Merge "DO NOT MERGE: SurfaceFlinger: Don't wake for pending transactions." into rvc-dev
diff --git a/include/input/InputApplication.h b/include/input/InputApplication.h
index 7f04611..86de394 100644
--- a/include/input/InputApplication.h
+++ b/include/input/InputApplication.h
@@ -61,6 +61,11 @@
         return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
     }
 
+    inline std::chrono::nanoseconds getDispatchingTimeout(
+            std::chrono::nanoseconds defaultValue) const {
+        return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+    }
+
     inline sp<IBinder> getApplicationToken() const {
         return mInfo.token;
     }
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index c5e56fd..2dac5b6 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -222,6 +222,11 @@
         return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
     }
 
+    inline std::chrono::nanoseconds getDispatchingTimeout(
+            std::chrono::nanoseconds defaultValue) const {
+        return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+    }
+
     /**
      * Requests that the state of this object be updated to reflect
      * the most current available information about the application.
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
index 6366529..3afbabf 100644
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ b/libs/gui/include/gui/ISurfaceComposerClient.h
@@ -33,7 +33,7 @@
     DECLARE_META_INTERFACE(SurfaceComposerClient)
 
     // flags for createSurface()
-    enum { // (keep in sync with Surface.java)
+    enum { // (keep in sync with SurfaceControl.java)
         eHidden = 0x00000004,
         eDestroyBackbuffer = 0x00000020,
         eSecure = 0x00000080,
@@ -42,6 +42,7 @@
         eProtectedByApp = 0x00000800,
         eProtectedByDRM = 0x00001000,
         eCursorWindow = 0x00002000,
+        eNoColorFill = 0x00004000,
 
         eFXSurfaceBufferQueue = 0x00000000,
         eFXSurfaceEffect = 0x00020000,
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 25130e2..36aad2e 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -236,7 +236,11 @@
 /** Compatibility value for ANativeWindow_setFrameRate. */
 enum ANativeWindow_FrameRateCompatibility {
     /**
-     * There are no inherent restrictions on the frame rate of this window.
+     * There are no inherent restrictions on the frame rate of this window. When
+     * the system selects a frame rate other than what the app requested, the
+     * app will be able to run at the system frame rate without requiring pull
+     * down. This value should be used when displaying game content, UIs, and
+     * anything that isn't video.
      */
     ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
     /**
@@ -246,7 +250,7 @@
      * to do pull down or use some other technique to adapt to the system's
      * frame rate. The user experience is likely to be worse (e.g. more frame
      * stuttering) than it would be if the system had chosen the app's requested
-     * frame rate.
+     * frame rate. This value should be used for video content.
      */
     ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
 };
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index a1eb007..21c8ae1 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -102,6 +102,12 @@
     releaseInjectionState();
 }
 
+std::string EventEntry::getDescription() const {
+    std::string result;
+    appendDescription(result);
+    return result;
+}
+
 void EventEntry::release() {
     refCount -= 1;
     if (refCount == 0) {
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index ab481bd..a135409 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -83,6 +83,8 @@
 
     virtual void appendDescription(std::string& msg) const = 0;
 
+    std::string getDescription() const;
+
 protected:
     EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags);
     virtual ~EventEntry();
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index a21d1eb..e6e3347 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -78,7 +78,7 @@
 
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
-constexpr nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
+constexpr std::chrono::nanoseconds DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5s;
 
 // Amount of time to allow for all pending events to be processed when an app switch
 // key is on the way.  This is used to preempt input dispatch and drop input events
@@ -1295,11 +1295,9 @@
         }
     } else {
         if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Waiting for application to become ready for input: %s.  Reason: %s",
-                      getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
-            }
-            nsecs_t timeout;
+            ALOGI("Waiting for application to become ready for input: %s.  Reason: %s",
+                  getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
+            std::chrono::nanoseconds timeout;
             if (windowHandle != nullptr) {
                 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
             } else if (applicationHandle != nullptr) {
@@ -1311,7 +1309,7 @@
 
             mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
             mInputTargetWaitStartTime = currentTime;
-            mInputTargetWaitTimeoutTime = currentTime + timeout;
+            mInputTargetWaitTimeoutTime = currentTime + timeout.count();
             mInputTargetWaitTimeoutExpired = false;
             mInputTargetWaitApplicationToken.clear();
 
