When destroying layer, add children to offscreen layers
If a layer is destroyed, make sure all children are added to the
offscreen layers. Otherwise, we may dangle a layer that is neither in
current state nor in offscreen layers.
Bug: 141111965
Test: build, boot, manual
Change-Id: Iec6788f10a24cb63faa9b40f246cbde3770d24a7
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 50b3ae4..2459cc3 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -313,6 +313,8 @@
void onLayerFirstRef(Layer*);
void onLayerDestroyed(Layer*);
+ void removeFromOffscreenLayers(Layer* layer);
+
TransactionCompletedThread& getTransactionCompletedThread() {
return mTransactionCompletedThread;
}