Create a wrapper for atrace macros
Create a SF specific macro to call into atrace. This will make the
switch to perfetto for capturing atrace tags easier.
Flag: EXEMPT refactor
Bug: 349905670
Test: perfetto
Change-Id: I4d046d837f52ef78b08e3c97556f2eddb06232dd
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index c0b23d9..d6028bf 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -18,6 +18,7 @@
#include <android-base/stringprintf.h>
#include <android/native_window.h>
+#include <common/trace.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplaySurface.h>
@@ -32,7 +33,6 @@
#include <system/window.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
-#include <utils/Trace.h>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
@@ -149,7 +149,7 @@
std::shared_ptr<renderengine::ExternalTexture> RenderSurface::dequeueBuffer(
base::unique_fd* bufferFence) {
- ATRACE_CALL();
+ SFTRACE_CALL();
int fd = -1;
ANativeWindowBuffer* buffer = nullptr;