@@ -1353,10 +1351,10 @@
 }
 
 void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(
-        nsecs_t newTimeout, const sp<IBinder>& inputConnectionToken) {
-    if (newTimeout > 0) {
+        nsecs_t timeoutExtension, const sp<IBinder>& inputConnectionToken) {
+    if (timeoutExtension > 0) {
         // Extend the timeout.
-        mInputTargetWaitTimeoutTime = now() + newTimeout;
+        mInputTargetWaitTimeoutTime = now() + timeoutExtension;
     } else {
         // Give up.
         mInputTargetWaitTimeoutExpired = true;
@@ -4048,11 +4046,12 @@
             const int32_t displayId = it.first;
             const sp<InputApplicationHandle>& applicationHandle = it.second;
             dump += StringPrintf(INDENT2 "displayId=%" PRId32
-                                         ", name='%s', dispatchingTimeout=%0.3fms\n",
+                                         ", name='%s', dispatchingTimeout=%" PRId64 "ms\n",
                                  displayId, applicationHandle->getName().c_str(),
-                                 applicationHandle->getDispatchingTimeout(
-                                         DEFAULT_INPUT_DISPATCHING_TIMEOUT) /
-                                         1000000.0);
+                                 ns2ms(applicationHandle
+                                               ->getDispatchingTimeout(
+                                                       DEFAULT_INPUT_DISPATCHING_TIMEOUT)
+                                               .count()));
         }
     } else {
         dump += StringPrintf(INDENT "FocusedApplications: <none>\n");
@@ -4132,9 +4131,10 @@
                                          windowInfo->windowXScale, windowInfo->windowYScale);
                     dumpRegion(dump, windowInfo->touchableRegion);
                     dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
-                    dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
+                    dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
+                                         "ms\n",
                                          windowInfo->ownerPid, windowInfo->ownerUid,
-                                         windowInfo->dispatchingTimeout / 1000000.0);
+                                         ns2ms(windowInfo->dispatchingTimeout));
                 }
             } else {
                 dump += INDENT2 "Windows: <none>\n";
@@ -4167,7 +4167,7 @@
         for (EventEntry* entry : mRecentQueue) {
             dump += INDENT2;
             entry->appendDescription(dump);
-            dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+            dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
         }
     } else {
         dump += INDENT "RecentQueue: <empty>\n";
@@ -4178,8 +4178,8 @@
         dump += INDENT "PendingEvent:\n";
         dump += INDENT2;
         mPendingEvent->appendDescription(dump);
-        dump += StringPrintf(", age=%0.1fms\n",
-                             (currentTime - mPendingEvent->eventTime) * 0.000001f);
+        dump += StringPrintf(", age=%" PRId64 "ms\n",
+                             ns2ms(currentTime - mPendingEvent->eventTime));
     } else {
         dump += INDENT "PendingEvent: <none>\n";
     }
@@ -4190,7 +4190,7 @@
         for (EventEntry* entry : mInboundQueue) {
             dump += INDENT2;
             entry->appendDescription(dump);
-            dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+            dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
         }
     } else {
         dump += INDENT "InboundQueue: <empty>\n";
@@ -4225,9 +4225,10 @@
                 for (DispatchEntry* entry : connection->outboundQueue) {
                     dump.append(INDENT4);
                     entry->eventEntry->appendDescription(dump);
-                    dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
+                    dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%" PRId64
+                                         "ms\n",
                                          entry->targetFlags, entry->resolvedAction,
-                                         (currentTime - entry->eventEntry->eventTime) * 0.000001f);
+                                         ns2ms(currentTime - entry->eventEntry->eventTime));
                 }
             } else {
                 dump += INDENT3 "OutboundQueue: <empty>\n";
@@ -4240,10 +4241,10 @@
                     dump += INDENT4;
                     entry->eventEntry->appendDescription(dump);
                     dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, "
-                                         "age=%0.1fms, wait=%0.1fms\n",
+                                         "age=%" PRId64 "ms, wait=%" PRId64 "ms\n",
                                          entry->targetFlags, entry->resolvedAction,
-                                         (currentTime - entry->eventEntry->eventTime) * 0.000001f,
-                                         (currentTime - entry->deliveryTime) * 0.000001f);
+                                         ns2ms(currentTime - entry->eventEntry->eventTime),
+                                         ns2ms(currentTime - entry->deliveryTime));
                 }
             } else {
                 dump += INDENT3 "WaitQueue: <empty>\n";
@@ -4254,16 +4255,16 @@
     }
 
     if (isAppSwitchPendingLocked()) {
-        dump += StringPrintf(INDENT "AppSwitch: pending, due in %0.1fms\n",
-                             (mAppSwitchDueTime - now()) / 1000000.0);
+        dump += StringPrintf(INDENT "AppSwitch: pending, due in %" PRId64 "ms\n",
+                             ns2ms(mAppSwitchDueTime - now()));
     } else {
         dump += INDENT "AppSwitch: not pending\n";
     }
 
     dump += INDENT "Configuration:\n";
-    dump += StringPrintf(INDENT2 "KeyRepeatDelay: %0.1fms\n", mConfig.keyRepeatDelay * 0.000001f);
-    dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
-                         mConfig.keyRepeatTimeout * 0.000001f);
+    dump += StringPrintf(INDENT2 "KeyRepeatDelay: %" PRId64 "ms\n", ns2ms(mConfig.keyRepeatDelay));
+    dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %" PRId64 "ms\n",
+                         ns2ms(mConfig.keyRepeatTimeout));
 }
 
 void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
@@ -4365,8 +4366,7 @@
         return BAD_VALUE;
     }
 
-    [[maybe_unused]] const bool removed = removeByValue(mConnectionsByFd, connection);
-    ALOG_ASSERT(removed);
+    removeConnectionLocked(connection);
     mInputChannelsByToken.erase(inputChannel->getConnectionToken());
 
     if (connection->monitor) {
@@ -4468,7 +4468,7 @@
     return std::nullopt;
 }
 
-sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) {
+sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) const {
     if (inputConnectionToken == nullptr) {
         return nullptr;
     }
@@ -4483,6 +4483,10 @@
     return nullptr;
 }
 
+void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
+    removeByValue(mConnectionsByFd, connection);
+}
+
 void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
                                                     const sp<Connection>& connection, uint32_t seq,
                                                     bool handled) {
@@ -4587,12 +4591,12 @@
             commandEntry->inputChannel ? commandEntry->inputChannel->getConnectionToken() : nullptr;
     mLock.unlock();
 
-    nsecs_t newTimeout =
+    const nsecs_t timeoutExtension =
             mPolicy->notifyAnr(commandEntry->inputApplicationHandle, token, commandEntry->reason);
 
     mLock.lock();
 
-    resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, token);
+    resumeAfterTargetsNotReadyTimeoutLocked(timeoutExtension, token);
 }
 
 void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
@@ -4647,11 +4651,8 @@
 
     const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
     if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
-        std::string msg =
-                StringPrintf("Window '%s' spent %0.1fms processing the last input event: ",
-                             connection->getWindowName().c_str(), eventDuration * 0.000001f);
-        dispatchEntry->eventEntry->appendDescription(msg);
-        ALOGI("%s", msg.c_str());
+        ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
+              ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
     }
     reportDispatchStatistics(std::chrono::nanoseconds(eventDuration), *connection, handled);
 
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 89b5089..ff7be87 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -197,6 +197,11 @@
     // All registered connections mapped by channel file descriptor.
     std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
 
+    sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
+            REQUIRES(mLock);
+
+    void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
+
     struct IBinderHash {
         std::size_t operator()(const sp<IBinder>& b) const {
             return std::hash<IBinder*>{}(b.get());
@@ -209,7 +214,6 @@
     std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
             REQUIRES(mLock);
 
-    sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) REQUIRES(mLock);
 
     // Input channels that will receive a copy of all input events sent to the provided display.
     std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay GUARDED_BY(mLock);
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f33cc65..13e8354 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -17,12 +17,14 @@
 #include "../dispatcher/InputDispatcher.h"
 
 #include <android-base/stringprintf.h>
+#include <android-base/thread_annotations.h>
 #include <binder/Binder.h>
 #include <input/Input.h>
 
 #include <gtest/gtest.h>
 #include <linux/input.h>
 #include <cinttypes>
+#include <thread>
 #include <unordered_set>
 #include <vector>
 
@@ -119,6 +121,33 @@
                 << "Expected onPointerDownOutsideFocus to not have been called";
     }
 
