Merge "PrintTo(LayerSettings): print the name of the layer" into sc-dev
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index ff4d112..63ed1ba 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -276,7 +276,7 @@
 }
 
 static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
-    *os << "LayerSettings {";
+    *os << "LayerSettings for '" << settings.name.c_str() << "' {";
     *os << "\n    .geometry = ";
     PrintTo(settings.geometry, os);
     *os << "\n    .source = ";