Change hwui jank detection to use deadline & gpu completion (2/2)

- Use GPU finish time as well as actual deadline to determine jank
rate.
- Use dynamic interval to adjust for 60/90hz switching
- Move frame metrics reporting into JankTracker to adjust the
deadline communicated to the app when in stuffing scenario.
- Adjust double-stuffing detection to be a bit more readable.

Test: GraphicsStatsValidationTest.java
Test: adb shell dumpsys gfxinfo
Test: FrameMetricsListenerTest
Test: Log output of FrameMetricsObserver
Bug: 169858044
Change-Id: Ia1cae9f0c5358d1cd3bf043289ea8b4d26154737
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 7cc0032..b4a1481 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -44,7 +44,7 @@
 constexpr PhysicalDisplayId INTERNAL_DISPLAY_ID(111);
 constexpr PhysicalDisplayId EXTERNAL_DISPLAY_ID(222);
 constexpr PhysicalDisplayId DISPLAY_ID_64BIT(0xabcd12349876fedcULL);
-
+constexpr std::chrono::duration VSYNC_PERIOD(16ms);
 class MockVSyncSource : public VSyncSource {
 public:
     const char* getName() const override { return "test"; }
@@ -166,11 +166,14 @@
         mThrottleVsyncCallRecorder.getInvocable()(expectedVsyncTimestamp, uid);
         return (uid == mThrottledConnectionUid);
     };
+    const auto getVsyncPeriod = [](uid_t uid) {
+        return VSYNC_PERIOD.count();
+    };
 
     mThread = std::make_unique<impl::EventThread>(std::move(source),
                                                   /*tokenManager=*/nullptr,
                                                   mInterceptVSyncCallRecorder.getInvocable(),
-                                                  throttleVsync);
+                                                  throttleVsync, getVsyncPeriod);
 
     // EventThread should register itself as VSyncSource callback.
     mCallback = expectVSyncSetCallbackCallReceived();