Merge "WindowInfo: Merge InputConfig and Feature flags" into tm-dev
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 80bd638..b02bae4 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -51,11 +51,11 @@
}
bool WindowInfo::isSpy() const {
- return inputFeatures.test(Feature::SPY);
+ return inputConfig.test(InputConfig::SPY);
}
bool WindowInfo::interceptsStylus() const {
- return inputFeatures.test(Feature::INTERCEPTS_STYLUS);
+ return inputConfig.test(InputConfig::INTERCEPTS_STYLUS);
}
bool WindowInfo::overlaps(const WindowInfo* other) const {
@@ -73,8 +73,7 @@
info.touchableRegion.hasSameRects(touchableRegion) &&
info.touchOcclusionMode == touchOcclusionMode && info.ownerPid == ownerPid &&
info.ownerUid == ownerUid && info.packageName == packageName &&
- info.inputFeatures == inputFeatures && info.inputConfig == inputConfig &&
- info.displayId == displayId &&
+ info.inputConfig == inputConfig && info.displayId == displayId &&
info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
info.applicationInfo == applicationInfo && info.layoutParamsType == layoutParamsType &&
info.layoutParamsFlags == layoutParamsFlags;
@@ -92,7 +91,6 @@
parcel->writeInt32(1);
// Ensure that the size of the flags that we use is 32 bits for writing into the parcel.
- static_assert(sizeof(inputFeatures) == 4u);
static_assert(sizeof(inputConfig) == 4u);
// clang-format off
@@ -120,7 +118,6 @@
parcel->writeInt32(ownerPid) ?:
parcel->writeInt32(ownerUid) ?:
parcel->writeUtf8AsUtf16(packageName) ?:
- parcel->writeInt32(inputFeatures.get()) ?:
parcel->writeInt32(inputConfig.get()) ?:
parcel->writeInt32(displayId) ?:
applicationInfo.writeToParcel(parcel) ?:
@@ -178,7 +175,6 @@
touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
- inputFeatures = Flags<Feature>(parcel->readInt32());
inputConfig = Flags<InputConfig>(parcel->readInt32());
// clang-format off
status = parcel->readInt32(&displayId) ?:
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index b9bffaa..ef0b98b 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -17,7 +17,7 @@
#pragma once
#include <android/gui/TouchOcclusionMode.h>
-#include <android/os/IInputConstants.h>
+#include <android/os/InputConfig.h>
#include <binder/Parcel.h>
#include <binder/Parcelable.h>
#include <ftl/Flags.h>
@@ -132,49 +132,45 @@
ftl_last = FIRST_SYSTEM_WINDOW + 15
};
- // This is a conversion of os::IInputConstants::InputFeature to an enum backed by an unsigned
- // type. This indicates that they are flags, so it can be used with ftl/enum.h.
- enum class Feature : uint32_t {
- // clang-format off
- NO_INPUT_CHANNEL =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::NO_INPUT_CHANNEL),
- DISABLE_USER_ACTIVITY =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::DISABLE_USER_ACTIVITY),
- DROP_INPUT =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::DROP_INPUT),
- DROP_INPUT_IF_OBSCURED =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::DROP_INPUT_IF_OBSCURED),
- SPY =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::SPY),
- INTERCEPTS_STYLUS =
- static_cast<uint32_t>(os::IInputConstants::InputFeature::INTERCEPTS_STYLUS),
- // clang-format on
- };
-
// Flags used to determine configuration of this input window.
- // Input windows can be configured with two sets of flags: InputFeature (WindowInfo::Feature
- // defined above), and InputConfig. When adding a new configuration for an input window:
- // - If you are adding a new flag that's visible and accessible to apps, it should be added
- // as an InputFeature.
- // - If you are adding an internal behaviour that is used within the system or shell and is
- // not exposed to apps, it should be added as an InputConfig.
