Merge "libui: Correct the stream format back to decimal in bufferDumpHelper" into sc-v2-dev
diff --git a/include/input/Input.h b/include/input/Input.h
index cd110e8..4adaa5b 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -1003,6 +1003,25 @@
     std::queue<std::unique_ptr<DragEvent>> mDragEventPool;
 };
 
+/*
+ * Describes a unique request to enable or disable Pointer Capture.
+ */
+struct PointerCaptureRequest {
+public:
+    inline PointerCaptureRequest() : enable(false), seq(0) {}
+    inline PointerCaptureRequest(bool enable, uint32_t seq) : enable(enable), seq(seq) {}
+    inline bool operator==(const PointerCaptureRequest& other) const {
+        return enable == other.enable && seq == other.seq;
+    }
+    explicit inline operator bool() const { return enable; }
+
+    // True iff this is a request to enable Pointer Capture.
+    bool enable;
+
+    // The sequence number for the request.
+    uint32_t seq;
+};
+
 } // namespace android
 
 #endif // _LIBINPUT_INPUT_H
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 445df9e..c415ea0 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -1398,6 +1398,25 @@
     return ret;
 }
 
+#ifndef __ANDROID_VNDK__
+status_t IPCThreadState::getProcessFreezeInfo(pid_t pid, uint32_t *sync_received,
+                                              uint32_t *async_received)
+{
+    int ret = 0;
+    binder_frozen_status_info info;
+    info.pid = pid;
+
+#if defined(__ANDROID__)
+    if (ioctl(self()->mProcess->mDriverFD, BINDER_GET_FROZEN_INFO, &info) < 0)
+        ret = -errno;
+#endif
+    *sync_received = info.sync_recv;
+    *async_received = info.async_recv;
+
+    return ret;
+}
+#endif
+
 status_t IPCThreadState::freeze(pid_t pid, bool enable, uint32_t timeout_ms) {
     struct binder_freeze_info info;
     int ret = 0;
diff --git a/libs/binder/binder_module.h b/libs/binder/binder_module.h
index 9dea3b4..793795e 100644
--- a/libs/binder/binder_module.h
+++ b/libs/binder/binder_module.h
@@ -74,6 +74,8 @@
     //
     // Indicates whether the process has received any sync calls since last
     // freeze (cleared at freeze/unfreeze)
+    // bit 0: received sync transaction after being frozen
+    // bit 1: new pending sync transaction during freezing
     //
     __u32 sync_recv;
     //
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 196a41b..b401ea9 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -53,6 +53,13 @@
     // Provide information about the state of a frozen process
     static  status_t            getProcessFreezeInfo(pid_t pid, bool *sync_received,
                                                     bool *async_received);
+
+    // TODO: Remove the above legacy duplicated function in next version
+#ifndef __ANDROID_VNDK__
+    static  status_t            getProcessFreezeInfo(pid_t pid, uint32_t *sync_received,
+                                                    uint32_t *async_received);
+#endif
+
             sp<ProcessState>    process();
             
             status_t            clearLastError();
diff --git a/libs/binder/libbinder.arm32.map b/libs/binder/libbinder.arm32.map
index f26c33d..9f10b67 100644
--- a/libs/binder/libbinder.arm32.map
+++ b/libs/binder/libbinder.arm32.map
@@ -149,6 +149,7 @@
     _ZN7android14IPCThreadState20clearCallingIdentityEv;
     _ZN7android14IPCThreadState20getAndExecuteCommandEv;
     _ZN7android14IPCThreadState20getProcessFreezeInfoEiPbS1_;
+    _ZN7android14IPCThreadState20getProcessFreezeInfoEiPjS1_;
     _ZN7android14IPCThreadState20handlePolledCommandsEv;
     _ZN7android14IPCThreadState20processPendingDerefsEv;
     _ZN7android14IPCThreadState20writeTransactionDataEijijRKNS_6ParcelEPi;
diff --git a/libs/binder/libbinder.arm64.map b/libs/binder/libbinder.arm64.map
index 6211250..1d3da4c 100644
--- a/libs/binder/libbinder.arm64.map
+++ b/libs/binder/libbinder.arm64.map
@@ -150,6 +150,7 @@
     _ZN7android14IPCThreadState20clearCallingIdentityEv;
     _ZN7android14IPCThreadState20getAndExecuteCommandEv;
     _ZN7android14IPCThreadState20getProcessFreezeInfoEiPbS1_;
+    _ZN7android14IPCThreadState20getProcessFreezeInfoEiPjS1_;
     _ZN7android14IPCThreadState20handlePolledCommandsEv;
     _ZN7android14IPCThreadState20processPendingDerefsEv;
     _ZN7android14IPCThreadState20writeTransactionDataEijijRKNS_6ParcelEPi;
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index 5612d1d..64196ba 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -425,31 +425,30 @@
 
 TEST_F(BinderLibTest, Freeze) {
     Parcel data, reply, replypid;
-    std::ifstream freezer_file("/sys/fs/cgroup/freezer/cgroup.freeze");
+    std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
 
-    //Pass test on devices where the freezer is not supported
+    // Pass test on devices where the cgroup v2 freezer is not supported
     if (freezer_file.fail()) {
         GTEST_SKIP();
         return;
     }
 
-    std::string freezer_enabled;
-    std::getline(freezer_file, freezer_enabled);
-
-    //Pass test on devices where the freezer is disabled
-    if (freezer_enabled != "1") {
-        GTEST_SKIP();
-        return;
-    }
-
     EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid), StatusEq(NO_ERROR));
     int32_t pid = replypid.readInt32();
     for (int i = 0; i < 10; i++) {
         EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION_WAIT, data, &reply, TF_ONE_WAY));
     }
-    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, 1, 0));
-    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, 1, 0));
-    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, 1, 1000));
+
+    // Pass test on devices where BINDER_FREEZE ioctl is not supported
+    int ret = IPCThreadState::self()->freeze(pid, false, 0);
+    if (ret != 0) {
+        GTEST_SKIP();
+        return;
+    }
+
+    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
+    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
+    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, true, 1000));
     EXPECT_EQ(FAILED_TRANSACTION, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply));
 
     bool sync_received, async_received;
@@ -460,6 +459,14 @@
     EXPECT_EQ(sync_received, 1);
     EXPECT_EQ(async_received, 0);
 
+    uint32_t sync_received2, async_received2;
+
+    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->getProcessFreezeInfo(pid, &sync_received2,
+                &async_received2));
+
+    EXPECT_EQ(sync_received2, 1);
+    EXPECT_EQ(async_received2, 0);
+
     EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, 0, 0));
     EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply));
 }
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 326da3a..8c250a4 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -55,6 +55,7 @@
 filegroup {
     name: "guiconstants_aidl",
     srcs: [
+        "android/**/DropInputMode.aidl",
         "android/**/TouchOcclusionMode.aidl",
     ],
 }
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 8a7a871..54735fa 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -70,7 +70,8 @@
         isTrustedOverlay(false),
         bufferCrop(Rect::INVALID_RECT),
         destinationFrame(Rect::INVALID_RECT),
-        releaseBufferListener(nullptr) {
+        releaseBufferListener(nullptr),
+        dropInputMode(gui::DropInputMode::NONE) {
     matrix.dsdx = matrix.dtdy = 1.0f;
     matrix.dsdy = matrix.dtdx = 0.0f;
     hdrMetadata.validTypes = 0;
@@ -175,6 +176,7 @@
     SAFE_PARCEL(output.writeBool, isTrustedOverlay);
 
     SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
+    SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode));
     return NO_ERROR;
 }
 
@@ -305,6 +307,10 @@
     SAFE_PARCEL(input.readBool, &isTrustedOverlay);
 
     SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
+
+    uint32_t mode;
+    SAFE_PARCEL(input.readUint32, &mode);
+    dropInputMode = static_cast<gui::DropInputMode>(mode);
     return NO_ERROR;
 }
 