+    // This function must be called soon after the expected ANR timer starts,
+    // because we are also checking how much time has passed.
+    void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout,
+                                  const sp<InputApplicationHandle>& expectedApplication,
+                                  const sp<IBinder>& expectedToken) {
+        const std::chrono::time_point start = std::chrono::steady_clock::now();
+        std::unique_lock lock(mLock);
+        std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
+        android::base::ScopedLockAssertion assumeLocked(mLock);
+
+        // If there is an ANR, Dispatcher won't be idle because there are still events
+        // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
+        // before checking if ANR was called.
+        // Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide
+        // it some time to act. 100ms seems reasonable.
+        mNotifyAnr.wait_for(lock, timeToWait,
+                            [this]() REQUIRES(mLock) { return mNotifyAnrWasCalled; });
+        const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
+        ASSERT_TRUE(mNotifyAnrWasCalled);
+        // Ensure that the ANR didn't get raised too early. We can't be too strict here because
+        // the dispatcher started counting before this function was called
+        ASSERT_TRUE(timeout - 100ms < waited); // check (waited < timeout + 100ms) done by wait_for
+        mNotifyAnrWasCalled = false;
+        ASSERT_EQ(expectedApplication, mLastAnrApplication);
+        ASSERT_EQ(expectedToken, mLastAnrWindowToken);
+    }
+
     void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
         mConfig.keyRepeatTimeout = timeout;
         mConfig.keyRepeatDelay = delay;
@@ -131,14 +160,26 @@
     sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
     std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
 
+    // ANR handling
+    bool mNotifyAnrWasCalled GUARDED_BY(mLock) = false;
+    sp<InputApplicationHandle> mLastAnrApplication GUARDED_BY(mLock);
+    sp<IBinder> mLastAnrWindowToken GUARDED_BY(mLock);
+    std::condition_variable mNotifyAnr;
+    std::chrono::nanoseconds mAnrTimeout = 0ms;
+
     virtual void notifyConfigurationChanged(nsecs_t when) override {
         std::scoped_lock lock(mLock);
         mConfigurationChangedTime = when;
     }
 
-    virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>&, const sp<IBinder>&,
-                              const std::string&) override {
-        return 0;
+    virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application,
+                              const sp<IBinder>& windowToken, const std::string&) override {
+        std::scoped_lock lock(mLock);
+        mLastAnrApplication = application;
+        mLastAnrWindowToken = windowToken;
+        mNotifyAnrWasCalled = true;
+        mNotifyAnr.notify_all();
+        return mAnrTimeout.count();
     }
 
     virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
@@ -309,6 +350,20 @@
         mFakePolicy.clear();
         mDispatcher.clear();
     }
+
+    /**
+     * Used for debugging when writing the test
+     */
+    void dumpDispatcherState() {
+        std::string dump;
+        mDispatcher->dump(dump);
+        std::stringstream ss(dump);
+        std::string to;
+
+        while (std::getline(ss, to, '\n')) {
+            ALOGE("%s", to.c_str());
+        }
+    }
 };
 
 
@@ -502,13 +557,20 @@
 
 class FakeApplicationHandle : public InputApplicationHandle {
 public:
-    FakeApplicationHandle() {}
+    FakeApplicationHandle() {
+        mInfo.name = "Fake Application";
+        mInfo.token = new BBinder();
+        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+    }
     virtual ~FakeApplicationHandle() {}
 
     virtual bool updateInfo() override {
-        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
         return true;
     }
+
+    void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+        mInfo.dispatchingTimeout = timeout.count();
+    }
 };
 
 class FakeInputReceiver {
@@ -519,6 +581,20 @@
     }
 
     InputEvent* consume() {
+        InputEvent* event;
+        std::optional<uint32_t> consumeSeq = receiveEvent(&event);
+        if (!consumeSeq) {
+            return nullptr;
+        }
+        finishEvent(*consumeSeq);
+        return event;
+    }
+
+    /**
+     * Receive an event without acknowledging it.
+     * Return the sequence number that could later be used to send finished signal.
+     */
+    std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
         uint32_t consumeSeq;
         InputEvent* event;
 
@@ -535,23 +611,29 @@
 
         if (status == WOULD_BLOCK) {
             // Just means there's no event available.
-            return nullptr;
+            return std::nullopt;
         }
 
         if (status != OK) {
             ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
-            return nullptr;
+            return std::nullopt;
         }
         if (event == nullptr) {
             ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
-            return nullptr;
+            return std::nullopt;
         }
+        if (outEvent != nullptr) {
+            *outEvent = event;
+        }
+        return consumeSeq;
+    }
 
-        status = mConsumer->sendFinishedSignal(consumeSeq, true);
-        if (status != OK) {
-            ADD_FAILURE() << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
-        }
-        return event;
+    /**
+     * To be used together with "receiveEvent" to complete the consumption of an event.
+     */
+    void finishEvent(uint32_t consumeSeq) {
+        const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
+        ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
     }
 
     void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
@@ -668,6 +750,10 @@
 
     void setFocus(bool hasFocus) { mInfo.hasFocus = hasFocus; }
 
+    void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+        mInfo.dispatchingTimeout = timeout.count();
+    }
+
     void setFrame(const Rect& frame) {
         mInfo.frameLeft = frame.left;
         mInfo.frameTop = frame.top;
@@ -740,6 +826,19 @@
                                      expectedFlags);
     }
 
+    std::optional<uint32_t> receiveEvent() {
+        if (mInputReceiver == nullptr) {
+            ADD_FAILURE() << "Invalid receive event on window with no receiver";
+            return std::nullopt;
+        }
+        return mInputReceiver->receiveEvent();
+    }
+
+    void finishEvent(uint32_t sequenceNum) {
+        ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
+        mInputReceiver->finishEvent(sequenceNum);
+    }
+
     InputEvent* consume() {
         if (mInputReceiver == nullptr) {
             return nullptr;
@@ -765,16 +864,15 @@
 
 std::atomic<int32_t> FakeWindowHandle::sId{1};
 
-static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
-        int32_t displayId = ADISPLAY_ID_NONE) {
+static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+                         int32_t displayId = ADISPLAY_ID_NONE) {
     KeyEvent event;
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
 
     // Define a valid key down event.
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
-                     INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
-                     AMETA_NONE,
-                     /* repeatCount */ 0, currentTime, currentTime);
+                     INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
+                     repeatCount, currentTime, currentTime);
 
     // Inject event until dispatch out.
     return dispatcher->injectInputEvent(
@@ -783,10 +881,16 @@
             INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
 }
 