+ // This is a conversion of os::InputConfig to an enum backed by an unsigned
+ // type. This indicates that they are flags, so it can be used with ftl/enum.h.
enum class InputConfig : uint32_t {
// clang-format off
- NONE = 0,
- NOT_VISIBLE = 1 << 0,
- NOT_FOCUSABLE = 1 << 1,
- NOT_TOUCHABLE = 1 << 2,
- PREVENT_SPLITTING = 1 << 3,
- DUPLICATE_TOUCH_TO_WALLPAPER = 1 << 4,
- IS_WALLPAPER = 1 << 5,
- PAUSE_DISPATCHING = 1 << 6,
- // This flag is set when the window is of a trusted type that is allowed to silently
- // overlay other windows for the purpose of implementing the secure views feature.
- // Trusted overlays, such as IME windows, can partly obscure other windows without causing
- // motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
- TRUSTED_OVERLAY = 1 << 7,
- WATCH_OUTSIDE_TOUCH = 1 << 8,
- SLIPPERY = 1 << 9,
+ DEFAULT =
+ static_cast<uint32_t>(os::InputConfig::DEFAULT),
+ NO_INPUT_CHANNEL =
+ static_cast<uint32_t>(os::InputConfig::NO_INPUT_CHANNEL),
+ NOT_VISIBLE =
+ static_cast<uint32_t>(os::InputConfig::NOT_VISIBLE),
+ NOT_FOCUSABLE =
+ static_cast<uint32_t>(os::InputConfig::NOT_FOCUSABLE),
+ NOT_TOUCHABLE =
+ static_cast<uint32_t>(os::InputConfig::NOT_TOUCHABLE),
+ PREVENT_SPLITTING =
+ static_cast<uint32_t>(os::InputConfig::PREVENT_SPLITTING),
+ DUPLICATE_TOUCH_TO_WALLPAPER =
+ static_cast<uint32_t>(os::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER),
+ IS_WALLPAPER =
+ static_cast<uint32_t>(os::InputConfig::IS_WALLPAPER),
+ PAUSE_DISPATCHING =
+ static_cast<uint32_t>(os::InputConfig::PAUSE_DISPATCHING),
+ TRUSTED_OVERLAY =
+ static_cast<uint32_t>(os::InputConfig::TRUSTED_OVERLAY),
+ WATCH_OUTSIDE_TOUCH =
+ static_cast<uint32_t>(os::InputConfig::WATCH_OUTSIDE_TOUCH),
+ SLIPPERY =
+ static_cast<uint32_t>(os::InputConfig::SLIPPERY),
+ DISABLE_USER_ACTIVITY =
+ static_cast<uint32_t>(os::InputConfig::DISABLE_USER_ACTIVITY),
+ DROP_INPUT =
+ static_cast<uint32_t>(os::InputConfig::DROP_INPUT),
+ DROP_INPUT_IF_OBSCURED =
+ static_cast<uint32_t>(os::InputConfig::DROP_INPUT_IF_OBSCURED),
+ SPY =
+ static_cast<uint32_t>(os::InputConfig::SPY),
+ INTERCEPTS_STYLUS =
+ static_cast<uint32_t>(os::InputConfig::INTERCEPTS_STYLUS),
// clang-format on
};
@@ -228,7 +224,6 @@
int32_t ownerPid = -1;
int32_t ownerUid = -1;
std::string packageName;
- Flags<Feature> inputFeatures;
Flags<InputConfig> inputConfig;
int32_t displayId = ADISPLAY_ID_NONE;
InputApplicationInfo applicationInfo;
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index ff9bae2..c51b244 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -64,7 +64,6 @@
i.ownerPid = 19;
i.ownerUid = 24;
i.packageName = "com.example.package";
- i.inputFeatures = WindowInfo::Feature::DISABLE_USER_ACTIVITY;
i.inputConfig = WindowInfo::InputConfig::NOT_FOCUSABLE;
i.displayId = 34;
i.replaceTouchableRegionWithCrop = true;
@@ -97,7 +96,6 @@
ASSERT_EQ(i.ownerPid, i2.ownerPid);
ASSERT_EQ(i.ownerUid, i2.ownerUid);
ASSERT_EQ(i.packageName, i2.packageName);
- ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
ASSERT_EQ(i.inputConfig, i2.inputConfig);
ASSERT_EQ(i.displayId, i2.displayId);
ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 930d819..606fe2a 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -30,6 +30,7 @@
"android/os/IInputConstants.aidl",
"android/os/InputEventInjectionResult.aidl",
"android/os/InputEventInjectionSync.aidl",
+ "android/os/InputConfig.aidl",
],
