Respect buffer rotation in OutputLayer's filtering test

Otherwise GPU composition quality is degraded for:
* Non-prerotated layers
* Screenshots captured from devices with rotated panels

The second issue in particular is problematic for CTS.

Bug: 283075427
Test: SurfaceViewTests with a 90 degree panel installation
Test: libcompositionengine_test
Change-Id: I6dd7f0f385d7df0463a560d97c1ca5ee89998405
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 22db247..fe56969 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -844,10 +844,16 @@
 
 bool OutputLayer::needsFiltering() const {
     const auto& state = getState();
-    const auto& displayFrame = state.displayFrame;
     const auto& sourceCrop = state.sourceCrop;
-    return sourceCrop.getHeight() != displayFrame.getHeight() ||
-            sourceCrop.getWidth() != displayFrame.getWidth();
+    auto displayFrameWidth = static_cast<float>(state.displayFrame.getWidth());
+    auto displayFrameHeight = static_cast<float>(state.displayFrame.getHeight());
+
+    if (state.bufferTransform & HAL_TRANSFORM_ROT_90) {
+        std::swap(displayFrameWidth, displayFrameHeight);
+    }
+
+    return sourceCrop.getHeight() != displayFrameHeight ||
+            sourceCrop.getWidth() != displayFrameWidth;
 }
 
 std::optional<LayerFE::LayerSettings> OutputLayer::getOverrideCompositionSettings() const {