Merge "Revert "swapchain: support RGBX backed opaque swapchain for offs..."" into main
diff --git a/data/etc/Android.bp b/data/etc/Android.bp
index da232a5..99f4fbd 100644
--- a/data/etc/Android.bp
+++ b/data/etc/Android.bp
@@ -335,6 +335,12 @@
 }
 
 prebuilt_etc {
+    name: "android.hardware.vulkan.compute-0.prebuilt.xml",
+    src: "android.hardware.vulkan.compute-0.xml",
+    defaults: ["frameworks_native_data_etc_defaults"],
+}
+
+prebuilt_etc {
     name: "android.hardware.vulkan.level-1.prebuilt.xml",
     src: "android.hardware.vulkan.level-1.xml",
     defaults: ["frameworks_native_data_etc_defaults"],
diff --git a/include/android/input_transfer_token_jni.h b/include/android/input_transfer_token_jni.h
new file mode 100644
index 0000000..ba5f6f2
--- /dev/null
+++ b/include/android/input_transfer_token_jni.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+/**
+ * @file input_transfer_token_jni.h
+ */
+#ifndef ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
+#define ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
+#include <sys/cdefs.h>
+#include <jni.h>
+
+__BEGIN_DECLS
+struct AInputTransferToken;
+
+/**
+ * AInputTransferToken can be used to request focus on or to transfer touch gesture to and from
+ * an embedded SurfaceControl
+ */
+typedef struct AInputTransferToken AInputTransferToken;
+
+/**
+ * Return the AInputTransferToken wrapped by a Java InputTransferToken object. This must be released
+ * using AInputTransferToken_release
+ *
+ * inputTransferTokenObj must be a non-null instance of android.window.InputTransferToken.
+ *
+ * Available since API level 35.
+ */
+AInputTransferToken* _Nonnull AInputTransferToken_fromJava(JNIEnv* _Nonnull env,
+        jobject _Nonnull inputTransferTokenObj) __INTRODUCED_IN(__ANDROID_API_V__);
+/**
+ * Return the Java InputTransferToken object that wraps AInputTransferToken
+ *
+ * aInputTransferToken must be non null and the returned value is an object of instance
+ * android.window.InputTransferToken.
+ *
+ * Available since API level 35.
+ */
+jobject _Nonnull AInputTransferToken_toJava(JNIEnv* _Nonnull env,
+        const AInputTransferToken* _Nonnull aInputTransferToken) __INTRODUCED_IN(__ANDROID_API_V__);
+
+/**
+ * Removes a reference that was previously acquired in native.
+ *
+ * Available since API level 35.
+ */
+void AInputTransferToken_release(AInputTransferToken* _Nonnull aInputTransferToken)
+        __INTRODUCED_IN(__ANDROID_API_V__);
+
+__END_DECLS
+#endif // ANDROID_INPUT_TRANSFER_TOKEN_JNI_H
+/** @} */
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index bf1f2e9..fb1419f 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -236,6 +236,10 @@
  * it is acquired. If no acquire_fence_fd was provided, this timestamp will be set to -1.
  *
  * Available since API level 29.
+ *
+ * @deprecated This may return SIGNAL_PENDING because the stats can arrive before the acquire
+ * fence has signaled, depending on internal timing differences. Therefore the caller should
+ * use the acquire fence passed in to setBuffer and query the signal time.
  */
 int64_t ASurfaceTransactionStats_getAcquireTime(ASurfaceTransactionStats* surface_transaction_stats,
                                                 ASurfaceControl* surface_control)
@@ -346,7 +350,7 @@
  */
 void ASurfaceTransaction_setBuffer(ASurfaceTransaction* transaction,
                                    ASurfaceControl* surface_control, AHardwareBuffer* buffer,
-                                   int acquire_fence_fd = -1) __INTRODUCED_IN(29);
+                                   int acquire_fence_fd) __INTRODUCED_IN(29);
 
 /**
  * Updates the color for \a surface_control.  This will make the background color for the
diff --git a/services/inputflinger/BlockingQueue.h b/include/input/BlockingQueue.h
similarity index 100%
rename from services/inputflinger/BlockingQueue.h
rename to include/input/BlockingQueue.h
diff --git a/include/input/Input.h b/include/input/Input.h
index ddc3768..19f4ab3 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -1192,15 +1192,17 @@
  */
 struct PointerCaptureRequest {
 public:
-    inline PointerCaptureRequest() : enable(false), seq(0) {}
-    inline PointerCaptureRequest(bool enable, uint32_t seq) : enable(enable), seq(seq) {}
+    inline PointerCaptureRequest() : window(), seq(0) {}
+    inline PointerCaptureRequest(sp<IBinder> window, uint32_t seq) : window(window), seq(seq) {}
     inline bool operator==(const PointerCaptureRequest& other) const {
-        return enable == other.enable && seq == other.seq;
+        return window == other.window && seq == other.seq;
     }
-    explicit inline operator bool() const { return enable; }
+    inline bool isEnable() const { return window != nullptr; }
 
-    // True iff this is a request to enable Pointer Capture.
-    bool enable;
+    // The requesting window.
+    // If the request is to enable the capture, this is the input token of the window that requested
+    // pointer capture. Otherwise, this is nullptr.
+    sp<IBinder> window;
 
     // The sequence number for the request.
     uint32_t seq;
diff --git a/include/input/InputConsumer.h b/include/input/InputConsumer.h
new file mode 100644
index 0000000..560e804
--- /dev/null
+++ b/include/input/InputConsumer.h
@@ -0,0 +1,249 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+/*
+ * Native input transport.
+ *
+ * The InputConsumer is used by the application to receive events from the input dispatcher.
+ */
+
+#include "InputTransport.h"
+
+namespace android {
+
+/*
+ * Consumes input events from an input channel.
+ */
+class InputConsumer {
+public:
+    /* Create a consumer associated with an input channel. */
+    explicit InputConsumer(const std::shared_ptr<InputChannel>& channel);
+    /* Create a consumer associated with an input channel, override resampling system property */
+    explicit InputConsumer(const std::shared_ptr<InputChannel>& channel,
+                           bool enableTouchResampling);
+
+    /* Destroys the consumer and releases its input channel. */
+    ~InputConsumer();
+
+    /* Gets the underlying input channel. */
+    inline std::shared_ptr<InputChannel> getChannel() { return mChannel; }
+
+    /* Consumes an input event from the input channel and copies its contents into
+     * an InputEvent object created using the specified factory.
+     *
+     * Tries to combine a series of move events into larger batches whenever possible.
+     *
+     * If consumeBatches is false, then defers consuming pending batched events if it
+     * is possible for additional samples to be added to them later.  Call hasPendingBatch()
+     * to determine whether a pending batch is available to be consumed.
+     *
+     * If consumeBatches is true, then events are still batched but they are consumed
+     * immediately as soon as the input channel is exhausted.
+     *
+     * The frameTime parameter specifies the time when the current display frame started
+     * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
+     *
+     * The returned sequence number is never 0 unless the operation failed.
+     *
+     * Returns OK on success.
+     * Returns WOULD_BLOCK if there is no event present.
+     * Returns DEAD_OBJECT if the channel's peer has been closed.
+     * Returns NO_MEMORY if the event could not be created.
+     * Other errors probably indicate that the channel is broken.
+     */
+    status_t consume(InputEventFactoryInterface* factory, bool consumeBatches, nsecs_t frameTime,
+                     uint32_t* outSeq, InputEvent** outEvent);
+
+    /* Sends a finished signal to the publisher to inform it that the message
+     * with the specified sequence number has finished being process and whether
+     * the message was handled by the consumer.
+     *
+     * Returns OK on success.
+     * Returns BAD_VALUE if seq is 0.
+     * Other errors probably indicate that the channel is broken.
+     */
+    status_t sendFinishedSignal(uint32_t seq, bool handled);
+
+    status_t sendTimeline(int32_t inputEventId,
+                          std::array<nsecs_t, GraphicsTimeline::SIZE> timeline);
+
+    /* Returns true if there is a pending batch.
+     *
+     * Should be called after calling consume() with consumeBatches == false to determine
+     * whether consume() should be called again later on with consumeBatches == true.
+     */
+    bool hasPendingBatch() const;
+
+    /* Returns the source of first pending batch if exist.
+     *
+     * Should be called after calling consume() with consumeBatches == false to determine
+     * whether consume() should be called again later on with consumeBatches == true.
+     */
+    int32_t getPendingBatchSource() const;
+
+    /* Returns true when there is *likely* a pending batch or a pending event in the channel.
+     *
+     * This is only a performance hint and may return false negative results. Clients should not
+     * rely on availability of the message based on the return value.
+     */
+    bool probablyHasInput() const;
+
+    std::string dump() const;
+
+private:
+    // True if touch resampling is enabled.
+    const bool mResampleTouch;
+
+    std::shared_ptr<InputChannel> mChannel;
+
+    // The current input message.
+    InputMessage mMsg;
+
+    // True if mMsg contains a valid input message that was deferred from the previous
+    // call to consume and that still needs to be handled.
+    bool mMsgDeferred;
+
+    // Batched motion events per device and source.
+    struct Batch {
+        std::vector<InputMessage> samples;
+    };
+    std::vector<Batch> mBatches;
+
+    // Touch state per device and source, only for sources of class pointer.
+    struct History {
+        nsecs_t eventTime;
+        BitSet32 idBits;
+        int32_t idToIndex[MAX_POINTER_ID + 1];
+        PointerCoords pointers[MAX_POINTERS];
+
+        void initializeFrom(const InputMessage& msg) {
+            eventTime = msg.body.motion.eventTime;
+            idBits.clear();
+            for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
+                uint32_t id = msg.body.motion.pointers[i].properties.id;
+                idBits.markBit(id);
+                idToIndex[id] = i;
+                pointers[i].copyFrom(msg.body.motion.pointers[i].coords);
+            }
+        }
+
+        void initializeFrom(const History& other) {
+            eventTime = other.eventTime;
+            idBits = other.idBits; // temporary copy
+            for (size_t i = 0; i < other.idBits.count(); i++) {
+                uint32_t id = idBits.clearFirstMarkedBit();
+                int32_t index = other.idToIndex[id];
+                idToIndex[id] = index;
+                pointers[index].copyFrom(other.pointers[index]);
+            }
+            idBits = other.idBits; // final copy
+        }
+
+        const PointerCoords& getPointerById(uint32_t id) const { return pointers[idToIndex[id]]; }
+
+        bool hasPointerId(uint32_t id) const { return idBits.hasBit(id); }
+    };
+    struct TouchState {
+        int32_t deviceId;
+        int32_t source;
+        size_t historyCurrent;
+        size_t historySize;
+        History history[2];
+        History lastResample;
+
+        void initialize(int32_t incomingDeviceId, int32_t incomingSource) {
+            deviceId = incomingDeviceId;
+            source = incomingSource;
+            historyCurrent = 0;
+            historySize = 0;
+            lastResample.eventTime = 0;
+            lastResample.idBits.clear();
+        }
+
+        void addHistory(const InputMessage& msg) {
+            historyCurrent ^= 1;
+            if (historySize < 2) {
+                historySize += 1;
+            }
+            history[historyCurrent].initializeFrom(msg);
+        }
+
+        const History* getHistory(size_t index) const {
+            return &history[(historyCurrent + index) & 1];
+        }
+
+        bool recentCoordinatesAreIdentical(uint32_t id) const {
+            // Return true if the two most recently received "raw" coordinates are identical
+            if (historySize < 2) {
+                return false;
+            }
+            if (!getHistory(0)->hasPointerId(id) || !getHistory(1)->hasPointerId(id)) {
+                return false;
+            }
+            float currentX = getHistory(0)->getPointerById(id).getX();
+            float currentY = getHistory(0)->getPointerById(id).getY();
+            float previousX = getHistory(1)->getPointerById(id).getX();
+            float previousY = getHistory(1)->getPointerById(id).getY();
+            if (currentX == previousX && currentY == previousY) {
+                return true;
+            }
+            return false;
+        }
+    };
+    std::vector<TouchState> mTouchStates;
+
+    // Chain of batched sequence numbers.  When multiple input messages are combined into
+    // a batch, we append a record here that associates the last sequence number in the
+    // batch with the previous one.  When the finished signal is sent, we traverse the
+    // chain to individually finish all input messages that were part of the batch.
+    struct SeqChain {
+        uint32_t seq;   // sequence number of batched input message
+        uint32_t chain; // sequence number of previous batched input message
+    };
+    std::vector<SeqChain> mSeqChains;
+
+    // The time at which each event with the sequence number 'seq' was consumed.
+    // This data is provided in 'finishInputEvent' so that the receiving end can measure the latency
+    // This collection is populated when the event is received, and the entries are erased when the
+    // events are finished. It should not grow infinitely because if an event is not ack'd, ANR
+    // will be raised for that connection, and no further events will be posted to that channel.
+    std::unordered_map<uint32_t /*seq*/, nsecs_t /*consumeTime*/> mConsumeTimes;
+
+    status_t consumeBatch(InputEventFactoryInterface* factory, nsecs_t frameTime, uint32_t* outSeq,
+                          InputEvent** outEvent);
+    status_t consumeSamples(InputEventFactoryInterface* factory, Batch& batch, size_t count,
+                            uint32_t* outSeq, InputEvent** outEvent);
+
+    void updateTouchState(InputMessage& msg);
+    void resampleTouchState(nsecs_t frameTime, MotionEvent* event, const InputMessage* next);
+
+    ssize_t findBatch(int32_t deviceId, int32_t source) const;
+    ssize_t findTouchState(int32_t deviceId, int32_t source) const;
+
+    nsecs_t getConsumeTime(uint32_t seq) const;
+    void popConsumeTime(uint32_t seq);
+    status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
+
+    static void rewriteMessage(TouchState& state, InputMessage& msg);
+    static bool canAddSample(const Batch& batch, const InputMessage* msg);
+    static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
+
+    static bool isTouchResamplingEnabled();
+};
+
+} // namespace android
diff --git a/include/input/InputConsumerNoResampling.h b/include/input/InputConsumerNoResampling.h
new file mode 100644
index 0000000..7e6ae9b
--- /dev/null
+++ b/include/input/InputConsumerNoResampling.h
@@ -0,0 +1,211 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Looper.h>
+#include "InputTransport.h"
+
+namespace android {
+
+/**
+ * An interface to receive batched input events. Even if you don't want batching, you still have to
+ * use this interface, and some of the events will be batched if your implementation is slow to
+ * handle the incoming input.
+ */
+class InputConsumerCallbacks {
+public:
+    virtual ~InputConsumerCallbacks(){};
+    virtual void onKeyEvent(KeyEvent&& event, uint32_t seq) = 0;
+    virtual void onMotionEvent(MotionEvent&& event, uint32_t seq) = 0;
+    /**
+     * When you receive this callback, you must (eventually) call "consumeBatchedInputEvents".
+     * If you don't want batching, then call "consumeBatchedInputEvents" immediately with
+     * std::nullopt frameTime to receive the pending motion event(s).
+     * @param pendingBatchSource the source of the pending batch.
+     */
+    virtual void onBatchedInputEventPending(int32_t pendingBatchSource) = 0;
+    virtual void onFocusEvent(FocusEvent&& event, uint32_t seq) = 0;
+    virtual void onCaptureEvent(CaptureEvent&& event, uint32_t seq) = 0;
+    virtual void onDragEvent(DragEvent&& event, uint32_t seq) = 0;
+    virtual void onTouchModeEvent(TouchModeEvent&& event, uint32_t seq) = 0;
+};
+
+/**
+ * Consumes input events from an input channel.
+ *
+ * This is a re-implementation of InputConsumer that does not have resampling at the current moment.
+ * A lot of the higher-level logic has been folded into this class, to make it easier to use.
+ * In the legacy class, InputConsumer, the consumption logic was partially handled in the jni layer,
+ * as well as various actions like adding the fd to the Choreographer.
+ *
+ * TODO(b/297226446): use this instead of "InputConsumer":
+ * - Add resampling to this class
+ * - Allow various resampling strategies to be specified
+ * - Delete the old "InputConsumer" and use this class instead, renaming it to "InputConsumer".
+ * - Add tracing
+ * - Update all tests to use the new InputConsumer
+ *
+ * This class is not thread-safe. We are currently allowing the constructor to run on any thread,
+ * but all of the remaining APIs should be invoked on the looper thread only.
+ */
+class InputConsumerNoResampling final {
+public:
+    explicit InputConsumerNoResampling(const std::shared_ptr<InputChannel>& channel,
+                                       sp<Looper> looper, InputConsumerCallbacks& callbacks);
+    ~InputConsumerNoResampling();
+
+    /**
+     * Must be called exactly once for each event received through the callbacks.
+     */
+    void finishInputEvent(uint32_t seq, bool handled);
+    void reportTimeline(int32_t inputEventId, nsecs_t gpuCompletedTime, nsecs_t presentTime);
+    /**
+     * If you want to consume all events immediately (disable batching), the you still must call
+     * this. For frameTime, use a std::nullopt.
+     * @param frameTime the time up to which consume the events. When there's double (or triple)
+     * buffering, you may want to not consume all events currently available, because you could be
+     * still working on an older frame, but there could already have been events that arrived that
+     * are more recent.
+     * @return whether any events were actually consumed
+     */
+    bool consumeBatchedInputEvents(std::optional<nsecs_t> frameTime);
+    /**
+     * Returns true when there is *likely* a pending batch or a pending event in the channel.
+     *
+     * This is only a performance hint and may return false negative results. Clients should not
+     * rely on availability of the message based on the return value.
+     */
+    bool probablyHasInput() const;
+
+    std::string getName() { return mChannel->getName(); }
+
+    std::string dump() const;
+
+private:
+    std::shared_ptr<InputChannel> mChannel;
+    sp<Looper> mLooper;
+    InputConsumerCallbacks& mCallbacks;
+
+    // Looper-related infrastructure
+    /**
+     * This class is needed to associate the function "handleReceiveCallback" with the provided
+     * looper. The callback sent to the looper is RefBase - based, so we can't just send a reference
+     * of this class directly to the looper.
+     */
+    class LooperEventCallback : public LooperCallback {
+    public:
+        LooperEventCallback(std::function<int(int events)> callback) : mCallback(callback) {}
+        int handleEvent(int /*fd*/, int events, void* /*data*/) override {
+            return mCallback(events);
+        }
+
+    private:
+        std::function<int(int events)> mCallback;
+    };
+    sp<LooperEventCallback> mCallback;
+    /**
+     * The actual code that executes when the looper encounters available data on the InputChannel.
+     */
+    int handleReceiveCallback(int events);
+    int mFdEvents;
+    void setFdEvents(int events);
+
+    void ensureCalledOnLooperThread(const char* func) const;
+
+    // Event-reading infrastructure
+    /**
+     * A fifo queue of events to be sent to the InputChannel. We can't send all InputMessages to
+     * the channel immediately when they are produced, because it's possible that the InputChannel
+     * is blocked (if the channel buffer is full). When that happens, we don't want to drop the
+     * events. Therefore, events should only be erased from the queue after they've been
+     * successfully written to the InputChannel.
+     */
+    std::queue<InputMessage> mOutboundQueue;
+    /**
+     * Try to send all of the events in mOutboundQueue over the InputChannel. Not all events might
+     * actually get sent, because it's possible that the channel is blocked.
+     */
+    void processOutboundEvents();
+
+    /**
+     * The time at which each event with the sequence number 'seq' was consumed.
+     * This data is provided in 'finishInputEvent' so that the receiving end can measure the latency
+     * This collection is populated when the event is received, and the entries are erased when the
+     * events are finished. It should not grow infinitely because if an event is not ack'd, ANR
+     * will be raised for that connection, and no further events will be posted to that channel.
+     */
+    std::unordered_map<uint32_t /*seq*/, nsecs_t /*consumeTime*/> mConsumeTimes;
+    /**
+     * Find and return the consumeTime associated with the provided sequence number. Crashes if
+     * the provided seq number is not found.
+     */
+    nsecs_t popConsumeTime(uint32_t seq);
+
+    // Event reading and processing
+    /**
+     * Read all of the available events from the InputChannel
+     */
+    std::vector<InputMessage> readAllMessages();
+
+    /**
+     * Send InputMessage to the corresponding InputConsumerCallbacks function.
+     * @param msg
+     */
+    void handleMessage(const InputMessage& msg) const;
+
+    // Batching
+    /**
+     * Batch messages that can be batched. When an unbatchable message is encountered, send it
+     * to the InputConsumerCallbacks immediately. If there are batches remaining,
+     * notify InputConsumerCallbacks.
+     */
+    void handleMessages(std::vector<InputMessage>&& messages);
+    /**
+     * Batched InputMessages, per deviceId.
+     * For each device, we are storing a queue of batched messages. These will all be collapsed into
+     * a single MotionEvent (up to a specific frameTime) when the consumer calls
+     * `consumeBatchedInputEvents`.
+     */
+    std::map<DeviceId, std::queue<InputMessage>> mBatches;
+    /**
+     * A map from a single sequence number to several sequence numbers. This is needed because of
+     * batching. When batching is enabled, a single MotionEvent will contain several samples. Each
+     * sample came from an individual InputMessage of Type::Motion, and therefore will have to be
+     * finished individually. Therefore, when the app calls "finish" on a (possibly batched)
+     * MotionEvent, we will need to check this map in case there are multiple sequence numbers
+     * associated with a single number that the app provided.
+     *
+     * For example:
+     * Suppose we received 4 InputMessage's of type Motion, with action MOVE:
+     * InputMessage(MOVE)   InputMessage(MOVE)   InputMessage(MOVE)   InputMessage(MOVE)
+     *    seq=10               seq=11               seq=12               seq=13
+     * The app consumed them all as a batch, which means that the app received a single MotionEvent
+     * with historySize=3 and seq = 10.
+     *
+     * This map will look like:
+     * {
+     *   10: [11, 12, 13],
+     * }
+     * So the sequence number 10 will have 3 other sequence numbers associated with it.
+     * When the app calls 'finish' for seq=10, we need to call 'finish' 4 times total, for sequence
+     * numbers 10, 11, 12, 13. The app is not aware of the sequence numbers of each sample inside
+     * the batched MotionEvent that it received.
+     */
+    std::map<uint32_t, std::vector<uint32_t>> mBatchedSequenceNumbers;
+};
+
+} // namespace android
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index aca4b62..5f9c8f5 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -451,229 +451,4 @@
     InputVerifier mInputVerifier;
 };
 
-/*
- * Consumes input events from an input channel.
- */
-class InputConsumer {
-public:
-    /* Create a consumer associated with an input channel. */
-    explicit InputConsumer(const std::shared_ptr<InputChannel>& channel);
-    /* Create a consumer associated with an input channel, override resampling system property */
-    explicit InputConsumer(const std::shared_ptr<InputChannel>& channel,
-                           bool enableTouchResampling);
-
-    /* Destroys the consumer and releases its input channel. */
-    ~InputConsumer();
-
-    /* Gets the underlying input channel. */
-    inline std::shared_ptr<InputChannel> getChannel() { return mChannel; }
-
-    /* Consumes an input event from the input channel and copies its contents into
-     * an InputEvent object created using the specified factory.
-     *
-     * Tries to combine a series of move events into larger batches whenever possible.
-     *
-     * If consumeBatches is false, then defers consuming pending batched events if it
-     * is possible for additional samples to be added to them later.  Call hasPendingBatch()
-     * to determine whether a pending batch is available to be consumed.
-     *
-     * If consumeBatches is true, then events are still batched but they are consumed
-     * immediately as soon as the input channel is exhausted.
-     *
-     * The frameTime parameter specifies the time when the current display frame started
-     * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
-     *
-     * The returned sequence number is never 0 unless the operation failed.
-     *
-     * Returns OK on success.
-     * Returns WOULD_BLOCK if there is no event present.
-     * Returns DEAD_OBJECT if the channel's peer has been closed.
-     * Returns NO_MEMORY if the event could not be created.
-     * Other errors probably indicate that the channel is broken.
-     */
-    status_t consume(InputEventFactoryInterface* factory, bool consumeBatches, nsecs_t frameTime,
-                     uint32_t* outSeq, InputEvent** outEvent);
-
-    /* Sends a finished signal to the publisher to inform it that the message
-     * with the specified sequence number has finished being process and whether
-     * the message was handled by the consumer.
-     *
-     * Returns OK on success.
-     * Returns BAD_VALUE if seq is 0.
-     * Other errors probably indicate that the channel is broken.
-     */
-    status_t sendFinishedSignal(uint32_t seq, bool handled);
-
-    status_t sendTimeline(int32_t inputEventId,
-                          std::array<nsecs_t, GraphicsTimeline::SIZE> timeline);
-
-    /* Returns true if there is a pending batch.
-     *
-     * Should be called after calling consume() with consumeBatches == false to determine
-     * whether consume() should be called again later on with consumeBatches == true.
-     */
-    bool hasPendingBatch() const;
-
-    /* Returns the source of first pending batch if exist.
-     *
-     * Should be called after calling consume() with consumeBatches == false to determine
-     * whether consume() should be called again later on with consumeBatches == true.
-     */
-    int32_t getPendingBatchSource() const;
-
-    /* Returns true when there is *likely* a pending batch or a pending event in the channel.
-     *
-     * This is only a performance hint and may return false negative results. Clients should not
-     * rely on availability of the message based on the return value.
-     */
-    bool probablyHasInput() const;
-
-    std::string dump() const;
-
-private:
-    // True if touch resampling is enabled.
-    const bool mResampleTouch;
-
-    std::shared_ptr<InputChannel> mChannel;
-
-    // The current input message.
-    InputMessage mMsg;
-
-    // True if mMsg contains a valid input message that was deferred from the previous
-    // call to consume and that still needs to be handled.
-    bool mMsgDeferred;
-
-    // Batched motion events per device and source.
-    struct Batch {
-        std::vector<InputMessage> samples;
-    };
-    std::vector<Batch> mBatches;
-
-    // Touch state per device and source, only for sources of class pointer.
-    struct History {
-        nsecs_t eventTime;
-        BitSet32 idBits;
-        int32_t idToIndex[MAX_POINTER_ID + 1];
-        PointerCoords pointers[MAX_POINTERS];
-
-        void initializeFrom(const InputMessage& msg) {
-            eventTime = msg.body.motion.eventTime;
-            idBits.clear();
-            for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
-                uint32_t id = msg.body.motion.pointers[i].properties.id;
-                idBits.markBit(id);
-                idToIndex[id] = i;
-                pointers[i].copyFrom(msg.body.motion.pointers[i].coords);
-            }
-        }
-
-        void initializeFrom(const History& other) {
-            eventTime = other.eventTime;
-            idBits = other.idBits; // temporary copy
-            for (size_t i = 0; i < other.idBits.count(); i++) {
-                uint32_t id = idBits.clearFirstMarkedBit();
-                int32_t index = other.idToIndex[id];
-                idToIndex[id] = index;
-                pointers[index].copyFrom(other.pointers[index]);
-            }
-            idBits = other.idBits; // final copy
-        }
-
-        const PointerCoords& getPointerById(uint32_t id) const {
-            return pointers[idToIndex[id]];
-        }
-
-        bool hasPointerId(uint32_t id) const {
-            return idBits.hasBit(id);
-        }
-    };
-    struct TouchState {
-        int32_t deviceId;
-        int32_t source;
-        size_t historyCurrent;
-        size_t historySize;
-        History history[2];
-        History lastResample;
-
-        void initialize(int32_t deviceId, int32_t source) {
-            this->deviceId = deviceId;
-            this->source = source;
-            historyCurrent = 0;
-            historySize = 0;
-            lastResample.eventTime = 0;
-            lastResample.idBits.clear();
-        }
-
-        void addHistory(const InputMessage& msg) {
-            historyCurrent ^= 1;
-            if (historySize < 2) {
-                historySize += 1;
-            }
-            history[historyCurrent].initializeFrom(msg);
-        }
-
-        const History* getHistory(size_t index) const {
-            return &history[(historyCurrent + index) & 1];
-        }
-
-        bool recentCoordinatesAreIdentical(uint32_t id) const {
-            // Return true if the two most recently received "raw" coordinates are identical
-            if (historySize < 2) {
-                return false;
-            }
-            if (!getHistory(0)->hasPointerId(id) || !getHistory(1)->hasPointerId(id)) {
-                return false;
-            }
-            float currentX = getHistory(0)->getPointerById(id).getX();
-            float currentY = getHistory(0)->getPointerById(id).getY();
-            float previousX = getHistory(1)->getPointerById(id).getX();
-            float previousY = getHistory(1)->getPointerById(id).getY();
-            if (currentX == previousX && currentY == previousY) {
-                return true;
-            }
-            return false;
-        }
-    };
-    std::vector<TouchState> mTouchStates;
-
-    // Chain of batched sequence numbers.  When multiple input messages are combined into
-    // a batch, we append a record here that associates the last sequence number in the
-    // batch with the previous one.  When the finished signal is sent, we traverse the
-    // chain to individually finish all input messages that were part of the batch.
-    struct SeqChain {
-        uint32_t seq;   // sequence number of batched input message
-        uint32_t chain; // sequence number of previous batched input message
-    };
-    std::vector<SeqChain> mSeqChains;
-
-    // The time at which each event with the sequence number 'seq' was consumed.
-    // This data is provided in 'finishInputEvent' so that the receiving end can measure the latency
-    // This collection is populated when the event is received, and the entries are erased when the
-    // events are finished. It should not grow infinitely because if an event is not ack'd, ANR
-    // will be raised for that connection, and no further events will be posted to that channel.
-    std::unordered_map<uint32_t /*seq*/, nsecs_t /*consumeTime*/> mConsumeTimes;
-
-    status_t consumeBatch(InputEventFactoryInterface* factory,
-            nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
-    status_t consumeSamples(InputEventFactoryInterface* factory,
-            Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent);
-
-    void updateTouchState(InputMessage& msg);
-    void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
-            const InputMessage *next);
-
-    ssize_t findBatch(int32_t deviceId, int32_t source) const;
-    ssize_t findTouchState(int32_t deviceId, int32_t source) const;
-
-    nsecs_t getConsumeTime(uint32_t seq) const;
-    void popConsumeTime(uint32_t seq);
-    status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
-
-    static void rewriteMessage(TouchState& state, InputMessage& msg);
-    static bool canAddSample(const Batch& batch, const InputMessage* msg);
-    static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
-
-    static bool isTouchResamplingEnabled();
-};
-
 } // namespace android
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 84ff9d7..ca9b08f 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -159,6 +159,11 @@
                 "UtilsHost.cpp",
             ],
         },
+        android: {
+            lto: {
+                 thin: true,
+            },
+        },
     },
 
     aidl: {
@@ -219,9 +224,6 @@
         "-performance-move-const-arg", // b/273486801
         "portability*",
     ],
-    lto: {
-        thin: true,
-    },
 }
 
 cc_library_headers {
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index ccf3ce8..30dbddd 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -40,6 +40,7 @@
 
     llndk: {
         symbol_file: "libbinder_ndk.map.txt",
+        export_llndk_headers: ["libvendorsupport_llndk_headers"],
     },
 
     export_include_dirs: [
@@ -79,9 +80,11 @@
     ],
 
     header_libs: [
+        "libvendorsupport_llndk_headers",
         "jni_headers",
     ],
     export_header_lib_headers: [
+        "libvendorsupport_llndk_headers",
         "jni_headers",
     ],
 
diff --git a/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h b/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
index 864ff50..3aacbe9 100644
--- a/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
+++ b/libs/binder/ndk/include_cpp/android/persistable_bundle_aidl.h
@@ -24,6 +24,13 @@
 
 namespace aidl::android::os {
 
+#if defined(__ANDROID_VENDOR__)
+#define AT_LEAST_V_OR_202404 constexpr(__ANDROID_VENDOR_API__ >= 202404)
+#else
+// TODO(b/322384429) switch this to __ANDROID_API_V__ when V is finalized
+#define AT_LEAST_V_OR_202404 (__builtin_available(android __ANDROID_API_FUTURE__, *))
+#endif
+
 /**
  * Wrapper class that enables interop with AIDL NDK generation
  * Takes ownership of the APersistableBundle* given to it in reset() and will automatically
@@ -32,7 +39,7 @@
 class PersistableBundle {
    public:
     PersistableBundle() noexcept {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             mPBundle = APersistableBundle_new();
         }
     }
@@ -42,13 +49,13 @@
     PersistableBundle(PersistableBundle&& other) noexcept : mPBundle(other.release()) {}
     // duplicates, does not take ownership of the APersistableBundle*
     PersistableBundle(const PersistableBundle& other) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             mPBundle = APersistableBundle_dup(other.mPBundle);
         }
     }
     // duplicates, does not take ownership of the APersistableBundle*
     PersistableBundle& operator=(const PersistableBundle& other) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             mPBundle = APersistableBundle_dup(other.mPBundle);
         }
         return *this;
@@ -58,7 +65,7 @@
 
     binder_status_t readFromParcel(const AParcel* _Nonnull parcel) {
         reset();
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_readFromParcel(parcel, &mPBundle);
         } else {
             return STATUS_INVALID_OPERATION;
@@ -69,7 +76,7 @@
         if (!mPBundle) {
             return STATUS_BAD_VALUE;
         }
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_writeToParcel(mPBundle, parcel);
         } else {
             return STATUS_INVALID_OPERATION;
@@ -84,7 +91,7 @@
      */
     void reset(APersistableBundle* _Nullable pBundle = nullptr) noexcept {
         if (mPBundle) {
-            if (__builtin_available(android __ANDROID_API_V__, *)) {
+            if AT_LEAST_V_OR_202404 {
                 APersistableBundle_delete(mPBundle);
             }
             mPBundle = nullptr;
@@ -97,7 +104,7 @@
      * what should be used to check for equality.
      */
     bool deepEquals(const PersistableBundle& rhs) const {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_isEqual(get(), rhs.get());
         } else {
             return false;
@@ -136,7 +143,7 @@
     inline std::string toString() const {
         if (!mPBundle) {
             return "<PersistableBundle: null>";
-        } else if (__builtin_available(android __ANDROID_API_V__, *)) {
+        } else if AT_LEAST_V_OR_202404 {
             std::ostringstream os;
             os << "<PersistableBundle: ";
             os << "size: " << std::to_string(APersistableBundle_size(mPBundle));
@@ -147,7 +154,7 @@
     }
 
     int32_t size() const {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_size(mPBundle);
         } else {
             return 0;
@@ -155,7 +162,7 @@
     }
 
     int32_t erase(const std::string& key) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_erase(mPBundle, key.c_str());
         } else {
             return 0;
@@ -163,37 +170,37 @@
     }
 
     void putBoolean(const std::string& key, bool val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putBoolean(mPBundle, key.c_str(), val);
         }
     }
 
     void putInt(const std::string& key, int32_t val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putInt(mPBundle, key.c_str(), val);
         }
     }
 
     void putLong(const std::string& key, int64_t val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putLong(mPBundle, key.c_str(), val);
         }
     }
 
     void putDouble(const std::string& key, double val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putDouble(mPBundle, key.c_str(), val);
         }
     }
 
     void putString(const std::string& key, const std::string& val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putString(mPBundle, key.c_str(), val.c_str());
         }
     }
 
     void putBooleanVector(const std::string& key, const std::vector<bool>& vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             // std::vector<bool> has no ::data().
             int32_t num = vec.size();
             if (num > 0) {
@@ -210,7 +217,7 @@
     }
 
     void putIntVector(const std::string& key, const std::vector<int32_t>& vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t num = vec.size();
             if (num > 0) {
                 APersistableBundle_putIntVector(mPBundle, key.c_str(), vec.data(), num);
@@ -218,7 +225,7 @@
         }
     }
     void putLongVector(const std::string& key, const std::vector<int64_t>& vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t num = vec.size();
             if (num > 0) {
                 APersistableBundle_putLongVector(mPBundle, key.c_str(), vec.data(), num);
@@ -226,7 +233,7 @@
         }
     }
     void putDoubleVector(const std::string& key, const std::vector<double>& vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t num = vec.size();
             if (num > 0) {
                 APersistableBundle_putDoubleVector(mPBundle, key.c_str(), vec.data(), num);
@@ -234,7 +241,7 @@
         }
     }
     void putStringVector(const std::string& key, const std::vector<std::string>& vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t num = vec.size();
             if (num > 0) {
                 char** inVec = (char**)malloc(num * sizeof(char*));
@@ -249,13 +256,13 @@
         }
     }
     void putPersistableBundle(const std::string& key, const PersistableBundle& pBundle) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle_putPersistableBundle(mPBundle, key.c_str(), pBundle.mPBundle);
         }
     }
 
     bool getBoolean(const std::string& key, bool* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_getBoolean(mPBundle, key.c_str(), val);
         } else {
             return false;
@@ -263,7 +270,7 @@
     }
 
     bool getInt(const std::string& key, int32_t* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_getInt(mPBundle, key.c_str(), val);
         } else {
             return false;
@@ -271,7 +278,7 @@
     }
 
     bool getLong(const std::string& key, int64_t* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_getLong(mPBundle, key.c_str(), val);
         } else {
             return false;
@@ -279,7 +286,7 @@
     }
 
     bool getDouble(const std::string& key, double* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return APersistableBundle_getDouble(mPBundle, key.c_str(), val);
         } else {
             return false;
@@ -291,7 +298,7 @@
     }
 
     bool getString(const std::string& key, std::string* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             char* outString = nullptr;
             bool ret = APersistableBundle_getString(mPBundle, key.c_str(), &outString,
                                                     &stringAllocator, nullptr);
@@ -309,7 +316,7 @@
                                                    const char* _Nonnull, T* _Nullable, int32_t),
                         const APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
                         std::vector<T>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t bytes = 0;
             // call first with nullptr to get required size in bytes
             bytes = getVec(pBundle, key, nullptr, 0);
@@ -331,28 +338,28 @@
     }
 
     bool getBooleanVector(const std::string& key, std::vector<bool>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getVecInternal<bool>(&APersistableBundle_getBooleanVector, mPBundle, key.c_str(),
                                         vec);
         }
         return false;
     }
     bool getIntVector(const std::string& key, std::vector<int32_t>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getVecInternal<int32_t>(&APersistableBundle_getIntVector, mPBundle, key.c_str(),
                                            vec);
         }
         return false;
     }
     bool getLongVector(const std::string& key, std::vector<int64_t>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getVecInternal<int64_t>(&APersistableBundle_getLongVector, mPBundle, key.c_str(),
                                            vec);
         }
         return false;
     }
     bool getDoubleVector(const std::string& key, std::vector<double>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getVecInternal<double>(&APersistableBundle_getDoubleVector, mPBundle,
                                           key.c_str(), vec);
         }
@@ -377,7 +384,7 @@
     }
 
     bool getStringVector(const std::string& key, std::vector<std::string>* _Nonnull vec) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             int32_t bytes = APersistableBundle_getStringVector(mPBundle, key.c_str(), nullptr, 0,
                                                                &stringAllocator, nullptr);
             if (bytes > 0) {
@@ -394,7 +401,7 @@
     }
 
     bool getPersistableBundle(const std::string& key, PersistableBundle* _Nonnull val) {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             APersistableBundle* bundle = nullptr;
             bool ret = APersistableBundle_getPersistableBundle(mPBundle, key.c_str(), &bundle);
             if (ret) {
@@ -426,77 +433,77 @@
     }
 
     std::set<std::string> getBooleanKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getBooleanKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getIntKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getIntKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getLongKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getLongKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getDoubleKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getDoubleKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getStringKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getStringKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getBooleanVectorKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getBooleanVectorKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getIntVectorKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getIntVectorKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getLongVectorKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getLongVectorKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getDoubleVectorKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getDoubleVectorKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getStringVectorKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getStringVectorKeys, mPBundle);
         } else {
             return {};
         }
     }
     std::set<std::string> getPersistableBundleKeys() {
-        if (__builtin_available(android __ANDROID_API_V__, *)) {
+        if AT_LEAST_V_OR_202404 {
             return getKeys(&APersistableBundle_getPersistableBundleKeys, mPBundle);
         } else {
             return {};
diff --git a/libs/binder/ndk/include_ndk/android/persistable_bundle.h b/libs/binder/ndk/include_ndk/android/persistable_bundle.h
index 98c0cb2..1247e8e 100644
--- a/libs/binder/ndk/include_ndk/android/persistable_bundle.h
+++ b/libs/binder/ndk/include_ndk/android/persistable_bundle.h
@@ -17,6 +17,11 @@
 #pragma once
 
