startIfModeDefault ? 1 : 0);
+        data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+        data.writeString16(message);
         remote()->transact(START_OPERATION_TRANSACTION, data, &reply);
         // fail on exception
         if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -139,20 +144,6 @@
         remote()->transact(SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION, data, &reply);
     }
 
-    virtual void noteAsyncOp(const std::unique_ptr<String16>& callingPackageName, int32_t uid,
-            const String16& packageName, int32_t opCode, const std::unique_ptr<String16>& featureId,
-            const String16& message) {
-        Parcel data, reply;
-        data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
-        data.writeString16(callingPackageName);
-        data.writeInt32(uid);
-        data.writeString16(packageName);
-        data.writeInt32(opCode);
-        data.writeString16(featureId);
-        data.writeString16(message);
-        remote()->transact(NOTE_ASYNC_OP_TRANSACTION, data, &reply);
-    }
-
     virtual bool shouldCollectNotes(int32_t opCode) {
         Parcel data, reply;
         data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
@@ -193,7 +184,10 @@
             String16 packageName = data.readString16();
             std::unique_ptr<String16> featureId;
             data.readString16(&featureId);
-            int32_t res = noteOperation(code, uid, packageName, featureId);
+            bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+            String16 message = data.readString16();
+            int32_t res = noteOperation(code, uid, packageName, featureId,
+                    shouldCollectAsyncNotedOp, message);
             reply->writeNoException();
             reply->writeInt32(res);
             return NO_ERROR;
@@ -207,8 +201,10 @@
             std::unique_ptr<String16> featureId;
             data.readString16(&featureId);
             bool startIfModeDefault = data.readInt32() == 1;
+            bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+            String16 message = data.readString16();
             int32_t res = startOperation(token, code, uid, packageName, featureId,
-                    startIfModeDefault);
+                    startIfModeDefault, shouldCollectAsyncNotedOp, message);
             reply->writeNoException();
             reply->writeInt32(res);
             return NO_ERROR;
@@ -267,20 +263,6 @@
             reply->writeNoException();
             return NO_ERROR;
         } break;
-        case NOTE_ASYNC_OP_TRANSACTION: {
-            CHECK_INTERFACE(IAppOpsService, data, reply);
-            std::unique_ptr<String16> callingPackageName;
-            data.readString16(&callingPackageName);
-            int32_t uid = data.readInt32();
-            String16 packageName = data.readString16();
-            int32_t opCode = data.readInt32();
-            std::unique_ptr<String16> featureId;
-            data.readString16(&featureId);
-            String16 message = data.readString16();
-            noteAsyncOp(callingPackageName, uid, packageName, opCode, featureId, message);
-            reply->writeNoException();
-            return NO_ERROR;
-        } break;
         case SHOULD_COLLECT_NOTES_TRANSACTION: {
             CHECK_INTERFACE(IAppOpsService, data, reply);
             int32_t opCode = data.readInt32();
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index bac8b66..5ca9156 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -271,6 +271,8 @@
             std::unique_lock<std::mutex> lock(mMutex);
             mBinder = binder;
             lock.unlock();
+            // Flushing here helps ensure the service's ref count remains accurate
+            IPCThreadState::self()->flushCommands();
             mCv.notify_one();
             return Status::ok();
         }
diff --git a/libs/binder/LazyServiceRegistrar.cpp b/libs/binder/LazyServiceRegistrar.cpp
new file mode 100644
index 0000000..dc9482c
--- /dev/null
+++ b/libs/binder/LazyServiceRegistrar.cpp
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AidlLazyServiceRegistrar"
+
+#include <binder/LazyServiceRegistrar.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <android/os/BnClientCallback.h>
+#include <android/os/IServiceManager.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace binder {
+namespace internal {
+
+using AidlServiceManager = android::os::IServiceManager;
+
+class ClientCounterCallback : public ::android::os::BnClientCallback {
+public:
+    ClientCounterCallback() : mNumConnectedServices(0) {}
+
+    bool registerService(const sp<IBinder>& service, const std::string& name,
+                         bool allowIsolated, int dumpFlags);
+
+protected:
+    Status onClients(const sp<IBinder>& service, bool clients) override;
+
+private:
+    /**
+     * Unregisters all services that we can. If we can't unregister all, re-register other
+     * services.
+     */
+    void tryShutdown();
+
+    /**
+     * Counter of the number of services that currently have at least one client.
+     */
+    size_t mNumConnectedServices;
+
+    struct Service {
+        sp<IBinder> service;
+        std::string name;
+        bool allowIsolated;
+        int dumpFlags;
+    };
+    /**
+     * Number of services that have been registered.
+     */
+    std::vector<Service> mRegisteredServices;
+};
+
+bool ClientCounterCallback::registerService(const sp<IBinder>& service, const std::string& name,
+                                            bool allowIsolated, int dumpFlags) {
+    auto manager = interface_cast<AidlServiceManager>(
+                    ProcessState::self()->getContextObject(nullptr));
+
+    ALOGI("Registering service %s", name.c_str());
+
+    if (!manager->addService(name.c_str(), service, allowIsolated, dumpFlags).isOk()) {
+        ALOGE("Failed to register service %s", name.c_str());
+        return false;
+    }
+
+    if (!manager->registerClientCallback(name, service, this).isOk())
+    {
+      ALOGE("Failed to add client callback for service %s", name.c_str());
+      return false;
+    }
+
+    mRegisteredServices.push_back({service, name, allowIsolated, dumpFlags});
+
+    return true;
+}
+
+/**
+ * onClients is oneway, so no need to worry about multi-threading. Note that this means multiple
+ * invocations could occur on different threads however.
+ */
+Status ClientCounterCallback::onClients(const sp<IBinder>& service, bool clients) {
+    if (clients) {
+        mNumConnectedServices++;
+    } else {
+        mNumConnectedServices--;
+    }
+
+    ALOGI("Process has %zu (of %zu available) client(s) in use after notification %s has clients: %d",
+          mNumConnectedServices, mRegisteredServices.size(),
+          String8(service->getInterfaceDescriptor()).string(), clients);
+
+    if (mNumConnectedServices == 0) {
+        tryShutdown();
+    }
+
+    return Status::ok();
+}
+
+void ClientCounterCallback::tryShutdown() {
+    ALOGI("Trying to shut down the service. No clients in use for any service in process.");
+
+    // This makes the same assumption as IServiceManager.cpp. Could dedupe if used in more places.
+    auto manager = interface_cast<AidlServiceManager>(
+            ProcessState::self()->getContextObject(nullptr));
+
+    auto unRegisterIt = mRegisteredServices.begin();
+    for (; unRegisterIt != mRegisteredServices.end(); ++unRegisterIt) {
+        auto& entry = (*unRegisterIt);
+
+        bool success = manager->tryUnregisterService(entry.name, entry.service).isOk();
+
+        if (!success) {
+            ALOGI("Failed to unregister service %s", entry.name.c_str());
+            break;
+        }
+    }
+
+    if (unRegisterIt == mRegisteredServices.end()) {
+        ALOGI("Unregistered all clients and exiting");
+        exit(EXIT_SUCCESS);
+    }
+
+    for (auto reRegisterIt = mRegisteredServices.begin(); reRegisterIt != unRegisterIt;
+         reRegisterIt++) {
+        auto& entry = (*reRegisterIt);
+
+        // re-register entry
+        if (!registerService(entry.service, entry.name, entry.allowIsolated, entry.dumpFlags)) {
+            // Must restart. Otherwise, clients will never be able to get a hold of this service.
+            ALOGE("Bad state: could not re-register services");
+        }
+    }
+}
+
+}  // namespace internal
+
+LazyServiceRegistrar::LazyServiceRegistrar() {
+    mClientCC = std::make_shared<internal::ClientCounterCallback>();
+}
+
+LazyServiceRegistrar& LazyServiceRegistrar::getInstance() {
+    static auto registrarInstance = new LazyServiceRegistrar();
+    return *registrarInstance;
+}
+
+status_t LazyServiceRegistrar::registerService(const sp<IBinder>& service, const std::string& name,
+                                               bool allowIsolated, int dumpFlags) {
+    if (!mClientCC->registerService(service, name, allowIsolated, dumpFlags)) {
+        return UNKNOWN_ERROR;
+    }
+    return OK;
+}
+
+}  // namespace hardware
+}  // namespace android
\ No newline at end of file
diff --git a/libs/binder/aidl/android/os/IClientCallback.aidl b/libs/binder/aidl/android/os/IClientCallback.aidl
new file mode 100644
index 0000000..36d7ee6
--- /dev/null
+++ b/libs/binder/aidl/android/os/IClientCallback.aidl
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/**
+ * @hide
+ */
+oneway interface IClientCallback {
+    /**
+     * This is called when there is a transition between having >= 1 clients and having 0 clients
+     * (or vice versa).
+     *
+     * Upon receiving hasClients false, if the process decides to exit, it is recommended to try to
+     * unregister using IServiceManager's tryUnregister before quitting in case another client
+     * associates.
+     *
+     * @param registered binder 'server' registered with IServiceManager's registerClientCallback
+     * @param hasClients whether there are currently clients
+     *     true - when there are >= 1 clients. This must be called as soon as IServiceManager::get
+     *         is called (no race).
+     *     false - when there are 0 clients. This may be delayed if it is thought that another
+     *         may be used again soon.
+     */
+    void onClients(IBinder registered, boolean hasClients);
+}
diff --git a/libs/binder/aidl/android/os/IServiceManager.aidl b/libs/binder/aidl/android/os/IServiceManager.aidl
index b965881..ff15460 100644
--- a/libs/binder/aidl/android/os/IServiceManager.aidl
+++ b/libs/binder/aidl/android/os/IServiceManager.aidl
@@ -16,6 +16,7 @@
 
 package android.os;
 
+import android.os.IClientCallback;
 import android.os.IServiceCallback;
 
 /**
@@ -96,4 +97,15 @@
      * manifest.
      */
     boolean isDeclared(@utf8InCpp String name);
+
+    /**
+     * Request a callback when the number of clients of the service changes.
+     * Used by LazyServiceRegistrar to dynamically stop services that have no clients.
+     */
+    void registerClientCallback(@utf8InCpp String name, IBinder service, IClientCallback callback);
+
+    /**
+     * Attempt to unregister and remove a service. Will fail if the service is still in use.
+     */
+    void tryUnregisterService(@utf8InCpp String name, IBinder service);
 }
diff --git a/libs/binder/include/binder/AppOpsManager.h b/libs/binder/include/binder/AppOpsManager.h
index 22a0179..5b6eb68 100644
--- a/libs/binder/include/binder/AppOpsManager.h
+++ b/libs/binder/include/binder/AppOpsManager.h
@@ -151,17 +151,12 @@
     void stopWatchingMode(const sp<IAppOpsCallback>& callback);
     int32_t permissionToOpCode(const String16& permission);
     void setCameraAudioRestriction(int32_t mode);
-    void noteAsyncOp(const std::unique_ptr<String16>& callingPackageName, int32_t uid,
-            const String16& packageName, int32_t opCode, const std::unique_ptr<String16>& featureId,
-            const String16& message);
 
 private:
     Mutex mLock;
     sp<IAppOpsService> mService;
 
     sp<IAppOpsService> getService();
-    void markAppOpNoted(int32_t uid, const String16& packageName, int32_t opCode,
-            const std::unique_ptr<String16>& featureId, const String16& message);
     bool shouldCollectNotes(int32_t opCode);
 };
 
diff --git a/libs/binder/include/binder/IAppOpsService.h b/libs/binder/include/binder/IAppOpsService.h
index 68a917e..1b4bcce 100644
--- a/libs/binder/include/binder/IAppOpsService.h
+++ b/libs/binder/include/binder/IAppOpsService.h
@@ -36,10 +36,11 @@
 
     virtual int32_t checkOperation(int32_t code, int32_t uid, const String16& packageName) = 0;
     virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
-            const std::unique_ptr<String16>& featureId) = 0;
+            const std::unique_ptr<String16>& featureId, bool shouldCollectAsyncNotedOp,
+            const String16& message) = 0;
     virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
             const String16& packageName, const std::unique_ptr<String16>& featureId,
-            bool startIfModeDefault) = 0;
+            bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) = 0;
     virtual void finishOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
             const String16& packageName, const std::unique_ptr<String16>& featureId) = 0;
     virtual void startWatchingMode(int32_t op, const String16& packageName,
@@ -49,9 +50,6 @@
     virtual int32_t checkAudioOperation(int32_t code, int32_t usage,int32_t uid,
             const String16& packageName) = 0;
     virtual void setCameraAudioRestriction(int32_t mode) = 0;
-    virtual void noteAsyncOp(const std::unique_ptr<String16>& callingPackageName, int32_t uid,
-            const String16& packageName, int32_t opCode, const std::unique_ptr<String16>& featureId,
-            const String16& message) = 0;
     virtual bool shouldCollectNotes(int32_t opCode) = 0;
 
     enum {
@@ -63,9 +61,8 @@
         STOP_WATCHING_MODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+5,
         PERMISSION_TO_OP_CODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+6,
         CHECK_AUDIO_OPERATION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+7,
-        NOTE_ASYNC_OP_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+8,
-        SHOULD_COLLECT_NOTES_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+9,
-        SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+10,
+        SHOULD_COLLECT_NOTES_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+8,
+        SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+9,
     };
 
     enum {
diff --git a/libs/binder/include/binder/LazyServiceRegistrar.h b/libs/binder/include/binder/LazyServiceRegistrar.h
new file mode 100644
index 0000000..efdecc4
--- /dev/null
+++ b/libs/binder/include/binder/LazyServiceRegistrar.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/IServiceManager.h>
+#include <binder/Status.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+namespace binder {
+namespace internal {
+class ClientCounterCallback;
+}  // namespace internal
+
+/** Exits when all services registered through this object have 0 clients */
+class LazyServiceRegistrar {
+   public:
+     static LazyServiceRegistrar& getInstance();
+     status_t registerService(const sp<IBinder>& service,
+                              const std::string& name = "default",
+                              bool allowIsolated = false,
+                              int dumpFlags = IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
+
+   private:
+     std::shared_ptr<internal::ClientCounterCallback> mClientCC;
+     LazyServiceRegistrar();
+};
+
+}  // namespace binder
+}  // namespace android
\ No newline at end of file
diff --git a/libs/graphicsenv/GpuStatsInfo.cpp b/libs/graphicsenv/GpuStatsInfo.cpp
index 85137f5..f2d0943 100644
--- a/libs/graphicsenv/GpuStatsInfo.cpp
+++ b/libs/graphicsenv/GpuStatsInfo.cpp
@@ -87,6 +87,7 @@
     if ((status = parcel->writeInt64Vector(angleDriverLoadingTime)) != OK) return status;
     if ((status = parcel->writeBool(cpuVulkanInUse)) != OK) return status;
     if ((status = parcel->writeBool(falsePrerotation)) != OK) return status;
+    if ((status = parcel->writeBool(gles1InUse)) != OK) return status;
     return OK;
 }
 
@@ -99,6 +100,7 @@
     if ((status = parcel->readInt64Vector(&angleDriverLoadingTime)) != OK) return status;
     if ((status = parcel->readBool(&cpuVulkanInUse)) != OK) return status;
     if ((status = parcel->readBool(&falsePrerotation)) != OK) return status;
+    if ((status = parcel->readBool(&gles1InUse)) != OK) return status;
     return OK;
 }
 
@@ -108,6 +110,7 @@
     StringAppendF(&result, "driverVersionCode = %" PRIu64 "\n", driverVersionCode);
     StringAppendF(&result, "cpuVulkanInUse = %d\n", cpuVulkanInUse);
     StringAppendF(&result, "falsePrerotation = %d\n", falsePrerotation);
+    StringAppendF(&result, "gles1InUse = %d\n", gles1InUse);
     result.append("glDriverLoadingTime:");
     for (int32_t loadingTime : glDriverLoadingTime) {
         StringAppendF(&result, " %d", loadingTime);
diff --git a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
index 7959652..9aba69f 100644
--- a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
+++ b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
@@ -71,6 +71,7 @@
     std::vector<int64_t> angleDriverLoadingTime = {};
     bool cpuVulkanInUse = false;
     bool falsePrerotation = false;
+    bool gles1InUse = false;
 };
 
 /*
@@ -95,6 +96,7 @@
     enum Stats {
         CPU_VULKAN_IN_USE = 0,
         FALSE_PREROTATION = 1,
+        GLES_1_IN_USE = 2,
     };
 
     GpuStatsInfo() = default;
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 1ae148c..5959340 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -40,6 +40,7 @@
     defaults: ["libgui_bufferqueue-defaults"],
 
     srcs: [
+        ":framework_native_aidl",
         ":libgui_bufferqueue_sources",
 
         "BitTube.cpp",
@@ -106,6 +107,10 @@
         "libdvr_headers",
         "libpdx_headers",
     ],
+
+    aidl: {
+        export_aidl_headers: true,
+    }
 }
 
 // Used by media codec services exclusively as a static lib for
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 3a7cb44..6418e8c 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -44,6 +44,28 @@
 
 namespace android {
 
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...)                                                                           \
+    ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGD(x, ...)                                                                           \
+    ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGI(x, ...)                                                                           \
+    ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGW(x, ...)                                                                           \
+    ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGE(x, ...)                                                                           \
+    ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+
 BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) :
     mCore(core),
     mSlots(core->mSlots),
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index d6009d6..3b0120b 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -42,6 +42,23 @@
 
 namespace android {
 
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...)                                                                           \
+    ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+          mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGD(x, ...)                                                                           \
+    ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+          mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGI(x, ...)                                                                           \
+    ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+          mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGW(x, ...)                                                                           \
+    ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+          mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGE(x, ...)                                                                           \
+    ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+          mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+
 static String8 getUniqueName() {
     static volatile int32_t counter = 0;
     return String8::format("unnamed-%d-%d", getpid(),
@@ -54,6 +71,19 @@
     return id | counter++;
 }
 
+static status_t getProcessName(int pid, String8& name) {
+    FILE* fp = fopen(String8::format("/proc/%d/cmdline", pid), "r");
+    if (NULL != fp) {
+        const size_t size = 64;
+        char proc_name[size];
+        fgets(proc_name, size, fp);
+        fclose(fp);
+        name = proc_name;
+        return NO_ERROR;
+    }
+    return INVALID_OPERATION;
+}
+
 BufferQueueCore::BufferQueueCore() :
     mMutex(),
     mIsAbandoned(false),
@@ -132,6 +162,20 @@
                             mTransformHintInUse, mAutoPrerotation);
 
     outResult->appendFormat("%sFIFO(%zu):\n", prefix.string(), mQueue.size());
+
+    outResult->appendFormat("%s(mConsumerName=%s, ", prefix.string(), mConsumerName.string());
+
+    outResult->appendFormat("mConnectedApi=%d, mConsumerUsageBits=%" PRIu64 ", ", mConnectedApi,
+                            mConsumerUsageBits);
+
+    String8 producerProcName = String8("\?\?\?");
+    String8 consumerProcName = String8("\?\?\?");
+    int32_t pid = getpid();
+    getProcessName(mConnectedPid, producerProcName);
+    getProcessName(pid, consumerProcName);
+    outResult->appendFormat("mId=%" PRIx64 ", producer=[%d:%s], consumer=[%d:%s])\n", mUniqueId,
+                            mConnectedPid, producerProcName.string(), pid,
+                            consumerProcName.string());
     Fifo::const_iterator current(mQueue.begin());
     while (current != mQueue.end()) {
         double timestamp = current->mTimestamp / 1e9;
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a159f85..e6df757 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -44,6 +44,28 @@
 
 namespace android {
 
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...)                                                                           \
+    ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGD(x, ...)                                                                           \
+    ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGI(x, ...)                                                                           \
+    ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGW(x, ...)                                                                           \
+    ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+#define BQ_LOGE(x, ...)                                                                           \
+    ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(),            \
+          mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+          ##__VA_ARGS__)
+
 static constexpr uint32_t BQ_LAYER_COUNT = 1;
 
 BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core,
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 3ce7a4a..ab4d51e 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -525,6 +525,88 @@
         return static_cast<status_t>(reply.readInt32());
     }
 
