Merge "SF: Remove more BQL dead code"
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 20e86a0..eb17995 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -142,7 +142,6 @@
     srcs: [
         "BackgroundExecutor.cpp",
         "BufferLayer.cpp",
-        "BufferLayerConsumer.cpp",
         "BufferStateLayer.cpp",
         "ClientCache.cpp",
         "Client.cpp",
@@ -168,10 +167,8 @@
         "WindowInfosListenerInvoker.cpp",
         "Layer.cpp",
         "LayerProtoHelper.cpp",
-        "LayerRejecter.cpp",
         "LayerRenderArea.cpp",
         "LayerVector.cpp",
-        "MonitoredProducer.cpp",
         "NativeWindowSurface.cpp",
         "RefreshRateOverlay.cpp",
         "RegionSamplingThread.cpp",
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index fb15f1d..5d7d293 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -53,7 +53,6 @@
 #include "Colorizer.h"
 #include "DisplayDevice.h"
 #include "FrameTracer/FrameTracer.h"
-#include "LayerRejecter.h"
 #include "TimeStats/TimeStats.h"
 
 namespace android {
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 3bb0fb3..7cc67a2 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -34,14 +34,12 @@
 #include <utils/String8.h>
 #include <utils/Timers.h>
 
-#include "BufferLayerConsumer.h"
 #include "Client.h"
 #include "DisplayHardware/HWComposer.h"
 #include "FrameTimeline.h"
 #include "FrameTracker.h"
 #include "Layer.h"
 #include "LayerVector.h"
-#include "MonitoredProducer.h"
 #include "SurfaceFlinger.h"
 
 namespace android {
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
deleted file mode 100644
index 7361a4f..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferLayerConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "BufferLayerConsumer.h"
-#include "Layer.h"
-#include "Scheduler/VsyncController.h"
-
-#include <inttypes.h>
-
-#include <cutils/compiler.h>
-
-#include <hardware/hardware.h>
-
-#include <math/mat4.h>
-
-#include <gui/BufferItem.h>
-#include <gui/GLConsumer.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/impl/ExternalTexture.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-// Macros for including the BufferLayerConsumer name in log messages
-#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
-//#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
-
-static const mat4 mtxIdentity;
-
-BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
-                                         renderengine::RenderEngine& engine, uint32_t tex,
-                                         Layer* layer)
-      : ConsumerBase(bq, false),
-        mCurrentCrop(Rect::EMPTY_RECT),
-        mCurrentTransform(0),
-        mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
-        mCurrentFence(Fence::NO_FENCE),
-        mCurrentTimestamp(0),
-        mCurrentDataSpace(ui::Dataspace::UNKNOWN),
-        mCurrentFrameNumber(0),
-        mCurrentTransformToDisplayInverse(false),
-        mCurrentSurfaceDamage(),
-        mCurrentApi(0),
-        mDefaultWidth(1),
-        mDefaultHeight(1),
-        mFilteringEnabled(true),
-        mRE(engine),
-        mTexName(tex),
-        mLayer(layer),
-        mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
-    BLC_LOGV("BufferLayerConsumer");
-
-    memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
-
-    mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
-}
-
-status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
-    Mutex::Autolock lock(mMutex);
-    if (mAbandoned) {
-        BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
-        return NO_INIT;
-    }
-    mDefaultWidth = w;
-    mDefaultHeight = h;
-    return mConsumer->setDefaultBufferSize(w, h);
-}
-
-void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
-    setFrameAvailableListener(listener);
-    Mutex::Autolock lock(mMutex);
-    mContentsChangedListener = listener;
-}
-
-status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
-                                             bool* autoRefresh, bool* queuedBuffer,
-                                             uint64_t maxFrameNumber) {
-    ATRACE_CALL();
-    BLC_LOGV("updateTexImage");
-    Mutex::Autolock lock(mMutex);
-
-    if (mAbandoned) {
-        BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
-        return NO_INIT;
-    }
-
-    BufferItem item;
-
-    // Acquire the next buffer.
-    // In asynchronous mode the list is guaranteed to be one buffer
-    // deep, while in synchronous mode we use the oldest buffer.
-    status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
-    if (err != NO_ERROR) {
-        if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
-            err = NO_ERROR;
-        } else if (err == BufferQueue::PRESENT_LATER) {
-            // return the error, without logging
-        } else {
-            BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
-        }
-        return err;
-    }
-
-    if (autoRefresh) {
-        *autoRefresh = item.mAutoRefresh;
-    }
-
-    if (queuedBuffer) {
-        *queuedBuffer = item.mQueuedBuffer;
-    }
-
-    // We call the rejecter here, in case the caller has a reason to
-    // not accept this buffer.  This is used by SurfaceFlinger to
-    // reject buffers which have the wrong size
-    int slot = item.mSlot;
-    if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
-        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
-        return BUFFER_REJECTED;
-    }
-
-    // Release the previous buffer.
