fix camera API 2.0 orientation
we add a flag to ANativeWindow::setBufferTransform that means
"apply the inverse rotation of the display this buffer is displayed
onto to".
Bug: 10804238
Change-Id: Id2447676271950463e8dbcef1b95935c5c3f32b2
diff --git a/include/gui/IGraphicBufferConsumer.h b/include/gui/IGraphicBufferConsumer.h
index 3327b37..0e35f13 100644
--- a/include/gui/IGraphicBufferConsumer.h
+++ b/include/gui/IGraphicBufferConsumer.h
@@ -91,6 +91,10 @@
// Indicates whether this buffer has been seen by a consumer yet
bool mAcquireCalled;
+
+ // Indicates this buffer must be transformed by the inverse transform of the screen
+ // it is displayed onto. This is applied after mTransform.
+ bool mTransformToDisplayInverse;
};