Split InputReader into multiple files

This CL:
1) Moves commonly used macros and shared definitions into Macros.h,
which is included as the first #include statement in the files that
require it.
2) Creates InputReaderContext.h and moves the context definition outside
the InputReader.h file.
3) Moves InputDevice, InputMapper, StylusState, and all of the
individual InputMappers into their own header and cpp file combinations.
4) Moves all Accumulator classes that are shared between multiple
InputMappers into their own header and cpp file combinations. The
definitions of Accumulators that are unique to a mapper are kept in the
header file of the mapper.
5) Moves constants and static methods that were shared between the
TouchInputMapper and CursorInputMapper to
TouchCursorInputMapperCommon.h.
6) Creates an 'include' directory, as well as a header library build rule,
to hold all the header files required by InputReader_test.cpp.
7) Runs clang-format on the newly create files to fix formatting
inconsistencies.

Bug: 140139676
Test: atest inputflinger_tests
Test: Touch, keyboard, trackpad, and mouse works on crosshatch
Change-Id: Ib1ac871c7f4199729bf6d0e6a53ed907af318986
diff --git a/services/inputflinger/reader/JoystickInputMapper.h b/services/inputflinger/reader/JoystickInputMapper.h
new file mode 100644
index 0000000..1b071d0
--- /dev/null
+++ b/services/inputflinger/reader/JoystickInputMapper.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+#define _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class JoystickInputMapper : public InputMapper {
+public:
+    explicit JoystickInputMapper(InputDevice* device);
+    virtual ~JoystickInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+private:
+    struct Axis {
+        RawAbsoluteAxisInfo rawAxisInfo;
+        AxisInfo axisInfo;
+
+        bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
+
+        float scale;      // scale factor from raw to normalized values
+        float offset;     // offset to add after scaling for normalization
+        float highScale;  // scale factor from raw to normalized values of high split
+        float highOffset; // offset to add after scaling for normalization of high split
+
+        float min;        // normalized inclusive minimum
+        float max;        // normalized inclusive maximum
+        float flat;       // normalized flat region size
+        float fuzz;       // normalized error tolerance
+        float resolution; // normalized resolution in units/mm
+
+        float filter;           // filter out small variations of this size
+        float currentValue;     // current value
+        float newValue;         // most recent value
+        float highCurrentValue; // current value of high split
+        float highNewValue;     // most recent value of high split
+
+        void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
+                        bool explicitlyMapped, float scale, float offset, float highScale,
+                        float highOffset, float min, float max, float flat, float fuzz,
+                        float resolution) {
+            this->rawAxisInfo = rawAxisInfo;
+            this->axisInfo = axisInfo;
+            this->explicitlyMapped = explicitlyMapped;
+            this->scale = scale;
+            this->offset = offset;
+            this->highScale = highScale;
+            this->highOffset = highOffset;
+            this->min = min;
+            this->max = max;
+            this->flat = flat;
+            this->fuzz = fuzz;
+            this->resolution = resolution;
+            this->filter = 0;
+            resetValue();
+        }
+
+        void resetValue() {
+            this->currentValue = 0;
+            this->newValue = 0;
+            this->highCurrentValue = 0;
+            this->highNewValue = 0;
+        }
+    };
+
+    // Axes indexed by raw ABS_* axis index.
+    KeyedVector<int32_t, Axis> mAxes;
+
+    void sync(nsecs_t when, bool force);
+
+    bool haveAxis(int32_t axisId);
+    void pruneAxes(bool ignoreExplicitlyMappedAxes);
+    bool filterAxes(bool force);
+
+    static bool hasValueChangedSignificantly(float filter, float newValue, float currentValue,
+                                             float min, float max);
+    static bool hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
+                                                         float currentValue, float thresholdValue);
+
+    static bool isCenteredAxis(int32_t axis);
+    static int32_t getCompatAxis(int32_t axis);
+
+    static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
+    static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, float value);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
\ No newline at end of file