@@ -563,6 +569,10 @@
         what |= eDestinationFrameChanged;
         destinationFrame = other.destinationFrame;
     }
+    if (other.what & eDropInputModeChanged) {
+        what |= eDropInputModeChanged;
+        dropInputMode = other.dropInputMode;
+    }
     if ((other.what & what) != other.what) {
         ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
               "other.what=0x%" PRIu64 " what=0x%" PRIu64,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index a2037ac..843e2ff 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1739,6 +1739,21 @@
     return *this;
 }
 
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDropInputMode(
+        const sp<SurfaceControl>& sc, gui::DropInputMode mode) {
+    layer_state_t* s = getLayerState(sc);
+    if (!s) {
+        mStatus = BAD_INDEX;
+        return *this;
+    }
+
+    s->what |= layer_state_t::eDropInputModeChanged;
+    s->dropInputMode = mode;
+
+    registerSurfaceControlForCallback(sc);
+    return *this;
+}
+
 // ---------------------------------------------------------------------------
 
 DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
diff --git a/libs/gui/android/gui/DropInputMode.aidl b/libs/gui/android/gui/DropInputMode.aidl
new file mode 100644
index 0000000..2b31744
--- /dev/null
+++ b/libs/gui/android/gui/DropInputMode.aidl
@@ -0,0 +1,45 @@
+/**
+ * Copyright (c) 2021, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+
+/**
+  * Input event drop modes: Input event drop options for windows and its children.
+  *
+  * @hide
+  */
+@Backing(type="int")
+enum DropInputMode {
+    /**
+      * Default mode, input events are sent to the target as usual.
+      */
+    NONE,
+
+    /**
+      * Window and its children will not receive any input even if it has a valid input channel.
+      * Touches and keys will be dropped. If a window is focused, it will remain focused but will
+      * not receive any keys. If the window has a touchable region and is the target of an input
+      * event, the event will be dropped and will not go to the window behind. ref: b/197296414
+      */
+    ALL,
+
+    /**
+      * Similar to DROP but input events are only dropped if the window is considered to be
+      * obscured. ref: b/197364677
+      */
+    OBSCURED
+}
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 8dc8b9a..03e4aac 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -26,6 +26,7 @@
 #include <gui/ITransactionCompletedListener.h>
 #include <math/mat4.h>
 
+#include <android/gui/DropInputMode.h>
 #include <android/gui/FocusRequest.h>
 
 #include <gui/ISurfaceComposer.h>
@@ -117,6 +118,7 @@
         eAutoRefreshChanged = 0x1000'00000000,
         eStretchChanged = 0x2000'00000000,
         eTrustedOverlayChanged = 0x4000'00000000,
+        eDropInputModeChanged = 0x8000'00000000,
     };
 
     layer_state_t();
@@ -247,6 +249,9 @@
     // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer
     // was called with.
     sp<IBinder> releaseBufferEndpoint;
+
+    // Force inputflinger to drop all input events for the layer and its children.
+    gui::DropInputMode dropInputMode;
 };
 
 struct ComposerState {
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 0f8a32b..4ff2aa0 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -562,6 +562,7 @@
         Transaction& setBufferCrop(const sp<SurfaceControl>& sc, const Rect& bufferCrop);
         Transaction& setDestinationFrame(const sp<SurfaceControl>& sc,
                                          const Rect& destinationFrame);
+        Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
 
         status_t setDisplaySurface(const sp<IBinder>& token,
                 const sp<IGraphicBufferProducer>& bufferProducer);
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index f090c63..4727740 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -121,9 +121,11 @@
     };
 
     enum class Feature {
-        DISABLE_TOUCH_PAD_GESTURES = 0x00000001,
-        NO_INPUT_CHANNEL = 0x00000002,
-        DISABLE_USER_ACTIVITY = 0x00000004,
+        DISABLE_TOUCH_PAD_GESTURES = 1u << 0,
+        NO_INPUT_CHANNEL = 1u << 1,
+        DISABLE_USER_ACTIVITY = 1u << 2,
+        DROP_INPUT = 1u << 3,
+        DROP_INPUT_IF_OBSCURED = 1u << 4,
     };
 
     /* These values are filled in by the WM and passed through SurfaceFlinger
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 33b3e1e..71b0f5f 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -287,16 +287,16 @@
 
 // --- NotifyPointerCaptureChangedArgs ---
 
-NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime,
-                                                                 bool enabled)
-      : NotifyArgs(id, eventTime), enabled(enabled) {}
+NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(
+        int32_t id, nsecs_t eventTime, const PointerCaptureRequest& request)
+      : NotifyArgs(id, eventTime), request(request) {}
 
 NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(
         const NotifyPointerCaptureChangedArgs& other)
-      : NotifyArgs(other.id, other.eventTime), enabled(other.enabled) {}
+      : NotifyArgs(other.id, other.eventTime), request(other.request) {}
 
 bool NotifyPointerCaptureChangedArgs::operator==(const NotifyPointerCaptureChangedArgs& rhs) const {
-    return id == rhs.id && eventTime == rhs.eventTime && enabled == rhs.enabled;
+    return id == rhs.id && eventTime == rhs.eventTime && request == rhs.request;
 }
 
 void NotifyPointerCaptureChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index f26a9a9..05ef489 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -67,6 +67,9 @@
     if (changes & CHANGE_EXTERNAL_STYLUS_PRESENCE) {
         result += "EXTERNAL_STYLUS_PRESENCE | ";
     }
+    if (changes & CHANGE_POINTER_CAPTURE) {
+        result += "POINTER_CAPTURE | ";
+    }
     if (changes & CHANGE_ENABLED_STATE) {
         result += "ENABLED_STATE | ";
     }
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 5e9facf..6ce0313 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -116,7 +116,7 @@
 
     void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {}
 
-    void setPointerCapture(bool enabled) override {}
+    void setPointerCapture(const PointerCaptureRequest&) override {}
 
     void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
 
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index b5ed064..82b4fe4 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -119,15 +119,15 @@
 // PointerCaptureChanged notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER
 // for all entries.
 PointerCaptureChangedEntry::PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime,
-                                                       bool hasPointerCapture)
+                                                       const PointerCaptureRequest& request)
       : EventEntry(id, Type::POINTER_CAPTURE_CHANGED, eventTime, POLICY_FLAG_PASS_TO_USER),
-        pointerCaptureEnabled(hasPointerCapture) {}
+        pointerCaptureRequest(request) {}
 
 PointerCaptureChangedEntry::~PointerCaptureChangedEntry() {}
 
 std::string PointerCaptureChangedEntry::getDescription() const {
     return StringPrintf("PointerCaptureChangedEvent(pointerCaptureEnabled=%s)",
-                        pointerCaptureEnabled ? "true" : "false");
+                        pointerCaptureRequest.enable ? "true" : "false");
 }
 
 // --- DragEntry ---
@@ -326,8 +326,7 @@
         keyEntry(nullptr),
         userActivityEventType(0),
         seq(0),
-        handled(false),
-        enabled(false) {}
+        handled(false) {}
 
 CommandEntry::~CommandEntry() {}
 
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 1b7fcf2..ffe3bb6 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -104,9 +104,9 @@
 };
 
 struct PointerCaptureChangedEntry : EventEntry {
-    bool pointerCaptureEnabled;
+    const PointerCaptureRequest pointerCaptureRequest;
 
-    PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, bool hasPointerCapture);
+    PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, const PointerCaptureRequest&);
     std::string getDescription() const override;
 