 #include <android/binder_parcel.h>
+#if defined(__ANDROID_VENDOR__)
+#include <android/llndk-versioning.h>
+#else
+#define __INTRODUCED_IN_LLNDK(x)
+#endif
 #include <stdbool.h>
 #include <stdint.h>
 #include <sys/cdefs.h>
@@ -67,25 +72,26 @@
 /**
  * Create a new APersistableBundle.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \return Pointer to a new APersistableBundle
  */
-APersistableBundle* _Nullable APersistableBundle_new() __INTRODUCED_IN(__ANDROID_API_V__);
+APersistableBundle* _Nullable APersistableBundle_new() __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Create a new APersistableBundle based off an existing APersistableBundle.
  * This is a deep copy, so the new APersistableBundle has its own values from
  * copying the original underlying PersistableBundle.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to duplicate
  *
  * \return Pointer to a new APersistableBundle
  */
 APersistableBundle* _Nullable APersistableBundle_dup(const APersistableBundle* _Nonnull pBundle)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Delete an APersistableBundle. This must always be called when finished using
@@ -93,15 +99,15 @@
  *
  * \param pBundle to delete. No-op if null.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_delete(APersistableBundle* _Nullable pBundle)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Check for equality of APersistableBundles.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param lhs bundle to compare against the other param
  * \param rhs bundle to compare against the other param
@@ -110,12 +116,12 @@
  */
 bool APersistableBundle_isEqual(const APersistableBundle* _Nonnull lhs,
                                 const APersistableBundle* _Nonnull rhs)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Read an APersistableBundle from an AParcel.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param parcel to read from
  * \param outPBundle bundle to write to
@@ -129,12 +135,12 @@
  */
 binder_status_t APersistableBundle_readFromParcel(
         const AParcel* _Nonnull parcel, APersistableBundle* _Nullable* _Nonnull outPBundle)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Write an APersistableBundle to an AParcel.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle bundle to write to the parcel
  * \param parcel to write to
@@ -149,25 +155,25 @@
  */
 binder_status_t APersistableBundle_writeToParcel(const APersistableBundle* _Nonnull pBundle,
                                                  AParcel* _Nonnull parcel)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get the size of an APersistableBundle. This is the number of mappings in the
  * object.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to get the size of (number of mappings)
  *
  * \return number of mappings in the object
  */
 int32_t APersistableBundle_size(const APersistableBundle* _Nonnull pBundle)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Erase any entries added with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8 to erase
@@ -175,7 +181,7 @@
  * \return number of entries erased. Either 0 or 1.
  */
 int32_t APersistableBundle_erase(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a boolean associated with the provided key.
@@ -185,10 +191,11 @@
  * \param key for the mapping in UTF-8
  * \param value to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putBoolean(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                                   bool val) __INTRODUCED_IN(__ANDROID_API_V__);
+                                   bool val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put an int32_t associated with the provided key.
@@ -198,10 +205,11 @@
  * \param key for the mapping in UTF-8
  * \param val value to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putInt(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                               int32_t val) __INTRODUCED_IN(__ANDROID_API_V__);
+                               int32_t val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put an int64_t associated with the provided key.
@@ -211,10 +219,11 @@
  * \param key for the mapping in UTF-8
  * \param val value to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putLong(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                                int64_t val) __INTRODUCED_IN(__ANDROID_API_V__);
+                                int64_t val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a double associated with the provided key.
@@ -224,10 +233,11 @@
  * \param key for the mapping in UTF-8
  * \param val value to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putDouble(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                                  double val) __INTRODUCED_IN(__ANDROID_API_V__);
+                                  double val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a string associated with the provided key.
@@ -238,10 +248,11 @@
  * \param key for the mapping in UTF-8
  * \param vec vector to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putString(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                                  const char* _Nonnull val) __INTRODUCED_IN(__ANDROID_API_V__);
+                                  const char* _Nonnull val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a boolean vector associated with the provided key.
@@ -253,11 +264,12 @@
  * \param vec vector to put for the mapping
  * \param num number of elements in the vector
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putBooleanVector(APersistableBundle* _Nonnull pBundle,
                                          const char* _Nonnull key, const bool* _Nonnull vec,
-                                         int32_t num) __INTRODUCED_IN(__ANDROID_API_V__);
+                                         int32_t num) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put an int32_t vector associated with the provided key.
@@ -269,11 +281,11 @@
  * \param vec vector to put for the mapping
  * \param num number of elements in the vector
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putIntVector(APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
                                      const int32_t* _Nonnull vec, int32_t num)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put an int64_t vector associated with the provided key.
@@ -285,11 +297,12 @@
  * \param vec vector to put for the mapping
  * \param num number of elements in the vector
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putLongVector(APersistableBundle* _Nonnull pBundle,
                                       const char* _Nonnull key, const int64_t* _Nonnull vec,
-                                      int32_t num) __INTRODUCED_IN(__ANDROID_API_V__);
+                                      int32_t num) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a double vector associated with the provided key.
@@ -301,11 +314,12 @@
  * \param vec vector to put for the mapping
  * \param num number of elements in the vector
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putDoubleVector(APersistableBundle* _Nonnull pBundle,
                                         const char* _Nonnull key, const double* _Nonnull vec,
-                                        int32_t num) __INTRODUCED_IN(__ANDROID_API_V__);
+                                        int32_t num) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put a string vector associated with the provided key.
@@ -317,12 +331,12 @@
  * \param vec vector to put for the mapping
  * \param num number of elements in the vector
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putStringVector(APersistableBundle* _Nonnull pBundle,
                                         const char* _Nonnull key,
                                         const char* _Nullable const* _Nullable vec, int32_t num)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Put an APersistableBundle associated with the provided key.
@@ -333,17 +347,17 @@
  * \param key for the mapping in UTF-8
  * \param val value to put for the mapping
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  */
 void APersistableBundle_putPersistableBundle(APersistableBundle* _Nonnull pBundle,
                                              const char* _Nonnull key,
                                              const APersistableBundle* _Nonnull val)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a boolean associated with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -353,12 +367,12 @@
  */
 bool APersistableBundle_getBoolean(const APersistableBundle* _Nonnull pBundle,
                                    const char* _Nonnull key, bool* _Nonnull val)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get an int32_t associated with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -367,12 +381,13 @@
  * \return true if a value exists for the provided key
  */
 bool APersistableBundle_getInt(const APersistableBundle* _Nonnull pBundle, const char* _Nonnull key,
-                               int32_t* _Nonnull val) __INTRODUCED_IN(__ANDROID_API_V__);
+                               int32_t* _Nonnull val) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get an int64_t associated with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -382,12 +397,12 @@
  */
 bool APersistableBundle_getLong(const APersistableBundle* _Nonnull pBundle,
                                 const char* _Nonnull key, int64_t* _Nonnull val)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a double associated with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -397,13 +412,13 @@
  */
 bool APersistableBundle_getDouble(const APersistableBundle* _Nonnull pBundle,
                                   const char* _Nonnull key, double* _Nonnull val)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a string associated with the provided key.
  * The caller is responsible for freeing the returned data.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -418,7 +433,8 @@
 int32_t APersistableBundle_getString(const APersistableBundle* _Nonnull pBundle,
                                      const char* _Nonnull key, char* _Nullable* _Nonnull val,
                                      APersistableBundle_stringAllocator stringAllocator,
-                                     void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__);
+                                     void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a boolean vector associated with the provided key and place it in the
@@ -445,7 +461,7 @@
 int32_t APersistableBundle_getBooleanVector(const APersistableBundle* _Nonnull pBundle,
                                             const char* _Nonnull key, bool* _Nullable buffer,
                                             int32_t bufferSizeBytes)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get an int32_t vector associated with the provided key and place it in the
@@ -471,7 +487,8 @@
  */
 int32_t APersistableBundle_getIntVector(const APersistableBundle* _Nonnull pBundle,
                                         const char* _Nonnull key, int32_t* _Nullable buffer,
-                                        int32_t bufferSizeBytes) __INTRODUCED_IN(__ANDROID_API_V__);
+                                        int32_t bufferSizeBytes) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get an int64_t vector associated with the provided key and place it in the
@@ -497,8 +514,8 @@
  */
 int32_t APersistableBundle_getLongVector(const APersistableBundle* _Nonnull pBundle,
                                          const char* _Nonnull key, int64_t* _Nullable buffer,
-                                         int32_t bufferSizeBytes)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+                                         int32_t bufferSizeBytes) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a double vector associated with the provided key and place it in the
@@ -525,7 +542,7 @@
 int32_t APersistableBundle_getDoubleVector(const APersistableBundle* _Nonnull pBundle,
                                            const char* _Nonnull key, double* _Nullable buffer,
                                            int32_t bufferSizeBytes)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get a string vector associated with the provided key and place it in the
@@ -562,12 +579,12 @@
                                            int32_t bufferSizeBytes,
                                            APersistableBundle_stringAllocator stringAllocator,
                                            void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get an APersistableBundle* associated with the provided key.
  *
- * Available since API level __ANDROID_API_V__.
+ * Available since API level 202404.
  *
  * \param pBundle to operate on
  * \param key for the mapping in UTF-8
@@ -581,7 +598,7 @@
 bool APersistableBundle_getPersistableBundle(const APersistableBundle* _Nonnull pBundle,
                                              const char* _Nonnull key,
                                              APersistableBundle* _Nullable* _Nonnull outBundle)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -614,7 +631,7 @@
                                           int32_t bufferSizeBytes,
                                           APersistableBundle_stringAllocator stringAllocator,
                                           void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -645,7 +662,8 @@
 int32_t APersistableBundle_getIntKeys(const APersistableBundle* _Nonnull pBundle,
                                       char* _Nullable* _Nullable outKeys, int32_t bufferSizeBytes,
                                       APersistableBundle_stringAllocator stringAllocator,
-                                      void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__);
+                                      void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -676,7 +694,8 @@
 int32_t APersistableBundle_getLongKeys(const APersistableBundle* _Nonnull pBundle,
                                        char* _Nullable* _Nullable outKeys, int32_t bufferSizeBytes,
                                        APersistableBundle_stringAllocator stringAllocator,
-                                       void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__);
+                                       void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -708,8 +727,8 @@
                                          char* _Nullable* _Nullable outKeys,
                                          int32_t bufferSizeBytes,
                                          APersistableBundle_stringAllocator stringAllocator,
-                                         void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+                                         void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -741,8 +760,8 @@
                                          char* _Nullable* _Nullable outKeys,
                                          int32_t bufferSizeBytes,
                                          APersistableBundle_stringAllocator stringAllocator,
-                                         void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+                                         void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__)
+        __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -775,7 +794,7 @@
                                                 int32_t bufferSizeBytes,
                                                 APersistableBundle_stringAllocator stringAllocator,
                                                 void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -808,7 +827,7 @@
                                             int32_t bufferSizeBytes,
                                             APersistableBundle_stringAllocator stringAllocator,
                                             void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -841,7 +860,7 @@
                                              int32_t bufferSizeBytes,
                                              APersistableBundle_stringAllocator stringAllocator,
                                              void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -873,7 +892,7 @@
                                                int32_t bufferSizeBytes,
                                                APersistableBundle_stringAllocator stringAllocator,
                                                void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -906,7 +925,7 @@
                                                int32_t bufferSizeBytes,
                                                APersistableBundle_stringAllocator stringAllocator,
                                                void* _Nullable context)
-        __INTRODUCED_IN(__ANDROID_API_V__);
+        __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 /**
  * Get all of the keys associated with this specific type and place it in the
@@ -937,6 +956,6 @@
 int32_t APersistableBundle_getPersistableBundleKeys(
         const APersistableBundle* _Nonnull pBundle, char* _Nullable* _Nullable outKeys,
         int32_t bufferSizeBytes, APersistableBundle_stringAllocator stringAllocator,
-        void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__);
+        void* _Nullable context) __INTRODUCED_IN(__ANDROID_API_V__) __INTRODUCED_IN_LLNDK(202404);
 
 __END_DECLS
diff --git a/libs/binder/ndk/libbinder_ndk.map.txt b/libs/binder/ndk/libbinder_ndk.map.txt
index de624e4..826e199 100644
--- a/libs/binder/ndk/libbinder_ndk.map.txt
+++ b/libs/binder/ndk/libbinder_ndk.map.txt
@@ -164,47 +164,88 @@
 LIBBINDER_NDK35 { # introduced=VanillaIceCream
   global:
     APersistableBundle_readFromParcel;
+    APersistableBundle_readFromParcel; # llndk=202404
     APersistableBundle_writeToParcel;
+    APersistableBundle_writeToParcel; # llndk=202404
     APersistableBundle_new;
+    APersistableBundle_new; # llndk=202404
     APersistableBundle_dup;
+    APersistableBundle_dup; # llndk=202404
     APersistableBundle_delete;
+    APersistableBundle_delete; # llndk=202404
     APersistableBundle_isEqual;
+    APersistableBundle_isEqual; # llndk=202404
     APersistableBundle_size;
+    APersistableBundle_size; # llndk=202404
     APersistableBundle_erase;
+    APersistableBundle_erase; # llndk=202404
     APersistableBundle_putBoolean;
+    APersistableBundle_putBoolean; # llndk=202404
     APersistableBundle_putInt;
+    APersistableBundle_putInt; # llndk=202404
     APersistableBundle_putLong;
+    APersistableBundle_putLong; # llndk=202404
     APersistableBundle_putDouble;
+    APersistableBundle_putDouble; # llndk=202404
     APersistableBundle_putString;
+    APersistableBundle_putString; # llndk=202404
     APersistableBundle_putBooleanVector;
+    APersistableBundle_putBooleanVector; # llndk=202404
     APersistableBundle_putIntVector;
+    APersistableBundle_putIntVector; # llndk=202404
     APersistableBundle_putLongVector;
+    APersistableBundle_putLongVector; # llndk=202404
     APersistableBundle_putDoubleVector;
+    APersistableBundle_putDoubleVector; # llndk=202404
     APersistableBundle_putStringVector;
+    APersistableBundle_putStringVector; # llndk=202404
     APersistableBundle_putPersistableBundle;
+    APersistableBundle_putPersistableBundle; # llndk=202404
     APersistableBundle_getBoolean;
+    APersistableBundle_getBoolean; # llndk=202404
     APersistableBundle_getInt;
+    APersistableBundle_getInt; # llndk=202404
     APersistableBundle_getLong;
+    APersistableBundle_getLong; # llndk=202404
     APersistableBundle_getDouble;
+    APersistableBundle_getDouble; # llndk=202404
     APersistableBundle_getString;
+    APersistableBundle_getString; # llndk=202404
     APersistableBundle_getBooleanVector;
+    APersistableBundle_getBooleanVector; # llndk=202404
     APersistableBundle_getIntVector;
+    APersistableBundle_getIntVector; # llndk=202404
     APersistableBundle_getLongVector;
+    APersistableBundle_getLongVector; # llndk=202404
     APersistableBundle_getDoubleVector;
+    APersistableBundle_getDoubleVector; # llndk=202404
     APersistableBundle_getStringVector;
+    APersistableBundle_getStringVector; # llndk=202404
     APersistableBundle_getPersistableBundle;
+    APersistableBundle_getPersistableBundle; # llndk=202404
     APersistableBundle_getBooleanKeys;
+    APersistableBundle_getBooleanKeys; # llndk=202404
     APersistableBundle_getIntKeys;
+    APersistableBundle_getIntKeys; # llndk=202404
     APersistableBundle_getLongKeys;
+    APersistableBundle_getLongKeys; # llndk=202404
     APersistableBundle_getDoubleKeys;
+    APersistableBundle_getDoubleKeys; # llndk=202404
     APersistableBundle_getStringKeys;
+    APersistableBundle_getStringKeys; # llndk=202404
     APersistableBundle_getBooleanVectorKeys;
+    APersistableBundle_getBooleanVectorKeys; # llndk=202404
     APersistableBundle_getIntVectorKeys;
+    APersistableBundle_getIntVectorKeys; # llndk=202404
     APersistableBundle_getLongVectorKeys;
+    APersistableBundle_getLongVectorKeys; # llndk=202404
     APersistableBundle_getDoubleVectorKeys;
+    APersistableBundle_getDoubleVectorKeys; # llndk=202404
     APersistableBundle_getStringVectorKeys;
+    APersistableBundle_getStringVectorKeys; # llndk=202404
     APersistableBundle_getPersistableBundleKeys;
-    AServiceManager_openDeclaredPassthroughHal; # systemapi llndk
+    APersistableBundle_getPersistableBundleKeys; # llndk=202404
+    AServiceManager_openDeclaredPassthroughHal; # systemapi llndk=202404
 };
 
 LIBBINDER_NDK_PLATFORM {
diff --git a/libs/gui/include/gui/InputTransferToken.h b/libs/gui/include/gui/InputTransferToken.h
new file mode 100644
index 0000000..6530b50
--- /dev/null
+++ b/libs/gui/include/gui/InputTransferToken.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Binder.h>
+#include <binder/IBinder.h>
+#include <binder/Parcel.h>
+#include <private/gui/ParcelUtils.h>
+#include <utils/Errors.h>
+
+namespace android {
+struct InputTransferToken : public RefBase, Parcelable {
+public:
+    InputTransferToken() { mToken = new BBinder(); }
+
+    InputTransferToken(const sp<IBinder>& token) { mToken = token; }
+
+    status_t writeToParcel(Parcel* parcel) const override {
+        SAFE_PARCEL(parcel->writeStrongBinder, mToken);
+        return NO_ERROR;
+    }
+
+    status_t readFromParcel(const Parcel* parcel) {
+        SAFE_PARCEL(parcel->readStrongBinder, &mToken);
+        return NO_ERROR;
+    };
+
+    sp<IBinder> mToken;
+};
+
+static inline bool operator==(const sp<InputTransferToken>& token1,
+                              const sp<InputTransferToken>& token2) {
+    if (token1.get() == token2.get()) {
+        return true;
+    }
+    return token1->mToken == token2->mToken;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index a9d6e8d..9791212 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -41,6 +41,7 @@
 #include <android/os/IInputFlinger.h>
 #include <gui/WindowInfo.h>
 #include <input/Input.h>
+#include <input/InputConsumer.h>
 #include <input/InputTransport.h>
 
 #include <ui/DisplayMode.h>
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 0171d74..3278c23 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -135,6 +135,29 @@
     ],
 }
 
+cc_library_static {
+    name: "iinputflinger_aidl_lib_static",
+    host_supported: true,
+    srcs: [
+        "android/os/IInputFlinger.aidl",
+        "android/os/InputChannelCore.aidl",
+    ],
+    shared_libs: [
+        "libbinder",
+    ],
+    whole_static_libs: [
+        "libgui_window_info_static",
+    ],
+    aidl: {
+        export_aidl_headers: true,
+        local_include_dirs: ["."],
+        include_dirs: [
+            "frameworks/native/libs/gui",
+            "frameworks/native/libs/input",
+        ],
+    },
+}
+
 // Contains methods to help access C++ code from rust
 cc_library_static {
     name: "libinput_from_rust_to_cpp",
@@ -179,10 +202,10 @@
         "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
     ],
     srcs: [
-        "android/os/IInputFlinger.aidl",
-        "android/os/InputChannelCore.aidl",
         "AccelerationCurve.cpp",
         "Input.cpp",
+        "InputConsumer.cpp",
+        "InputConsumerNoResampling.cpp",
         "InputDevice.cpp",
         "InputEventLabels.cpp",
         "InputTransport.cpp",
@@ -243,7 +266,6 @@
 
     static_libs: [
         "inputconstants-cpp",
-        "libgui_window_info_static",
         "libui-types",
         "libtflite_static",
         "libkernelconfigs",
@@ -252,10 +274,10 @@
     whole_static_libs: [
         "com.android.input.flags-aconfig-cc",
         "libinput_rust_ffi",
+        "iinputflinger_aidl_lib_static",
     ],
 
     export_static_lib_headers: [
-        "libgui_window_info_static",
         "libui-types",
     ],
 
@@ -289,14 +311,6 @@
             ],
         },
     },
-
-    aidl: {
-        local_include_dirs: ["."],
-        export_aidl_headers: true,
-        include_dirs: [
-            "frameworks/native/libs/gui",
-        ],
-    },
 }
 
 // Use bootstrap version of stats logging library.
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index ff9d9a9..61a964e 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -1034,7 +1034,8 @@
                         (splitPointerProperties.size() * (historySize + 1)));
 