}
@@ -79,11 +80,8 @@
android: {
srcs: [
"InputTransport.cpp",
- "android/os/BlockUntrustedTouchesMode.aidl",
- "android/os/IInputConstants.aidl",
"android/os/IInputFlinger.aidl",
- "android/os/InputEventInjectionResult.aidl",
- "android/os/InputEventInjectionSync.aidl",
+ ":inputconstants_aidl",
],
export_shared_lib_headers: ["libbinder"],
@@ -119,6 +117,7 @@
"InputTransport.cpp",
"android/os/IInputConstants.aidl",
"android/os/IInputFlinger.aidl",
+ "android/os/InputConfig.aidl",
],
static_libs: [
"libhostgraphics",
diff --git a/libs/input/android/os/IInputConstants.aidl b/libs/input/android/os/IInputConstants.aidl
index 265cbf0..5ce10a4 100644
--- a/libs/input/android/os/IInputConstants.aidl
+++ b/libs/input/android/os/IInputConstants.aidl
@@ -47,55 +47,6 @@
*/
const int INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800;
- @Backing(type="int")
- enum InputFeature {
- /**
- * Does not construct an input channel for this window. The channel will therefore
- * be incapable of receiving input.
- */
- NO_INPUT_CHANNEL = 0x00000002,
-
- /**
- * When this window has focus, does not call user activity for all input events so
- * the application will have to do it itself. Should only be used by
- * the keyguard and phone app.
- *
- * Should only be used by the keyguard and phone app.
- */
- DISABLE_USER_ACTIVITY = 0x00000004,
-
- /**
- * Internal flag used to indicate that input should be dropped on this window.
- */
- DROP_INPUT = 0x00000008,
-
- /**
- * Internal flag used to indicate that input should be dropped on this window if this window
- * is obscured.
- */
- DROP_INPUT_IF_OBSCURED = 0x00000010,
-
- /**
- * An input spy window. This window will receive all pointer events within its touchable
- * area, but will will not stop events from being sent to other windows below it in z-order.
- * An input event will be dispatched to all spy windows above the top non-spy window at the
- * event's coordinates.
- */
- SPY = 0x00000020,
-
- /**
- * When used with the window flag {@link #FLAG_NOT_TOUCHABLE}, this window will continue
- * to receive events from a stylus device within its touchable region. All other pointer
- * events, such as from a mouse or touchscreen, will be dispatched to the windows behind it.
- *
- * This input feature has no effect when the window flag {@link #FLAG_NOT_TOUCHABLE} is
- * not set.
- *
- * The window must be a trusted overlay to use this input feature.
- */
- INTERCEPTS_STYLUS = 0x00000040,
- }
-
/* The default pointer acceleration value. */
const int DEFAULT_POINTER_ACCELERATION = 3;
}
diff --git a/libs/input/android/os/InputConfig.aidl b/libs/input/android/os/InputConfig.aidl
new file mode 100644
index 0000000..6d1b396
--- /dev/null
+++ b/libs/input/android/os/InputConfig.aidl
@@ -0,0 +1,147 @@
+/**
+ * Copyright (c) 2022, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+
+/**
+ * Input configurations flags used to determine the behavior of input windows.
+ * @hide
+ */
+@Backing(type="int")
+enum InputConfig {
+
+ /**
+ * The default InputConfig value with no flags set.
+ */
+ DEFAULT = 0,
+
+ /**
+ * Does not construct an input channel for this window. The channel will therefore
+ * be incapable of receiving input.
+ */
+ NO_INPUT_CHANNEL = 1 << 0,
+
+ /**
+ * Indicates that this input window is not visible, and thus will not be considered as
+ * an input target and will not obscure other windows.