-static int32_t injectMotionEvent(const sp<InputDispatcher>& dispatcher, int32_t action,
-                                 int32_t source, int32_t displayId, int32_t x, int32_t y,
-                                 int32_t xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                 int32_t yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION) {
+static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
+                             int32_t displayId = ADISPLAY_ID_NONE) {
+    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectMotionEvent(
+        const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
+        const PointF& position,
+        const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                        AMOTION_EVENT_INVALID_CURSOR_POSITION}) {
     MotionEvent event;
     PointerProperties pointerProperties[1];
     PointerCoords pointerCoords[1];
@@ -796,8 +900,8 @@
     pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
 
     pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
+    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
 
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid motion down event.
@@ -806,7 +910,7 @@
                      /* flags */ 0,
                      /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
                      /* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0,
-                     /* xPrecision */ 0, /* yPrecision */ 0, xCursorPosition, yCursorPosition,
+                     /* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y,
                      currentTime, currentTime,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
 
@@ -819,14 +923,12 @@
 
 static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
                                 int32_t displayId, const PointF& location = {100, 200}) {
-    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location.x,
-                             location.y);
+    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
 }
 
 static int32_t injectMotionUp(const sp<InputDispatcher>& dispatcher, int32_t source,
                               int32_t displayId, const PointF& location = {100, 200}) {
-    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location.x,
-                             location.y);
+    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
 }
 
 static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
@@ -1051,7 +1153,7 @@
     // left window. This event should be dispatched to the left window.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
-                                ADISPLAY_ID_DEFAULT, 610, 400, 599, 400));
+                                ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
     windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowRight->assertNoEvents();
 }
@@ -2185,4 +2287,82 @@
     consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
 }
 
+class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
+    virtual void SetUp() override {
+        InputDispatcherTest::SetUp();
+
+        mApplication = new FakeApplicationHandle();
+        mApplication->setDispatchingTimeout(20ms);
+        mWindow =
+                new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow->setFrame(Rect(0, 0, 30, 30));
+        mWindow->setDispatchingTimeout(10ms);
+        mWindow->setFocus(true);
+        // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+        // window.
+        mWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+        // Set focused application.
+        mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+
+        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mWindow->consumeFocusEvent(true);
+    }
+
+    virtual void TearDown() override {
+        InputDispatcherTest::TearDown();
+        mWindow.clear();
+    }
+
+protected:
+    sp<FakeApplicationHandle> mApplication;
+    sp<FakeWindowHandle> mWindow;
+    static constexpr PointF WINDOW_LOCATION = {20, 20};
+
+    void tapOnWindow() {
+        ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+                  injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                   WINDOW_LOCATION));
+        ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+                  injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                 WINDOW_LOCATION));
+    }
+};
+
+// Send an event to the app and have the app not respond right away.
+// Make sure that ANR is raised
+TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
+    ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               WINDOW_LOCATION));
+
+    // Also, overwhelm the socket to make sure ANR starts
+    for (size_t i = 0; i < 100; i++) {
+        injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                          ADISPLAY_ID_DEFAULT, {WINDOW_LOCATION.x, WINDOW_LOCATION.y + i});
+    }
+
+    std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
+    ASSERT_TRUE(sequenceNum);
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// Send a key to the app and have the app not respond right away.
+TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
+    // Inject a key, and don't respond - expect that ANR is called.
+    ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+    std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
+    ASSERT_TRUE(sequenceNum);
+
+    // Start ANR process by sending a 2nd key, which would trigger the check for whether
+    // waitQueue is empty
+    injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 1);
+
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, mWindow->getToken());
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 45e67f7..8a282e2 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -820,7 +820,7 @@
 
     status_t err(NO_ERROR);
     // If the min period or min timeout has changed since the last batch call, call batch.
-    if (prevBestBatchParams != info.bestBatchParams) {
+    if (prevBestBatchParams != info.bestBatchParams && info.numActiveClients() > 0) {
         ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w BATCH 0x%08x %" PRId64 " %" PRId64, handle,
                  info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch);
         err = checkReturnAndGetStatus(mSensors->batch(
@@ -890,14 +890,13 @@
         Info& info = mActivationCount.editValueAt(i);
 
         if (info.hasBatchParamsForIdent(ident)) {
-            if (updateBatchParamsLocked(handle, info) != NO_ERROR) {
-                bool enable = info.numActiveClients() == 0 && info.isActive;
-                bool disable = info.numActiveClients() > 0 && !info.isActive;
+            updateBatchParamsLocked(handle, info);
+            bool disable = info.numActiveClients() == 0 && info.isActive;
+            bool enable = info.numActiveClients() > 0 && !info.isActive;
 
-                if ((enable || disable) &&
-                    doActivateHardwareLocked(handle, enable) == NO_ERROR) {
-                    info.isActive = enable;
-                }
+            if ((enable || disable) &&
+                doActivateHardwareLocked(handle, enable) == NO_ERROR) {
+                info.isActive = enable;
             }
         }
     }
diff --git a/services/sensorservice/SensorDeviceUtils.cpp b/services/sensorservice/SensorDeviceUtils.cpp
index 0dcf8c0..52213cf 100644
--- a/services/sensorservice/SensorDeviceUtils.cpp
+++ b/services/sensorservice/SensorDeviceUtils.cpp
@@ -40,22 +40,12 @@
     switch ((SensorTypeV2_1)event->type) {
         case SensorTypeV2_1::ACCELEROMETER:
         case SensorTypeV2_1::MAGNETIC_FIELD:
-        case SensorTypeV2_1::ORIENTATION:
         case SensorTypeV2_1::GYROSCOPE:
-        case SensorTypeV2_1::GRAVITY:
-        case SensorTypeV2_1::LINEAR_ACCELERATION:
         case SensorTypeV2_1::MAGNETIC_FIELD_UNCALIBRATED:
         case SensorTypeV2_1::GYROSCOPE_UNCALIBRATED:
         case SensorTypeV2_1::ACCELEROMETER_UNCALIBRATED:
             axes = 3;
             break;
-        case SensorTypeV2_1::GAME_ROTATION_VECTOR:
-            axes = 4;
-            break;
-        case SensorTypeV2_1::ROTATION_VECTOR:
-        case SensorTypeV2_1::GEOMAGNETIC_ROTATION_VECTOR:
-            axes = 5;
-            break;
         case SensorTypeV2_1::DEVICE_ORIENTATION:
         case SensorTypeV2_1::LIGHT:
         case SensorTypeV2_1::PRESSURE:
@@ -77,11 +67,8 @@
         case SensorTypeV2_1::HINGE_ANGLE:
             axes = 1;
             break;
-        case SensorTypeV2_1::POSE_6DOF:
-            axes = 15;
-            break;
         default:
-            // No other sensors have data that needs to be rounded.
+            // No other sensors have data that needs to be quantized.
             break;
     }
 
