Merge "Telephony: Add support to read 3GPP2 sms from CSIM/RUIM"
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 8ea3ab9..e9c7df2 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -29,6 +29,7 @@
#include <ui/egl/android_natives.h>
+#define NUM_FRAME_BUFFERS 2
extern "C" EGLNativeWindowType android_createDisplaySurface(void);
@@ -69,7 +70,7 @@
framebuffer_device_t* fbDev;
alloc_device_t* grDev;
- sp<NativeBuffer> buffers[2];
+ sp<NativeBuffer> buffers[NUM_FRAME_BUFFERS];
sp<NativeBuffer> front;
mutable Mutex mutex;
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index 52380a0..c43fac1 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -82,6 +82,7 @@
if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
int stride;
int err;
+ int i;
err = framebuffer_open(module, &fbDev);
LOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
@@ -95,27 +96,33 @@
mUpdateOnDemand = (fbDev->setUpdateRect != 0);
// initialize the buffer FIFO
- mNumBuffers = 2;
- mNumFreeBuffers = 2;
+ mNumBuffers = NUM_FRAME_BUFFERS;
+ mNumFreeBuffers = NUM_FRAME_BUFFERS;
mBufferHead = mNumBuffers-1;
- buffers[0] = new NativeBuffer(
- fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
- buffers[1] = new NativeBuffer(
- fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
-
- err = grDev->alloc(grDev,
- fbDev->width, fbDev->height, fbDev->format,
- GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
- LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
- fbDev->width, fbDev->height, strerror(-err));
+ for (i = 0; i < mNumBuffers; i++)
+ {
+ buffers[i] = new NativeBuffer(
+ fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
+ }
- err = grDev->alloc(grDev,
- fbDev->width, fbDev->height, fbDev->format,
- GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
+ for (i = 0; i < mNumBuffers; i++)
+ {
+ err = grDev->alloc(grDev,
+ fbDev->width, fbDev->height, fbDev->format,
+ GRALLOC_USAGE_HW_FB, &buffers[i]->handle, &buffers[i]->stride);
- LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
- fbDev->width, fbDev->height, strerror(-err));
+ LOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s",
+ i, fbDev->width, fbDev->height, strerror(-err));
+
+ if (err)
+ {
+ mNumBuffers = i;
+ mNumFreeBuffers = i;
+ mBufferHead = mNumBuffers-1;
+ break;
+ }
+ }
const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
diff --git a/libs/ui/Overlay.cpp b/libs/ui/Overlay.cpp
index 3aa8950..b082c53 100644
--- a/libs/ui/Overlay.cpp
+++ b/libs/ui/Overlay.cpp
@@ -96,7 +96,6 @@
}
void Overlay::destroy() {
- if (mStatus != NO_ERROR) return;
// Must delete the objects in reverse creation order, thus the
// data side must be closed first and then the destroy send to
@@ -104,9 +103,15 @@
if (mOverlayData) {
overlay_data_close(mOverlayData);
mOverlayData = NULL;
+ } else {
+ LOGD("Overlay::destroy mOverlayData is NULL");
}
- mOverlayRef->mOverlayChannel->destroy();
+ if (mOverlayRef != 0) {
+ mOverlayRef->mOverlayChannel->destroy();
+ } else {
+ LOGD("Overlay::destroy mOverlayRef is NULL");
+ }
}
status_t Overlay::getStatus() const {