libbinder: RPC use DEAD_OBJECT over -ECANCELED

When we shutdown a connection with FdTrigger, we return -ECANCELED.
However, the next call to that FD will return with -EPIPE
(DEAD_OBJECT). It's not really important: if your call happens to get
interrupted, you'll get -ECANCELED or if your call happened to be
scheduled slightly later, you'd get DEAD_OBJECT. Actually, we don't care
to distinguish between these two cases because existing clients of
libbinder only have and consider DEAD_OBJECT now. Whether the server is
shutting down right now, or you make the call a tiny bit later, we want
to return the exact same error code in order to be consistent w/ the
behavior of libbinder when it uses the binder driver.

This was causing a flake in a later CL (fixing the 'Die' race), when
rpcSend failing causes the server to shutdown.

Bug: 200167417
Test: binderRpcTest 'Callbacks' case repeated 100s of times
Change-Id: Id2977f05eb249691326955e6f2424d4e5e08b417
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index 6bcf102..cc1d2fa 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -1794,9 +1794,9 @@
         }
 
         status = serverTransport->interruptableWriteFully(fdTrigger, msg2.data(), msg2.size());
-        if (status != -ECANCELED)
+        if (status != DEAD_OBJECT)
             return AssertionFailure() << "When FdTrigger is shut down, interruptableWriteFully "
-                                         "should return -ECANCELLED, but it is "
+                                         "should return DEAD_OBJECT, but it is "
                                       << statusToString(status);
         return AssertionSuccess();
     };
@@ -1830,7 +1830,7 @@
     }
     writeCv.notify_all();
     // After this line, server thread unblocks and attempts to write the second message, but
-    // shutdown is triggered, so write should failed with -ECANCELLED. See |serverPostConnect|.
+    // shutdown is triggered, so write should failed with DEAD_OBJECT. See |serverPostConnect|.
     // On the client side, second read fails with DEAD_OBJECT
     ASSERT_FALSE(client.readMessage(msg2));
 }