Merge "Backup and restore IP and proxy settings" into honeycomb-mr1
diff --git a/include/surfaceflinger/ISurfaceComposer.h b/include/surfaceflinger/ISurfaceComposer.h
index 361e7dc..dea1b10 100644
--- a/include/surfaceflinger/ISurfaceComposer.h
+++ b/include/surfaceflinger/ISurfaceComposer.h
@@ -138,6 +138,10 @@
      * This is an ASYNCHRONOUS call.
      */
     virtual void signal() const = 0;
+
+    /* verify that an ISurface was created by SurfaceFlinger.
+     */
+    virtual bool authenticateSurface(const sp<ISurface>& surface) const = 0;
 };
 
 // ----------------------------------------------------------------------------
@@ -161,7 +165,8 @@
         SIGNAL,
         CAPTURE_SCREEN,
         TURN_ELECTRON_BEAM_OFF,
-        TURN_ELECTRON_BEAM_ON
+        TURN_ELECTRON_BEAM_ON,
+        AUTHENTICATE_SURFACE,
     };
 
     virtual status_t    onTransact( uint32_t code,
diff --git a/include/ui/Input.h b/include/ui/Input.h
index e92d7f5..d9d77c4 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -144,6 +144,14 @@
 };
 
 /*
+ * Button state.
+ */
+enum {
+    // Primary button pressed (left mouse button).
+    BUTTON_STATE_PRIMARY = 1 << 0,
+};
+
+/*
  * Describes the basic configuration of input devices that are present.
  */
 struct InputConfiguration {
@@ -544,6 +552,8 @@
     ~InputDeviceInfo();
 
     struct MotionRange {
+        int32_t axis;
+        uint32_t source;
         float min;
         float max;
         float flat;
@@ -556,16 +566,17 @@
     inline const String8 getName() const { return mName; }
     inline uint32_t getSources() const { return mSources; }
 
-    const MotionRange* getMotionRange(int32_t axis) const;
+    const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
 
     void addSource(uint32_t source);
-    void addMotionRange(int32_t axis, float min, float max, float flat, float fuzz);
-    void addMotionRange(int32_t axis, const MotionRange& range);
+    void addMotionRange(int32_t axis, uint32_t source,
+            float min, float max, float flat, float fuzz);
+    void addMotionRange(const MotionRange& range);
 
     inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
     inline int32_t getKeyboardType() const { return mKeyboardType; }
 
-    inline const KeyedVector<int32_t, MotionRange> getMotionRanges() const {
+    inline const Vector<MotionRange>& getMotionRanges() const {
         return mMotionRanges;
     }
 
@@ -575,7 +586,7 @@
     uint32_t mSources;
     int32_t mKeyboardType;
 
-    KeyedVector<int32_t, MotionRange> mMotionRanges;
+    Vector<MotionRange> mMotionRanges;
 };
 
 /*
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index fd83f46..0ac34d0 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -95,6 +95,21 @@
      * 5. Queue, dequeue, queue, dequeue, ad infinitum
      */
     NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+
+    /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+     * to the window compositor.  The query sets the returned 'value' argument
+     * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+     * compositor and 0 if the buffers do not go directly to the window
+     * compositor.
+     *
+     * This can be used to determine whether protected buffer content should be
+     * sent to the ANativeWindow.  Note, however, that a result of 1 does NOT
+     * indicate that queued buffers will be protected from applications or users
+     * capturing their contents.  If that behavior is desired then some other
+     * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+     * conjunction with this query.
+     */
+    NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
 };
 
