Merge "PrintTo(LayerSettings): print the name of the layer" into sc-dev
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index ff4d112..63ed1ba 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -276,7 +276,7 @@
}
static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
- *os << "LayerSettings {";
+ *os << "LayerSettings for '" << settings.name.c_str() << "' {";
*os << "\n .geometry = ";
PrintTo(settings.geometry, os);
*os << "\n .source = ";