Merge "Fix potential issue with the TextLayoutCache with glyphs"
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 926eb9a..e2d6179 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -20,6 +20,7 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
 
 #include <gui/ISurfaceTexture.h>
 
@@ -61,7 +62,8 @@
 
     // tex indicates the name OpenGL texture to which images are to be streamed.
     // This texture name cannot be changed once the SurfaceTexture is created.
-    SurfaceTexture(GLuint tex, bool allowSynchronousMode = true);
+    SurfaceTexture(GLuint tex, bool allowSynchronousMode = true,
+            GLenum texTarget = GL_TEXTURE_EXTERNAL_OES);
 
     virtual ~SurfaceTexture();
 
@@ -458,6 +460,14 @@
     // member variables are accessed.
     mutable Mutex mMutex;
 
+    // mTexTarget is the GL texture target with which the GL texture object is
+    // associated.  It is set in the constructor and never changed.  It is
+    // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
+    // Browser.  In that case it is set to GL_TEXTURE_2D to allow
+    // glCopyTexSubImage to read from the texture.  This is a hack to work
+    // around a GL driver limitation on the number of FBO attachments, which the
+    // browser's tile cache exceeds.
+    const GLenum mTexTarget;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index dac9418..c72a45b 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -94,7 +94,8 @@
     return android_atomic_inc(&globalCounter);
 }
 
-SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode) :
+SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
+        GLenum texTarget) :
     mDefaultWidth(1),
     mDefaultHeight(1),
     mPixelFormat(PIXEL_FORMAT_RGBA_8888),
@@ -110,7 +111,8 @@
     mSynchronousMode(false),
     mAllowSynchronousMode(allowSynchronousMode),
     mConnectedApi(NO_CONNECTED_API),
-    mAbandoned(false) {
+    mAbandoned(false),
+    mTexTarget(texTarget) {
     // Choose a name using the PID and a process-unique ID.
     mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
 
@@ -698,9 +700,8 @@
             ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
         }
 
-        glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
-        glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
-                (GLeglImageOES)image);
+        glBindTexture(mTexTarget, mTexName);
+        glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
 
         bool failed = false;
         while ((error = glGetError()) != GL_NO_ERROR) {
@@ -735,7 +736,7 @@
         mDequeueCondition.signal();
     } else {
         // We always bind the texture even if we don't update its contents.
-        glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
+        glBindTexture(mTexTarget, mTexName);
     }
 
     return OK;
@@ -761,7 +762,7 @@
 }
 
 GLenum SurfaceTexture::getCurrentTextureTarget() const {
-    return GL_TEXTURE_EXTERNAL_OES;
+    return mTexTarget;
 }
 
 void SurfaceTexture::getTransformMatrix(float mtx[16]) {
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index e4eadbd..638f72f 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -100,12 +100,8 @@
 LOCAL_SHARED_LIBRARIES := \
 	libz \
 	liblog \
-	libcutils
-
-ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
-# This is needed on x86 to bring in dl_iterate_phdr for CallStack.cpp
-LOCAL_SHARED_LIBRARIES += libdl
-endif # linux-x86
+	libcutils \
+	libdl
 
 LOCAL_MODULE:= libutils
 include $(BUILD_SHARED_LIBRARY)
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index d2bba0b..879e858 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -176,9 +176,9 @@
                 mList->numHwLayers, mList->flags);
         result.append(buffer);
         result.append(
-                "    type   |   hints  |   flags  | tr | blend |  format  |       source crop         |           frame           name \n"
-                "-----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
-        //      "  ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
+                "   type   |  handle  |   hints  |   flags  | tr | blend |  format  |       source crop         |           frame           name \n"
+                "----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
+        //      " ________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
         for (size_t i=0 ; i<mList->numHwLayers ; i++) {
             const hwc_layer_t& l(mList->hwLayers[i]);
             const sp<LayerBase> layer(visibleLayersSortedByZ[i]);
@@ -190,9 +190,9 @@
                 }
             }
             snprintf(buffer, SIZE,
-                    "  %8s | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
+                    " %8s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
                     l.compositionType ? "OVERLAY" : "FB",
-                    l.hints, l.flags, l.transform, l.blending, format,
+                    intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
                     l.sourceCrop.left, l.sourceCrop.top, l.sourceCrop.right, l.sourceCrop.bottom,
                     l.displayFrame.left, l.displayFrame.top, l.displayFrame.right, l.displayFrame.bottom,
                     layer->getName().string());