     if (CC_UNLIKELY(splitPointerProperties.size() != splitCount)) {
-        LOG(FATAL) << "Cannot split MotionEvent: Requested splitting " << splitCount
+        // TODO(b/329107108): Promote this to a fatal check once bugs in the caller are resolved.
+        LOG(ERROR) << "Cannot split MotionEvent: Requested splitting " << splitCount
                    << " pointers from the original event, but the original event only contained "
                    << splitPointerProperties.size() << " of those pointers.";
     }
diff --git a/libs/input/InputConsumer.cpp b/libs/input/InputConsumer.cpp
new file mode 100644
index 0000000..e0d874e
--- /dev/null
+++ b/libs/input/InputConsumer.cpp
@@ -0,0 +1,939 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "InputTransport"
+#define ATRACE_TAG ATRACE_TAG_INPUT
+
+#include <errno.h>
+#include <fcntl.h>
+#include <inttypes.h>
+#include <math.h>
+#include <poll.h>
+#include <sys/socket.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include <android-base/logging.h>
+#include <android-base/properties.h>
+#include <android-base/stringprintf.h>
+#include <binder/Parcel.h>
+#include <cutils/properties.h>
+#include <ftl/enum.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+#include <com_android_input_flags.h>
+#include <input/InputConsumer.h>
+#include <input/PrintTools.h>
+#include <input/TraceTools.h>
+
+namespace input_flags = com::android::input::flags;
+
+namespace android {
+
+namespace {
+
+/**
+ * Log debug messages relating to the consumer end of the transport channel.
+ * Enable this via "adb shell setprop log.tag.InputTransportConsumer DEBUG" (requires restart)
+ */
+
+const bool DEBUG_TRANSPORT_CONSUMER =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Consumer", ANDROID_LOG_INFO);
+
+const bool IS_DEBUGGABLE_BUILD =
+#if defined(__ANDROID__)
+        android::base::GetBoolProperty("ro.debuggable", false);
+#else
+        true;
+#endif
+
+/**
+ * Log debug messages about touch event resampling.
+ *
+ * Enable this via "adb shell setprop log.tag.InputTransportResampling DEBUG".
+ * This requires a restart on non-debuggable (e.g. user) builds, but should take effect immediately
+ * on debuggable builds (e.g. userdebug).
+ */
+bool debugResampling() {
+    if (!IS_DEBUGGABLE_BUILD) {
+        static const bool DEBUG_TRANSPORT_RESAMPLING =
+                __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling",
+                                          ANDROID_LOG_INFO);
+        return DEBUG_TRANSPORT_RESAMPLING;
+    }
+    return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO);
+}
+
+void initializeKeyEvent(KeyEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source,
+                     msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action,
+                     msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode,
+                     msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime,
+                     msg.body.key.eventTime);
+}
+
+void initializeFocusEvent(FocusEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.focus.eventId, msg.body.focus.hasFocus);
+}
+
+void initializeCaptureEvent(CaptureEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled);
+}
+
+void initializeDragEvent(DragEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y,
+                     msg.body.drag.isExiting);
+}
+
+void initializeMotionEvent(MotionEvent& event, const InputMessage& msg) {
+    uint32_t pointerCount = msg.body.motion.pointerCount;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i] = msg.body.motion.pointers[i].properties;
+        pointerCoords[i] = msg.body.motion.pointers[i].coords;
+    }
+
+    ui::Transform transform;
+    transform.set({msg.body.motion.dsdx, msg.body.motion.dtdx, msg.body.motion.tx,
+                   msg.body.motion.dtdy, msg.body.motion.dsdy, msg.body.motion.ty, 0, 0, 1});
+    ui::Transform displayTransform;
+    displayTransform.set({msg.body.motion.dsdxRaw, msg.body.motion.dtdxRaw, msg.body.motion.txRaw,
+                          msg.body.motion.dtdyRaw, msg.body.motion.dsdyRaw, msg.body.motion.tyRaw,
+                          0, 0, 1});
+    event.initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source,
+                     msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action,
+                     msg.body.motion.actionButton, msg.body.motion.flags, msg.body.motion.edgeFlags,
+                     msg.body.motion.metaState, msg.body.motion.buttonState,
+                     msg.body.motion.classification, transform, msg.body.motion.xPrecision,
+                     msg.body.motion.yPrecision, msg.body.motion.xCursorPosition,
+                     msg.body.motion.yCursorPosition, displayTransform, msg.body.motion.downTime,
+                     msg.body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
+}
+
+void addSample(MotionEvent& event, const InputMessage& msg) {
+    uint32_t pointerCount = msg.body.motion.pointerCount;
+    PointerCoords pointerCoords[pointerCount];
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointerCoords[i] = msg.body.motion.pointers[i].coords;
+    }
+
+    event.setMetaState(event.getMetaState() | msg.body.motion.metaState);
+    event.addSample(msg.body.motion.eventTime, pointerCoords);
+}
+
+void initializeTouchModeEvent(TouchModeEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode);
+}
+
+// Nanoseconds per milliseconds.
+constexpr nsecs_t NANOS_PER_MS = 1000000;
+
+// Latency added during resampling.  A few milliseconds doesn't hurt much but
+// reduces the impact of mispredicted touch positions.
+const std::chrono::duration RESAMPLE_LATENCY = 5ms;
+
+// Minimum time difference between consecutive samples before attempting to resample.
+const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
+
+// Maximum time difference between consecutive samples before attempting to resample
+// by extrapolation.
+const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS;
+
+// Maximum time to predict forward from the last known state, to avoid predicting too
+// far into the future.  This time is further bounded by 50% of the last time delta.
+const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS;
+
+/**
+ * System property for enabling / disabling touch resampling.
+ * Resampling extrapolates / interpolates the reported touch event coordinates to better
+ * align them to the VSYNC signal, thus resulting in smoother scrolling performance.
+ * Resampling is not needed (and should be disabled) on hardware that already
+ * has touch events triggered by VSYNC.
+ * Set to "1" to enable resampling (default).
+ * Set to "0" to disable resampling.
+ * Resampling is enabled by default.
+ */
+const char* PROPERTY_RESAMPLING_ENABLED = "ro.input.resampling";
+
+inline float lerp(float a, float b, float alpha) {
+    return a + alpha * (b - a);
+}
+
+inline bool isPointerEvent(int32_t source) {
+    return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER;
+}
+
+bool shouldResampleTool(ToolType toolType) {
+    return toolType == ToolType::FINGER || toolType == ToolType::UNKNOWN;
+}
+
+} // namespace
+
+using android::base::Result;
+using android::base::StringPrintf;
+
+// --- InputConsumer ---
+
+InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel)
+      : InputConsumer(channel, isTouchResamplingEnabled()) {}
+
+InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel,
+                             bool enableTouchResampling)
+      : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {}
+
+InputConsumer::~InputConsumer() {}
+
+bool InputConsumer::isTouchResamplingEnabled() {
+    return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true);
+}
+
+status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches,
+                                nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
+    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+             "channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64,
+             mChannel->getName().c_str(), toString(consumeBatches), frameTime);
+
+    *outSeq = 0;
+    *outEvent = nullptr;
+
+    // Fetch the next input message.
+    // Loop until an event can be returned or no additional events are received.
+    while (!*outEvent) {
+        if (mMsgDeferred) {
+            // mMsg contains a valid input message from the previous call to consume
+            // that has not yet been processed.
+            mMsgDeferred = false;
+        } else {
+            // Receive a fresh message.
+            status_t result = mChannel->receiveMessage(&mMsg);
+            if (result == OK) {
+                const auto [_, inserted] =
+                        mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+                LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32,
+                                    mMsg.header.seq);
+
+                // Trace the event processing timeline - event was just read from the socket
+                ATRACE_ASYNC_BEGIN("InputConsumer processing", /*cookie=*/mMsg.header.seq);
+            }
+            if (result) {
+                // Consume the next batched event unless batches are being held for later.
+                if (consumeBatches || result != WOULD_BLOCK) {
+                    result = consumeBatch(factory, frameTime, outSeq, outEvent);
+                    if (*outEvent) {
+                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                                 "channel '%s' consumer ~ consumed batch event, seq=%u",
+                                 mChannel->getName().c_str(), *outSeq);
+                        break;
+                    }
+                }
+                return result;
+            }
+        }
+
+        switch (mMsg.header.type) {
+            case InputMessage::Type::KEY: {
+                KeyEvent* keyEvent = factory->createKeyEvent();
+                if (!keyEvent) return NO_MEMORY;
+
+                initializeKeyEvent(*keyEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = keyEvent;
+                ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                         "channel '%s' consumer ~ consumed key event, seq=%u",
+                         mChannel->getName().c_str(), *outSeq);
+                break;
+            }
+
+            case InputMessage::Type::MOTION: {
+                ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
+                if (batchIndex >= 0) {
+                    Batch& batch = mBatches[batchIndex];
+                    if (canAddSample(batch, &mMsg)) {
+                        batch.samples.push_back(mMsg);
+                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                                 "channel '%s' consumer ~ appended to batch event",
+                                 mChannel->getName().c_str());
+                        break;
+                    } else if (isPointerEvent(mMsg.body.motion.source) &&
+                               mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) {
+                        // No need to process events that we are going to cancel anyways
+                        const size_t count = batch.samples.size();
+                        for (size_t i = 0; i < count; i++) {
+                            const InputMessage& msg = batch.samples[i];
+                            sendFinishedSignal(msg.header.seq, false);
+                        }
+                        batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
+                        mBatches.erase(mBatches.begin() + batchIndex);
+                    } else {
+                        // We cannot append to the batch in progress, so we need to consume
+                        // the previous batch right now and defer the new message until later.
+                        mMsgDeferred = true;
+                        status_t result = consumeSamples(factory, batch, batch.samples.size(),
+                                                         outSeq, outEvent);
+                        mBatches.erase(mBatches.begin() + batchIndex);
+                        if (result) {
+                            return result;
+                        }
+                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                                 "channel '%s' consumer ~ consumed batch event and "
+                                 "deferred current event, seq=%u",
+                                 mChannel->getName().c_str(), *outSeq);
+                        break;
+                    }
+                }
+
+                // Start a new batch if needed.
+                if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE ||
+                    mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+                    Batch batch;
+                    batch.samples.push_back(mMsg);
+                    mBatches.push_back(batch);
+                    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                             "channel '%s' consumer ~ started batch event",
+                             mChannel->getName().c_str());
+                    break;
+                }
+
+                MotionEvent* motionEvent = factory->createMotionEvent();
+                if (!motionEvent) return NO_MEMORY;
+
+                updateTouchState(mMsg);
+                initializeMotionEvent(*motionEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = motionEvent;
+
+                ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+                         "channel '%s' consumer ~ consumed motion event, seq=%u",
+                         mChannel->getName().c_str(), *outSeq);
+                break;
+            }
+
+            case InputMessage::Type::FINISHED:
+            case InputMessage::Type::TIMELINE: {
+                LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by "
+                                 "InputConsumer!",
+                                 ftl::enum_string(mMsg.header.type).c_str());
+                break;
+            }
+
+            case InputMessage::Type::FOCUS: {
+                FocusEvent* focusEvent = factory->createFocusEvent();
+                if (!focusEvent) return NO_MEMORY;
+
+                initializeFocusEvent(*focusEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = focusEvent;
+                break;
+            }
+
+            case InputMessage::Type::CAPTURE: {
+                CaptureEvent* captureEvent = factory->createCaptureEvent();
+                if (!captureEvent) return NO_MEMORY;
+
+                initializeCaptureEvent(*captureEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = captureEvent;
+                break;
+            }
+
+            case InputMessage::Type::DRAG: {
+                DragEvent* dragEvent = factory->createDragEvent();
+                if (!dragEvent) return NO_MEMORY;
+
+                initializeDragEvent(*dragEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = dragEvent;
+                break;
+            }
+
+            case InputMessage::Type::TOUCH_MODE: {
+                TouchModeEvent* touchModeEvent = factory->createTouchModeEvent();
+                if (!touchModeEvent) return NO_MEMORY;
+
+                initializeTouchModeEvent(*touchModeEvent, mMsg);
+                *outSeq = mMsg.header.seq;
+                *outEvent = touchModeEvent;
+                break;
+            }
+        }
+    }
+    return OK;
+}
+
+status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, nsecs_t frameTime,
+                                     uint32_t* outSeq, InputEvent** outEvent) {
+    status_t result;
+    for (size_t i = mBatches.size(); i > 0;) {
+        i--;
+        Batch& batch = mBatches[i];
+        if (frameTime < 0) {
+            result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent);
+            mBatches.erase(mBatches.begin() + i);
+            return result;
+        }
+
+        nsecs_t sampleTime = frameTime;
+        if (mResampleTouch) {
+            sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count();
+        }
+        ssize_t split = findSampleNoLaterThan(batch, sampleTime);
+        if (split < 0) {
+            continue;
+        }
+
+        result = consumeSamples(factory, batch, split + 1, outSeq, outEvent);
+        const InputMessage* next;
+        if (batch.samples.empty()) {
+            mBatches.erase(mBatches.begin() + i);
+            next = nullptr;
+        } else {
+            next = &batch.samples[0];
+        }
+        if (!result && mResampleTouch) {
+            resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
+        }
+        return result;
+    }
+
+    return WOULD_BLOCK;
+}
+
+status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory, Batch& batch,
+                                       size_t count, uint32_t* outSeq, InputEvent** outEvent) {
+    MotionEvent* motionEvent = factory->createMotionEvent();
+    if (!motionEvent) return NO_MEMORY;
+
+    uint32_t chain = 0;
+    for (size_t i = 0; i < count; i++) {
+        InputMessage& msg = batch.samples[i];
+        updateTouchState(msg);
+        if (i) {
+            SeqChain seqChain;
+            seqChain.seq = msg.header.seq;
+            seqChain.chain = chain;
+            mSeqChains.push_back(seqChain);
+            addSample(*motionEvent, msg);
+        } else {
+            initializeMotionEvent(*motionEvent, msg);
+        }
+        chain = msg.header.seq;
+    }
+    batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
+
+    *outSeq = chain;
+    *outEvent = motionEvent;
+    return OK;
+}
+
+void InputConsumer::updateTouchState(InputMessage& msg) {
+    if (!mResampleTouch || !isPointerEvent(msg.body.motion.source)) {
+        return;
+    }
+
+    int32_t deviceId = msg.body.motion.deviceId;
+    int32_t source = msg.body.motion.source;
+
+    // Update the touch state history to incorporate the new input message.
+    // If the message is in the past relative to the most recently produced resampled
+    // touch, then use the resampled time and coordinates instead.
+    switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) {
+        case AMOTION_EVENT_ACTION_DOWN: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index < 0) {
+                mTouchStates.push_back({});
+                index = mTouchStates.size() - 1;
+            }
+            TouchState& touchState = mTouchStates[index];
+            touchState.initialize(deviceId, source);
+            touchState.addHistory(msg);
+            break;
+        }
+
+        case AMOTION_EVENT_ACTION_MOVE: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index >= 0) {
+                TouchState& touchState = mTouchStates[index];
+                touchState.addHistory(msg);
+                rewriteMessage(touchState, msg);
+            }
+            break;
+        }
+
+        case AMOTION_EVENT_ACTION_POINTER_DOWN: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index >= 0) {
+                TouchState& touchState = mTouchStates[index];
+                touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
+                rewriteMessage(touchState, msg);
+            }
+            break;
+        }
+
+        case AMOTION_EVENT_ACTION_POINTER_UP: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index >= 0) {
+                TouchState& touchState = mTouchStates[index];
+                rewriteMessage(touchState, msg);
+                touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
+            }
+            break;
+        }
+
+        case AMOTION_EVENT_ACTION_SCROLL: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index >= 0) {
+                TouchState& touchState = mTouchStates[index];
+                rewriteMessage(touchState, msg);
+            }
+            break;
+        }
+
+        case AMOTION_EVENT_ACTION_UP:
+        case AMOTION_EVENT_ACTION_CANCEL: {
+            ssize_t index = findTouchState(deviceId, source);
+            if (index >= 0) {
+                TouchState& touchState = mTouchStates[index];
+                rewriteMessage(touchState, msg);
+                mTouchStates.erase(mTouchStates.begin() + index);
+            }
+            break;
+        }
+    }
+}
+
+/**
+ * Replace the coordinates in msg with the coordinates in lastResample, if necessary.
+ *
+ * If lastResample is no longer valid for a specific pointer (i.e. the lastResample time
+ * is in the past relative to msg and the past two events do not contain identical coordinates),
+ * then invalidate the lastResample data for that pointer.
+ * If the two past events have identical coordinates, then lastResample data for that pointer will
+ * remain valid, and will be used to replace these coordinates. Thus, if a certain coordinate x0 is
+ * resampled to the new value x1, then x1 will always be used to replace x0 until some new value
+ * not equal to x0 is received.
+ */
+void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) {
+    nsecs_t eventTime = msg.body.motion.eventTime;
+    for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
+        uint32_t id = msg.body.motion.pointers[i].properties.id;
+        if (state.lastResample.idBits.hasBit(id)) {
+            if (eventTime < state.lastResample.eventTime ||
+                state.recentCoordinatesAreIdentical(id)) {
+                PointerCoords& msgCoords = msg.body.motion.pointers[i].coords;
+                const PointerCoords& resampleCoords = state.lastResample.getPointerById(id);
+                ALOGD_IF(debugResampling(), "[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
+                         resampleCoords.getX(), resampleCoords.getY(), msgCoords.getX(),
+                         msgCoords.getY());
+                msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX());
+                msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY());
+                msgCoords.isResampled = true;
+            } else {
+                state.lastResample.idBits.clearBit(id);
+            }
+        }
+    }
+}
+
+void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
+                                       const InputMessage* next) {
+    if (!mResampleTouch || !(isPointerEvent(event->getSource())) ||
+        event->getAction() != AMOTION_EVENT_ACTION_MOVE) {
+        return;
+    }
+
+    ssize_t index = findTouchState(event->getDeviceId(), event->getSource());
+    if (index < 0) {
+        ALOGD_IF(debugResampling(), "Not resampled, no touch state for device.");
+        return;
+    }
+
+    TouchState& touchState = mTouchStates[index];
+    if (touchState.historySize < 1) {
+        ALOGD_IF(debugResampling(), "Not resampled, no history for device.");
+        return;
+    }
+
+    // Ensure that the current sample has all of the pointers that need to be reported.
+    const History* current = touchState.getHistory(0);
+    size_t pointerCount = event->getPointerCount();
+    for (size_t i = 0; i < pointerCount; i++) {
+        uint32_t id = event->getPointerId(i);
+        if (!current->idBits.hasBit(id)) {
+            ALOGD_IF(debugResampling(), "Not resampled, missing id %d", id);
+            return;
+        }
+    }
+
+    // Find the data to use for resampling.
+    const History* other;
+    History future;
+    float alpha;
+    if (next) {
+        // Interpolate between current sample and future sample.
+        // So current->eventTime <= sampleTime <= future.eventTime.
+        future.initializeFrom(*next);
+        other = &future;
+        nsecs_t delta = future.eventTime - current->eventTime;
+        if (delta < RESAMPLE_MIN_DELTA) {
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
+                     delta);
+            return;
+        }
+        alpha = float(sampleTime - current->eventTime) / delta;
+    } else if (touchState.historySize >= 2) {
+        // Extrapolate future sample using current sample and past sample.
+        // So other->eventTime <= current->eventTime <= sampleTime.
+        other = touchState.getHistory(1);
+        nsecs_t delta = current->eventTime - other->eventTime;
+        if (delta < RESAMPLE_MIN_DELTA) {
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
+                     delta);
+            return;
+        } else if (delta > RESAMPLE_MAX_DELTA) {
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too large: %" PRId64 " ns.",
+                     delta);
+            return;
+        }
+        nsecs_t maxPredict = current->eventTime + std::min(delta / 2, RESAMPLE_MAX_PREDICTION);
+        if (sampleTime > maxPredict) {
+            ALOGD_IF(debugResampling(),
+                     "Sample time is too far in the future, adjusting prediction "
+                     "from %" PRId64 " to %" PRId64 " ns.",
+                     sampleTime - current->eventTime, maxPredict - current->eventTime);
+            sampleTime = maxPredict;
+        }
+        alpha = float(current->eventTime - sampleTime) / delta;
+    } else {
+        ALOGD_IF(debugResampling(), "Not resampled, insufficient data.");
+        return;
+    }
+
+    if (current->eventTime == sampleTime) {
+        // Prevents having 2 events with identical times and coordinates.
+        return;
+    }
+
+    // Resample touch coordinates.
+    History oldLastResample;
+    oldLastResample.initializeFrom(touchState.lastResample);
+    touchState.lastResample.eventTime = sampleTime;
+    touchState.lastResample.idBits.clear();
+    for (size_t i = 0; i < pointerCount; i++) {
+        uint32_t id = event->getPointerId(i);
+        touchState.lastResample.idToIndex[id] = i;
+        touchState.lastResample.idBits.markBit(id);
+        if (oldLastResample.hasPointerId(id) && touchState.recentCoordinatesAreIdentical(id)) {
+            // We maintain the previously resampled value for this pointer (stored in
+            // oldLastResample) when the coordinates for this pointer haven't changed since then.
+            // This way we don't introduce artificial jitter when pointers haven't actually moved.
+            // The isResampled flag isn't cleared as the values don't reflect what the device is
+            // actually reporting.
+
+            // We know here that the coordinates for the pointer haven't changed because we
+            // would've cleared the resampled bit in rewriteMessage if they had. We can't modify
+            // lastResample in place because the mapping from pointer ID to index may have changed.
+            touchState.lastResample.pointers[i] = oldLastResample.getPointerById(id);
+            continue;
+        }
+
+        PointerCoords& resampledCoords = touchState.lastResample.pointers[i];
+        const PointerCoords& currentCoords = current->getPointerById(id);
+        resampledCoords = currentCoords;
+        resampledCoords.isResampled = true;
+        if (other->idBits.hasBit(id) && shouldResampleTool(event->getToolType(i))) {
+            const PointerCoords& otherCoords = other->getPointerById(id);
+            resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X,
+                                         lerp(currentCoords.getX(), otherCoords.getX(), alpha));
+            resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y,
+                                         lerp(currentCoords.getY(), otherCoords.getY(), alpha));
+            ALOGD_IF(debugResampling(),
+                     "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), "
+                     "other (%0.3f, %0.3f), alpha %0.3f",
+                     id, resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
+                     currentCoords.getY(), otherCoords.getX(), otherCoords.getY(), alpha);
+        } else {
+            ALOGD_IF(debugResampling(), "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", id,
+                     resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
+                     currentCoords.getY());
+        }
+    }
+
+    event->addSample(sampleTime, touchState.lastResample.pointers);
+}
+
+status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
+    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+             "channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
+             mChannel->getName().c_str(), seq, toString(handled));
+
+    if (!seq) {
+        ALOGE("Attempted to send a finished signal with sequence number 0.");
+        return BAD_VALUE;
+    }
+
+    // Send finished signals for the batch sequence chain first.
+    size_t seqChainCount = mSeqChains.size();
+    if (seqChainCount) {
+        uint32_t currentSeq = seq;
+        uint32_t chainSeqs[seqChainCount];
+        size_t chainIndex = 0;
+        for (size_t i = seqChainCount; i > 0;) {
+            i--;
+            const SeqChain& seqChain = mSeqChains[i];
+            if (seqChain.seq == currentSeq) {
+                currentSeq = seqChain.chain;
+                chainSeqs[chainIndex++] = currentSeq;
+                mSeqChains.erase(mSeqChains.begin() + i);
+            }
+        }
+        status_t status = OK;
+        while (!status && chainIndex > 0) {
+            chainIndex--;
+            status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
+        }
+        if (status) {
+            // An error occurred so at least one signal was not sent, reconstruct the chain.
+            for (;;) {
+                SeqChain seqChain;
+                seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
+                seqChain.chain = chainSeqs[chainIndex];
+                mSeqChains.push_back(seqChain);
+                if (!chainIndex) break;
+                chainIndex--;
+            }
+            return status;
+        }
+    }
+
+    // Send finished signal for the last message in the batch.
+    return sendUnchainedFinishedSignal(seq, handled);
+}
+
+status_t InputConsumer::sendTimeline(int32_t inputEventId,
+                                     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline) {
+    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
+             "channel '%s' consumer ~ sendTimeline: inputEventId=%" PRId32
+             ", gpuCompletedTime=%" PRId64 ", presentTime=%" PRId64,
+             mChannel->getName().c_str(), inputEventId,
+             graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME],
+             graphicsTimeline[GraphicsTimeline::PRESENT_TIME]);
+
+    InputMessage msg;
+    msg.header.type = InputMessage::Type::TIMELINE;
+    msg.header.seq = 0;
+    msg.body.timeline.eventId = inputEventId;
+    msg.body.timeline.graphicsTimeline = std::move(graphicsTimeline);
+    return mChannel->sendMessage(&msg);
+}
+
+nsecs_t InputConsumer::getConsumeTime(uint32_t seq) const {
+    auto it = mConsumeTimes.find(seq);
+    // Consume time will be missing if either 'finishInputEvent' is called twice, or if it was
+    // called for the wrong (synthetic?) input event. Either way, it is a bug that should be fixed.
+    LOG_ALWAYS_FATAL_IF(it == mConsumeTimes.end(), "Could not find consume time for seq=%" PRIu32,
+                        seq);
+    return it->second;
+}
+
+void InputConsumer::popConsumeTime(uint32_t seq) {
+    mConsumeTimes.erase(seq);
+}
+
+status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
+    InputMessage msg;
+    msg.header.type = InputMessage::Type::FINISHED;
+    msg.header.seq = seq;
+    msg.body.finished.handled = handled;
+    msg.body.finished.consumeTime = getConsumeTime(seq);
+    status_t result = mChannel->sendMessage(&msg);
+    if (result == OK) {
+        // Remove the consume time if the socket write succeeded. We will not need to ack this
+        // message anymore. If the socket write did not succeed, we will try again and will still
+        // need consume time.
+        popConsumeTime(seq);
+
+        // Trace the event processing timeline - event was just finished
+        ATRACE_ASYNC_END("InputConsumer processing", /*cookie=*/seq);
+    }
+    return result;
+}
+
+bool InputConsumer::hasPendingBatch() const {
+    return !mBatches.empty();
+}
+
+int32_t InputConsumer::getPendingBatchSource() const {
+    if (mBatches.empty()) {
+        return AINPUT_SOURCE_CLASS_NONE;
+    }
+
+    const Batch& batch = mBatches[0];
+    const InputMessage& head = batch.samples[0];
+    return head.body.motion.source;
+}
+
+bool InputConsumer::probablyHasInput() const {
+    return hasPendingBatch() || mChannel->probablyHasInput();
+}
+
+ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
+    for (size_t i = 0; i < mBatches.size(); i++) {
+        const Batch& batch = mBatches[i];
+        const InputMessage& head = batch.samples[0];
+        if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) {
+            return i;
+        }
+    }
+    return -1;
+}
+
+ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const {
+    for (size_t i = 0; i < mTouchStates.size(); i++) {
+        const TouchState& touchState = mTouchStates[i];
+        if (touchState.deviceId == deviceId && touchState.source == source) {
+            return i;
+        }
+    }
+    return -1;
+}
+
+bool InputConsumer::canAddSample(const Batch& batch, const InputMessage* msg) {
+    const InputMessage& head = batch.samples[0];
+    uint32_t pointerCount = msg->body.motion.pointerCount;
+    if (head.body.motion.pointerCount != pointerCount ||
+        head.body.motion.action != msg->body.motion.action) {
+        return false;
+    }
+    for (size_t i = 0; i < pointerCount; i++) {
+        if (head.body.motion.pointers[i].properties != msg->body.motion.pointers[i].properties) {
+            return false;
+        }
+    }
+    return true;
+}
+
+ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) {
+    size_t numSamples = batch.samples.size();
+    size_t index = 0;
+    while (index < numSamples && batch.samples[index].body.motion.eventTime <= time) {
+        index += 1;
+    }
+    return ssize_t(index) - 1;
+}
+
+std::string InputConsumer::dump() const {
+    std::string out;
+    out = out + "mResampleTouch = " + toString(mResampleTouch) + "\n";
+    out = out + "mChannel = " + mChannel->getName() + "\n";
+    out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n";
+    if (mMsgDeferred) {
+        out = out + "mMsg : " + ftl::enum_string(mMsg.header.type) + "\n";
+    }
+    out += "Batches:\n";
+    for (const Batch& batch : mBatches) {
+        out += "    Batch:\n";
+        for (const InputMessage& msg : batch.samples) {
+            out += android::base::StringPrintf("        Message %" PRIu32 ": %s ", msg.header.seq,
+                                               ftl::enum_string(msg.header.type).c_str());
+            switch (msg.header.type) {
+                case InputMessage::Type::KEY: {
+                    out += android::base::StringPrintf("action=%s keycode=%" PRId32,
+                                                       KeyEvent::actionToString(
+                                                               msg.body.key.action),
+                                                       msg.body.key.keyCode);
+                    break;
+                }
+                case InputMessage::Type::MOTION: {
+                    out = out + "action=" + MotionEvent::actionToString(msg.body.motion.action);
+                    for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
+                        const float x = msg.body.motion.pointers[i].coords.getX();
+                        const float y = msg.body.motion.pointers[i].coords.getY();
+                        out += android::base::StringPrintf("\n            Pointer %" PRIu32
+                                                           " : x=%.1f y=%.1f",
+                                                           i, x, y);
+                    }
+                    break;
+                }
+                case InputMessage::Type::FINISHED: {
+                    out += android::base::StringPrintf("handled=%s, consumeTime=%" PRId64,
+                                                       toString(msg.body.finished.handled),
+                                                       msg.body.finished.consumeTime);
+                    break;
+                }
+                case InputMessage::Type::FOCUS: {
+                    out += android::base::StringPrintf("hasFocus=%s",
+                                                       toString(msg.body.focus.hasFocus));
+                    break;
+                }
+                case InputMessage::Type::CAPTURE: {
+                    out += android::base::StringPrintf("hasCapture=%s",
+                                                       toString(msg.body.capture
+                                                                        .pointerCaptureEnabled));
+                    break;
+                }
+                case InputMessage::Type::DRAG: {
+                    out += android::base::StringPrintf("x=%.1f y=%.1f, isExiting=%s",
+                                                       msg.body.drag.x, msg.body.drag.y,
+                                                       toString(msg.body.drag.isExiting));
+                    break;
+                }
+                case InputMessage::Type::TIMELINE: {
+                    const nsecs_t gpuCompletedTime =
+                            msg.body.timeline
+                                    .graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
+                    const nsecs_t presentTime =
+                            msg.body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
+                    out += android::base::StringPrintf("inputEventId=%" PRId32
+                                                       ", gpuCompletedTime=%" PRId64
+                                                       ", presentTime=%" PRId64,
+                                                       msg.body.timeline.eventId, gpuCompletedTime,
+                                                       presentTime);
+                    break;
+                }
+                case InputMessage::Type::TOUCH_MODE: {
+                    out += android::base::StringPrintf("isInTouchMode=%s",
+                                                       toString(msg.body.touchMode.isInTouchMode));
+                    break;
+                }
+            }
+            out += "\n";
+        }
+    }
+    if (mBatches.empty()) {
+        out += "    <empty>\n";
+    }
+    out += "mSeqChains:\n";
+    for (const SeqChain& chain : mSeqChains) {
+        out += android::base::StringPrintf("    chain: seq = %" PRIu32 " chain=%" PRIu32, chain.seq,
+                                           chain.chain);
+    }
+    if (mSeqChains.empty()) {
+        out += "    <empty>\n";
+    }
+    out += "mConsumeTimes:\n";
+    for (const auto& [seq, consumeTime] : mConsumeTimes) {
+        out += android::base::StringPrintf("    seq = %" PRIu32 " consumeTime = %" PRId64, seq,
+                                           consumeTime);
+    }
+    if (mConsumeTimes.empty()) {
+        out += "    <empty>\n";
+    }
+    return out;
+}
+
+} // namespace android
diff --git a/libs/input/InputConsumerNoResampling.cpp b/libs/input/InputConsumerNoResampling.cpp
new file mode 100644
index 0000000..1462c90
--- /dev/null
+++ b/libs/input/InputConsumerNoResampling.cpp
@@ -0,0 +1,534 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "InputTransport"
+#define ATRACE_TAG ATRACE_TAG_INPUT
+
+#include <inttypes.h>
+
+#include <android-base/logging.h>
+#include <android-base/properties.h>
+#include <android-base/stringprintf.h>
+#include <cutils/properties.h>
+#include <ftl/enum.h>
+#include <utils/Trace.h>
+
+#include <com_android_input_flags.h>
+#include <input/InputConsumerNoResampling.h>
+#include <input/PrintTools.h>
+#include <input/TraceTools.h>
+
+namespace input_flags = com::android::input::flags;
+
+namespace android {
+
+namespace {
+
+/**
+ * Log debug messages relating to the consumer end of the transport channel.
+ * Enable this via "adb shell setprop log.tag.InputTransportConsumer DEBUG" (requires restart)
+ */
+const bool DEBUG_TRANSPORT_CONSUMER =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Consumer", ANDROID_LOG_INFO);
+
+void initializeKeyEvent(KeyEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source,
+                     msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action,
+                     msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode,
+                     msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime,
+                     msg.body.key.eventTime);
+}
+
+void initializeFocusEvent(FocusEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.focus.eventId, msg.body.focus.hasFocus);
+}
+
+void initializeCaptureEvent(CaptureEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled);
+}
+
+void initializeDragEvent(DragEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y,
+                     msg.body.drag.isExiting);
+}
+
+void initializeMotionEvent(MotionEvent& event, const InputMessage& msg) {
+    const uint32_t pointerCount = msg.body.motion.pointerCount;
+    std::vector<PointerProperties> pointerProperties;
+    pointerProperties.reserve(pointerCount);
+    std::vector<PointerCoords> pointerCoords;
+    pointerCoords.reserve(pointerCount);
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointerProperties.push_back(msg.body.motion.pointers[i].properties);
+        pointerCoords.push_back(msg.body.motion.pointers[i].coords);
+    }
+
+    ui::Transform transform;
+    transform.set({msg.body.motion.dsdx, msg.body.motion.dtdx, msg.body.motion.tx,
+                   msg.body.motion.dtdy, msg.body.motion.dsdy, msg.body.motion.ty, 0, 0, 1});
+    ui::Transform displayTransform;
+    displayTransform.set({msg.body.motion.dsdxRaw, msg.body.motion.dtdxRaw, msg.body.motion.txRaw,
+                          msg.body.motion.dtdyRaw, msg.body.motion.dsdyRaw, msg.body.motion.tyRaw,
+                          0, 0, 1});
+    event.initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source,
+                     msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action,
+                     msg.body.motion.actionButton, msg.body.motion.flags, msg.body.motion.edgeFlags,
+                     msg.body.motion.metaState, msg.body.motion.buttonState,
+                     msg.body.motion.classification, transform, msg.body.motion.xPrecision,
+                     msg.body.motion.yPrecision, msg.body.motion.xCursorPosition,
+                     msg.body.motion.yCursorPosition, displayTransform, msg.body.motion.downTime,
+                     msg.body.motion.eventTime, pointerCount, pointerProperties.data(),
+                     pointerCoords.data());
+}
+
+void addSample(MotionEvent& event, const InputMessage& msg) {
+    uint32_t pointerCount = msg.body.motion.pointerCount;
+    std::vector<PointerCoords> pointerCoords;
+    pointerCoords.reserve(pointerCount);
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointerCoords.push_back(msg.body.motion.pointers[i].coords);
+    }
+
+    // TODO(b/329770983): figure out if it's safe to combine events with mismatching metaState
+    event.setMetaState(event.getMetaState() | msg.body.motion.metaState);
+    event.addSample(msg.body.motion.eventTime, pointerCoords.data());
+}
+
+void initializeTouchModeEvent(TouchModeEvent& event, const InputMessage& msg) {
+    event.initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode);
+}
+
+std::string outboundMessageToString(const InputMessage& outboundMsg) {
+    switch (outboundMsg.header.type) {
+        case InputMessage::Type::FINISHED: {
+            return android::base::StringPrintf("  Finish: seq=%" PRIu32 " handled=%s",
+                                               outboundMsg.header.seq,
+                                               toString(outboundMsg.body.finished.handled));
+        }
+        case InputMessage::Type::TIMELINE: {
+            return android::base::
+                    StringPrintf("  Timeline: inputEventId=%" PRId32 " gpuCompletedTime=%" PRId64
+                                 ", presentTime=%" PRId64,
+                                 outboundMsg.body.timeline.eventId,
+                                 outboundMsg.body.timeline
+                                         .graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME],
+                                 outboundMsg.body.timeline
+                                         .graphicsTimeline[GraphicsTimeline::PRESENT_TIME]);
+        }
+        default: {
+            LOG(FATAL) << "Outbound message must be FINISHED or TIMELINE, got "
+                       << ftl::enum_string(outboundMsg.header.type);
+            return "Unreachable";
+        }
+    }
+}
+
+InputMessage createFinishedMessage(uint32_t seq, bool handled, nsecs_t consumeTime) {
+    InputMessage msg;
+    msg.header.type = InputMessage::Type::FINISHED;
+    msg.header.seq = seq;
+    msg.body.finished.handled = handled;
+    msg.body.finished.consumeTime = consumeTime;
+    return msg;
+}
+
+InputMessage createTimelineMessage(int32_t inputEventId, nsecs_t gpuCompletedTime,
+                                   nsecs_t presentTime) {
+    InputMessage msg;
+    msg.header.type = InputMessage::Type::TIMELINE;
+    msg.header.seq = 0;
+    msg.body.timeline.eventId = inputEventId;
+    msg.body.timeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = gpuCompletedTime;
+    msg.body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = presentTime;
+    return msg;
+}
+
+} // namespace
+
+using android::base::Result;
+using android::base::StringPrintf;
+
+// --- InputConsumerNoResampling ---
+
+InputConsumerNoResampling::InputConsumerNoResampling(const std::shared_ptr<InputChannel>& channel,
+                                                     sp<Looper> looper,
+                                                     InputConsumerCallbacks& callbacks)
+      : mChannel(channel), mLooper(looper), mCallbacks(callbacks), mFdEvents(0) {
+    LOG_ALWAYS_FATAL_IF(mLooper == nullptr);
+    mCallback = sp<LooperEventCallback>::make(
+            std::bind(&InputConsumerNoResampling::handleReceiveCallback, this,
+                      std::placeholders::_1));
+    // In the beginning, there are no pending outbounds events; we only care about receiving
+    // incoming data.
+    setFdEvents(ALOOPER_EVENT_INPUT);
+}
+
+InputConsumerNoResampling::~InputConsumerNoResampling() {
+    ensureCalledOnLooperThread(__func__);
+    consumeBatchedInputEvents(std::nullopt);
+    while (!mOutboundQueue.empty()) {
+        processOutboundEvents();
+        // This is our last chance to ack the events. If we don't ack them here, we will get an ANR,
+        // so keep trying to send the events as long as they are present in the queue.
+    }
+    setFdEvents(0);
+}
+
+int InputConsumerNoResampling::handleReceiveCallback(int events) {
+    // Allowed return values of this function as documented in LooperCallback::handleEvent
+    constexpr int REMOVE_CALLBACK = 0;
+    constexpr int KEEP_CALLBACK = 1;
+
+    if (events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP)) {
+        // This error typically occurs when the publisher has closed the input channel
+        // as part of removing a window or finishing an IME session, in which case
+        // the consumer will soon be disposed as well.
+        if (DEBUG_TRANSPORT_CONSUMER) {
+            LOG(INFO) << "The channel was hung up or an error occurred: " << mChannel->getName();
+        }
+        return REMOVE_CALLBACK;
+    }
+
+    int handledEvents = 0;
+    if (events & ALOOPER_EVENT_INPUT) {
+        std::vector<InputMessage> messages = readAllMessages();
+        handleMessages(std::move(messages));
+        handledEvents |= ALOOPER_EVENT_INPUT;
+    }
+
+    if (events & ALOOPER_EVENT_OUTPUT) {
+        processOutboundEvents();
+        handledEvents |= ALOOPER_EVENT_OUTPUT;
+    }
+    if (handledEvents != events) {
+        LOG(FATAL) << "Mismatch: handledEvents=" << handledEvents << ", events=" << events;
+    }
+    return KEEP_CALLBACK;
+}
+
+void InputConsumerNoResampling::processOutboundEvents() {
+    while (!mOutboundQueue.empty()) {
+        const InputMessage& outboundMsg = mOutboundQueue.front();
+
+        const status_t result = mChannel->sendMessage(&outboundMsg);
+        if (result == OK) {
+            if (outboundMsg.header.type == InputMessage::Type::FINISHED) {
+                ATRACE_ASYNC_END("InputConsumer processing", /*cookie=*/outboundMsg.header.seq);
+            }
+            // Successful send. Erase the entry and keep trying to send more
+            mOutboundQueue.pop();
+            continue;
+        }
+
+        // Publisher is busy, try again later. Keep this entry (do not erase)
+        if (result == WOULD_BLOCK) {
+            setFdEvents(ALOOPER_EVENT_INPUT | ALOOPER_EVENT_OUTPUT);
+            return; // try again later
+        }
+
+        // Some other error. Give up
+        LOG(FATAL) << "Failed to send outbound event on channel '" << mChannel->getName()
+                   << "'.  status=" << statusToString(result) << "(" << result << ")";
+    }
+
+    // The queue is now empty. Tell looper there's no more output to expect.
+    setFdEvents(ALOOPER_EVENT_INPUT);
+}
+
+void InputConsumerNoResampling::finishInputEvent(uint32_t seq, bool handled) {
+    ensureCalledOnLooperThread(__func__);
+    mOutboundQueue.push(createFinishedMessage(seq, handled, popConsumeTime(seq)));
+    // also produce finish events for all batches for this seq (if any)
+    const auto it = mBatchedSequenceNumbers.find(seq);
+    if (it != mBatchedSequenceNumbers.end()) {
+        for (uint32_t subSeq : it->second) {
+            mOutboundQueue.push(createFinishedMessage(subSeq, handled, popConsumeTime(subSeq)));
+        }
+        mBatchedSequenceNumbers.erase(it);
+    }
+    processOutboundEvents();
+}
+
+bool InputConsumerNoResampling::probablyHasInput() const {
+    // Ideally, this would only be allowed to run on the looper thread, and in production, it will.
+    // However, for testing, it's convenient to call this while the looper thread is blocked, so
+    // we do not call ensureCalledOnLooperThread here.
+    return (!mBatches.empty()) || mChannel->probablyHasInput();
+}
+
+void InputConsumerNoResampling::reportTimeline(int32_t inputEventId, nsecs_t gpuCompletedTime,
+                                               nsecs_t presentTime) {
+    ensureCalledOnLooperThread(__func__);
+    mOutboundQueue.push(createTimelineMessage(inputEventId, gpuCompletedTime, presentTime));
+    processOutboundEvents();
+}
+
+nsecs_t InputConsumerNoResampling::popConsumeTime(uint32_t seq) {
+    auto it = mConsumeTimes.find(seq);
+    // Consume time will be missing if either 'finishInputEvent' is called twice, or if it was
+    // called for the wrong (synthetic?) input event. Either way, it is a bug that should be fixed.
+    LOG_ALWAYS_FATAL_IF(it == mConsumeTimes.end(), "Could not find consume time for seq=%" PRIu32,
+                        seq);
+    nsecs_t consumeTime = it->second;
+    mConsumeTimes.erase(it);
+    return consumeTime;
+}
+
+void InputConsumerNoResampling::setFdEvents(int events) {
+    if (mFdEvents != events) {
+        mFdEvents = events;
+        if (events != 0) {
+            mLooper->addFd(mChannel->getFd(), 0, events, mCallback, nullptr);
+        } else {
+            mLooper->removeFd(mChannel->getFd());
+        }
+    }
+}
+
+void InputConsumerNoResampling::handleMessages(std::vector<InputMessage>&& messages) {
+    // TODO(b/297226446) : add resampling
+    for (const InputMessage& msg : messages) {
+        if (msg.header.type == InputMessage::Type::MOTION) {
+            const int32_t action = msg.body.motion.action;
+            const DeviceId deviceId = msg.body.motion.deviceId;
+            const int32_t source = msg.body.motion.source;
+            const bool batchableEvent = (action == AMOTION_EVENT_ACTION_MOVE ||
+                                         action == AMOTION_EVENT_ACTION_HOVER_MOVE) &&
+                    (isFromSource(source, AINPUT_SOURCE_CLASS_POINTER) ||
+                     isFromSource(source, AINPUT_SOURCE_CLASS_JOYSTICK));
+            if (batchableEvent) {
+                // add it to batch
+                mBatches[deviceId].emplace(msg);
+            } else {
+                // consume all pending batches for this event immediately
+                // TODO(b/329776327): figure out if this could be smarter by limiting the
+                // consumption only to the current device.
+                consumeBatchedInputEvents(std::nullopt);
+                handleMessage(msg);
+            }
+        } else {
+            // Non-motion events shouldn't force the consumption of pending batched events
+            handleMessage(msg);
+        }
+    }
+    // At the end of this, if we still have pending batches, notify the receiver about it.
+
+    // We need to carefully notify the InputConsumerCallbacks about the pending batch. The receiver
+    // could choose to consume all events when notified about the batch. That means that the
+    // "mBatches" variable could change when 'InputConsumerCallbacks::onBatchedInputEventPending' is
+    // invoked. We also can't notify the InputConsumerCallbacks in a while loop until mBatches is
+    // empty, because the receiver could choose to not consume the batch immediately.
+    std::set<int32_t> pendingBatchSources;
+    for (const auto& [_, pendingMessages] : mBatches) {
+        // Assume that all messages for a given device has the same source.
+        pendingBatchSources.insert(pendingMessages.front().body.motion.source);
+    }
+    for (const int32_t source : pendingBatchSources) {
+        const bool sourceStillRemaining =
+                std::any_of(mBatches.begin(), mBatches.end(), [=](const auto& pair) {
+                    return pair.second.front().body.motion.source == source;
+                });
+        if (sourceStillRemaining) {
+            mCallbacks.onBatchedInputEventPending(source);
+        }
+    }
+}
+
+std::vector<InputMessage> InputConsumerNoResampling::readAllMessages() {
+    std::vector<InputMessage> messages;
+    while (true) {
+        InputMessage msg;
+        status_t result = mChannel->receiveMessage(&msg);
+        switch (result) {
+            case OK: {
+                const auto [_, inserted] =
+                        mConsumeTimes.emplace(msg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+                LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32,
+                                    msg.header.seq);
+
+                // Trace the event processing timeline - event was just read from the socket
+                // TODO(b/329777420): distinguish between multiple instances of InputConsumer
+                // in the same process.
+                ATRACE_ASYNC_BEGIN("InputConsumer processing", /*cookie=*/msg.header.seq);
+                messages.push_back(msg);
+                break;
+            }
+            case WOULD_BLOCK: {
+                return messages;
+            }
+            case DEAD_OBJECT: {
+                LOG(FATAL) << "Got a dead object for " << mChannel->getName();
+                break;
+            }
+            case BAD_VALUE: {
+                LOG(FATAL) << "Got a bad value for " << mChannel->getName();
+                break;
+            }
+            default: {
+                LOG(FATAL) << "Unexpected error: " << result;
+                break;
+            }
+        }
+    }
+}
+
+void InputConsumerNoResampling::handleMessage(const InputMessage& msg) const {
+    switch (msg.header.type) {
+        case InputMessage::Type::KEY: {
+            KeyEvent keyEvent;
+            initializeKeyEvent(keyEvent, msg);
+            mCallbacks.onKeyEvent(std::move(keyEvent), msg.header.seq);
+            break;
+        }
+
+        case InputMessage::Type::MOTION: {
+            MotionEvent motionEvent;
+            initializeMotionEvent(motionEvent, msg);
+            mCallbacks.onMotionEvent(std::move(motionEvent), msg.header.seq);
+            break;
+        }
+
+        case InputMessage::Type::FINISHED:
+        case InputMessage::Type::TIMELINE: {
+            LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by "
+                             "InputConsumer on %s",
+                             ftl::enum_string(msg.header.type).c_str(),
+                             mChannel->getName().c_str());
+            break;
+        }
+
+        case InputMessage::Type::FOCUS: {
+            FocusEvent focusEvent;
+            initializeFocusEvent(focusEvent, msg);
+            mCallbacks.onFocusEvent(std::move(focusEvent), msg.header.seq);
+            break;
+        }
+
+        case InputMessage::Type::CAPTURE: {
+            CaptureEvent captureEvent;
+            initializeCaptureEvent(captureEvent, msg);
+            mCallbacks.onCaptureEvent(std::move(captureEvent), msg.header.seq);
+            break;
+        }
+
+        case InputMessage::Type::DRAG: {
+            DragEvent dragEvent;
+            initializeDragEvent(dragEvent, msg);
+            mCallbacks.onDragEvent(std::move(dragEvent), msg.header.seq);
+            break;
+        }
+
+        case InputMessage::Type::TOUCH_MODE: {
+            TouchModeEvent touchModeEvent;
+            initializeTouchModeEvent(touchModeEvent, msg);
+            mCallbacks.onTouchModeEvent(std::move(touchModeEvent), msg.header.seq);
+            break;
+        }
+    }
+}
+
+bool InputConsumerNoResampling::consumeBatchedInputEvents(
+        std::optional<nsecs_t> requestedFrameTime) {
+    ensureCalledOnLooperThread(__func__);
+    // When batching is not enabled, we want to consume all events. That's equivalent to having an
+    // infinite frameTime.
+    const nsecs_t frameTime = requestedFrameTime.value_or(std::numeric_limits<nsecs_t>::max());
+    bool producedEvents = false;
+    for (auto& [deviceId, messages] : mBatches) {
+        MotionEvent motion;
+        std::optional<uint32_t> firstSeqForBatch;
+        std::vector<uint32_t> sequences;
+        while (!messages.empty()) {
+            const InputMessage& msg = messages.front();
+            if (msg.body.motion.eventTime > frameTime) {
+                break;
+            }
+            if (!firstSeqForBatch.has_value()) {
+                initializeMotionEvent(motion, msg);
+                firstSeqForBatch = msg.header.seq;
+                const auto [_, inserted] = mBatchedSequenceNumbers.insert({*firstSeqForBatch, {}});
+                if (!inserted) {
+                    LOG(FATAL) << "The sequence " << msg.header.seq << " was already present!";
+                }
+            } else {
+                addSample(motion, msg);
+                mBatchedSequenceNumbers[*firstSeqForBatch].push_back(msg.header.seq);
+            }
+            messages.pop();
+        }
+        if (firstSeqForBatch.has_value()) {
+            mCallbacks.onMotionEvent(std::move(motion), *firstSeqForBatch);
+            producedEvents = true;
+        } else {
+            // This is OK, it just means that the frameTime is too old (all events that we have
+            // pending are in the future of the frametime). Maybe print a
+            // warning? If there are multiple devices active though, this might be normal and can
+            // just be ignored, unless none of them resulted in any consumption (in that case, this
+            // function would already return "false" so we could just leave it up to the caller).
+        }
+    }
+    std::erase_if(mBatches, [](const auto& pair) { return pair.second.empty(); });
+    return producedEvents;
+}
+
+void InputConsumerNoResampling::ensureCalledOnLooperThread(const char* func) const {
+    sp<Looper> callingThreadLooper = Looper::getForThread();
+    if (callingThreadLooper != mLooper) {
+        LOG(FATAL) << "The function " << func << " can only be called on the looper thread";
+    }
+}
+
+std::string InputConsumerNoResampling::dump() const {
+    ensureCalledOnLooperThread(__func__);
+    std::string out;
+    if (mOutboundQueue.empty()) {
+        out += "mOutboundQueue: <empty>\n";
+    } else {
+        out += "mOutboundQueue:\n";
+        // Make a copy of mOutboundQueue for printing destructively. Unfortunately std::queue
+        // doesn't provide a good way to iterate over the entire container.
+        std::queue<InputMessage> tmpQueue = mOutboundQueue;
+        while (!tmpQueue.empty()) {
+            out += std::string("  ") + outboundMessageToString(tmpQueue.front()) + "\n";
+            tmpQueue.pop();
+        }
+    }
+
+    if (mBatches.empty()) {
+        out += "mBatches: <empty>\n";
+    } else {
+        out += "mBatches:\n";
+        for (const auto& [deviceId, messages] : mBatches) {
+            out += "  Device id ";
+            out += std::to_string(deviceId);
+            out += ":\n";
+            // Make a copy of mOutboundQueue for printing destructively. Unfortunately std::queue
+            // doesn't provide a good way to iterate over the entire container.
+            std::queue<InputMessage> tmpQueue = messages;
+            while (!tmpQueue.empty()) {
+                LOG_ALWAYS_FATAL_IF(tmpQueue.front().header.type != InputMessage::Type::MOTION);
+                MotionEvent motion;
+                initializeMotionEvent(motion, tmpQueue.front());
+                out += std::string("    ") + streamableToString(motion) + "\n";
+                tmpQueue.pop();
+            }
+        }
+    }
+
+    return out;
+}
+
+} // namespace android
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index b3a36eb..1869483 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -51,14 +51,6 @@
 const bool DEBUG_CHANNEL_LIFECYCLE =
         __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Lifecycle", ANDROID_LOG_INFO);
 
-/**
- * Log debug messages relating to the consumer end of the transport channel.
- * Enable this via "adb shell setprop log.tag.InputTransportConsumer DEBUG" (requires restart)
- */
-
-const bool DEBUG_TRANSPORT_CONSUMER =
-        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Consumer", ANDROID_LOG_INFO);
-
 const bool IS_DEBUGGABLE_BUILD =
 #if defined(__ANDROID__)
         android::base::GetBoolProperty("ro.debuggable", false);
@@ -81,23 +73,6 @@
     return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Publisher", ANDROID_LOG_INFO);
 }
 
-/**
- * Log debug messages about touch event resampling.
- *
- * Enable this via "adb shell setprop log.tag.InputTransportResampling DEBUG".
- * This requires a restart on non-debuggable (e.g. user) builds, but should take effect immediately
- * on debuggable builds (e.g. userdebug).
- */
-bool debugResampling() {
-    if (!IS_DEBUGGABLE_BUILD) {
-        static const bool DEBUG_TRANSPORT_RESAMPLING =
-                __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling",
-                                          ANDROID_LOG_INFO);
-        return DEBUG_TRANSPORT_RESAMPLING;
-    }
-    return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO);
-}
-
 android::base::unique_fd dupChannelFd(int fd) {
     android::base::unique_fd newFd(::dup(fd));
     if (!newFd.ok()) {
@@ -113,103 +88,11 @@
     return newFd;
 }
 
