Merge "Revert "dumpstate: Always vibrate, even in DND""
am: 1453e8a259
Change-Id: I1f01d7860628d2ebf09db559008589c2ecfc6b7a
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 7d6dc4c..6e99f1d 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1885,7 +1885,7 @@
static void Vibrate(int duration_ms) {
// clang-format off
- RunCommand("", {"cmd", "vibrator", "vibrate", "-f", std::to_string(duration_ms), "dumpstate"},
+ RunCommand("", {"cmd", "vibrator", "vibrate", std::to_string(duration_ms), "dumpstate"},
CommandOptions::WithTimeout(10)
.Log("Vibrate: '%s'\n")
.Always()