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_AUTO_LOW_LATENCY_MODE_SUPPORT, data,
+                                    &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeInterfaceToken: %d", result);
+            return;
+        }
+
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to transact: %d", result);
+            return;
+        }
+    }
+
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_GAME_CONTENT_TYPE_SUPPORT, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeInterfaceToken: %d", result);
+            return;
+        }
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_GAME_CONTENT_TYPE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to transact: %d", result);
+        }
+    }
+
     virtual status_t clearAnimationFrameStats() {
         Parcel data, reply;
         status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -1354,6 +1436,75 @@
             result = reply->writeInt32(result);
             return result;
         }
+
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getAutoLowLatencyModeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getAutoLowLatencyModeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_AUTO_LOW_LATENCY_MODE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setAllm = false;
+            result = data.readBool(&setAllm);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readBool: %d", result);
+                return result;
+            }
+            setAutoLowLatencyMode(display, setAllm);
+            return result;
+        }
+
+        case GET_GAME_CONTENT_TYPE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getGameContentTypeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getGameContentTypeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_GAME_CONTENT_TYPE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setGameContentTypeOn = false;
+            result = data.readBool(&setGameContentTypeOn);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readBool: %d", result);
+                return result;
+            }
+            setGameContentType(display, setGameContentTypeOn);
+            return result;
+        }
+
         case CLEAR_ANIMATION_FRAME_STATS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             status_t result = clearAnimationFrameStats();
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 04d2871..b3eb994 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -18,6 +18,8 @@
 #include <binder/Parcel.h>
 #include <gui/LayerMetadata.h>
 
+#include "android/view/LayerMetadataKey.h"
+
 using android::base::StringPrintf;
 
 namespace android {
@@ -113,12 +115,12 @@
 
 std::string LayerMetadata::itemToString(uint32_t key, const char* separator) const {
     if (!has(key)) return std::string();
-    switch (key) {
-        case METADATA_OWNER_UID:
+    switch (static_cast<view::LayerMetadataKey>(key)) {
+        case view::LayerMetadataKey::METADATA_OWNER_UID:
             return StringPrintf("ownerUID%s%d", separator, getInt32(key, 0));
-        case METADATA_WINDOW_TYPE:
+        case view::LayerMetadataKey::METADATA_WINDOW_TYPE:
             return StringPrintf("windowType%s%d", separator, getInt32(key, 0));
-        case METADATA_TASK_ID:
+        case view::LayerMetadataKey::METADATA_TASK_ID:
             return StringPrintf("taskId%s%d", separator, getInt32(key, 0));
         default:
             return StringPrintf("%d%s%dbytes", key, separator,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index d10bc81..f378fc5 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -484,14 +484,22 @@
         mListenerCallbacks[listener].callbackIds.insert(std::make_move_iterator(
                                                                 callbackIds.begin()),
                                                         std::make_move_iterator(callbackIds.end()));
-        // register surface controls for this listener that is merging
-        for (const auto& surfaceControl : surfaceControls) {
-            registerSurfaceControlForCallback(surfaceControl);
-        }
 
-        mListenerCallbacks[listener]
-                .surfaceControls.insert(std::make_move_iterator(surfaceControls.begin()),
-                                        std::make_move_iterator(surfaceControls.end()));
+        mListenerCallbacks[listener].surfaceControls.insert(surfaceControls.begin(),
+                                                            surfaceControls.end());
+
+        auto& currentProcessCallbackInfo =
+                mListenerCallbacks[TransactionCompletedListener::getIInstance()];
+        currentProcessCallbackInfo.surfaceControls
+                .insert(std::make_move_iterator(surfaceControls.begin()),
+                        std::make_move_iterator(surfaceControls.end()));
+
+        // register all surface controls for all callbackIds for this listener that is merging
+        for (const auto& surfaceControl : currentProcessCallbackInfo.surfaceControls) {
+            TransactionCompletedListener::getInstance()
+                    ->addSurfaceControlToCallbacks(surfaceControl,
+                                                   currentProcessCallbackInfo.callbackIds);
+        }
     }
 
     mInputWindowCommands.merge(other.mInputWindowCommands);
@@ -1644,6 +1652,26 @@
     return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
 }
 
+bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
+}
+
+bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setGameContentType(display, on);
+}
+
 void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
         int mode) {
     ComposerService::getComposerService()->setPowerMode(token, mode);
diff --git a/libs/gui/include/gui/BufferQueueCore.h b/libs/gui/include/gui/BufferQueueCore.h
index 3c96089..557c28b 100644
--- a/libs/gui/include/gui/BufferQueueCore.h
+++ b/libs/gui/include/gui/BufferQueueCore.h
@@ -34,12 +34,6 @@
 #include <mutex>
 #include <condition_variable>
 
-#define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-
 #define ATRACE_BUFFER_INDEX(index)                                                         \
     do {                                                                                   \
         if (ATRACE_ENABLED()) {                                                            \
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 024f2d6..998973c 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -195,6 +195,37 @@
             ui::ColorMode colorMode) = 0;
 
     /**
+     * Returns true if the connected display reports support for HDMI 2.1 Auto
+     * Low Latency Mode.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const = 0;
+
+    /**
+     * Switches Auto Low Latency Mode on/off on the connected display, if it is
+     * available. This should only be called if #getAutoLowLatencyMode returns
+     * true.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
+
+    /**
+     * Returns true if the connected display reports support for Game Content Type.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display,
+                                               bool* outSupport) const = 0;
+
+    /**
+     * This will start sending infoframes to the connected display with
+     * ContentType=Game (if on=true). This will switch the disply to Game mode.
+     * This should only be called if #getGameContentTypeSupport returns true.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
+
+    /**
      * Capture the specified screen. This requires READ_FRAME_BUFFER
      * permission.  This function will fail if there is a secure window on
      * screen.
@@ -515,6 +546,10 @@
         CAPTURE_SCREEN_BY_ID,
         NOTIFY_POWER_HINT,
         SET_GLOBAL_SHADOW_SETTINGS,
+        GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
+        SET_AUTO_LOW_LATENCY_MODE,
+        GET_GAME_CONTENT_TYPE_SUPPORT,
+        SET_GAME_CONTENT_TYPE,
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 873fac0..86468a4 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -148,6 +148,21 @@
     static status_t setActiveColorMode(const sp<IBinder>& display,
             ui::ColorMode colorMode);
 
+    // Reports whether the connected display supports Auto Low Latency Mode
+    static bool getAutoLowLatencyModeSupport(const sp<IBinder>& display);
+
+    // Switches on/off Auto Low Latency Mode on the connected display. This should only be
+    // called if the connected display supports Auto Low Latency Mode as reported by
+    // #getAutoLowLatencyModeSupport
+    static void setAutoLowLatencyMode(const sp<IBinder>& display, bool on);
+
+    // Reports whether the connected display supports Game content type
+    static bool getGameContentTypeSupport(const sp<IBinder>& display);
+
+    // Turns Game mode on/off on the connected display. This should only be called
+    // if the display supports Game content type, as reported by #getGameContentTypeSupport
+    static void setGameContentType(const sp<IBinder>& display, bool on);
+
     /* Triggers screen on/off or low power mode and waits for it to complete */
     static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
 
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index eaffc10..0445755 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -750,6 +750,16 @@
                            bool /*captureSecureLayers*/) override {
         return NO_ERROR;
     }
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
+                                          bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
+    status_t getGameContentTypeSupport(const sp<IBinder>& /*display*/,
+                                       bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
     status_t captureScreen(uint64_t /*displayOrLayerStack*/, ui::Dataspace* /*outDataspace*/,
                            sp<GraphicBuffer>* /*outBuffer*/) override {
         return NO_ERROR;
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
index ec28757..03ca459 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/input/InputWindow.cpp
@@ -73,6 +73,7 @@
     status_t s = output.writeStrongBinder(token);
     if (s != OK) return s;
 
+    output.writeInt32(id);
     output.writeString8(String8(name.c_str()));
     output.writeInt32(layoutParamsFlags);
     output.writeInt32(layoutParamsType);
@@ -90,7 +91,6 @@
     output.writeBool(hasFocus);
     output.writeBool(hasWallpaper);
     output.writeBool(paused);
-    output.writeInt32(layer);
     output.writeInt32(ownerPid);
     output.writeInt32(ownerUid);
     output.writeInt32(inputFeatures);
@@ -116,6 +116,7 @@
     }
 
     ret.token = token;
+    ret.id = from.readInt32();
     ret.name = from.readString8().c_str();
     ret.layoutParamsFlags = from.readInt32();
     ret.layoutParamsType = from.readInt32();
@@ -133,7 +134,6 @@
     ret.hasFocus = from.readBool();
     ret.hasWallpaper = from.readBool();
     ret.paused = from.readBool();
-    ret.layer = from.readInt32();
     ret.ownerPid = from.readInt32();
     ret.ownerUid = from.readInt32();
     ret.inputFeatures = from.readInt32();
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/input/tests/InputWindow_test.cpp
index 6db18ab..d1cb527 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/input/tests/InputWindow_test.cpp
@@ -40,6 +40,7 @@
     sp<IBinder> touchableRegionCropHandle = new BBinder();
     InputWindowInfo i;
     i.token = new BBinder();
+    i.id = 1;
     i.name = "Foobar";
     i.layoutParamsFlags = 7;
     i.layoutParamsType = 39;
@@ -57,7 +58,6 @@
     i.hasFocus = false;
     i.hasWallpaper = false;
     i.paused = false;
-    i.layer = 7;
     i.ownerPid = 19;
     i.ownerUid = 24;
     i.inputFeatures = 29;
@@ -72,6 +72,7 @@
     p.setDataPosition(0);
     InputWindowInfo i2 = InputWindowInfo::read(p);
     ASSERT_EQ(i.token, i2.token);
+    ASSERT_EQ(i.id, i2.id);
     ASSERT_EQ(i.name, i2.name);
     ASSERT_EQ(i.layoutParamsFlags, i2.layoutParamsFlags);
     ASSERT_EQ(i.layoutParamsType, i2.layoutParamsType);
@@ -89,7 +90,6 @@
     ASSERT_EQ(i.hasFocus, i2.hasFocus);
     ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
     ASSERT_EQ(i.paused, i2.paused);
-    ASSERT_EQ(i.layer, i2.layer);
     ASSERT_EQ(i.ownerPid, i2.ownerPid);
     ASSERT_EQ(i.ownerUid, i2.ownerUid);
     ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index 1fc7927..5162ba4 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -984,6 +984,8 @@
                     if (attr == EGL_CONTEXT_CLIENT_VERSION) {
                         if (value == 1) {
                             version = egl_connection_t::GLESv1_INDEX;
+                            android::GraphicsEnv::getInstance().setTargetStats(
+                                    android::GpuStatsInfo::Stats::GLES_1_IN_USE);
                         } else if (value == 2 || value == 3) {
                             version = egl_connection_t::GLESv2_INDEX;
                         }
diff --git a/services/gpuservice/gpustats/GpuStats.cpp b/services/gpuservice/gpustats/GpuStats.cpp
index 67babd4..7fff6ed 100644
--- a/services/gpuservice/gpustats/GpuStats.cpp
+++ b/services/gpuservice/gpustats/GpuStats.cpp
@@ -145,6 +145,9 @@
         case GpuStatsInfo::Stats::FALSE_PREROTATION:
             mAppStats[appStatsKey].falsePrerotation = true;
             break;
+        case GpuStatsInfo::Stats::GLES_1_IN_USE:
+            mAppStats[appStatsKey].gles1InUse = true;
+            break;
         default:
             break;
     }
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 9686cea..0d3c821 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -170,7 +170,6 @@
         mInfo.hasFocus = true;
         mInfo.hasWallpaper = false;
         mInfo.paused = false;
-        mInfo.layer = 0;
         mInfo.ownerPid = INJECTOR_PID;
         mInfo.ownerUid = INJECTOR_UID;
         mInfo.inputFeatures = 0;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 5a49b5e..4766bce 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -240,6 +240,18 @@
     return removed;
 }
 
+static bool haveSameToken(const sp<InputWindowHandle>& first, const sp<InputWindowHandle>& second) {
+    if (first == second) {
+        return true;
+    }
+
+    if (first == nullptr || second == nullptr) {
+        return false;
+    }
+
+    return first->getToken() == second->getToken();
+}
+
 // --- InputDispatcherThread ---
 
 class InputDispatcher::InputDispatcherThread : public Thread {
@@ -3278,9 +3290,9 @@
     // Since we compare the pointer of input window handles across window updates, we need
     // to make sure the handle object for the same window stays unchanged across updates.
     const std::vector<sp<InputWindowHandle>>& oldHandles = getWindowHandlesLocked(displayId);
-    std::unordered_map<sp<IBinder>, sp<InputWindowHandle>, IBinderHash> oldHandlesByTokens;
+    std::unordered_map<int32_t /*id*/, sp<InputWindowHandle>> oldHandlesById;
     for (const sp<InputWindowHandle>& handle : oldHandles) {
-        oldHandlesByTokens[handle->getToken()] = handle;
+        oldHandlesById[handle->getId()] = handle;
     }
 
     std::vector<sp<InputWindowHandle>> newHandles;
@@ -3311,8 +3323,8 @@
             continue;
         }
 
-        if (oldHandlesByTokens.find(handle->getToken()) != oldHandlesByTokens.end()) {
-            const sp<InputWindowHandle> oldHandle = oldHandlesByTokens.at(handle->getToken());
+        if (oldHandlesById.find(handle->getId()) != oldHandlesById.end()) {
+            const sp<InputWindowHandle>& oldHandle = oldHandlesById.at(handle->getId());
             oldHandle->updateFrom(handle);
             newHandles.push_back(oldHandle);
         } else {
@@ -3370,7 +3382,7 @@
         sp<InputWindowHandle> oldFocusedWindowHandle =
                 getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
 
-        if (oldFocusedWindowHandle != newFocusedWindowHandle) {
+        if (!haveSameToken(oldFocusedWindowHandle, newFocusedWindowHandle)) {
             if (oldFocusedWindowHandle != nullptr) {
                 if (DEBUG_FOCUS) {
                     ALOGD("Focus left window: %s in display %" PRId32,
@@ -3781,12 +3793,10 @@
 
                     dump += StringPrintf(INDENT3 "%zu: name='%s', displayId=%d, "
                                                  "portalToDisplayId=%d, paused=%s, hasFocus=%s, "
-                                                 "hasWallpaper=%s, "
-                                                 "visible=%s, canReceiveKeys=%s, flags=0x%08x, "
-                                                 "type=0x%08x, layer=%d, "
+                                                 "hasWallpaper=%s, visible=%s, canReceiveKeys=%s, "
+                                                 "flags=0x%08x, type=0x%08x, "
                                                  "frame=[%d,%d][%d,%d], globalScale=%f, "
-                                                 "windowScale=(%f,%f), "
-                                                 "touchableRegion=",
+                                                 "windowScale=(%f,%f), touchableRegion=",
                                          i, windowInfo->name.c_str(), windowInfo->displayId,
                                          windowInfo->portalToDisplayId,
                                          toString(windowInfo->paused),
@@ -3795,11 +3805,10 @@
                                          toString(windowInfo->visible),
                                          toString(windowInfo->canReceiveKeys),
                                          windowInfo->layoutParamsFlags,
-                                         windowInfo->layoutParamsType, windowInfo->layer,
-                                         windowInfo->frameLeft, windowInfo->frameTop,
-                                         windowInfo->frameRight, windowInfo->frameBottom,
-                                         windowInfo->globalScaleFactor, windowInfo->windowXScale,
-                                         windowInfo->windowYScale);
+                                         windowInfo->layoutParamsType, windowInfo->frameLeft,
+                                         windowInfo->frameTop, windowInfo->frameRight,
+                                         windowInfo->frameBottom, windowInfo->globalScaleFactor,
+                                         windowInfo->windowXScale, windowInfo->windowYScale);
                     dumpRegion(dump, windowInfo->touchableRegion);
                     dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
                     dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index b7f7ac5..5ffc89d 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -21,6 +21,7 @@
 
 #include <gtest/gtest.h>
 #include <linux/input.h>
+#include <vector>
 
 namespace android::inputdispatcher {
 
@@ -37,6 +38,10 @@
 static const int32_t INJECTOR_PID = 999;
 static const int32_t INJECTOR_UID = 1001;
 
+struct PointF {
+    float x;
+    float y;
+};
 
 // --- FakeInputDispatcherPolicy ---
 
@@ -411,6 +416,11 @@
 
 class FakeInputReceiver {
 public:
+    explicit FakeInputReceiver(const sp<InputChannel>& clientChannel, const std::string name)
+          : mName(name) {
+        mConsumer = std::make_unique<InputConsumer>(clientChannel);
+    }
+
     InputEvent* consume() {
         uint32_t consumeSeq;
         InputEvent* event;
@@ -440,7 +450,7 @@
             return nullptr;
         }
 
-        status = mConsumer->sendFinishedSignal(consumeSeq, handled());
+        status = mConsumer->sendFinishedSignal(consumeSeq, true);
         if (status != OK) {
             ADD_FAILURE() << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
         }
@@ -478,6 +488,89 @@
         }
     }
 
+    void assertNoEvents() {
+        InputEvent* event = consume();
+        ASSERT_EQ(nullptr, event)
+                << mName.c_str()
+                << ": should not have received any events, so consume() should return NULL";
+    }
+
+    sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
+
+protected:
+    std::unique_ptr<InputConsumer> mConsumer;
+    PreallocatedInputEventFactory mEventFactory;
+
+    std::string mName;
+};
+
+class FakeWindowHandle : public InputWindowHandle {
+public:
+    static const int32_t WIDTH = 600;
+    static const int32_t HEIGHT = 800;
+    const std::string mName;
+
+    FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
+                     const sp<InputDispatcher>& dispatcher, const std::string name,
+                     int32_t displayId, sp<IBinder> token = nullptr)
+          : mName(name) {
+        if (token == nullptr) {
+            sp<InputChannel> serverChannel, clientChannel;
+            InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+            mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+            dispatcher->registerInputChannel(serverChannel);
+            token = serverChannel->getConnectionToken();
+        }
+
+        inputApplicationHandle->updateInfo();
+        mInfo.applicationInfo = *inputApplicationHandle->getInfo();
+
+        mInfo.token = token;
+        mInfo.id = 0;
+        mInfo.name = name;
+        mInfo.layoutParamsFlags = 0;
+        mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
+        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
+        mInfo.frameLeft = 0;
+        mInfo.frameTop = 0;
+        mInfo.frameRight = WIDTH;
+        mInfo.frameBottom = HEIGHT;
+        mInfo.globalScaleFactor = 1.0;
+        mInfo.touchableRegion.clear();
+        mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
+        mInfo.visible = true;
+        mInfo.canReceiveKeys = true;
+        mInfo.hasFocus = false;
+        mInfo.hasWallpaper = false;
+        mInfo.paused = false;
+        mInfo.ownerPid = INJECTOR_PID;
+        mInfo.ownerUid = INJECTOR_UID;
+        mInfo.inputFeatures = 0;
+        mInfo.displayId = displayId;
+    }
+
+    virtual bool updateInfo() { return true; }
+
+    void setFocus() { mInfo.hasFocus = true; }
+
+    void setFrame(const Rect& frame) {
+        mInfo.frameLeft = frame.left;
+        mInfo.frameTop = frame.top;
+        mInfo.frameRight = frame.right;
+        mInfo.frameBottom = frame.bottom;
+        mInfo.touchableRegion.clear();
+        mInfo.addTouchableRegion(frame);
+    }
+
+    void setLayoutParamFlags(int32_t flags) { mInfo.layoutParamsFlags = flags; }
+
+    void setId(int32_t id) { mInfo.id = id; }
+
+    void setWindowScale(float xScale, float yScale) {
+        mInfo.windowXScale = xScale;
+        mInfo.windowYScale = yScale;
+    }
+
     void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
         consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
                      expectedFlags);
@@ -493,102 +586,30 @@
                      expectedFlags);
     }
 
+    void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+                      int32_t expectedFlags) {
+        ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
+        mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
+                                     expectedFlags);
+    }
+
+    InputEvent* consume() {
+        if (mInputReceiver == nullptr) {
+            return nullptr;
+        }
+        return mInputReceiver->consume();
+    }
+
     void assertNoEvents() {
-        InputEvent* event = consume();
-        ASSERT_EQ(nullptr, event)
-                << mName.c_str()
-                << ": should not have received any events, so consume() should return NULL";
+        ASSERT_NE(mInputReceiver, nullptr)
+                << "Call 'assertNoEvents' on a window with an InputReceiver";
+        mInputReceiver->assertNoEvents();
     }
 