-void initializeKeyEvent(KeyEvent& event, const InputMessage& msg) {
-    event.initialize(msg.body.key.eventId, msg.body.key.deviceId, msg.body.key.source,
-                     msg.body.key.displayId, msg.body.key.hmac, msg.body.key.action,
-                     msg.body.key.flags, msg.body.key.keyCode, msg.body.key.scanCode,
-                     msg.body.key.metaState, msg.body.key.repeatCount, msg.body.key.downTime,
-                     msg.body.key.eventTime);
-}
-
-void initializeFocusEvent(FocusEvent& event, const InputMessage& msg) {
-    event.initialize(msg.body.focus.eventId, msg.body.focus.hasFocus);
-}
-
-void initializeCaptureEvent(CaptureEvent& event, const InputMessage& msg) {
-    event.initialize(msg.body.capture.eventId, msg.body.capture.pointerCaptureEnabled);
-}
-
-void initializeDragEvent(DragEvent& event, const InputMessage& msg) {
-    event.initialize(msg.body.drag.eventId, msg.body.drag.x, msg.body.drag.y,
-                     msg.body.drag.isExiting);
-}
-
-void initializeMotionEvent(MotionEvent& event, const InputMessage& msg) {
-    uint32_t pointerCount = msg.body.motion.pointerCount;
-    PointerProperties pointerProperties[pointerCount];
-    PointerCoords pointerCoords[pointerCount];
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        pointerProperties[i] = msg.body.motion.pointers[i].properties;
-        pointerCoords[i] = msg.body.motion.pointers[i].coords;
-    }
-
-    ui::Transform transform;
-    transform.set({msg.body.motion.dsdx, msg.body.motion.dtdx, msg.body.motion.tx,
-                   msg.body.motion.dtdy, msg.body.motion.dsdy, msg.body.motion.ty, 0, 0, 1});
-    ui::Transform displayTransform;
-    displayTransform.set({msg.body.motion.dsdxRaw, msg.body.motion.dtdxRaw, msg.body.motion.txRaw,
-                          msg.body.motion.dtdyRaw, msg.body.motion.dsdyRaw, msg.body.motion.tyRaw,
-                          0, 0, 1});
-    event.initialize(msg.body.motion.eventId, msg.body.motion.deviceId, msg.body.motion.source,
-                     msg.body.motion.displayId, msg.body.motion.hmac, msg.body.motion.action,
-                     msg.body.motion.actionButton, msg.body.motion.flags, msg.body.motion.edgeFlags,
-                     msg.body.motion.metaState, msg.body.motion.buttonState,
-                     msg.body.motion.classification, transform, msg.body.motion.xPrecision,
-                     msg.body.motion.yPrecision, msg.body.motion.xCursorPosition,
-                     msg.body.motion.yCursorPosition, displayTransform, msg.body.motion.downTime,
-                     msg.body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
-}
-
-void addSample(MotionEvent& event, const InputMessage& msg) {
-    uint32_t pointerCount = msg.body.motion.pointerCount;
-    PointerCoords pointerCoords[pointerCount];
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        pointerCoords[i] = msg.body.motion.pointers[i].coords;
-    }
-
-    event.setMetaState(event.getMetaState() | msg.body.motion.metaState);
-    event.addSample(msg.body.motion.eventTime, pointerCoords);
-}
-
-void initializeTouchModeEvent(TouchModeEvent& event, const InputMessage& msg) {
-    event.initialize(msg.body.touchMode.eventId, msg.body.touchMode.isInTouchMode);
-}
-
 // Socket buffer size.  The default is typically about 128KB, which is much larger than
 // we really need.  So we make it smaller.  It just needs to be big enough to hold
 // a few dozen large multi-finger motion events in the case where an application gets
 // behind processing touches.
-static constexpr size_t SOCKET_BUFFER_SIZE = 32 * 1024;
-
-// Nanoseconds per milliseconds.
-static constexpr nsecs_t NANOS_PER_MS = 1000000;
-
-// Latency added during resampling.  A few milliseconds doesn't hurt much but
-// reduces the impact of mispredicted touch positions.
-const std::chrono::duration RESAMPLE_LATENCY = 5ms;
-
-// Minimum time difference between consecutive samples before attempting to resample.
-static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
-
-// Maximum time difference between consecutive samples before attempting to resample
-// by extrapolation.
-static const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS;
-
-// Maximum time to predict forward from the last known state, to avoid predicting too
-// far into the future.  This time is further bounded by 50% of the last time delta.
-static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS;
-
-/**
- * System property for enabling / disabling touch resampling.
- * Resampling extrapolates / interpolates the reported touch event coordinates to better
- * align them to the VSYNC signal, thus resulting in smoother scrolling performance.
- * Resampling is not needed (and should be disabled) on hardware that already
- * has touch events triggered by VSYNC.
- * Set to "1" to enable resampling (default).
- * Set to "0" to disable resampling.
- * Resampling is enabled by default.
- */
-static const char* PROPERTY_RESAMPLING_ENABLED = "ro.input.resampling";
+constexpr size_t SOCKET_BUFFER_SIZE = 32 * 1024;
 
 /**
  * Crash if the events that are getting sent to the InputPublisher are inconsistent.
@@ -220,18 +103,6 @@
             __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "VerifyEvents", ANDROID_LOG_INFO);
 }
 
-inline float lerp(float a, float b, float alpha) {
-    return a + alpha * (b - a);
-}
-
-inline bool isPointerEvent(int32_t source) {
-    return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER;
-}
-
-bool shouldResampleTool(ToolType toolType) {
-    return toolType == ToolType::FINGER || toolType == ToolType::UNKNOWN;
-}
-
 } // namespace
 
 using android::base::Result;
@@ -892,756 +763,4 @@
     return android::base::Error(UNKNOWN_ERROR);
 }
 
-// --- InputConsumer ---
-
-InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel)
-      : InputConsumer(channel, isTouchResamplingEnabled()) {}
-
-InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel,
-                             bool enableTouchResampling)
-      : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {}
-
-InputConsumer::~InputConsumer() {
-}
-
-bool InputConsumer::isTouchResamplingEnabled() {
-    return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true);
-}
-
-status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches,
-                                nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
-    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-             "channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64,
-             mChannel->getName().c_str(), toString(consumeBatches), frameTime);
-
-    *outSeq = 0;
-    *outEvent = nullptr;
-
-    // Fetch the next input message.
-    // Loop until an event can be returned or no additional events are received.
-    while (!*outEvent) {
-        if (mMsgDeferred) {
-            // mMsg contains a valid input message from the previous call to consume
-            // that has not yet been processed.
-            mMsgDeferred = false;
-        } else {
-            // Receive a fresh message.
-            status_t result = mChannel->receiveMessage(&mMsg);
-            if (result == OK) {
-                const auto [_, inserted] =
-                        mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
-                LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32,
-                                    mMsg.header.seq);
-
-                // Trace the event processing timeline - event was just read from the socket
-                ATRACE_ASYNC_BEGIN("InputConsumer processing", /*cookie=*/mMsg.header.seq);
-            }
-            if (result) {
-                // Consume the next batched event unless batches are being held for later.
-                if (consumeBatches || result != WOULD_BLOCK) {
-                    result = consumeBatch(factory, frameTime, outSeq, outEvent);
-                    if (*outEvent) {
-                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                                 "channel '%s' consumer ~ consumed batch event, seq=%u",
-                                 mChannel->getName().c_str(), *outSeq);
-                        break;
-                    }
-                }
-                return result;
-            }
-        }
-
-        switch (mMsg.header.type) {
-            case InputMessage::Type::KEY: {
-                KeyEvent* keyEvent = factory->createKeyEvent();
-                if (!keyEvent) return NO_MEMORY;
-
-                initializeKeyEvent(*keyEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = keyEvent;
-                ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                         "channel '%s' consumer ~ consumed key event, seq=%u",
-                         mChannel->getName().c_str(), *outSeq);
-                break;
-            }
-
-            case InputMessage::Type::MOTION: {
-                ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
-                if (batchIndex >= 0) {
-                    Batch& batch = mBatches[batchIndex];
-                    if (canAddSample(batch, &mMsg)) {
-                        batch.samples.push_back(mMsg);
-                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                                 "channel '%s' consumer ~ appended to batch event",
-                                 mChannel->getName().c_str());
-                        break;
-                    } else if (isPointerEvent(mMsg.body.motion.source) &&
-                               mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) {
-                        // No need to process events that we are going to cancel anyways
-                        const size_t count = batch.samples.size();
-                        for (size_t i = 0; i < count; i++) {
-                            const InputMessage& msg = batch.samples[i];
-                            sendFinishedSignal(msg.header.seq, false);
-                        }
-                        batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
-                        mBatches.erase(mBatches.begin() + batchIndex);
-                    } else {
-                        // We cannot append to the batch in progress, so we need to consume
-                        // the previous batch right now and defer the new message until later.
-                        mMsgDeferred = true;
-                        status_t result = consumeSamples(factory, batch, batch.samples.size(),
-                                                         outSeq, outEvent);
-                        mBatches.erase(mBatches.begin() + batchIndex);
-                        if (result) {
-                            return result;
-                        }
-                        ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                                 "channel '%s' consumer ~ consumed batch event and "
-                                 "deferred current event, seq=%u",
-                                 mChannel->getName().c_str(), *outSeq);
-                        break;
-                    }
-                }
-
-                // Start a new batch if needed.
-                if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE ||
-                    mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
-                    Batch batch;
-                    batch.samples.push_back(mMsg);
-                    mBatches.push_back(batch);
-                    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                             "channel '%s' consumer ~ started batch event",
-                             mChannel->getName().c_str());
-                    break;
-                }
-
-                MotionEvent* motionEvent = factory->createMotionEvent();
-                if (!motionEvent) return NO_MEMORY;
-
-                updateTouchState(mMsg);
-                initializeMotionEvent(*motionEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = motionEvent;
-
-                ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-                         "channel '%s' consumer ~ consumed motion event, seq=%u",
-                         mChannel->getName().c_str(), *outSeq);
-                break;
-            }
-
-            case InputMessage::Type::FINISHED:
-            case InputMessage::Type::TIMELINE: {
-                LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by "
-                                 "InputConsumer!",
-                                 ftl::enum_string(mMsg.header.type).c_str());
-                break;
-            }
-
-            case InputMessage::Type::FOCUS: {
-                FocusEvent* focusEvent = factory->createFocusEvent();
-                if (!focusEvent) return NO_MEMORY;
-
-                initializeFocusEvent(*focusEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = focusEvent;
-                break;
-            }
-
-            case InputMessage::Type::CAPTURE: {
-                CaptureEvent* captureEvent = factory->createCaptureEvent();
-                if (!captureEvent) return NO_MEMORY;
-
-                initializeCaptureEvent(*captureEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = captureEvent;
-                break;
-            }
-
-            case InputMessage::Type::DRAG: {
-                DragEvent* dragEvent = factory->createDragEvent();
-                if (!dragEvent) return NO_MEMORY;
-
-                initializeDragEvent(*dragEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = dragEvent;
-                break;
-            }
-
-            case InputMessage::Type::TOUCH_MODE: {
-                TouchModeEvent* touchModeEvent = factory->createTouchModeEvent();
-                if (!touchModeEvent) return NO_MEMORY;
-
-                initializeTouchModeEvent(*touchModeEvent, mMsg);
-                *outSeq = mMsg.header.seq;
-                *outEvent = touchModeEvent;
-                break;
-            }
-        }
-    }
-    return OK;
-}
-
-status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
-        nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
-    status_t result;
-    for (size_t i = mBatches.size(); i > 0; ) {
-        i--;
-        Batch& batch = mBatches[i];
-        if (frameTime < 0) {
-            result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent);
-            mBatches.erase(mBatches.begin() + i);
-            return result;
-        }
-
-        nsecs_t sampleTime = frameTime;
-        if (mResampleTouch) {
-            sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count();
-        }
-        ssize_t split = findSampleNoLaterThan(batch, sampleTime);
-        if (split < 0) {
-            continue;
-        }
-
-        result = consumeSamples(factory, batch, split + 1, outSeq, outEvent);
-        const InputMessage* next;
-        if (batch.samples.empty()) {
-            mBatches.erase(mBatches.begin() + i);
-            next = nullptr;
-        } else {
-            next = &batch.samples[0];
-        }
-        if (!result && mResampleTouch) {
-            resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
-        }
-        return result;
-    }
-
-    return WOULD_BLOCK;
-}
-
-status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory,
-        Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) {
-    MotionEvent* motionEvent = factory->createMotionEvent();
-    if (! motionEvent) return NO_MEMORY;
-
-    uint32_t chain = 0;
-    for (size_t i = 0; i < count; i++) {
-        InputMessage& msg = batch.samples[i];
-        updateTouchState(msg);
-        if (i) {
-            SeqChain seqChain;
-            seqChain.seq = msg.header.seq;
-            seqChain.chain = chain;
-            mSeqChains.push_back(seqChain);
-            addSample(*motionEvent, msg);
-        } else {
-            initializeMotionEvent(*motionEvent, msg);
-        }
-        chain = msg.header.seq;
-    }
-    batch.samples.erase(batch.samples.begin(), batch.samples.begin() + count);
-
-    *outSeq = chain;
-    *outEvent = motionEvent;
-    return OK;
-}
-
-void InputConsumer::updateTouchState(InputMessage& msg) {
-    if (!mResampleTouch || !isPointerEvent(msg.body.motion.source)) {
-        return;
-    }
-
-    int32_t deviceId = msg.body.motion.deviceId;
-    int32_t source = msg.body.motion.source;
-
-    // Update the touch state history to incorporate the new input message.
-    // If the message is in the past relative to the most recently produced resampled
-    // touch, then use the resampled time and coordinates instead.
-    switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) {
-    case AMOTION_EVENT_ACTION_DOWN: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index < 0) {
-            mTouchStates.push_back({});
-            index = mTouchStates.size() - 1;
-        }
-        TouchState& touchState = mTouchStates[index];
-        touchState.initialize(deviceId, source);
-        touchState.addHistory(msg);
-        break;
-    }
-
-    case AMOTION_EVENT_ACTION_MOVE: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index >= 0) {
-            TouchState& touchState = mTouchStates[index];
-            touchState.addHistory(msg);
-            rewriteMessage(touchState, msg);
-        }
-        break;
-    }
-
-    case AMOTION_EVENT_ACTION_POINTER_DOWN: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index >= 0) {
-            TouchState& touchState = mTouchStates[index];
-            touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
-            rewriteMessage(touchState, msg);
-        }
-        break;
-    }
-
-    case AMOTION_EVENT_ACTION_POINTER_UP: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index >= 0) {
-            TouchState& touchState = mTouchStates[index];
-            rewriteMessage(touchState, msg);
-            touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
-        }
-        break;
-    }
-
-    case AMOTION_EVENT_ACTION_SCROLL: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index >= 0) {
-            TouchState& touchState = mTouchStates[index];
-            rewriteMessage(touchState, msg);
-        }
-        break;
-    }
-
-    case AMOTION_EVENT_ACTION_UP:
-    case AMOTION_EVENT_ACTION_CANCEL: {
-        ssize_t index = findTouchState(deviceId, source);
-        if (index >= 0) {
-            TouchState& touchState = mTouchStates[index];
-            rewriteMessage(touchState, msg);
-            mTouchStates.erase(mTouchStates.begin() + index);
-        }
-        break;
-    }
-    }
-}
-
-/**
- * Replace the coordinates in msg with the coordinates in lastResample, if necessary.
- *
- * If lastResample is no longer valid for a specific pointer (i.e. the lastResample time
- * is in the past relative to msg and the past two events do not contain identical coordinates),
- * then invalidate the lastResample data for that pointer.
- * If the two past events have identical coordinates, then lastResample data for that pointer will
- * remain valid, and will be used to replace these coordinates. Thus, if a certain coordinate x0 is
- * resampled to the new value x1, then x1 will always be used to replace x0 until some new value
- * not equal to x0 is received.
- */
-void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) {
-    nsecs_t eventTime = msg.body.motion.eventTime;
-    for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
-        uint32_t id = msg.body.motion.pointers[i].properties.id;
-        if (state.lastResample.idBits.hasBit(id)) {
-            if (eventTime < state.lastResample.eventTime ||
-                    state.recentCoordinatesAreIdentical(id)) {
-                PointerCoords& msgCoords = msg.body.motion.pointers[i].coords;
-                const PointerCoords& resampleCoords = state.lastResample.getPointerById(id);
-                ALOGD_IF(debugResampling(), "[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
-                         resampleCoords.getX(), resampleCoords.getY(), msgCoords.getX(),
-                         msgCoords.getY());
-                msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX());
-                msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY());
-                msgCoords.isResampled = true;
-            } else {
-                state.lastResample.idBits.clearBit(id);
-            }
-        }
-    }
-}
-
-void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
-    const InputMessage* next) {
-    if (!mResampleTouch
-            || !(isPointerEvent(event->getSource()))
-            || event->getAction() != AMOTION_EVENT_ACTION_MOVE) {
-        return;
-    }
-
-    ssize_t index = findTouchState(event->getDeviceId(), event->getSource());
-    if (index < 0) {
-        ALOGD_IF(debugResampling(), "Not resampled, no touch state for device.");
-        return;
-    }
-
-    TouchState& touchState = mTouchStates[index];
-    if (touchState.historySize < 1) {
-        ALOGD_IF(debugResampling(), "Not resampled, no history for device.");
-        return;
-    }
-
-    // Ensure that the current sample has all of the pointers that need to be reported.
-    const History* current = touchState.getHistory(0);
-    size_t pointerCount = event->getPointerCount();
-    for (size_t i = 0; i < pointerCount; i++) {
-        uint32_t id = event->getPointerId(i);
-        if (!current->idBits.hasBit(id)) {
-            ALOGD_IF(debugResampling(), "Not resampled, missing id %d", id);
-            return;
-        }
-    }
-
-    // Find the data to use for resampling.
-    const History* other;
-    History future;
-    float alpha;
-    if (next) {
-        // Interpolate between current sample and future sample.
-        // So current->eventTime <= sampleTime <= future.eventTime.
-        future.initializeFrom(*next);
-        other = &future;
-        nsecs_t delta = future.eventTime - current->eventTime;
-        if (delta < RESAMPLE_MIN_DELTA) {
-            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
-                     delta);
-            return;
-        }
-        alpha = float(sampleTime - current->eventTime) / delta;
-    } else if (touchState.historySize >= 2) {
-        // Extrapolate future sample using current sample and past sample.
-        // So other->eventTime <= current->eventTime <= sampleTime.
-        other = touchState.getHistory(1);
-        nsecs_t delta = current->eventTime - other->eventTime;
-        if (delta < RESAMPLE_MIN_DELTA) {
-            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
-                     delta);
-            return;
-        } else if (delta > RESAMPLE_MAX_DELTA) {
-            ALOGD_IF(debugResampling(), "Not resampled, delta time is too large: %" PRId64 " ns.",
-                     delta);
-            return;
-        }
-        nsecs_t maxPredict = current->eventTime + std::min(delta / 2, RESAMPLE_MAX_PREDICTION);
-        if (sampleTime > maxPredict) {
-            ALOGD_IF(debugResampling(),
-                     "Sample time is too far in the future, adjusting prediction "
-                     "from %" PRId64 " to %" PRId64 " ns.",
-                     sampleTime - current->eventTime, maxPredict - current->eventTime);
-            sampleTime = maxPredict;
-        }
-        alpha = float(current->eventTime - sampleTime) / delta;
-    } else {
-        ALOGD_IF(debugResampling(), "Not resampled, insufficient data.");
-        return;
-    }
-
-    if (current->eventTime == sampleTime) {
-        // Prevents having 2 events with identical times and coordinates.
-        return;
-    }
-
-    // Resample touch coordinates.
-    History oldLastResample;
-    oldLastResample.initializeFrom(touchState.lastResample);
-    touchState.lastResample.eventTime = sampleTime;
-    touchState.lastResample.idBits.clear();
-    for (size_t i = 0; i < pointerCount; i++) {
-        uint32_t id = event->getPointerId(i);
-        touchState.lastResample.idToIndex[id] = i;
-        touchState.lastResample.idBits.markBit(id);
-        if (oldLastResample.hasPointerId(id) && touchState.recentCoordinatesAreIdentical(id)) {
-            // We maintain the previously resampled value for this pointer (stored in
-            // oldLastResample) when the coordinates for this pointer haven't changed since then.
-            // This way we don't introduce artificial jitter when pointers haven't actually moved.
-            // The isResampled flag isn't cleared as the values don't reflect what the device is
-            // actually reporting.
-
-            // We know here that the coordinates for the pointer haven't changed because we
-            // would've cleared the resampled bit in rewriteMessage if they had. We can't modify
-            // lastResample in place becasue the mapping from pointer ID to index may have changed.
-            touchState.lastResample.pointers[i] = oldLastResample.getPointerById(id);
-            continue;
-        }
-
-        PointerCoords& resampledCoords = touchState.lastResample.pointers[i];
-        const PointerCoords& currentCoords = current->getPointerById(id);
-        resampledCoords = currentCoords;
-        resampledCoords.isResampled = true;
-        if (other->idBits.hasBit(id) && shouldResampleTool(event->getToolType(i))) {
-            const PointerCoords& otherCoords = other->getPointerById(id);
-            resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X,
-                                         lerp(currentCoords.getX(), otherCoords.getX(), alpha));
-            resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y,
-                                         lerp(currentCoords.getY(), otherCoords.getY(), alpha));
-            ALOGD_IF(debugResampling(),
-                     "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), "
-                     "other (%0.3f, %0.3f), alpha %0.3f",
-                     id, resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
-                     currentCoords.getY(), otherCoords.getX(), otherCoords.getY(), alpha);
-        } else {
-            ALOGD_IF(debugResampling(), "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", id,
-                     resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
-                     currentCoords.getY());
-        }
-    }
-
-    event->addSample(sampleTime, touchState.lastResample.pointers);
-}
-
-status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
-    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-             "channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
-             mChannel->getName().c_str(), seq, toString(handled));
-
-    if (!seq) {
-        ALOGE("Attempted to send a finished signal with sequence number 0.");
-        return BAD_VALUE;
-    }
-
-    // Send finished signals for the batch sequence chain first.
-    size_t seqChainCount = mSeqChains.size();
-    if (seqChainCount) {
-        uint32_t currentSeq = seq;
-        uint32_t chainSeqs[seqChainCount];
-        size_t chainIndex = 0;
-        for (size_t i = seqChainCount; i > 0; ) {
-             i--;
-             const SeqChain& seqChain = mSeqChains[i];
-             if (seqChain.seq == currentSeq) {
-                 currentSeq = seqChain.chain;
-                 chainSeqs[chainIndex++] = currentSeq;
-                 mSeqChains.erase(mSeqChains.begin() + i);
-             }
-        }
-        status_t status = OK;
-        while (!status && chainIndex > 0) {
-            chainIndex--;
-            status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
-        }
-        if (status) {
-            // An error occurred so at least one signal was not sent, reconstruct the chain.
-            for (;;) {
-                SeqChain seqChain;
-                seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
-                seqChain.chain = chainSeqs[chainIndex];
-                mSeqChains.push_back(seqChain);
-                if (!chainIndex) break;
-                chainIndex--;
-            }
-            return status;
-        }
-    }
-
-    // Send finished signal for the last message in the batch.
-    return sendUnchainedFinishedSignal(seq, handled);
-}
-
-status_t InputConsumer::sendTimeline(int32_t inputEventId,
-                                     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline) {
-    ALOGD_IF(DEBUG_TRANSPORT_CONSUMER,
-             "channel '%s' consumer ~ sendTimeline: inputEventId=%" PRId32
-             ", gpuCompletedTime=%" PRId64 ", presentTime=%" PRId64,
-             mChannel->getName().c_str(), inputEventId,
-             graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME],
-             graphicsTimeline[GraphicsTimeline::PRESENT_TIME]);
-
-    InputMessage msg;
-    msg.header.type = InputMessage::Type::TIMELINE;
-    msg.header.seq = 0;
-    msg.body.timeline.eventId = inputEventId;
-    msg.body.timeline.graphicsTimeline = std::move(graphicsTimeline);
-    return mChannel->sendMessage(&msg);
-}
-
-nsecs_t InputConsumer::getConsumeTime(uint32_t seq) const {
-    auto it = mConsumeTimes.find(seq);
-    // Consume time will be missing if either 'finishInputEvent' is called twice, or if it was
-    // called for the wrong (synthetic?) input event. Either way, it is a bug that should be fixed.
-    LOG_ALWAYS_FATAL_IF(it == mConsumeTimes.end(), "Could not find consume time for seq=%" PRIu32,
-                        seq);
-    return it->second;
-}
-
-void InputConsumer::popConsumeTime(uint32_t seq) {
-    mConsumeTimes.erase(seq);
-}
-
-status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
-    InputMessage msg;
-    msg.header.type = InputMessage::Type::FINISHED;
-    msg.header.seq = seq;
-    msg.body.finished.handled = handled;
-    msg.body.finished.consumeTime = getConsumeTime(seq);
-    status_t result = mChannel->sendMessage(&msg);
-    if (result == OK) {
-        // Remove the consume time if the socket write succeeded. We will not need to ack this
-        // message anymore. If the socket write did not succeed, we will try again and will still
-        // need consume time.
-        popConsumeTime(seq);
-
-        // Trace the event processing timeline - event was just finished
-        ATRACE_ASYNC_END("InputConsumer processing", /*cookie=*/seq);
-    }
-    return result;
-}
-
-bool InputConsumer::hasPendingBatch() const {
-    return !mBatches.empty();
-}
-
-int32_t InputConsumer::getPendingBatchSource() const {
-    if (mBatches.empty()) {
-        return AINPUT_SOURCE_CLASS_NONE;
-    }
-
-    const Batch& batch = mBatches[0];
-    const InputMessage& head = batch.samples[0];
-    return head.body.motion.source;
-}
-
-bool InputConsumer::probablyHasInput() const {
-    return hasPendingBatch() || mChannel->probablyHasInput();
-}
-
-ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
-    for (size_t i = 0; i < mBatches.size(); i++) {
-        const Batch& batch = mBatches[i];
-        const InputMessage& head = batch.samples[0];
-        if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) {
-            return i;
-        }
-    }
-    return -1;
-}
-
-ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const {
-    for (size_t i = 0; i < mTouchStates.size(); i++) {
-        const TouchState& touchState = mTouchStates[i];
-        if (touchState.deviceId == deviceId && touchState.source == source) {
-            return i;
-        }
-    }
-    return -1;
-}
-
-bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
-    const InputMessage& head = batch.samples[0];
-    uint32_t pointerCount = msg->body.motion.pointerCount;
-    if (head.body.motion.pointerCount != pointerCount
-            || head.body.motion.action != msg->body.motion.action) {
-        return false;
-    }
-    for (size_t i = 0; i < pointerCount; i++) {
-        if (head.body.motion.pointers[i].properties
-                != msg->body.motion.pointers[i].properties) {
-            return false;
-        }
-    }
-    return true;
-}
-
-ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) {
-    size_t numSamples = batch.samples.size();
-    size_t index = 0;
-    while (index < numSamples && batch.samples[index].body.motion.eventTime <= time) {
-        index += 1;
-    }
-    return ssize_t(index) - 1;
-}
-
-std::string InputConsumer::dump() const {
-    std::string out;
-    out = out + "mResampleTouch = " + toString(mResampleTouch) + "\n";
-    out = out + "mChannel = " + mChannel->getName() + "\n";
-    out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n";
-    if (mMsgDeferred) {
-        out = out + "mMsg : " + ftl::enum_string(mMsg.header.type) + "\n";
-    }
-    out += "Batches:\n";
-    for (const Batch& batch : mBatches) {
-        out += "    Batch:\n";
-        for (const InputMessage& msg : batch.samples) {
-            out += android::base::StringPrintf("        Message %" PRIu32 ": %s ", msg.header.seq,
-                                               ftl::enum_string(msg.header.type).c_str());
-            switch (msg.header.type) {
-                case InputMessage::Type::KEY: {
-                    out += android::base::StringPrintf("action=%s keycode=%" PRId32,
-                                                       KeyEvent::actionToString(
-                                                               msg.body.key.action),
-                                                       msg.body.key.keyCode);
-                    break;
-                }
-                case InputMessage::Type::MOTION: {
-                    out = out + "action=" + MotionEvent::actionToString(msg.body.motion.action);
-                    for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
-                        const float x = msg.body.motion.pointers[i].coords.getX();
-                        const float y = msg.body.motion.pointers[i].coords.getY();
-                        out += android::base::StringPrintf("\n            Pointer %" PRIu32
-                                                           " : x=%.1f y=%.1f",
-                                                           i, x, y);
-                    }
-                    break;
-                }
-                case InputMessage::Type::FINISHED: {
-                    out += android::base::StringPrintf("handled=%s, consumeTime=%" PRId64,
-                                                       toString(msg.body.finished.handled),
-                                                       msg.body.finished.consumeTime);
-                    break;
-                }
-                case InputMessage::Type::FOCUS: {
-                    out += android::base::StringPrintf("hasFocus=%s",
-                                                       toString(msg.body.focus.hasFocus));
-                    break;
-                }
-                case InputMessage::Type::CAPTURE: {
-                    out += android::base::StringPrintf("hasCapture=%s",
-                                                       toString(msg.body.capture
-                                                                        .pointerCaptureEnabled));
-                    break;
-                }
-                case InputMessage::Type::DRAG: {
-                    out += android::base::StringPrintf("x=%.1f y=%.1f, isExiting=%s",
-                                                       msg.body.drag.x, msg.body.drag.y,
-                                                       toString(msg.body.drag.isExiting));
-                    break;
-                }
-                case InputMessage::Type::TIMELINE: {
-                    const nsecs_t gpuCompletedTime =
-                            msg.body.timeline
-                                    .graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
-                    const nsecs_t presentTime =
-                            msg.body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
-                    out += android::base::StringPrintf("inputEventId=%" PRId32
-                                                       ", gpuCompletedTime=%" PRId64
-                                                       ", presentTime=%" PRId64,
-                                                       msg.body.timeline.eventId, gpuCompletedTime,
-                                                       presentTime);
-                    break;
-                }
-                case InputMessage::Type::TOUCH_MODE: {
-                    out += android::base::StringPrintf("isInTouchMode=%s",
-                                                       toString(msg.body.touchMode.isInTouchMode));
-                    break;
-                }
-            }
-            out += "\n";
-        }
-    }
-    if (mBatches.empty()) {
-        out += "    <empty>\n";
-    }
-    out += "mSeqChains:\n";
-    for (const SeqChain& chain : mSeqChains) {
-        out += android::base::StringPrintf("    chain: seq = %" PRIu32 " chain=%" PRIu32, chain.seq,
-                                           chain.chain);
-    }
-    if (mSeqChains.empty()) {
-        out += "    <empty>\n";
-    }
-    out += "mConsumeTimes:\n";
-    for (const auto& [seq, consumeTime] : mConsumeTimes) {
-        out += android::base::StringPrintf("    seq = %" PRIu32 " consumeTime = %" PRId64, seq,
-                                           consumeTime);
-    }
-    if (mConsumeTimes.empty()) {
-        out += "    <empty>\n";
-    }
-    return out;
-}
-
 } // namespace android
diff --git a/libs/input/input_flags.aconfig b/libs/input/input_flags.aconfig
index bdec5c3..b48b0fb 100644
--- a/libs/input/input_flags.aconfig
+++ b/libs/input/input_flags.aconfig
@@ -87,6 +87,7 @@
 
 flag {
   name: "override_key_behavior_permission_apis"
+  is_exported: true
   namespace: "input"
   description: "enable override key behavior permission APIs"
   bug: "309018874"
@@ -115,6 +116,7 @@
 
 flag {
   name: "input_device_view_behavior_api"
+  is_exported: true
   namespace: "input"
   description: "Controls the API to provide InputDevice view behavior."
   bug: "246946631"
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index 0485ff6..e67a65a 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -13,11 +13,13 @@
     cpp_std: "c++20",
     host_supported: true,
     srcs: [
+        "BlockingQueue_test.cpp",
         "IdGenerator_test.cpp",
         "InputChannel_test.cpp",
         "InputDevice_test.cpp",
         "InputEvent_test.cpp",
         "InputPublisherAndConsumer_test.cpp",
+        "InputPublisherAndConsumerNoResampling_test.cpp",
         "InputVerifier_test.cpp",
         "MotionPredictor_test.cpp",
         "MotionPredictorMetricsManager_test.cpp",
diff --git a/services/inputflinger/tests/BlockingQueue_test.cpp b/libs/input/tests/BlockingQueue_test.cpp
similarity index 97%
rename from services/inputflinger/tests/BlockingQueue_test.cpp
rename to libs/input/tests/BlockingQueue_test.cpp
index 754a5c4..924b937 100644
--- a/services/inputflinger/tests/BlockingQueue_test.cpp
+++ b/libs/input/tests/BlockingQueue_test.cpp
@@ -14,8 +14,7 @@
  * limitations under the License.
  */
 
-#include "../BlockingQueue.h"
-
+#include <input/BlockingQueue.h>
 
 #include <gtest/gtest.h>
 #include <thread>
@@ -109,7 +108,7 @@
     BlockingQueue<int> queue(capacity);
 
     // Fill queue from a different thread
-    std::thread fillQueue([&queue](){
+    std::thread fillQueue([&queue]() {
         for (size_t i = 0; i < capacity; i++) {
             ASSERT_TRUE(queue.push(static_cast<int>(i)));
         }
@@ -136,7 +135,7 @@
     std::atomic_bool hasReceivedElement = false;
 