+ */
+ NOT_VISIBLE = 1 << 1,
+
+ /**
+ * Indicates that this input window cannot be a focus target, and this will not
+ * receive any input events that can only be directed for the focused window, such
+ * as key events.
+ */
+ NOT_FOCUSABLE = 1 << 2,
+
+ /**
+ * Indicates that this input window cannot receive any events directed at a
+ * specific location on the screen, such as touchscreen, mouse, and stylus events.
+ * The window will not be considered as a touch target, but can still obscure other
+ * windows.
+ */
+ NOT_TOUCHABLE = 1 << 3,
+
+ /**
+ * Indicates that this window will not accept a touch event that is split between
+ * more than one window. When set:
+ * - If this window receives a DOWN event with the first pointer, all successive
+ * pointers that go down, regardless of their location on the screen, will be
+ * directed to this window;
+ * - If the DOWN event lands outside the touchable bounds of this window, no
+ * successive pointers that go down, regardless of their location on the screen,
+ * will be directed to this window.
+ */
+ PREVENT_SPLITTING = 1 << 4,
+
+ /**
+ * Indicates that this window shows the wallpaper behind it, so all touch events
+ * that it receives should also be sent to the wallpaper.
+ */
+ DUPLICATE_TOUCH_TO_WALLPAPER = 1 << 5,
+
+ /** Indicates that this the wallpaper's input window. */
+ IS_WALLPAPER = 1 << 6,
+
+ /**
+ * Indicates that input events should not be dispatched to this window. When set,
+ * input events directed towards this window will simply be dropped, and will not
+ * be dispatched to windows behind it.
+ */
+ PAUSE_DISPATCHING = 1 << 7,
+
+ /**
+ * This flag is set when the window is of a trusted type that is allowed to silently
+ * overlay other windows for the purpose of implementing the secure views feature.
+ * Trusted overlays, such as IME windows, can partly obscure other windows without causing
+ * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
+ */
+ TRUSTED_OVERLAY = 1 << 8,
+
+ /**
+ * Indicates that this window wants to listen for when there is a touch DOWN event
+ * that occurs outside its touchable bounds. When such an event occurs, this window
+ * will receive a MotionEvent with ACTION_OUTSIDE.
+ */
+ WATCH_OUTSIDE_TOUCH = 1 << 9,
+
+ /**
+ * When set, this flag allows touches to leave the current window whenever the finger
+ * moves above another window. When this happens, the window that touch has just left
+ * (the current window) will receive ACTION_CANCEL, and the window that touch has entered
+ * will receive ACTION_DOWN, and the remainder of the touch gesture will only go to the
+ * new window. Without this flag, the entire gesture is sent to the current window, even
+ * if the touch leaves the window's bounds.
+ */
+ SLIPPERY = 1 << 10,
+
+ /**
+ * When this window has focus, does not call user activity for all input events so
+ * the application will have to do it itself.
+ */
+ DISABLE_USER_ACTIVITY = 1 << 11,
+
+ /**
+ * Internal flag used to indicate that input should be dropped on this window.
+ */
+ DROP_INPUT = 1 << 12,
+
+ /**
+ * Internal flag used to indicate that input should be dropped on this window if this window
+ * is obscured.
+ */
+ DROP_INPUT_IF_OBSCURED = 1 << 13,
+
+ /**
+ * An input spy window. This window will receive all pointer events within its touchable
+ * area, but will not stop events from being sent to other windows below it in z-order.
+ * An input event will be dispatched to all spy windows above the top non-spy window at the
+ * event's coordinates.
+ */
+ SPY = 1 << 14,
+
+ /**
+ * When used with {@link #NOT_TOUCHABLE}, this window will continue to receive events from
+ * a stylus device within its touchable region. All other pointer events, such as from a
+ * mouse or touchscreen, will be dispatched to the windows behind it.
+ *
+ * This configuration has no effect when the config {@link #NOT_TOUCHABLE} is not set.