-protected:
-        explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher,
-            const std::string name, int32_t displayId) :
-                mDispatcher(dispatcher), mName(name), mDisplayId(displayId) {
-            InputChannel::openInputChannelPair(name, mServerChannel, mClientChannel);
-            mConsumer = std::make_unique<InputConsumer>(mClientChannel);
-        }
+    sp<IBinder> getToken() { return mInfo.token; }
 
-        virtual ~FakeInputReceiver() {
-        }
-
-        // return true if the event has been handled.
-        virtual bool handled() {
-            return false;
-        }
-
-        sp<InputDispatcher> mDispatcher;
-        sp<InputChannel> mServerChannel, mClientChannel;
-        std::unique_ptr<InputConsumer> mConsumer;
-        PreallocatedInputEventFactory mEventFactory;
-
-        std::string mName;
-        int32_t mDisplayId;
-};
-
-class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
-public:
-    static const int32_t WIDTH = 600;
-    static const int32_t HEIGHT = 800;
-
-    FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
-        const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) :
-            FakeInputReceiver(dispatcher, name, displayId),
-            mFocused(false), mFrame(Rect(0, 0, WIDTH, HEIGHT)), mLayoutParamFlags(0) {
-            mDispatcher->registerInputChannel(mServerChannel);
-
-            inputApplicationHandle->updateInfo();
-            mInfo.applicationInfo = *inputApplicationHandle->getInfo();
-    }
-
-    virtual bool updateInfo() {
-        mInfo.token = mServerChannel ? mServerChannel->getConnectionToken() : nullptr;
-        mInfo.name = mName;
-        mInfo.layoutParamsFlags = mLayoutParamFlags;
-        mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
-        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
-        mInfo.frameLeft = mFrame.left;
-        mInfo.frameTop = mFrame.top;
-        mInfo.frameRight = mFrame.right;
-        mInfo.frameBottom = mFrame.bottom;
-        mInfo.globalScaleFactor = 1.0;
-        mInfo.touchableRegion.clear();
-        mInfo.addTouchableRegion(mFrame);
-        mInfo.visible = true;
-        mInfo.canReceiveKeys = true;
-        mInfo.hasFocus = mFocused;
-        mInfo.hasWallpaper = false;
-        mInfo.paused = false;
-        mInfo.layer = 0;
-        mInfo.ownerPid = INJECTOR_PID;
-        mInfo.ownerUid = INJECTOR_UID;
-        mInfo.inputFeatures = 0;
-        mInfo.displayId = mDisplayId;
-
-        return true;
-    }
-
-    void setFocus() {
-        mFocused = true;
-    }
-
-    void setFrame(const Rect& frame) {
-        mFrame.set(frame);
-    }
-
-    void setLayoutParamFlags(int32_t flags) {
-        mLayoutParamFlags = flags;
-    }
-
-    void releaseChannel() {
-        mServerChannel.clear();
-        InputWindowHandle::releaseChannel();
-    }
-protected:
-    virtual bool handled() override { return true; }
-
-    bool mFocused;
-    Rect mFrame;
-    int32_t mLayoutParamFlags;
+private:
+    std::unique_ptr<FakeInputReceiver> mInputReceiver;
 };
 
 static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
@@ -659,31 +680,43 @@
     return args;
 }
 
-static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
-    PointerProperties pointerProperties[1];
-    PointerCoords pointerCoords[1];
+static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
+                                           const std::vector<PointF>& points) {
+    size_t pointerCount = points.size();
+    if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
+        EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
+    }
 
-    pointerProperties[0].clear();
-    pointerProperties[0].id = 0;
-    pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
 
-    pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 200);
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerProperties[i].id = i;
+        pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+        pointerCoords[i].clear();
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
+    }
 
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid motion event.
     NotifyMotionArgs args(/* sequenceNum */ 0, currentTime, DEVICE_ID, source, displayId,
                           POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
                           AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
-                          AMOTION_EVENT_EDGE_FLAG_NONE, 1, pointerProperties, pointerCoords,
-                          /* xPrecision */ 0, /* yPrecision */ 0,
+                          AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
+                          pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
                           AMOTION_EVENT_INVALID_CURSOR_POSITION,
                           AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
 
     return args;
 }
 
+static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
+    return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
+}
+
 TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
     sp<FakeApplicationHandle> application = new FakeApplicationHandle();
     sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window",
@@ -857,15 +890,37 @@
                          0 /*expectedFlags*/);
 }
 
-class FakeMonitorReceiver : public FakeInputReceiver, public RefBase {
+class FakeMonitorReceiver {
 public:
     FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
-                        int32_t displayId, bool isGestureMonitor = false)
-          : FakeInputReceiver(dispatcher, name, displayId) {
-        mDispatcher->registerInputMonitor(mServerChannel, displayId, isGestureMonitor);
+                        int32_t displayId, bool isGestureMonitor = false) {
+        sp<InputChannel> serverChannel, clientChannel;
+        InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+        mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+        dispatcher->registerInputMonitor(serverChannel, displayId, isGestureMonitor);
     }
 
-    sp<IBinder> getToken() { return mServerChannel->getConnectionToken(); }
+    sp<IBinder> getToken() { return mInputReceiver->getToken(); }
+
+    void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+        mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
+                                     expectedDisplayId, expectedFlags);
+    }
+
+    void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+        mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
+                                     expectedDisplayId, expectedFlags);
+    }
+
+    void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+        mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
+                                     expectedDisplayId, expectedFlags);
+    }
+
+    void assertNoEvents() { mInputReceiver->assertNoEvents(); }
+
+private:
+    std::unique_ptr<FakeInputReceiver> mInputReceiver;
 };
 
 // Tests for gesture monitors
@@ -875,15 +930,14 @@
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({window}, ADISPLAY_ID_DEFAULT);
 
-    sp<FakeMonitorReceiver> monitor =
-            new FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
-                                    true /*isGestureMonitor*/);
+    FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+                                                      true /*isGestureMonitor*/);
 
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    monitor->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
 }
 
 TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
@@ -896,14 +950,13 @@
 
     mDispatcher->setInputWindows({window}, ADISPLAY_ID_DEFAULT);
 
-    sp<FakeMonitorReceiver> monitor =
-            new FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
-                                    true /*isGestureMonitor*/);
+    FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+                                                      true /*isGestureMonitor*/);
 
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
-    monitor->assertNoEvents();
+    monitor.assertNoEvents();
 }
 
 TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
@@ -912,24 +965,23 @@
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     mDispatcher->setInputWindows({window}, ADISPLAY_ID_DEFAULT);
 
-    sp<FakeMonitorReceiver> monitor =
-            new FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
-                                    true /*isGestureMonitor*/);
+    FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+                                                      true /*isGestureMonitor*/);
 
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    monitor->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
 
     window->releaseChannel();
 
-    mDispatcher->pilferPointers(monitor->getToken());
+    mDispatcher->pilferPointers(monitor.getToken());
 
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
-    monitor->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+    monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
 }
 
 TEST_F(InputDispatcherTest, TestMoveEvent) {
@@ -1047,28 +1099,28 @@
 
 // Test per-display input monitors for motion event.
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
-    sp<FakeMonitorReceiver> monitorInPrimary =
-            new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
-    sp<FakeMonitorReceiver> monitorInSecondary =
-            new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+    FakeMonitorReceiver monitorInPrimary =
+            FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+    FakeMonitorReceiver monitorInSecondary =
+            FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
 
     // Test touch down on primary display.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
             AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    monitorInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
-    monitorInSecondary->assertNoEvents();
+    monitorInSecondary.assertNoEvents();
 
     // Test touch down on second display.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
             AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
-    monitorInPrimary->assertNoEvents();
+    monitorInPrimary.assertNoEvents();
     windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
-    monitorInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
+    monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
 
     // Test inject a non-pointer motion event.
     // If specific a display, it will dispatch to the focused window of particular display,
@@ -1077,26 +1129,26 @@
         AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
-    monitorInPrimary->assertNoEvents();
+    monitorInPrimary.assertNoEvents();
     windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
-    monitorInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
+    monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
 }
 
 // Test per-display input monitors for key event.
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
     //Input monitor per display.
-    sp<FakeMonitorReceiver> monitorInPrimary =
-            new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
-    sp<FakeMonitorReceiver> monitorInSecondary =
-            new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+    FakeMonitorReceiver monitorInPrimary =
+            FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+    FakeMonitorReceiver monitorInSecondary =
+            FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
 
     // Test inject a key down.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
-    monitorInPrimary->assertNoEvents();
+    monitorInPrimary.assertNoEvents();
     windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
-    monitorInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
+    monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
 }
 
 class InputFilterTest : public InputDispatcherTest {
@@ -1259,4 +1311,132 @@
     mFakePolicy->assertOnPointerDownWasNotCalled();
 }
 
+// These tests ensures we can send touch events to a single client when there are multiple input
+// windows that point to the same client token.
+class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
+    virtual void SetUp() override {
+        InputDispatcherTest::SetUp();
+
+        sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+        mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
+                                        ADISPLAY_ID_DEFAULT);
+        // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
+        // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
+        mWindow1->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+                                      InputWindowInfo::FLAG_SPLIT_TOUCH);
+        mWindow1->setId(0);
+        mWindow1->setFrame(Rect(0, 0, 100, 100));
+
+        mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
+                                        ADISPLAY_ID_DEFAULT, mWindow1->getToken());
+        mWindow2->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+                                      InputWindowInfo::FLAG_SPLIT_TOUCH);
+        mWindow2->setId(1);
+        mWindow2->setFrame(Rect(100, 100, 200, 200));
+
+        mDispatcher->setInputWindows({mWindow1, mWindow2}, ADISPLAY_ID_DEFAULT);
+    }
+
+protected:
+    sp<FakeWindowHandle> mWindow1;
+    sp<FakeWindowHandle> mWindow2;
+
+    // Helper function to convert the point from screen coordinates into the window's space
+    static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
+        float x = windowInfo->windowXScale * (point.x - windowInfo->frameLeft);
+        float y = windowInfo->windowYScale * (point.y - windowInfo->frameTop);
+        return {x, y};
+    }
+
+    void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
+                            const std::vector<PointF>& points) {
+        std::string name = window->mName;
+        InputEvent* event = window->consume();
+
+        ASSERT_NE(nullptr, event) << name.c_str()
+                                  << ": consumer should have returned non-NULL event.";
+
+        ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
+                << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
+                << " event, got " << inputEventTypeToString(event->getType()) << " event";
+
+        const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+        EXPECT_EQ(expectedAction, motionEvent.getAction());
+
+        for (size_t i = 0; i < points.size(); i++) {
+            float expectedX = points[i].x;
+            float expectedY = points[i].y;
+
+            EXPECT_EQ(expectedX, motionEvent.getX(i))
+                    << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
+                    << ", got " << motionEvent.getX(i);
+            EXPECT_EQ(expectedY, motionEvent.getY(i))
+                    << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
+                    << ", got " << motionEvent.getY(i);
+        }
+    }
+};
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
+    // Touch Window 1
+    PointF touchedPoint = {10, 10};
+    PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+    // Release touch on Window 1
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+    // consume the UP event
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+    // Touch Window 2
+    touchedPoint = {150, 150};
+    expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+
+    // Consuming from window1 since it's the window that has the InputReceiver
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentScale) {
+    mWindow2->setWindowScale(0.5f, 0.5f);
+
+    // Touch Window 1
+    PointF touchedPoint = {10, 10};
+    PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+    // Release touch on Window 1
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+    // consume the UP event
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+    // Touch Window 2
+    touchedPoint = {150, 150};
+    expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT, {touchedPoint});
+    mDispatcher->notifyMotion(&motionArgs);
+
+    // Consuming from window1 since it's the window that has the InputReceiver
+    consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 054acc5..bdecdb7 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -770,17 +770,20 @@
 
     // After buffer info is updated, the drawingState from the real layer needs to be copied into
     // the cloned. This is because some properties of drawingState can change when latchBuffer is
-    // called. However, copying the drawingState would also overwrite the cloned layer's relatives.
-    // Therefore, temporarily store the relatives so they can be set in the cloned drawingState
-    // again.
+    // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+    // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+    // the cloned drawingState again.
     wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
     SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+    wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+    InputWindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
     mDrawingState = clonedFrom->mDrawingState;
-    // TODO: (b/140756730) Ignore input for now since InputDispatcher doesn't support multiple
-    // InputWindows per client token yet.
-    mDrawingState.inputInfo.token = nullptr;
+
+    mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
     mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
     mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+    mDrawingState.inputInfo = tmpInputInfo;
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index 2ba781d..a64fdbf 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -79,6 +79,9 @@
     // The bounds of the layer in layer local coordinates
     FloatRect geomLayerBounds;
 
+    // length of the shadow in screen space
+    float shadowRadius;
+
     /*
      * Geometry state
      */
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 11cfccc..00baa89 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -52,6 +52,9 @@
     // The visibleRegion transformed to output space
     Region outputSpaceVisibleRegion;
 
+    // Region cast by the layer's shadow
+    Region shadowRegion;
+
     // If true, client composition will be used on this output
     bool forceClientComposition{false};
 
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
index 1ca03dc..e740529 100644
--- a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
@@ -51,6 +51,9 @@
     out.append("      ");
     dumpVal(out, "geomLayerBounds", geomLayerBounds);
 
+    out.append("      ");
+    dumpVal(out, "shadowRadius", shadowRadius);
+
     out.append("\n      ");
     dumpVal(out, "blend", toString(blendMode), blendMode);
     dumpVal(out, "alpha", alpha);
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 7e5a720..28d2653 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -408,6 +408,11 @@
      */
     Region transparentRegion;
 
+    /*
+     * shadowRegion: Region cast by the layer's shadow.
+     */
+    Region shadowRegion;
+
     // handle hidden surfaces by setting the visible region to empty
     if (CC_UNLIKELY(!layerFEState.isVisible)) {
         return;
@@ -418,7 +423,18 @@
     // Get the visible region
     // TODO(b/121291683): Is it worth creating helper methods on LayerFEState
     // for computations like this?
-    visibleRegion.set(Rect(tr.transform(layerFEState.geomLayerBounds)));
+    const Rect visibleRect(tr.transform(layerFEState.geomLayerBounds));
+    visibleRegion.set(visibleRect);
+
+    if (layerFEState.shadowRadius > 0.0f) {
+        // if the layer casts a shadow, offset the layers visible region and
+        // calculate the shadow region.
+        const int32_t inset = layerFEState.shadowRadius * -1.0f;
+        Rect visibleRectWithShadows(visibleRect);
+        visibleRectWithShadows.inset(inset, inset, inset, inset);
+        visibleRegion.set(visibleRectWithShadows);
+        shadowRegion = visibleRegion.subtract(visibleRect);
+    }
 
     if (visibleRegion.isEmpty()) {
         return;
@@ -444,7 +460,7 @@
         // Otherwise we don't try and compute the opaque region since there may
         // be errors at the edges, and we treat the entire layer as
         // translucent.
-        opaqueRegion = visibleRegion;
+        opaqueRegion.set(visibleRect);
     }
 
     // Clip the covered region to the visible region
@@ -510,7 +526,7 @@
     // Compute the visible non-transparent region
     Region visibleNonTransparentRegion = visibleRegion.subtract(transparentRegion);
 
-    // Peform the final check to see if this layer is visible on this output
+    // Perform the final check to see if this layer is visible on this output
     // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
     const auto& outputState = getState();
     Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
@@ -519,6 +535,8 @@
         return;
     }
 
+    Region visibleNonShadowRegion = visibleRegion.subtract(shadowRegion);
+
     // The layer is visible. Either reuse the existing outputLayer if we have
     // one, or create a new one if we do not.
     auto result = ensureOutputLayer(prevOutputLayerIndex, layer, layerFE);
@@ -529,8 +547,9 @@
     outputLayerState.visibleRegion = visibleRegion;
     outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
     outputLayerState.coveredRegion = coveredRegion;
-    outputLayerState.outputSpaceVisibleRegion = outputState.transform.transform(
-            outputLayerState.visibleRegion.intersect(outputState.viewport));
+    outputLayerState.outputSpaceVisibleRegion =
+            outputState.transform.transform(visibleNonShadowRegion.intersect(outputState.viewport));
+    outputLayerState.shadowRegion = shadowRegion;
 }
 
 void Output::setReleasedLayers(const compositionengine::CompositionRefreshArgs&) {
@@ -884,7 +903,7 @@
             continue;
         }
 
-        bool clientComposition = layer->requiresClientComposition();
+        const bool clientComposition = layer->requiresClientComposition();
 
         // We clear the client target for non-client composed layers if
         // requested by the HWC. We skip this if the layer is not an opaque
@@ -921,8 +940,15 @@
                     }
                 }
 
-                layer->editState().clientCompositionTimestamp = systemTime();
-                clientCompositionLayers.push_back(*result);
+                // If the layer casts a shadow but the content casting the shadow is occluded, skip
+                // composing the non-shadow content and only draw the shadows.
+                const bool skipNonShadowContentComposition = clientComposition &&
+                        layerState.visibleRegion.subtract(layerState.shadowRegion).isEmpty();
+
+                if (!skipNonShadowContentComposition) {
+                    layer->editState().clientCompositionTimestamp = systemTime();
+                    clientCompositionLayers.push_back(*result);
+                }
             }
         }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index ad668b6..cc3c54c 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -51,6 +51,9 @@
     dumpVal(out, "output visibleRegion", outputSpaceVisibleRegion);
 
     out.append("      ");
+    dumpVal(out, "shadowRegion", shadowRegion);
+
+    out.append("      ");
     dumpVal(out, "forceClientComposition", forceClientComposition);
     dumpVal(out, "clearClientTarget", clearClientTarget);
     dumpVal(out, "displayFrame", displayFrame);
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 364661b..9971791 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -86,6 +86,9 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  status_t(DisplayId, size_t, const HWC2::VsyncPeriodChangeConstraints&,
                           HWC2::VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, status_t(DisplayId, bool));
+    MOCK_METHOD2(getSupportedContentTypes, status_t(DisplayId, std::vector<HWC2::ContentType>*));
+    MOCK_METHOD2(setContentType, status_t(DisplayId, HWC2::ContentType));
 
     MOCK_CONST_METHOD1(dump, void(std::string&));
     MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 87beb0d..cb6c50c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -1439,6 +1439,87 @@
     EXPECT_THAT(mOutputLayerState.outputSpaceVisibleRegion, RegionEq(kExpectedLayerVisibleRegion));
 }
 
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesWithShadowsTest) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // half of the layer including the casting shadow is covered and opaque
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 100, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 100, 260));
+
+    EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer), Eq(mLayerFE)))
+            .WillOnce(Return(&mOutputLayer));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+
+    const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+    const Region kExpectedAboveCoveredRegion = Region(Rect(40, 40, 160, 260));
+    // add starting opaque region to the opaque half of the casting layer bounds
+    const Region kExpectedAboveOpaqueRegion =
+            Region(Rect(40, 40, 100, 260)).orSelf(Rect(100, 50, 150, 250));
+    const Region kExpectedLayerVisibleRegion = Region(Rect(100, 40, 160, 260));
+    const Region kExpectedoutputSpaceLayerVisibleRegion = Region(Rect(100, 50, 150, 250));
+    const Region kExpectedLayerCoveredRegion = Region(Rect(40, 40, 100, 260));
+    const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(100, 40, 160, 260));
+    const Region kExpectedLayerShadowRegion =
+            Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+    EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+    EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+    EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+    EXPECT_THAT(mOutputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.visibleNonTransparentRegion,
+                RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+    EXPECT_THAT(mOutputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+    EXPECT_THAT(mOutputLayerState.outputSpaceVisibleRegion,
+                RegionEq(kExpectedoutputSpaceLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+    EXPECT_FALSE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, shadowRegionOnlyTest) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // Casting layer is covered by an opaque region leaving only part of its shadow to be drawn
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 150, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 150, 260));
+
+    EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer), Eq(mLayerFE)))
+            .WillOnce(Return(&mOutputLayer));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+
+    const Region kExpectedLayerVisibleRegion = Region(Rect(150, 40, 160, 260));
+    const Region kExpectedLayerShadowRegion =
+            Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+    EXPECT_THAT(mOutputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+    EXPECT_THAT(mOutputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+    EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
+    ui::Transform translate;
+    translate.set(50, 50);
+    mLayerFEState.geomLayerTransform = translate;
+    mLayerFEState.shadowRadius = 10.0f;
+
+    mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+    // Casting layer and its shadows are covered by an opaque region
+    mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 160, 260));
+    mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 160, 260));
+
+    mOutput.ensureOutputLayerIfVisible(mLayer, mCoverageState);
+}
+
 /*
  * Output::present()
  */
@@ -3635,5 +3716,67 @@
     EXPECT_EQ(rightLayer.mRELayerSettings, requests[1]);
 }
 
