[RenderEngine] Update Ganesh includes to specify new location
Upstream Skia changes I7269acfae5c26518c2a61930a8af9584682751cd and
Ibc927d0ae66a05546957300090a651614e720fad are moving Ganesh headers into
Skia's include/gpu/ganesh/ directory. Android's current includes are
relying on temporary shims which will soon be removed.
Note: I also sorted some includes to try and calm the chaos a tiny bit,
but didn't go out of my way to update all non-Ganesh Skia includes.
clang-format decided to further re-arrange things, so I'm hoping this
doesn't make future merge conflicts too painful.
Bug: 40044159
Test: builds after locally deleting Skia's temporary shims
Flag: EXEMPT refactor
Change-Id: Ie46234df6e5873ff814280a0a2f1f9bb6f95184b
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index af24600..4ef7d5b 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -21,16 +21,15 @@
#include "SkiaGLRenderEngine.h"
-#include "compat/SkiaGpuContext.h"
-
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <GrContextOptions.h>
-#include <GrTypes.h>
#include <android-base/stringprintf.h>
#include <common/trace.h>
-#include <gl/GrGLInterface.h>
+#include <include/gpu/ganesh/GrContextOptions.h>
+#include <include/gpu/ganesh/GrTypes.h>
#include <include/gpu/ganesh/gl/GrGLDirectContext.h>
+#include <include/gpu/ganesh/gl/GrGLInterface.h>
+#include <log/log_main.h>
#include <sync/sync.h>
#include <ui/DebugUtils.h>
@@ -40,7 +39,7 @@
#include <numeric>
#include "GLExtensions.h"
-#include "log/log_main.h"
+#include "compat/SkiaGpuContext.h"
namespace android {
namespace renderengine {