+ *
+ * It is not valid to set this configuration if {@link #TRUSTED_OVERLAY} is not set.
+ */
+ INTERCEPTS_STYLUS = 1 << 15,
+}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 32c3a12..7a00222 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2698,18 +2698,16 @@
std::string InputDispatcher::dumpWindowForTouchOcclusion(const WindowInfo* info,
bool isTouchedWindow) const {
- return StringPrintf(INDENT2
- "* %spackage=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
- "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
- "], touchableRegion=%s, window={%s}, inputConfig={%s}, inputFeatures={%s}, "
- "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
+ return StringPrintf(INDENT2 "* %spackage=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
+ "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
+ "], touchableRegion=%s, window={%s}, inputConfig={%s}, "
+ "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
info->ownerUid, info->id, toString(info->touchOcclusionMode).c_str(),
info->alpha, info->frameLeft, info->frameTop, info->frameRight,
info->frameBottom, dumpRegion(info->touchableRegion).c_str(),
info->name.c_str(), info->inputConfig.string().c_str(),
- info->inputFeatures.string().c_str(), toString(info->token != nullptr),
- info->applicationInfo.name.c_str(),
+ toString(info->token != nullptr), info->applicationInfo.name.c_str(),
toString(info->applicationInfo.token).c_str());
}
@@ -2787,7 +2785,7 @@
sp<WindowInfoHandle> focusedWindowHandle = getFocusedWindowHandleLocked(displayId);
if (focusedWindowHandle != nullptr) {
const WindowInfo* info = focusedWindowHandle->getInfo();
- if (info->inputFeatures.test(WindowInfo::Feature::DISABLE_USER_ACTIVITY)) {
+ if (info->inputConfig.test(WindowInfo::InputConfig::DISABLE_USER_ACTIVITY)) {
if (DEBUG_DISPATCH_CYCLE) {
ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
}
@@ -4516,7 +4514,7 @@
bool InputDispatcher::hasResponsiveConnectionLocked(WindowInfoHandle& windowHandle) const {
sp<Connection> connection = getConnectionLocked(windowHandle.getToken());
const bool noInputChannel =
- windowHandle.getInfo()->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
+ windowHandle.getInfo()->inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
if (connection != nullptr && noInputChannel) {
ALOGW("%s has feature NO_INPUT_CHANNEL, but it matched to connection %s",
windowHandle.getName().c_str(), connection->inputChannel->getName().c_str());
@@ -4566,7 +4564,7 @@
const WindowInfo* info = handle->getInfo();
if (getInputChannelLocked(handle->getToken()) == nullptr) {
const bool noInputChannel =
- info->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
+ info->inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
const bool canReceiveInput =
!info->inputConfig.test(WindowInfo::InputConfig::NOT_TOUCHABLE) ||
!info->inputConfig.test(WindowInfo::InputConfig::NOT_FOCUSABLE);
@@ -4632,7 +4630,7 @@
const WindowInfo& info = *window->getInfo();
// Ensure all tokens are null if the window has feature NO_INPUT_CHANNEL
- const bool noInputWindow = info.inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
+ const bool noInputWindow = info.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
if (noInputWindow && window->getToken() != nullptr) {
ALOGE("%s has feature NO_INPUT_WINDOW, but a non-null token. Clearing",
window->getName().c_str());
@@ -5209,8 +5207,6 @@
windowInfo->applicationInfo.name.c_str(),
toString(windowInfo->applicationInfo.token).c_str());
dump += dumpRegion(windowInfo->touchableRegion);
- dump += StringPrintf(", inputFeatures=%s",
- windowInfo->inputFeatures.string().c_str());
dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
"ms, hasToken=%s, "
"touchOcclusionMode=%s\n",
@@ -6248,13 +6244,14 @@
bool InputDispatcher::shouldDropInput(
const EventEntry& entry, const sp<android::gui::WindowInfoHandle>& windowHandle) const {
- if (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT) ||
- (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED) &&
+ if (windowHandle->getInfo()->inputConfig.test(WindowInfo::InputConfig::DROP_INPUT) ||