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       shadowRegionOnlyVisibleSkipsContentComposition) {
+    const Rect kContentWithShadow(40, 40, 70, 90);
+    const Rect kContent(50, 50, 60, 80);
+    const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+    const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
+
+    renderengine::LayerSettings mREShadowSettings;
+    mREShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+    mLayers[2].mOutputLayerState.visibleRegion = kPartialShadowRegion;
+    mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE,
+                prepareShadowClientComposition(mLayers[2].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(mREShadowSettings));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(1u, requests.size());
+
+    EXPECT_EQ(mREShadowSettings, requests[0]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       shadowRegionWithContentVisibleRequestsContentAndShadowComposition) {
+    const Rect kContentWithShadow(40, 40, 70, 90);
+    const Rect kContent(50, 50, 60, 80);
+    const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+    const Region kPartialContentWithPartialShadowRegion =
+            Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
+
+    renderengine::LayerSettings mREShadowSettings;
+    mREShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+    mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
+    mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE,
+                prepareShadowClientComposition(mLayers[2].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(mREShadowSettings));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(2u, requests.size());
+
+    EXPECT_EQ(mREShadowSettings, requests[0]);
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[1]);
+}
+
 } // namespace
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index dc71128..eb032f3 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -1281,6 +1281,45 @@
     return error;
 }
 
+V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error Composer::getSupportedContentTypes(
+        Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    Error error = kDefaultError_2_4;
+    mClient_2_4->getSupportedContentTypes(displayId,
+                                          [&](const auto& tmpError,
+                                              const auto& tmpSupportedContentTypes) {
+                                              error = tmpError;
+                                              if (error != Error::NONE) {
+                                                  return;
+                                              }
+
+                                              *outSupportedContentTypes = tmpSupportedContentTypes;
+                                          });
+    return error;
+}
+
+V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setContentType(display, contentType);
+}
+
 CommandReader::~CommandReader()
 {
     resetData();
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index 336fdd8..301f54f 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -221,6 +221,13 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+
+    virtual V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) = 0;
+    virtual V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) = 0;
+    virtual V2_4::Error setContentType(Display displayId,
+                                       IComposerClient::ContentType contentType) = 0;
 };
 
 namespace impl {
@@ -442,6 +449,12 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display displayId,
+                               IComposerClient::ContentType contentType) override;
 
 private:
 #if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 4f96ad3..12b0ddd 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -42,8 +42,6 @@
 using android::Rect;
 using android::Region;
 using android::sp;
-using android::hardware::Return;
-using android::hardware::Void;
 
 namespace HWC2 {
 
@@ -60,188 +58,8 @@
     return keys.find(key) != keys.end();
 }
 
-class ComposerCallbackBridge : public Hwc2::IComposerCallback {
-public:
-    ComposerCallbackBridge(ComposerCallback* callback, int32_t sequenceId,
-                           bool vsyncSwitchingSupported)
-          : mCallback(callback),
-            mSequenceId(sequenceId),
-            mVsyncSwitchingSupported(vsyncSwitchingSupported) {}
-
-    Return<void> onHotplug(Hwc2::Display display,
-                           IComposerCallback::Connection conn) override
-    {
-        HWC2::Connection connection = static_cast<HWC2::Connection>(conn);
-        mCallback->onHotplugReceived(mSequenceId, display, connection);
-        return Void();
-    }
-
-    Return<void> onRefresh(Hwc2::Display display) override
-    {
-        mCallback->onRefreshReceived(mSequenceId, display);
-        return Void();
-    }
-
-    Return<void> onVsync(Hwc2::Display display, int64_t timestamp) override
-    {
-        if (!mVsyncSwitchingSupported) {
-            mCallback->onVsyncReceived(mSequenceId, display, timestamp, std::nullopt);
-        } else {
-            ALOGW("Unexpected onVsync callback on composer >= 2.4, ignoring.");
-        }
-        return Void();
-    }
-
-    Return<void> onVsync_2_4(Hwc2::Display display, int64_t timestamp,
-                             Hwc2::VsyncPeriodNanos vsyncPeriodNanos) override {
-        if (mVsyncSwitchingSupported) {
-            // TODO(b/140201379): use vsyncPeriodNanos in the new DispSync
-            mCallback->onVsyncReceived(mSequenceId, display, timestamp,
-                                       std::make_optional(vsyncPeriodNanos));
-        } else {
-            ALOGW("Unexpected onVsync_2_4 callback on composer <= 2.3, ignoring.");
-        }
-        return Void();
-    }
-
-    Return<void> onVsyncPeriodTimingChanged(
-            Hwc2::Display display,
-            const Hwc2::VsyncPeriodChangeTimeline& updatedTimeline) override {
-        hwc_vsync_period_change_timeline_t timeline;
-        timeline.newVsyncAppliedTimeNanos = updatedTimeline.newVsyncAppliedTimeNanos;
-        timeline.refreshRequired = updatedTimeline.refreshRequired;
-        timeline.refreshTimeNanos = updatedTimeline.refreshTimeNanos;
-        mCallback->onVsyncPeriodTimingChangedReceived(mSequenceId, display, timeline);
-        return Void();
-    }
-
-private:
-    ComposerCallback* mCallback;
-    int32_t mSequenceId;
-    const bool mVsyncSwitchingSupported;
-};
-
 } // namespace anonymous
 
-
-// Device methods
-
-Device::Device(std::unique_ptr<android::Hwc2::Composer> composer) : mComposer(std::move(composer)) {
-    loadCapabilities();
-}
-
-void Device::registerCallback(ComposerCallback* callback, int32_t sequenceId) {
-    if (mRegisteredCallback) {
-        ALOGW("Callback already registered. Ignored extra registration "
-                "attempt.");
-        return;
-    }
-    mRegisteredCallback = true;
-    sp<ComposerCallbackBridge> callbackBridge(
-            new ComposerCallbackBridge(callback, sequenceId,
-                                       mComposer->isVsyncPeriodSwitchSupported()));
-    mComposer->registerCallback(callbackBridge);
-}
-
-// Required by HWC2 device
-
-std::string Device::dump() const
-{
-    return mComposer->dumpDebugInfo();
-}
-
-uint32_t Device::getMaxVirtualDisplayCount() const
-{
-    return mComposer->getMaxVirtualDisplayCount();
-}
-
-Error Device::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
-                                           std::vector<uint8_t>* outData) const {
-    auto intError = mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
-    return static_cast<Error>(intError);
-}
-
-Error Device::createVirtualDisplay(uint32_t width, uint32_t height,
-        PixelFormat* format, Display** outDisplay)
-{
-    ALOGI("Creating virtual display");
-
-    hwc2_display_t displayId = 0;
-    auto intError = mComposer->createVirtualDisplay(width, height,
-            format, &displayId);
-    auto error = static_cast<Error>(intError);
-    if (error != Error::None) {
-        return error;
-    }
-
-    auto display = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities, displayId,
-                                                   DisplayType::Virtual);
-    display->setConnected(true);
-    *outDisplay = display.get();
-    mDisplays.emplace(displayId, std::move(display));
-    ALOGI("Created virtual display");
-    return Error::None;
-}
-
-void Device::destroyDisplay(hwc2_display_t displayId)
-{
-    ALOGI("Destroying display %" PRIu64, displayId);
-    mDisplays.erase(displayId);
-}
-
-void Device::onHotplug(hwc2_display_t displayId, Connection connection) {
-    if (connection == Connection::Connected) {
-        // If we get a hotplug connected event for a display we already have,
-        // destroy the display and recreate it. This will force us to requery
-        // the display params and recreate all layers on that display.
-        auto oldDisplay = getDisplayById(displayId);
-        if (oldDisplay != nullptr && oldDisplay->isConnected()) {
-            ALOGI("Hotplug connecting an already connected display."
-                    " Clearing old display state.");
-        }
-        mDisplays.erase(displayId);
-
-        auto newDisplay = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities,
-                                                          displayId, DisplayType::Physical);
-        newDisplay->setConnected(true);
-        mDisplays.emplace(displayId, std::move(newDisplay));
-    } else if (connection == Connection::Disconnected) {
-        // The display will later be destroyed by a call to
-        // destroyDisplay(). For now we just mark it disconnected.
-        auto display = getDisplayById(displayId);
-        if (display) {
-            display->setConnected(false);
-        } else {
-            ALOGW("Attempted to disconnect unknown display %" PRIu64,
-                  displayId);
-        }
-    }
-}
-
-// Other Device methods
-
-Display* Device::getDisplayById(hwc2_display_t id) {
-    auto iter = mDisplays.find(id);
-    return iter == mDisplays.end() ? nullptr : iter->second.get();
-}
-
-// Device initialization methods
-
-void Device::loadCapabilities()
-{
-    static_assert(sizeof(Capability) == sizeof(int32_t),
-            "Capability size has changed");
-    auto capabilities = mComposer->getCapabilities();
-    for (auto capability : capabilities) {
-        mCapabilities.emplace(static_cast<Capability>(capability));
-    }
-}
-
-Error Device::flushCommands()
-{
-    return static_cast<Error>(mComposer->executeCommands());
-}
-
 // Display methods
 Display::~Display() = default;
 
@@ -812,6 +630,26 @@
     return static_cast<Error>(intError);
 }
 
+Error Display::setAutoLowLatencyMode(bool on) const {
+    auto intError = mComposer.setAutoLowLatencyMode(mId, on);
+    return static_cast<Error>(intError);
+}
+
+Error Display::getSupportedContentTypes(std::vector<ContentType>* outSupportedContentTypes) const {
+    std::vector<Hwc2::IComposerClient::ContentType> tmpSupportedContentTypes;
+    auto intError = mComposer.getSupportedContentTypes(mId, &tmpSupportedContentTypes);
+    for (Hwc2::IComposerClient::ContentType contentType : tmpSupportedContentTypes) {
+        outSupportedContentTypes->push_back(static_cast<ContentType>(contentType));
+    }
+    return static_cast<Error>(intError);
+}
+
+Error Display::setContentType(ContentType contentType) const {
+    using Hwc2_ContentType = Hwc2::IComposerClient::ContentType;
+    auto intError = mComposer.setContentType(mId, static_cast<Hwc2_ContentType>(contentType));
+    return static_cast<Error>(intError);
+}
+
 // For use by Device
 
 void Display::setConnected(bool connected) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 5abebab..8b532e3 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -52,7 +52,6 @@
 
 namespace HWC2 {
 
-class Display;
 class Layer;
 using VsyncPeriodChangeConstraints = hwc_vsync_period_change_constraints_t;
 using VsyncPeriodChangeTimeline = hwc_vsync_period_change_timeline_t;
@@ -81,56 +80,6 @@
     virtual ~ComposerCallback() = default;
 };
 
-// C++ Wrapper around hwc2_device_t. Load all functions pointers
-// and handle callback registration.
-class Device
-{
-public:
-    explicit Device(std::unique_ptr<android::Hwc2::Composer> composer);
-
-    void registerCallback(ComposerCallback* callback, int32_t sequenceId);
-
-    // Required by HWC2
-
-    std::string dump() const;
-
-    const std::unordered_set<Capability>& getCapabilities() const {
-        return mCapabilities;
-    };
-
-    uint32_t getMaxVirtualDisplayCount() const;
-    Error getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
-                                       std::vector<uint8_t>* outData) const;
-
-    Error createVirtualDisplay(uint32_t width, uint32_t height,
-            android::ui::PixelFormat* format, Display** outDisplay);
-    void destroyDisplay(hwc2_display_t displayId);
-
-    void onHotplug(hwc2_display_t displayId, Connection connection);
-
-    // Other Device methods
-
-    Display* getDisplayById(hwc2_display_t id);
-
-    android::Hwc2::Composer* getComposer() { return mComposer.get(); }
-
-    // We buffer most state changes and flush them implicitly with
-    // Display::validate, Display::present, and Display::presentOrValidate.
-    // This method provides an explicit way to flush state changes to HWC.
-    Error flushCommands();
-
-private:
-    // Initialization methods
-
-    void loadCapabilities();
-
-    // Member variables
-    std::unique_ptr<android::Hwc2::Composer> mComposer;
-    std::unordered_set<Capability> mCapabilities;
-    std::unordered_map<hwc2_display_t, std::unique_ptr<Display>> mDisplays;
-    bool mRegisteredCallback = false;
-};
-
 // Convenience C++ class to access hwc2_device_t Display functions directly.
 class Display {
 public:
@@ -283,6 +232,10 @@
             const std::shared_ptr<const HWC2::Display::Config>& config,
             const VsyncPeriodChangeConstraints& constraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+    [[clang::warn_unused_result]] virtual Error setAutoLowLatencyMode(bool on) const = 0;
+    [[clang::warn_unused_result]] virtual Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>*) const = 0;
+    [[clang::warn_unused_result]] virtual Error setContentType(HWC2::ContentType) const = 0;
 };
 
 namespace impl {
@@ -346,7 +299,10 @@
     Error setActiveConfigWithConstraints(const std::shared_ptr<const HWC2::Display::Config>& config,
                                          const VsyncPeriodChangeConstraints& constraints,
                                          VsyncPeriodChangeTimeline* outTimeline) override;
-
+    Error setAutoLowLatencyMode(bool on) const override;
+    Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>* outSupportedContentTypes) const override;
+    Error setContentType(HWC2::ContentType contentType) const override;
     // Other Display methods
     hwc2_display_t getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index d8dad0b..0a7009b 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -65,14 +65,88 @@
 #define RETURN_IF_HWC_ERROR(error, displayId, ...) \
     RETURN_IF_HWC_ERROR_FOR(__FUNCTION__, error, displayId, __VA_ARGS__)
 
+namespace {
+
+using android::hardware::Return;
+using android::hardware::Void;
+
+class ComposerCallbackBridge : public android::Hwc2::IComposerCallback {
+public:
+    ComposerCallbackBridge(HWC2::ComposerCallback* callback, int32_t sequenceId,
+                           bool vsyncSwitchingSupported)
+          : mCallback(callback),
+            mSequenceId(sequenceId),
+            mVsyncSwitchingSupported(vsyncSwitchingSupported) {}
+
+    android::hardware::Return<void> onHotplug(
+            android::Hwc2::Display display,
+            android::Hwc2::IComposerCallback::Connection conn) override {
+        HWC2::Connection connection = static_cast<HWC2::Connection>(conn);
+        mCallback->onHotplugReceived(mSequenceId, display, connection);
+        return android::hardware::Void();
+    }
+
+    android::hardware::Return<void> onRefresh(android::Hwc2::Display display) override {
+        mCallback->onRefreshReceived(mSequenceId, display);
+        return android::hardware::Void();
+    }
+
+    android::hardware::Return<void> onVsync(android::Hwc2::Display display,
+                                            int64_t timestamp) override {
+        if (!mVsyncSwitchingSupported) {
+            mCallback->onVsyncReceived(mSequenceId, display, timestamp, std::nullopt);
+        } else {
+            ALOGW("Unexpected onVsync callback on composer >= 2.4, ignoring.");
+        }
+        return android::hardware::Void();
+    }
+
+    android::hardware::Return<void> onVsync_2_4(
+            android::Hwc2::Display display, int64_t timestamp,
+            android::Hwc2::VsyncPeriodNanos vsyncPeriodNanos) override {
+        if (mVsyncSwitchingSupported) {
+            // TODO(b/140201379): use vsyncPeriodNanos in the new DispSync
+            mCallback->onVsyncReceived(mSequenceId, display, timestamp,
+                                       std::make_optional(vsyncPeriodNanos));
+        } else {
+            ALOGW("Unexpected onVsync_2_4 callback on composer <= 2.3, ignoring.");
+        }
+        return android::hardware::Void();
+    }
+
+    android::hardware::Return<void> onVsyncPeriodTimingChanged(
+            android::Hwc2::Display display,
+            const android::Hwc2::VsyncPeriodChangeTimeline& updatedTimeline) override {
+        hwc_vsync_period_change_timeline_t timeline;
+        timeline.newVsyncAppliedTimeNanos = updatedTimeline.newVsyncAppliedTimeNanos;
+        timeline.refreshRequired = updatedTimeline.refreshRequired;
+        timeline.refreshTimeNanos = updatedTimeline.refreshTimeNanos;
+        mCallback->onVsyncPeriodTimingChangedReceived(mSequenceId, display, timeline);
+        return android::hardware::Void();
+    }
+
+private:
+    HWC2::ComposerCallback* mCallback;
+    const int32_t mSequenceId;
+    const bool mVsyncSwitchingSupported;
+};
+
+} // namespace
+
 namespace android {
 
 HWComposer::~HWComposer() = default;
 
 namespace impl {
 
-HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer)
-      : mHwcDevice(std::make_unique<HWC2::Device>(std::move(composer))) {}
+HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer) : mComposer(std::move(composer)) {
+    loadCapabilities();
+}
+
+HWComposer::HWComposer(const std::string& composerServiceName)
+      : mComposer(std::make_unique<Hwc2::impl::Composer>(composerServiceName)) {
+    loadCapabilities();
+}
 
 HWComposer::~HWComposer() {
     mDisplayData.clear();
@@ -80,12 +154,21 @@
 
 void HWComposer::registerCallback(HWC2::ComposerCallback* callback,
                                   int32_t sequenceId) {
-    mHwcDevice->registerCallback(callback, sequenceId);
+    if (mRegisteredCallback) {
+        ALOGW("Callback already registered. Ignored extra registration attempt.");
+        return;
+    }
+    mRegisteredCallback = true;
+    sp<ComposerCallbackBridge> callbackBridge(
+            new ComposerCallbackBridge(callback, sequenceId,
+                                       mComposer->isVsyncPeriodSwitchSupported()));
+    mComposer->registerCallback(callbackBridge);
 }
 
 bool HWComposer::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
                                               DisplayIdentificationData* outData) const {
-    const auto error = mHwcDevice->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
+    const auto error = static_cast<HWC2::Error>(
+            mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData));
     if (error != HWC2::Error::None) {
         if (error != HWC2::Error::Unsupported) {
             LOG_HWC_DISPLAY_ERROR(hwcDisplayId, to_string(error).c_str());
@@ -95,9 +178,8 @@
     return true;
 }
 
-bool HWComposer::hasCapability(HWC2::Capability capability) const
-{
-    return mHwcDevice->getCapabilities().count(capability) > 0;
+bool HWComposer::hasCapability(HWC2::Capability capability) const {
+    return mCapabilities.count(capability) > 0;
 }
 
 bool HWComposer::hasDisplayCapability(const std::optional<DisplayId>& displayId,
@@ -133,13 +215,33 @@
           hwcDisplayId == mInternalHwcDisplayId ? "internal" : "external",
           to_string(info->id).c_str(), hwcDisplayId);
 
