inputflinger_tests: Put `FakePointerController` in its own file

I would like to be able to put automated tests for the new
`TouchpadEventMapper` in their own file, rather than
InputReader_tests.cpp. To do this I'll need some of the test utilities
in their own files, too.

Aside from extracting the `FakePointerController` definition into its
own file and putting method bodies into a .cpp file, I've also moved
private members into one place in the header file, and initialized them
there to allow the default constructor to be used.

Bug: 251196347
Test: atest inputflinger_tests
Change-Id: I8f9704c543a07eae5b7135990139ac37eda82ae5
diff --git a/services/inputflinger/tests/FakePointerController.cpp b/services/inputflinger/tests/FakePointerController.cpp
new file mode 100644
index 0000000..635366b
--- /dev/null
+++ b/services/inputflinger/tests/FakePointerController.cpp
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "FakePointerController.h"
+
+namespace android {
+
+void FakePointerController::setBounds(float minX, float minY, float maxX, float maxY) {
+    mHaveBounds = true;
+    mMinX = minX;
+    mMinY = minY;
+    mMaxX = maxX;
+    mMaxY = maxY;
+}
+
+const std::map<int32_t, std::vector<int32_t>>& FakePointerController::getSpots() {
+    return mSpotsByDisplay;
+}
+
+void FakePointerController::setPosition(float x, float y) {
+    mX = x;
+    mY = y;
+}
+
+void FakePointerController::setButtonState(int32_t buttonState) {
+    mButtonState = buttonState;
+}
+
+int32_t FakePointerController::getButtonState() const {
+    return mButtonState;
+}
+
+void FakePointerController::getPosition(float* outX, float* outY) const {
+    *outX = mX;
+    *outY = mY;
+}
+
+int32_t FakePointerController::getDisplayId() const {
+    return mDisplayId;
+}
+
+void FakePointerController::setDisplayViewport(const DisplayViewport& viewport) {
+    mDisplayId = viewport.displayId;
+}
+
+bool FakePointerController::getBounds(float* outMinX, float* outMinY, float* outMaxX,
+                                      float* outMaxY) const {
+    *outMinX = mMinX;
+    *outMinY = mMinY;
+    *outMaxX = mMaxX;
+    *outMaxY = mMaxY;
+    return mHaveBounds;
+}
+
+void FakePointerController::move(float deltaX, float deltaY) {
+    mX += deltaX;
+    if (mX < mMinX) mX = mMinX;
+    if (mX > mMaxX) mX = mMaxX;
+    mY += deltaY;
+    if (mY < mMinY) mY = mMinY;
+    if (mY > mMaxY) mY = mMaxY;
+}
+
+void FakePointerController::setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits,
+                                     int32_t displayId) {
+    std::vector<int32_t> newSpots;
+    // Add spots for fingers that are down.
+    for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) {
+        uint32_t id = idBits.clearFirstMarkedBit();
+        newSpots.push_back(id);
+    }
+
+    mSpotsByDisplay[displayId] = newSpots;
+}
+
+void FakePointerController::clearSpots() {
+    mSpotsByDisplay.clear();
+}
+
+} // namespace android