inputflinger_tests: Put `FakePointerController` in its own file
I would like to be able to put automated tests for the new
`TouchpadEventMapper` in their own file, rather than
InputReader_tests.cpp. To do this I'll need some of the test utilities
in their own files, too.
Aside from extracting the `FakePointerController` definition into its
own file and putting method bodies into a .cpp file, I've also moved
private members into one place in the header file, and initialized them
there to allow the default constructor to be used.
Bug: 251196347
Test: atest inputflinger_tests
Change-Id: I8f9704c543a07eae5b7135990139ac37eda82ae5
diff --git a/services/inputflinger/tests/FakePointerController.cpp b/services/inputflinger/tests/FakePointerController.cpp
new file mode 100644
index 0000000..635366b
--- /dev/null
+++ b/services/inputflinger/tests/FakePointerController.cpp
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "FakePointerController.h"
+
+namespace android {
+
+void FakePointerController::setBounds(float minX, float minY, float maxX, float maxY) {
+ mHaveBounds = true;
+ mMinX = minX;
+ mMinY = minY;
+ mMaxX = maxX;
+ mMaxY = maxY;
+}
+
+const std::map<int32_t, std::vector<int32_t>>& FakePointerController::getSpots() {
+ return mSpotsByDisplay;
+}
+
+void FakePointerController::setPosition(float x, float y) {
+ mX = x;
+ mY = y;
+}
+
+void FakePointerController::setButtonState(int32_t buttonState) {
+ mButtonState = buttonState;
+}
+
+int32_t FakePointerController::getButtonState() const {
+ return mButtonState;
+}
+
+void FakePointerController::getPosition(float* outX, float* outY) const {
+ *outX = mX;
+ *outY = mY;
+}
+
+int32_t FakePointerController::getDisplayId() const {
+ return mDisplayId;
+}
+
+void FakePointerController::setDisplayViewport(const DisplayViewport& viewport) {
+ mDisplayId = viewport.displayId;
+}
+
+bool FakePointerController::getBounds(float* outMinX, float* outMinY, float* outMaxX,
+ float* outMaxY) const {
+ *outMinX = mMinX;
+ *outMinY = mMinY;
+ *outMaxX = mMaxX;
+ *outMaxY = mMaxY;
+ return mHaveBounds;
+}
+
+void FakePointerController::move(float deltaX, float deltaY) {
+ mX += deltaX;
+ if (mX < mMinX) mX = mMinX;
+ if (mX > mMaxX) mX = mMaxX;
+ mY += deltaY;
+ if (mY < mMinY) mY = mMinY;
+ if (mY > mMaxY) mY = mMaxY;
+}
+
+void FakePointerController::setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits,
+ int32_t displayId) {
+ std::vector<int32_t> newSpots;
+ // Add spots for fingers that are down.
+ for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ newSpots.push_back(id);
+ }
+
+ mSpotsByDisplay[displayId] = newSpots;
+}
+
+void FakePointerController::clearSpots() {
+ mSpotsByDisplay.clear();
+}
+
+} // namespace android