Merge "Check display id of the last hover window before it is cleared"
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 7980c55..466c51e 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -4805,10 +4805,13 @@
updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
- if (mLastHoverWindowHandle &&
- std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
- windowHandles.end()) {
- mLastHoverWindowHandle = nullptr;
+ if (mLastHoverWindowHandle) {
+ const WindowInfo* lastHoverWindowInfo = mLastHoverWindowHandle->getInfo();
+ if (lastHoverWindowInfo->displayId == displayId &&
+ std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
+ windowHandles.end()) {
+ mLastHoverWindowHandle = nullptr;
+ }
}
std::optional<FocusResolver::FocusChanges> changes =
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9848950..f3239ca 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -2337,6 +2337,59 @@
WithSource(AINPUT_SOURCE_TOUCHSCREEN))));
}
+TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> windowDefaultDisplay =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay",
+ ADISPLAY_ID_DEFAULT);
+ windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800));
+ sp<FakeWindowHandle> windowSecondDisplay =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay",
+ SECOND_DISPLAY_ID);
+ windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
+ {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+
+ // Set cursor position in window in default display and check that hover enter and move
+ // events are generated.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher,
+ MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
+ AINPUT_SOURCE_MOUSE)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
+ .x(300)
+ .y(600))
+ .build()));
+ windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
+ ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
+ windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
+ ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
+
+ // Remove all windows in secondary display and check that no event happens on window in
+ // primary display.
+ mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
+ windowDefaultDisplay->assertNoEvents();
+
+ // Move cursor position in window in default display and check that only hover move
+ // event is generated and not hover enter event.
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
+ {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher,
+ MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
+ AINPUT_SOURCE_MOUSE)
+ .displayId(ADISPLAY_ID_DEFAULT)
+ .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
+ .x(400)
+ .y(700))
+ .build()));
+ windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
+ ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
+ windowDefaultDisplay->assertNoEvents();
+}
+
TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();