 /* valid operations for the (*perform)() hook */
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 43b330c..a40fac9 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -156,6 +156,10 @@
     case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
         *value = MIN_UNDEQUEUED_BUFFERS;
         return NO_ERROR;
+    case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
+        // SurfaceTextureClient currently never queues frames to SurfaceFlinger.
+        *value = 0;
+        return NO_ERROR;
     }
     return BAD_VALUE;
 }
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
new file mode 100644
index 0000000..1dd8885
--- /dev/null
+++ b/libs/gui/tests/Android.mk
@@ -0,0 +1,53 @@
+# Build the unit tests.
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+ifneq ($(TARGET_SIMULATOR),true)
+
+# Build the unit tests.
+test_src_files := \
+    SurfaceTextureClient_test.cpp \
+
+shared_libraries := \
+	libcutils \
+	libutils \
+	libbinder \
+	libgui \
+	libstlport \
+
+static_libraries := \
+	libgtest \
+	libgtest_main \
+
+c_includes := \
+    bionic \
+    bionic/libstdc++/include \
+    external/gtest/include \
+    external/stlport/stlport \
+
+module_tags := tests
+
+$(foreach file,$(test_src_files), \
+    $(eval include $(CLEAR_VARS)) \
+    $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
+    $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
+    $(eval LOCAL_C_INCLUDES := $(c_includes)) \
+    $(eval LOCAL_SRC_FILES := $(file)) \
+    $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
+    $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
+    $(eval include $(BUILD_EXECUTABLE)) \
+)
+
+# Build the manual test programs.
+include $(call all-subdir-makefiles)
+
+endif
+
+# Include subdirectory makefiles
+# ============================================================
+
+# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
+# team really wants is to build the stuff defined by this makefile.
+ifeq (,$(ONE_SHOT_MAKEFILE))
+include $(call first-makefiles-under,$(LOCAL_PATH))
+endif
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
new file mode 100644
index 0000000..0f140ff
--- /dev/null
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -0,0 +1,47 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/SurfaceTextureClient.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+class SurfaceTextureClientTest : public ::testing::Test {
+protected:
+    virtual void SetUp() {
+        mST = new SurfaceTexture(123);
+        mSTC = new SurfaceTextureClient(mST);
+    }
+
+    virtual void TearDown() {
+        mST.clear();
+        mSTC.clear();
+    }
+
+    sp<SurfaceTexture> mST;
+    sp<SurfaceTextureClient> mSTC;
+};
+
+TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) {
+    sp<ANativeWindow> anw(mSTC);
+    int result = -123;
+    int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+            &result);
+    EXPECT_EQ(NO_ERROR, err);
+    EXPECT_EQ(0, result);
+}
+
+}
diff --git a/libs/surfaceflinger_client/ISurfaceComposer.cpp b/libs/surfaceflinger_client/ISurfaceComposer.cpp
index 01ae23f..8951c3f 100644
--- a/libs/surfaceflinger_client/ISurfaceComposer.cpp
+++ b/libs/surfaceflinger_client/ISurfaceComposer.cpp
@@ -25,9 +25,11 @@
 #include <binder/IPCThreadState.h>
 #include <binder/IServiceManager.h>
 
+#include <surfaceflinger/ISurfaceComposer.h>
+
 #include <ui/DisplayInfo.h>
 
-#include <surfaceflinger/ISurfaceComposer.h>
+#include <utils/Log.h>
 
 // ---------------------------------------------------------------------------
 
@@ -178,6 +180,40 @@
         data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
         remote()->transact(BnSurfaceComposer::SIGNAL, data, &reply, IBinder::FLAG_ONEWAY);
     }
+
+    virtual bool authenticateSurface(const sp<ISurface>& surface) const
+    {
+        Parcel data, reply;
+        int err = NO_ERROR;
+        err = data.writeInterfaceToken(
+                ISurfaceComposer::getInterfaceDescriptor());
+        if (err != NO_ERROR) {
+            LOGE("ISurfaceComposer::authenticateSurface: error writing "
+                    "interface descriptor: %s (%d)", strerror(-err), -err);
+            return false;
+        }
+        err = data.writeStrongBinder(surface->asBinder());
+        if (err != NO_ERROR) {
+            LOGE("ISurfaceComposer::authenticateSurface: error writing strong "
+                    "binder to parcel: %s (%d)", strerror(-err), -err);
+            return false;
+        }
+        err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
+                &reply);
+        if (err != NO_ERROR) {
+            LOGE("ISurfaceComposer::authenticateSurface: error performing "
+                    "transaction: %s (%d)", strerror(-err), -err);
+            return false;
+        }
+        int32_t result = 0;
+        err = reply.readInt32(&result);
+        if (err != NO_ERROR) {
+            LOGE("ISurfaceComposer::authenticateSurface: error retrieving "
+                    "result: %s (%d)", strerror(-err), -err);
+            return false;
+        }
+        return result != 0;
+    }
 };
 
 IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
@@ -273,6 +309,12 @@
             status_t res = turnElectronBeamOn(mode);
             reply->writeInt32(res);
         } break;
+        case AUTHENTICATE_SURFACE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<ISurface> surface = interface_cast<ISurface>(data.readStrongBinder());
+            int32_t result = authenticateSurface(surface) ? 1 : 0;
+            reply->writeInt32(result);
+        } break;
         default:
             return BBinder::onTransact(code, data, reply, flags);
     }
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index 818114a..afabbf4 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -712,6 +712,10 @@
     case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
         *value = MIN_UNDEQUEUED_BUFFERS;
         return NO_ERROR;
+    case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
+        sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+        *value = sf->authenticateSurface(mSurface) ? 1 : 0;
+        return NO_ERROR;
     }
     return BAD_VALUE;
 }
diff --git a/libs/surfaceflinger_client/tests/Android.mk b/libs/surfaceflinger_client/tests/Android.mk
index 5053e7d..212b8e7 100644
--- a/libs/surfaceflinger_client/tests/Android.mk
+++ b/libs/surfaceflinger_client/tests/Android.mk
@@ -1 +1,53 @@
+# Build the unit tests.
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+ifneq ($(TARGET_SIMULATOR),true)
+
+# Build the unit tests.
+test_src_files := \
+    Surface_test.cpp \
+
+shared_libraries := \
+	libcutils \
+	libutils \
+	libbinder \
+	libsurfaceflinger_client \
+	libstlport \
+
+static_libraries := \
+	libgtest \
+	libgtest_main \
+
+c_includes := \
+    bionic \
+    bionic/libstdc++/include \
+    external/gtest/include \
+    external/stlport/stlport \
+
+module_tags := tests
+
+$(foreach file,$(test_src_files), \
+    $(eval include $(CLEAR_VARS)) \
+    $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
+    $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
+    $(eval LOCAL_C_INCLUDES := $(c_includes)) \
+    $(eval LOCAL_SRC_FILES := $(file)) \
+    $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
+    $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
+    $(eval include $(BUILD_EXECUTABLE)) \
+)
+
+# Build the manual test programs.
 include $(call all-subdir-makefiles)
+
+endif
+
+# Include subdirectory makefiles
+# ============================================================
+
+# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
+# team really wants is to build the stuff defined by this makefile.
+ifeq (,$(ONE_SHOT_MAKEFILE))
+include $(call first-makefiles-under,$(LOCAL_PATH))
+endif
diff --git a/libs/surfaceflinger_client/tests/Surface_test.cpp b/libs/surfaceflinger_client/tests/Surface_test.cpp
new file mode 100644
index 0000000..74ebf4e
--- /dev/null
+++ b/libs/surfaceflinger_client/tests/Surface_test.cpp
@@ -0,0 +1,133 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <binder/IMemory.h>
+#include <surfaceflinger/ISurfaceComposer.h>
+#include <surfaceflinger/Surface.h>
+#include <surfaceflinger/SurfaceComposerClient.h>
+#include <utils/String8.h>
+
+namespace android {
+
+class SurfaceTest : public ::testing::Test {
+protected:
+    virtual void SetUp() {
+        mComposerClient = new SurfaceComposerClient;
+        ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+
+        mSurfaceControl = mComposerClient->createSurface(getpid(),
+                String8("Test Surface"), 0, 32, 32, PIXEL_FORMAT_RGB_888, 0);
+
+        ASSERT_TRUE(mSurfaceControl != NULL);
+        ASSERT_TRUE(mSurfaceControl->isValid());
+
+        ASSERT_EQ(NO_ERROR, mComposerClient->openTransaction());
+        ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(30000));
+        ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
+        ASSERT_EQ(NO_ERROR, mComposerClient->closeTransaction());
+
+        mSurface = mSurfaceControl->getSurface();
+        ASSERT_TRUE(mSurface != NULL);
+    }
+
+    virtual void TearDown() {
+        mComposerClient->dispose();
+    }
+
+    sp<Surface> mSurface;
+    sp<SurfaceComposerClient> mComposerClient;
+    sp<SurfaceControl> mSurfaceControl;
+};
+
+TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenVisible) {
+    sp<ANativeWindow> anw(mSurface);
+    int result = -123;
+    int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+            &result);
+    EXPECT_EQ(NO_ERROR, err);
+    EXPECT_EQ(1, result);
+}
+
+TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) {
+    mSurfaceControl.clear();
+
+    sp<ANativeWindow> anw(mSurface);
+    int result = -123;
+    int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+            &result);
+    EXPECT_EQ(NO_ERROR, err);
+    EXPECT_EQ(1, result);
+}
+
+// This test probably doesn't belong here.
+TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) {
+    sp<ANativeWindow> anw(mSurface);
+
+    // Verify the screenshot works with no protected buffers.
+    sp<IMemoryHeap> heap;
+    uint32_t w=0, h=0;
+    PixelFormat fmt=0;
+    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+            40000));
+    ASSERT_TRUE(heap != NULL);
+
+    // Set the PROTECTED usage bit and verify that the screenshot fails.  Note
+    // that we need to dequeue a buffer in order for it to actually get
+    // allocated in SurfaceFlinger.
+    ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(),
+            GRALLOC_USAGE_PROTECTED));
+    ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
+    android_native_buffer_t* buf = 0;
+    for (int i = 0; i < 4; i++) {
+        // Loop to make sure SurfaceFlinger has retired a protected buffer.
+        ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+        ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
+        ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+    }
+    heap = 0;
+    w = h = fmt = 0;
+    ASSERT_EQ(INVALID_OPERATION, sf->captureScreen(0, &heap, &w, &h, &fmt,
+            64, 64, 0, 40000));
+    ASSERT_TRUE(heap == NULL);
+
+    // XXX: This should not be needed, but it seems that the new buffers don't
+    // correctly show up after the upcoming dequeue/lock/queue loop without it.
+    // We should look into this at some point.
+    ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
+
+    // Un-set the PROTECTED usage bit and verify that the screenshot works
+    // again.  Note that we have to change the buffers geometry to ensure that
+    // the buffers get reallocated, as the new usage bits are a subset of the
+    // old.
+    ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
+    ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(anw.get(), 32, 32, 0));
+    for (int i = 0; i < 4; i++) {
+        // Loop to make sure SurfaceFlinger has retired a protected buffer.
+        ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+        ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
+        ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+    }
+    heap = 0;
+    w = h = fmt = 0;
+    ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+            40000));
+    ASSERT_TRUE(heap != NULL);
+}
+
+}
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 0ed0866..e2e698e 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -657,23 +657,30 @@
     mMotionRanges.clear();
 }
 
