CE: Update layer composition state outside of CE

First step in breaking CE dependencies with frontend.
FE should provide a snapshot of the state for CE to
consume. This cl updates the composition state
based on whether visible regions are dirty before
calling into composition engine.

Test: presubmit
Test: go/wm-smoke
Bug: 238781169
Change-Id: I6efd71cf66d9e1cae163c98ad4ce3097e09848af
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index 6203dc6..855507e 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -105,8 +105,6 @@
         }
     }
 
-    updateLayerStateFromFE(args);
-
     for (const auto& output : args.outputs) {
         output->present(args);
     }
@@ -119,8 +117,6 @@
     for (const auto& output : args.outputs) {
         for (auto* layer : output->getOutputLayersOrderedByZ()) {
             if (layer->isHardwareCursor()) {
-                // Latch the cursor composition state from each front-end layer.
-                layer->getLayerFE().prepareCompositionState(LayerFE::StateSubset::Cursor);
                 layer->writeCursorPositionToHWC();
             }
         }
@@ -136,7 +132,7 @@
     mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
 
     for (auto& layer : args.layers) {
-        if (layer->onPreComposition(mRefreshStartTime)) {
+        if (layer->onPreComposition(mRefreshStartTime, args.updatingOutputGeometryThisFrame)) {
             needsAnotherUpdate = true;
         }
     }
@@ -152,12 +148,5 @@
     mNeedsAnotherUpdate = value;
 }
 
-void CompositionEngine::updateLayerStateFromFE(CompositionRefreshArgs& args) {
-    // Update the composition state from each front-end layer
-    for (const auto& output : args.outputs) {
-        output->updateLayerStateFromFE(args);
-    }
-}
-
 } // namespace impl
 } // namespace android::compositionengine