Use chrono for dispatching timeout

To prevent confusion about the units of dispatchingTimeout, convert to
chrono.

Bug: 155931890
Test: atest inputflinger_tests
Change-Id: Icfcb3bad7188052a6b047b3cbe836be8d928fad2
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index b1d3ecb..32c7fc2 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -189,7 +189,7 @@
         mInputInfo.name = "Test info";
         mInputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL;
         mInputInfo.layoutParamsType = InputWindowInfo::TYPE_BASE_APPLICATION;
-        mInputInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
+        mInputInfo.dispatchingTimeout = 5s;
         mInputInfo.globalScaleFactor = 1.0;
         mInputInfo.canReceiveKeys = true;
         mInputInfo.hasFocus = true;
@@ -207,7 +207,7 @@
         InputApplicationInfo aInfo;
         aInfo.token = new BBinder();
         aInfo.name = "Test app info";
-        aInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
+        aInfo.dispatchingTimeout = 5s;
 
         mInputInfo.applicationInfo = aInfo;
     }