-const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(int32_t axis) const {
-    ssize_t index = mMotionRanges.indexOfKey(axis);
-    return index >= 0 ? & mMotionRanges.valueAt(index) : NULL;
+const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
+        int32_t axis, uint32_t source) const {
+    size_t numRanges = mMotionRanges.size();
+    for (size_t i = 0; i < numRanges; i++) {
+        const MotionRange& range = mMotionRanges.itemAt(i);
+        if (range.axis == axis && range.source == source) {
+            return &range;
+        }
+    }
+    return NULL;
 }
 
 void InputDeviceInfo::addSource(uint32_t source) {
     mSources |= source;
 }
 
-void InputDeviceInfo::addMotionRange(int32_t axis, float min, float max,
+void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
         float flat, float fuzz) {
-    MotionRange range = { min, max, flat, fuzz };
-    addMotionRange(axis, range);
+    MotionRange range = { axis, source, min, max, flat, fuzz };
+    mMotionRanges.add(range);
 }
 
-void InputDeviceInfo::addMotionRange(int32_t axis, const MotionRange& range) {
-    mMotionRanges.add(axis, range);
+void InputDeviceInfo::addMotionRange(const MotionRange& range) {
+    mMotionRanges.add(range);
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 57af001..1297363 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -57,7 +57,6 @@
         mNeedsDithering(false),
         mSecure(false),
         mProtectedByApp(false),
-        mProtectedByDRM(false),
         mTextureManager(),
         mBufferManager(mTextureManager),
         mWidth(0), mHeight(0), mNeedsScaling(false), mFixedSize(false)
@@ -191,7 +190,6 @@
 
     mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
     mProtectedByApp = (flags & ISurfaceComposer::eProtectedByApp) ? true : false;
-    mProtectedByDRM = (flags & ISurfaceComposer::eProtectedByDRM) ? true : false;
     mNeedsBlending = (info.h_alpha - info.l_alpha) > 0 &&
             (flags & ISurfaceComposer::eOpaque) == 0;
 
@@ -392,6 +390,12 @@
     return LayerBase::needsFiltering();
 }
 
+bool Layer::isProtected() const
+{
+    sp<GraphicBuffer> activeBuffer(mBufferManager.getActiveBuffer());
+    return (activeBuffer != 0) &&
+            (activeBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+}
 
 status_t Layer::setBufferCount(int bufferCount)
 {
@@ -515,7 +519,7 @@
         // request EGLImage for all buffers
         usage |= GraphicBuffer::USAGE_HW_TEXTURE;
     }
-    if (mProtectedByApp || mProtectedByDRM) {
+    if (mProtectedByApp) {
         // need a hardware-protected path to external video sink
         usage |= GraphicBuffer::USAGE_PROTECTED;
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index bccc900..128f93d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -80,8 +80,7 @@
     virtual bool needsDithering() const     { return mNeedsDithering; }
     virtual bool needsFiltering() const;
     virtual bool isSecure() const           { return mSecure; }
-    virtual bool isProtectedByApp() const   { return mProtectedByApp; }
-    virtual bool isProtectedByDRM() const   { return mProtectedByDRM; }
+    virtual bool isProtected() const;
     virtual sp<Surface> createSurface() const;
     virtual status_t ditch();
     virtual void onRemoved();
@@ -222,7 +221,6 @@
     // page-flip thread (currently main thread)
     bool mSecure;         // no screenshots
     bool mProtectedByApp; // application requires protected path to external sink
-    bool mProtectedByDRM; // DRM agent requires protected path to external sink
     Region mPostedDirtyRegion;
 