     ~PointerCaptureChangedEntry() override;
@@ -286,7 +286,7 @@
     sp<IBinder> oldToken;
     sp<IBinder> newToken;
     std::string obscuringPackage;
-    bool enabled;
+    PointerCaptureRequest pointerCaptureRequest;
     int32_t pid;
     nsecs_t consumeTime; // time when the event was consumed by InputConsumer
     int32_t displayId;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index c60a62f..5505726 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -532,7 +532,6 @@
         mInTouchMode(true),
         mMaximumObscuringOpacityForTouch(1.0f),
         mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
-        mFocusedWindowRequestedPointerCapture(false),
         mWindowTokenWithPointerCapture(nullptr),
         mLatencyAggregator(),
         mLatencyTracker(&mLatencyAggregator),
@@ -1319,36 +1318,51 @@
 void InputDispatcher::dispatchPointerCaptureChangedLocked(
         nsecs_t currentTime, const std::shared_ptr<PointerCaptureChangedEntry>& entry,
         DropReason& dropReason) {
+    dropReason = DropReason::NOT_DROPPED;
+
     const bool haveWindowWithPointerCapture = mWindowTokenWithPointerCapture != nullptr;
-    if (entry->pointerCaptureEnabled && haveWindowWithPointerCapture) {
-        LOG_ALWAYS_FATAL("Pointer Capture has already been enabled for the window.");
-    }
-    if (!entry->pointerCaptureEnabled && !haveWindowWithPointerCapture) {
-        // Pointer capture was already forcefully disabled because of focus change.
-        dropReason = DropReason::NOT_DROPPED;
-        return;
-    }
-
-    // Set drop reason for early returns
-    dropReason = DropReason::NO_POINTER_CAPTURE;
-
     sp<IBinder> token;
-    if (entry->pointerCaptureEnabled) {
-        // Enable Pointer Capture
-        if (!mFocusedWindowRequestedPointerCapture) {
+
+    if (entry->pointerCaptureRequest.enable) {
+        // Enable Pointer Capture.
+        if (haveWindowWithPointerCapture &&
+            (entry->pointerCaptureRequest == mCurrentPointerCaptureRequest)) {
+            LOG_ALWAYS_FATAL("This request to enable Pointer Capture has already been dispatched "
+                             "to the window.");
+        }
+        if (!mCurrentPointerCaptureRequest.enable) {
             // This can happen if a window requests capture and immediately releases capture.
             ALOGW("No window requested Pointer Capture.");
+            dropReason = DropReason::NO_POINTER_CAPTURE;
             return;
         }
+        if (entry->pointerCaptureRequest.seq != mCurrentPointerCaptureRequest.seq) {
+            ALOGI("Skipping dispatch of Pointer Capture being enabled: sequence number mismatch.");
+            return;
+        }
+
         token = mFocusResolver.getFocusedWindowToken(mFocusedDisplayId);
         LOG_ALWAYS_FATAL_IF(!token, "Cannot find focused window for Pointer Capture.");
         mWindowTokenWithPointerCapture = token;
     } else {
-        // Disable Pointer Capture
+        // Disable Pointer Capture.
+        // We do not check if the sequence number matches for requests to disable Pointer Capture
+        // for two reasons:
+        //  1. Pointer Capture can be disabled by a focus change, which means we can get two entries
+        //     to disable capture with the same sequence number: one generated by
+        //     disablePointerCaptureForcedLocked() and another as an acknowledgement of Pointer
+        //     Capture being disabled in InputReader.
+        //  2. We respect any request to disable Pointer Capture generated by InputReader, since the
+        //     actual Pointer Capture state that affects events being generated by input devices is
+        //     in InputReader.
+        if (!haveWindowWithPointerCapture) {
+            // Pointer capture was already forcefully disabled because of focus change.
+            dropReason = DropReason::NOT_DROPPED;
+            return;
+        }
         token = mWindowTokenWithPointerCapture;
         mWindowTokenWithPointerCapture = nullptr;
-        if (mFocusedWindowRequestedPointerCapture) {
-            mFocusedWindowRequestedPointerCapture = false;
+        if (mCurrentPointerCaptureRequest.enable) {
             setPointerCaptureLocked(false);
         }
     }
@@ -1357,8 +1371,7 @@
     if (channel == nullptr) {
         // Window has gone away, clean up Pointer Capture state.
         mWindowTokenWithPointerCapture = nullptr;
-        if (mFocusedWindowRequestedPointerCapture) {
-            mFocusedWindowRequestedPointerCapture = false;
+        if (mCurrentPointerCaptureRequest.enable) {
             setPointerCaptureLocked(false);
         }
         return;
@@ -1815,6 +1828,11 @@
         return InputEventInjectionResult::FAILED;
     }
 
+    // Drop key events if requested by input feature
+    if (focusedWindowHandle != nullptr && shouldDropInput(entry, focusedWindowHandle)) {
+        return InputEventInjectionResult::FAILED;
+    }
+
     // Compatibility behavior: raise ANR if there is a focused application, but no focused window.
     // Only start counting when we have a focused event to dispatch. The ANR is canceled if we
     // start interacting with another application via touch (app switch). This code can be removed
@@ -2061,6 +2079,11 @@
             }
         }
 
+        // Drop touch events if requested by input feature
+        if (newTouchedWindowHandle != nullptr && shouldDropInput(entry, newTouchedWindowHandle)) {
+            newTouchedWindowHandle = nullptr;
+        }
+
         // Also don't send the new touch event to unresponsive gesture monitors
         newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
 
@@ -2126,6 +2149,13 @@
             sp<WindowInfoHandle> oldTouchedWindowHandle =
                     tempTouchState.getFirstForegroundWindowHandle();
             newTouchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y, &tempTouchState);
+
+            // Drop touch events if requested by input feature
+            if (newTouchedWindowHandle != nullptr &&
+                shouldDropInput(entry, newTouchedWindowHandle)) {
+                newTouchedWindowHandle = nullptr;
+            }
+
             if (oldTouchedWindowHandle != newTouchedWindowHandle &&
                 oldTouchedWindowHandle != nullptr && newTouchedWindowHandle != nullptr) {
                 if (DEBUG_FOCUS) {
@@ -3193,7 +3223,7 @@
                         static_cast<const PointerCaptureChangedEntry&>(eventEntry);
                 status = connection->inputPublisher
                                  .publishCaptureEvent(dispatchEntry->seq, captureEntry.id,
-                                                      captureEntry.pointerCaptureEnabled);
+                                                      captureEntry.pointerCaptureRequest.enable);
                 break;
             }
 
@@ -3991,14 +4021,14 @@
 void InputDispatcher::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
 #if DEBUG_INBOUND_EVENT_DETAILS
     ALOGD("notifyPointerCaptureChanged - eventTime=%" PRId64 ", enabled=%s", args->eventTime,
-          args->enabled ? "true" : "false");
+          args->request.enable ? "true" : "false");
 #endif
 
     bool needWake;
     { // acquire lock
         std::scoped_lock _l(mLock);
         auto entry = std::make_unique<PointerCaptureChangedEntry>(args->id, args->eventTime,
-                                                                  args->enabled);
+                                                                  args->request);
         needWake = enqueueInboundEventLocked(std::move(entry));
     } // release lock
 
@@ -4784,6 +4814,18 @@
     mBlockUntrustedTouchesMode = mode;
 }
 
+std::pair<TouchState*, TouchedWindow*> InputDispatcher::findTouchStateAndWindowLocked(
+        const sp<IBinder>& token) {
+    for (auto& [displayId, state] : mTouchStatesByDisplay) {
+        for (TouchedWindow& w : state.windows) {
+            if (w.windowHandle->getToken() == token) {
+                return std::make_pair(&state, &w);
+            }
+        }
+    }
+    return std::make_pair(nullptr, nullptr);
+}
+
 bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
                                          bool isDragDrop) {
     if (fromToken == toToken) {
@@ -4796,58 +4838,43 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<WindowInfoHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
-        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken);
-        if (fromWindowHandle == nullptr || toWindowHandle == nullptr) {
-            ALOGW("Cannot transfer focus because from or to window not found.");
+        // Find the target touch state and touched window by fromToken.
+        auto [state, touchedWindow] = findTouchStateAndWindowLocked(fromToken);
+        if (state == nullptr || touchedWindow == nullptr) {
+            ALOGD("Focus transfer failed because from window is not being touched.");
             return false;
         }
+
+        const int32_t displayId = state->displayId;
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken, displayId);
+        if (toWindowHandle == nullptr) {
+            ALOGW("Cannot transfer focus because to window not found.");
+            return false;
+        }
+
         if (DEBUG_FOCUS) {
             ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
-                  fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
-        }
-        if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Cannot transfer focus because windows are on different displays.");
-            }
-            return false;
+                  touchedWindow->windowHandle->getName().c_str(),
+                  toWindowHandle->getName().c_str());
         }
 