     // fill queue from a different thread
-    std::thread waitUntilHasElements([&queue, &hasReceivedElement](){
+    std::thread waitUntilHasElements([&queue, &hasReceivedElement]() {
         queue.pop(); // This should block until an element has been added
         hasReceivedElement = true;
     });
diff --git a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
new file mode 100644
index 0000000..e24ae49
--- /dev/null
+++ b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
@@ -0,0 +1,807 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/logging.h>
+#include <attestation/HmacKeyManager.h>
+#include <ftl/enum.h>
+#include <gtest/gtest.h>
+#include <gui/constants.h>
+#include <input/BlockingQueue.h>
+#include <input/InputConsumerNoResampling.h>
+#include <input/InputTransport.h>
+
+using android::base::Result;
+
+namespace android {
+
+namespace {
+
+static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION;
+static constexpr int32_t ACTION_MOVE = AMOTION_EVENT_ACTION_MOVE;
+static constexpr int32_t POINTER_1_DOWN =
+        AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+static constexpr int32_t POINTER_2_DOWN =
+        AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+static auto constexpr TIMEOUT = 5s;
+
+struct Pointer {
+    int32_t id;
+    float x;
+    float y;
+    bool isResampled = false;
+};
+
+// A collection of arguments to be sent as publishMotionEvent(). The saved members of this struct
+// allow to check the expectations against the event acquired from the InputConsumerCallbacks. To
+// help simplify expectation checking it carries members not present in MotionEvent, like
+// |rawXScale|.
+struct PublishMotionArgs {
+    const int32_t action;
+    const nsecs_t downTime;
+    const uint32_t seq;
+    const int32_t eventId;
+    const int32_t deviceId = 1;
+    const uint32_t source = AINPUT_SOURCE_TOUCHSCREEN;
+    const int32_t displayId = ADISPLAY_ID_DEFAULT;
+    const int32_t actionButton = 0;
+    const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
+    const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
+    const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
+    const MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE;
+    const float xScale = 2;
+    const float yScale = 3;
+    const float xOffset = -10;
+    const float yOffset = -20;
+    const float rawXScale = 4;
+    const float rawYScale = -5;
+    const float rawXOffset = -11;
+    const float rawYOffset = 42;
+    const float xPrecision = 0.25;
+    const float yPrecision = 0.5;
+    const float xCursorPosition = 1.3;
+    const float yCursorPosition = 50.6;
+    std::array<uint8_t, 32> hmac;
+    int32_t flags;
+    ui::Transform transform;
+    ui::Transform rawTransform;
+    const nsecs_t eventTime;
+    size_t pointerCount;
+    std::vector<PointerProperties> pointerProperties;
+    std::vector<PointerCoords> pointerCoords;
+
+    PublishMotionArgs(int32_t action, nsecs_t downTime, const std::vector<Pointer>& pointers,
+                      const uint32_t seq);
+};
+
+PublishMotionArgs::PublishMotionArgs(int32_t inAction, nsecs_t inDownTime,
+                                     const std::vector<Pointer>& pointers, const uint32_t inSeq)
+      : action(inAction),
+        downTime(inDownTime),
+        seq(inSeq),
+        eventId(InputEvent::nextId()),
+        eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) {
+    hmac = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15,
+            16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
+
+    flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+    if (action == AMOTION_EVENT_ACTION_CANCEL) {
+        flags |= AMOTION_EVENT_FLAG_CANCELED;
+    }
+    pointerCount = pointers.size();
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties.push_back({});
+        pointerProperties[i].clear();
+        pointerProperties[i].id = pointers[i].id;
+        pointerProperties[i].toolType = ToolType::FINGER;
+
+        pointerCoords.push_back({});
+        pointerCoords[i].clear();
+        pointerCoords[i].isResampled = pointers[i].isResampled;
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, pointers[i].x);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, pointers[i].y);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
+    }
+    transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1});
+    rawTransform.set({rawXScale, 0, rawXOffset, 0, rawYScale, rawYOffset, 0, 0, 1});
+}
+
+// Checks expectations against |motionEvent| acquired from an InputConsumer. Floating point
+// comparisons limit precision to EPSILON.
+void verifyArgsEqualToEvent(const PublishMotionArgs& args, const MotionEvent& motionEvent) {
+    EXPECT_EQ(args.eventId, motionEvent.getId());
+    EXPECT_EQ(args.deviceId, motionEvent.getDeviceId());
+    EXPECT_EQ(args.source, motionEvent.getSource());
+    EXPECT_EQ(args.displayId, motionEvent.getDisplayId());
+    EXPECT_EQ(args.hmac, motionEvent.getHmac());
+    EXPECT_EQ(args.action, motionEvent.getAction());
+    EXPECT_EQ(args.downTime, motionEvent.getDownTime());
+    EXPECT_EQ(args.flags, motionEvent.getFlags());
+    EXPECT_EQ(args.edgeFlags, motionEvent.getEdgeFlags());
+    EXPECT_EQ(args.metaState, motionEvent.getMetaState());
+    EXPECT_EQ(args.buttonState, motionEvent.getButtonState());
+    EXPECT_EQ(args.classification, motionEvent.getClassification());
+    EXPECT_EQ(args.transform, motionEvent.getTransform());
+    EXPECT_NEAR((-args.rawXOffset / args.rawXScale) * args.xScale + args.xOffset,
+                motionEvent.getRawXOffset(), EPSILON);
+    EXPECT_NEAR((-args.rawYOffset / args.rawYScale) * args.yScale + args.yOffset,
+                motionEvent.getRawYOffset(), EPSILON);
+    EXPECT_EQ(args.xPrecision, motionEvent.getXPrecision());
+    EXPECT_EQ(args.yPrecision, motionEvent.getYPrecision());
+    EXPECT_NEAR(args.xCursorPosition, motionEvent.getRawXCursorPosition(), EPSILON);
+    EXPECT_NEAR(args.yCursorPosition, motionEvent.getRawYCursorPosition(), EPSILON);
+    EXPECT_NEAR(args.xCursorPosition * args.xScale + args.xOffset, motionEvent.getXCursorPosition(),
+                EPSILON);
+    EXPECT_NEAR(args.yCursorPosition * args.yScale + args.yOffset, motionEvent.getYCursorPosition(),
+                EPSILON);
+    EXPECT_EQ(args.rawTransform, motionEvent.getRawTransform());
+    EXPECT_EQ(args.eventTime, motionEvent.getEventTime());
+    EXPECT_EQ(args.pointerCount, motionEvent.getPointerCount());
+    EXPECT_EQ(0U, motionEvent.getHistorySize());
+
+    for (size_t i = 0; i < args.pointerCount; i++) {
+        SCOPED_TRACE(i);
+        EXPECT_EQ(args.pointerProperties[i].id, motionEvent.getPointerId(i));
+        EXPECT_EQ(args.pointerProperties[i].toolType, motionEvent.getToolType(i));
+
+        const auto& pc = args.pointerCoords[i];
+        EXPECT_EQ(pc, motionEvent.getSamplePointerCoords()[i]);
+
+        EXPECT_NEAR(pc.getX() * args.rawXScale + args.rawXOffset, motionEvent.getRawX(i), EPSILON);
+        EXPECT_NEAR(pc.getY() * args.rawYScale + args.rawYOffset, motionEvent.getRawY(i), EPSILON);
+        EXPECT_NEAR(pc.getX() * args.xScale + args.xOffset, motionEvent.getX(i), EPSILON);
+        EXPECT_NEAR(pc.getY() * args.yScale + args.yOffset, motionEvent.getY(i), EPSILON);
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent.getPressure(i));
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent.getSize(i));
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent.getTouchMajor(i));
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent.getTouchMinor(i));
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent.getToolMajor(i));
+        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent.getToolMinor(i));
+
+        // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is
+        // "up", and the positive y direction is "down".
+        const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+        const float x = sinf(unscaledOrientation) * args.xScale;
+        const float y = -cosf(unscaledOrientation) * args.yScale;
+        EXPECT_EQ(atan2f(x, -y), motionEvent.getOrientation(i));
+    }
+}
+
+void publishMotionEvent(InputPublisher& publisher, const PublishMotionArgs& a) {
+    status_t status =
+            publisher.publishMotionEvent(a.seq, a.eventId, a.deviceId, a.source, a.displayId,
+                                         a.hmac, a.action, a.actionButton, a.flags, a.edgeFlags,
+                                         a.metaState, a.buttonState, a.classification, a.transform,
+                                         a.xPrecision, a.yPrecision, a.xCursorPosition,
+                                         a.yCursorPosition, a.rawTransform, a.downTime, a.eventTime,
+                                         a.pointerCount, a.pointerProperties.data(),
+                                         a.pointerCoords.data());
+    ASSERT_EQ(OK, status) << "publisher publishMotionEvent should return OK";
+}
+
+Result<InputPublisher::ConsumerResponse> receiveConsumerResponse(
+        InputPublisher& publisher, std::chrono::milliseconds timeout) {
+    const std::chrono::time_point start = std::chrono::steady_clock::now();
+
+    while (true) {
+        Result<InputPublisher::ConsumerResponse> result = publisher.receiveConsumerResponse();
+        if (result.ok()) {
+            return result;
+        }
+        const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
+        if (waited > timeout) {
+            return result;
+        }
+    }
+}
+
+void verifyFinishedSignal(InputPublisher& publisher, uint32_t seq, nsecs_t publishTime) {
+    Result<InputPublisher::ConsumerResponse> result = receiveConsumerResponse(publisher, TIMEOUT);
+    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse returned " << result.error().message();
+    ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
+    const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
+    ASSERT_EQ(seq, finish.seq)
+            << "receiveConsumerResponse should have returned the original sequence number";
+    ASSERT_TRUE(finish.handled)
+            << "receiveConsumerResponse should have set handled to consumer's reply";
+    ASSERT_GE(finish.consumeTime, publishTime)
+            << "finished signal's consume time should be greater than publish time";
+}
+
+} // namespace
+
+class InputConsumerMessageHandler : public MessageHandler {
+public:
+    InputConsumerMessageHandler(std::function<void(const Message&)> function)
+          : mFunction(function) {}
+
+private:
+    void handleMessage(const Message& message) override { mFunction(message); }
+
+    std::function<void(const Message&)> mFunction;
+};
+
+class InputPublisherAndConsumerNoResamplingTest : public testing::Test,
+                                                  public InputConsumerCallbacks {
+protected:
+    std::unique_ptr<InputChannel> mClientChannel;
+    std::unique_ptr<InputPublisher> mPublisher;
+    std::unique_ptr<InputConsumerNoResampling> mConsumer;
+
+    std::thread mLooperThread;
+    sp<Looper> mLooper = sp<Looper>::make(/*allowNonCallbacks=*/false);
+
+    // LOOPER CONTROL
+    // Set to false when you want the looper to exit
+    std::atomic<bool> mExitLooper = false;
+    std::mutex mLock;
+
+    // Used by test to notify looper that the value of "mLooperMayProceed" has changed
+    std::condition_variable mNotifyLooperMayProceed;
+    bool mLooperMayProceed GUARDED_BY(mLock){true};
+    // Used by looper to notify the test that it's about to block on "mLooperMayProceed" -> true
+    std::condition_variable mNotifyLooperWaiting;
+    bool mLooperIsBlocked GUARDED_BY(mLock){false};
+
+    std::condition_variable mNotifyConsumerDestroyed;
+    bool mConsumerDestroyed GUARDED_BY(mLock){false};
+
+    void runLooper() {
+        static constexpr int LOOP_INDEFINITELY = -1;
+        Looper::setForThread(mLooper);
+        // Loop forever -- this thread is dedicated to servicing the looper callbacks.
+        while (!mExitLooper) {
+            mLooper->pollOnce(/*timeoutMillis=*/LOOP_INDEFINITELY);
+        }
+    }
+
+    void SetUp() override {
+        std::unique_ptr<InputChannel> serverChannel;
+        status_t result =
+                InputChannel::openInputChannelPair("channel name", serverChannel, mClientChannel);
+        ASSERT_EQ(OK, result);
+
+        mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel));
+        mMessageHandler = sp<InputConsumerMessageHandler>::make(
+                [this](const Message& message) { handleMessage(message); });
+        mLooperThread = std::thread([this] { runLooper(); });
+        sendMessage(LooperMessage::CREATE_CONSUMER);
+    }
+
+    void publishAndConsumeKeyEvent();
+    void publishAndConsumeMotionStream();
+    void publishAndConsumeMotionDown(nsecs_t downTime);
+    void publishAndConsumeBatchedMotionMove(nsecs_t downTime);
+    void publishAndConsumeFocusEvent();
+    void publishAndConsumeCaptureEvent();
+    void publishAndConsumeDragEvent();
+    void publishAndConsumeTouchModeEvent();
+    void publishAndConsumeMotionEvent(int32_t action, nsecs_t downTime,
+                                      const std::vector<Pointer>& pointers);
+    void TearDown() override {
+        // Destroy the consumer, flushing any of the pending ack's.
+        sendMessage(LooperMessage::DESTROY_CONSUMER);
+        {
+            std::unique_lock lock(mLock);
+            base::ScopedLockAssertion assumeLocked(mLock);
+            mNotifyConsumerDestroyed.wait(lock, [this] { return mConsumerDestroyed; });
+        }
+        // Stop the looper thread so that we can destroy the object.
+        mExitLooper = true;
+        mLooper->wake();
+        mLooperThread.join();
+    }
+
+protected:
+    // Interaction with the looper thread
+    enum class LooperMessage : int {
+        CALL_PROBABLY_HAS_INPUT,
+        CREATE_CONSUMER,
+        DESTROY_CONSUMER,
+        CALL_REPORT_TIMELINE,
+        BLOCK_LOOPER,
+    };
+    void sendMessage(LooperMessage message);
+    struct ReportTimelineArgs {
+        int32_t inputEventId;
+        nsecs_t gpuCompletedTime;
+        nsecs_t presentTime;
+    };
+    // The input to the function "InputConsumer::reportTimeline". Populated on the test thread and
+    // accessed on the looper thread.
+    BlockingQueue<ReportTimelineArgs> mReportTimelineArgs;
+    // The output of calling "InputConsumer::probablyHasInput()". Populated on the looper thread and
+    // accessed on the test thread.
+    BlockingQueue<bool> mProbablyHasInputResponses;
+
+private:
+    sp<MessageHandler> mMessageHandler;
+    void handleMessage(const Message& message);
+
+    static auto constexpr NO_EVENT_TIMEOUT = 10ms;
+    // The sequence number to use when publishing the next event
+    uint32_t mSeq = 1;
+
+    BlockingQueue<KeyEvent> mKeyEvents;
+    BlockingQueue<MotionEvent> mMotionEvents;
+    BlockingQueue<FocusEvent> mFocusEvents;
+    BlockingQueue<CaptureEvent> mCaptureEvents;
+    BlockingQueue<DragEvent> mDragEvents;
+    BlockingQueue<TouchModeEvent> mTouchModeEvents;
+
+    // InputConsumerCallbacks interface
+    void onKeyEvent(KeyEvent&& event, uint32_t seq) override {
+        mKeyEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    }
+    void onMotionEvent(MotionEvent&& event, uint32_t seq) override {
+        mMotionEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    }
+    void onBatchedInputEventPending(int32_t pendingBatchSource) override {
+        if (!mConsumer->probablyHasInput()) {
+            ADD_FAILURE() << "should deterministically have input because there is a batch";
+        }
+        mConsumer->consumeBatchedInputEvents(std::nullopt);
+    };
+    void onFocusEvent(FocusEvent&& event, uint32_t seq) override {
+        mFocusEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    };
+    void onCaptureEvent(CaptureEvent&& event, uint32_t seq) override {
+        mCaptureEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    };
+    void onDragEvent(DragEvent&& event, uint32_t seq) override {
+        mDragEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    }
+    void onTouchModeEvent(TouchModeEvent&& event, uint32_t seq) override {
+        mTouchModeEvents.push(std::move(event));
+        mConsumer->finishInputEvent(seq, true);
+    };
+};
+
+void InputPublisherAndConsumerNoResamplingTest::sendMessage(LooperMessage message) {
+    Message msg{ftl::to_underlying(message)};
+    mLooper->sendMessage(mMessageHandler, msg);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::handleMessage(const Message& message) {
+    switch (static_cast<LooperMessage>(message.what)) {
+        case LooperMessage::CALL_PROBABLY_HAS_INPUT: {
+            mProbablyHasInputResponses.push(mConsumer->probablyHasInput());
+            break;
+        }
+        case LooperMessage::CREATE_CONSUMER: {
+            mConsumer = std::make_unique<InputConsumerNoResampling>(std::move(mClientChannel),
+                                                                    mLooper, *this);
+            break;
+        }
+        case LooperMessage::DESTROY_CONSUMER: {
+            mConsumer = nullptr;
+            {
+                std::unique_lock lock(mLock);
+                mConsumerDestroyed = true;
+            }
+            mNotifyConsumerDestroyed.notify_all();
+            break;
+        }
+        case LooperMessage::CALL_REPORT_TIMELINE: {
+            std::optional<ReportTimelineArgs> args = mReportTimelineArgs.pop();
+            if (!args.has_value()) {
+                ADD_FAILURE() << "Couldn't get the 'reportTimeline' args in time";
+                return;
+            }
+            mConsumer->reportTimeline(args->inputEventId, args->gpuCompletedTime,
+                                      args->presentTime);
+            break;
+        }
+        case LooperMessage::BLOCK_LOOPER: {
+            {
+                std::unique_lock lock(mLock);
+                mLooperIsBlocked = true;
+            }
+            mNotifyLooperWaiting.notify_all();
+
+            {
+                std::unique_lock lock(mLock);
+                base::ScopedLockAssertion assumeLocked(mLock);
+                mNotifyLooperMayProceed.wait(lock, [this] { return mLooperMayProceed; });
+            }
+
+            {
+                std::unique_lock lock(mLock);
+                mLooperIsBlocked = false;
+            }
+            mNotifyLooperWaiting.notify_all();
+            break;
+        }
+    }
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeKeyEvent() {
+    status_t status;
+
+    const uint32_t seq = mSeq++;
+    int32_t eventId = InputEvent::nextId();
+    constexpr int32_t deviceId = 1;
+    constexpr uint32_t source = AINPUT_SOURCE_KEYBOARD;
+    constexpr int32_t displayId = ADISPLAY_ID_DEFAULT;
+    constexpr std::array<uint8_t, 32> hmac = {31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21,
+                                              20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10,
+                                              9,  8,  7,  6,  5,  4,  3,  2,  1,  0};
+    constexpr int32_t action = AKEY_EVENT_ACTION_DOWN;
+    constexpr int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
+    constexpr int32_t keyCode = AKEYCODE_ENTER;
+    constexpr int32_t scanCode = 13;
+    constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
+    constexpr int32_t repeatCount = 1;
+    constexpr nsecs_t downTime = 3;
+    constexpr nsecs_t eventTime = 4;
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action,
+                                         flags, keyCode, scanCode, metaState, repeatCount, downTime,
+                                         eventTime);
+    ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
+
+    std::optional<KeyEvent> keyEvent = mKeyEvents.popWithTimeout(TIMEOUT);
+
+    sendMessage(LooperMessage::CALL_PROBABLY_HAS_INPUT);
+    std::optional<bool> probablyHasInput = mProbablyHasInputResponses.popWithTimeout(TIMEOUT);
+    ASSERT_TRUE(probablyHasInput.has_value());
+    ASSERT_FALSE(probablyHasInput.value()) << "no events should be waiting after being consumed";
+
+    ASSERT_TRUE(keyEvent.has_value()) << "consumer should have returned non-NULL event";
+
+    EXPECT_EQ(eventId, keyEvent->getId());
+    EXPECT_EQ(deviceId, keyEvent->getDeviceId());
+    EXPECT_EQ(source, keyEvent->getSource());
+    EXPECT_EQ(displayId, keyEvent->getDisplayId());
+    EXPECT_EQ(hmac, keyEvent->getHmac());
+    EXPECT_EQ(action, keyEvent->getAction());
+    EXPECT_EQ(flags, keyEvent->getFlags());
+    EXPECT_EQ(keyCode, keyEvent->getKeyCode());
+    EXPECT_EQ(scanCode, keyEvent->getScanCode());
+    EXPECT_EQ(metaState, keyEvent->getMetaState());
+    EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
+    EXPECT_EQ(downTime, keyEvent->getDownTime());
+    EXPECT_EQ(eventTime, keyEvent->getEventTime());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeMotionStream() {
+    const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30}});
+
+    publishAndConsumeMotionEvent(POINTER_1_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300}});
+
+    publishAndConsumeMotionEvent(POINTER_2_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300},
+                                  Pointer{.id = 2, .x = 300, .y = 400}});
+
+    // Provide a consistent input stream - cancel the gesture that was started above
+    publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_CANCEL, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300},
+                                  Pointer{.id = 2, .x = 300, .y = 400}});
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeMotionDown(nsecs_t downTime) {
+    publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30}});
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeBatchedMotionMove(
+        nsecs_t downTime) {
+    uint32_t seq = mSeq++;
+    const std::vector<Pointer> pointers = {Pointer{.id = 0, .x = 20, .y = 30}};
+    PublishMotionArgs args(AMOTION_EVENT_ACTION_MOVE, downTime, pointers, seq);
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    // Block the looper thread, preventing it from being able to service any of the fd callbacks.
+
+    {
+        std::scoped_lock lock(mLock);
+        mLooperMayProceed = false;
+    }
+    sendMessage(LooperMessage::BLOCK_LOOPER);
+    {
+        std::unique_lock lock(mLock);
+        mNotifyLooperWaiting.wait(lock, [this] { return mLooperIsBlocked; });
+    }
+
+    publishMotionEvent(*mPublisher, args);
+
+    // Ensure no event arrives because the UI thread is blocked
+    std::optional<MotionEvent> noEvent = mMotionEvents.popWithTimeout(NO_EVENT_TIMEOUT);
+    ASSERT_FALSE(noEvent.has_value()) << "Got unexpected event: " << *noEvent;
+
+    Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
+    ASSERT_FALSE(result.ok());
+    ASSERT_EQ(WOULD_BLOCK, result.error().code());
+
+    // We shouldn't be calling mConsumer on the UI thread, but in this situation, the looper
+    // thread is locked, so this should be safe to do.
+    ASSERT_TRUE(mConsumer->probablyHasInput())
+            << "should deterministically have input because there is a batch";
+
+    // Now, unblock the looper thread, so that the event can arrive.
+    {
+        std::scoped_lock lock(mLock);
+        mLooperMayProceed = true;
+    }
+    mNotifyLooperMayProceed.notify_all();
+
+    std::optional<MotionEvent> motion = mMotionEvents.popWithTimeout(TIMEOUT);
+    ASSERT_TRUE(motion.has_value());
+    ASSERT_EQ(ACTION_MOVE, motion->getAction());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeMotionEvent(
+        int32_t action, nsecs_t downTime, const std::vector<Pointer>& pointers) {
+    uint32_t seq = mSeq++;
+    PublishMotionArgs args(action, downTime, pointers, seq);
+    nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    publishMotionEvent(*mPublisher, args);
+
+    std::optional<MotionEvent> event = mMotionEvents.popWithTimeout(TIMEOUT);
+    ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+
+    verifyArgsEqualToEvent(args, *event);
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeFocusEvent() {
+    status_t status;
+
+    constexpr uint32_t seq = 15;
+    int32_t eventId = InputEvent::nextId();
+    constexpr bool hasFocus = true;
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    status = mPublisher->publishFocusEvent(seq, eventId, hasFocus);
+    ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK";
+
+    std::optional<FocusEvent> focusEvent = mFocusEvents.popWithTimeout(TIMEOUT);
+    ASSERT_TRUE(focusEvent.has_value()) << "consumer should have returned non-NULL event";
+    EXPECT_EQ(eventId, focusEvent->getId());
+    EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeCaptureEvent() {
+    status_t status;
+
+    constexpr uint32_t seq = 42;
+    int32_t eventId = InputEvent::nextId();
+    constexpr bool captureEnabled = true;
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled);
+    ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK";
+
+    std::optional<CaptureEvent> event = mCaptureEvents.popWithTimeout(TIMEOUT);
+
+    ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+
+    const CaptureEvent& captureEvent = *event;
+    EXPECT_EQ(eventId, captureEvent.getId());
+    EXPECT_EQ(captureEnabled, captureEvent.getPointerCaptureEnabled());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeDragEvent() {
+    status_t status;
+
+    constexpr uint32_t seq = 15;
+    int32_t eventId = InputEvent::nextId();
+    constexpr bool isExiting = false;
+    constexpr float x = 10;
+    constexpr float y = 15;
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting);
+    ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK";
+
+    std::optional<DragEvent> event = mDragEvents.popWithTimeout(TIMEOUT);
+
+    ASSERT_TRUE(event.has_value()) << "consumer should have returned non-NULL event";
+
+    const DragEvent& dragEvent = *event;
+    EXPECT_EQ(eventId, dragEvent.getId());
+    EXPECT_EQ(isExiting, dragEvent.isExiting());
+    EXPECT_EQ(x, dragEvent.getX());
+    EXPECT_EQ(y, dragEvent.getY());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+void InputPublisherAndConsumerNoResamplingTest::publishAndConsumeTouchModeEvent() {
+    status_t status;
+
+    constexpr uint32_t seq = 15;
+    int32_t eventId = InputEvent::nextId();
+    constexpr bool touchModeEnabled = true;
+    const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled);
+    ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK";
+
+    std::optional<TouchModeEvent> event = mTouchModeEvents.popWithTimeout(TIMEOUT);
+    ASSERT_NE(std::nullopt, event);
+
+    const TouchModeEvent& touchModeEvent = *event;
+    EXPECT_EQ(eventId, touchModeEvent.getId());
+    EXPECT_EQ(touchModeEnabled, touchModeEvent.isInTouchMode());
+
+    verifyFinishedSignal(*mPublisher, seq, publishTime);
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, SendTimeline) {
+    const int32_t inputEventId = 20;
+    const nsecs_t gpuCompletedTime = 30;
+    const nsecs_t presentTime = 40;
+
+    mReportTimelineArgs.emplace(inputEventId, gpuCompletedTime, presentTime);
+    sendMessage(LooperMessage::CALL_REPORT_TIMELINE);
+
+    Result<InputPublisher::ConsumerResponse> result = receiveConsumerResponse(*mPublisher, TIMEOUT);
+    ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
+    ASSERT_TRUE(std::holds_alternative<InputPublisher::Timeline>(*result));
+    const InputPublisher::Timeline& timeline = std::get<InputPublisher::Timeline>(*result);
+    ASSERT_EQ(inputEventId, timeline.inputEventId);
+    ASSERT_EQ(gpuCompletedTime, timeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME]);
+    ASSERT_EQ(presentTime, timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME]);
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishKeyEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishMotionEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeMotionStream());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishMotionMoveEvent_EndToEnd) {
+    // Publish a DOWN event before MOVE to pass the InputVerifier checks.
+    const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeMotionDown(downTime));
+
+    // Publish the MOVE event and check expectations.
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeBatchedMotionMove(downTime));
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishFocusEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeFocusEvent());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishCaptureEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeCaptureEvent());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishDragEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeDragEvent());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishTouchModeEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeTouchModeEvent());
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest,
+       PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
+    status_t status;
+    const size_t pointerCount = 1;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerCoords[i].clear();
+    }
+
+    ui::Transform identityTransform;
+    status =
+            mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+                                           0, 0, 0, MotionClassification::NONE, identityTransform,
+                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+                                           0, 0, pointerCount, pointerProperties, pointerCoords);
+    ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest,
+       PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
+    status_t status;
+    const size_t pointerCount = 0;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+
+    ui::Transform identityTransform;
+    status =
+            mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+                                           0, 0, 0, MotionClassification::NONE, identityTransform,
+                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+                                           0, 0, pointerCount, pointerProperties, pointerCoords);
+    ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest,
+       PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
+    status_t status;
+    const size_t pointerCount = MAX_POINTERS + 1;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerCoords[i].clear();
+    }
+
+    ui::Transform identityTransform;
+    status =
+            mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+                                           0, 0, 0, MotionClassification::NONE, identityTransform,
+                                           0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                           AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+                                           0, 0, pointerCount, pointerProperties, pointerCoords);
+    ASSERT_EQ(BAD_VALUE, status) << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerNoResamplingTest, PublishMultipleEvents_EndToEnd) {
+    const nsecs_t downTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+    publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30}});
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent());
+    publishAndConsumeMotionEvent(POINTER_1_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300}});
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeFocusEvent());
+    publishAndConsumeMotionEvent(POINTER_2_DOWN, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300},
+                                  Pointer{.id = 2, .x = 200, .y = 300}});
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent());
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeCaptureEvent());
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeDragEvent());
+    // Provide a consistent input stream - cancel the gesture that was started above
+    publishAndConsumeMotionEvent(AMOTION_EVENT_ACTION_CANCEL, downTime,
+                                 {Pointer{.id = 0, .x = 20, .y = 30},
+                                  Pointer{.id = 1, .x = 200, .y = 300},
+                                  Pointer{.id = 2, .x = 200, .y = 300}});
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeKeyEvent());
+    ASSERT_NO_FATAL_FAILURE(publishAndConsumeTouchModeEvent());
+}
+
+} // namespace android
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index b5fab49..332831f 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -17,6 +17,7 @@
 #include <attestation/HmacKeyManager.h>
 #include <gtest/gtest.h>
 #include <gui/constants.h>
+#include <input/InputConsumer.h>
 #include <input/InputTransport.h>
 
 using android::base::Result;
diff --git a/libs/input/tests/TouchResampling_test.cpp b/libs/input/tests/TouchResampling_test.cpp
index 0b0bb63..6e23d4e 100644
--- a/libs/input/tests/TouchResampling_test.cpp
+++ b/libs/input/tests/TouchResampling_test.cpp
@@ -19,6 +19,7 @@
 
 #include <attestation/HmacKeyManager.h>
 #include <gtest/gtest.h>
+#include <input/InputConsumer.h>
 #include <input/InputTransport.h>
 
 using namespace std::chrono_literals;
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 09d7cb5..39902b1 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -88,6 +88,7 @@
         "skia/SkiaGLRenderEngine.cpp",
         "skia/SkiaVkRenderEngine.cpp",
         "skia/VulkanInterface.cpp",
+        "skia/compat/GaneshGpuContext.cpp",
         "skia/debug/CaptureTimer.cpp",
         "skia/debug/CommonPool.cpp",
         "skia/debug/SkiaCapture.cpp",
diff --git a/libs/renderengine/skia/AutoBackendTexture.cpp b/libs/renderengine/skia/AutoBackendTexture.cpp
index ee95e59..02e7337 100644
--- a/libs/renderengine/skia/AutoBackendTexture.cpp
+++ b/libs/renderengine/skia/AutoBackendTexture.cpp
@@ -21,12 +21,12 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include <SkImage.h>
+#include <android/hardware_buffer.h>
 #include <include/gpu/ganesh/SkImageGanesh.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <include/gpu/ganesh/gl/GrGLBackendSurface.h>
 #include <include/gpu/ganesh/vk/GrVkBackendSurface.h>
 #include <include/gpu/vk/GrVkTypes.h>
-#include <android/hardware_buffer.h>
 #include "ColorSpaces.h"
 #include "log/log_main.h"
 #include "utils/Trace.h"
@@ -35,47 +35,37 @@
 namespace renderengine {
 namespace skia {
 
-AutoBackendTexture::AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer,
+AutoBackendTexture::AutoBackendTexture(SkiaGpuContext* context, AHardwareBuffer* buffer,
                                        bool isOutputBuffer, CleanupManager& cleanupMgr)
-      : mCleanupMgr(cleanupMgr), mIsOutputBuffer(isOutputBuffer) {
+      : mGrContext(context->grDirectContext()),
+        mCleanupMgr(cleanupMgr),
+        mIsOutputBuffer(isOutputBuffer) {
     ATRACE_CALL();
+
     AHardwareBuffer_Desc desc;
     AHardwareBuffer_describe(buffer, &desc);
     bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
     GrBackendFormat backendFormat;
 
-    GrBackendApi backend = context->backend();
+    GrBackendApi backend = mGrContext->backend();
     if (backend == GrBackendApi::kOpenGL) {
         backendFormat =
-                GrAHardwareBufferUtils::GetGLBackendFormat(context, desc.format, false);
+                GrAHardwareBufferUtils::GetGLBackendFormat(mGrContext.get(), desc.format, false);
         mBackendTexture =
-                GrAHardwareBufferUtils::MakeGLBackendTexture(context,
-                                                             buffer,
-                                                             desc.width,
-                                                             desc.height,
-                                                             &mDeleteProc,
-                                                             &mUpdateProc,
-                                                             &mImageCtx,
-                                                             createProtectedImage,
-                                                             backendFormat,
+                GrAHardwareBufferUtils::MakeGLBackendTexture(mGrContext.get(), buffer, desc.width,
+                                                             desc.height, &mDeleteProc,
+                                                             &mUpdateProc, &mImageCtx,
+                                                             createProtectedImage, backendFormat,
                                                              isOutputBuffer);
     } else if (backend == GrBackendApi::kVulkan) {
-        backendFormat =
-                GrAHardwareBufferUtils::GetVulkanBackendFormat(context,
-                                                               buffer,
-                                                               desc.format,
-                                                               false);
+        backendFormat = GrAHardwareBufferUtils::GetVulkanBackendFormat(mGrContext.get(), buffer,
+                                                                       desc.format, false);
         mBackendTexture =
-                GrAHardwareBufferUtils::MakeVulkanBackendTexture(context,
-                                                                 buffer,
-                                                                 desc.width,
-                                                                 desc.height,
-                                                                 &mDeleteProc,
-                                                                 &mUpdateProc,
-                                                                 &mImageCtx,
-                                                                 createProtectedImage,
-                                                                 backendFormat,
-                                                                 isOutputBuffer);
+                GrAHardwareBufferUtils::MakeVulkanBackendTexture(mGrContext.get(), buffer,
+                                                                 desc.width, desc.height,
+                                                                 &mDeleteProc, &mUpdateProc,
+                                                                 &mImageCtx, createProtectedImage,
+                                                                 backendFormat, isOutputBuffer);
     } else {
         LOG_ALWAYS_FATAL("Unexpected backend %u", static_cast<unsigned>(backend));
     }
@@ -158,12 +148,11 @@
     }
 }
 
-sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
-                                             GrDirectContext* context) {
+sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType) {
     ATRACE_CALL();
 
     if (mBackendTexture.isValid()) {
-        mUpdateProc(mImageCtx, context);
+        mUpdateProc(mImageCtx, mGrContext.get());
     }
 
     auto colorType = mColorType;
@@ -174,7 +163,7 @@
     }
 
     sk_sp<SkImage> image =
-            SkImages::BorrowTextureFrom(context, mBackendTexture, kTopLeft_GrSurfaceOrigin,
+            SkImages::BorrowTextureFrom(mGrContext.get(), mBackendTexture, kTopLeft_GrSurfaceOrigin,
                                         colorType, alphaType, toSkColorSpace(dataspace),
                                         releaseImageProc, this);
     if (image.get()) {
@@ -190,13 +179,12 @@
     return mImage;
 }
 
-sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace,
-                                                        GrDirectContext* context) {
+sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace) {
     ATRACE_CALL();
     LOG_ALWAYS_FATAL_IF(!mIsOutputBuffer, "You can't generate a SkSurface for a read-only texture");
     if (!mSurface.get() || mDataspace != dataspace) {
         sk_sp<SkSurface> surface =
-                SkSurfaces::WrapBackendTexture(context, mBackendTexture,
+                SkSurfaces::WrapBackendTexture(mGrContext.get(), mBackendTexture,
                                                kTopLeft_GrSurfaceOrigin, 0, mColorType,
                                                toSkColorSpace(dataspace), nullptr,
                                                releaseSurfaceProc, this);
diff --git a/libs/renderengine/skia/AutoBackendTexture.h b/libs/renderengine/skia/AutoBackendTexture.h
index 509ac40..1d5b565 100644
--- a/libs/renderengine/skia/AutoBackendTexture.h
+++ b/libs/renderengine/skia/AutoBackendTexture.h
@@ -24,6 +24,7 @@
 #include <ui/GraphicTypes.h>
 
 #include "android-base/macros.h"
+#include "compat/SkiaGpuContext.h"
 
 #include <mutex>
 #include <vector>
@@ -80,7 +81,7 @@
     // of shared ownership with Skia objects, so we wrap it here instead.
     class LocalRef {
     public:
-        LocalRef(GrDirectContext* context, AHardwareBuffer* buffer, bool isOutputBuffer,
+        LocalRef(SkiaGpuContext* context, AHardwareBuffer* buffer, bool isOutputBuffer,
                  CleanupManager& cleanupMgr) {
             mTexture = new AutoBackendTexture(context, buffer, isOutputBuffer, cleanupMgr);
             mTexture->ref();
@@ -95,14 +96,13 @@
         // Makes a new SkImage from the texture content.
         // As SkImages are immutable but buffer content is not, we create
         // a new SkImage every time.
-        sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
-                                 GrDirectContext* context) {
-            return mTexture->makeImage(dataspace, alphaType, context);
+        sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType) {
+            return mTexture->makeImage(dataspace, alphaType);
         }
 
         // Makes a new SkSurface from the texture content, if needed.
-        sk_sp<SkSurface> getOrCreateSurface(ui::Dataspace dataspace, GrDirectContext* context) {
-            return mTexture->getOrCreateSurface(dataspace, context);
+        sk_sp<SkSurface> getOrCreateSurface(ui::Dataspace dataspace) {
+            return mTexture->getOrCreateSurface(dataspace);
         }
 
         SkColorType colorType() const { return mTexture->mColorType; }
@@ -114,8 +114,10 @@
     };
 
 private:
+    DISALLOW_COPY_AND_ASSIGN(AutoBackendTexture);
+
     // Creates a GrBackendTexture whose contents come from the provided buffer.
-    AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer, bool isOutputBuffer,
+    AutoBackendTexture(SkiaGpuContext* context, AHardwareBuffer* buffer, bool isOutputBuffer,
                        CleanupManager& cleanupMgr);
 
     // The only way to invoke dtor is with unref, when mUsageCount is 0.
@@ -130,24 +132,24 @@
     // Makes a new SkImage from the texture content.
     // As SkImages are immutable but buffer content is not, we create
     // a new SkImage every time.
-    sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
-                             GrDirectContext* context);
+    sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType);
 
     // Makes a new SkSurface from the texture content, if needed.
-    sk_sp<SkSurface> getOrCreateSurface(ui::Dataspace dataspace, GrDirectContext* context);
+    sk_sp<SkSurface> getOrCreateSurface(ui::Dataspace dataspace);
 
     GrBackendTexture mBackendTexture;
     GrAHardwareBufferUtils::DeleteImageProc mDeleteProc;
     GrAHardwareBufferUtils::UpdateImageProc mUpdateProc;
     GrAHardwareBufferUtils::TexImageCtx mImageCtx;
 
+    // TODO: b/293371537 - Graphite abstractions for ABT.
+    const sk_sp<GrDirectContext> mGrContext = nullptr;
     CleanupManager& mCleanupMgr;
 
     static void releaseSurfaceProc(SkSurface::ReleaseContext releaseContext);
     static void releaseImageProc(SkImages::ReleaseContext releaseContext);
 
     int mUsageCount = 0;
-
     const bool mIsOutputBuffer;
     sk_sp<SkImage> mImage = nullptr;
     sk_sp<SkSurface> mSurface = nullptr;
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index fea4129..f10c98d 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -21,6 +21,8 @@
 
 #include "SkiaGLRenderEngine.h"
 
+#include "compat/SkiaGpuContext.h"
+
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #include <GrContextOptions.h>
@@ -207,7 +209,7 @@
     std::unique_ptr<SkiaGLRenderEngine> engine(new SkiaGLRenderEngine(args, display, ctxt,
                                                                       placeholder, protectedContext,
                                                                       protectedPlaceholder));
-    engine->ensureGrContextsCreated();
+    engine->ensureContextsCreated();
 
     ALOGI("OpenGL ES informations:");
     ALOGI("vendor    : %s", extensions.getVendor());
@@ -295,9 +297,7 @@
     eglReleaseThread();
 }
 
-SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts(
-    const GrContextOptions& options) {
-
+SkiaRenderEngine::Contexts SkiaGLRenderEngine::createContexts() {
     LOG_ALWAYS_FATAL_IF(isProtected(),
                         "Cannot setup contexts while already in protected mode");
 
@@ -306,10 +306,10 @@
     LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed");
 
     SkiaRenderEngine::Contexts contexts;
-    contexts.first = GrDirectContexts::MakeGL(glInterface, options);
+    contexts.first = SkiaGpuContext::MakeGL_Ganesh(glInterface, mSkSLCacheMonitor);
     if (supportsProtectedContentImpl()) {
         useProtectedContextImpl(GrProtected::kYes);
-        contexts.second = GrDirectContexts::MakeGL(glInterface, options);
+        contexts.second = SkiaGpuContext::MakeGL_Ganesh(glInterface, mSkSLCacheMonitor);
         useProtectedContextImpl(GrProtected::kNo);
     }
 
@@ -330,14 +330,14 @@
     return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
 }
 
-void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) {
+void SkiaGLRenderEngine::waitFence(SkiaGpuContext*, base::borrowed_fd fenceFd) {
     if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
         ATRACE_NAME("SkiaGLRenderEngine::waitFence");
         sync_wait(fenceFd.get(), -1);
     }
 }
 
-base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
+base::unique_fd SkiaGLRenderEngine::flushAndSubmit(SkiaGpuContext* context) {
     base::unique_fd drawFence = flush();
 
     bool requireSync = drawFence.get() < 0;
@@ -346,8 +346,8 @@
     } else {
         ATRACE_BEGIN("Submit(sync=false)");
     }
-    bool success = grContext->submit(requireSync ? GrSyncCpu::kYes :
-                                                   GrSyncCpu::kNo);
+    bool success =
+            context->grDirectContext()->submit(requireSync ? GrSyncCpu::kYes : GrSyncCpu::kNo);
     ATRACE_END();
     if (!success) {
         ALOGE("Failed to flush RenderEngine commands");
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index af33110..2e22478 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -59,11 +59,11 @@
 protected:
     // Implementations of abstract SkiaRenderEngine functions specific to
     // rendering backend
-    virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options);
+    virtual SkiaRenderEngine::Contexts createContexts();
     bool supportsProtectedContentImpl() const override;
     bool useProtectedContextImpl(GrProtected isProtected) override;
-    void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override;
-    base::unique_fd flushAndSubmit(GrDirectContext* context) override;
+    void waitFence(SkiaGpuContext* context, base::borrowed_fd fenceFd) override;
+    base::unique_fd flushAndSubmit(SkiaGpuContext* context) override;
     void appendBackendSpecificInfoToDump(std::string& result) override;
 
 private:
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 6e393f0..27daeba 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -74,6 +74,7 @@
 
 #include "Cache.h"
 #include "ColorSpaces.h"
+#include "compat/SkiaGpuContext.h"
 #include "filters/BlurFilter.h"
 #include "filters/GaussianBlurFilter.h"
 #include "filters/KawaseBlurFilter.h"
@@ -290,14 +291,12 @@
         delete mBlurFilter;
     }
 
-    if (mGrContext) {
-        mGrContext->flushAndSubmit(GrSyncCpu::kYes);
-        mGrContext->abandonContext();
+    if (mContext) {
+        mContext->finishRenderingAndAbandonContext();
     }
 
-    if (mProtectedGrContext) {
-        mProtectedGrContext->flushAndSubmit(GrSyncCpu::kYes);
-        mProtectedGrContext->abandonContext();
+    if (mProtectedContext) {
+        mProtectedContext->finishRenderingAndAbandonContext();
     }
 }
 
@@ -308,24 +307,24 @@
     }
 
     // release any scratch resources before switching into a new mode
-    if (getActiveGrContext()) {
-        getActiveGrContext()->purgeUnlockedResources(GrPurgeResourceOptions::kScratchResourcesOnly);
+    if (getActiveContext()) {
+        getActiveContext()->purgeUnlockedScratchResources();
     }
 
     // Backend-specific way to switch to protected context
     if (useProtectedContextImpl(
             useProtectedContext ? GrProtected::kYes : GrProtected::kNo)) {
         mInProtectedContext = useProtectedContext;
-        // given that we are sharing the same thread between two GrContexts we need to
+        // given that we are sharing the same thread between two contexts we need to
         // make sure that the thread state is reset when switching between the two.
-        if (getActiveGrContext()) {
-            getActiveGrContext()->resetContext();
+        if (getActiveContext()) {
+            getActiveContext()->resetContextIfApplicable();
         }
     }
 }
 
-GrDirectContext* SkiaRenderEngine::getActiveGrContext() {
-    return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
+SkiaGpuContext* SkiaRenderEngine::getActiveContext() {
+    return mInProtectedContext ? mProtectedContext.get() : mContext.get();
 }
 
 static float toDegrees(uint32_t transform) {
@@ -374,17 +373,12 @@
             sourceTransfer != destTransfer;
 }
 
-void SkiaRenderEngine::ensureGrContextsCreated() {
-    if (mGrContext) {
+void SkiaRenderEngine::ensureContextsCreated() {
+    if (mContext) {
         return;
     }
 
