SF: Use std::string for display name
Bug: 74619554
Test: Build
Change-Id: Ic07b38516233dda0c275774ccca315b1ac205d47
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 844ba7f..2c95e14 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2905,7 +2905,7 @@
if (!displayDevice->makeCurrent()) {
ALOGW("DisplayDevice::makeCurrent failed. Aborting surface composition for display %s",
- displayDevice->getDisplayName().string());
+ displayDevice->getDisplayName().c_str());
getRenderEngine().resetCurrentSurface();
// |mStateLock| not needed as we are on the main thread