-        bool found = false;
-        for (std::pair<const int32_t, TouchState>& pair : mTouchStatesByDisplay) {
-            TouchState& state = pair.second;
-            for (size_t i = 0; i < state.windows.size(); i++) {
-                const TouchedWindow& touchedWindow = state.windows[i];
-                if (touchedWindow.windowHandle == fromWindowHandle) {
-                    int32_t oldTargetFlags = touchedWindow.targetFlags;
-                    BitSet32 pointerIds = touchedWindow.pointerIds;
+        // Erase old window.
+        int32_t oldTargetFlags = touchedWindow->targetFlags;
+        BitSet32 pointerIds = touchedWindow->pointerIds;
+        state->removeWindowByToken(fromToken);
 
-                    state.windows.erase(state.windows.begin() + i);
+        // Add new window.
+        int32_t newTargetFlags = oldTargetFlags &
+                (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT |
+                 InputTarget::FLAG_DISPATCH_AS_IS);
+        state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
 
-                    int32_t newTargetFlags = oldTargetFlags &
-                            (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT |
-                             InputTarget::FLAG_DISPATCH_AS_IS);
-                    state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
-
-                    // Store the dragging window.
-                    if (isDragDrop) {
-                        mDragState = std::make_unique<DragState>(toWindowHandle);
-                    }
-
-                    found = true;
-                    goto Found;
-                }
-            }
-        }
-    Found:
-
-        if (!found) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Focus transfer failed because from window did not have focus.");
-            }
-            return false;
+        // Store the dragging window.
+        if (isDragDrop) {
+            mDragState = std::make_unique<DragState>(toWindowHandle);
         }
 
+        // Synthesize cancel for old window and down for new window.
         sp<Connection> fromConnection = getConnectionLocked(fromToken);
         sp<Connection> toConnection = getConnectionLocked(toToken);
         if (fromConnection != nullptr && toConnection != nullptr) {
@@ -4875,27 +4902,20 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(destChannelToken);
+        auto it = std::find_if(mTouchStatesByDisplay.begin(), mTouchStatesByDisplay.end(),
+                               [](const auto& pair) { return pair.second.windows.size() == 1; });
+        if (it == mTouchStatesByDisplay.end()) {
+            ALOGW("Cannot transfer touch state because there is no exact window being touched");
+            return false;
+        }
+        const int32_t displayId = it->first;
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(destChannelToken, displayId);
         if (toWindowHandle == nullptr) {
             ALOGW("Could not find window associated with token=%p", destChannelToken.get());
             return false;
         }
 
-        const int32_t displayId = toWindowHandle->getInfo()->displayId;
-
-        auto touchStateIt = mTouchStatesByDisplay.find(displayId);
-        if (touchStateIt == mTouchStatesByDisplay.end()) {
-            ALOGD("Could not transfer touch because the display %" PRId32 " is not being touched",
-                  displayId);
-            return false;
-        }
-
-        TouchState& state = touchStateIt->second;
-        if (state.windows.size() != 1) {
-            ALOGW("Cannot transfer touch state because there are %zu windows being touched",
-                  state.windows.size());
-            return false;
-        }
+        TouchState& state = it->second;
         const TouchedWindow& touchedWindow = state.windows[0];
         fromToken = touchedWindow.windowHandle->getToken();
     } // release lock
@@ -4937,8 +4957,8 @@
 std::string InputDispatcher::dumpPointerCaptureStateLocked() {
     std::string dump;
 
-    dump += StringPrintf(INDENT "FocusedWindowRequestedPointerCapture: %s\n",
-                         toString(mFocusedWindowRequestedPointerCapture));
+    dump += StringPrintf(INDENT "Pointer Capture Requested: %s\n",
+                         toString(mCurrentPointerCaptureRequest.enable));
 
     std::string windowName = "None";
     if (mWindowTokenWithPointerCapture) {
@@ -4947,7 +4967,7 @@
         windowName = captureWindowHandle ? captureWindowHandle->getName().c_str()
                                          : "token has capture without window";
     }
-    dump += StringPrintf(INDENT "CurrentWindowWithPointerCapture: %s\n", windowName.c_str());
+    dump += StringPrintf(INDENT "Current Window with Pointer Capture: %s\n", windowName.c_str());
 
     return dump;
 }
@@ -5416,14 +5436,13 @@
             return;
         }
 
-        if (enabled == mFocusedWindowRequestedPointerCapture) {
+        if (enabled == mCurrentPointerCaptureRequest.enable) {
             ALOGW("Ignoring request to %s Pointer Capture: "
                   "window has %s requested pointer capture.",
                   enabled ? "enable" : "disable", enabled ? "already" : "not");
             return;
         }
 
-        mFocusedWindowRequestedPointerCapture = enabled;
         setPointerCaptureLocked(enabled);
     } // release lock
 
@@ -6182,14 +6201,13 @@
 }
 
 void InputDispatcher::disablePointerCaptureForcedLocked() {
-    if (!mFocusedWindowRequestedPointerCapture && !mWindowTokenWithPointerCapture) {
+    if (!mCurrentPointerCaptureRequest.enable && !mWindowTokenWithPointerCapture) {
         return;
     }
 
     ALOGD_IF(DEBUG_FOCUS, "Disabling Pointer Capture because the window lost focus.");
 
-    if (mFocusedWindowRequestedPointerCapture) {
-        mFocusedWindowRequestedPointerCapture = false;
+    if (mCurrentPointerCaptureRequest.enable) {
         setPointerCaptureLocked(false);
     }
 
@@ -6206,14 +6224,16 @@
     }
 
     auto entry = std::make_unique<PointerCaptureChangedEntry>(mIdGenerator.nextId(), now(),
-                                                              false /* hasCapture */);
+                                                              mCurrentPointerCaptureRequest);
     mInboundQueue.push_front(std::move(entry));
 }
 
 void InputDispatcher::setPointerCaptureLocked(bool enabled) {
+    mCurrentPointerCaptureRequest.enable = enabled;
+    mCurrentPointerCaptureRequest.seq++;
     std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
             &InputDispatcher::doSetPointerCaptureLockedInterruptible);
-    commandEntry->enabled = enabled;
+    commandEntry->pointerCaptureRequest = mCurrentPointerCaptureRequest;
     postCommandLocked(std::move(commandEntry));
 }
 
@@ -6221,7 +6241,7 @@
         android::inputdispatcher::CommandEntry* commandEntry) {
     mLock.unlock();
 
-    mPolicy->setPointerCapture(commandEntry->enabled);
+    mPolicy->setPointerCapture(commandEntry->pointerCaptureRequest);
 
     mLock.lock();
 }
@@ -6253,4 +6273,19 @@
     setInputWindows(handlesPerDisplay);
 }
 
+bool InputDispatcher::shouldDropInput(
+        const EventEntry& entry, const sp<android::gui::WindowInfoHandle>& windowHandle) const {
+    if (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT) ||
+        (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED) &&
+         isWindowObscuredLocked(windowHandle))) {
+        ALOGW("Dropping %s event targeting %s as requested by input feature %s on display "
+              "%" PRId32 ".",
+              NamedEnum::string(entry.type).c_str(), windowHandle->getName().c_str(),
+              windowHandle->getInfo()->inputFeatures.string().c_str(),
+              windowHandle->getInfo()->displayId);
+        return true;
+    }
+    return false;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 2436e73..04913d4 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -365,10 +365,12 @@
 
     // Keeps track of the focused window per display and determines focus changes.
     FocusResolver mFocusResolver GUARDED_BY(mLock);
-    // Whether the focused window on the focused display has requested Pointer Capture.
-    // The state of this variable should always be in sync with the state of Pointer Capture in the
-    // policy, which is updated through setPointerCaptureLocked(enabled).
-    bool mFocusedWindowRequestedPointerCapture GUARDED_BY(mLock);
+
+    // The enabled state of this request is true iff the focused window on the focused display has
+    // requested Pointer Capture. This request also contains the sequence number associated with the
+    // current request. The state of this variable should always be in sync with the state of
+    // Pointer Capture in the policy, and is only updated through setPointerCaptureLocked(request).
+    PointerCaptureRequest mCurrentPointerCaptureRequest GUARDED_BY(mLock);
 