-    GrContextOptions options;
-    options.fDisableDriverCorrectnessWorkarounds = true;
-    options.fDisableDistanceFieldPaths = true;
-    options.fReducedShaderVariations = true;
-    options.fPersistentCache = &mSkSLCacheMonitor;
-    std::tie(mGrContext, mProtectedGrContext) = createDirectContexts(options);
+    std::tie(mContext, mProtectedContext) = createContexts();
 }
 
 void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
@@ -413,7 +407,7 @@
     // switch back after the buffer is cached).  However, for non-protected content we can bind
     // the texture in either GL context because they are initialized with the same share_context
     // which allows the texture state to be shared between them.
-    auto grContext = getActiveGrContext();
+    auto context = getActiveContext();
     auto& cache = mTextureCache;
 
     std::lock_guard<std::mutex> lock(mRenderingMutex);
@@ -424,8 +418,7 @@
             isRenderable = buffer->getUsage() & GRALLOC_USAGE_HW_RENDER;
         }
         std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
-                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
-                                                               buffer->toAHardwareBuffer(),
+                std::make_shared<AutoBackendTexture::LocalRef>(context, buffer->toAHardwareBuffer(),
                                                                isRenderable, mTextureCleanupMgr);
         cache.insert({buffer->getId(), imageTextureRef});
     }
@@ -477,7 +470,7 @@
             return it->second;
         }
     }
-    return std::make_shared<AutoBackendTexture::LocalRef>(getActiveGrContext(),
+    return std::make_shared<AutoBackendTexture::LocalRef>(getActiveContext(),
                                                           buffer->toAHardwareBuffer(),
                                                           isOutputBuffer, mTextureCleanupMgr);
 }
@@ -667,8 +660,8 @@
 
     validateOutputBufferUsage(buffer->getBuffer());
 
-    auto grContext = getActiveGrContext();
-    LOG_ALWAYS_FATAL_IF(grContext->abandoned(), "GrContext is abandoned/device lost at start of %s",
+    auto context = getActiveContext();
+    LOG_ALWAYS_FATAL_IF(context->isAbandoned(), "Context is abandoned/device lost at start of %s",
                         __func__);
 
     // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
@@ -677,10 +670,9 @@
     auto surfaceTextureRef = getOrCreateBackendTexture(buffer->getBuffer(), true);
 
     // wait on the buffer to be ready to use prior to using it
-    waitFence(grContext, bufferFence);
+    waitFence(context, bufferFence);
 
-    sk_sp<SkSurface> dstSurface =
-            surfaceTextureRef->getOrCreateSurface(display.outputDataspace, grContext);
+    sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(display.outputDataspace);
 
     SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
     if (dstCanvas == nullptr) {
@@ -845,7 +837,7 @@
             if (blurRect.width() > 0 && blurRect.height() > 0) {
                 if (layer.backgroundBlurRadius > 0) {
                     ATRACE_NAME("BackgroundBlur");
-                    auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+                    auto blurredImage = mBlurFilter->generate(context, layer.backgroundBlurRadius,
                                                               blurInput, blurRect);
 
                     cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
@@ -859,7 +851,7 @@
                     if (cachedBlurs[region.blurRadius] == nullptr) {
                         ATRACE_NAME("BlurRegion");
                         cachedBlurs[region.blurRadius] =
-                                mBlurFilter->generate(grContext, region.blurRadius, blurInput,
+                                mBlurFilter->generate(context, region.blurRadius, blurInput,
                                                       blurRect);
                     }
 
@@ -948,7 +940,7 @@
             // if the layer's buffer has a fence, then we must must respect the fence prior to using
             // the buffer.
             if (layer.source.buffer.fence != nullptr) {
-                waitFence(grContext, layer.source.buffer.fence->get());
+                waitFence(context, layer.source.buffer.fence->get());
             }
 
             // isOpaque means we need to ignore the alpha in the image,
@@ -972,7 +964,7 @@
                     : item.isOpaque                      ? kOpaque_SkAlphaType
                     : item.usePremultipliedAlpha         ? kPremul_SkAlphaType
                                                          : kUnpremul_SkAlphaType;
-            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
+            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType);
 
             auto texMatrix = getSkM44(item.textureTransform).asM33();
             // textureTansform was intended to be passed directly into a shader, so when
@@ -1159,7 +1151,7 @@
         skgpu::ganesh::Flush(activeSurface);
     }
 
-    auto drawFence = sp<Fence>::make(flushAndSubmit(grContext));
+    auto drawFence = sp<Fence>::make(flushAndSubmit(context));
 
     if (ATRACE_ENABLED()) {
         static gui::FenceMonitor sMonitor("RE Completion");
@@ -1169,11 +1161,11 @@
 }
 
 size_t SkiaRenderEngine::getMaxTextureSize() const {
-    return mGrContext->maxTextureSize();
+    return mContext->getMaxTextureSize();
 }
 
 size_t SkiaRenderEngine::getMaxViewportDims() const {
-    return mGrContext->maxRenderTargetSize();
+    return mContext->getMaxRenderTargetSize();
 }
 
 void SkiaRenderEngine::drawShadow(SkCanvas* canvas,
@@ -1199,13 +1191,13 @@
     const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
 
     // start by resizing the current context
-    getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+    getActiveContext()->setResourceCacheLimit(maxResourceBytes);
 
     // if it is possible to switch contexts then we will resize the other context
     const bool originalProtectedState = mInProtectedContext;
     useProtectedContext(!mInProtectedContext);
     if (mInProtectedContext != originalProtectedState) {
-        getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+        getActiveContext()->setResourceCacheLimit(maxResourceBytes);
         // reset back to the initial context that was active when this method was called
         useProtectedContext(originalProtectedState);
     }
@@ -1245,7 +1237,7 @@
                 {"skia", "Other"},
         };
         SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
-        mGrContext->dumpMemoryStatistics(&gpuReporter);
+        mContext->dumpMemoryStatistics(&gpuReporter);
         StringAppendF(&result, "Skia's GPU Caches: ");
         gpuReporter.logTotals(result);
         gpuReporter.logOutput(result);
@@ -1269,8 +1261,8 @@
         StringAppendF(&result, "\n");
 
         SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
-        if (mProtectedGrContext) {
-            mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
+        if (mProtectedContext) {
+            mProtectedContext->dumpMemoryStatistics(&gpuProtectedReporter);
         }
         StringAppendF(&result, "Skia's GPU Protected Caches: ");
         gpuProtectedReporter.logTotals(result);
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index e88d44c..9f892bd 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -21,21 +21,21 @@
 #include <sys/types.h>
 
 #include <GrBackendSemaphore.h>
-#include <GrDirectContext.h>
 #include <SkSurface.h>
 #include <android-base/thread_annotations.h>
 #include <renderengine/ExternalTexture.h>
 #include <renderengine/RenderEngine.h>
 #include <sys/types.h>
 
+#include <memory>
 #include <mutex>
 #include <unordered_map>
 
 #include "AutoBackendTexture.h"
 #include "GrContextOptions.h"
 #include "SkImageInfo.h"
-#include "SkiaRenderEngine.h"
 #include "android-base/macros.h"
+#include "compat/SkiaGpuContext.h"
 #include "debug/SkiaCapture.h"
 #include "filters/BlurFilter.h"
 #include "filters/LinearEffect.h"
@@ -76,24 +76,25 @@
     bool supportsProtectedContent() const override {
         return supportsProtectedContentImpl();
     }
-    void ensureGrContextsCreated();
+    void ensureContextsCreated();
+
 protected:
     // This is so backends can stop the generic rendering state first before
     // cleaning up backend-specific state
     void finishRenderingAndAbandonContext();
 
     // Functions that a given backend (GLES, Vulkan) must implement
-    using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>;
-    virtual Contexts createDirectContexts(const GrContextOptions& options) = 0;
+    using Contexts = std::pair<unique_ptr<SkiaGpuContext>, unique_ptr<SkiaGpuContext>>;
+    virtual Contexts createContexts() = 0;
     virtual bool supportsProtectedContentImpl() const = 0;
     virtual bool useProtectedContextImpl(GrProtected isProtected) = 0;
-    virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0;
-    virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0;
+    virtual void waitFence(SkiaGpuContext* context, base::borrowed_fd fenceFd) = 0;
+    virtual base::unique_fd flushAndSubmit(SkiaGpuContext* context) = 0;
     virtual void appendBackendSpecificInfoToDump(std::string& result) = 0;
 
     size_t getMaxTextureSize() const override final;
     size_t getMaxViewportDims() const override final;
-    GrDirectContext* getActiveGrContext();
+    SkiaGpuContext* getActiveContext();
 
     bool isProtected() const { return mInProtectedContext; }
 
@@ -121,6 +122,8 @@
         int mTotalShadersCompiled = 0;
     };
 
+    SkSLCacheMonitor mSkSLCacheMonitor;
+
 private:
     void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
                                   bool isRenderable) override final;
@@ -183,12 +186,11 @@
     // Mutex guarding rendering operations, so that internal state related to
     // rendering that is potentially modified by multiple threads is guaranteed thread-safe.
     mutable std::mutex mRenderingMutex;
-    SkSLCacheMonitor mSkSLCacheMonitor;
 
     // Graphics context used for creating surfaces and submitting commands
-    sk_sp<GrDirectContext> mGrContext;
+    unique_ptr<SkiaGpuContext> mContext;
     // Same as above, but for protected content (eg. DRM)
-    sk_sp<GrDirectContext> mProtectedGrContext;
+    unique_ptr<SkiaGpuContext> mProtectedContext;
     bool mInProtectedContext = false;
 };
 
diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.cpp b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
index f2f1b5d..d854929 100644
--- a/libs/renderengine/skia/SkiaVkRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
@@ -21,12 +21,15 @@
 
 #include "SkiaVkRenderEngine.h"
 
+#include "compat/SkiaGpuContext.h"
+
 #include <GrBackendSemaphore.h>
 #include <GrContextOptions.h>
-#include <vk/GrVkExtensions.h>
-#include <vk/GrVkTypes.h>
+#include <GrDirectContext.h>
 #include <include/gpu/ganesh/vk/GrVkBackendSemaphore.h>
 #include <include/gpu/ganesh/vk/GrVkDirectContext.h>
+#include <vk/GrVkExtensions.h>
+#include <vk/GrVkTypes.h>
 
 #include <android-base/stringprintf.h>
 #include <gui/TraceUtils.h>
@@ -82,7 +85,7 @@
 std::unique_ptr<SkiaVkRenderEngine> SkiaVkRenderEngine::create(
         const RenderEngineCreationArgs& args) {
     std::unique_ptr<SkiaVkRenderEngine> engine(new SkiaVkRenderEngine(args));
-    engine->ensureGrContextsCreated();
+    engine->ensureContextsCreated();
 
     if (sVulkanInterface.isInitialized()) {
         ALOGD("SkiaVkRenderEngine::%s: successfully initialized SkiaVkRenderEngine", __func__);
@@ -103,16 +106,16 @@
     finishRenderingAndAbandonContext();
 }
 
-SkiaRenderEngine::Contexts SkiaVkRenderEngine::createDirectContexts(
-        const GrContextOptions& options) {
+SkiaRenderEngine::Contexts SkiaVkRenderEngine::createContexts() {
     sSetupVulkanInterface();
 
     SkiaRenderEngine::Contexts contexts;
-    contexts.first = GrDirectContexts::MakeVulkan(sVulkanInterface.getBackendContext(), options);
+    contexts.first = SkiaGpuContext::MakeVulkan_Ganesh(sVulkanInterface.getGaneshBackendContext(),
+                                                       mSkSLCacheMonitor);
     if (supportsProtectedContentImpl()) {
-        contexts.second =
-                GrDirectContexts::MakeVulkan(sProtectedContentVulkanInterface.getBackendContext(),
-                                             options);
+        contexts.second = SkiaGpuContext::MakeVulkan_Ganesh(sProtectedContentVulkanInterface
+                                                                    .getGaneshBackendContext(),
+                                                            mSkSLCacheMonitor);
     }
 
     return contexts;
@@ -139,7 +142,7 @@
     return sVulkanInterface;
 }
 
-void SkiaVkRenderEngine::waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) {
+void SkiaVkRenderEngine::waitFence(SkiaGpuContext* context, base::borrowed_fd fenceFd) {
     if (fenceFd.get() < 0) return;
 
     int dupedFd = dup(fenceFd.get());
@@ -153,10 +156,11 @@
     VkSemaphore waitSemaphore =
             getVulkanInterface(isProtected()).importSemaphoreFromSyncFd(fenceDup.release());
     GrBackendSemaphore beSemaphore = GrBackendSemaphores::MakeVk(waitSemaphore);
-    grContext->wait(1, &beSemaphore, true /* delete after wait */);
+    context->grDirectContext()->wait(1, &beSemaphore, true /* delete after wait */);
 }
 
-base::unique_fd SkiaVkRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
+base::unique_fd SkiaVkRenderEngine::flushAndSubmit(SkiaGpuContext* context) {
+    sk_sp<GrDirectContext> grContext = context->grDirectContext();
     VulkanInterface& vi = getVulkanInterface(isProtected());
     VkSemaphore semaphore = vi.createExportableSemaphore();
 
diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.h b/libs/renderengine/skia/SkiaVkRenderEngine.h
index ca0dcbf..28b7595 100644
--- a/libs/renderengine/skia/SkiaVkRenderEngine.h
+++ b/libs/renderengine/skia/SkiaVkRenderEngine.h
@@ -21,6 +21,7 @@
 
 #include "SkiaRenderEngine.h"
 #include "VulkanInterface.h"
+#include "compat/SkiaGpuContext.h"
 
 namespace android {
 namespace renderengine {
@@ -72,11 +73,11 @@
 protected:
     // Implementations of abstract SkiaRenderEngine functions specific to
     // rendering backend
-    virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options);
+    SkiaRenderEngine::Contexts createContexts() override;
     bool supportsProtectedContentImpl() const override;
     bool useProtectedContextImpl(GrProtected isProtected) override;
-    void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override;
-    base::unique_fd flushAndSubmit(GrDirectContext* context) override;
+    void waitFence(SkiaGpuContext* context, base::borrowed_fd fenceFd) override;
+    base::unique_fd flushAndSubmit(SkiaGpuContext* context) override;
     void appendBackendSpecificInfoToDump(std::string& result) override;
 
 private:
diff --git a/libs/renderengine/skia/VulkanInterface.cpp b/libs/renderengine/skia/VulkanInterface.cpp
index 453cdc1..2f09a38 100644
--- a/libs/renderengine/skia/VulkanInterface.cpp
+++ b/libs/renderengine/skia/VulkanInterface.cpp
@@ -30,7 +30,7 @@
 namespace renderengine {
 namespace skia {
 
-GrVkBackendContext VulkanInterface::getBackendContext() {
+GrVkBackendContext VulkanInterface::getGaneshBackendContext() {
     GrVkBackendContext backendContext;
     backendContext.fInstance = mInstance;
     backendContext.fPhysicalDevice = mPhysicalDevice;
diff --git a/libs/renderengine/skia/VulkanInterface.h b/libs/renderengine/skia/VulkanInterface.h
index c3936d9..512e62c 100644
--- a/libs/renderengine/skia/VulkanInterface.h
+++ b/libs/renderengine/skia/VulkanInterface.h
@@ -40,7 +40,7 @@
     void teardown();
 
     // TODO: b/293371537 - Graphite variant (external/skia/include/gpu/vk/VulkanBackendContext.h)
-    GrVkBackendContext getBackendContext();
+    GrVkBackendContext getGaneshBackendContext();
     VkSemaphore createExportableSemaphore();
     VkSemaphore importSemaphoreFromSyncFd(int syncFd);
     int exportSemaphoreSyncFd(VkSemaphore semaphore);
diff --git a/libs/renderengine/skia/compat/GaneshGpuContext.cpp b/libs/renderengine/skia/compat/GaneshGpuContext.cpp
new file mode 100644
index 0000000..51c6a6c
--- /dev/null
+++ b/libs/renderengine/skia/compat/GaneshGpuContext.cpp
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "GaneshGpuContext.h"
+
+#include <include/core/SkImageInfo.h>
+#include <include/core/SkSurface.h>
+#include <include/core/SkTraceMemoryDump.h>
+#include <include/gpu/GrDirectContext.h>
+#include <include/gpu/GrTypes.h>
+#include <include/gpu/ganesh/SkSurfaceGanesh.h>
+#include <include/gpu/ganesh/gl/GrGLDirectContext.h>
+#include <include/gpu/ganesh/vk/GrVkDirectContext.h>
+#include <include/gpu/gl/GrGLInterface.h>
+#include <include/gpu/vk/GrVkBackendContext.h>
+
+#include <android-base/macros.h>
+#include <log/log_main.h>
+
+namespace android::renderengine::skia {
+
+namespace {
+// TODO: b/293371537 - Graphite variant.
+static GrContextOptions ganeshOptions(GrContextOptions::PersistentCache& skSLCacheMonitor) {
+    GrContextOptions options;
+    options.fDisableDriverCorrectnessWorkarounds = true;
+    options.fDisableDistanceFieldPaths = true;
+    options.fReducedShaderVariations = true;
+    options.fPersistentCache = &skSLCacheMonitor;
+    return options;
+}
+} // namespace
+
+std::unique_ptr<SkiaGpuContext> SkiaGpuContext::MakeGL_Ganesh(
+        sk_sp<const GrGLInterface> glInterface,
+        GrContextOptions::PersistentCache& skSLCacheMonitor) {
+    return std::make_unique<GaneshGpuContext>(
+            GrDirectContexts::MakeGL(glInterface, ganeshOptions(skSLCacheMonitor)));
+}
+
+std::unique_ptr<SkiaGpuContext> SkiaGpuContext::MakeVulkan_Ganesh(
+        const GrVkBackendContext& grVkBackendContext,
+        GrContextOptions::PersistentCache& skSLCacheMonitor) {
+    return std::make_unique<GaneshGpuContext>(
+            GrDirectContexts::MakeVulkan(grVkBackendContext, ganeshOptions(skSLCacheMonitor)));
+}
+
+GaneshGpuContext::GaneshGpuContext(sk_sp<GrDirectContext> grContext) : mGrContext(grContext) {
+    LOG_ALWAYS_FATAL_IF(mGrContext.get() == nullptr, "GrDirectContext creation failed");
+}
+
+sk_sp<GrDirectContext> GaneshGpuContext::grDirectContext() {
+    return mGrContext;
+}
+
+sk_sp<SkSurface> GaneshGpuContext::createRenderTarget(SkImageInfo imageInfo) {
+    constexpr int kSampleCount = 1; // enable AA
+    constexpr SkSurfaceProps* kProps = nullptr;
+    constexpr bool kMipmapped = false;
+    return SkSurfaces::RenderTarget(mGrContext.get(), skgpu::Budgeted::kNo, imageInfo, kSampleCount,
+                                    kTopLeft_GrSurfaceOrigin, kProps, kMipmapped,
+                                    mGrContext->supportsProtectedContent());
+}
+
+size_t GaneshGpuContext::getMaxRenderTargetSize() const {
+    return mGrContext->maxRenderTargetSize();
+};
+
+size_t GaneshGpuContext::getMaxTextureSize() const {
+    return mGrContext->maxTextureSize();
+};
+
+bool GaneshGpuContext::isAbandoned() {
+    return mGrContext->abandoned();
+}
+
+void GaneshGpuContext::setResourceCacheLimit(size_t maxResourceBytes) {
+    mGrContext->setResourceCacheLimit(maxResourceBytes);
+}
+
+void GaneshGpuContext::finishRenderingAndAbandonContext() {
+    mGrContext->flushAndSubmit(GrSyncCpu::kYes);
+    mGrContext->abandonContext();
+};
+
+void GaneshGpuContext::purgeUnlockedScratchResources() {
+    mGrContext->purgeUnlockedResources(GrPurgeResourceOptions::kScratchResourcesOnly);
+}
+
+void GaneshGpuContext::resetContextIfApplicable() {
+    mGrContext->resetContext(); // Only applicable to GL
+};
+
+void GaneshGpuContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
+    mGrContext->dumpMemoryStatistics(traceMemoryDump);
+}
+
+} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/compat/GaneshGpuContext.h b/libs/renderengine/skia/compat/GaneshGpuContext.h
new file mode 100644
index 0000000..59001ec
--- /dev/null
+++ b/libs/renderengine/skia/compat/GaneshGpuContext.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "SkiaGpuContext.h"
+
+#include <android-base/macros.h>
+
+namespace android::renderengine::skia {
+
+class GaneshGpuContext : public SkiaGpuContext {
+public:
+    GaneshGpuContext(sk_sp<GrDirectContext> grContext);
+    ~GaneshGpuContext() override = default;
+
+    sk_sp<GrDirectContext> grDirectContext() override;
+
+    sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) override;
+
+    size_t getMaxRenderTargetSize() const override;
+    size_t getMaxTextureSize() const override;
+    bool isAbandoned() override;
+    void setResourceCacheLimit(size_t maxResourceBytes) override;
+
+    void finishRenderingAndAbandonContext() override;
+    void purgeUnlockedScratchResources() override;
+    void resetContextIfApplicable() override;
+
+    void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override;
+
+private:
+    DISALLOW_COPY_AND_ASSIGN(GaneshGpuContext);
+
+    const sk_sp<GrDirectContext> mGrContext;
+};
+
+} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/compat/SkiaGpuContext.h b/libs/renderengine/skia/compat/SkiaGpuContext.h
new file mode 100644
index 0000000..ba167f3
--- /dev/null
+++ b/libs/renderengine/skia/compat/SkiaGpuContext.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
+
+#include <include/core/SkSurface.h>
+#include <include/gpu/GrDirectContext.h>
+#include <include/gpu/gl/GrGLInterface.h>
+#include <include/gpu/vk/GrVkBackendContext.h>
+
+#include <log/log.h>
+
+namespace android::renderengine::skia {
+
+/**
+ * Abstraction over Ganesh and Graphite's underlying context-like objects.
+ */
+class SkiaGpuContext {
+public:
+    static std::unique_ptr<SkiaGpuContext> MakeGL_Ganesh(
+            sk_sp<const GrGLInterface> glInterface,
+            GrContextOptions::PersistentCache& skSLCacheMonitor);
+
+    // TODO: b/293371537 - Graphite variant.
+    static std::unique_ptr<SkiaGpuContext> MakeVulkan_Ganesh(
+            const GrVkBackendContext& grVkBackendContext,
+            GrContextOptions::PersistentCache& skSLCacheMonitor);
+
+    virtual ~SkiaGpuContext() = default;
+
+    // TODO: b/293371537 - Maybe expose whether this SkiaGpuContext is using Ganesh or Graphite?
+    /**
+     * Only callable on Ganesh-backed instances of SkiaGpuContext, otherwise fatal.
+     */
+    virtual sk_sp<GrDirectContext> grDirectContext() {
+        LOG_ALWAYS_FATAL("grDirectContext() called on a non-Ganesh instance of SkiaGpuContext!");
+    }
+
+    /**
+     * Notes:
+     * - The surface doesn't count against Skia's caching budgets.
+     * - Protected status is set to match the implementation's underlying context.
+     * - The origin of the surface in texture space corresponds to the top-left content pixel.
+     * - AA is always enabled.
+     */
+    virtual sk_sp<SkSurface> createRenderTarget(SkImageInfo imageInfo) = 0;
+
+    virtual bool isAbandoned() = 0;
+    virtual size_t getMaxRenderTargetSize() const = 0;
+    virtual size_t getMaxTextureSize() const = 0;
+    virtual void setResourceCacheLimit(size_t maxResourceBytes) = 0;
+
+    virtual void finishRenderingAndAbandonContext() = 0;
+    virtual void purgeUnlockedScratchResources() = 0;
+    virtual void resetContextIfApplicable() = 0; // No-op outside of GL (&& Ganesh at this point.)
+
+    virtual void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const = 0;
+};
+
+} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/filters/BlurFilter.h b/libs/renderengine/skia/filters/BlurFilter.h
index 9cddc75..180c922 100644
--- a/libs/renderengine/skia/filters/BlurFilter.h
+++ b/libs/renderengine/skia/filters/BlurFilter.h
@@ -21,6 +21,8 @@
 #include <SkRuntimeEffect.h>
 #include <SkSurface.h>
 
+#include "../compat/SkiaGpuContext.h"
+
 using namespace std;
 
 namespace android {
@@ -38,8 +40,9 @@
     virtual ~BlurFilter(){}
 
     // Execute blur, saving it to a texture
-    virtual sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
-                            const sk_sp<SkImage> blurInput, const SkRect& blurRect) const = 0;
+    virtual sk_sp<SkImage> generate(SkiaGpuContext* context, const uint32_t radius,
+                                    const sk_sp<SkImage> blurInput,
+                                    const SkRect& blurRect) const = 0;
 
     /**
      * Draw the blurred content (from the generate method) into the canvas.
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
index e72c501..c9499cb 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -42,14 +42,13 @@
 
 GaussianBlurFilter::GaussianBlurFilter(): BlurFilter(/* maxCrossFadeRadius= */ 0.0f) {}
 
-sk_sp<SkImage> GaussianBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
-                                            const sk_sp<SkImage> input, const SkRect& blurRect)
-    const {
+sk_sp<SkImage> GaussianBlurFilter::generate(SkiaGpuContext* context, const uint32_t blurRadius,
+                                            const sk_sp<SkImage> input,
+                                            const SkRect& blurRect) const {
     // Create blur surface with the bit depth and colorspace of the original surface
     SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale),
                                                        std::ceil(blurRect.height() * kInputScale));
-    sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(context,
-                                                        skgpu::Budgeted::kNo, scaledInfo);
+    sk_sp<SkSurface> surface = context->createRenderTarget(scaledInfo);
 
     SkPaint paint;
     paint.setBlendMode(SkBlendMode::kSrc);
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.h b/libs/renderengine/skia/filters/GaussianBlurFilter.h
index a4febd2..878ab21 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.h
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.h
@@ -37,9 +37,8 @@
     virtual ~GaussianBlurFilter(){}
 
     // Execute blur, saving it to a texture
-    sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+    sk_sp<SkImage> generate(SkiaGpuContext* context, const uint32_t radius,
                             const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
-
 };
 
 } // namespace skia
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index 09f09a6..7a070d7 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -73,8 +73,7 @@
     return surface->makeImageSnapshot();
 }
 
-sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context,
-                                          const uint32_t blurRadius,
+sk_sp<SkImage> KawaseBlurFilter::generate(SkiaGpuContext* context, const uint32_t blurRadius,
                                           const sk_sp<SkImage> input,
                                           const SkRect& blurRect) const {
     LOG_ALWAYS_FATAL_IF(context == nullptr, "%s: Needs GPU context", __func__);
@@ -108,12 +107,7 @@
             input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
     blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale;
 
-    constexpr int kSampleCount = 1;
-    constexpr bool kMipmapped = false;
-    constexpr SkSurfaceProps* kProps = nullptr;
-    sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(context, skgpu::Budgeted::kNo, scaledInfo,
-                                                        kSampleCount, kTopLeft_GrSurfaceOrigin,
-                                                        kProps, kMipmapped, input->isProtected());
+    sk_sp<SkSurface> surface = context->createRenderTarget(scaledInfo);
     LOG_ALWAYS_FATAL_IF(!surface, "%s: Failed to create surface for blurring!", __func__);
     sk_sp<SkImage> tmpBlur = makeImage(surface.get(), &blurBuilder);
 
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.h b/libs/renderengine/skia/filters/KawaseBlurFilter.h
index 0ac5ac8..429a537 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.h
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.h
@@ -42,7 +42,7 @@
     virtual ~KawaseBlurFilter(){}
 
     // Execute blur, saving it to a texture
-    sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+    sk_sp<SkImage> generate(SkiaGpuContext* context, const uint32_t radius,
                             const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
 
 private:
diff --git a/libs/tracing_perfetto/TEST_MAPPING b/libs/tracing_perfetto/TEST_MAPPING
new file mode 100644
index 0000000..1805e18
--- /dev/null
+++ b/libs/tracing_perfetto/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+  "postsubmit": [
+    {
+      "name": "libtracing_perfetto_tests"
+    }
+  ]
+}
diff --git a/libs/tracing_perfetto/tracing_perfetto.cpp b/libs/tracing_perfetto/tracing_perfetto.cpp
index c7fb8bd..19d1eb6 100644
--- a/libs/tracing_perfetto/tracing_perfetto.cpp
+++ b/libs/tracing_perfetto/tracing_perfetto.cpp
@@ -131,7 +131,8 @@
 }
 
 uint64_t getEnabledCategories() {
-  if (internal::isPerfettoSdkTracingEnabled()) {
+  if (internal::isPerfettoRegistered()) {
+    // TODO(b/303199244): Return only enabled categories and not all registered ones
     return internal::getDefaultCategories();
   } else {
     return atrace_get_enabled_tags();
diff --git a/libs/tracing_perfetto/tracing_perfetto_internal.cpp b/libs/tracing_perfetto/tracing_perfetto_internal.cpp
index 58ba428..758ace6 100644
--- a/libs/tracing_perfetto/tracing_perfetto_internal.cpp
+++ b/libs/tracing_perfetto/tracing_perfetto_internal.cpp
@@ -70,6 +70,8 @@
 
 PERFETTO_TE_CATEGORIES_DEFINE(FRAMEWORK_CATEGORIES);
 
+std::atomic_bool is_perfetto_registered = false;
+
 struct PerfettoTeCategory* toCategory(uint64_t inCategory) {
   switch (inCategory) {
     case TRACE_CATEGORY_ALWAYS:
@@ -135,25 +137,26 @@
 
 }  // namespace
 
-bool isPerfettoSdkTracingEnabled() {
-  return android::os::perfetto_sdk_tracing();
+bool isPerfettoRegistered() {
+  return is_perfetto_registered;
 }
 
 struct PerfettoTeCategory* toPerfettoCategory(uint64_t category) {
-  if (!isPerfettoSdkTracingEnabled()) {
+  struct PerfettoTeCategory* perfettoCategory = toCategory(category);
+  if (perfettoCategory == nullptr) {
     return nullptr;
   }
 
-  struct PerfettoTeCategory* perfettoCategory = toCategory(category);
   bool enabled = PERFETTO_UNLIKELY(PERFETTO_ATOMIC_LOAD_EXPLICIT(
       (*perfettoCategory).enabled, PERFETTO_MEMORY_ORDER_RELAXED));
   return enabled ? perfettoCategory : nullptr;
 }
 
 void registerWithPerfetto(bool test) {
-  if (!isPerfettoSdkTracingEnabled()) {
+  if (!android::os::perfetto_sdk_tracing()) {
     return;
   }
+
   static std::once_flag registration;
   std::call_once(registration, [test]() {
     struct PerfettoProducerInitArgs args = PERFETTO_PRODUCER_INIT_ARGS_INIT();
@@ -161,6 +164,7 @@
     PerfettoProducerInit(args);
     PerfettoTeInit();
     PERFETTO_TE_REGISTER_CATEGORIES(FRAMEWORK_CATEGORIES);
+    is_perfetto_registered = true;
   });
 }
 
diff --git a/libs/tracing_perfetto/tracing_perfetto_internal.h b/libs/tracing_perfetto/tracing_perfetto_internal.h
index 9a579f1..79e4b8f 100644
--- a/libs/tracing_perfetto/tracing_perfetto_internal.h
+++ b/libs/tracing_perfetto/tracing_perfetto_internal.h
@@ -26,7 +26,7 @@
 
 namespace internal {
 
-bool isPerfettoSdkTracingEnabled();
+bool isPerfettoRegistered();
 
 struct PerfettoTeCategory* toPerfettoCategory(uint64_t category);
 
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index e487cbc..af0bcff 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -67,7 +67,6 @@
 static const char* RO_DRIVER_SUFFIX_PROPERTY = "ro.hardware.egl";
 static const char* RO_BOARD_PLATFORM_PROPERTY = "ro.board.platform";
 static const char* ANGLE_SUFFIX_VALUE = "angle";
-static const char* VENDOR_ANGLE_BUILD = "ro.gfx.angle.supported";
 
 static const char* HAL_SUBNAME_KEY_PROPERTIES[3] = {
         PERSIST_DRIVER_SUFFIX_PROPERTY,
@@ -494,14 +493,9 @@
 
     void* dso = nullptr;
 
-    const bool AngleInVendor = property_get_bool(VENDOR_ANGLE_BUILD, false);
     const bool isSuffixAngle = suffix != nullptr && strcmp(suffix, ANGLE_SUFFIX_VALUE) == 0;
-    // Only use sphal namespace when system ANGLE binaries are not the default drivers.
-    const bool useSphalNamespace =  !isSuffixAngle || AngleInVendor;
-
     const std::string absolutePath =
-            findLibrary(libraryName, useSphalNamespace ? VENDOR_LIB_EGL_DIR : SYSTEM_LIB_PATH,
-                        exact);
+            findLibrary(libraryName, isSuffixAngle ? SYSTEM_LIB_PATH : VENDOR_LIB_EGL_DIR, exact);
     if (absolutePath.empty()) {
         // this happens often, we don't want to log an error
         return nullptr;
@@ -509,8 +503,9 @@
     const char* const driverAbsolutePath = absolutePath.c_str();
 
     // Currently the default driver is unlikely to be ANGLE on most devices,
-    // hence put this first.
-    if (useSphalNamespace) {
+    // hence put this first. Only use sphal namespace when system ANGLE binaries
+    // are not the default drivers.
+    if (!isSuffixAngle) {
         // Try to load drivers from the 'sphal' namespace, if it exist. Fall back to
         // the original routine when the namespace does not exist.
         // See /system/linkerconfig/contents/namespace for the configuration of the
diff --git a/services/inputflinger/InputProcessor.h b/services/inputflinger/InputProcessor.h
index dcbfebc..7a00a2d 100644
--- a/services/inputflinger/InputProcessor.h
+++ b/services/inputflinger/InputProcessor.h
@@ -22,7 +22,7 @@
 #include <unordered_map>
 
 #include <aidl/android/hardware/input/processor/IInputProcessor.h>
-#include "BlockingQueue.h"
+#include <input/BlockingQueue.h>
 #include "InputListener.h"
 namespace android {
 
diff --git a/services/inputflinger/PointerChoreographer.cpp b/services/inputflinger/PointerChoreographer.cpp
index 9db3574..c333814 100644
--- a/services/inputflinger/PointerChoreographer.cpp
+++ b/services/inputflinger/PointerChoreographer.cpp
@@ -122,21 +122,32 @@
     }
 
     auto [displayId, pc] = ensureMouseControllerLocked(args.displayId);
+    NotifyMotionArgs newArgs(args);
+    newArgs.displayId = displayId;
 
-    const float deltaX = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
-    const float deltaY = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
-    pc.move(deltaX, deltaY);
+    if (MotionEvent::isValidCursorPosition(args.xCursorPosition, args.yCursorPosition)) {
+        // This is an absolute mouse device that knows about the location of the cursor on the
+        // display, so set the cursor position to the specified location.
+        const auto [x, y] = pc.getPosition();
+        const float deltaX = args.xCursorPosition - x;
+        const float deltaY = args.yCursorPosition - y;
+        newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
+        pc.setPosition(args.xCursorPosition, args.yCursorPosition);
+    } else {
+        // This is a relative mouse, so move the cursor by the specified amount.
+        const float deltaX = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
+        const float deltaY = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
+        pc.move(deltaX, deltaY);
+        const auto [x, y] = pc.getPosition();
+        newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        newArgs.xCursorPosition = x;
+        newArgs.yCursorPosition = y;
+    }
     if (canUnfadeOnDisplay(displayId)) {
         pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
     }
-
-    const auto [x, y] = pc.getPosition();
-    NotifyMotionArgs newArgs(args);
-    newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
-    newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-    newArgs.xCursorPosition = x;
-    newArgs.yCursorPosition = y;
-    newArgs.displayId = displayId;
     return newArgs;
 }
 
@@ -277,7 +288,7 @@
 
 void PointerChoreographer::notifyPointerCaptureChanged(
         const NotifyPointerCaptureChangedArgs& args) {
-    if (args.request.enable) {
+    if (args.request.isEnable()) {
         std::scoped_lock _l(mLock);
         for (const auto& [_, mousePointerController] : mMousePointersByDisplay) {
             mousePointerController->fade(PointerControllerInterface::Transition::IMMEDIATE);
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 264dc03..0246d60 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -110,7 +110,7 @@
 
 std::string PointerCaptureChangedEntry::getDescription() const {
     return StringPrintf("PointerCaptureChangedEvent(pointerCaptureEnabled=%s)",
-                        pointerCaptureRequest.enable ? "true" : "false");
+                        pointerCaptureRequest.isEnable() ? "true" : "false");
 }
 
 // --- DragEntry ---
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 16875df..dc220fe 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -1715,7 +1715,7 @@
     const bool haveWindowWithPointerCapture = mWindowTokenWithPointerCapture != nullptr;
     sp<IBinder> token;
 
-    if (entry->pointerCaptureRequest.enable) {
+    if (entry->pointerCaptureRequest.isEnable()) {
         // Enable Pointer Capture.
         if (haveWindowWithPointerCapture &&
             (entry->pointerCaptureRequest == mCurrentPointerCaptureRequest)) {
@@ -1724,7 +1724,7 @@
             ALOGI("Skipping dispatch of Pointer Capture being enabled: no state change.");
             return;
         }
-        if (!mCurrentPointerCaptureRequest.enable) {
+        if (!mCurrentPointerCaptureRequest.isEnable()) {
             // This can happen if a window requests capture and immediately releases capture.
             ALOGW("No window requested Pointer Capture.");
             dropReason = DropReason::NO_POINTER_CAPTURE;
@@ -1737,6 +1737,8 @@
 
         token = mFocusResolver.getFocusedWindowToken(mFocusedDisplayId);
         LOG_ALWAYS_FATAL_IF(!token, "Cannot find focused window for Pointer Capture.");
+        LOG_ALWAYS_FATAL_IF(token != entry->pointerCaptureRequest.window,
+                            "Unexpected requested window for Pointer Capture.");
         mWindowTokenWithPointerCapture = token;
     } else {
         // Disable Pointer Capture.
@@ -1756,8 +1758,8 @@
         }
         token = mWindowTokenWithPointerCapture;
         mWindowTokenWithPointerCapture = nullptr;
-        if (mCurrentPointerCaptureRequest.enable) {
-            setPointerCaptureLocked(false);
+        if (mCurrentPointerCaptureRequest.isEnable()) {
+            setPointerCaptureLocked(nullptr);
         }
     }
 
@@ -1765,8 +1767,8 @@
     if (connection == nullptr) {
         // Window has gone away, clean up Pointer Capture state.
         mWindowTokenWithPointerCapture = nullptr;
-        if (mCurrentPointerCaptureRequest.enable) {
-            setPointerCaptureLocked(false);
+        if (mCurrentPointerCaptureRequest.isEnable()) {
+            setPointerCaptureLocked(nullptr);
         }
         return;
     }
@@ -3832,9 +3834,10 @@
             case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
                 const auto& captureEntry =
                         static_cast<const PointerCaptureChangedEntry&>(eventEntry);
-                status = connection->inputPublisher
-                                 .publishCaptureEvent(dispatchEntry->seq, captureEntry.id,
-                                                      captureEntry.pointerCaptureRequest.enable);
+                status =
+                        connection->inputPublisher
+                                .publishCaptureEvent(dispatchEntry->seq, captureEntry.id,
+                                                     captureEntry.pointerCaptureRequest.isEnable());
                 break;
             }
 
