SurfaceComposerClient: Clean up layer state
- align layer alpha/color with SF layer drawing state
- remove unused flags and fields
Bug: 238781169
Test: presubmit
Change-Id: I4be9c56b3006b7d7a0ca19160511ebb9e3551a8c
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 2759c58..924e65e 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -40,13 +40,13 @@
x(0),
y(0),
z(0),
- alpha(0),
flags(0),
mask(0),
reserved(0),
cornerRadius(0.0f),
backgroundBlurRadius(0),
- transform(0),
+ color(0),
+ bufferTransform(0),
transformToDisplayInverse(false),
crop(Rect::INVALID_RECT),
dataspace(ui::Dataspace::UNKNOWN),
@@ -83,20 +83,19 @@
SAFE_PARCEL(output.writeFloat, y);
SAFE_PARCEL(output.writeInt32, z);
SAFE_PARCEL(output.writeUint32, layerStack.id);
- SAFE_PARCEL(output.writeFloat, alpha);
SAFE_PARCEL(output.writeUint32, flags);
SAFE_PARCEL(output.writeUint32, mask);
SAFE_PARCEL(matrix.write, output);
SAFE_PARCEL(output.write, crop);
- SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, reparentSurfaceControl);
SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, relativeLayerSurfaceControl);
SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, parentSurfaceControlForChild);
SAFE_PARCEL(output.writeFloat, color.r);
SAFE_PARCEL(output.writeFloat, color.g);
SAFE_PARCEL(output.writeFloat, color.b);
+ SAFE_PARCEL(output.writeFloat, color.a);
SAFE_PARCEL(windowInfoHandle->writeToParcel, &output);
SAFE_PARCEL(output.write, transparentRegion);
- SAFE_PARCEL(output.writeUint32, transform);
+ SAFE_PARCEL(output.writeUint32, bufferTransform);
SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
SAFE_PARCEL(output.writeBool, borderEnabled);
SAFE_PARCEL(output.writeFloat, borderWidth);
@@ -177,7 +176,6 @@
SAFE_PARCEL(input.readFloat, &y);
SAFE_PARCEL(input.readInt32, &z);
SAFE_PARCEL(input.readUint32, &layerStack.id);
- SAFE_PARCEL(input.readFloat, &alpha);
SAFE_PARCEL(input.readUint32, &flags);
@@ -185,7 +183,6 @@
SAFE_PARCEL(matrix.read, input);
SAFE_PARCEL(input.read, crop);
- SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &reparentSurfaceControl);
SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl);
SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild);
@@ -197,10 +194,13 @@
color.g = tmpFloat;
SAFE_PARCEL(input.readFloat, &tmpFloat);
color.b = tmpFloat;
+ SAFE_PARCEL(input.readFloat, &tmpFloat);
+ color.a = tmpFloat;
+
SAFE_PARCEL(windowInfoHandle->readFromParcel, &input);
SAFE_PARCEL(input.read, transparentRegion);
- SAFE_PARCEL(input.readUint32, &transform);
+ SAFE_PARCEL(input.readUint32, &bufferTransform);
SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
SAFE_PARCEL(input.readBool, &borderEnabled);
SAFE_PARCEL(input.readFloat, &tmpFloat);
@@ -453,7 +453,7 @@
}
if (other.what & eAlphaChanged) {
what |= eAlphaChanged;
- alpha = other.alpha;
+ color.a = other.color.a;
}
if (other.what & eMatrixChanged) {
what |= eMatrixChanged;
@@ -495,12 +495,9 @@
what |= eReparent;
parentSurfaceControlForChild = other.parentSurfaceControlForChild;
}
- if (other.what & eDestroySurface) {
- what |= eDestroySurface;
- }
- if (other.what & eTransformChanged) {
- what |= eTransformChanged;
- transform = other.transform;
+ if (other.what & eBufferTransformChanged) {
+ what |= eBufferTransformChanged;
+ bufferTransform = other.bufferTransform;
}
if (other.what & eTransformToDisplayInverseChanged) {
what |= eTransformToDisplayInverseChanged;
@@ -547,7 +544,7 @@
}
if (other.what & eBackgroundColorChanged) {
what |= eBackgroundColorChanged;
- color = other.color;
+ color.rgb = other.color.rgb;
bgColorAlpha = other.bgColorAlpha;
bgColorDataspace = other.bgColorDataspace;
}
@@ -612,7 +609,7 @@
}
if (other.what & eColorChanged) {
what |= eColorChanged;
- color = other.color;
+ color.rgb = other.color.rgb;
}
if (other.what & eColorSpaceAgnosticChanged) {
what |= eColorSpaceAgnosticChanged;