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index e5b94e4..07be791 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -31,6 +31,7 @@
 #include "SurfaceInterceptor.h"
 
 #include "FrameTracer/FrameTracer.h"
+#include "Scheduler/LayerHistory.h"
 #include "TimeStats/TimeStats.h"
 
 namespace android {
@@ -399,7 +400,8 @@
     // Add this buffer from our internal queue tracker
     { // Autolock scope
         const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
-        mFlinger->mScheduler->recordLayerHistory(this, presentTime);
+        mFlinger->mScheduler->recordLayerHistory(this, presentTime,
+                                                 LayerHistory::LayerUpdateType::Buffer);
 
         Mutex::Autolock lock(mQueueItemLock);
         // Reset the frame number tracker when we receive the first buffer after
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index a1ed6d7..4f8fc41 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -283,7 +283,8 @@
     desiredPresentTime = desiredPresentTime <= 0 ? 0 : desiredPresentTime;
     mCurrentState.desiredPresentTime = desiredPresentTime;
 
-    mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime);
+    mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime,
+                                             LayerHistory::LayerUpdateType::Buffer);
 
     addFrameEvent(acquireFence, postTime, desiredPresentTime);
     return true;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 33259a2..9655277 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -119,6 +119,13 @@
     mCurrentState.treeHasFrameRateVote = false;
     mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
 
+    if (args.flags & ISurfaceComposerClient::eNoColorFill) {
+        // Set an invalid color so there is no color fill.
+        mCurrentState.color.r = -1.0_hf;
+        mCurrentState.color.g = -1.0_hf;
+        mCurrentState.color.b = -1.0_hf;
+    }
+
     // drawing state & current state are identical
     mDrawingState = mCurrentState;
 
@@ -1395,7 +1402,8 @@
     }
 
     // Activate the layer in Scheduler's LayerHistory
-    mFlinger->mScheduler->recordLayerHistory(this, systemTime());
+    mFlinger->mScheduler->recordLayerHistory(this, systemTime(),
+                                             LayerHistory::LayerUpdateType::SetFrameRate);
 
     mCurrentState.sequence++;
     mCurrentState.frameRate = frameRate;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 8958d9a..2925109 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -79,7 +79,8 @@
     mLayerInfos.emplace_back(layer, std::move(info));
 }
 
-void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now) {
+void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+                          LayerUpdateType /*updateType*/) {
     std::lock_guard lock(mLock);
 
     const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index d5bebf6..acd76b0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -52,10 +52,18 @@
     // Sets the display size. Client is responsible for synchronization.
     virtual void setDisplayArea(uint32_t displayArea) = 0;
 
+    // Sets whether a config change is pending to be applied
     virtual void setConfigChangePending(bool pending) = 0;
 
+    // Represents which layer activity is recorded
+    enum class LayerUpdateType {
+        Buffer,       // a new buffer queued
+        AnimationTX,  // a new transaction with eAnimation flag set
+        SetFrameRate, // setFrameRate API was called
+    };
+
     // Marks the layer as active, and records the given state to its history.
-    virtual void record(Layer*, nsecs_t presentTime, nsecs_t now) = 0;
+    virtual void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) = 0;
 
     using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
 
@@ -83,7 +91,7 @@
     void setConfigChangePending(bool /*pending*/) override {}
 
     // Marks the layer as active, and records the given state to its history.
-    void record(Layer*, nsecs_t presentTime, nsecs_t now) override;
+    void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
     android::scheduler::LayerHistory::Summary summarize(nsecs_t now) override;
@@ -141,7 +149,7 @@
     void setConfigChangePending(bool pending) override { mConfigChangePending = pending; }
 
     // Marks the layer as active, and records the given state to its history.
-    void record(Layer*, nsecs_t presentTime, nsecs_t now) override;
+    void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
     android::scheduler::LayerHistory::Summary summarize(nsecs_t /*now*/) override;
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index 6570b1a..316000c 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -99,7 +99,8 @@
     mLayerInfos.emplace_back(layer, std::move(info));
 }
 
-void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now) {
+void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+                            LayerUpdateType updateType) {
     std::lock_guard lock(mLock);
 
     const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
@@ -107,7 +108,7 @@
     LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
 
     const auto& info = it->second;
-    info->setLastPresentTime(presentTime, now, mConfigChangePending);
+    info->setLastPresentTime(presentTime, now, updateType, mConfigChangePending);
 
     // Activate layer if inactive.
     if (const auto end = activeLayers().end(); it >= end) {
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index 25dca39..82da007 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -35,18 +35,24 @@
         mLayerVote({defaultVote, 0.0f}) {}
 
 void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
-                                     bool pendingConfigChange) {
+                                     LayerUpdateType updateType, bool pendingConfigChange) {
     lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
 
     mLastUpdatedTime = std::max(lastPresentTime, now);
-
-    FrameTimeData frameTime = {.presetTime = lastPresentTime,
-                               .queueTime = mLastUpdatedTime,
-                               .pendingConfigChange = pendingConfigChange};
-
-    mFrameTimes.push_back(frameTime);
-    if (mFrameTimes.size() > HISTORY_SIZE) {
-        mFrameTimes.pop_front();
+    switch (updateType) {
+        case LayerUpdateType::AnimationTX:
+            mLastAnimationTime = std::max(lastPresentTime, now);
+            break;
+        case LayerUpdateType::SetFrameRate:
+        case LayerUpdateType::Buffer:
+            FrameTimeData frameTime = {.presetTime = lastPresentTime,
+                                       .queueTime = mLastUpdatedTime,
+                                       .pendingConfigChange = pendingConfigChange};
+            mFrameTimes.push_back(frameTime);
+            if (mFrameTimes.size() > HISTORY_SIZE) {
+                mFrameTimes.pop_front();
+            }
+            break;
     }
 }
 
@@ -81,6 +87,10 @@
     return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
 }
 
+bool LayerInfoV2::isAnimating(nsecs_t now) const {
+    return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
 bool LayerInfoV2::hasEnoughDataForHeuristic() const {
     // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
     if (mFrameTimes.size() < 2) {
@@ -190,6 +200,11 @@
         return {mLayerVote.type, mLayerVote.fps};
     }
 
