Merge "Revert "dumpstate: Always vibrate, even in DND""
am: 1453e8a259

Change-Id: I1f01d7860628d2ebf09db559008589c2ecfc6b7a
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 7d6dc4c..6e99f1d 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1885,7 +1885,7 @@
 
 static void Vibrate(int duration_ms) {
     // clang-format off
-    RunCommand("", {"cmd", "vibrator", "vibrate", "-f", std::to_string(duration_ms), "dumpstate"},
+    RunCommand("", {"cmd", "vibrator", "vibrate", std::to_string(duration_ms), "dumpstate"},
                CommandOptions::WithTimeout(10)
                    .Log("Vibrate: '%s'\n")
                    .Always()