Remove references to MULTI_THREADED_PRESENT
We never take advantage of this, so remove it until we do.
Bug: 274954820
Test: bouncy ball on DCD
Change-Id: I5dc03b2a7b48f16a326eab6676ae2114d9f70c01
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index bd2680f..f28bfd4 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -1547,6 +1547,8 @@
}
bool AidlComposer::hasMultiThreadedPresentSupport(Display display) {
+#if 0
+ // TODO (b/259132483): Reenable
const auto displayId = translate<int64_t>(display);
std::vector<AidlDisplayCapability> capabilities;
const auto status = mAidlComposerClient->getDisplayCapabilities(displayId, &capabilities);
@@ -1556,6 +1558,10 @@
}
return std::find(capabilities.begin(), capabilities.end(),
AidlDisplayCapability::MULTI_THREADED_PRESENT) != capabilities.end();
+#else
+ (void) display;
+ return false;
+#endif
}
void AidlComposer::addReader(Display display) {