Each Display Mode now has a list of supported HDR types.
SurfaceFlinger removes Dolby Vision as a supported HDR type when a certain mode does not support it
Bug: 241349060
Test: atest ExcludeDolbyVisionTest
Change-Id: I481cc13417f65cbcb1f4658be410adb6e99c760b
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 9af8ca9..bd3c0f1 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -198,6 +198,9 @@
namespace {
+static constexpr int FOUR_K_WIDTH = 3840;
+static constexpr int FOUR_K_HEIGHT = 2160;
+
// TODO(b/141333600): Consolidate with DisplayMode::Builder::getDefaultDensity.
constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV;
@@ -245,6 +248,44 @@
return displaySupportKernelIdleTimer || sysprop::support_kernel_idle_timer(false);
}
+bool isAbove4k30(const ui::DisplayMode& outMode) {
+ using fps_approx_ops::operator>;
+ Fps refreshRate = Fps::fromValue(outMode.refreshRate);
+ return outMode.resolution.getWidth() >= FOUR_K_WIDTH &&
+ outMode.resolution.getHeight() >= FOUR_K_HEIGHT && refreshRate > 30_Hz;
+}
+
+void excludeDolbyVisionIf4k30Present(const std::vector<ui::Hdr>& displayHdrTypes,
+ ui::DisplayMode& outMode) {
+ if (isAbove4k30(outMode) &&
+ std::any_of(displayHdrTypes.begin(), displayHdrTypes.end(),
+ [](ui::Hdr type) { return type == ui::Hdr::DOLBY_VISION_4K30; })) {
+ for (ui::Hdr type : displayHdrTypes) {
+ if (type != ui::Hdr::DOLBY_VISION_4K30 && type != ui::Hdr::DOLBY_VISION) {
+ outMode.supportedHdrTypes.push_back(type);
+ }
+ }
+ } else {
+ for (ui::Hdr type : displayHdrTypes) {
+ if (type != ui::Hdr::DOLBY_VISION_4K30) {
+ outMode.supportedHdrTypes.push_back(type);
+ }
+ }
+ }
+}
+
+HdrCapabilities filterOut4k30(const HdrCapabilities& displayHdrCapabilities) {
+ std::vector<ui::Hdr> hdrTypes;
+ for (ui::Hdr type : displayHdrCapabilities.getSupportedHdrTypes()) {
+ if (type != ui::Hdr::DOLBY_VISION_4K30) {
+ hdrTypes.push_back(type);
+ }
+ }
+ return {hdrTypes, displayHdrCapabilities.getDesiredMaxLuminance(),
+ displayHdrCapabilities.getDesiredMaxAverageLuminance(),
+ displayHdrCapabilities.getDesiredMinLuminance()};
+}
+
} // namespace anonymous
// ---------------------------------------------------------------------------
@@ -1033,7 +1074,8 @@
// We add an additional 1ms to allow for processing time and
// differences between the ideal and actual refresh rate.
outMode.presentationDeadline = period - outMode.sfVsyncOffset + 1000000;
-
+ excludeDolbyVisionIf4k30Present(display->getHdrCapabilities().getSupportedHdrTypes(),
+ outMode);
info->supportedDisplayModes.push_back(outMode);
}
@@ -1044,7 +1086,7 @@
info->activeDisplayModeId =
display->refreshRateSelector().getActiveMode().modePtr->getId().value();
info->activeColorMode = display->getCompositionDisplay()->getState().colorMode;
- info->hdrCapabilities = display->getHdrCapabilities();
+ info->hdrCapabilities = filterOut4k30(display->getHdrCapabilities());
info->autoLowLatencyModeSupported =
getHwComposer().hasDisplayCapability(displayId,
@@ -7355,6 +7397,10 @@
outMode.sfVsyncOffset = mode.sfVsyncOffset;
outMode.presentationDeadline = mode.presentationDeadline;
outMode.group = mode.group;
+ std::transform(mode.supportedHdrTypes.begin(), mode.supportedHdrTypes.end(),
+ std::back_inserter(outMode.supportedHdrTypes),
+ [](const ui::Hdr& value) { return static_cast<int32_t>(value); });
+
outInfo->supportedDisplayModes.push_back(outMode);
}