+ (windowHandle->getInfo()->inputConfig.test(
+ WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED) &&
isWindowObscuredLocked(windowHandle))) {
- ALOGW("Dropping %s event targeting %s as requested by input feature %s on display "
- "%" PRId32 ".",
+ ALOGW("Dropping %s event targeting %s as requested by the input configuration {%s} on "
+ "display %" PRId32 ".",
ftl::enum_string(entry.type).c_str(), windowHandle->getName().c_str(),
- windowHandle->getInfo()->inputFeatures.string().c_str(),
+ windowHandle->getInfo()->inputConfig.string().c_str(),
windowHandle->getInfo()->displayId);
return true;
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index b3f51ee..b3fea74 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -991,7 +991,7 @@
mInfo.ownerPid = INJECTOR_PID;
mInfo.ownerUid = INJECTOR_UID;
mInfo.displayId = displayId;
- mInfo.inputConfig = WindowInfo::InputConfig::NONE;
+ mInfo.inputConfig = WindowInfo::InputConfig::DEFAULT;
}
sp<FakeWindowHandle> clone(
@@ -1035,6 +1035,24 @@
mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
}
+ void setSpy(bool spy) { mInfo.setInputConfig(WindowInfo::InputConfig::SPY, spy); }
+
+ void setInterceptsStylus(bool interceptsStylus) {
+ mInfo.setInputConfig(WindowInfo::InputConfig::INTERCEPTS_STYLUS, interceptsStylus);
+ }
+
+ void setDropInput(bool dropInput) {
+ mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT, dropInput);
+ }
+
+ void setDropInputIfObscured(bool dropInputIfObscured) {
+ mInfo.setInputConfig(WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured);
+ }
+
+ void setNoInputChannel(bool noInputChannel) {
+ mInfo.setInputConfig(WindowInfo::InputConfig::NO_INPUT_CHANNEL, noInputChannel);
+ }
+
void setAlpha(float alpha) { mInfo.alpha = alpha; }
void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
@@ -1065,8 +1083,6 @@
mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
}
- void setInputFeatures(Flags<WindowInfo::Feature> features) { mInfo.inputFeatures = features; }
-
void setTrustedOverlay(bool trustedOverlay) {
mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
}
@@ -1219,7 +1235,7 @@
void assertNoEvents() {
if (mInputReceiver == nullptr &&
- mInfo.inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL)) {
+ mInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
return; // Can't receive events if the window does not have input channel
}
ASSERT_NE(nullptr, mInputReceiver)
@@ -4301,7 +4317,7 @@
new FakeWindowHandle(mApplication, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
spy->setTrustedOverlay(true);
spy->setFocusable(false);
- spy->setInputFeatures(WindowInfo::Feature::SPY);
+ spy->setSpy(true);
spy->setDispatchingTimeout(30ms);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
return spy;
@@ -5094,7 +5110,7 @@
"Window without input channel", ADISPLAY_ID_DEFAULT,
std::make_optional<sp<IBinder>>(nullptr) /*token*/);
- mNoInputWindow->setInputFeatures(WindowInfo::Feature::NO_INPUT_CHANNEL);
+ mNoInputWindow->setNoInputChannel(true);
mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
// It's perfectly valid for this window to not have an associated input channel
@@ -5136,7 +5152,7 @@
"Window with input channel and NO_INPUT_CHANNEL",
ADISPLAY_ID_DEFAULT);
- mNoInputWindow->setInputFeatures(WindowInfo::Feature::NO_INPUT_CHANNEL);
+ mNoInputWindow->setNoInputChannel(true);
mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
@@ -6051,7 +6067,7 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
- window->setInputFeatures(WindowInfo::Feature::DROP_INPUT);
+ window->setDropInput(true);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -6070,7 +6086,7 @@
window->assertNoEvents();
// With the flag cleared, the window should get input
- window->setInputFeatures({});
+ window->setDropInput(false);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
@@ -6096,7 +6112,7 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
- window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+ window->setDropInputIfObscured(true);
window->setOwnerInfo(222, 222);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -6116,7 +6132,7 @@