-    mHwcDevice->onHotplug(hwcDisplayId, connection);
-
-    // Disconnect is handled through HWComposer::disconnectDisplay via
-    // SurfaceFlinger's onHotplugReceived callback handling
     if (connection == HWC2::Connection::Connected) {
-        mDisplayData[info->id].hwcDisplay = mHwcDevice->getDisplayById(hwcDisplayId);
+        auto& displayData = mDisplayData[info->id];
+        // If we get a hotplug connected event for a display we already have,
+        // destroy the display and recreate it. This will force us to requery
+        // the display params and recreate all layers on that display.
+        if (displayData.hwcDisplay != nullptr && displayData.hwcDisplay->isConnected()) {
+            ALOGI("Hotplug connecting an already connected display."
+                  " Clearing old display state.");
+        }
+        displayData.hwcDisplay.reset();
+        auto newDisplay =
+                std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities, hwcDisplayId,
+                                                      HWC2::DisplayType::Physical);
+        newDisplay->setConnected(true);
+        displayData.hwcDisplay = std::move(newDisplay);
         mPhysicalDisplayIdMap[hwcDisplayId] = info->id;
+    } else if (connection == HWC2::Connection::Disconnected) {
+        // The display will later be destroyed by a call to
+        // destroyDisplay(). For now we just mark it disconnected.
+        auto& displayData = mDisplayData[info->id];
+        if (displayData.hwcDisplay) {
+            displayData.hwcDisplay->setConnected(false);
+        } else {
+            ALOGW("Attempted to disconnect unknown display %" PRIu64, hwcDisplayId);
+        }
+        // The cleanup of Disconnect is handled through HWComposer::disconnectDisplay
+        // via SurfaceFlinger's onHotplugReceived callback handling
     }
 
     return info;
@@ -197,14 +299,18 @@
               height, SurfaceFlinger::maxVirtualDisplaySize);
         return {};
     }
-    HWC2::Display* display;
-    auto error = mHwcDevice->createVirtualDisplay(width, height, format,
-            &display);
+    hwc2_display_t hwcDisplayId = 0;
+    const auto error = static_cast<HWC2::Error>(
+            mComposer->createVirtualDisplay(width, height, format, &hwcDisplayId));
     if (error != HWC2::Error::None) {
         ALOGE("%s: Failed to create HWC virtual display", __FUNCTION__);
         return {};
     }
 
+    auto display = std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities,
+                                                         hwcDisplayId, HWC2::DisplayType::Virtual);
+    display->setConnected(true);
+
     DisplayId displayId;
     if (mFreeVirtualDisplayIds.empty()) {
         displayId = getVirtualDisplayId(mNextVirtualDisplayId++);
@@ -214,7 +320,7 @@
     }
 
     auto& displayData = mDisplayData[displayId];
-    displayData.hwcDisplay = display;
+    displayData.hwcDisplay = std::move(display);
     displayData.isVirtual = true;
 
     --mRemainingHwcVirtualDisplays;
@@ -224,9 +330,8 @@
 HWC2::Layer* HWComposer::createLayer(DisplayId displayId) {
     RETURN_IF_INVALID_DISPLAY(displayId, nullptr);
 
-    auto display = mDisplayData[displayId].hwcDisplay;
     HWC2::Layer* layer;
-    auto error = display->createLayer(&layer);
+    auto error = mDisplayData[displayId].hwcDisplay->createLayer(&layer);
     RETURN_IF_HWC_ERROR(error, displayId, nullptr);
     return layer;
 }
@@ -234,8 +339,7 @@
 void HWComposer::destroyLayer(DisplayId displayId, HWC2::Layer* layer) {
     RETURN_IF_INVALID_DISPLAY(displayId);
 
-    auto display = mDisplayData[displayId].hwcDisplay;
-    auto error = display->destroyLayer(layer);
+    auto error = mDisplayData[displayId].hwcDisplay->destroyLayer(layer);
     RETURN_IF_HWC_ERROR(error, displayId);
 }
 
@@ -484,8 +588,8 @@
 
     if (displayData.validateWasSkipped) {
         // explicitly flush all pending commands
-        auto error = mHwcDevice->flushCommands();
-        RETURN_IF_HWC_ERROR_FOR("flushCommands", error, displayId, UNKNOWN_ERROR);
+        auto error = static_cast<HWC2::Error>(mComposer->executeCommands());
+        RETURN_IF_HWC_ERROR_FOR("executeCommands", error, displayId, UNKNOWN_ERROR);
         RETURN_IF_HWC_ERROR_FOR("present", displayData.presentError, displayId, UNKNOWN_ERROR);
         return NO_ERROR;
     }
@@ -600,8 +704,6 @@
     }
 
     const auto hwcDisplayId = displayData.hwcDisplay->getId();
-    mPhysicalDisplayIdMap.erase(hwcDisplayId);
-    mDisplayData.erase(displayId);
 
     // TODO(b/74619554): Select internal/external display from remaining displays.
     if (hwcDisplayId == mInternalHwcDisplayId) {
@@ -609,8 +711,8 @@
     } else if (hwcDisplayId == mExternalHwcDisplayId) {
         mExternalHwcDisplayId.reset();
     }
-
-    mHwcDevice->destroyDisplay(hwcDisplayId);
+    mPhysicalDisplayIdMap.erase(hwcDisplayId);
+    mDisplayData.erase(displayId);
 }
 
 status_t HWComposer::setOutputBuffer(DisplayId displayId, const sp<Fence>& acquireFence,
@@ -722,11 +824,46 @@
     return getComposer()->isUsingVrComposer();
 }
 
+status_t HWComposer::setAutoLowLatencyMode(DisplayId displayId, bool on) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setAutoLowLatencyMode(on);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+    return NO_ERROR;
+}
+
+status_t HWComposer::getSupportedContentTypes(
+        DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error =
+            mDisplayData[displayId].hwcDisplay->getSupportedContentTypes(outSupportedContentTypes);
+
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
+status_t HWComposer::setContentType(DisplayId displayId, HWC2::ContentType contentType) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setContentType(contentType);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
 void HWComposer::dump(std::string& result) const {
-    // TODO: In order to provide a dump equivalent to HWC1, we need to shadow
-    // all the state going into the layers. This is probably better done in
-    // Layer itself, but it's going to take a bit of work to get there.
-    result.append(mHwcDevice->dump());
+    result.append(mComposer->dumpDebugInfo());
 }
 
 std::optional<DisplayId> HWComposer::toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const {
@@ -792,5 +929,17 @@
                                                                            : "External display"};
 }
 
+void HWComposer::loadCapabilities() {
+    static_assert(sizeof(HWC2::Capability) == sizeof(int32_t), "Capability size has changed");
+    auto capabilities = mComposer->getCapabilities();
+    for (auto capability : capabilities) {
+        mCapabilities.emplace(static_cast<HWC2::Capability>(capability));
+    }
+}
+
+uint32_t HWComposer::getMaxVirtualDisplayCount() const {
+    return mComposer->getMaxVirtualDisplayCount();
+}
+
 } // namespace impl
 } // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index 077e452..a0dabb4 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -184,6 +184,10 @@
             DisplayId displayId, size_t configId,
             const HWC2::VsyncPeriodChangeConstraints& constraints,
             HWC2::VsyncPeriodChangeTimeline* outTimeline) = 0;
+    virtual status_t setAutoLowLatencyMode(DisplayId displayId, bool on) = 0;
+    virtual status_t getSupportedContentTypes(
+            DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) = 0;
+    virtual status_t setContentType(DisplayId displayId, HWC2::ContentType contentType) = 0;
 
     // for debugging ----------------------------------------------------------
     virtual void dump(std::string& out) const = 0;
@@ -203,6 +207,7 @@
 class HWComposer final : public android::HWComposer {
 public:
     explicit HWComposer(std::unique_ptr<Hwc2::Composer> composer);
+    explicit HWComposer(const std::string& composerServiceName);
 
     ~HWComposer() override;
 
@@ -313,11 +318,15 @@
     status_t setActiveConfigWithConstraints(DisplayId displayId, size_t configId,
                                             const HWC2::VsyncPeriodChangeConstraints& constraints,
                                             HWC2::VsyncPeriodChangeTimeline* outTimeline) override;
+    status_t setAutoLowLatencyMode(DisplayId displayId, bool) override;
+    status_t getSupportedContentTypes(DisplayId displayId,
+                                      std::vector<HWC2::ContentType>*) override;
+    status_t setContentType(DisplayId displayId, HWC2::ContentType) override;
 
     // for debugging ----------------------------------------------------------
     void dump(std::string& out) const override;
 
-    Hwc2::Composer* getComposer() const override { return mHwcDevice->getComposer(); }
+    Hwc2::Composer* getComposer() const override { return mComposer.get(); }
 
     // TODO(b/74619554): Remove special cases for internal/external display.
     std::optional<hwc2_display_t> getInternalHwcDisplayId() const override {
@@ -335,11 +344,12 @@
     friend TestableSurfaceFlinger;
 
     std::optional<DisplayIdentificationInfo> onHotplugConnect(hwc2_display_t hwcDisplayId);
+    void loadCapabilities();
+    uint32_t getMaxVirtualDisplayCount() const;
 
     struct DisplayData {
         bool isVirtual = false;
-
-        HWC2::Display* hwcDisplay = nullptr;
+        std::unique_ptr<HWC2::Display> hwcDisplay;
         sp<Fence> lastPresentFence = Fence::NO_FENCE; // signals when the last set op retires
         std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
         buffer_handle_t outbufHandle = nullptr;
@@ -361,9 +371,9 @@
 
     std::unordered_map<DisplayId, DisplayData> mDisplayData;
 
-    // This must be destroyed before mDisplayData, because destructor may call back into HWComposer
-    // and look up DisplayData.
-    std::unique_ptr<HWC2::Device> mHwcDevice;
+    std::unique_ptr<android::Hwc2::Composer> mComposer;
+    std::unordered_set<HWC2::Capability> mCapabilities;
+    bool mRegisteredCallback = false;
 
     std::unordered_map<hwc2_display_t, DisplayId> mPhysicalDisplayIdMap;
     std::optional<hwc2_display_t> mInternalHwcDisplayId;
@@ -372,7 +382,7 @@
 
     std::unordered_set<DisplayId> mFreeVirtualDisplayIds;
     uint32_t mNextVirtualDisplayId = 0;
-    uint32_t mRemainingHwcVirtualDisplays{mHwcDevice->getMaxVirtualDisplayCount()};
+    uint32_t mRemainingHwcVirtualDisplays{getMaxVirtualDisplayCount()};
 };
 
 } // namespace impl
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 35fc4be..6fd1629 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -430,6 +430,7 @@
     compositionState.internalOnly = getPrimaryDisplayOnly();
     compositionState.isVisible = isVisible();
     compositionState.isOpaque = opaque && !usesRoundedCorners && alpha == 1.f;
+    compositionState.shadowRadius = mEffectiveShadowRadius;
 
     compositionState.contentDirty = contentDirty;
     contentDirty = false;
@@ -585,6 +586,7 @@
 
     renderengine::LayerSettings shadowLayer = casterLayerSettings;
     shadowLayer.shadow = shadow;
+    shadowLayer.geometry.boundaries = mBounds; // ignore transparent region
 
     // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
     // Otherwise the generated shadow will only be shown around the casting layer.
@@ -1928,6 +1930,11 @@
                                        [&]() { return layerInfo->mutable_visible_region(); });
         LayerProtoHelper::writeToProto(surfaceDamageRegion,
                                        [&]() { return layerInfo->mutable_damage_region(); });
+
+        if (hasColorTransform()) {
+            LayerProtoHelper::writeToProto(getColorTransform(),
+                                           layerInfo->mutable_color_transform());
+        }
     }
 
     if (traceFlags & SurfaceTracing::TRACE_EXTRA) {
@@ -1935,6 +1942,9 @@
                                        [&]() { return layerInfo->mutable_source_bounds(); });
         LayerProtoHelper::writeToProto(mScreenBounds,
                                        [&]() { return layerInfo->mutable_screen_bounds(); });
+        LayerProtoHelper::writeToProto(getRoundedCornerState().cropRect,
+                                       [&]() { return layerInfo->mutable_corner_radius_crop(); });
+        layerInfo->set_shadow_radius(mEffectiveShadowRadius);
     }
 }
 
@@ -2025,6 +2035,7 @@
 
 InputWindowInfo Layer::fillInputInfo() {
     InputWindowInfo info = mDrawingState.inputInfo;
+    info.id = sequence;
 
     if (info.displayId == ADISPLAY_ID_NONE) {
         info.displayId = getLayerStack();
@@ -2081,9 +2092,29 @@
         info.touchableRegion = info.touchableRegion.intersect(Rect{cropLayer->mScreenBounds});
     }
 
+    // If the layer is a clone, we need to crop the input region to cloned root to prevent
+    // touches from going outside the cloned area.
+    if (isClone()) {
+        sp<Layer> clonedRoot = getClonedRoot();
+        if (clonedRoot != nullptr) {
+            Rect rect(clonedRoot->mScreenBounds);
+            info.touchableRegion = info.touchableRegion.intersect(rect);
+        }
+    }
+
     return info;
 }
 
+sp<Layer> Layer::getClonedRoot() {
+    if (mClonedChild != nullptr) {
+        return this;
+    }
+    if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
+        return nullptr;
+    }
+    return mDrawingParent.promote()->getClonedRoot();
+}
+
 bool Layer::hasInput() const {
     return mDrawingState.inputInfo.token != nullptr;
 }
@@ -2119,10 +2150,6 @@
     // copy drawing state from cloned layer
     mDrawingState = clonedFrom->mDrawingState;
     mClonedFrom = clonedFrom;
-
-    // TODO: (b/140756730) Ignore input for now since InputDispatcher doesn't support multiple
-    // InputWindows per client token yet.
-    mDrawingState.inputInfo.token = nullptr;
 }
 
 void Layer::updateMirrorInfo() {
@@ -2157,9 +2184,6 @@
     if (isClonedFromAlive()) {
         sp<Layer> clonedFrom = getClonedFrom();
         mDrawingState = clonedFrom->mDrawingState;
-        // TODO: (b/140756730) Ignore input for now since InputDispatcher doesn't support multiple
-        // InputWindows per client token yet.
-        mDrawingState.inputInfo.token = nullptr;
         clonedLayersMap.emplace(clonedFrom, this);
     }
 
@@ -2198,7 +2222,24 @@
     }
 }
 
-void Layer::updateClonedRelatives(std::map<sp<Layer>, sp<Layer>> clonedLayersMap) {
+void Layer::updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+    auto cropLayer = mDrawingState.touchableRegionCrop.promote();
+    if (cropLayer != nullptr) {
+        if (clonedLayersMap.count(cropLayer) == 0) {
+            // Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
+            // self as crop layer to avoid going outside bounds.
+            mDrawingState.touchableRegionCrop = this;
+        } else {
+            const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
+            mDrawingState.touchableRegionCrop = clonedCropLayer;
+        }
+    }
+    // Cloned layers shouldn't handle watch outside since their z order is not determined by
+    // WM or the client.
+    mDrawingState.inputInfo.layoutParamsFlags &= ~InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH;
+}
+
+void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
     mDrawingState.zOrderRelativeOf = nullptr;
     mDrawingState.zOrderRelatives.clear();
 
@@ -2206,11 +2247,11 @@
         return;
     }
 
-    sp<Layer> clonedFrom = getClonedFrom();
+    const sp<Layer>& clonedFrom = getClonedFrom();
     for (wp<Layer>& relativeWeak : clonedFrom->mDrawingState.zOrderRelatives) {
-        sp<Layer> relative = relativeWeak.promote();
-        auto clonedRelative = clonedLayersMap[relative];
-        if (clonedRelative != nullptr) {
+        const sp<Layer>& relative = relativeWeak.promote();
+        if (clonedLayersMap.count(relative) > 0) {
+            auto& clonedRelative = clonedLayersMap.at(relative);
             mDrawingState.zOrderRelatives.add(clonedRelative);
         }
     }
@@ -2220,12 +2261,14 @@
     // In that case, we treat the layer as if the relativeOf has been removed. This way, it will
     // still traverse the children, but the layer with the missing relativeOf will not be shown
     // on screen.
-    sp<Layer> relativeOf = clonedFrom->mDrawingState.zOrderRelativeOf.promote();
-    sp<Layer> clonedRelativeOf = clonedLayersMap[relativeOf];
-    if (clonedRelativeOf != nullptr) {
+    const sp<Layer>& relativeOf = clonedFrom->mDrawingState.zOrderRelativeOf.promote();
+    if (clonedLayersMap.count(relativeOf) > 0) {
+        const sp<Layer>& clonedRelativeOf = clonedLayersMap.at(relativeOf);
         mDrawingState.zOrderRelativeOf = clonedRelativeOf;
     }
 
+    updateClonedInputInfo(clonedLayersMap);
+
     for (sp<Layer>& child : mDrawingChildren) {
         child->updateClonedRelatives(clonedLayersMap);
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 843d3ae..d697a6a 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -497,8 +497,9 @@
     void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
     void updateClonedChildren(const sp<Layer>& mirrorRoot,
                               std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
-    void updateClonedRelatives(std::map<sp<Layer>, sp<Layer>> clonedLayersMap);
+    void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
     void addChildToDrawing(const sp<Layer>& layer);
+    void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
 
 public:
     /*
@@ -972,6 +973,10 @@
 
     // Returns true if the layer can draw shadows on its border.
     virtual bool canDrawShadows() const { return true; }
+
+    // Find the root of the cloned hierarchy, this means the first non cloned parent.
+    // This will return null if first non cloned parent is not found.
+    sp<Layer> getClonedRoot();
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index c94e439..b402270 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -155,5 +155,13 @@
     }
 }
 
+void LayerProtoHelper::writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto) {
+    for (int i = 0; i < mat4::ROW_SIZE; i++) {
+        for (int j = 0; j < mat4::COL_SIZE; j++) {
+            colorTransformProto->add_val(matrix[i][j]);
+        }
+    }
+}
+
 } // namespace surfaceflinger
 } // namespace android
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 1754a3f..502238d 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -43,6 +43,7 @@
     static void writeToProto(const InputWindowInfo& inputInfo,
                              const wp<Layer>& touchableRegionBounds,
                              std::function<InputWindowInfoProto*()> getInputWindowInfoProto);
+    static void writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto);
 };
 
 } // namespace surfaceflinger
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index 571c9ca..bd4b0ec 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -27,16 +27,14 @@
 
 namespace android {
 
-DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset,
-                               nsecs_t offsetThresholdForNextVsync, bool traceVsync,
+DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync,
                                const char* name)
       : mName(name),
         mValue(base::StringPrintf("VSYNC-%s", name), 0),
         mTraceVsync(traceVsync),
         mVsyncOnLabel(base::StringPrintf("VsyncOn-%s", name)),
         mDispSync(dispSync),
-        mPhaseOffset(base::StringPrintf("VsyncOffset-%s", name), phaseOffset),
-        mOffsetThresholdForNextVsync(offsetThresholdForNextVsync) {}
+        mPhaseOffset(base::StringPrintf("VsyncOffset-%s", name), phaseOffset) {}
 
 void DispSyncSource::setVSyncEnabled(bool enable) {
     std::lock_guard lock(mVsyncMutex);
@@ -67,10 +65,6 @@
 void DispSyncSource::setPhaseOffset(nsecs_t phaseOffset) {
     std::lock_guard lock(mVsyncMutex);
     const nsecs_t period = mDispSync->getPeriod();
-    // Check if offset should be handled as negative
-    if (phaseOffset >= mOffsetThresholdForNextVsync) {
-        phaseOffset -= period;
-    }
 
     // Normalize phaseOffset to [-period, period)
     const int numPeriods = phaseOffset / period;
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.h b/services/surfaceflinger/Scheduler/DispSyncSource.h
index 536464e..328b8c1 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.h
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.h
@@ -26,8 +26,7 @@
 
 class DispSyncSource final : public VSyncSource, private DispSync::Callback {
 public:
-    DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, nsecs_t offsetThresholdForNextVsync,
-                   bool traceVsync, const char* name);
+    DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync, const char* name);
 
     ~DispSyncSource() override = default;
 
