Add Gpu composition info to FrameTimeline

Post composition, update the Display and SurfaceFrames that were
composited by the GPU.

Bug: 169876734
Test: None

Change-Id: Iad9c6e9714b28a56bfdcc32e514ab180850536b1
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index b1dff8d..2784861 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -348,6 +348,11 @@
     mRenderRate = renderRate;
 }
 
+void SurfaceFrame::setGpuComposition() {
+    std::scoped_lock lock(mMutex);
+    mGpuComposition = true;
+}
+
 std::optional<int32_t> SurfaceFrame::getJankType() const {
     std::scoped_lock lock(mMutex);
     if (mPresentState == PresentState::Dropped) {
@@ -828,10 +833,14 @@
 }
 
 void FrameTimeline::setSfPresent(nsecs_t sfPresentTime,
-                                 const std::shared_ptr<FenceTime>& presentFence) {
+                                 const std::shared_ptr<FenceTime>& presentFence,
+                                 bool gpuComposition) {
     ATRACE_CALL();
     std::scoped_lock lock(mMutex);
     mCurrentDisplayFrame->setActualEndTime(sfPresentTime);
+    if (gpuComposition) {
+        mCurrentDisplayFrame->setGpuComposition();
+    }
     mPendingPresentFences.emplace_back(std::make_pair(presentFence, mCurrentDisplayFrame));
     flushPendingPresentFences();
     finalizeCurrentDisplayFrame();
@@ -869,6 +878,10 @@
     mSurfaceFlingerActuals.endTime = actualEndTime;
 }
 
+void FrameTimeline::DisplayFrame::setGpuComposition() {
+    mGpuComposition = true;
+}
+
 void FrameTimeline::DisplayFrame::classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync) {
     if (mPredictionState == PredictionState::Expired ||
         mSurfaceFlingerActuals.presentTime == Fence::SIGNAL_TIME_INVALID) {