Remove barrierGbp_legacy from layer state
BarrierGbp is no longer used, so we can remove it to make it possible to dump all LayerState data exclusively on the client side without requiring access to Surface Flinger
Test: Existing tests
Change-Id: Ib1465f57ff8d39d12abfe35548c0106b434d2acf
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 41ccc10..2dd563b 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -73,7 +73,7 @@
const scheduler::RefreshRateConfigs&) = 0;
virtual std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
ISchedulerCallback&) = 0;
- virtual sp<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0;
+ virtual sp<SurfaceInterceptor> createSurfaceInterceptor() = 0;
virtual sp<StartPropertySetThread> createStartPropertySetThread(
bool timestampPropertyValue) = 0;