     // page-flip thread and transaction thread (currently main thread)
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index bfe92e6..7162e47 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -197,16 +197,10 @@
     virtual bool isSecure() const       { return false; }
 
     /**
-     * isProtectedByApp - true if application says this surface is protected, that
-     * is if it requires a hardware-protected data path to an external sink.
+     * isProtected - true if the layer may contain protected content in the
+     * GRALLOC_USAGE_PROTECTED sense.
      */
-    virtual bool isProtectedByApp() const   { return false; }
-
-    /**
-     * isProtectedByDRM - true if DRM agent says this surface is protected, that
-     * is if it requires a hardware-protected data path to an external sink.
-     */
-    virtual bool isProtectedByDRM() const   { return false; }
+    virtual bool isProtected() const   { return false; }
 
     /** Called from the main thread, when the surface is removed from the
      * draw list */
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 554fa43..a9fa1ef 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -327,6 +327,40 @@
     const_cast<SurfaceFlinger*>(this)->signalEvent();
 }
 
+bool SurfaceFlinger::authenticateSurface(const sp<ISurface>& surface) const {
+    Mutex::Autolock _l(mStateLock);
+    sp<IBinder> surfBinder(surface->asBinder());
+
+    // Check the visible layer list for the ISurface
+    const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
+    size_t count = currentLayers.size();
+    for (size_t i=0 ; i<count ; i++) {
+        const sp<LayerBase>& layer(currentLayers[i]);
+        sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
+        if (lbc != NULL && lbc->getSurfaceBinder() == surfBinder) {
+            return true;
+        }
+    }
+
+    // Check the layers in the purgatory.  This check is here so that if a
+    // Surface gets destroyed before all the clients are done using it, the
+    // error will not be reported as "surface XYZ is not authenticated", but
+    // will instead fail later on when the client tries to use the surface,
+    // which should be reported as "surface XYZ returned an -ENODEV".  The
+    // purgatorized layers are no less authentic than the visible ones, so this
+    // should not cause any harm.
+    size_t purgatorySize =  mLayerPurgatory.size();
+    for (size_t i=0 ; i<purgatorySize ; i++) {
+        const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
+        sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
+        if (lbc != NULL && lbc->getSurfaceBinder() == surfBinder) {
+            return true;
+        }
+    }
+
+    return false;
+}
+
 status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
         nsecs_t reltime, uint32_t flags)
 {
@@ -2135,6 +2169,19 @@
     if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
         return BAD_VALUE;
 
+    // make sure none of the layers are protected
+    const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+    const size_t count = layers.size();
+    for (size_t i=0 ; i<count ; ++i) {
+        const sp<LayerBase>& layer(layers[i]);
+        const uint32_t z = layer->drawingState().z;
+        if (z >= minLayerZ && z <= maxLayerZ) {
+            if (layer->isProtected()) {
+                return INVALID_OPERATION;
+            }
+        }
+    }
+
     if (!GLExtensions::getInstance().haveFramebufferObject())
         return INVALID_OPERATION;
 
@@ -2183,8 +2230,6 @@
         glClearColor(0,0,0,1);
         glClear(GL_COLOR_BUFFER_BIT);
 
-        const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
-        const size_t count = layers.size();
         for (size_t i=0 ; i<count ; ++i) {
             const sp<LayerBase>& layer(layers[i]);
             const uint32_t z = layer->drawingState().z;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 6dd91ac..9566819 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -209,6 +209,7 @@
     virtual status_t                    unfreezeDisplay(DisplayID dpy, uint32_t flags);
     virtual int                         setOrientation(DisplayID dpy, int orientation, uint32_t flags);
     virtual void                        signal() const;
+    virtual bool                        authenticateSurface(const sp<ISurface>& surface) const;
 
     virtual status_t captureScreen(DisplayID dpy,
             sp<IMemoryHeap>* heap,