@@ -55,7 +54,6 @@
 
     std::mutex mVsyncMutex;
     TracedOrdinal<nsecs_t> mPhaseOffset GUARDED_BY(mVsyncMutex);
-    const nsecs_t mOffsetThresholdForNextVsync;
     bool mEnabled GUARDED_BY(mVsyncMutex) = false;
 };
 
diff --git a/services/surfaceflinger/Scheduler/InjectVSyncSource.h b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
index 6c502e6..fa46e6f 100644
--- a/services/surfaceflinger/Scheduler/InjectVSyncSource.h
+++ b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
@@ -45,7 +45,6 @@
     const char* getName() const override { return "inject"; }
     void setVSyncEnabled(bool) override {}
     void setPhaseOffset(nsecs_t) override {}
-    void pauseVsyncCallback(bool) {}
 
 private:
     std::mutex mCallbackMutex;
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
index 12832a6..4330742 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
@@ -35,45 +35,48 @@
 
 namespace android::scheduler {
 
-PhaseOffsets::~PhaseOffsets() = default;
+PhaseConfiguration::~PhaseConfiguration() = default;
 
 namespace impl {
 
-PhaseOffsets::PhaseOffsets() {
-    // Below defines the threshold when an offset is considered to be negative, i.e. targeting
-    // for the N+2 vsync instead of N+1. This means that:
-    // For offset < threshold, SF wake up (vsync_duration - offset) before HW vsync.
-    // For offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW vsync.
-    const nsecs_t thresholdForNextVsync =
-            getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
-                    .value_or(std::numeric_limits<nsecs_t>::max());
-
-    mDefaultOffsets = getDefaultOffsets(thresholdForNextVsync);
-    mHighFpsOffsets = getHighFpsOffsets(thresholdForNextVsync);
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(float fps) const {
-    // TODO(145561086): Once offsets are common for all refresh rates we can remove the magic
-    // number for refresh rate
-    if (fps > 65.0f) {
-        return mHighFpsOffsets;
-    } else {
-        return mDefaultOffsets;
-    }
-}
+PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+      : // Below defines the threshold when an offset is considered to be negative, i.e. targeting
+        // for the N+2 vsync instead of N+1. This means that:
+        // For offset < threshold, SF wake up (vsync_duration - offset) before HW vsync.
+        // For offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW vsync.
+        mThresholdForNextVsync(getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
+                                       .value_or(std::numeric_limits<nsecs_t>::max())),
+        mOffsets(initializeOffsets(refreshRateConfigs)),
+        mRefreshRateFps(refreshRateConfigs.getCurrentRefreshRate().fps) {}
 
 void PhaseOffsets::dump(std::string& result) const {
-    const auto [early, earlyGl, late, threshold] = getCurrentOffsets();
+    const auto [early, earlyGl, late] = getCurrentOffsets();
     using base::StringAppendF;
     StringAppendF(&result,
                   "           app phase: %9" PRId64 " ns\t         SF phase: %9" PRId64 " ns\n"
                   "     early app phase: %9" PRId64 " ns\t   early SF phase: %9" PRId64 " ns\n"
                   "  GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n"
                   "next VSYNC threshold: %9" PRId64 " ns\n",
-                  late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf, threshold);
+                  late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf,
+                  mThresholdForNextVsync);
 }
 
-PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t thresholdForNextVsync) {
+std::unordered_map<float, PhaseDurations::Offsets> PhaseOffsets::initializeOffsets(
+        const scheduler::RefreshRateConfigs& refreshRateConfigs) const {
+    std::unordered_map<float, PhaseDurations::Offsets> offsets;
+
+    for (const auto& [ignored, refreshRate] : refreshRateConfigs.getAllRefreshRates()) {
+        const nsecs_t vsyncDuration = static_cast<nsecs_t>(1e9f / refreshRate.fps);
+        if (refreshRate.fps > 65.0f) {
+            offsets.emplace(refreshRate.fps, getHighFpsOffsets(vsyncDuration));
+        } else {
+            offsets.emplace(refreshRate.fps, getDefaultOffsets(vsyncDuration));
+        }
+    }
+    return offsets;
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const {
     const int64_t vsyncPhaseOffsetNs = sysprop::vsync_event_phase_offset_ns(1000000);
     const int64_t sfVsyncPhaseOffsetNs = sysprop::vsync_sf_event_phase_offset_ns(1000000);
 
@@ -82,19 +85,32 @@
     const auto earlyAppOffsetNs = getProperty("debug.sf.early_app_phase_offset_ns");
     const auto earlyGlAppOffsetNs = getProperty("debug.sf.early_gl_app_phase_offset_ns");
 
-    return {{earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs),
-             earlyAppOffsetNs.value_or(vsyncPhaseOffsetNs)},
+    return {
+            {
+                    earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs) < mThresholdForNextVsync
+                            ? earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs)
+                            : earlySfOffsetNs.value_or(sfVsyncPhaseOffsetNs) - vsyncDuration,
 
-            {earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs),
-             earlyGlAppOffsetNs.value_or(vsyncPhaseOffsetNs)},
+                    earlyAppOffsetNs.value_or(vsyncPhaseOffsetNs),
+            },
+            {
+                    earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs) < mThresholdForNextVsync
+                            ? earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs)
+                            : earlyGlSfOffsetNs.value_or(sfVsyncPhaseOffsetNs) - vsyncDuration,
 
-            {sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs},
+                    earlyGlAppOffsetNs.value_or(vsyncPhaseOffsetNs),
+            },
+            {
+                    sfVsyncPhaseOffsetNs < mThresholdForNextVsync
+                            ? sfVsyncPhaseOffsetNs
+                            : sfVsyncPhaseOffsetNs - vsyncDuration,
 
-            thresholdForNextVsync};
+                    vsyncPhaseOffsetNs,
+            },
+    };
 }
 
-PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t thresholdForNextVsync) {
-    // TODO(b/122905996): Define these in device.mk.
+PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const {
     const int highFpsLateAppOffsetNs =
             getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000);
     const int highFpsLateSfOffsetNs =
@@ -106,15 +122,195 @@
     const auto highFpsEarlyGlAppOffsetNs =
             getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
 
-    return {{highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs),
-             highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs)},
+    return {
+            {
+                    highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) < mThresholdForNextVsync
+                            ? highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs)
+                            : highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+                                    vsyncDuration,
 
-            {highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs),
-             highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs)},
+                    highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+            },
+            {
+                    highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) <
+                                    mThresholdForNextVsync
+                            ? highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs)
+                            : highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+                                    vsyncDuration,
 
-            {highFpsLateSfOffsetNs, highFpsLateAppOffsetNs},
+                    highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+            },
+            {
+                    highFpsLateSfOffsetNs < mThresholdForNextVsync
+                            ? highFpsLateSfOffsetNs
+                            : highFpsLateSfOffsetNs - vsyncDuration,
 
-            thresholdForNextVsync};
+                    highFpsLateAppOffsetNs,
+            },
+    };
+}
+
+static void validateSysprops() {
+    const auto validatePropertyBool = [](const char* prop) {
+        LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop);
+    };
+
+    validatePropertyBool("debug.sf.use_phase_offsets_as_durations");
+
+    LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1,
+                        "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting "
+                        "duration");
+
+    LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1,
+                        "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting "
+                        "duration");
+
+    const auto validateProperty = [](const char* prop) {
+        LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(),
+                            "%s is set to %" PRId64 " but expecting duration", prop,
+                            getProperty(prop).value_or(-1));
+    };
+
+    validateProperty("debug.sf.early_phase_offset_ns");
+    validateProperty("debug.sf.early_gl_phase_offset_ns");
+    validateProperty("debug.sf.early_app_phase_offset_ns");
+    validateProperty("debug.sf.early_gl_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_late_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+}
+
+static nsecs_t sfDurationToOffset(nsecs_t sfDuration, nsecs_t vsyncDuration) {
+    return sfDuration == -1 ? 1'000'000 : vsyncDuration - sfDuration % vsyncDuration;
+}
+
+static nsecs_t appDurationToOffset(nsecs_t appDuration, nsecs_t sfDuration, nsecs_t vsyncDuration) {
+    return sfDuration == -1 ? 1'000'000
+                            : vsyncDuration - (appDuration + sfDuration) % vsyncDuration;
+}
+
+static std::vector<float> getRefreshRatesFromConfigs(
+        const android::scheduler::RefreshRateConfigs& refreshRateConfigs) {
+    const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates();
+    std::vector<float> refreshRates;
+    refreshRates.reserve(allRefreshRates.size());
+
+    for (const auto& [ignored, refreshRate] : allRefreshRates) {
+        refreshRates.emplace_back(refreshRate.fps);
+    }
+
+    return refreshRates;
+}
+
+std::unordered_map<float, PhaseDurations::Offsets> PhaseDurations::initializeOffsets(
+        const std::vector<float>& refreshRates) const {
+    std::unordered_map<float, PhaseDurations::Offsets> offsets;
+
+    for (const auto fps : refreshRates) {
+        const nsecs_t vsyncDuration = static_cast<nsecs_t>(1e9f / fps);
+        offsets.emplace(fps,
+                        Offsets{
+                                {
+                                        mSfEarlyDuration < vsyncDuration
+                                                ? sfDurationToOffset(mSfEarlyDuration,
+                                                                     vsyncDuration)
+                                                : sfDurationToOffset(mSfEarlyDuration,
+                                                                     vsyncDuration) -
+                                                        vsyncDuration,
+
+                                        appDurationToOffset(mAppEarlyDuration, mSfEarlyDuration,
+                                                            vsyncDuration),
+                                },
+                                {
+                                        mSfEarlyGlDuration < vsyncDuration
+                                                ? sfDurationToOffset(mSfEarlyGlDuration,
+                                                                     vsyncDuration)
+                                                : sfDurationToOffset(mSfEarlyGlDuration,
+                                                                     vsyncDuration) -
+                                                        vsyncDuration,
+
+                                        appDurationToOffset(mAppEarlyGlDuration, mSfEarlyGlDuration,
+                                                            vsyncDuration),
+                                },
+                                {
+                                        mSfDuration < vsyncDuration
+                                                ? sfDurationToOffset(mSfDuration, vsyncDuration)
+                                                : sfDurationToOffset(mSfDuration, vsyncDuration) -
+                                                        vsyncDuration,
+
+                                        appDurationToOffset(mAppDuration, mSfDuration,
+                                                            vsyncDuration),
+                                },
+                        });
+    }
+    return offsets;
+}
+
+PhaseDurations::PhaseDurations(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+      : PhaseDurations(getRefreshRatesFromConfigs(refreshRateConfigs),
+                       refreshRateConfigs.getCurrentRefreshRate().fps,
+                       getProperty("debug.sf.late.sf.duration").value_or(-1),
+                       getProperty("debug.sf.late.app.duration").value_or(-1),
+                       getProperty("debug.sf.early.sf.duration").value_or(mSfDuration),
+                       getProperty("debug.sf.early.app.duration").value_or(mAppDuration),
+                       getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration),
+                       getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) {
+    validateSysprops();
+}
+
+PhaseDurations::PhaseDurations(const std::vector<float>& refreshRates, float currentFps,
+                               nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
+                               nsecs_t appEarlyDuration, nsecs_t sfEarlyGlDuration,
+                               nsecs_t appEarlyGlDuration)
+      : mSfDuration(sfDuration),
+        mAppDuration(appDuration),
+        mSfEarlyDuration(sfEarlyDuration),
+        mAppEarlyDuration(appEarlyDuration),
+        mSfEarlyGlDuration(sfEarlyGlDuration),
+        mAppEarlyGlDuration(appEarlyGlDuration),
+        mOffsets(initializeOffsets(refreshRates)),
+        mRefreshRateFps(currentFps) {}
+
+PhaseOffsets::Offsets PhaseDurations::getOffsetsForRefreshRate(float fps) const {
+    const auto iter = mOffsets.find(fps);
+    LOG_ALWAYS_FATAL_IF(iter == mOffsets.end());
+    return iter->second;
+}
+
+void PhaseDurations::dump(std::string& result) const {
+    const auto [early, earlyGl, late] = getCurrentOffsets();
+    using base::StringAppendF;
+    StringAppendF(&result,
+                  "           app phase:    %9" PRId64 " ns\t         SF phase:    %9" PRId64
+                  " ns\n"
+                  "           app duration: %9" PRId64 " ns\t         SF duration: %9" PRId64
+                  " ns\n"
+                  "     early app phase:    %9" PRId64 " ns\t   early SF phase:    %9" PRId64
+                  " ns\n"
+                  "     early app duration: %9" PRId64 " ns\t   early SF duration: %9" PRId64
+                  " ns\n"
+                  "  GL early app phase:    %9" PRId64 " ns\tGL early SF phase:    %9" PRId64
+                  " ns\n"
+                  "  GL early app duration: %9" PRId64 " ns\tGL early SF duration: %9" PRId64
+                  " ns\n",
+                  late.app,
+
+                  late.sf,
+
+                  mAppDuration, mSfDuration,
+
+                  early.app, early.sf,
+
+                  mAppEarlyDuration, mSfEarlyDuration,
+
+                  earlyGl.app,
+
+                  earlyGl.sf,
+
+                  mAppEarlyGlDuration, mSfEarlyGlDuration);
 }
 
 } // namespace impl
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.h b/services/surfaceflinger/Scheduler/PhaseOffsets.h
index 7747f0c..c10efde 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.h
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.h
@@ -29,17 +29,11 @@
  * different offsets will help us with latency. This class keeps track of
  * which mode the device is on, and returns approprate offsets when needed.
  */
-class PhaseOffsets {
+class PhaseConfiguration {
 public:
     using Offsets = VSyncModulator::OffsetsConfig;
 
-    virtual ~PhaseOffsets();
-
-    nsecs_t getCurrentAppOffset() const { return getCurrentOffsets().late.app; }
-    nsecs_t getCurrentSfOffset() const { return getCurrentOffsets().late.sf; }
-    nsecs_t getOffsetThresholdForNextVsync() const {
-        return getCurrentOffsets().thresholdForNextVsync;
-    }
+    virtual ~PhaseConfiguration();
 
     virtual Offsets getCurrentOffsets() const = 0;
     virtual Offsets getOffsetsForRefreshRate(float fps) const = 0;
@@ -51,9 +45,51 @@
 
 namespace impl {
 
-class PhaseOffsets : public scheduler::PhaseOffsets {
+/*
+ * This is the old implementation of phase offsets and considered as deprecated.
+ * PhaseDurations is the new implementation.
+ */
+class PhaseOffsets : public scheduler::PhaseConfiguration {
 public:
-    PhaseOffsets();
+    PhaseOffsets(const scheduler::RefreshRateConfigs&);
+
+    // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
+    Offsets getOffsetsForRefreshRate(float fps) const override {
+        const auto iter = mOffsets.find(fps);
+        LOG_ALWAYS_FATAL_IF(iter == mOffsets.end());
+        return iter->second;
+    }
+
+    // Returns early, early GL, and late offsets for Apps and SF.
+    Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
+
+    // This function should be called when the device is switching between different
+    // refresh rates, to properly update the offsets.
+    void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
+
+    // Returns current offsets in human friendly format.
+    void dump(std::string& result) const override;
+
+private:
+    std::unordered_map<float, PhaseOffsets::Offsets> initializeOffsets(
+            const scheduler::RefreshRateConfigs&) const;
+    Offsets getDefaultOffsets(nsecs_t vsyncDuration) const;
+    Offsets getHighFpsOffsets(nsecs_t vsyncDuration) const;
+
+    const nsecs_t mThresholdForNextVsync;
+    const std::unordered_map<float, Offsets> mOffsets;
+
+    std::atomic<float> mRefreshRateFps;
+};
+
+/*
+ * Class that encapsulates the phase offsets for SurfaceFlinger and App.
+ * The offsets are calculated from durations for each one of the (late, early, earlyGL)
+ * offset types.
+ */
+class PhaseDurations : public scheduler::PhaseConfiguration {
+public:
+    PhaseDurations(const scheduler::RefreshRateConfigs&);
 
     // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
     Offsets getOffsetsForRefreshRate(float fps) const override;
@@ -68,14 +104,28 @@
     // Returns current offsets in human friendly format.
     void dump(std::string& result) const override;
 
+protected:
+    // Used for unit tests
+    PhaseDurations(const std::vector<float>& refreshRates, float currentFps, nsecs_t sfDuration,
+                   nsecs_t appDuration, nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+                   nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration);
+
 private:
-    static Offsets getDefaultOffsets(nsecs_t thresholdForNextVsync);
-    static Offsets getHighFpsOffsets(nsecs_t thresholdForNextVsync);
+    std::unordered_map<float, PhaseDurations::Offsets> initializeOffsets(
+            const std::vector<float>&) const;
 
-    std::atomic<float> mRefreshRateFps = 0;
+    const nsecs_t mSfDuration;
+    const nsecs_t mAppDuration;
 
-    Offsets mDefaultOffsets;
-    Offsets mHighFpsOffsets;
+    const nsecs_t mSfEarlyDuration;
+    const nsecs_t mAppEarlyDuration;
+
+    const nsecs_t mSfEarlyGlDuration;
+    const nsecs_t mAppEarlyGlDuration;
+
+    const std::unordered_map<float, Offsets> mOffsets;
+
+    std::atomic<float> mRefreshRateFps;
 };
 
 } // namespace impl
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 8fe7fcb..ff9cf86 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -47,6 +47,10 @@
 #include "OneShotTimer.h"
 #include "SchedulerUtils.h"
 #include "SurfaceFlingerProperties.h"
+#include "Timer.h"
+#include "VSyncDispatchTimerQueue.h"
+#include "VSyncPredictor.h"
+#include "VSyncReactor.h"
 
 #define RETURN_IF_INVALID_HANDLE(handle, ...)                        \
     do {                                                             \
@@ -58,11 +62,45 @@
 
 namespace android {
 
+std::unique_ptr<DispSync> createDispSync() {
+    // TODO (140302863) remove this and use the vsync_reactor system.
+    if (property_get_bool("debug.sf.vsync_reactor", false)) {
+        // TODO (144707443) tune Predictor tunables.
+        static constexpr int default_rate = 60;
+        static constexpr auto initial_period =
+                std::chrono::duration<nsecs_t, std::ratio<1, default_rate>>(1);
+        static constexpr size_t vsyncTimestampHistorySize = 20;
+        static constexpr size_t minimumSamplesForPrediction = 6;
+        static constexpr uint32_t discardOutlierPercent = 20;
+        auto tracker = std::make_unique<
+                scheduler::VSyncPredictor>(std::chrono::duration_cast<std::chrono::nanoseconds>(
+                                                   initial_period)
+                                                   .count(),
+                                           vsyncTimestampHistorySize, minimumSamplesForPrediction,
+                                           discardOutlierPercent);
+
+        static constexpr auto vsyncMoveThreshold =
+                std::chrono::duration_cast<std::chrono::nanoseconds>(3ms);
+        static constexpr auto timerSlack =
+                std::chrono::duration_cast<std::chrono::nanoseconds>(500us);
+        auto dispatch = std::make_unique<
+                scheduler::VSyncDispatchTimerQueue>(std::make_unique<scheduler::Timer>(), *tracker,
+                                                    timerSlack.count(), vsyncMoveThreshold.count());
+
+        static constexpr size_t pendingFenceLimit = 20;
+        return std::make_unique<scheduler::VSyncReactor>(std::make_unique<scheduler::SystemClock>(),
+                                                         std::move(dispatch), std::move(tracker),
+                                                         pendingFenceLimit);
+    } else {
+        return std::make_unique<impl::DispSync>("SchedulerDispSync",
+                                                sysprop::running_without_sync_framework(true));
+    }
+}
+
 Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
                      const scheduler::RefreshRateConfigs& refreshRateConfig,
                      ISchedulerCallback& schedulerCallback)
-      : mPrimaryDispSync(new impl::DispSync("SchedulerDispSync",
-                                            sysprop::running_without_sync_framework(true))),
+      : mPrimaryDispSync(createDispSync()),
         mEventControlThread(new impl::EventControlThread(std::move(function))),
         mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
         mSchedulerCallback(schedulerCallback),
@@ -125,18 +163,16 @@
     return *mPrimaryDispSync;
 }
 
-std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(
-        const char* name, nsecs_t phaseOffsetNs, nsecs_t offsetThresholdForNextVsync) {
+std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(const char* name,
+                                                                  nsecs_t phaseOffsetNs) {
     return std::make_unique<DispSyncSource>(mPrimaryDispSync.get(), phaseOffsetNs,
-                                            offsetThresholdForNextVsync, true /* traceVsync */,
-                                            name);
+                                            true /* traceVsync */, name);
 }
 
 Scheduler::ConnectionHandle Scheduler::createConnection(
-        const char* connectionName, nsecs_t phaseOffsetNs, nsecs_t offsetThresholdForNextVsync,
+        const char* connectionName, nsecs_t phaseOffsetNs,
         impl::EventThread::InterceptVSyncsCallback interceptCallback) {
-    auto vsyncSource =
-            makePrimaryDispSyncSource(connectionName, phaseOffsetNs, offsetThresholdForNextVsync);
+    auto vsyncSource = makePrimaryDispSyncSource(connectionName, phaseOffsetNs);
     auto eventThread = std::make_unique<impl::EventThread>(std::move(vsyncSource),
                                                            std::move(interceptCallback));
     return createConnection(std::move(eventThread));
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index d1d5715..2cdb757 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -66,7 +66,6 @@
 
     using ConnectionHandle = scheduler::ConnectionHandle;
     ConnectionHandle createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
-                                      nsecs_t offsetThresholdForNextVsync,
                                       impl::EventThread::InterceptVSyncsCallback);
 
     sp<IDisplayEventConnection> createDisplayEventConnection(ConnectionHandle,
@@ -150,8 +149,7 @@
     Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>,
               const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback);
 
-    std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs,
-                                                           nsecs_t offsetThresholdForNextVsync);
+    std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs);
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index 63c0feb..704a5d5 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -43,6 +43,10 @@
     struct Offsets {
         nsecs_t sf;
         nsecs_t app;
+
+        bool operator==(const Offsets& other) const { return sf == other.sf && app == other.app; }
+
+        bool operator!=(const Offsets& other) const { return !(*this == other); }
     };
 
     struct OffsetsConfig {
@@ -50,7 +54,11 @@
         Offsets earlyGl; // As above but while compositing with GL.
         Offsets late;    // Default.
 