+    if (isAnimating(now)) {
+        ALOGV("%s is animating", mName.c_str());
+        return {LayerHistory::LayerVoteType::Max, 0};
+    }
+
     if (!isFrequent(now)) {
         ALOGV("%s is infrequent", mName.c_str());
         return {LayerHistory::LayerVoteType::Min, 0};
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
index 5f50d5a..9e6783f 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.h
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -43,6 +43,8 @@
 
 // Stores history of present times and refresh rates for a layer.
 class LayerInfoV2 {
+    using LayerUpdateType = LayerHistory::LayerUpdateType;
+
     // Layer is considered frequent if the earliest value in the window of most recent present times
     // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
     // favor of a low refresh rate.
@@ -63,7 +65,8 @@
     // Records the last requested present time. It also stores information about when
     // the layer was last updated. If the present time is farther in the future than the
     // updated time, the updated time is the present time.
-    void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, bool pendingConfigChange);
+    void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
+                            bool pendingConfigChange);
 
     // Sets an explicit layer vote. This usually comes directly from the application via
     // ANativeWindow_setFrameRate API
@@ -107,6 +110,7 @@
     };
 
     bool isFrequent(nsecs_t now) const;
+    bool isAnimating(nsecs_t now) const;
     bool hasEnoughDataForHeuristic() const;
     std::optional<float> calculateRefreshRateIfPossible();
     std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
@@ -121,6 +125,8 @@
 
     nsecs_t mLastUpdatedTime = 0;
 
+    nsecs_t mLastAnimationTime = 0;
+
     float mLastReportedRefreshRate = 0.0f;
 
     // Holds information about the layer vote
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 7c2af23..e250bbf 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -62,7 +62,7 @@
 
 namespace android {
 
-std::unique_ptr<DispSync> createDispSync() {
+std::unique_ptr<DispSync> createDispSync(bool supportKernelTimer) {
     // TODO (140302863) remove this and use the vsync_reactor system.
     if (property_get_bool("debug.sf.vsync_reactor", true)) {
         // TODO (144707443) tune Predictor tunables.
@@ -90,7 +90,7 @@
         static constexpr size_t pendingFenceLimit = 20;
         return std::make_unique<scheduler::VSyncReactor>(std::make_unique<scheduler::SystemClock>(),
                                                          std::move(dispatch), std::move(tracker),
-                                                         pendingFenceLimit);
+                                                         pendingFenceLimit, supportKernelTimer);
     } else {
         return std::make_unique<impl::DispSync>("SchedulerDispSync",
                                                 sysprop::running_without_sync_framework(true));
@@ -101,9 +101,9 @@
                      const scheduler::RefreshRateConfigs& refreshRateConfig,
                      ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
                      bool useContentDetection)
-      : mPrimaryDispSync(createDispSync()),
+      : mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
+        mPrimaryDispSync(createDispSync(mSupportKernelTimer)),
         mEventControlThread(new impl::EventControlThread(std::move(function))),
-        mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
         mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(refreshRateConfig),
         mUseContentDetection(useContentDetection),
@@ -151,9 +151,9 @@
                      const scheduler::RefreshRateConfigs& configs,
                      ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
                      bool useContentDetection)
-      : mPrimaryDispSync(std::move(primaryDispSync)),
+      : mSupportKernelTimer(false),
+        mPrimaryDispSync(std::move(primaryDispSync)),
         mEventControlThread(std::move(eventControlThread)),
-        mSupportKernelTimer(false),
         mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(configs),
         mUseContentDetection(useContentDetection),
@@ -417,9 +417,10 @@
     }
 }
 
-void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime) {
+void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
+                                   LayerHistory::LayerUpdateType updateType) {
     if (mLayerHistory) {
-        mLayerHistory->record(layer, presentTime, systemTime());
+        mLayerHistory->record(layer, presentTime, systemTime(), updateType);
     }
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 066e9ca..ebee9e3 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -39,6 +39,7 @@
 namespace android {
 
 using namespace std::chrono_literals;
+using scheduler::LayerHistory;
 
 class DispSync;
 class FenceTime;
@@ -118,7 +119,7 @@
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
     void registerLayer(Layer*);
-    void recordLayerHistory(Layer*, nsecs_t presentTime);
+    void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType);
     void setConfigChangePending(bool pending);
 
     // Detects content using layer history, and selects a matching refresh rate.
@@ -207,14 +208,14 @@
 
     std::atomic<nsecs_t> mLastResyncTime = 0;
 
+    // Whether to use idle timer callbacks that support the kernel timer.
+    const bool mSupportKernelTimer;
+
     std::unique_ptr<DispSync> mPrimaryDispSync;
     std::unique_ptr<EventControlThread> mEventControlThread;
 
     // Used to choose refresh rate if content detection is enabled.
-    std::unique_ptr<scheduler::LayerHistory> mLayerHistory;
-
-    // Whether to use idle timer callbacks that support the kernel timer.
-    const bool mSupportKernelTimer;
+    std::unique_ptr<LayerHistory> mLayerHistory;
 
     // Timer that records time between requests for next vsync.
     std::optional<scheduler::OneShotTimer> mIdleTimer;
@@ -236,7 +237,7 @@
         TimerState displayPowerTimer = TimerState::Expired;
 
         std::optional<HwcConfigIndexType> configId;
-        scheduler::LayerHistory::Summary contentRequirements;
+        LayerHistory::Summary contentRequirements;
 
         bool isDisplayPowerStateNormal = true;
     } mFeatures GUARDED_BY(mFeatureStateLock);
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 5f0c9ce..16d102c 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -56,14 +56,16 @@
 };
 
 VSyncReactor::VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
-                           std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit)
+                           std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+                           bool supportKernelIdleTimer)
       : mClock(std::move(clock)),
         mTracker(std::move(tracker)),
         mDispatch(std::move(dispatch)),
         mPendingLimit(pendingFenceLimit),
         mPredictedVsyncTracer(property_get_bool("debug.sf.show_predicted_vsync", false)
                                       ? std::make_unique<PredictedVsyncTracer>(*mDispatch)
-                                      : nullptr) {}
+                                      : nullptr),
+        mSupportKernelIdleTimer(supportKernelIdleTimer) {}
 
 VSyncReactor::~VSyncReactor() = default;
 