     // The window token that has Pointer Capture.
     // This should be in sync with PointerCaptureChangedEvents dispatched to the input channel.
@@ -378,7 +380,7 @@
     void disablePointerCaptureForcedLocked() REQUIRES(mLock);
 
     // Set the Pointer Capture state in the Policy.
-    void setPointerCaptureLocked(bool enabled) REQUIRES(mLock);
+    void setPointerCaptureLocked(bool enable) REQUIRES(mLock);
 
     // Dispatcher state at time of last ANR.
     std::string mLastAnrState GUARDED_BY(mLock);
@@ -540,6 +542,10 @@
     std::string getApplicationWindowLabel(const InputApplicationHandle* applicationHandle,
                                           const sp<android::gui::WindowInfoHandle>& windowHandle);
 
+    bool shouldDropInput(const EventEntry& entry,
+                         const sp<android::gui::WindowInfoHandle>& windowHandle) const
+            REQUIRES(mLock);
+
     // Manage the dispatch cycle for a single connection.
     // These methods are deliberately not Interruptible because doing all of the work
     // with the mutex held makes it easier to ensure that connection invariants are maintained.
@@ -653,6 +659,10 @@
     void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
     void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
 
+    // Find touched state and touched window by token.
+    std::pair<TouchState*, TouchedWindow*> findTouchStateAndWindowLocked(const sp<IBinder>& token)
+            REQUIRES(mLock);
+
     // Statistics gathering.
     LatencyAggregator mLatencyAggregator GUARDED_BY(mLock);
     LatencyTracker mLatencyTracker GUARDED_BY(mLock);
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index ebfcbe1..3c1e637 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -156,7 +156,7 @@
      *
      * InputDispatcher is solely responsible for updating the Pointer Capture state.
      */
-    virtual void setPointerCapture(bool enabled) = 0;
+    virtual void setPointerCapture(const PointerCaptureRequest&) = 0;
 
     /* Notifies the policy that the drag window has moved over to another window */
     virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
diff --git a/services/inputflinger/docs/pointer_capture.md b/services/inputflinger/docs/pointer_capture.md
index 8da699d..0b44187 100644
--- a/services/inputflinger/docs/pointer_capture.md
+++ b/services/inputflinger/docs/pointer_capture.md
@@ -17,6 +17,8 @@
 
 `InputDispatcher` is responsible for controlling the state of Pointer Capture. Since the feature requires changes to how events are generated, Pointer Capture is configured in `InputReader`.
 
+We use a sequence number to synchronize different requests to enable Pointer Capture between InputReader and InputDispatcher.
+
 ### Enabling Pointer Capture
 
 There are four key steps that take place when Pointer Capture is enabled:
@@ -40,5 +42,5 @@
 
 `InputDispatcher` tracks two pieces of state information regarding Pointer Capture:
 
-- `mFocusedWindowRequestedPointerCapture`: Whether or not the focused window has requested Pointer Capture. This is updated whenever the Dispatcher receives requests from `InputManagerService`.
+- `mCurrentPointerCaptureRequest`: The sequence number of the current Pointer Capture request. This request is enabled iff the focused window has requested Pointer Capture. This is updated whenever the Dispatcher receives requests from `InputManagerService`.
 - `mWindowTokenWithPointerCapture`: The Binder token of the `InputWindow` that currently has Pointer Capture. This is only updated during the dispatch cycle. If it is not `nullptr`, it signifies that the window was notified that it has Pointer Capture.
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index 4b7d26d..fe74214 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -211,11 +211,12 @@
 
 /* Describes a change in the state of Pointer Capture. */
 struct NotifyPointerCaptureChangedArgs : public NotifyArgs {
-    bool enabled;
+    // The sequence number of the Pointer Capture request, if enabled.
+    PointerCaptureRequest request;
 
     inline NotifyPointerCaptureChangedArgs() {}
 
-    NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime, bool enabled);
+    NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime, const PointerCaptureRequest&);
 
     NotifyPointerCaptureChangedArgs(const NotifyPointerCaptureChangedArgs& other);
 
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 7fdbbfd..3c8ac1c 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -279,29 +279,30 @@
     // True to show the location of touches on the touch screen as spots.
     bool showTouches;
 
-    // True if pointer capture is enabled.
-    bool pointerCapture;
+    // The latest request to enable or disable Pointer Capture.
+    PointerCaptureRequest pointerCaptureRequest;
 
     // The set of currently disabled input devices.
     std::set<int32_t> disabledDevices;
 
-    InputReaderConfiguration() :
-            virtualKeyQuietTime(0),
+    InputReaderConfiguration()
+          : virtualKeyQuietTime(0),
             pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
             wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
             pointerGesturesEnabled(true),
-            pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
-            pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
-            pointerGestureTapInterval(150 * 1000000LL), // 150 ms
-            pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
-            pointerGestureTapSlop(10.0f), // 10 pixels
+            pointerGestureQuietInterval(100 * 1000000LL),            // 100 ms
+            pointerGestureDragMinSwitchSpeed(50),                    // 50 pixels per second
+            pointerGestureTapInterval(150 * 1000000LL),              // 150 ms
+            pointerGestureTapDragInterval(150 * 1000000LL),          // 150 ms
+            pointerGestureTapSlop(10.0f),                            // 10 pixels
             pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
-            pointerGestureMultitouchMinDistance(15), // 15 pixels
-            pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
+            pointerGestureMultitouchMinDistance(15),                 // 15 pixels
+            pointerGestureSwipeTransitionAngleCosine(0.2588f),       // cosine of 75 degrees
             pointerGestureSwipeMaxWidthRatio(0.25f),
             pointerGestureMovementSpeedRatio(0.8f),
             pointerGestureZoomSpeedRatio(0.3f),
-            showTouches(false), pointerCapture(false) { }
+            showTouches(false),
+            pointerCaptureRequest() {}
 
     static std::string changesToString(uint32_t changes);
 
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 10c04f6..5120860 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -367,9 +367,15 @@
     }
 
     if (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE) {
-        const NotifyPointerCaptureChangedArgs args(mContext.getNextId(), now,
-                                                   mConfig.pointerCapture);
-        mQueuedListener->notifyPointerCaptureChanged(&args);
+        if (mCurrentPointerCaptureRequest == mConfig.pointerCaptureRequest) {
+            ALOGV("Skipping notifying pointer capture changes: "
+                  "There was no change in the pointer capture state.");
+        } else {
+            mCurrentPointerCaptureRequest = mConfig.pointerCaptureRequest;
+            const NotifyPointerCaptureChangedArgs args(mContext.getNextId(), now,
+                                                       mCurrentPointerCaptureRequest);
+            mQueuedListener->notifyPointerCaptureChanged(&args);
+        }
     }
 }
 
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index a00c5af..e44aa0f 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -230,6 +230,8 @@
     uint32_t mConfigurationChangesToRefresh GUARDED_BY(mLock);
     void refreshConfigurationLocked(uint32_t changes) REQUIRES(mLock);
 
+    PointerCaptureRequest mCurrentPointerCaptureRequest GUARDED_BY(mLock);
+
     // state queries
     typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
     int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 437902a..2ac41b1 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -154,9 +154,9 @@
         mHWheelScale = 1.0f;
     }
 
-    if ((!changes && config->pointerCapture) ||
+    if ((!changes && config->pointerCaptureRequest.enable) ||
         (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
-        if (config->pointerCapture) {
+        if (config->pointerCaptureRequest.enable) {
             if (mParameters.mode == Parameters::MODE_POINTER) {
                 mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
                 mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index f6fa7a1..29a0fc7 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -621,7 +621,7 @@
 