window->assertNoEvents();
// With the flag cleared, the window should get input
- window->setInputFeatures({});
+ window->setDropInputIfObscured(false);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
@@ -6142,7 +6158,7 @@
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
- window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+ window->setDropInputIfObscured(true);
window->setOwnerInfo(222, 222);
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
window->setFocusable(true);
@@ -6251,7 +6267,7 @@
name += std::to_string(mSpyCount++);
sp<FakeWindowHandle> spy =
new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
- spy->setInputFeatures(WindowInfo::Feature::SPY);
+ spy->setSpy(true);
spy->setTrustedOverlay(true);
return spy;
}
@@ -6699,7 +6715,7 @@
overlay->setFocusable(false);
overlay->setOwnerInfo(111, 111);
overlay->setTouchable(false);
- overlay->setInputFeatures(WindowInfo::Feature::INTERCEPTS_STYLUS);
+ overlay->setInterceptsStylus(true);
overlay->setTrustedOverlay(true);
std::shared_ptr<FakeApplicationHandle> application =
@@ -6765,7 +6781,7 @@
TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
auto [overlay, window] = setupStylusOverlayScenario();
- overlay->setInputFeatures(overlay->getInfo()->inputFeatures | WindowInfo::Feature::SPY);
+ overlay->setSpy(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 4de8dc2..aeaf1e1 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2266,14 +2266,14 @@
}
void Layer::handleDropInputMode(gui::WindowInfo& info) const {
- if (mDrawingState.inputInfo.inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL)) {
+ if (mDrawingState.inputInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL)) {
return;
}
// Check if we need to drop input unconditionally
gui::DropInputMode dropInputMode = getDropInputMode();
if (dropInputMode == gui::DropInputMode::ALL) {
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT;
ALOGV("Dropping input for %s as requested by policy.", getDebugName());
return;
}
@@ -2286,7 +2286,7 @@
// Check if the parent has set an alpha on the layer
sp<Layer> parent = mDrawingParent.promote();
if (parent && parent->getAlpha() != 1.0_hf) {
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT;
ALOGV("Dropping input for %s as requested by policy because alpha=%f", getDebugName(),
static_cast<float>(getAlpha()));
}
@@ -2294,7 +2294,7 @@
// Check if the parent has cropped the buffer
Rect bufferSize = getCroppedBufferSize(getDrawingState());
if (!bufferSize.isValid()) {
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT_IF_OBSCURED;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED;
return;
}
@@ -2306,7 +2306,7 @@
bool croppedByParent = bufferInScreenSpace != Rect{mScreenBounds};
if (croppedByParent) {
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT;
ALOGV("Dropping input for %s as requested by policy because buffer is cropped by parent",
getDebugName());
} else {
@@ -2314,7 +2314,7 @@
// input if the window is obscured. This check should be done in surfaceflinger but the
// logic currently resides in inputflinger. So pass the if_obscured check to input to only
// drop input events if the window is obscured.
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT_IF_OBSCURED;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED;
}
}
@@ -2323,7 +2323,7 @@
mDrawingState.inputInfo.name = getName();
mDrawingState.inputInfo.ownerUid = mOwnerUid;
mDrawingState.inputInfo.ownerPid = mOwnerPid;
- mDrawingState.inputInfo.inputFeatures = WindowInfo::Feature::NO_INPUT_CHANNEL;
+ mDrawingState.inputInfo.inputConfig |= WindowInfo::InputConfig::NO_INPUT_CHANNEL;
mDrawingState.inputInfo.displayId = getLayerStack().id;
}
@@ -2351,7 +2351,7 @@
// If the window will be blacked out on a display because the display does not have the secure
// flag and the layer has the secure flag set, then drop input.
if (!displayIsSecure && isSecure()) {
- info.inputFeatures |= WindowInfo::Feature::DROP_INPUT;
+ info.inputConfig |= WindowInfo::InputConfig::DROP_INPUT;
}
auto cropLayer = mDrawingState.touchableRegionCrop.promote();