@@ -249,7 +251,8 @@
     ATRACE_INT64("VSR-setPeriod", period);
     std::lock_guard lk(mMutex);
     mLastHwVsync.reset();
-    if (period == getPeriod()) {
+
+    if (!mSupportKernelIdleTimer && period == getPeriod()) {
         endPeriodTransition();
     } else {
         startPeriodTransition(period);
@@ -275,6 +278,11 @@
         return false;
     }
 
+    if (mSupportKernelIdleTimer) {
+        // Clear out the Composer-provided period and use the allowance logic below
+        HwcVsyncPeriod = {};
+    }
+
     auto const period = mPeriodTransitioningTo ? *mPeriodTransitioningTo : getPeriod();
     static constexpr int allowancePercent = 10;
     static constexpr std::ratio<allowancePercent, 100> allowancePercentRatio;
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.h b/services/surfaceflinger/Scheduler/VSyncReactor.h
index 31ddf5a..265d89c 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.h
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.h
@@ -36,7 +36,8 @@
 class VSyncReactor : public android::DispSync {
 public:
     VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
-                 std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit);
+                 std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+                 bool supportKernelIdleTimer);
     ~VSyncReactor();
 
     bool addPresentFence(const std::shared_ptr<FenceTime>& fence) final;
@@ -89,6 +90,7 @@
             GUARDED_BY(mMutex);
 
     const std::unique_ptr<PredictedVsyncTracer> mPredictedVsyncTracer;
+    const bool mSupportKernelIdleTimer = false;
 };
 
 class SystemClock : public Clock {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 03bbe85..2e22735 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -115,6 +115,7 @@
 #include "Scheduler/DispSyncSource.h"
 #include "Scheduler/EventControlThread.h"
 #include "Scheduler/EventThread.h"
+#include "Scheduler/LayerHistory.h"
 #include "Scheduler/MessageQueue.h"
 #include "Scheduler/PhaseOffsets.h"
 #include "Scheduler/Scheduler.h"
@@ -3405,6 +3406,12 @@
     for (const ComposerState& state : states) {
         clientStateFlags |= setClientStateLocked(state, desiredPresentTime, postTime, privileged,
                                                  listenerCallbacksWithSurfaces);
+        if ((flags & eAnimation) && state.state.surface) {
+            if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
+                mScheduler->recordLayerHistory(layer.get(), desiredPresentTime,
+                                               LayerHistory::LayerUpdateType::AnimationTX);
+            }
+        }
     }
 
     for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
@@ -3689,7 +3696,7 @@
         if (layer->setCornerRadius(s.cornerRadius))
             flags |= eTraversalNeeded;
     }
-    if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs) {
+    if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) {
         if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded;
     }
     if (what & layer_state_t::eLayerStackChanged) {
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 94ebe89..fe2af80 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -22,6 +22,7 @@
         "Credentials_test.cpp",
         "DereferenceSurfaceControl_test.cpp",
         "DisplayConfigs_test.cpp",
+        "EffectLayer_test.cpp",
         "InvalidHandles_test.cpp",
         "LayerCallback_test.cpp",
         "LayerRenderTypeTransaction_test.cpp",
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
new file mode 100644
index 0000000..3dca391
--- /dev/null
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class EffectLayerTest : public LayerTransactionTest {
+protected:
+    virtual void SetUp() {
+        LayerTransactionTest::SetUp();
+        ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+        const auto display = SurfaceComposerClient::getInternalDisplayToken();
+        ASSERT_FALSE(display == nullptr);
+
+        mParentLayer = createColorLayer("Parent layer", Color::RED);
+        asTransaction([&](Transaction& t) {
+            t.setDisplayLayerStack(display, 0);
+            t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+            t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+        });
+    }
+
+    virtual void TearDown() {
+        LayerTransactionTest::TearDown();
+        mParentLayer = 0;
+    }
+
+    sp<SurfaceControl> mParentLayer;
+};
+
+TEST_F(EffectLayerTest, DefaultEffectLayerHasSolidBlackFill) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Default effect Layer has solid black fill");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::BLACK);
+    }
+}
+
+TEST_F(EffectLayerTest, EffectLayerWithNoFill) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceEffect |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Effect layer with nofill option is transparent");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::RED);
+    }
+}
+
+TEST_F(EffectLayerTest, EffectLayerCanSetColor) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceEffect |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.setColor(effectLayer,
+                   half3{Color::GREEN.r / 255.0f, Color::GREEN.g / 255.0f,
+                         Color::GREEN.b / 255.0f});
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Effect Layer can set color");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::GREEN);
+    }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 71d17a9..cae317b 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -96,14 +96,14 @@
 
     // no layers are returned if active layers have insufficient history.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        history().record(layer.get(), 0, mTime);
+        history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_TRUE(history().summarize(mTime).empty());
         EXPECT_EQ(1, activeLayerCount());
     }
 
     // High FPS is returned once enough history has been recorded.
     for (int i = 0; i < 10; i++) {
-        history().record(layer.get(), 0, mTime);
+        history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(mTime).size());
         EXPECT_FLOAT_EQ(HI_FPS, history().summarize(mTime)[0].desiredRefreshRate);
         EXPECT_EQ(1, activeLayerCount());
@@ -121,7 +121,7 @@
 
     nsecs_t time = mTime;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -155,7 +155,7 @@
 
     // layer1 is active but infrequent.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer1.get(), time, time);
+        history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
     }
 
@@ -166,12 +166,12 @@
 
     // layer2 is frequent and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
     // layer1 is still active but infrequent.
-    history().record(layer1.get(), time, time);
+    history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
 
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
@@ -182,7 +182,7 @@
     // layer1 is no longer active.
     // layer2 is frequent and has low refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -196,10 +196,10 @@
     constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
         if (i % RATIO == 0) {
-            history().record(layer2.get(), time, time);
+            history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         }
 
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -209,7 +209,7 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 
     // layer3 becomes recently active.
-    history().record(layer3.get(), time, time);
+    history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
     EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
@@ -228,7 +228,7 @@
     // layer2 still has low refresh rate.
     // layer3 becomes inactive.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -246,7 +246,7 @@
 
     // layer3 becomes active and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
index dc705ed..f376b4a 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -17,6 +17,7 @@
 #undef LOG_TAG
 #define LOG_TAG "LayerHistoryTestV2"
 
+#include <Layer.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <log/log.h>
@@ -60,6 +61,13 @@
                              [now](const auto& pair) { return pair.second->isFrequent(now); });
     }
 
