Remove references to MULTI_THREADED_PRESENT

We never take advantage of this, so remove it until we do.

Bug: 274954820
Test: bouncy ball on DCD
Change-Id: I5dc03b2a7b48f16a326eab6676ae2114d9f70c01
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index bd2680f..f28bfd4 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -1547,6 +1547,8 @@
 }
 
 bool AidlComposer::hasMultiThreadedPresentSupport(Display display) {
+#if 0
+    // TODO (b/259132483): Reenable
     const auto displayId = translate<int64_t>(display);
     std::vector<AidlDisplayCapability> capabilities;
     const auto status = mAidlComposerClient->getDisplayCapabilities(displayId, &capabilities);
@@ -1556,6 +1558,10 @@
     }
     return std::find(capabilities.begin(), capabilities.end(),
                      AidlDisplayCapability::MULTI_THREADED_PRESENT) != capabilities.end();
+#else
+    (void) display;
+    return false;
+#endif
 }
 
 void AidlComposer::addReader(Display display) {