Each Display Mode now has a list of supported HDR types.
SurfaceFlinger removes Dolby Vision as a supported HDR type when a certain mode does not support it
Bug: 241349060
Test: atest ExcludeDolbyVisionTest
Change-Id: I481cc13417f65cbcb1f4658be410adb6e99c760b
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 1e43700..aaa2102 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -2330,6 +2330,9 @@
outMode.sfVsyncOffset = mode.sfVsyncOffset;
outMode.presentationDeadline = mode.presentationDeadline;
outMode.group = mode.group;
+ std::transform(mode.supportedHdrTypes.begin(), mode.supportedHdrTypes.end(),
+ std::back_inserter(outMode.supportedHdrTypes),
+ [](const int32_t& value) { return static_cast<ui::Hdr>(value); });
outInfo->supportedDisplayModes.push_back(outMode);
}
diff --git a/libs/gui/aidl/android/gui/DisplayMode.aidl b/libs/gui/aidl/android/gui/DisplayMode.aidl
index 3cd77f8..ce30426 100644
--- a/libs/gui/aidl/android/gui/DisplayMode.aidl
+++ b/libs/gui/aidl/android/gui/DisplayMode.aidl
@@ -27,6 +27,7 @@
Size resolution;
float xDpi = 0.0f;
float yDpi = 0.0f;
+ int[] supportedHdrTypes;
float refreshRate = 0.0f;
long appVsyncOffset = 0;
diff --git a/libs/ui/include/ui/DisplayMode.h b/libs/ui/include/ui/DisplayMode.h
index a2791a6..65a8769 100644
--- a/libs/ui/include/ui/DisplayMode.h
+++ b/libs/ui/include/ui/DisplayMode.h
@@ -19,6 +19,7 @@
#include <cstdint>
#include <type_traits>
+#include <ui/GraphicTypes.h>
#include <ui/Size.h>
#include <utils/Flattenable.h>
#include <utils/Timers.h>
@@ -34,6 +35,7 @@
ui::Size resolution;
float xDpi = 0;
float yDpi = 0;
+ std::vector<ui::Hdr> supportedHdrTypes;
float refreshRate = 0;
nsecs_t appVsyncOffset = 0;
diff --git a/libs/ui/include/ui/GraphicTypes.h b/libs/ui/include/ui/GraphicTypes.h
index 8661c36..1775d39 100644
--- a/libs/ui/include/ui/GraphicTypes.h
+++ b/libs/ui/include/ui/GraphicTypes.h
@@ -20,6 +20,7 @@
#include <aidl/android/hardware/graphics/common/ChromaSiting.h>
#include <aidl/android/hardware/graphics/common/Compression.h>
#include <aidl/android/hardware/graphics/common/Cta861_3.h>
+#include <aidl/android/hardware/graphics/common/Hdr.h>
#include <aidl/android/hardware/graphics/common/Interlaced.h>
#include <aidl/android/hardware/graphics/common/PlaneLayout.h>
#include <aidl/android/hardware/graphics/common/Smpte2086.h>
@@ -42,7 +43,6 @@
using android::hardware::graphics::common::V1_1::RenderIntent;
using android::hardware::graphics::common::V1_2::ColorMode;
using android::hardware::graphics::common::V1_2::Dataspace;
-using android::hardware::graphics::common::V1_2::Hdr;
using android::hardware::graphics::common::V1_2::PixelFormat;
/**
@@ -50,6 +50,7 @@
*/
using aidl::android::hardware::graphics::common::BlendMode;
using aidl::android::hardware::graphics::common::Cta861_3;
+using aidl::android::hardware::graphics::common::Hdr;
using aidl::android::hardware::graphics::common::PlaneLayout;
using aidl::android::hardware::graphics::common::Smpte2086;