-        nsecs_t thresholdForNextVsync;
+        bool operator==(const OffsetsConfig& other) const {
+            return early == other.early && earlyGl == other.earlyGl && late == other.late;
+        }
+
+        bool operator!=(const OffsetsConfig& other) const { return !(*this == other); }
     };
 
     VSyncModulator(Scheduler&, ConnectionHandle appConnectionHandle,
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 47e3f4f..c471e49 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -26,12 +26,15 @@
 namespace android::scheduler {
 
 Clock::~Clock() = default;
+nsecs_t SystemClock::now() const {
+    return systemTime(SYSTEM_TIME_MONOTONIC);
+}
 
 VSyncReactor::VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
                            std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit)
       : mClock(std::move(clock)),
-        mDispatch(std::move(dispatch)),
         mTracker(std::move(tracker)),
+        mDispatch(std::move(dispatch)),
         mPendingLimit(pendingFenceLimit) {}
 
 VSyncReactor::~VSyncReactor() = default;
@@ -245,4 +248,10 @@
     return NO_ERROR;
 }
 
+void VSyncReactor::dump(std::string& result) const {
+    result += "VsyncReactor in use\n"; // TODO (b/144927823): add more information!
+}
+
+void VSyncReactor::reset() {}
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.h b/services/surfaceflinger/Scheduler/VSyncReactor.h
index 837eb75..29a0a11 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.h
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.h
@@ -23,7 +23,7 @@
 #include <unordered_map>
 #include <vector>
 #include "DispSync.h"
-
+#include "TimeKeeper.h"
 namespace android::scheduler {
 
 class Clock;
@@ -32,35 +32,38 @@
 class CallbackRepeater;
 
 // TODO (b/145217110): consider renaming.
-class VSyncReactor /* TODO (b/140201379): : public android::DispSync */ {
+class VSyncReactor : public android::DispSync {
 public:
     VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
                  std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit);
     ~VSyncReactor();
 
-    bool addPresentFence(const std::shared_ptr<FenceTime>& fence);
-    void setIgnorePresentFences(bool ignoration);
+    bool addPresentFence(const std::shared_ptr<FenceTime>& fence) final;
+    void setIgnorePresentFences(bool ignoration) final;
 
-    nsecs_t computeNextRefresh(int periodOffset) const;
-    nsecs_t expectedPresentTime();
+    nsecs_t computeNextRefresh(int periodOffset) const final;
+    nsecs_t expectedPresentTime() final;
 
-    void setPeriod(nsecs_t period);
-    nsecs_t getPeriod();
+    void setPeriod(nsecs_t period) final;
+    nsecs_t getPeriod() final;
 
     // TODO: (b/145626181) remove begin,endResync functions from DispSync i/f when possible.
-    void beginResync();
-    bool addResyncSample(nsecs_t timestamp, bool* periodFlushed);
-    void endResync();
+    void beginResync() final;
+    bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) final;
+    void endResync() final;
 
     status_t addEventListener(const char* name, nsecs_t phase, DispSync::Callback* callback,
-                              nsecs_t lastCallbackTime);
-    status_t removeEventListener(DispSync::Callback* callback, nsecs_t* outLastCallback);
-    status_t changePhaseOffset(DispSync::Callback* callback, nsecs_t phase);
+                              nsecs_t lastCallbackTime) final;
+    status_t removeEventListener(DispSync::Callback* callback, nsecs_t* outLastCallback) final;
+    status_t changePhaseOffset(DispSync::Callback* callback, nsecs_t phase) final;
+
+    void dump(std::string& result) const final;
+    void reset() final;
 
 private:
     std::unique_ptr<Clock> const mClock;
-    std::unique_ptr<VSyncDispatch> const mDispatch;
     std::unique_ptr<VSyncTracker> const mTracker;
+    std::unique_ptr<VSyncDispatch> const mDispatch;
     size_t const mPendingLimit;
 
     std::mutex mMutex;
@@ -71,4 +74,8 @@
             GUARDED_BY(mMutex);
 };
 
+class SystemClock : public Clock {
+    nsecs_t now() const final;
+};
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 6e827ac..8c1d168 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -260,7 +260,6 @@
         mFrameTracer(std::make_unique<FrameTracer>()),
         mEventQueue(mFactory.createMessageQueue()),
         mCompositionEngine(mFactory.createCompositionEngine()),
-        mPhaseOffsets(mFactory.createPhaseOffsets()),
         mPendingSyncInputWindows(false) {}
 
 SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipInitialization) {
@@ -582,8 +581,6 @@
 void SurfaceFlinger::init() {
     ALOGI(  "SurfaceFlinger's main thread ready to run. "
             "Initializing graphics H/W...");
-    ALOGI("Phase offset: %" PRId64 " ns", mPhaseOffsets->getCurrentAppOffset());
-
     Mutex::Autolock _l(mStateLock);
 
     // Get a RenderEngine for the given display / config (can't fail)
@@ -817,7 +814,7 @@
         info.ydpi = ydpi;
         info.fps = 1e9 / hwConfig->getVsyncPeriod();
 
-        const auto offset = mPhaseOffsets->getOffsetsForRefreshRate(info.fps);
+        const auto offset = mPhaseConfiguration->getOffsetsForRefreshRate(info.fps);
         info.appVsyncOffset = offset.late.app;
 
         // This is how far in advance a buffer must be queued for
@@ -897,8 +894,8 @@
         // DispSync model is locked.
         mVSyncModulator->onRefreshRateChangeInitiated();
 
-        mPhaseOffsets->setRefreshRateFps(refreshRate.fps);
-        mVSyncModulator->setPhaseOffsets(mPhaseOffsets->getCurrentOffsets());
+        mPhaseConfiguration->setRefreshRateFps(refreshRate.fps);
+        mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
     }
     mDesiredActiveConfigChanged = true;
 
@@ -951,8 +948,8 @@
 
     auto refreshRate =
             mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId);
-    mPhaseOffsets->setRefreshRateFps(refreshRate.fps);
-    mVSyncModulator->setPhaseOffsets(mPhaseOffsets->getCurrentOffsets());
+    mPhaseConfiguration->setRefreshRateFps(refreshRate.fps);
+    mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
     ATRACE_INT("ActiveConfigFPS", refreshRate.fps);
 
     if (mUpcomingActiveConfig.event != Scheduler::ConfigEvent::None) {
@@ -972,8 +969,8 @@
     mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
     auto refreshRate =
             mRefreshRateConfigs->getRefreshRateFromConfigId(mDesiredActiveConfig.configId);
-    mPhaseOffsets->setRefreshRateFps(refreshRate.fps);
-    mVSyncModulator->setPhaseOffsets(mPhaseOffsets->getCurrentOffsets());
+    mPhaseConfiguration->setRefreshRateFps(refreshRate.fps);
+    mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
 }
 
 bool SurfaceFlinger::performSetActiveConfig() {
@@ -1134,6 +1131,86 @@
     return NO_ERROR;
 }
 
+status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                                      bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+    *outSupport = getHwComposer().hasDisplayCapability(displayId,
+                                                       HWC2::DisplayCapability::AutoLowLatencyMode);
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setAutoLowLatencyModeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setAutoLowLatencyMode() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setAutoLowLatencyMode() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    getHwComposer().setAutoLowLatencyMode(*displayId, on);
+}
+
+status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                                   bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getGameContentTypeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getGameContentTypeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+
+    std::vector<HWC2::ContentType> outSupportedContentTypes;
+    getHwComposer().getSupportedContentTypes(*displayId, &outSupportedContentTypes);
+    *outSupport = std::find(outSupportedContentTypes.begin(), outSupportedContentTypes.end(),
+                            HWC2::ContentType::Game) != outSupportedContentTypes.end();
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setGameContentTypeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setGameContentType() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setGameContentType() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    const HWC2::ContentType type = on ? HWC2::ContentType::Game : HWC2::ContentType::None;
+    getHwComposer().setContentType(*displayId, type);
+}
+
 status_t SurfaceFlinger::clearAnimationFrameStats() {
     Mutex::Autolock _l(mStateLock);
     mAnimFrameTracker.clearStats();
@@ -1621,10 +1698,8 @@
     // We are storing the last 2 present fences. If sf's phase offset is to be
     // woken up before the actual vsync but targeting the next vsync, we need to check
     // fence N-2
-    const sp<Fence>& fence =
-            mVSyncModulator->getOffsets().sf < mPhaseOffsets->getOffsetThresholdForNextVsync()
-            ? mPreviousPresentFences[0]
-            : mPreviousPresentFences[1];
+    const sp<Fence>& fence = mVSyncModulator->getOffsets().sf > 0 ? mPreviousPresentFences[0]
+                                                                  : mPreviousPresentFences[1];
 
     if (fence == Fence::NO_FENCE) {
         return false;
@@ -1642,10 +1717,8 @@
     mScheduler->getDisplayStatInfo(&stats);
     const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime();
     // Inflate the expected present time if we're targetting the next vsync.
-    mExpectedPresentTime.store(mVSyncModulator->getOffsets().sf <
-                                               mPhaseOffsets->getOffsetThresholdForNextVsync()
-                                       ? presentTime
-                                       : presentTime + stats.vsyncPeriod);
+    mExpectedPresentTime.store(
+            mVSyncModulator->getOffsets().sf > 0 ? presentTime : presentTime + stats.vsyncPeriod);
 }
 
 void SurfaceFlinger::onMessageReceived(int32_t what) NO_THREAD_SAFETY_ANALYSIS {
@@ -1889,11 +1962,12 @@
                                                 nsecs_t compositeToPresentLatency) {
     // Integer division and modulo round toward 0 not -inf, so we need to
     // treat negative and positive offsets differently.
-    nsecs_t idealLatency = (mPhaseOffsets->getCurrentSfOffset() > 0)
-            ? (stats.vsyncPeriod - (mPhaseOffsets->getCurrentSfOffset() % stats.vsyncPeriod))
-            : ((-mPhaseOffsets->getCurrentSfOffset()) % stats.vsyncPeriod);
+    nsecs_t idealLatency = (mPhaseConfiguration->getCurrentOffsets().late.sf > 0)
+            ? (stats.vsyncPeriod -
+               (mPhaseConfiguration->getCurrentOffsets().late.sf % stats.vsyncPeriod))
+            : ((-mPhaseConfiguration->getCurrentOffsets().late.sf) % stats.vsyncPeriod);
 
-    // Just in case mPhaseOffsets->getCurrentSfOffset() == -vsyncInterval.
+    // Just in case mPhaseConfiguration->getCurrentOffsets().late.sf == -vsyncInterval.
     if (idealLatency <= 0) {
         idealLatency = stats.vsyncPeriod;
     }
@@ -1902,8 +1976,8 @@
     // composition and present times, which often have >1ms of jitter.
     // Reducing jitter is important if an app attempts to extrapolate
     // something (such as user input) to an accurate diasplay time.
-    // Snapping also allows an app to precisely calculate mPhaseOffsets->getCurrentSfOffset()
-    // with (presentLatency % interval).
+    // Snapping also allows an app to precisely calculate
+    // mPhaseConfiguration->getCurrentOffsets().late.sf with (presentLatency % interval).
     nsecs_t bias = stats.vsyncPeriod / 2;
     int64_t extraVsyncs = (compositeToPresentLatency - idealLatency + bias) / stats.vsyncPeriod;
     nsecs_t snappedCompositeToPresentLatency =
@@ -2595,24 +2669,24 @@
                                                           currentConfig, HWC_POWER_MODE_OFF);
     mRefreshRateStats->setConfigMode(currentConfig);
 
+    mPhaseConfiguration = getFactory().createPhaseConfiguration(*mRefreshRateConfigs);
+
     // start the EventThread
     mScheduler =
             getFactory().createScheduler([this](bool enabled) { setPrimaryVsyncEnabled(enabled); },
                                          *mRefreshRateConfigs, *this);
     mAppConnectionHandle =
-            mScheduler->createConnection("app", mPhaseOffsets->getCurrentAppOffset(),
-                                         mPhaseOffsets->getOffsetThresholdForNextVsync(),
+            mScheduler->createConnection("app", mPhaseConfiguration->getCurrentOffsets().late.app,
                                          impl::EventThread::InterceptVSyncsCallback());
     mSfConnectionHandle =
-            mScheduler->createConnection("sf", mPhaseOffsets->getCurrentSfOffset(),
-                                         mPhaseOffsets->getOffsetThresholdForNextVsync(),
+            mScheduler->createConnection("sf", mPhaseConfiguration->getCurrentOffsets().late.sf,
                                          [this](nsecs_t timestamp) {
                                              mInterceptor->saveVSyncEvent(timestamp);
                                          });
 
     mEventQueue->setEventConnection(mScheduler->getEventConnection(mSfConnectionHandle));
     mVSyncModulator.emplace(*mScheduler, mAppConnectionHandle, mSfConnectionHandle,
-                            mPhaseOffsets->getCurrentOffsets());
+                            mPhaseConfiguration->getCurrentOffsets());
 
     mRegionSamplingThread =
             new RegionSamplingThread(*this, *mScheduler,
@@ -4024,7 +4098,7 @@
     mRefreshRateStats->dump(result);
     result.append("\n");
 
-    mPhaseOffsets->dump(result);
+    mPhaseConfiguration->dump(result);
     StringAppendF(&result,
                   "      present offset: %9" PRId64 " ns\t     VSYNC period: %9" PRId64 " ns\n\n",
                   dispSyncPresentTimeOffset, getVsyncPeriod());
@@ -4466,6 +4540,10 @@
         case SET_DESIRED_DISPLAY_CONFIG_SPECS:
         case GET_DESIRED_DISPLAY_CONFIG_SPECS:
         case SET_ACTIVE_COLOR_MODE:
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
+        case SET_AUTO_LOW_LATENCY_MODE:
+        case GET_GAME_CONTENT_TYPE_SUPPORT:
+        case SET_GAME_CONTENT_TYPE:
         case INJECT_VSYNC:
         case SET_POWER_MODE:
         case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 81000c6..2f84b13 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -438,6 +438,12 @@
                                        ui::DisplayPrimaries &primaries);
     ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
     status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                          bool* outSupported) const override;
+    void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
+    status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                       bool* outSupported) const override;
+    void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
     void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
     status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
     status_t clearAnimationFrameStats() override;
@@ -550,6 +556,11 @@
                                                   float minRefreshRate, float maxRefreshRate)
             EXCLUDES(mStateLock);
 
+    // called on the main thread in response to setAutoLowLatencyMode()
+    void setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on);
+    // called on the main thread in response to setGameContentType()
+    void setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on);
+
     // Returns whether the transaction actually modified any state
     bool handleMessageTransaction();
 
@@ -1116,7 +1127,7 @@
     scheduler::ConnectionHandle mSfConnectionHandle;
 
     // Stores phase offsets configured per refresh rate.
-    const std::unique_ptr<scheduler::PhaseOffsets> mPhaseOffsets;
+    std::unique_ptr<scheduler::PhaseConfiguration> mPhaseConfiguration;
 
     // Optional to defer construction until scheduler connections are created.
     std::optional<scheduler::VSyncModulator> mVSyncModulator;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index bd4cdba..d5c2306 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <compositionengine/impl/CompositionEngine.h>
+#include <cutils/properties.h>
 #include <ui/GraphicBuffer.h>
 
 #include "BufferLayerConsumer.h"
@@ -51,16 +52,20 @@
 }
 
 std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) {
-    return std::make_unique<android::impl::HWComposer>(
-            std::make_unique<Hwc2::impl::Composer>(serviceName));
+    return std::make_unique<android::impl::HWComposer>(serviceName);
 }
 
 std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
     return std::make_unique<android::impl::MessageQueue>();
 }
 
-std::unique_ptr<scheduler::PhaseOffsets> DefaultFactory::createPhaseOffsets() {
-    return std::make_unique<scheduler::impl::PhaseOffsets>();
+std::unique_ptr<scheduler::PhaseConfiguration> DefaultFactory::createPhaseConfiguration(
+        const scheduler::RefreshRateConfigs& refreshRateConfigs) {
+    if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
+        return std::make_unique<scheduler::impl::PhaseDurations>(refreshRateConfigs);
+    } else {
+        return std::make_unique<scheduler::impl::PhaseOffsets>(refreshRateConfigs);
+    }
 }
 
 std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 1a24448..36fae21 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -30,7 +30,8 @@
     std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) override;
     std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
     std::unique_ptr<MessageQueue> createMessageQueue() override;
-    std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override;
+    std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+            const scheduler::RefreshRateConfigs&) override;
     std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
                                                const scheduler::RefreshRateConfigs&,
                                                ISchedulerCallback&) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 0db941d..951bd09 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -56,7 +56,7 @@
 } // namespace compositionengine
 
 namespace scheduler {
-class PhaseOffsets;
+class PhaseConfiguration;
 class RefreshRateConfigs;
 } // namespace scheduler
 
@@ -74,7 +74,8 @@
     virtual std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) = 0;
     virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
     virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
-    virtual std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() = 0;
+    virtual std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+            const scheduler::RefreshRateConfigs&) = 0;
     virtual std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
                                                        const scheduler::RefreshRateConfigs&,
                                                        ISchedulerCallback&) = 0;
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 7e6c472..5e8910a 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -124,6 +124,7 @@
     addRelativeParentLocked(transaction, layerId,
                             getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf),
                             layer->mCurrentState.z);
+    addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius);
 }
 
 void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
@@ -368,6 +369,13 @@
     overrideChange->set_z(z);
 }
 
+void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
+                                               float shadowRadius) {
+    SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+    ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
+    overrideChange->set_radius(shadowRadius);
+}
+
 void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
         const layer_state_t& state)
 {
@@ -441,6 +449,9 @@
         addRelativeParentLocked(transaction, layerId,
                                 getLayerIdFromHandle(state.relativeLayerHandle), state.z);
     }
+    if (state.what & layer_state_t::eShadowRadiusChanged) {
+        addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
+    }
 }
 
 void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 72b734b..c6f9e8a 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -165,6 +165,7 @@
     void addDetachChildrenLocked(Transaction* transaction, int32_t layerId, bool detached);
     void addRelativeParentLocked(Transaction* transaction, int32_t layerId, int32_t parentId,
                                  int z);
+    void addShadowRadiusLocked(Transaction* transaction, int32_t layerId, float shadowRadius);
 
     // Add display transactions to the trace
     DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index ef488bd..ef27847 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -112,7 +112,8 @@
         outData.resize(dataStr.size());
         memcpy(outData.data(), dataStr.data(), dataStr.size());
     }
-
+    layer.cornerRadiusCrop = generateFloatRect(layerProto.corner_radius_crop());
+    layer.shadowRadius = layerProto.shadow_radius();
     return layer;
 }
 
@@ -307,8 +308,9 @@
         first = false;
         result.append(metadata.itemToString(entry.first, ":"));
     }
-    result.append("}");
-
+    result.append("},");
+    StringAppendF(&result, " cornerRadiusCrop=%s, ", cornerRadiusCrop.to_string().c_str());
+    StringAppendF(&result, " shadowRadius=%.3f, ", shadowRadius);
     return result;
 }
 