     // Determine device mode.
     if (mParameters.deviceType == Parameters::DeviceType::POINTER &&
-        mConfig.pointerGesturesEnabled && !mConfig.pointerCapture) {
+        mConfig.pointerGesturesEnabled && !mConfig.pointerCaptureRequest.enable) {
         mSource = AINPUT_SOURCE_MOUSE;
         mDeviceMode = DeviceMode::POINTER;
         if (hasStylus()) {
@@ -804,11 +804,12 @@
     // preserve the cursor position.
     if (mDeviceMode == DeviceMode::POINTER ||
         (mDeviceMode == DeviceMode::DIRECT && mConfig.showTouches) ||
-        (mParameters.deviceType == Parameters::DeviceType::POINTER && mConfig.pointerCapture)) {
+        (mParameters.deviceType == Parameters::DeviceType::POINTER &&
+         mConfig.pointerCaptureRequest.enable)) {
         if (mPointerController == nullptr) {
             mPointerController = getContext()->getPointerController(getDeviceId());
         }
-        if (mConfig.pointerCapture) {
+        if (mConfig.pointerCaptureRequest.enable) {
             mPointerController->fade(PointerControllerInterface::Transition::IMMEDIATE);
         }
     } else {
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f884a4b..83e74ba 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -46,7 +46,8 @@
 static const int32_t DEVICE_ID = 1;
 
 // An arbitrary display id.
-static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+static constexpr int32_t SECOND_DISPLAY_ID = 1;
 
 // An arbitrary injector pid / uid pair that has permission to inject events.
 static const int32_t INJECTOR_PID = 999;
@@ -242,19 +243,22 @@
         mConfig.keyRepeatDelay = delay;
     }
 
-    void waitForSetPointerCapture(bool enabled) {
+    PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
         std::unique_lock lock(mLock);
         base::ScopedLockAssertion assumeLocked(mLock);
 
         if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
                                                       [this, enabled]() REQUIRES(mLock) {
-                                                          return mPointerCaptureEnabled &&
-                                                                  *mPointerCaptureEnabled ==
+                                                          return mPointerCaptureRequest->enable ==
                                                                   enabled;
                                                       })) {
-            FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
+            ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
+                          << ") to be called.";
+            return {};
         }
-        mPointerCaptureEnabled.reset();
+        auto request = *mPointerCaptureRequest;
+        mPointerCaptureRequest.reset();
+        return request;
     }
 
     void assertSetPointerCaptureNotCalled() {
@@ -262,11 +266,11 @@
         base::ScopedLockAssertion assumeLocked(mLock);
 
         if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
-            FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
+            FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
                       "enabled = "
-                   << *mPointerCaptureEnabled;
+                   << std::to_string(mPointerCaptureRequest->enable);
         }
-        mPointerCaptureEnabled.reset();
+        mPointerCaptureRequest.reset();
     }
 
     void assertDropTargetEquals(const sp<IBinder>& targetToken) {
@@ -284,7 +288,8 @@
     std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
 
     std::condition_variable mPointerCaptureChangedCondition;
-    std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
+
+    std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
 
     // ANR handling
     std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
@@ -401,9 +406,9 @@
         mOnPointerDownToken = newToken;
     }
 
-    void setPointerCapture(bool enabled) override {
+    void setPointerCapture(const PointerCaptureRequest& request) override {
         std::scoped_lock lock(mLock);
-        mPointerCaptureEnabled = {enabled};
+        mPointerCaptureRequest = {request};
         mPointerCaptureChangedCondition.notify_all();
     }
 
@@ -937,6 +942,15 @@
         mInfo.displayId = displayId;
     }
 
+    sp<FakeWindowHandle> clone(
+            const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
+            const sp<InputDispatcher>& dispatcher, int32_t displayId) {
+        sp<FakeWindowHandle> handle =
+                new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
+                                     displayId, mInfo.token);
+        return handle;
+    }
+
     void setFocusable(bool focusable) { mInfo.focusable = focusable; }
 
     void setVisible(bool visible) { mInfo.visible = visible; }
@@ -1380,8 +1394,9 @@
     return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
 }
 
-static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
-    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
+static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
+        const PointerCaptureRequest& request) {
+    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
 }
 
 TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
@@ -1996,6 +2011,134 @@
     secondWindow->assertNoEvents();
 }
 
+// This case will create two windows and one mirrored window on the default display and mirror
+// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
+// the windows info of second display before default display.
+TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> firstWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+    firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    sp<FakeWindowHandle> secondWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> mirrorWindowInPrimary =
+            firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
+    mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
+    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> firstWindowInSecondary =
+            firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> secondWindowInSecondary =
+            secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    // Update window info, let it find window handle of second display first.
+    mDispatcher->setInputWindows(
+            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
+             {ADISPLAY_ID_DEFAULT,
+              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {50, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    // Window should receive motion event.
+    firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+    // Transfer touch focus
+    ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
+                                                secondWindowInPrimary->getToken()));
+    // The first window gets cancel.
+    firstWindowInPrimary->consumeMotionCancel();
+    secondWindowInPrimary->consumeMotionDown();
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionMove();
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                             {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionUp();
+}
+
+// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
+// 'transferTouch' api.
+TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> firstWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+    firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    sp<FakeWindowHandle> secondWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> mirrorWindowInPrimary =
+            firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
+    mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
+    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> firstWindowInSecondary =
+            firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> secondWindowInSecondary =
+            secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    // Update window info, let it find window handle of second display first.
+    mDispatcher->setInputWindows(
+            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
+             {ADISPLAY_ID_DEFAULT,
+              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+
+    // Touch on second display.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    // Window should receive motion event.
+    firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+
+    // Transfer touch focus
+    ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken()));
+
+    // The first window gets cancel.
+    firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
+    secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                SECOND_DISPLAY_ID, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
+}
+
 TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
@@ -2906,7 +3049,6 @@
 /* Test InputDispatcher for MultiDisplay */
 class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
 public:
-    static constexpr int32_t SECOND_DISPLAY_ID = 1;
     virtual void SetUp() override {
         InputDispatcherTest::SetUp();
 
@@ -3069,8 +3211,6 @@
 
 class InputFilterTest : public InputDispatcherTest {
 protected:
-    static constexpr int32_t SECOND_DISPLAY_ID = 1;
-
     void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
         NotifyMotionArgs motionArgs;
 
@@ -4581,16 +4721,18 @@
         mWindow->consumeFocusEvent(true);
     }
 
-    void notifyPointerCaptureChanged(bool enabled) {
-        const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
+    void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
+        const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
         mDispatcher->notifyPointerCaptureChanged(&args);
     }
 
-    void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
+    PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
+                                                         bool enabled) {
         mDispatcher->requestPointerCapture(window->getToken(), enabled);
-        mFakePolicy->waitForSetPointerCapture(enabled);
-        notifyPointerCaptureChanged(enabled);
+        auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
+        notifyPointerCaptureChanged(request);
         window->consumeCaptureEvent(enabled);
+        return request;
     }
 };
 
@@ -4612,7 +4754,7 @@
 }
 
 TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
-    requestAndVerifyPointerCapture(mWindow, true);
+    auto request = requestAndVerifyPointerCapture(mWindow, true);
 
     setFocusedWindow(mSecondWindow);
 
@@ -4620,26 +4762,26 @@
     mWindow->consumeCaptureEvent(false);
     mWindow->consumeFocusEvent(false);
     mSecondWindow->consumeFocusEvent(true);
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
 
     // Ensure that additional state changes from InputReader are not sent to the window.
-    notifyPointerCaptureChanged(false);
-    notifyPointerCaptureChanged(true);
-    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged({});
+    notifyPointerCaptureChanged(request);
+    notifyPointerCaptureChanged({});
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
     mFakePolicy->assertSetPointerCaptureNotCalled();
 }
 
 TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
-    requestAndVerifyPointerCapture(mWindow, true);
+    auto request = requestAndVerifyPointerCapture(mWindow, true);
 
     // InputReader unexpectedly disables and enables pointer capture.
-    notifyPointerCaptureChanged(false);
-    notifyPointerCaptureChanged(true);
+    notifyPointerCaptureChanged({});
+    notifyPointerCaptureChanged(request);
 
     // Ensure that Pointer Capture is disabled.
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
     mWindow->consumeCaptureEvent(false);
     mWindow->assertNoEvents();
 }
@@ -4649,24 +4791,43 @@
 