@@ -4357,6 +4360,20 @@
             MotionEvent::split(originalMotionEntry.action, originalMotionEntry.flags,
                                /*historySize=*/0, originalMotionEntry.pointerProperties,
                                originalMotionEntry.pointerCoords, pointerIds);
+    if (pointerIds.count() != pointerCoords.size()) {
+        // TODO(b/329107108): Determine why some IDs in pointerIds were not in originalMotionEntry.
+        // This is bad.  We are missing some of the pointers that we expected to deliver.
+        // Most likely this indicates that we received an ACTION_MOVE events that has
+        // different pointer ids than we expected based on the previous ACTION_DOWN
+        // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
+        // in this way.
+        ALOGW("Dropping split motion event because the pointer count is %d but "
+              "we expected there to be %zu pointers.  This probably means we received "
+              "a broken sequence of pointer ids from the input device: %s",
+              pointerCoords.size(), pointerIds.count(),
+              originalMotionEntry.getDescription().c_str());
+        return nullptr;
+    }
 
     // TODO(b/327503168): Move this check inside MotionEvent::split once all callers handle it
     //   correctly.
@@ -4713,7 +4730,7 @@
 void InputDispatcher::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) {
     if (debugInboundEventDetails()) {
         ALOGD("notifyPointerCaptureChanged - eventTime=%" PRId64 ", enabled=%s", args.eventTime,
-              args.request.enable ? "true" : "false");
+              args.request.isEnable() ? "true" : "false");
     }
 
     bool needWake = false;
@@ -5784,7 +5801,7 @@
     std::string dump;
 
     dump += StringPrintf(INDENT "Pointer Capture Requested: %s\n",
-                         toString(mCurrentPointerCaptureRequest.enable));
+                         toString(mCurrentPointerCaptureRequest.isEnable()));
 
     std::string windowName = "None";
     if (mWindowTokenWithPointerCapture) {
@@ -6203,7 +6220,7 @@
             return;
         }
 
-        if (enabled == mCurrentPointerCaptureRequest.enable) {
+        if (enabled == mCurrentPointerCaptureRequest.isEnable()) {
             ALOGW("Ignoring request to %s Pointer Capture: "
                   "window has %s requested pointer capture.",
                   enabled ? "enable" : "disable", enabled ? "already" : "not");
@@ -6219,7 +6236,7 @@
             }
         }
 
-        setPointerCaptureLocked(enabled);
+        setPointerCaptureLocked(enabled ? windowToken : nullptr);
     } // release lock
 
     // Wake the thread to process command entries.
@@ -6849,14 +6866,14 @@
 }
 
 void InputDispatcher::disablePointerCaptureForcedLocked() {
-    if (!mCurrentPointerCaptureRequest.enable && !mWindowTokenWithPointerCapture) {
+    if (!mCurrentPointerCaptureRequest.isEnable() && !mWindowTokenWithPointerCapture) {
         return;
     }
 
     ALOGD_IF(DEBUG_FOCUS, "Disabling Pointer Capture because the window lost focus.");
 
-    if (mCurrentPointerCaptureRequest.enable) {
-        setPointerCaptureLocked(false);
+    if (mCurrentPointerCaptureRequest.isEnable()) {
+        setPointerCaptureLocked(nullptr);
     }
 
     if (!mWindowTokenWithPointerCapture) {
@@ -6876,8 +6893,8 @@
     mInboundQueue.push_front(std::move(entry));
 }
 
-void InputDispatcher::setPointerCaptureLocked(bool enable) {
-    mCurrentPointerCaptureRequest.enable = enable;
+void InputDispatcher::setPointerCaptureLocked(const sp<IBinder>& windowToken) {
+    mCurrentPointerCaptureRequest.window = windowToken;
     mCurrentPointerCaptureRequest.seq++;
     auto command = [this, request = mCurrentPointerCaptureRequest]() REQUIRES(mLock) {
         scoped_unlock unlock(mLock);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index d6eba64..13571b3 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -421,7 +421,8 @@
     void disablePointerCaptureForcedLocked() REQUIRES(mLock);
 
     // Set the Pointer Capture state in the Policy.
-    void setPointerCaptureLocked(bool enable) REQUIRES(mLock);
+    // The window is not nullptr for requests to enable, otherwise it is nullptr.
+    void setPointerCaptureLocked(const sp<IBinder>& window) REQUIRES(mLock);
 
     // Dispatcher state at time of last ANR.
     std::string mLastAnrState GUARDED_BY(mLock);
diff --git a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
index a61fa85..cee741c 100644
--- a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
+++ b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
@@ -72,8 +72,7 @@
 }
 
 void AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(
-        const InputTracingBackendInterface::WindowDispatchArgs& args,
-        proto::AndroidWindowInputDispatchEvent& outProto) {
+        const WindowDispatchArgs& args, proto::AndroidWindowInputDispatchEvent& outProto) {
     std::visit([&](auto entry) { outProto.set_event_id(entry.id); }, args.eventEntry);
     outProto.set_vsync_id(args.vsyncId);
     outProto.set_window_id(args.windowId);
diff --git a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
index 8a46f15..ab5f9ca 100644
--- a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
+++ b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.h
@@ -32,7 +32,7 @@
     static void toProtoMotionEvent(const TracedMotionEvent& event,
                                    proto::AndroidMotionEvent& outProto);
     static void toProtoKeyEvent(const TracedKeyEvent& event, proto::AndroidKeyEvent& outProto);
-    static void toProtoWindowDispatchEvent(const InputTracingBackendInterface::WindowDispatchArgs&,
+    static void toProtoWindowDispatchEvent(const WindowDispatchArgs&,
                                            proto::AndroidWindowInputDispatchEvent& outProto);
 };
 
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.cpp b/services/inputflinger/dispatcher/trace/InputTracer.cpp
index 83ed452..47e27be 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.cpp
+++ b/services/inputflinger/dispatcher/trace/InputTracer.cpp
@@ -59,9 +59,10 @@
                           e.downTime,  e.flags,     e.repeatCount};
 }
 
-void writeEventToBackend(const TracedEvent& event, InputTracingBackendInterface& backend) {
-    std::visit(Visitor{[&](const TracedMotionEvent& e) { backend.traceMotionEvent(e); },
-                       [&](const TracedKeyEvent& e) { backend.traceKeyEvent(e); }},
+void writeEventToBackend(const TracedEvent& event, const TracedEventArgs args,
+                         InputTracingBackendInterface& backend) {
+    std::visit(Visitor{[&](const TracedMotionEvent& e) { backend.traceMotionEvent(e, args); },
+                       [&](const TracedKeyEvent& e) { backend.traceKeyEvent(e, args); }},
                event);
 }
 
@@ -101,15 +102,20 @@
 
 void InputTracer::dispatchToTargetHint(const EventTrackerInterface& cookie,
                                        const InputTarget& target) {
-    if (isDerivedCookie(cookie)) {
-        LOG(FATAL) << "Event target cannot be updated from a derived cookie.";
-    }
     auto& eventState = getState(cookie);
     if (eventState->isEventProcessingComplete) {
         // TODO(b/210460522): Disallow adding new targets after eventProcessingComplete() is called.
         return;
     }
-    // TODO(b/210460522): Determine if the event is sensitive based on the target.
+    if (isDerivedCookie(cookie)) {
+        // TODO(b/210460522): Disallow adding new targets from a derived cookie.
+        return;
+    }
+    if (target.windowHandle != nullptr) {
+        eventState->isSecure |= target.windowHandle->getInfo()->layoutParamsFlags.test(
+                gui::WindowInfo::Flag::SECURE);
+        // TODO(b/210460522): Set events as sensitive when the IME connection is active.
+    }
 }
 
 void InputTracer::eventProcessingComplete(const EventTrackerInterface& cookie) {
@@ -144,7 +150,8 @@
         // It is possible for a derived event to be dispatched some time after the original event
         // is dispatched, such as in the case of key fallback events. To account for these cases,
         // derived events can be traced after the processing is complete for the original event.
-        writeEventToBackend(eventState->events.back(), *mBackend);
+        const TracedEventArgs traceArgs{.isSecure = eventState->isSecure};
+        writeEventToBackend(eventState->events.back(), traceArgs, *mBackend);
     }
     return std::make_unique<EventTrackerImpl>(std::move(eventState), /*isDerived=*/true);
 }
@@ -183,10 +190,23 @@
     const int32_t windowId = dispatchEntry.windowId.value_or(0);
     const int32_t vsyncId = dispatchEntry.windowId.has_value() ? dispatchEntry.vsyncId : 0;
 
-    mBackend->traceWindowDispatch({std::move(traced), dispatchEntry.deliveryTime,
-                                   dispatchEntry.resolvedFlags, dispatchEntry.targetUid, vsyncId,
-                                   windowId, dispatchEntry.transform, dispatchEntry.rawTransform,
-                                   /*hmac=*/{}, resolvedKeyRepeatCount});
+    // TODO(b/210460522): Pass HMAC into traceEventDispatch.
+    const WindowDispatchArgs windowDispatchArgs{std::move(traced),
+                                                dispatchEntry.deliveryTime,
+                                                dispatchEntry.resolvedFlags,
+                                                dispatchEntry.targetUid,
+                                                vsyncId,
+                                                windowId,
+                                                dispatchEntry.transform,
+                                                dispatchEntry.rawTransform,
+                                                /*hmac=*/{},
+                                                resolvedKeyRepeatCount};
+    if (eventState->isEventProcessingComplete) {
+        mBackend->traceWindowDispatch(std::move(windowDispatchArgs),
+                                      TracedEventArgs{.isSecure = eventState->isSecure});
+    } else {
+        eventState->pendingDispatchArgs.emplace_back(std::move(windowDispatchArgs));
+    }
 }
 
 std::shared_ptr<InputTracer::EventState>& InputTracer::getState(
@@ -202,9 +222,16 @@
 
 void InputTracer::EventState::onEventProcessingComplete() {
     // Write all of the events known so far to the trace.
+    const TracedEventArgs traceArgs{.isSecure = isSecure};
     for (const auto& event : events) {
-        writeEventToBackend(event, *tracer.mBackend);
+        writeEventToBackend(event, traceArgs, *tracer.mBackend);
     }
+    // Write all pending dispatch args to the trace.
+    for (const auto& windowDispatchArgs : pendingDispatchArgs) {
+        tracer.mBackend->traceWindowDispatch(windowDispatchArgs, traceArgs);
+    }
+    pendingDispatchArgs.clear();
+
     isEventProcessingComplete = true;
 }
 
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.h b/services/inputflinger/dispatcher/trace/InputTracer.h
index 529c0fa..4ef6ca6 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.h
+++ b/services/inputflinger/dispatcher/trace/InputTracer.h
@@ -62,8 +62,10 @@
         InputTracer& tracer;
         std::vector<const TracedEvent> events;
         bool isEventProcessingComplete{false};
-        // TODO(b/210460522): Add additional args for tracking event sensitivity and
-        //  dispatch target UIDs.
+        // A queue to hold dispatch args from being traced until event processing is complete.
+        std::vector<const WindowDispatchArgs> pendingDispatchArgs;
+        // True if the event is targeting at least one secure window;
+        bool isSecure{false};
     };
 
     // Get the event state associated with a tracking cookie.
diff --git a/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h b/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
index 94a86b9..6eef12e 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
+++ b/services/inputflinger/dispatcher/trace/InputTracingBackendInterface.h
@@ -74,6 +74,26 @@
 /** A representation of a traced input event. */
 using TracedEvent = std::variant<TracedKeyEvent, TracedMotionEvent>;
 
+/** Additional information about an input event being traced. */
+struct TracedEventArgs {
+    // True if the event is targeting at least one secure window.
+    bool isSecure;
+};
+
+/** Additional information about an input event being dispatched to a window. */
+struct WindowDispatchArgs {
+    TracedEvent eventEntry;
+    nsecs_t deliveryTime;
+    int32_t resolvedFlags;
+    gui::Uid targetUid;
+    int64_t vsyncId;
+    int32_t windowId;
+    ui::Transform transform;
+    ui::Transform rawTransform;
+    std::array<uint8_t, 32> hmac;
+    int32_t resolvedKeyRepeatCount;
+};
+
 /**
  * An interface for the tracing backend, used for setting a custom backend for testing.
  */
@@ -82,25 +102,13 @@
     virtual ~InputTracingBackendInterface() = default;
 
     /** Trace a KeyEvent. */
-    virtual void traceKeyEvent(const TracedKeyEvent&) = 0;
+    virtual void traceKeyEvent(const TracedKeyEvent&, const TracedEventArgs&) = 0;
 
     /** Trace a MotionEvent. */
-    virtual void traceMotionEvent(const TracedMotionEvent&) = 0;
+    virtual void traceMotionEvent(const TracedMotionEvent&, const TracedEventArgs&) = 0;
 
     /** Trace an event being sent to a window. */
-    struct WindowDispatchArgs {
-        TracedEvent eventEntry;
-        nsecs_t deliveryTime;
-        int32_t resolvedFlags;
-        gui::Uid targetUid;
-        int64_t vsyncId;
-        int32_t windowId;
-        ui::Transform transform;
-        ui::Transform rawTransform;
-        std::array<uint8_t, 32> hmac;
-        int32_t resolvedKeyRepeatCount;
-    };
-    virtual void traceWindowDispatch(const WindowDispatchArgs&) = 0;
+    virtual void traceWindowDispatch(const WindowDispatchArgs&, const TracedEventArgs&) = 0;
 };
 
 } // namespace android::inputdispatcher::trace
diff --git a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
index 46ad9e1..8ef9ca5 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
+++ b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.cpp
@@ -63,7 +63,12 @@
     });
 }
 
-void PerfettoBackend::traceMotionEvent(const TracedMotionEvent& event) {
+void PerfettoBackend::traceMotionEvent(const TracedMotionEvent& event,
+                                       const TracedEventArgs& args) {
+    if (args.isSecure) {
+        // For now, avoid tracing secure event entirely.
+        return;
+    }
     InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
         auto tracePacket = ctx.NewTracePacket();
         auto* inputEvent = tracePacket->set_android_input_event();
@@ -72,7 +77,11 @@
     });
 }
 
-void PerfettoBackend::traceKeyEvent(const TracedKeyEvent& event) {
+void PerfettoBackend::traceKeyEvent(const TracedKeyEvent& event, const TracedEventArgs& args) {
+    if (args.isSecure) {
+        // For now, avoid tracing secure event entirely.
+        return;
+    }
     InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
         auto tracePacket = ctx.NewTracePacket();
         auto* inputEvent = tracePacket->set_android_input_event();
@@ -81,13 +90,17 @@
     });
 }
 
-void PerfettoBackend::traceWindowDispatch(const WindowDispatchArgs& dispatchArgs) {
+void PerfettoBackend::traceWindowDispatch(const WindowDispatchArgs& dispatchArgs,
+                                          const TracedEventArgs& args) {
+    if (args.isSecure) {
+        // For now, avoid tracing secure event entirely.
+        return;
+    }
     InputEventDataSource::Trace([&](InputEventDataSource::TraceContext ctx) {
         auto tracePacket = ctx.NewTracePacket();
-        auto* inputEventProto = tracePacket->set_android_input_event();
-        auto* dispatchEventProto = inputEventProto->set_dispatcher_window_dispatch_event();
-        AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(dispatchArgs,
-                                                                    *dispatchEventProto);
+        auto* inputEvent = tracePacket->set_android_input_event();
+        auto* dispatchEvent = inputEvent->set_dispatcher_window_dispatch_event();
+        AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(dispatchArgs, *dispatchEvent);
     });
 }
 
diff --git a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
index fefcfb3..d455375 100644
--- a/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
+++ b/services/inputflinger/dispatcher/trace/InputTracingPerfettoBackend.h
@@ -48,9 +48,9 @@
     PerfettoBackend();
     ~PerfettoBackend() override = default;
 
-    void traceKeyEvent(const TracedKeyEvent&) override;
-    void traceMotionEvent(const TracedMotionEvent&) override;
-    void traceWindowDispatch(const WindowDispatchArgs&) override;
+    void traceKeyEvent(const TracedKeyEvent&, const TracedEventArgs&) override;
+    void traceMotionEvent(const TracedMotionEvent&, const TracedEventArgs&) override;
+    void traceWindowDispatch(const WindowDispatchArgs&, const TracedEventArgs&) override;
 
     class InputEventDataSource : public perfetto::DataSource<InputEventDataSource> {
     public:
diff --git a/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp b/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
index 25bc227..b1791b3 100644
--- a/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
+++ b/services/inputflinger/dispatcher/trace/ThreadedBackend.cpp
@@ -53,23 +53,26 @@
 }
 
 template <typename Backend>
-void ThreadedBackend<Backend>::traceMotionEvent(const TracedMotionEvent& event) {
+void ThreadedBackend<Backend>::traceMotionEvent(const TracedMotionEvent& event,
+                                                const TracedEventArgs& traceArgs) {
     std::scoped_lock lock(mLock);
-    mQueue.emplace_back(event);
+    mQueue.emplace_back(event, traceArgs);
     mThreadWakeCondition.notify_all();
 }
 
 template <typename Backend>
-void ThreadedBackend<Backend>::traceKeyEvent(const TracedKeyEvent& event) {
+void ThreadedBackend<Backend>::traceKeyEvent(const TracedKeyEvent& event,
+                                             const TracedEventArgs& traceArgs) {
     std::scoped_lock lock(mLock);
-    mQueue.emplace_back(event);
+    mQueue.emplace_back(event, traceArgs);
     mThreadWakeCondition.notify_all();
 }
 
 template <typename Backend>
-void ThreadedBackend<Backend>::traceWindowDispatch(const WindowDispatchArgs& dispatchArgs) {
+void ThreadedBackend<Backend>::traceWindowDispatch(const WindowDispatchArgs& dispatchArgs,
+                                                   const TracedEventArgs& traceArgs) {
     std::scoped_lock lock(mLock);
-    mQueue.emplace_back(dispatchArgs);
+    mQueue.emplace_back(dispatchArgs, traceArgs);
     mThreadWakeCondition.notify_all();
 }
 
@@ -93,11 +96,13 @@
 
     // Trace the events into the backend without holding the lock to reduce the amount of
     // work performed in the critical section.
-    for (const auto& entry : entries) {
-        std::visit(Visitor{[&](const TracedMotionEvent& e) { mBackend.traceMotionEvent(e); },
-                           [&](const TracedKeyEvent& e) { mBackend.traceKeyEvent(e); },
+    for (const auto& [entry, traceArgs] : entries) {
+        std::visit(Visitor{[&](const TracedMotionEvent& e) {
+                               mBackend.traceMotionEvent(e, traceArgs);
+                           },
+                           [&](const TracedKeyEvent& e) { mBackend.traceKeyEvent(e, traceArgs); },
                            [&](const WindowDispatchArgs& args) {
-                               mBackend.traceWindowDispatch(args);
+                               mBackend.traceWindowDispatch(args, traceArgs);
                            }},
                    entry);
     }
diff --git a/services/inputflinger/dispatcher/trace/ThreadedBackend.h b/services/inputflinger/dispatcher/trace/ThreadedBackend.h
index 5776cf9..cab47af 100644
--- a/services/inputflinger/dispatcher/trace/ThreadedBackend.h
+++ b/services/inputflinger/dispatcher/trace/ThreadedBackend.h
@@ -38,9 +38,9 @@
     ThreadedBackend(Backend&& innerBackend);
     ~ThreadedBackend() override;
 
-    void traceKeyEvent(const TracedKeyEvent&) override;
-    void traceMotionEvent(const TracedMotionEvent&) override;
-    void traceWindowDispatch(const WindowDispatchArgs&) override;
+    void traceKeyEvent(const TracedKeyEvent&, const TracedEventArgs&) override;
+    void traceMotionEvent(const TracedMotionEvent&, const TracedEventArgs&) override;
+    void traceWindowDispatch(const WindowDispatchArgs&, const TracedEventArgs&) override;
 
 private:
     std::mutex mLock;
@@ -48,11 +48,11 @@
     bool mThreadExit GUARDED_BY(mLock){false};
     std::condition_variable mThreadWakeCondition;
     Backend mBackend;
-    using TraceEntry = std::variant<TracedKeyEvent, TracedMotionEvent, WindowDispatchArgs>;
+    using TraceEntry =
+            std::pair<std::variant<TracedKeyEvent, TracedMotionEvent, WindowDispatchArgs>,
+                      TracedEventArgs>;
     std::vector<TraceEntry> mQueue GUARDED_BY(mLock);
 
-    using WindowDispatchArgs = InputTracingBackendInterface::WindowDispatchArgs;
-
     void threadLoop();
 };
 
diff --git a/services/inputflinger/include/NotifyArgsBuilders.h b/services/inputflinger/include/NotifyArgsBuilders.h
index e4363a4..8ffbc11 100644
--- a/services/inputflinger/include/NotifyArgsBuilders.h
+++ b/services/inputflinger/include/NotifyArgsBuilders.h
@@ -107,7 +107,9 @@
 
         // Set mouse cursor position for the most common cases to avoid boilerplate.
         if (mSource == AINPUT_SOURCE_MOUSE &&
-            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
+            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
+            BitSet64::hasBit(pointerCoords[0].bits, AMOTION_EVENT_AXIS_X) &&
+            BitSet64::hasBit(pointerCoords[0].bits, AMOTION_EVENT_AXIS_Y)) {
             mRawXCursorPosition = pointerCoords[0].getX();
             mRawYCursorPosition = pointerCoords[0].getY();
         }
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 06f10e5..c8cc5dc 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -486,7 +486,7 @@
 }
 
 void CursorInputMapper::configureOnPointerCapture(const InputReaderConfiguration& config) {
-    if (config.pointerCaptureRequest.enable) {
+    if (config.pointerCaptureRequest.isEnable()) {
         if (mParameters.mode == Parameters::Mode::POINTER) {
             mParameters.mode = Parameters::Mode::POINTER_RELATIVE;
             mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 3c26d1d..7d27d4a 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -923,7 +923,7 @@
 
     // Determine device mode.
     if (mParameters.deviceType == Parameters::DeviceType::POINTER &&
-        mConfig.pointerGesturesEnabled && !mConfig.pointerCaptureRequest.enable) {
+        mConfig.pointerGesturesEnabled && !mConfig.pointerCaptureRequest.isEnable()) {
         mSource = AINPUT_SOURCE_MOUSE;
         mDeviceMode = DeviceMode::POINTER;
         if (hasStylus()) {
@@ -1038,7 +1038,7 @@
             (mDeviceMode == DeviceMode::POINTER) ||
             // - when pointer capture is enabled, to preserve the mouse cursor position;
             (mParameters.deviceType == Parameters::DeviceType::POINTER &&
-             mConfig.pointerCaptureRequest.enable) ||
+             mConfig.pointerCaptureRequest.isEnable()) ||
             // - when we should be showing touches;
             (mDeviceMode == DeviceMode::DIRECT && mConfig.showTouches) ||
             // - when we should be showing a pointer icon for direct styluses.
@@ -1047,7 +1047,7 @@
         if (mPointerController == nullptr) {
             mPointerController = getContext()->getPointerController(getDeviceId());
         }
-        if (mConfig.pointerCaptureRequest.enable) {
+        if (mConfig.pointerCaptureRequest.isEnable()) {
             mPointerController->fade(PointerControllerInterface::Transition::IMMEDIATE);
         }
     } else {
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
index eacc66e..99f9e24 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
@@ -410,9 +410,9 @@
                 .setBoolValues({config.touchpadRightClickZoneEnabled});
     }
     std::list<NotifyArgs> out;
-    if ((!changes.any() && config.pointerCaptureRequest.enable) ||
+    if ((!changes.any() && config.pointerCaptureRequest.isEnable()) ||
         changes.test(InputReaderConfiguration::Change::POINTER_CAPTURE)) {
-        mPointerCaptured = config.pointerCaptureRequest.enable;
+        mPointerCaptured = config.pointerCaptureRequest.isEnable();
         // The motion ranges are going to change, so bump the generation to clear the cached ones.
         bumpGeneration();
         if (mPointerCaptured) {
diff --git a/services/inputflinger/reader/mapper/gestures/GesturesLogging.cpp b/services/inputflinger/reader/mapper/gestures/GesturesLogging.cpp
index 81b4968..26028c5 100644
--- a/services/inputflinger/reader/mapper/gestures/GesturesLogging.cpp
+++ b/services/inputflinger/reader/mapper/gestures/GesturesLogging.cpp
@@ -26,15 +26,30 @@
 
 extern "C" {
 
+namespace {
+
+/**
+ * Log details of each gesture output by the gestures library.
+ * Enable this via "adb shell setprop log.tag.TouchpadInputMapperGestures DEBUG" (requires
+ * restarting the shell)
+ */
+const bool DEBUG_TOUCHPAD_GESTURES =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, "TouchpadInputMapperGestures",
+                                  ANDROID_LOG_INFO);
+
+} // namespace
+
 void gestures_log(int verb, const char* fmt, ...) {
     va_list args;
     va_start(args, fmt);
     if (verb == GESTURES_LOG_ERROR) {
         LOG_PRI_VA(ANDROID_LOG_ERROR, LOG_TAG, fmt, args);
-    } else if (verb == GESTURES_LOG_INFO) {
-        LOG_PRI_VA(ANDROID_LOG_INFO, LOG_TAG, fmt, args);
-    } else {
-        LOG_PRI_VA(ANDROID_LOG_DEBUG, LOG_TAG, fmt, args);
+    } else if (DEBUG_TOUCHPAD_GESTURES) {
+        if (verb == GESTURES_LOG_INFO) {
+            LOG_PRI_VA(ANDROID_LOG_INFO, LOG_TAG, fmt, args);
+        } else {
+            LOG_PRI_VA(ANDROID_LOG_DEBUG, LOG_TAG, fmt, args);
+        }
     }
     va_end(args);
 }
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index a26153e..09ae6dd 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -39,7 +39,6 @@
     ],
     srcs: [
         "AnrTracker_test.cpp",
-        "BlockingQueue_test.cpp",
         "CapturedTouchpadEventConverter_test.cpp",
         "CursorInputMapper_test.cpp",
         "EventHub_test.cpp",
diff --git a/services/inputflinger/tests/CursorInputMapper_test.cpp b/services/inputflinger/tests/CursorInputMapper_test.cpp
index de74067..c44f880 100644
--- a/services/inputflinger/tests/CursorInputMapper_test.cpp
+++ b/services/inputflinger/tests/CursorInputMapper_test.cpp
@@ -166,7 +166,7 @@
     }
 
     void setPointerCapture(bool enabled) {
-        mReaderConfiguration.pointerCaptureRequest.enable = enabled;
+        mReaderConfiguration.pointerCaptureRequest.window = enabled ? sp<BBinder>::make() : nullptr;
         mReaderConfiguration.pointerCaptureRequest.seq = 1;
         int32_t generation = mDevice->getGeneration();
         std::list<NotifyArgs> args =
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.cpp b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
index 9e93712..8f593b5 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.cpp
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
@@ -178,8 +178,8 @@
     transform = t;
 }
 
-PointerCaptureRequest FakeInputReaderPolicy::setPointerCapture(bool enabled) {
-    mConfig.pointerCaptureRequest = {enabled, mNextPointerCaptureSequenceNumber++};
+PointerCaptureRequest FakeInputReaderPolicy::setPointerCapture(const sp<IBinder>& window) {
+    mConfig.pointerCaptureRequest = {window, mNextPointerCaptureSequenceNumber++};
     return mConfig.pointerCaptureRequest;
 }
 
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.h b/services/inputflinger/tests/FakeInputReaderPolicy.h
index da5085d..710bb54 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.h
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.h
@@ -68,7 +68,7 @@
     TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
                                                            ui::Rotation surfaceRotation);
     void setTouchAffineTransformation(const TouchAffineTransformation t);
-    PointerCaptureRequest setPointerCapture(bool enabled);
+    PointerCaptureRequest setPointerCapture(const sp<IBinder>& window);
     void setShowTouches(bool enabled);
     void setDefaultPointerDisplayId(int32_t pointerDisplayId);
     void setPointerGestureEnabled(bool enabled);
diff --git a/services/inputflinger/tests/FakeInputTracingBackend.cpp b/services/inputflinger/tests/FakeInputTracingBackend.cpp
index 08738e3..069b50d 100644
--- a/services/inputflinger/tests/FakeInputTracingBackend.cpp
+++ b/services/inputflinger/tests/FakeInputTracingBackend.cpp
@@ -37,10 +37,9 @@
     return std::visit([](const auto& event) { return event.id; }, v);
 }
 
-MotionEvent toInputEvent(
-        const trace::TracedMotionEvent& e,
-        const trace::InputTracingBackendInterface::WindowDispatchArgs& dispatchArgs,
-        const std::array<uint8_t, 32>& hmac) {
+MotionEvent toInputEvent(const trace::TracedMotionEvent& e,
+                         const trace::WindowDispatchArgs& dispatchArgs,
+                         const std::array<uint8_t, 32>& hmac) {
     MotionEvent traced;
     traced.initialize(e.id, e.deviceId, e.source, e.displayId, hmac, e.action, e.actionButton,
                       dispatchArgs.resolvedFlags, e.edgeFlags, e.metaState, e.buttonState,
@@ -51,8 +50,7 @@
     return traced;
 }
 
-KeyEvent toInputEvent(const trace::TracedKeyEvent& e,
-                      const trace::InputTracingBackendInterface::WindowDispatchArgs& dispatchArgs,
+KeyEvent toInputEvent(const trace::TracedKeyEvent& e, const trace::WindowDispatchArgs& dispatchArgs,
                       const std::array<uint8_t, 32>& hmac) {
     KeyEvent traced;
     traced.initialize(e.id, e.deviceId, e.source, e.displayId, hmac, e.action,
@@ -120,7 +118,7 @@
 
     auto tracedDispatchesIt =
             std::find_if(mTracedWindowDispatches.begin(), mTracedWindowDispatches.end(),
-                         [&](const WindowDispatchArgs& args) {
+                         [&](const trace::WindowDispatchArgs& args) {
                              return args.windowId == expectedWindowId &&
                                      getId(args.eventEntry) == expectedEvent.getId();
                          });
@@ -163,7 +161,8 @@
 
 // --- FakeInputTracingBackend ---
 
-void FakeInputTracingBackend::traceKeyEvent(const trace::TracedKeyEvent& event) {
+void FakeInputTracingBackend::traceKeyEvent(const trace::TracedKeyEvent& event,
+                                            const trace::TracedEventArgs&) {
     {
         std::scoped_lock lock(mTrace->mLock);
         mTrace->mTracedEvents.emplace(event.id, event);
@@ -171,7 +170,8 @@
     mTrace->mEventTracedCondition.notify_all();
 }
 
-void FakeInputTracingBackend::traceMotionEvent(const trace::TracedMotionEvent& event) {
+void FakeInputTracingBackend::traceMotionEvent(const trace::TracedMotionEvent& event,
+                                               const trace::TracedEventArgs&) {
     {
         std::scoped_lock lock(mTrace->mLock);
         mTrace->mTracedEvents.emplace(event.id, event);
@@ -179,7 +179,8 @@
     mTrace->mEventTracedCondition.notify_all();
 }
 
-void FakeInputTracingBackend::traceWindowDispatch(const WindowDispatchArgs& args) {
+void FakeInputTracingBackend::traceWindowDispatch(const trace::WindowDispatchArgs& args,
+                                                  const trace::TracedEventArgs&) {
     {
         std::scoped_lock lock(mTrace->mLock);
         mTrace->mTracedWindowDispatches.push_back(args);
diff --git a/services/inputflinger/tests/FakeInputTracingBackend.h b/services/inputflinger/tests/FakeInputTracingBackend.h
index 1b3613d..ab05d6b 100644
--- a/services/inputflinger/tests/FakeInputTracingBackend.h
+++ b/services/inputflinger/tests/FakeInputTracingBackend.h
@@ -59,8 +59,7 @@
     std::mutex mLock;
     std::condition_variable mEventTracedCondition;
     std::unordered_map<uint32_t /*eventId*/, trace::TracedEvent> mTracedEvents GUARDED_BY(mLock);
-    using WindowDispatchArgs = trace::InputTracingBackendInterface::WindowDispatchArgs;
-    std::vector<WindowDispatchArgs> mTracedWindowDispatches GUARDED_BY(mLock);
+    std::vector<trace::WindowDispatchArgs> mTracedWindowDispatches GUARDED_BY(mLock);
     std::vector<std::pair<std::variant<KeyEvent, MotionEvent>, int32_t /*windowId*/>>
             mExpectedEvents GUARDED_BY(mLock);
 
@@ -83,9 +82,11 @@
 private:
     std::shared_ptr<VerifyingTrace> mTrace;
 
-    void traceKeyEvent(const trace::TracedKeyEvent& entry) override;
-    void traceMotionEvent(const trace::TracedMotionEvent& entry) override;
-    void traceWindowDispatch(const WindowDispatchArgs& entry) override;
+    void traceKeyEvent(const trace::TracedKeyEvent& entry, const trace::TracedEventArgs&) override;
+    void traceMotionEvent(const trace::TracedMotionEvent& entry,
+                          const trace::TracedEventArgs&) override;
+    void traceWindowDispatch(const trace::WindowDispatchArgs& entry,
+                             const trace::TracedEventArgs&) override;
 };
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/FakeWindowHandle.h b/services/inputflinger/tests/FakeWindowHandle.h
index fe25130..8ce61e7 100644
--- a/services/inputflinger/tests/FakeWindowHandle.h
+++ b/services/inputflinger/tests/FakeWindowHandle.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <android-base/logging.h>
+#include <input/InputConsumer.h>
 #include "../dispatcher/InputDispatcher.h"
 
 using android::base::Result;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 60d598f..9375e92 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -15,7 +15,6 @@
  */
 
 #include "../dispatcher/InputDispatcher.h"
-#include "../BlockingQueue.h"
 #include "FakeApplicationHandle.h"
 #include "FakeInputTracingBackend.h"
 #include "TestEventMatchers.h"
@@ -32,7 +31,9 @@
 #include <flag_macros.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
+#include <input/BlockingQueue.h>
 #include <input/Input.h>
+#include <input/InputConsumer.h>
 #include <input/PrintTools.h>
 #include <linux/input.h>
 #include <sys/epoll.h>
@@ -308,17 +309,22 @@
                    "signal";
     }
 
-    PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
+    PointerCaptureRequest assertSetPointerCaptureCalled(const sp<WindowInfoHandle>& window,
+                                                        bool enabled) {
         std::unique_lock lock(mLock);
         base::ScopedLockAssertion assumeLocked(mLock);
 
-        if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
-                                                      [this, enabled]() REQUIRES(mLock) {
-                                                          return mPointerCaptureRequest->enable ==
-                                                                  enabled;
-                                                      })) {
-            ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
-                          << ") to be called.";
+        if (!mPointerCaptureChangedCondition
+                     .wait_for(lock, 100ms, [this, enabled, window]() REQUIRES(mLock) {
+                         if (enabled) {
+                             return mPointerCaptureRequest->isEnable() &&
+                                     mPointerCaptureRequest->window == window->getToken();
+                         } else {
+                             return !mPointerCaptureRequest->isEnable();
+                         }
+                     })) {
+            ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << window->getName() << ", "
+                          << enabled << ") to be called.";
             return {};
         }
         auto request = *mPointerCaptureRequest;
@@ -333,7 +339,7 @@
         if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
             FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
                       "enabled = "
-                   << std::to_string(mPointerCaptureRequest->enable);
+                   << std::to_string(mPointerCaptureRequest->isEnable());
         }
         mPointerCaptureRequest.reset();
     }
@@ -9888,7 +9894,7 @@
     PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
                                                          bool enabled) {
         mDispatcher->requestPointerCapture(window->getToken(), enabled);
-        auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
+        auto request = mFakePolicy->assertSetPointerCaptureCalled(window, enabled);
         notifyPointerCaptureChanged(request);
         window->consumeCaptureEvent(enabled);
         return request;
@@ -9921,7 +9927,7 @@
     mWindow->consumeCaptureEvent(false);
     mWindow->consumeFocusEvent(false);
     mSecondWindow->consumeFocusEvent(true);
-    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mFakePolicy->assertSetPointerCaptureCalled(mWindow, false);
 
     // Ensure that additional state changes from InputReader are not sent to the window.
     notifyPointerCaptureChanged({});
@@ -9940,7 +9946,7 @@
     notifyPointerCaptureChanged(request);
 
     // Ensure that Pointer Capture is disabled.
-    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mFakePolicy->assertSetPointerCaptureCalled(mWindow, false);
     mWindow->consumeCaptureEvent(false);
     mWindow->assertNoEvents();
 }
@@ -9950,13 +9956,13 @@
 
     // The first window loses focus.
     setFocusedWindow(mSecondWindow);
-    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mFakePolicy->assertSetPointerCaptureCalled(mWindow, false);
     mWindow->consumeCaptureEvent(false);
 
     // Request Pointer Capture from the second window before the notification from InputReader
     // arrives.
     mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
-    auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
+    auto request = mFakePolicy->assertSetPointerCaptureCalled(mSecondWindow, true);
 
     // InputReader notifies Pointer Capture was disabled (because of the focus change).
     notifyPointerCaptureChanged({});
@@ -9971,11 +9977,11 @@
 TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
     // App repeatedly enables and disables capture.
     mDispatcher->requestPointerCapture(mWindow->getToken(), true);
-    auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+    auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(mWindow, true);
     mDispatcher->requestPointerCapture(mWindow->getToken(), false);
-    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mFakePolicy->assertSetPointerCaptureCalled(mWindow, false);
     mDispatcher->requestPointerCapture(mWindow->getToken(), true);
-    auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+    auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(mWindow, true);
 
     // InputReader notifies that PointerCapture has been enabled for the first request. Since the
     // first request is now stale, this should do nothing.
@@ -9992,10 +9998,10 @@
 
     // App toggles pointer capture off and on.
     mDispatcher->requestPointerCapture(mWindow->getToken(), false);
-    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mFakePolicy->assertSetPointerCaptureCalled(mWindow, false);
 
     mDispatcher->requestPointerCapture(mWindow->getToken(), true);
-    auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+    auto enableRequest = mFakePolicy->assertSetPointerCaptureCalled(mWindow, true);
 
     // InputReader notifies that the latest "enable" request was processed, while skipping over the
     // preceding "disable" request.
@@ -10047,6 +10053,26 @@
     mWindow->assertNoEvents();
 }
 