-    err = updateAndReleaseLocked(item, &mPendingRelease);
-    if (err != NO_ERROR) {
-        return err;
-    }
-    return err;
-}
-
-void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
-    if (!fence->isValid()) {
-        return;
-    }
-
-    auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
-    if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
-        return;
-    }
-
-    auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
-                                            : mCurrentTextureBuffer->getBuffer();
-    auto err = addReleaseFence(slot, buffer, fence);
-    if (err != OK) {
-        BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
-    }
-}
-
-bool BufferLayerConsumer::releasePendingBuffer() {
-    if (!mPendingRelease.isPending) {
-        BLC_LOGV("Pending buffer already released");
-        return false;
-    }
-    BLC_LOGV("Releasing pending buffer");
-    Mutex::Autolock lock(mMutex);
-    status_t result =
-            releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
-    if (result < NO_ERROR) {
-        BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
-    }
-    mPendingRelease = PendingRelease();
-    return true;
-}
-
-sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
-    Mutex::Autolock lock(mMutex);
-    return ConsumerBase::mPrevFinalReleaseFence;
-}
-
-status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
-                                                  uint64_t maxFrameNumber) {
-    status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
-    if (err != NO_ERROR) {
-        return err;
-    }
-
-    // If item->mGraphicBuffer is not null, this buffer has not been acquired
-    // before, so we need to clean up old references.
-    if (item->mGraphicBuffer != nullptr) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
-            mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
-            mImages[item->mSlot] = std::make_shared<
-                    renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
-                                                         renderengine::impl::ExternalTexture::
-                                                                 Usage::READABLE);
-        }
-    }
-
-    return NO_ERROR;
-}
-
-status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
-                                                     PendingRelease* pendingRelease) {
-    status_t err = NO_ERROR;
-
-    int slot = item.mSlot;
-
-    BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
-             (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
-                     ? mCurrentTextureBuffer->getBuffer()->handle
-                     : 0,
-             slot, mSlots[slot].mGraphicBuffer->handle);
-
-    // Hang onto the pointer so that it isn't freed in the call to
-    // releaseBufferLocked() if we're in shared buffer mode and both buffers are
-    // the same.
-
-    std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
-    {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        nextTextureBuffer = mImages[slot];
-    }
-
-    // release old buffer
-    if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
-        if (pendingRelease == nullptr) {
-            status_t status =
-                    releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
-            if (status < NO_ERROR) {
-                BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
-                         status);
-                err = status;
-                // keep going, with error raised [?]
-            }
-        } else {
-            pendingRelease->currentTexture = mCurrentTexture;
-            pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
-            pendingRelease->isPending = true;
-        }
-    }
-
-    // Update the BufferLayerConsumer state.
-    mCurrentTexture = slot;
-    mCurrentTextureBuffer = nextTextureBuffer;
-    mCurrentCrop = item.mCrop;
-    mCurrentTransform = item.mTransform;
-    mCurrentScalingMode = item.mScalingMode;
-    mCurrentTimestamp = item.mTimestamp;
-    mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
-    mCurrentHdrMetadata = item.mHdrMetadata;
-    mCurrentFence = item.mFence;
-    mCurrentFenceTime = item.mFenceTime;
-    mCurrentFrameNumber = item.mFrameNumber;
-    mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
-    mCurrentSurfaceDamage = item.mSurfaceDamage;
-    mCurrentApi = item.mApi;
-
-    computeCurrentTransformMatrixLocked();
-
-    return err;
-}
-
-void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
-    Mutex::Autolock lock(mMutex);
-    memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
-}
-
-void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
-    Mutex::Autolock lock(mMutex);
-    if (mAbandoned) {
-        BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
-        return;
-    }
-    bool needsRecompute = mFilteringEnabled != enabled;
-    mFilteringEnabled = enabled;
-
-    if (needsRecompute && mCurrentTextureBuffer == nullptr) {
-        BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
-    }
-
-    if (needsRecompute && mCurrentTextureBuffer != nullptr) {
-        computeCurrentTransformMatrixLocked();
-    }
-}
-
-void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
-    BLC_LOGV("computeCurrentTransformMatrixLocked");
-    if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
-        BLC_LOGD("computeCurrentTransformMatrixLocked: "
-                 "mCurrentTextureBuffer is nullptr");
-    }
-    GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
-                                       mCurrentTextureBuffer == nullptr
-                                               ? nullptr
-                                               : mCurrentTextureBuffer->getBuffer(),
-                                       getCurrentCropLocked(), mCurrentTransform,
-                                       mFilteringEnabled);
-}
-
-nsecs_t BufferLayerConsumer::getTimestamp() {