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index 54e02ca..774b0e1 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -111,6 +111,8 @@
         bool isProtected;
         float cornerRadius;
         LayerMetadata metadata;
+        LayerProtoParser::FloatRect cornerRadiusCrop;
+        float shadowRadius;
 
         std::string to_string() const;
     };
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index c7fbff3..23df1bb 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -94,6 +94,14 @@
   FloatRectProto screen_bounds = 46;
 
   InputWindowInfoProto input_window_info = 47;
+
+  // Crop used to draw the rounded corner.
+  FloatRectProto corner_radius_crop = 48;
+
+  // length of the shadow to draw around the layer, it may be set on the
+  // layer or set by a parent layer.
+  float shadow_radius = 49;
+  ColorTransformProto color_transform = 50;
 }
 
 message PositionProto {
@@ -174,3 +182,8 @@
     bool replace_touchable_region_with_crop = 14;
     RectProto touchable_region_crop = 15;
 }
+
+message ColorTransformProto {
+  // This will be a 4x4 matrix of float values
+  repeated float val = 1;
+}
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/DisplayConfigs_test.cpp b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
index 420fb29..d51b9a1 100644
--- a/services/surfaceflinger/tests/DisplayConfigs_test.cpp
+++ b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
@@ -31,42 +31,40 @@
     void SetUp() override { mDisplayToken = SurfaceComposerClient::getInternalDisplayToken(); }
 
     sp<IBinder> mDisplayToken;
-    int32_t defaultConfigId;
-    float minRefreshRate;
-    float maxRefreshRate;
 };
 
-TEST_F(RefreshRateRangeTest, simpleSetAndGet) {
-    status_t res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, 1, 45, 75);
-    EXPECT_EQ(res, NO_ERROR);
+TEST_F(RefreshRateRangeTest, setAllConfigs) {
+    int32_t initialDefaultConfig;
+    float initialMin;
+    float initialMax;
+    status_t res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken,
+                                                                       &initialDefaultConfig,
+                                                                       &initialMin, &initialMax);
+    ASSERT_EQ(res, NO_ERROR);
 
-    res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfigId,
-                                                              &minRefreshRate, &maxRefreshRate);
-    EXPECT_EQ(res, NO_ERROR);
-    EXPECT_EQ(defaultConfigId, 1);
-    EXPECT_EQ(minRefreshRate, 45);
-    EXPECT_EQ(maxRefreshRate, 75);
+    Vector<DisplayInfo> configs;
+    res = SurfaceComposerClient::getDisplayConfigs(mDisplayToken, &configs);
+    ASSERT_EQ(res, NO_ERROR);
+
+    for (size_t i = 0; i < configs.size(); i++) {
+        res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, i, configs[i].fps,
+                                                                  configs[i].fps);
+        ASSERT_EQ(res, NO_ERROR);
+
+        int defaultConfig;
+        float minFps;
+        float maxFps;
+        res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfig,
+                                                                  &minFps, &maxFps);
+        ASSERT_EQ(res, NO_ERROR);
+        ASSERT_EQ(defaultConfig, i);
+        ASSERT_EQ(minFps, configs[i].fps);
+        ASSERT_EQ(maxFps, configs[i].fps);
+    }
+
+    res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, initialDefaultConfig,
+                                                              initialMin, initialMax);
+    ASSERT_EQ(res, NO_ERROR);
 }
 
-TEST_F(RefreshRateRangeTest, complexSetAndGet) {
-    status_t res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, 1, 45, 75);
-    EXPECT_EQ(res, NO_ERROR);
-
-    res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfigId,
-                                                              &minRefreshRate, &maxRefreshRate);
-    EXPECT_EQ(res, NO_ERROR);
-    EXPECT_EQ(defaultConfigId, 1);
-    EXPECT_EQ(minRefreshRate, 45);
-    EXPECT_EQ(maxRefreshRate, 75);
-
-    // Second call overrides the first one.
-    res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, 10, 145, 875);
-    EXPECT_EQ(res, NO_ERROR);
-    res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfigId,
-                                                              &minRefreshRate, &maxRefreshRate);
-    EXPECT_EQ(res, NO_ERROR);
-    EXPECT_EQ(defaultConfigId, 10);
-    EXPECT_EQ(minRefreshRate, 145);
-    EXPECT_EQ(maxRefreshRate, 875);
-}
 } // namespace android
diff --git a/services/surfaceflinger/tests/SurfaceFlinger_test.filter b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
index b196684..7786638 100644
--- a/services/surfaceflinger/tests/SurfaceFlinger_test.filter
+++ b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
@@ -1,5 +1,5 @@
 {
         "presubmit": {
-            "filter": "CredentialsTest.*:SurfaceFlingerStress.*:SurfaceInterceptorTest.*:LayerTransactionTest.*:LayerTypeTransactionTest.*:LayerUpdateTest.*:GeometryLatchingTest.*:CropLatchingTest.*:ChildLayerTest.*:ScreenCaptureTest.*:ScreenCaptureChildOnlyTest.*:DereferenceSurfaceControlTest.*:BoundlessLayerTest.*:MultiDisplayLayerBoundsTest.*:InvalidHandleTest.*:VirtualDisplayTest.*:RelativeZTest.*:SetGeometryTest.*"
+            "filter": "*:-RefreshRateRangeTest.*:LayerTypeAndRenderTypeTransactionTests/LayerTypeAndRenderTypeTransactionTest.SetCornerRadius/2:LayerTypeAndRenderTypeTransactionTests/LayerTypeAndRenderTypeTransactionTest.SetCornerRadius/3:LayerTypeAndRenderTypeTransactionTests/LayerTypeAndRenderTypeTransactionTest.SetCornerRadiusChildCrop/2:LayerTypeAndRenderTypeTransactionTests/LayerTypeAndRenderTypeTransactionTest.SetCornerRadiusChildCrop/3"
         }
 }
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 59e9c00..1fa426d 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -51,6 +51,7 @@
 constexpr float CORNER_RADIUS_UPDATE = 0.2f;
 constexpr float POSITION_UPDATE = 121;
 const Rect CROP_UPDATE(16, 16, 32, 32);
+const float SHADOW_RADIUS_UPDATE = 35.0f;
 
 const String8 DISPLAY_NAME("SurfaceInterceptor Display Test");
 constexpr auto TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface";
@@ -190,6 +191,7 @@
     bool relativeParentUpdateFound(const SurfaceChange& change, bool found);
     bool detachChildrenUpdateFound(const SurfaceChange& change, bool found);
     bool reparentChildrenUpdateFound(const SurfaceChange& change, bool found);
+    bool shadowRadiusUpdateFound(const SurfaceChange& change, bool found);
     bool surfaceUpdateFound(const Trace& trace, SurfaceChange::SurfaceChangeCase changeCase);
 
     // Find all of the updates in the single trace
@@ -226,6 +228,7 @@
     void relativeParentUpdate(Transaction&);
     void detachChildrenUpdate(Transaction&);
     void reparentChildrenUpdate(Transaction&);
+    void shadowRadiusUpdate(Transaction&);
     void surfaceCreation(Transaction&);
     void displayCreation(Transaction&);
     void displayDeletion(Transaction&);
@@ -406,6 +409,10 @@
     t.reparentChildren(mBGSurfaceControl, mFGSurfaceControl->getHandle());
 }
 
+void SurfaceInterceptorTest::shadowRadiusUpdate(Transaction& t) {
+    t.setShadowRadius(mBGSurfaceControl, SHADOW_RADIUS_UPDATE);
+}
+
 void SurfaceInterceptorTest::displayCreation(Transaction&) {
     sp<IBinder> testDisplay = SurfaceComposerClient::createDisplay(DISPLAY_NAME, true);
     SurfaceComposerClient::destroyDisplay(testDisplay);
@@ -435,6 +442,7 @@
     runInTransaction(&SurfaceInterceptorTest::reparentChildrenUpdate);
     runInTransaction(&SurfaceInterceptorTest::detachChildrenUpdate);
     runInTransaction(&SurfaceInterceptorTest::relativeParentUpdate);
+    runInTransaction(&SurfaceInterceptorTest::shadowRadiusUpdate);
 }
 
 void SurfaceInterceptorTest::surfaceCreation(Transaction&) {
@@ -655,6 +663,17 @@
     return found;
 }
 
+bool SurfaceInterceptorTest::shadowRadiusUpdateFound(const SurfaceChange& change,
+                                                     bool foundShadowRadius) {
+    bool hasShadowRadius(change.shadow_radius().radius() == SHADOW_RADIUS_UPDATE);
+    if (hasShadowRadius && !foundShadowRadius) {
+        foundShadowRadius = true;
+    } else if (hasShadowRadius && foundShadowRadius) {
+        []() { FAIL(); }();
+    }
+    return foundShadowRadius;
+}
+
 bool SurfaceInterceptorTest::surfaceUpdateFound(const Trace& trace,
         SurfaceChange::SurfaceChangeCase changeCase) {
     bool foundUpdate = false;
@@ -718,6 +737,9 @@
                         case SurfaceChange::SurfaceChangeCase::kDetachChildren:
                             foundUpdate = detachChildrenUpdateFound(change, foundUpdate);
                             break;
+                        case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+                            foundUpdate = shadowRadiusUpdateFound(change, foundUpdate);
+                            break;
                         case SurfaceChange::SurfaceChangeCase::SURFACECHANGE_NOT_SET:
                             break;
                     }
@@ -920,6 +942,11 @@
                 SurfaceChange::SurfaceChangeCase::kDetachChildren);
 }
 
+TEST_F(SurfaceInterceptorTest, InterceptShadowRadiusUpdateWorks) {
+    captureTest(&SurfaceInterceptorTest::shadowRadiusUpdate,
+                SurfaceChange::SurfaceChangeCase::kShadowRadius);
+}
+
 TEST_F(SurfaceInterceptorTest, InterceptAllUpdatesWorks) {
     captureTest(&SurfaceInterceptorTest::runAllUpdates,
                 &SurfaceInterceptorTest::assertAllUpdatesFound);
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index 6d79615..0c370a6 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -760,6 +760,22 @@
     return V2_4::Error::UNSUPPORTED;
 }
 
+V2_4::Error FakeComposerClient::setAutoLowLatencyMode(Display, bool) {
+    ALOGV("setAutoLowLatencyMode");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getSupportedContentTypes(
+        Display, std::vector<IComposerClient::ContentType>*) {
+    ALOGV("getSupportedContentTypes");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::setContentType(Display, IComposerClient::ContentType) {
+    ALOGV("setContentType");
+    return V2_4::Error::UNSUPPORTED;
+}
+
 //////////////////////////////////////////////////////////////////
 
 void FakeComposerClient::requestVSync(uint64_t vsyncTime) {
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
index 2a08b9b..f9ff2bf 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
@@ -246,6 +246,11 @@
             Display display, Config config,
             const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display display, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display display,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display display, IComposerClient::ContentType type) override;
 
     void setClient(ComposerClient* client);
 
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index ccfa6c5..68adbfc 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -45,6 +45,7 @@
         "OneShotTimerTest.cpp",
         "LayerHistoryTest.cpp",
         "LayerMetadataTest.cpp",
+        "PhaseOffsetsTest.cpp",
         "SchedulerTest.cpp",
         "SchedulerUtilsTest.cpp",
         "RefreshRateConfigsTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 76dea62..cce21ce 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -1154,8 +1154,10 @@
     static void cleanup(CompositionTest* test) {
         Layer::cleanupInjectedLayers(test);
 
-        for (auto& hwcDisplay : test->mFlinger.mFakeHwcDisplays) {
-            hwcDisplay->mutableLayers().clear();
+        for (auto& displayData : test->mFlinger.mutableHwcDisplayData()) {
+            static_cast<TestableSurfaceFlinger::HWC2Display*>(displayData.second.hwcDisplay.get())
+                    ->mutableLayers()
+                    .clear();
         }
     }
 };
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index 0aa8cf5..2e705da 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -51,7 +51,6 @@
     AsyncCallRecorder<void (*)(nsecs_t)> mVSyncEventCallRecorder;
 
     static constexpr std::chrono::nanoseconds mPhaseOffset = 6ms;
-    static constexpr std::chrono::nanoseconds mOffsetThresholdForNextVsync = 16ms;
     static constexpr int mIterations = 100;
 };
 
@@ -79,8 +78,7 @@
 
 void DispSyncSourceTest::createDispSyncSource() {
     createDispSync();
-    mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(),
-                                                       mOffsetThresholdForNextVsync.count(), true,
+    mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(), true,
                                                        "DispSyncSourceTest");
     mDispSyncSource->setCallback(this);
 }
diff --git a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
index da4eea0..b50ddf5 100644
--- a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
+++ b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
@@ -22,7 +22,7 @@
 
 namespace android::scheduler {
 
-struct FakePhaseOffsets : PhaseOffsets {
+struct FakePhaseOffsets : PhaseConfiguration {
     static constexpr nsecs_t FAKE_PHASE_OFFSET_NS = 0;
 
     Offsets getOffsetsForRefreshRate(float) const override { return getCurrentOffsets(); }
@@ -30,8 +30,7 @@
     Offsets getCurrentOffsets() const override {
         return {{FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
                 {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
-                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
-                FAKE_PHASE_OFFSET_NS};
+                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
     }
 
     void setRefreshRateFps(float) override {}
diff --git a/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
new file mode 100644
index 0000000..6360ec1
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerUnittests"
+
+#include <gmock/gmock.h>
+#include <log/log.h>
+#include <thread>
+
+#include "Scheduler/PhaseOffsets.h"
+
+using namespace testing;
+
+namespace android {
+namespace scheduler {
+
+class TestablePhaseOffsetsAsDurations : public impl::PhaseDurations {
+public:
+    TestablePhaseOffsetsAsDurations(float currentFps, nsecs_t sfDuration, nsecs_t appDuration,
+                                    nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+                                    nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration)
+          : impl::PhaseDurations({60.0f, 90.0f}, currentFps, sfDuration, appDuration,
+                                 sfEarlyDuration, appEarlyDuration, sfEarlyGlDuration,
+                                 appEarlyGlDuration) {}
+};
+
+class PhaseOffsetsTest : public testing::Test {
+protected:
+    PhaseOffsetsTest()
+          : mPhaseOffsets(60.0f, 10'500'000, 20'500'000, 16'000'000, 33'500'000, 13'500'000,
+                          38'000'000) {}
+
+    ~PhaseOffsetsTest() = default;
+
+    TestablePhaseOffsetsAsDurations mPhaseOffsets;
+};
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(PhaseOffsetsTest, getOffsetsForRefreshRate_60Hz) {
+    mPhaseOffsets.setRefreshRateFps(60.0f);
+    auto currentOffsets = mPhaseOffsets.getCurrentOffsets();
+    auto offsets = mPhaseOffsets.getOffsetsForRefreshRate(60.0f);
+
+    EXPECT_EQ(currentOffsets, offsets);
+    EXPECT_EQ(offsets.late.sf, 6'166'667);
+
+    EXPECT_EQ(offsets.late.app, 2'333'334);
+
+    EXPECT_EQ(offsets.early.sf, 666'667);
+
+    EXPECT_EQ(offsets.early.app, 500'001);
+
+    EXPECT_EQ(offsets.earlyGl.sf, 3'166'667);
+
+    EXPECT_EQ(offsets.earlyGl.app, 15'166'668);
+}
+
+TEST_F(PhaseOffsetsTest, getOffsetsForRefreshRate_90Hz) {
+    mPhaseOffsets.setRefreshRateFps(90.0f);
+    auto currentOffsets = mPhaseOffsets.getCurrentOffsets();
+    auto offsets = mPhaseOffsets.getOffsetsForRefreshRate(90.0f);
+
+    EXPECT_EQ(currentOffsets, offsets);
+    EXPECT_EQ(offsets.late.sf, 611'111);
+
+    EXPECT_EQ(offsets.late.app, 2'333'333);
+
+    EXPECT_EQ(offsets.early.sf, -4'888'889);
+
+    EXPECT_EQ(offsets.early.app, 6'055'555);
+
+    EXPECT_EQ(offsets.earlyGl.sf, -2'388'889);
+
+    EXPECT_EQ(offsets.earlyGl.app, 4'055'555);
+}
+
+TEST_F(PhaseOffsetsTest, getOffsetsForRefreshRate_DefaultOffsets) {
+    TestablePhaseOffsetsAsDurations phaseOffsetsWithDefaultValues(60.0f, -1, -1, -1, -1, -1, -1);
+
+    auto validateOffsets = [](auto& offsets) {
+        EXPECT_EQ(offsets.late.sf, 1'000'000);
+
+        EXPECT_EQ(offsets.late.app, 1'000'000);
+
+        EXPECT_EQ(offsets.early.sf, 1'000'000);
+
+        EXPECT_EQ(offsets.early.app, 1'000'000);
+
+        EXPECT_EQ(offsets.earlyGl.sf, 1'000'000);
+
+        EXPECT_EQ(offsets.earlyGl.app, 1'000'000);
+    };
+
+    phaseOffsetsWithDefaultValues.setRefreshRateFps(90.0f);
+    auto currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+    auto offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+    EXPECT_EQ(currentOffsets, offsets);
+    validateOffsets(offsets);
+
+    phaseOffsetsWithDefaultValues.setRefreshRateFps(60.0f);
+    currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+    offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+    EXPECT_EQ(currentOffsets, offsets);
+    validateOffsets(offsets);
+}
+
+} // namespace
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index f057c98..b5245e2 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -79,7 +79,8 @@
         return std::make_unique<android::impl::MessageQueue>();
     }
 
-    std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
+    std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+            const scheduler::RefreshRateConfigs& /*refreshRateConfigs*/) override {
         return std::make_unique<scheduler::FakePhaseOffsets>();
     }
 
@@ -207,6 +208,8 @@
                 scheduler::RefreshRateStats>(*mFlinger->mRefreshRateConfigs, *mFlinger->mTimeStats,
                                              /*currentConfig=*/HwcConfigIndexType(0),
                                              /*powerMode=*/HWC_POWER_MODE_OFF);
+        mFlinger->mPhaseConfiguration =
+                mFactory.createPhaseConfiguration(*mFlinger->mRefreshRateConfigs);
 
         mScheduler =
                 new TestableScheduler(std::move(primaryDispSync), std::move(eventControlThread),
@@ -218,7 +221,7 @@
 
         mFlinger->mVSyncModulator.emplace(*mScheduler, mFlinger->mAppConnectionHandle,
                                           mFlinger->mSfConnectionHandle,
-                                          mFlinger->mPhaseOffsets->getCurrentOffsets());
+                                          mFlinger->mPhaseConfiguration->getCurrentOffsets());
     }
 
     void resetScheduler(Scheduler* scheduler) { mFlinger->mScheduler.reset(scheduler); }
@@ -515,15 +518,13 @@
             display->mutableIsConnected() = true;
             display->setPowerMode(static_cast<HWC2::PowerMode>(mPowerMode));
 
-            flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = display.get();
+            flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = std::move(display);
 
             if (mHwcDisplayType == HWC2::DisplayType::Physical) {
                 flinger->mutableHwcPhysicalDisplayIdMap().emplace(mHwcDisplayId, mDisplayId);
                 (mIsPrimary ? flinger->mutableInternalHwcDisplayId()
                             : flinger->mutableExternalHwcDisplayId()) = mHwcDisplayId;
             }
-
-            flinger->mFakeHwcDisplays.push_back(std::move(display));
         }
 
     private:
@@ -632,9 +633,6 @@
     surfaceflinger::test::Factory mFactory;
     sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
     TestableScheduler* mScheduler = nullptr;
-
-    // We need to keep a reference to these so they are properly destroyed.
-    std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays;
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 2453ccb..0f9dd5b 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -130,6 +130,10 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  V2_4::Error(Display, Config, const IComposerClient::VsyncPeriodChangeConstraints&,
                              VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, V2_4::Error(Display, bool));
+    MOCK_METHOD2(getSupportedContentTypes,
+                 V2_4::Error(Display, std::vector<IComposerClient::ContentType>*));
+    MOCK_METHOD2(setContentType, V2_4::Error(Display, IComposerClient::ContentType));
 };
 
 } // namespace mock