+using InputDispatcherPointerCaptureDeathTest = InputDispatcherPointerCaptureTests;
+
+TEST_F(InputDispatcherPointerCaptureDeathTest,
+       NotifyPointerCaptureChangedWithWrongTokenAbortsDispatcher) {
+    testing::GTEST_FLAG(death_test_style) = "threadsafe";
+    ScopedSilentDeath _silentDeath;
+
+    mDispatcher->requestPointerCapture(mWindow->getToken(), true);
+    auto request = mFakePolicy->assertSetPointerCaptureCalled(mWindow, true);
+
+    // Dispatch a pointer changed event with a wrong token.
+    request.window = mSecondWindow->getToken();
+    ASSERT_DEATH(
+            {
+                notifyPointerCaptureChanged(request);
+                mSecondWindow->consumeCaptureEvent(true);
+            },
+            "Unexpected requested window for Pointer Capture.");
+}
+
 class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
 protected:
     constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 835f8b8..1d46c9a 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -1165,18 +1165,18 @@
 TEST_F(InputReaderTest, ChangingPointerCaptureNotifiesInputListener) {
     NotifyPointerCaptureChangedArgs args;
 
-    auto request = mFakePolicy->setPointerCapture(true);
+    auto request = mFakePolicy->setPointerCapture(/*window=*/sp<BBinder>::make());
     mReader->requestRefreshConfiguration(InputReaderConfiguration::Change::POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_TRUE(args.request.enable) << "Pointer Capture should be enabled.";
+    ASSERT_TRUE(args.request.isEnable()) << "Pointer Capture should be enabled.";
     ASSERT_EQ(args.request, request) << "Pointer Capture sequence number should match.";
 
-    mFakePolicy->setPointerCapture(false);
+    mFakePolicy->setPointerCapture(/*window=*/nullptr);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::Change::POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_FALSE(args.request.enable) << "Pointer Capture should be disabled.";
+    ASSERT_FALSE(args.request.isEnable()) << "Pointer Capture should be disabled.";
 
     // Verify that the Pointer Capture state is not updated when the configuration value
     // does not change.
@@ -9802,7 +9802,7 @@
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
-    mFakePolicy->setPointerCapture(true);
+    mFakePolicy->setPointerCapture(/*window=*/sp<BBinder>::make());
     mFakePolicy->setPointerController(fakePointerController);
     MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
 
@@ -9934,7 +9934,7 @@
     ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
 
     // non captured touchpad should be a mouse source
-    mFakePolicy->setPointerCapture(false);
+    mFakePolicy->setPointerCapture(/*window=*/nullptr);
     configureDevice(InputReaderConfiguration::Change::POINTER_CAPTURE);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
     ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
@@ -10012,14 +10012,14 @@
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
     mFakePolicy->setPointerController(fakePointerController);
-    mFakePolicy->setPointerCapture(false);
+    mFakePolicy->setPointerCapture(/*window=*/nullptr);
     MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
 
     // uncaptured touchpad should be a pointer device
     ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
 
     // captured touchpad should be a touchpad device
-    mFakePolicy->setPointerCapture(true);
+    mFakePolicy->setPointerCapture(/*window=*/sp<BBinder>::make());
     configureDevice(InputReaderConfiguration::Change::POINTER_CAPTURE);
     ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
 }
@@ -10090,7 +10090,7 @@
         prepareAbsoluteAxisResolution(xAxisResolution, yAxisResolution);
         // In order to enable swipe and freeform gesture in pointer mode, pointer capture
         // needs to be disabled, and the pointer gesture needs to be enabled.
-        mFakePolicy->setPointerCapture(false);
+        mFakePolicy->setPointerCapture(/*window=*/nullptr);
         mFakePolicy->setPointerGestureEnabled(true);
         mFakePolicy->setPointerController(fakePointerController);
 
diff --git a/services/inputflinger/tests/PointerChoreographer_test.cpp b/services/inputflinger/tests/PointerChoreographer_test.cpp
index e9e5061..8ddb672 100644
--- a/services/inputflinger/tests/PointerChoreographer_test.cpp
+++ b/services/inputflinger/tests/PointerChoreographer_test.cpp
@@ -355,6 +355,38 @@
             AllOf(WithCoords(110, 220), WithDisplayId(DISPLAY_ID), WithCursorPosition(110, 220)));
 }
 
+TEST_F(PointerChoreographerTest, AbsoluteMouseMovesPointerAndReturnsNewArgs) {
+    mChoreographer.setDisplayViewports(createViewports({DISPLAY_ID}));
+    mChoreographer.setDefaultMouseDisplayId(DISPLAY_ID);
+    mChoreographer.notifyInputDevicesChanged(
+            {/*id=*/0, {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_NONE)}});
+    auto pc = assertPointerControllerCreated(ControllerType::MOUSE);
+    ASSERT_EQ(DISPLAY_ID, pc->getDisplayId());
+
+    // Set initial position of the PointerController.
+    pc->setPosition(100, 200);
+    const auto absoluteMousePointer = PointerBuilder(/*id=*/0, ToolType::MOUSE)
+                                              .axis(AMOTION_EVENT_AXIS_X, 110)
+                                              .axis(AMOTION_EVENT_AXIS_Y, 220);
+
+    // Make NotifyMotionArgs and notify Choreographer.
+    mChoreographer.notifyMotion(
+            MotionArgsBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                    .pointer(absoluteMousePointer)
+                    .deviceId(DEVICE_ID)
+                    .displayId(ADISPLAY_ID_NONE)
+                    .build());
+
+    // Check that the PointerController updated the position and the pointer is shown.
+    pc->assertPosition(110, 220);
+    ASSERT_TRUE(pc->isPointerShown());
+
+    // Check that x-y coordinates, displayId and cursor position are correctly updated.
+    mTestListener.assertNotifyMotionWasCalled(
+            AllOf(WithCoords(110, 220), WithRelativeMotion(10, 20), WithDisplayId(DISPLAY_ID),
+                  WithCursorPosition(110, 220)));
+}
+
 TEST_F(PointerChoreographerTest,
        AssociatedMouseMovesPointerOnAssociatedDisplayAndDoesNotMovePointerOnDefaultDisplay) {
     // Add two displays and set one to default.
@@ -413,7 +445,8 @@
              {generateTestDeviceInfo(DEVICE_ID, AINPUT_SOURCE_MOUSE_RELATIVE, ADISPLAY_ID_NONE)}});
     mChoreographer.notifyPointerCaptureChanged(
             NotifyPointerCaptureChangedArgs(/*id=*/2, systemTime(SYSTEM_TIME_MONOTONIC),
-                                            PointerCaptureRequest(/*enable=*/true, /*seq=*/0)));
+                                            PointerCaptureRequest(/*window=*/sp<BBinder>::make(),
+                                                                  /*seq=*/0)));
 
     // Notify motion as if pointer capture is enabled.
     mChoreographer.notifyMotion(
@@ -450,7 +483,8 @@
     // Enable pointer capture and check if the PointerController hid the pointer.
     mChoreographer.notifyPointerCaptureChanged(
             NotifyPointerCaptureChangedArgs(/*id=*/1, systemTime(SYSTEM_TIME_MONOTONIC),
-                                            PointerCaptureRequest(/*enable=*/true, /*seq=*/0)));
+                                            PointerCaptureRequest(/*window=*/sp<BBinder>::make(),
+                                                                  /*seq=*/0)));
     ASSERT_FALSE(pc->isPointerShown());
 }
 
@@ -1295,7 +1329,8 @@
     // Assume that pointer capture is enabled.
     mChoreographer.notifyPointerCaptureChanged(
             NotifyPointerCaptureChangedArgs(/*id=*/1, systemTime(SYSTEM_TIME_MONOTONIC),
-                                            PointerCaptureRequest(/*enable=*/true, /*seq=*/0)));
+                                            PointerCaptureRequest(/*window=*/sp<BBinder>::make(),
+                                                                  /*seq=*/0)));
 
     // Notify motion as if pointer capture is enabled.
     mChoreographer.notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHPAD)
@@ -1329,7 +1364,8 @@
     // Enable pointer capture and check if the PointerController hid the pointer.
     mChoreographer.notifyPointerCaptureChanged(
             NotifyPointerCaptureChangedArgs(/*id=*/1, systemTime(SYSTEM_TIME_MONOTONIC),
-                                            PointerCaptureRequest(/*enable=*/true, /*seq=*/0)));
+                                            PointerCaptureRequest(/*window=*/sp<BBinder>::make(),
+                                                                  /*seq=*/0)));
     ASSERT_FALSE(pc->isPointerShown());
 }
 
diff --git a/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp b/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp
index 219b662..863d0a1 100644
--- a/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp
@@ -15,8 +15,8 @@
  */
 
 #include <fuzzer/FuzzedDataProvider.h>
+#include <input/BlockingQueue.h>
 #include <thread>
-#include "BlockingQueue.h"
 
 // Chosen to be a number large enough for variation in fuzzer runs, but not consume too much memory.
 static constexpr size_t MAX_CAPACITY = 1024;
diff --git a/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
index c2bf275..643e8b9 100644
--- a/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
@@ -125,6 +125,9 @@
     config.touchpadTapToClickEnabled = fdp.ConsumeBool();
     config.touchpadTapDraggingEnabled = fdp.ConsumeBool();
     config.touchpadRightClickZoneEnabled = fdp.ConsumeBool();
+
+    config.pointerCaptureRequest.window = fdp.ConsumeBool() ? sp<BBinder>::make() : nullptr;
+    config.pointerCaptureRequest.seq = fdp.ConsumeIntegral<uint32_t>();
 }
 
 } // namespace
@@ -145,7 +148,6 @@
     // Some settings are fuzzed here, as well as in the main loop, to provide randomized data to the
     // TouchpadInputMapper constructor.
     setTouchpadSettings(*fdp, policyConfig);
-    policyConfig.pointerCaptureRequest.enable = fdp->ConsumeBool();
     TouchpadInputMapper& mapper =
             getMapperForDevice<ThreadSafeFuzzedDataProvider, TouchpadInputMapper>(*fdp, device,
                                                                                   policyConfig);
@@ -164,7 +166,6 @@
                 [&]() -> void { mapper.getSources(); },
                 [&]() -> void {
                     setTouchpadSettings(*fdp, policyConfig);
-                    policyConfig.pointerCaptureRequest.enable = fdp->ConsumeBool();
                     std::list<NotifyArgs> unused =
                             mapper.reconfigure(fdp->ConsumeIntegral<nsecs_t>(), policyConfig,
                                                InputReaderConfiguration::Change(
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 2a4327f..dc69b81 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -83,11 +83,11 @@
         "libprotobuf-cpp-lite",
         "libsync",
         "libui",
-        "libinput",
         "libutils",
         "libSurfaceFlingerProp",
     ],
     static_libs: [
+        "iinputflinger_aidl_lib_static",
         "libaidlcommonsupport",
         "libcompositionengine",
         "libframetimeline",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index 18a96f4..843b5c5 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -19,6 +19,7 @@
 #include <chrono>
 #include <optional>
 #include <vector>
+#include "utils/Timers.h"
 
 #include <compositionengine/Display.h>
 #include <compositionengine/LayerFE.h>
@@ -105,6 +106,9 @@
     bool hasTrustedPresentationListener = false;
 
     ICEPowerCallback* powerCallback = nullptr;
+
+    // System time for when frame refresh starts. Used for stats.
+    nsecs_t refreshStartTime = 0;
 };
 
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index a1d6132..a499928 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -58,8 +58,7 @@
     // Called before composition starts. Should return true if this layer has
     // pending updates which would require an extra display refresh cycle to
     // process.
-    virtual bool onPreComposition(nsecs_t refreshStartTime,
-                                  bool updatingOutputGeometryThisFrame) = 0;
+    virtual bool onPreComposition(bool updatingOutputGeometryThisFrame) = 0;
 
     struct ClientCompositionTargetSettings {
         enum class BlurSetting {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index 15e4577..1b8cc27 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -43,7 +43,7 @@
 
     MOCK_CONST_METHOD0(getCompositionState, const LayerFECompositionState*());
 
-    MOCK_METHOD2(onPreComposition, bool(nsecs_t, bool));
+    MOCK_METHOD1(onPreComposition, bool(bool));
 
     MOCK_CONST_METHOD1(prepareClientComposition,
                        std::optional<compositionengine::LayerFE::LayerSettings>(
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index d87eae3..b470208 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -181,10 +181,10 @@
 
     bool needsAnotherUpdate = false;
 
-    mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    mRefreshStartTime = args.refreshStartTime;
 
     for (auto& layer : args.layers) {
-        if (layer->onPreComposition(mRefreshStartTime, args.updatingOutputGeometryThisFrame)) {
+        if (layer->onPreComposition(args.updatingOutputGeometryThisFrame)) {
             needsAnotherUpdate = true;
         }
     }
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index da578e2..042010e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -214,6 +214,7 @@
 
 TEST_F(CompositionTestPreComposition, preCompositionSetsFrameTimestamp) {
     const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC);
+    mRefreshArgs.refreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
     mEngine.preComposition(mRefreshArgs);
     const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC);
 
@@ -226,12 +227,9 @@
     nsecs_t ts1 = 0;
     nsecs_t ts2 = 0;
     nsecs_t ts3 = 0;
-    EXPECT_CALL(*mLayer1FE, onPreComposition(_, _))
-            .WillOnce(DoAll(SaveArg<0>(&ts1), Return(false)));
-    EXPECT_CALL(*mLayer2FE, onPreComposition(_, _))
-            .WillOnce(DoAll(SaveArg<0>(&ts2), Return(false)));
-    EXPECT_CALL(*mLayer3FE, onPreComposition(_, _))
-            .WillOnce(DoAll(SaveArg<0>(&ts3), Return(false)));
+    EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts1), Return(false)));
+    EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts2), Return(false)));
+    EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts3), Return(false)));
 
     mRefreshArgs.outputs = {mOutput1};
     mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
@@ -245,9 +243,9 @@
 }
 
 TEST_F(CompositionTestPreComposition, preCompositionDefaultsToNoUpdateNeeded) {
-    EXPECT_CALL(*mLayer1FE, onPreComposition(_, _)).WillOnce(Return(false));
-    EXPECT_CALL(*mLayer2FE, onPreComposition(_, _)).WillOnce(Return(false));
-    EXPECT_CALL(*mLayer3FE, onPreComposition(_, _)).WillOnce(Return(false));
+    EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(false));
+    EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+    EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
 
     mEngine.setNeedsAnotherUpdateForTest(true);
 
@@ -262,9 +260,9 @@
 
 TEST_F(CompositionTestPreComposition,
        preCompositionSetsNeedsAnotherUpdateIfAtLeastOneLayerRequestsIt) {
-    EXPECT_CALL(*mLayer1FE, onPreComposition(_, _)).WillOnce(Return(true));
-    EXPECT_CALL(*mLayer2FE, onPreComposition(_, _)).WillOnce(Return(false));
-    EXPECT_CALL(*mLayer3FE, onPreComposition(_, _)).WillOnce(Return(false));
+    EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(true));
+    EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+    EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
 
     mRefreshArgs.outputs = {mOutput1};
     mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 8dfbeb8..faa5197 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -48,6 +48,7 @@
 using aidl::android::hardware::power::Boost;
 using aidl::android::hardware::power::Mode;
 using aidl::android::hardware::power::SessionHint;
+using aidl::android::hardware::power::SessionTag;
 using aidl::android::hardware::power::WorkDuration;
 
 PowerAdvisor::~PowerAdvisor() = default;
@@ -204,13 +205,36 @@
     return *mSupportsHintSession;
 }
 
+bool PowerAdvisor::shouldCreateSessionWithConfig() {
+    return mSessionConfigSupported && FlagManager::getInstance().adpf_use_fmq_channel();
+}
+
 bool PowerAdvisor::ensurePowerHintSessionRunning() {
     if (mHintSession == nullptr && !mHintSessionThreadIds.empty() && usePowerHintSession()) {
-        auto ret = getPowerHal().createHintSession(getpid(), static_cast<int32_t>(getuid()),
-                                                   mHintSessionThreadIds, mTargetDuration.ns());
-
-        if (ret.isOk()) {
-            mHintSession = ret.value();
+        if (shouldCreateSessionWithConfig()) {
+            auto ret = getPowerHal().createHintSessionWithConfig(getpid(),
+                                                                 static_cast<int32_t>(getuid()),
+                                                                 mHintSessionThreadIds,
+                                                                 mTargetDuration.ns(),
+                                                                 SessionTag::SURFACEFLINGER,
+                                                                 &mSessionConfig);
+            if (ret.isOk()) {
+                mHintSession = ret.value();
+            }
+            // If it fails the first time we try, or ever returns unsupported, assume unsupported
+            else if (mFirstConfigSupportCheck || ret.isUnsupported()) {
+                ALOGI("Hint session with config is unsupported, falling back to a legacy session");
+                mSessionConfigSupported = false;
+            }
+            mFirstConfigSupportCheck = false;
+        }
+        // Immediately try original method after, in case the first way returned unsupported
+        if (mHintSession == nullptr && !shouldCreateSessionWithConfig()) {
+            auto ret = getPowerHal().createHintSession(getpid(), static_cast<int32_t>(getuid()),
+                                                       mHintSessionThreadIds, mTargetDuration.ns());
+            if (ret.isOk()) {
+                mHintSession = ret.value();
+            }
         }
     }
     return mHintSession != nullptr;
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 1040048..13e1263 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -230,6 +230,9 @@
     // this normalizes them together and takes the max of the two
     Duration combineTimingEstimates(Duration totalDuration, Duration flingerDuration);
 
+    // Whether to use the new "createHintSessionWithConfig" method
+    bool shouldCreateSessionWithConfig() REQUIRES(mHintSessionMutex);
+
     bool ensurePowerHintSessionRunning() REQUIRES(mHintSessionMutex);
     std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
 
@@ -278,6 +281,13 @@
     std::promise<bool> mDelayReportActualMutexAcquisitonPromise;
     bool mTimingTestingMode = false;
 
+    // Hint session configuration data
+    aidl::android::hardware::power::SessionConfig mSessionConfig;
+
+    // Whether createHintSessionWithConfig is supported, assume true until it fails
+    bool mSessionConfigSupported = true;
+    bool mFirstConfigSupportCheck = true;
+
     // Whether we should emit ATRACE_INT data for hint sessions
     static const bool sTraceHintSessionData;
 
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index cb0e2a1..867f3af 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -163,7 +163,9 @@
     LLOGV(layerId, "requested=%" PRIu64 "flags=%" PRIu64, clientState.what, clientChanges);
 
     if (clientState.what & layer_state_t::eFlagsChanged) {
-        if ((oldFlags ^ flags) & (layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque)) {
+        if ((oldFlags ^ flags) &
+            (layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque |
+             layer_state_t::eLayerSecure)) {
             changes |= RequestedLayerState::Changes::Visibility |
                     RequestedLayerState::Changes::VisibleRegion;
         }
diff --git a/services/surfaceflinger/LayerFE.cpp b/services/surfaceflinger/LayerFE.cpp
index 2dbcb84..43a4397 100644
--- a/services/surfaceflinger/LayerFE.cpp
+++ b/services/surfaceflinger/LayerFE.cpp
@@ -82,8 +82,7 @@
     return mSnapshot.get();
 }
 
-bool LayerFE::onPreComposition(nsecs_t refreshStartTime, bool) {
-    mCompositionResult.refreshStartTime = refreshStartTime;
+bool LayerFE::onPreComposition(bool) {
     return mSnapshot->hasReadyFrame;
 }
 
diff --git a/services/surfaceflinger/LayerFE.h b/services/surfaceflinger/LayerFE.h
index d584fb7..66cb88b 100644
--- a/services/surfaceflinger/LayerFE.h
+++ b/services/surfaceflinger/LayerFE.h
@@ -26,9 +26,6 @@
 namespace android {
 
 struct CompositionResult {
-    // TODO(b/238781169) update CE to no longer pass refreshStartTime to LayerFE::onPreComposition
-    // and remove this field.
-    nsecs_t refreshStartTime = 0;
     std::vector<std::pair<ftl::SharedFuture<FenceResult>, ui::LayerStack>> releaseFences;
     sp<Fence> lastClientCompositionFence = nullptr;
 };
@@ -39,7 +36,7 @@
 
     // compositionengine::LayerFE overrides
     const compositionengine::LayerFECompositionState* getCompositionState() const override;
-    bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame) override;
+    bool onPreComposition(bool updatingOutputGeometryThisFrame) override;
     void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack) override;
     const char* getDebugName() const override;
     int32_t getSequence() const override;
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index ad59f1a..56c29e2 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -506,6 +506,8 @@
     }
 
     int noVoteLayers = 0;
+    // Layers that prefer the same mode ("no-op").
+    int noPreferenceLayers = 0;
     int minVoteLayers = 0;
     int maxVoteLayers = 0;
     int explicitDefaultVoteLayers = 0;
@@ -549,10 +551,7 @@
                     explicitCategoryVoteLayers++;
                 }
                 if (layer.frameRateCategory == FrameRateCategory::NoPreference) {
-                    // Count this layer for Min vote as well. The explicit vote avoids
-                    // touch boost and idle for choosing a category, while Min vote is for correct
-                    // behavior when all layers are Min or no vote.
-                    minVoteLayers++;
+                    noPreferenceLayers++;
                 }
                 break;
             case LayerVoteType::Heuristic:
@@ -612,6 +611,16 @@
         return {ranking, kNoSignals};
     }
 
+    // If all layers are category NoPreference, use the current config.
+    if (noPreferenceLayers + noVoteLayers == layers.size()) {
+        ALOGV("All layers NoPreference");
+        const auto ascendingWithPreferred =
+                rankFrameRates(anchorGroup, RefreshRateOrder::Ascending, activeMode.getId());
+        ATRACE_FORMAT_INSTANT("%s (All layers NoPreference)",
+                              to_string(ascendingWithPreferred.front().frameRateMode.fps).c_str());
+        return {ascendingWithPreferred, kNoSignals};
+    }
+
     const bool smoothSwitchOnly = categorySmoothSwitchOnlyLayers > 0;
     const DisplayModeId activeModeId = activeMode.getId();
 
@@ -643,6 +652,7 @@
               ftl::enum_string(layer.frameRateCategory).c_str());
         if (layer.isNoVote() || layer.frameRateCategory == FrameRateCategory::NoPreference ||
             layer.vote == LayerVoteType::Min) {
+            ALOGV("%s scoring skipped due to vote", formatLayerInfo(layer, layer.weight).c_str());
             continue;
         }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 78e14ae..bf210af 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2783,12 +2783,16 @@
         }
     }
 
+    refreshArgs.refreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
+    for (auto [layer, layerFE] : layers) {
+        layer->onPreComposition(refreshArgs.refreshStartTime);
+    }
+
     mCompositionEngine->present(refreshArgs);
     moveSnapshotsFromCompositionArgs(refreshArgs, layers);
 
     for (auto [layer, layerFE] : layers) {
         CompositionResult compositionResult{layerFE->stealCompositionResult()};
-        layer->onPreComposition(compositionResult.refreshStartTime);
         for (auto& [releaseFence, layerStack] : compositionResult.releaseFences) {
             Layer* clonedFrom = layer->getClonedFrom().get();
             auto owningLayer = clonedFrom ? clonedFrom : layer;
diff --git a/services/surfaceflinger/common/include/common/test/FlagUtils.h b/services/surfaceflinger/common/include/common/test/FlagUtils.h
index 550c70d..d61fcb5 100644
--- a/services/surfaceflinger/common/include/common/test/FlagUtils.h
+++ b/services/surfaceflinger/common/include/common/test/FlagUtils.h
@@ -18,7 +18,10 @@
 
 #include <common/FlagManager.h>
 
-#define SET_FLAG_FOR_TEST(name, value) TestFlagSetter _testflag_((name), (name), (value))
+#define SET_FLAG_FOR_TEST(name, value) \
+    TestFlagSetter _testflag_ {        \
+        (name), (name), (value)        \
+    }
 
 namespace android {
 class TestFlagSetter {
diff --git a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
index aecfcba..867ff55 100644
--- a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
@@ -560,4 +560,36 @@
               ftl::Flags<RequestedLayerState::Changes>().string());
 }
 
+TEST_F(LayerLifecycleManagerTest, layerSecureChangesSetsVisibilityChangeFlag) {
+    // add a default buffer and make the layer secure
+    setFlags(1, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure);
+    setBuffer(1,
+              std::make_shared<renderengine::mock::
+                                       FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                            1ULL /* bufferId */,
+                                                            HAL_PIXEL_FORMAT_RGBA_8888,
+                                                            GRALLOC_USAGE_SW_READ_NEVER /*usage*/));
+
+    mLifecycleManager.commitChanges();
+
+    // set new buffer but layer secure doesn't change
+    setBuffer(1,
+              std::make_shared<renderengine::mock::
+                                       FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                            2ULL /* bufferId */,
+                                                            HAL_PIXEL_FORMAT_RGBA_8888,
+                                                            GRALLOC_USAGE_SW_READ_NEVER /*usage*/));
+    EXPECT_EQ(mLifecycleManager.getGlobalChanges().get(),
+              ftl::Flags<RequestedLayerState::Changes>(RequestedLayerState::Changes::Buffer |
+                                                       RequestedLayerState::Changes::Content)
+                      .get());
+    mLifecycleManager.commitChanges();
+
+    // change layer flags and confirm visibility flag is set
+    setFlags(1, layer_state_t::eLayerSecure, 0);
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+}
+
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index 1d44a3e..d9343c7 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -18,7 +18,9 @@
 #define LOG_TAG "PowerAdvisorTest"
 
 #include <DisplayHardware/PowerAdvisor.h>
+#include <android_os.h>
 #include <binder/Status.h>
+#include <common/test/FlagUtils.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalWrapper.h>
@@ -55,6 +57,7 @@
     std::unique_ptr<PowerAdvisor> mPowerAdvisor;
     MockPowerHalController* mMockPowerHalController;
     std::shared_ptr<MockPowerHintSessionWrapper> mMockPowerHintSession;
+    SET_FLAG_FOR_TEST(android::os::adpf_use_fmq_channel, true);
 };
 
 bool PowerAdvisorTest::sessionExists() {
@@ -75,13 +78,14 @@
 void PowerAdvisorTest::startPowerHintSession(bool returnValidSession) {
     mMockPowerHintSession = std::make_shared<NiceMock<MockPowerHintSessionWrapper>>();
     if (returnValidSession) {
-        ON_CALL(*mMockPowerHalController, createHintSession)
-                .WillByDefault([&](int32_t, int32_t, const std::vector<int32_t>&, int64_t) {
-                    return HalResult<std::shared_ptr<PowerHintSessionWrapper>>::
-                            fromStatus(ndk::ScopedAStatus::ok(), mMockPowerHintSession);
-                });
+        ON_CALL(*mMockPowerHalController, createHintSessionWithConfig)
+                .WillByDefault(DoAll(SetArgPointee<5>(aidl::android::hardware::power::SessionConfig{
+                                             .id = 12}),
+                                     Return(HalResult<std::shared_ptr<PowerHintSessionWrapper>>::
+                                                    fromStatus(binder::Status::ok(),
+                                                               mMockPowerHintSession))));
     } else {
-        ON_CALL(*mMockPowerHalController, createHintSession).WillByDefault([] {
+        ON_CALL(*mMockPowerHalController, createHintSessionWithConfig).WillByDefault([] {
             return HalResult<
                     std::shared_ptr<PowerHintSessionWrapper>>::fromStatus(ndk::ScopedAStatus::ok(),
                                                                           nullptr);
@@ -287,7 +291,7 @@
 }
 
 TEST_F(PowerAdvisorTest, hintSessionOnlyCreatedOnce) {
-    EXPECT_CALL(*mMockPowerHalController, createHintSession(_, _, _, _)).Times(1);
+    EXPECT_CALL(*mMockPowerHalController, createHintSessionWithConfig(_, _, _, _, _, _)).Times(1);
     mPowerAdvisor->onBootFinished();
     startPowerHintSession();
     mPowerAdvisor->startPowerHintSession({1, 2, 3});
@@ -339,7 +343,7 @@
         return HalResult<void>::fromStatus(ndk::ScopedAStatus::fromExceptionCode(-127));
     });
 
-    ON_CALL(*mMockPowerHalController, createHintSession).WillByDefault([] {
+    ON_CALL(*mMockPowerHalController, createHintSessionWithConfig).WillByDefault([] {
         return HalResult<std::shared_ptr<PowerHintSessionWrapper>>::
                 fromStatus(ndk::ScopedAStatus::fromExceptionCode(-127), nullptr);
     });
@@ -374,5 +378,17 @@
     EXPECT_EQ(sessionExists(), false);
 }
 
+TEST_F(PowerAdvisorTest, legacyHintSessionCreationStillWorks) {
+    SET_FLAG_FOR_TEST(android::os::adpf_use_fmq_channel, false);
+    mPowerAdvisor->onBootFinished();
+    mMockPowerHintSession = std::make_shared<NiceMock<MockPowerHintSessionWrapper>>();
+    EXPECT_CALL(*mMockPowerHalController, createHintSession)
+            .Times(1)
+            .WillOnce(Return(HalResult<std::shared_ptr<PowerHintSessionWrapper>>::
+                                     fromStatus(binder::Status::ok(), mMockPowerHintSession)));
+    mPowerAdvisor->enablePowerHintSession(true);
+    mPowerAdvisor->startPowerHintSession({1, 2, 3});
+}
+
 } // namespace
 } // namespace android::Hwc2::impl
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
index fe0e3d1..a155f5d 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
@@ -295,6 +295,12 @@
                     << "Did not get expected frame rate for frameRate="
                     << to_string(testCase.desiredFrameRate)
                     << " category=" << ftl::enum_string(testCase.frameRateCategory);
+            EXPECT_EQ(testCase.expectedModeId,
+                      selector.getBestFrameRateMode(layers).modePtr->getId())
+                    << "Did not get expected DisplayModeId for modeId="
+                    << ftl::to_underlying(testCase.expectedModeId)
+                    << " frameRate=" << to_string(testCase.desiredFrameRate)
+                    << " category=" << ftl::enum_string(testCase.frameRateCategory);
         }
     }
 };
@@ -1534,7 +1540,7 @@
             {0_Hz, FrameRateCategory::High, 90_Hz},
             {0_Hz, FrameRateCategory::Normal, 60_Hz},
             {0_Hz, FrameRateCategory::Low, 30_Hz},
-            {0_Hz, FrameRateCategory::NoPreference, 30_Hz},
+            {0_Hz, FrameRateCategory::NoPreference, 60_Hz},
 
             // Cases that have both desired frame rate and frame rate category requirements.
             {24_Hz, FrameRateCategory::High, 120_Hz},
@@ -1591,6 +1597,7 @@
 
         // Expected result
         Fps expectedFrameRate = 0_Hz;
+        DisplayModeId expectedModeId = kModeId90;
     };
 
     testFrameRateCategoryWithMultipleLayers(
@@ -1605,7 +1612,7 @@
 
     testFrameRateCategoryWithMultipleLayers(
             std::initializer_list<Case>{
-                    {0_Hz, FrameRateCategory::Normal, 60_Hz},
+                    {0_Hz, FrameRateCategory::Normal, 60_Hz, kModeId60},
                     {0_Hz, FrameRateCategory::High, 90_Hz},
                     {0_Hz, FrameRateCategory::NoPreference, 90_Hz},
             },
@@ -1614,18 +1621,18 @@
     testFrameRateCategoryWithMultipleLayers(
             std::initializer_list<Case>{
                     {30_Hz, FrameRateCategory::High, 90_Hz},
-                    {24_Hz, FrameRateCategory::High, 120_Hz},
-                    {12_Hz, FrameRateCategory::Normal, 120_Hz},
-                    {30_Hz, FrameRateCategory::NoPreference, 120_Hz},
+                    {24_Hz, FrameRateCategory::High, 120_Hz, kModeId120},
+                    {12_Hz, FrameRateCategory::Normal, 120_Hz, kModeId120},
+                    {30_Hz, FrameRateCategory::NoPreference, 120_Hz, kModeId120},
 
             },
             selector);
 
     testFrameRateCategoryWithMultipleLayers(
             std::initializer_list<Case>{
-                    {24_Hz, FrameRateCategory::Default, 120_Hz},
-                    {30_Hz, FrameRateCategory::Default, 120_Hz},
-                    {120_Hz, FrameRateCategory::Default, 120_Hz},
+                    {24_Hz, FrameRateCategory::Default, 120_Hz, kModeId120},
+                    {30_Hz, FrameRateCategory::Default, 120_Hz, kModeId120},
+                    {120_Hz, FrameRateCategory::Default, 120_Hz, kModeId120},
             },
             selector);
 }
@@ -1640,6 +1647,7 @@
 
         // Expected result
         Fps expectedFrameRate = 0_Hz;
+        DisplayModeId expectedModeId = kModeId120;
     };
 
     testFrameRateCategoryWithMultipleLayers(std::initializer_list<
@@ -1970,6 +1978,122 @@
 }
 
 TEST_P(RefreshRateSelectorTest,
+       getBestFrameRateMode_withFrameRateCategory_idleTimer_60_120_nonVrr) {
+    SET_FLAG_FOR_TEST(flags::vrr_config, false);
+    using KernelIdleTimerAction = RefreshRateSelector::KernelIdleTimerAction;
+    struct LayerArg {
+        // Params
+        FrameRateCategory frameRateCategory = FrameRateCategory::Default;
+        LayerVoteType voteType = LayerVoteType::ExplicitDefault;
+
+        // Expected result
+        Fps expectedFrameRate = 0_Hz;
+        DisplayModeId expectedModeId = kModeId60;
+    };
+
+    const auto runTest = [&](const TestableRefreshRateSelector& selector,
+                             const std::initializer_list<LayerArg>& layerArgs,
+                             const RefreshRateSelector::GlobalSignals& signals) {
+        std::vector<LayerRequirement> layers;
+        for (auto testCase : layerArgs) {
+            ALOGI("**** %s: Testing frameRateCategory=%s", __func__,
+                  ftl::enum_string(testCase.frameRateCategory).c_str());
+
+            if (testCase.frameRateCategory != FrameRateCategory::Default) {
+                std::stringstream ss;
+                ss << "ExplicitCategory (" << ftl::enum_string(testCase.frameRateCategory) << ")";
+                LayerRequirement layer = {.name = ss.str(),
+                                          .vote = LayerVoteType::ExplicitCategory,
+                                          .frameRateCategory = testCase.frameRateCategory,
+                                          .weight = 1.f};
+                layers.push_back(layer);
+            }
+
+            if (testCase.voteType != LayerVoteType::ExplicitDefault) {
+                std::stringstream ss;
+                ss << ftl::enum_string(testCase.voteType);
+                LayerRequirement layer = {.name = ss.str(),
+                                          .vote = testCase.voteType,
+                                          .weight = 1.f};
+                layers.push_back(layer);
+            }
+
+            EXPECT_EQ(testCase.expectedFrameRate,
+                      selector.getBestFrameRateMode(layers, signals).modePtr->getPeakFps())
+                    << "Did not get expected frame rate for"
+                    << " category=" << ftl::enum_string(testCase.frameRateCategory);
+            EXPECT_EQ(testCase.expectedModeId,
+                      selector.getBestFrameRateMode(layers, signals).modePtr->getId())
+                    << "Did not get expected DisplayModeId for modeId="
+                    << ftl::to_underlying(testCase.expectedModeId)
+                    << " category=" << ftl::enum_string(testCase.frameRateCategory);
+        }
+    };
+
+    {
+        // IdleTimer not configured
+        auto selector = createSelector(makeModes(kMode60, kMode120), kModeId120);
+        ASSERT_EQ(0ms, selector.getIdleTimerTimeout());
+
+        runTest(selector,
+                std::initializer_list<LayerArg>{
+                        // Rate does not change due to NoPreference.
+                        {.frameRateCategory = FrameRateCategory::NoPreference,
+                         .expectedFrameRate = 120_Hz,
+                         .expectedModeId = kModeId120},
+                        {.voteType = LayerVoteType::NoVote,
+                         .expectedFrameRate = 120_Hz,
+                         .expectedModeId = kModeId120},
+                        {.frameRateCategory = FrameRateCategory::NoPreference,
+                         .expectedFrameRate = 120_Hz,
+                         .expectedModeId = kModeId120},
+                },
+                {.idle = false});
+    }
+
+    // IdleTimer configured
+    constexpr std::chrono::milliseconds kIdleTimerTimeoutMs = 10ms;
+    auto selector = createSelector(makeModes(kMode60, kMode120), kModeId120,
+                                   Config{
+                                           .idleTimerTimeout = kIdleTimerTimeoutMs,
+                                   });
+    ASSERT_EQ(KernelIdleTimerAction::TurnOn, selector.getIdleTimerAction());
+    ASSERT_EQ(kIdleTimerTimeoutMs, selector.getIdleTimerTimeout());
+    runTest(selector,
+            std::initializer_list<LayerArg>{
+                    // Rate won't change immediately and will stay 120 due to NoPreference, as
+                    // idle timer did not timeout yet.
+                    {.frameRateCategory = FrameRateCategory::NoPreference,
+                     .expectedFrameRate = 120_Hz,
+                     .expectedModeId = kModeId120},
+                    {.voteType = LayerVoteType::NoVote,
+                     .expectedFrameRate = 120_Hz,
+                     .expectedModeId = kModeId120},
+                    {.frameRateCategory = FrameRateCategory::NoPreference,
+                     .expectedFrameRate = 120_Hz,
+                     .expectedModeId = kModeId120},
+            },
+            {.idle = false});
+
+    // Idle timer is triggered using GlobalSignals.
+    ASSERT_EQ(KernelIdleTimerAction::TurnOn, selector.getIdleTimerAction());
+    ASSERT_EQ(kIdleTimerTimeoutMs, selector.getIdleTimerTimeout());
+    runTest(selector,
+            std::initializer_list<LayerArg>{
+                    {.frameRateCategory = FrameRateCategory::NoPreference,
+                     .expectedFrameRate = 60_Hz,
+                     .expectedModeId = kModeId60},
+                    {.voteType = LayerVoteType::NoVote,
+                     .expectedFrameRate = 60_Hz,
+                     .expectedModeId = kModeId60},
+                    {.frameRateCategory = FrameRateCategory::NoPreference,
+                     .expectedFrameRate = 60_Hz,
+                     .expectedModeId = kModeId60},
+            },
+            {.idle = true});
+}
+
+TEST_P(RefreshRateSelectorTest,
        getBestFrameRateMode_withFrameRateCategory_smoothSwitchOnly_60_120_nonVrr) {
     if (GetParam() != Config::FrameRateOverride::Enabled) {
         return;
@@ -1992,8 +2116,7 @@
     const std::initializer_list<Case> testCases = {
             // These layers may switch modes because smoothSwitchOnly=false.
             {FrameRateCategory::Default, false, 120_Hz, kModeId120},
-            // TODO(b/266481656): Once this bug is fixed, NoPreference should be a lower frame rate.
-            {FrameRateCategory::NoPreference, false, 60_Hz, kModeId60},
+            {FrameRateCategory::NoPreference, false, 120_Hz, kModeId120},
             {FrameRateCategory::Low, false, 30_Hz, kModeId60},
             {FrameRateCategory::Normal, false, 60_Hz, kModeId60},
             {FrameRateCategory::High, false, 120_Hz, kModeId120},