-    BLC_LOGV("getTimestamp");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTimestamp;
-}
-
-ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
-    BLC_LOGV("getCurrentDataSpace");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentDataSpace;
-}
-
-const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
-    BLC_LOGV("getCurrentHdrMetadata");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentHdrMetadata;
-}
-
-uint64_t BufferLayerConsumer::getFrameNumber() {
-    BLC_LOGV("getFrameNumber");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFrameNumber;
-}
-
-bool BufferLayerConsumer::getTransformToDisplayInverse() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTransformToDisplayInverse;
-}
-
-const Region& BufferLayerConsumer::getSurfaceDamage() const {
-    return mCurrentSurfaceDamage;
-}
-
-void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
-    if (damage.bounds() == Rect::INVALID_RECT ||
-        mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
-        mCurrentSurfaceDamage = Region::INVALID_REGION;
-    } else {
-        mCurrentSurfaceDamage |= damage;
-    }
-}
-
-int BufferLayerConsumer::getCurrentApi() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentApi;
-}
-
-std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
-        int* outSlot, sp<Fence>* outFence) const {
-    Mutex::Autolock lock(mMutex);
-
-    if (outSlot != nullptr) {
-        *outSlot = mCurrentTexture;
-    }
-
-    if (outFence != nullptr) {
-        *outFence = mCurrentFence;
-    }
-
-    return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
-}
-
-Rect BufferLayerConsumer::getCurrentCrop() const {
-    Mutex::Autolock lock(mMutex);
-    return getCurrentCropLocked();
-}
-
-Rect BufferLayerConsumer::getCurrentCropLocked() const {
-    uint32_t width = mDefaultWidth;
-    uint32_t height = mDefaultHeight;
-    // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
-    // to scale and crop correctly.
-    if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
-        width = mDefaultHeight;
-        height = mDefaultWidth;
-    }
-
-    return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
-            ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
-            : mCurrentCrop;
-}
-
-uint32_t BufferLayerConsumer::getCurrentTransform() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTransform;
-}
-
-uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentScalingMode;
-}
-
-sp<Fence> BufferLayerConsumer::getCurrentFence() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFence;
-}
-
-std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFenceTime;
-}
-
-void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
-    BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
-    std::lock_guard<std::mutex> lock(mImagesMutex);
-    if (slotIndex == mCurrentTexture) {
-        mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
-    }
-    mImages[slotIndex] = nullptr;
-    ConsumerBase::freeBufferLocked(slotIndex);
-}
-
-void BufferLayerConsumer::onDisconnect() {
-    Mutex::Autolock lock(mMutex);
-
-    if (mAbandoned) {
-        // Nothing to do if we're already abandoned.
-        return;
-    }
-
-    mLayer->onDisconnect();
-}
-
-void BufferLayerConsumer::onSidebandStreamChanged() {
-    [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
-    {
-        Mutex::Autolock lock(mFrameAvailableMutex);
-        unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
-    }
-    sp<ContentsChangedListener> listener;
-    { // scope for the lock
-        Mutex::Autolock lock(mMutex);
-        ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
-        listener = mContentsChangedListener.promote();
-    }
-
-    if (listener != nullptr) {
-        listener->onSidebandStreamChanged();
-    }
-}
-
-void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
-    if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
-        if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
-            oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
-            mImages[item.mSlot] = std::make_shared<
-                    renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
-                                                         renderengine::impl::ExternalTexture::
-                                                                 Usage::READABLE);
-        }
-    }
-}
-
-void BufferLayerConsumer::abandonLocked() {
-    BLC_LOGV("abandonLocked");
-    mCurrentTextureBuffer = nullptr;
-    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        mImages[i] = nullptr;
-    }
-    ConsumerBase::abandonLocked();
-}
-
-status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
-    return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
-}
-
-void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
-    result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
-                        "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
-                        prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
-                        mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
-                        mCurrentTransform);
-
-    ConsumerBase::dumpLocked(result, prefix);
-}
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
deleted file mode 100644
index 23ad2a3..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ /dev/null
@@ -1,354 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFERLAYERCONSUMER_H
-#define ANDROID_BUFFERLAYERCONSUMER_H
-
-#include <android-base/thread_annotations.h>
-#include <gui/BufferQueueDefs.h>
-#include <gui/ConsumerBase.h>
-#include <gui/HdrMetadata.h>
-#include <renderengine/ExternalTexture.h>
-#include <ui/FenceTime.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
-#include <ui/Region.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Layer;
-class String8;
-
-namespace renderengine {
-class RenderEngine;
-} // namespace renderengine
-
-/*
- * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
- * and makes them available to RenderEngine as a texture.