+    auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+        const auto& infos = history().mLayerInfos;
+        return std::count_if(infos.begin(),
+                             infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+                             [now](const auto& pair) { return pair.second->isAnimating(now); });
+    }
+
     void setLayerInfoVote(Layer* layer,
                           LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
         for (auto& [weak, info] : history().mLayerInfos) {
@@ -109,7 +117,7 @@
 
     // Max returned if active layers have insufficient history.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        history().record(layer.get(), 0, time);
+        history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
@@ -117,7 +125,7 @@
 
     // Max is returned since we have enough history but there is no timestamp votes.
     for (int i = 0; i < 10; i++) {
-        history().record(layer.get(), 0, time);
+        history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
@@ -134,7 +142,7 @@
 
     nsecs_t time = systemTime();
 
-    history().record(layer.get(), 0, time);
+    history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
     auto summary = history().summarize(time);
     ASSERT_EQ(1, history().summarize(time).size());
     // Layer is still considered inactive so we expect to get Min
@@ -158,7 +166,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -181,7 +189,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -208,7 +216,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -236,7 +244,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -264,7 +272,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -296,7 +304,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -340,7 +348,7 @@
 
     // layer1 is active but infrequent.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer1.get(), time, time);
+        history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
     }
 
@@ -351,12 +359,12 @@
 
     // layer2 is frequent and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
     // layer1 is still active but infrequent.
-    history().record(layer1.get(), time, time);
+    history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
 
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
@@ -368,7 +376,7 @@
     // layer1 is no longer active.
     // layer2 is frequent and has low refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -383,10 +391,10 @@
     constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
         if (i % RATIO == 0) {
-            history().record(layer2.get(), time, time);
+            history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         }
 
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -398,7 +406,7 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 
     // layer3 becomes recently active.
-    history().record(layer3.get(), time, time);
+    history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
@@ -422,7 +430,7 @@
     // layer2 still has low refresh rate.
     // layer3 becomes inactive.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -441,7 +449,7 @@
 
     // layer3 becomes active and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -470,7 +478,7 @@
 
     // the very first updates makes the layer frequent
     for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
         EXPECT_EQ(1, layerCount());
@@ -481,7 +489,7 @@
     }
 
     // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
-    history().record(layer.get(), time, time);
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
     EXPECT_EQ(1, layerCount());
@@ -495,7 +503,7 @@
 
     // Now event if we post a quick few frame we should stay infrequent
     for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
 
         EXPECT_EQ(1, layerCount());
@@ -506,7 +514,7 @@
     }
 
     // More quick frames will get us to frequent again
-    history().record(layer.get(), time, time);
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     time += HI_FPS_PERIOD;
 
     EXPECT_EQ(1, layerCount());
@@ -533,8 +541,9 @@
     nsecs_t time = systemTime();
 
     // Post a buffer to the layers to make them active
-    history().record(explicitVisiblelayer.get(), time, time);
-    history().record(explicitInvisiblelayer.get(), time, time);
+    history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+    history().record(explicitInvisiblelayer.get(), time, time,
+                     LayerHistory::LayerUpdateType::Buffer);
 
     EXPECT_EQ(2, layerCount());
     ASSERT_EQ(1, history().summarize(time).size());
@@ -545,6 +554,52 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 }
 
+TEST_F(LayerHistoryTestV2, infrequentAnimatingLayer) {
+    auto layer = createLayer();
+
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    nsecs_t time = systemTime();
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // layer is active but infrequent.
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+    }
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // another update with the same cadence keep in infrequent
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // an update as animation will immediately vote for Max
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
+    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(1, animatingLayerCount(time));
+}
+
 class LayerHistoryTestV2Parameterized
       : public LayerHistoryTestV2,
         public testing::WithParamInterface<std::chrono::nanoseconds> {};
@@ -565,8 +620,10 @@
     const nsecs_t startTime = systemTime();
 
     const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
-    history().record(heuristicLayer.get(), startTime, startTime);
-    history().record(infrequentLayer.get(), startTime, startTime);
+    history().record(heuristicLayer.get(), startTime, startTime,
+                     LayerHistory::LayerUpdateType::Buffer);
+    history().record(infrequentLayer.get(), startTime, startTime,
+                     LayerHistory::LayerUpdateType::Buffer);
 
     nsecs_t time = startTime;
     nsecs_t lastInfrequentUpdate = startTime;
@@ -574,13 +631,14 @@
     int infrequentLayerUpdates = 0;
     while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
         time += heuristicUpdateDelta.count();
-        history().record(heuristicLayer.get(), time, time);
+        history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
 
         if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
             ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
                   totalInfrequentLayerUpdates);
             lastInfrequentUpdate = time;
-            history().record(infrequentLayer.get(), time, time);
+            history().record(infrequentLayer.get(), time, time,
+                             LayerHistory::LayerUpdateType::Buffer);
             infrequentLayerUpdates++;
         }
 
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 3f14d65..ccbd17f 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -157,7 +157,8 @@
             mMockClock(std::make_shared<NiceMock<MockClock>>()),
             mReactor(std::make_unique<ClockWrapper>(mMockClock),
                      std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
-                     std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit) {
+                     std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit,
+                     false /* supportKernelIdleTimer */) {
         ON_CALL(*mMockClock, now()).WillByDefault(Return(mFakeNow));
         ON_CALL(*mMockTracker, currentPeriod()).WillByDefault(Return(period));
     }
@@ -663,6 +664,28 @@
     EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
 }
 
+TEST_F(VSyncReactorTest, periodIsMeasuredIfIgnoringComposer) {
+    // Create a reactor which supports the kernel idle timer
+    auto idleReactor = VSyncReactor(std::make_unique<ClockWrapper>(mMockClock),
+                                    std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+                                    std::make_unique<VSyncTrackerWrapper>(mMockTracker),
+                                    kPendingLimit, true /* supportKernelIdleTimer */);
+
+    bool periodFlushed = true;
+    EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
+    idleReactor.setIgnorePresentFences(true);
+
+    nsecs_t const newPeriod = 5000;
+    idleReactor.setPeriod(newPeriod);
+
+    EXPECT_TRUE(idleReactor.addResyncSample(0, 0, &periodFlushed));
+    EXPECT_FALSE(periodFlushed);
+    EXPECT_FALSE(idleReactor.addResyncSample(newPeriod, 0, &periodFlushed));
+    EXPECT_TRUE(periodFlushed);
+
+    EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
 using VSyncReactorDeathTest = VSyncReactorTest;
 TEST_F(VSyncReactorDeathTest, invalidRemoval) {
     mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);