     // The first window loses focus.
     setFocusedWindow(mSecondWindow);
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
     mWindow->consumeCaptureEvent(false);
 
     // Request Pointer Capture from the second window before the notification from InputReader
     // arrives.
     mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
-    mFakePolicy->waitForSetPointerCapture(true);
+    auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
 
     // InputReader notifies Pointer Capture was disabled (because of the focus change).
-    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged({});
 
     // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
-    notifyPointerCaptureChanged(true);
+    notifyPointerCaptureChanged(request);
 
     mSecondWindow->consumeFocusEvent(true);
     mSecondWindow->consumeCaptureEvent(true);
 }
 
+TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
+    // App repeatedly enables and disables capture.
+    mDispatcher->requestPointerCapture(mWindow->getToken(), true);
+    auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+    mDispatcher->requestPointerCapture(mWindow->getToken(), false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mDispatcher->requestPointerCapture(mWindow->getToken(), true);
+    auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+
+    // InputReader notifies that PointerCapture has been enabled for the first request. Since the
+    // first request is now stale, this should do nothing.
+    notifyPointerCaptureChanged(firstRequest);
+    mWindow->assertNoEvents();
+
+    // InputReader notifies that the second request was enabled.
+    notifyPointerCaptureChanged(secondRequest);
+    mWindow->consumeCaptureEvent(true);
+}
+
 class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
 protected:
     constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
@@ -5295,4 +5456,134 @@
     mSecondWindow->assertNoEvents();
 }
 
+class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
+
+TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // With the flag cleared, the window should get input
+    window->setInputFeatures({});
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
+    std::shared_ptr<FakeApplicationHandle> obscuringApplication =
+            std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> obscuringWindow =
+            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
+                                 ADISPLAY_ID_DEFAULT);
+    obscuringWindow->setFrame(Rect(0, 0, 50, 50));
+    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+    window->setOwnerInfo(222, 222);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // With the flag cleared, the window should get input
+    window->setInputFeatures({});
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+    window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
+    std::shared_ptr<FakeApplicationHandle> obscuringApplication =
+            std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> obscuringWindow =
+            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
+                                 ADISPLAY_ID_DEFAULT);
+    obscuringWindow->setFrame(Rect(0, 0, 50, 50));
+    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+    window->setOwnerInfo(222, 222);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // When the window is no longer obscured because it went on top, it should get input
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    window->assertNoEvents();
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 91da0d5..b419d9a 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -312,8 +312,9 @@
         transform = t;
     }
 
-    void setPointerCapture(bool enabled) {
-        mConfig.pointerCapture = enabled;
+    PointerCaptureRequest setPointerCapture(bool enabled) {
+        mConfig.pointerCaptureRequest = {enabled, mNextPointerCaptureSequenceNumber++};
+        return mConfig.pointerCaptureRequest;
     }
 
     void setShowTouches(bool enabled) {
@@ -327,6 +328,8 @@
     float getPointerGestureMovementSpeedRatio() { return mConfig.pointerGestureMovementSpeedRatio; }
 
 private:
+    uint32_t mNextPointerCaptureSequenceNumber = 0;
+
     DisplayViewport createDisplayViewport(int32_t displayId, int32_t width, int32_t height,
                                           int32_t orientation, bool isActive,
                                           const std::string& uniqueId,
@@ -1974,24 +1977,24 @@
 TEST_F(InputReaderTest, ChangingPointerCaptureNotifiesInputListener) {
     NotifyPointerCaptureChangedArgs args;
 
-    mFakePolicy->setPointerCapture(true);
+    auto request = mFakePolicy->setPointerCapture(true);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_TRUE(args.enabled) << "Pointer Capture should be enabled.";
+    ASSERT_TRUE(args.request.enable) << "Pointer Capture should be enabled.";
+    ASSERT_EQ(args.request, request) << "Pointer Capture sequence number should match.";
 
     mFakePolicy->setPointerCapture(false);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled.";
+    ASSERT_FALSE(args.request.enable) << "Pointer Capture should be disabled.";
 
-    // Verify that the Pointer Capture state is re-configured correctly when the configuration value
+    // Verify that the Pointer Capture state is not updated when the configuration value
     // does not change.
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
-    mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled.";
+    mFakeListener->assertNotifyCaptureWasNotCalled();
 }
 
 class FakeVibratorInputMapper : public FakeInputMapper {
diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp
index fb7de97..6a26c63 100644
--- a/services/inputflinger/tests/TestInputListener.cpp
+++ b/services/inputflinger/tests/TestInputListener.cpp
@@ -100,6 +100,11 @@
                                                           "to have been called."));
 }
 
+void TestInputListener::assertNotifyCaptureWasNotCalled() {
+    ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyPointerCaptureChangedArgs>(
+            "notifyPointerCaptureChanged() should not be called."));
+}
+
 template <class NotifyArgsType>
 void TestInputListener::assertCalled(NotifyArgsType* outEventArgs, std::string message) {
     std::unique_lock<std::mutex> lock(mLock);
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index 0ffcaaa..0a1dc4b 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -55,6 +55,7 @@
     void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = nullptr);
 
     void assertNotifyCaptureWasCalled(NotifyPointerCaptureChangedArgs* outEventArgs = nullptr);
+    void assertNotifyCaptureWasNotCalled();
     void assertNotifySensorWasCalled(NotifySensorArgs* outEventArgs = nullptr);
     void assertNotifyVibratorStateWasCalled(NotifyVibratorStateArgs* outEventArgs = nullptr);
 
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 7cfc321..81cfd59 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -134,6 +134,7 @@
     mDrawingState.frameTimelineInfo = {};
     mDrawingState.postTime = -1;
     mDrawingState.destinationFrame.makeInvalid();
+    mDrawingState.dropInputMode = gui::DropInputMode::NONE;
 
     if (args.flags & ISurfaceComposerClient::eNoColorFill) {
         // Set an invalid color so there is no color fill.
@@ -1915,27 +1916,48 @@
 }
 
 Layer::RoundedCornerState Layer::getRoundedCornerState() const {
-    const auto& p = mDrawingParent.promote();
-    if (p != nullptr) {
-        RoundedCornerState parentState = p->getRoundedCornerState();
-        if (parentState.radius > 0) {
+    // Get parent settings
+    RoundedCornerState parentSettings;
+    const auto& parent = mDrawingParent.promote();
+    if (parent != nullptr) {
+        parentSettings = parent->getRoundedCornerState();
+        if (parentSettings.radius > 0) {
             ui::Transform t = getActiveTransform(getDrawingState());
             t = t.inverse();
-            parentState.cropRect = t.transform(parentState.cropRect);
+            parentSettings.cropRect = t.transform(parentSettings.cropRect);
             // The rounded corners shader only accepts 1 corner radius for performance reasons,
             // but a transform matrix can define horizontal and vertical scales.
             // Let's take the average between both of them and pass into the shader, practically we
             // never do this type of transformation on windows anyway.
             auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
             auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
-            parentState.radius *= (scaleX + scaleY) / 2.0f;
-            return parentState;
+            parentSettings.radius *= (scaleX + scaleY) / 2.0f;
         }
     }
+
+    // Get layer settings
+    Rect layerCropRect = getCroppedBufferSize(getDrawingState());
     const float radius = getDrawingState().cornerRadius;
-    return radius > 0 && getCroppedBufferSize(getDrawingState()).isValid()
-            ? RoundedCornerState(getCroppedBufferSize(getDrawingState()).toFloatRect(), radius)
-            : RoundedCornerState();
+    RoundedCornerState layerSettings(layerCropRect.toFloatRect(), radius);
+
+    if (layerSettings.radius > 0 && parentSettings.radius > 0) {
+        // If the parent and the layer have rounded corner settings, use the parent settings if the
+        // parent crop is entirely inside the layer crop.
+        // This has limitations and cause rendering artifacts. See b/200300845 for correct fix.
+        if (parentSettings.cropRect.left > layerCropRect.left &&
+            parentSettings.cropRect.top > layerCropRect.top &&
+            parentSettings.cropRect.right < layerCropRect.right &&
+            parentSettings.cropRect.bottom < layerCropRect.bottom) {
+            return parentSettings;
+        } else {
+            return layerSettings;
+        }
+    } else if (layerSettings.radius > 0) {
+        return layerSettings;
+    } else if (parentSettings.radius > 0) {
+        return parentSettings;
+    }
+    return {};
 }
 
 void Layer::prepareShadowClientComposition(LayerFE::LayerSettings& caster,
@@ -2575,6 +2597,14 @@
     return handle->owner;
 }
 
+bool Layer::setDropInputMode(gui::DropInputMode mode) {
+    if (mDrawingState.dropInputMode == mode) {
+        return false;
+    }
+    mDrawingState.dropInputMode = mode;
+    return true;
+}
+
 // ---------------------------------------------------------------------------
 
 std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 470103c..dda94b2 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -17,6 +17,7 @@
 
 #pragma once
 
+#include <android/gui/DropInputMode.h>
 #include <compositionengine/LayerFE.h>
 #include <gui/BufferQueue.h>
 #include <gui/ISurfaceComposerClient.h>
@@ -282,6 +283,8 @@
         Rect destinationFrame;
 
         sp<IBinder> releaseBufferEndpoint;
+
+        gui::DropInputMode dropInputMode;
     };
 
     /*
@@ -447,6 +450,8 @@
     virtual bool setFrameRateSelectionPriority(int32_t priority);
     virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
     virtual void setAutoRefresh(bool /* autoRefresh */) {}
+    bool setDropInputMode(gui::DropInputMode);
+
     //  If the variable is not set on the layer, it traverses up the tree to inherit the frame
     //  rate priority from its parent.
     virtual int32_t getFrameRateSelectionPriority() const;
@@ -606,10 +611,8 @@
     virtual bool getTransformToDisplayInverse() const { return false; }
 
     // Returns how rounded corners should be drawn for this layer.
-    // This will traverse the hierarchy until it reaches its root, finding topmost rounded
-    // corner definition and converting it into current layer's coordinates.
-    // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
-    // ignored.
+    // A layer can override its parent's rounded corner settings if the parent's rounded
+    // corner crop does not intersect with its own rounded corner crop.
     virtual RoundedCornerState getRoundedCornerState() const;
 
     bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 594fde3..786d2bb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -619,17 +619,17 @@
 }
 
 std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() const {
-    const auto internalDisplayId = getInternalDisplayIdLocked();
-    if (!internalDisplayId) {
+    const auto display = getDefaultDisplayDeviceLocked();
+    if (!display) {
         return {};
     }
 
     std::vector<PhysicalDisplayId> displayIds;
     displayIds.reserve(mPhysicalDisplayTokens.size());
-    displayIds.push_back(*internalDisplayId);
+    displayIds.push_back(display->getPhysicalId());
 
     for (const auto& [id, token] : mPhysicalDisplayTokens) {
-        if (id != *internalDisplayId) {
+        if (id != display->getPhysicalId()) {
             displayIds.push_back(id);
         }
     }
@@ -4149,6 +4149,16 @@
             flags |= eTraversalNeeded;
         }
     }
+    if (what & layer_state_t::eDropInputModeChanged) {
+        if (privileged) {
+            if (layer->setDropInputMode(s.dropInputMode)) {
+                flags |= eTraversalNeeded;
+                mInputInfoChanged = true;
+            }
+        } else {
+            ALOGE("Attempt to update InputPolicyFlags without permission ACCESS_SURFACE_FLINGER");
+        }
+    }
     // This has to happen after we reparent children because when we reparent to null we remove
     // child layers from current state and remove its relative z. If the children are reparented in
     // the same transaction, then we have to make sure we reparent the children first so we do not
@@ -5149,7 +5159,8 @@
             continue;
         }
 
-        StringAppendF(&result, "Display %s HWC layers:\n", to_string(*displayId).c_str());
+        StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
+                      (isDisplayActiveLocked(display) ? "active" : "inactive"));
         Layer::miniDumpHeader(result);
 
         const DisplayDevice& ref = *display;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index bcfe626..ace806f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1010,7 +1010,7 @@
 
     sp<DisplayDevice> getDisplayWithInputByLayer(Layer* layer) const REQUIRES(mStateLock);
 
-    bool isDisplayActiveLocked(const sp<const DisplayDevice>& display) REQUIRES(mStateLock) {
+    bool isDisplayActiveLocked(const sp<const DisplayDevice>& display) const REQUIRES(mStateLock) {
         return display->getDisplayToken() == mActiveDisplayToken;
     }
 
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 43d957c..ab1d589 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -465,6 +465,95 @@
     }
 }
 
+TEST_P(LayerTypeAndRenderTypeTransactionTest, ChildCornerRadiusTakesPrecedence) {
+    sp<SurfaceControl> parent;
+    sp<SurfaceControl> child;
+    const uint32_t size = 64;
+    const uint32_t parentSize = size * 3;
+    const uint32_t testLength = 4;
+    const float cornerRadius = 20.0f;
+    ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+    Transaction()
+            .setCornerRadius(parent, cornerRadius)
+            .setCornerRadius(child, cornerRadius)
+            .reparent(child, parent)
+            .setPosition(child, size, size)
+            .apply();
+
+    {
+        const uint32_t top = size - 1;
+        const uint32_t left = size - 1;
+        const uint32_t bottom = size * 2 - 1;
+        const uint32_t right = size * 2 - 1;
+        auto shot = getScreenCapture();
+        // Edges are transparent
+        // TL
+        shot->expectColor(Rect(left, top, testLength, testLength), Color::RED);
+        // TR
+        shot->expectColor(Rect(right - testLength, top, right, testLength), Color::RED);
+        // BL
+        shot->expectColor(Rect(left, bottom - testLength, testLength, bottom - testLength),
+                          Color::RED);
+        // BR
+        shot->expectColor(Rect(right - testLength, bottom - testLength, right, bottom), Color::RED);
+        // Solid center
+        shot->expectColor(Rect(parentSize / 2 - testLength / 2, parentSize / 2 - testLength / 2,
+                               parentSize / 2 + testLength / 2, parentSize / 2 + testLength / 2),
+                          Color::GREEN);
+    }
+}
+
+// Test if ParentCornerRadiusTakesPrecedence if the parent corner radius crop is fully contained by
+// the child corner radius crop.
+TEST_P(LayerTypeAndRenderTypeTransactionTest, ParentCornerRadiusTakesPrecedence) {
+    sp<SurfaceControl> parent;
+    sp<SurfaceControl> child;
+    const uint32_t size = 64;
+    const uint32_t parentSize = size * 3;
+    const Rect parentCrop(size + 1, size + 1, size * 2 - 1, size * 2 - 1);
+    const uint32_t testLength = 4;
+    const float cornerRadius = 20.0f;
+    ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+    Transaction()
+            .setCornerRadius(parent, cornerRadius)
+            .setCrop(parent, parentCrop)
+            .setCornerRadius(child, cornerRadius)
+            .reparent(child, parent)
+            .setPosition(child, size, size)
+            .apply();
+
+    {
+        const uint32_t top = size - 1;
+        const uint32_t left = size - 1;
+        const uint32_t bottom = size * 2 - 1;
+        const uint32_t right = size * 2 - 1;
+        auto shot = getScreenCapture();
+        // Edges are transparent
+        // TL
+        shot->expectColor(Rect(left, top, testLength, testLength), Color::BLACK);
+        // TR
+        shot->expectColor(Rect(right - testLength, top, right, testLength), Color::BLACK);
+        // BL
+        shot->expectColor(Rect(left, bottom - testLength, testLength, bottom - testLength),
+                          Color::BLACK);
+        // BR
+        shot->expectColor(Rect(right - testLength, bottom - testLength, right, bottom),
+                          Color::BLACK);
+        // Solid center
+        shot->expectColor(Rect(parentSize / 2 - testLength / 2, parentSize / 2 - testLength / 2,
+                               parentSize / 2 + testLength / 2, parentSize / 2 + testLength / 2),
+                          Color::GREEN);
+    }
+}
+
 TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusSimple) {
     if (!deviceSupportsBlurs()) GTEST_SKIP();
     if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();