- *
- * A typical usage pattern is to call updateTexImage() when a new frame is
- * desired.  If a new frame is available, the frame is latched.  If not, the
- * previous contents are retained.  The texture is attached and updated after
- * bindTextureImage() is called.
- *
- * All calls to updateTexImage must be made with RenderEngine being current.
- * The texture is attached to the TEXTURE_EXTERNAL texture target.
- */
-class BufferLayerConsumer : public ConsumerBase {
-public:
-    static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
-
-    class BufferRejecter {
-        friend class BufferLayerConsumer;
-        virtual bool reject(const sp<GraphicBuffer>& buf, const BufferItem& item) = 0;
-
-    protected:
-        virtual ~BufferRejecter() {}
-    };
-
-    struct ContentsChangedListener : public FrameAvailableListener {
-        virtual void onSidebandStreamChanged() = 0;
-    };
-
-    // BufferLayerConsumer constructs a new BufferLayerConsumer object.  The
-    // tex parameter indicates the name of the RenderEngine texture to which
-    // images are to be streamed.
-    BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
-                        uint32_t tex, Layer* layer);
-
-    // Sets the contents changed listener. This should be used instead of
-    // ConsumerBase::setFrameAvailableListener().
-    void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
-
-    // updateTexImage acquires the most recently queued buffer, and sets the
-    // image contents of the target texture to it.
-    //
-    // This call may only be made while RenderEngine is current.
-    //
-    // This calls doFenceWait to ensure proper synchronization unless native
-    // fence is supported.
-    //
-    // Unlike the GLConsumer version, this version takes a functor that may be
-    // used to reject the newly acquired buffer.  It also does not bind the
-    // RenderEngine texture until bindTextureImage is called.
-    status_t updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
-                            bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber);
-
-    // setReleaseFence stores a fence that will signal when the current buffer
-    // is no longer being read. This fence will be returned to the producer
-    // when the current buffer is released by updateTexImage(). Multiple
-    // fences can be set for a given buffer; they will be merged into a single
-    // union fence.
-    void setReleaseFence(const sp<Fence>& fence);
-
-    bool releasePendingBuffer();
-
-    sp<Fence> getPrevFinalReleaseFence() const;
-
-    // See GLConsumer::getTransformMatrix.
-    void getTransformMatrix(float mtx[16]);
-
-    // getTimestamp retrieves the timestamp associated with the texture image
-    // set by the most recent call to updateTexImage.
-    //
-    // The timestamp is in nanoseconds, and is monotonically increasing. Its
-    // other semantics (zero point, etc) are source-dependent and should be
-    // documented by the source.
-    int64_t getTimestamp();
-
-    // getDataSpace retrieves the DataSpace associated with the texture image
-    // set by the most recent call to updateTexImage.
-    ui::Dataspace getCurrentDataSpace();
-
-    // getCurrentHdrMetadata retrieves the HDR metadata associated with the
-    // texture image set by the most recent call to updateTexImage.
-    const HdrMetadata& getCurrentHdrMetadata() const;
-
-    // getFrameNumber retrieves the frame number associated with the texture
-    // image set by the most recent call to updateTexImage.
-    //
-    // The frame number is an incrementing counter set to 0 at the creation of
-    // the BufferQueue associated with this consumer.
-    uint64_t getFrameNumber();
-
-    bool getTransformToDisplayInverse() const;
-
-    // must be called from SF main thread
-    const Region& getSurfaceDamage() const;
-
-    // Merge the given damage region into the current damage region value.
-    void mergeSurfaceDamage(const Region& damage);
-
-    // getCurrentApi retrieves the API which queues the current buffer.
-    int getCurrentApi() const;
-
-    // See GLConsumer::setDefaultBufferSize.
-    status_t setDefaultBufferSize(uint32_t width, uint32_t height);
-
-    // setFilteringEnabled sets whether the transform matrix should be computed
-    // for use with bilinear filtering.
-    void setFilteringEnabled(bool enabled);
-
-    // getCurrentBuffer returns the buffer associated with the current image.
-    // When outSlot is not nullptr, the current buffer slot index is also
-    // returned. Simiarly, when outFence is not nullptr, the current output
-    // fence is returned.
-    std::shared_ptr<renderengine::ExternalTexture> getCurrentBuffer(
-            int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
-
-    // getCurrentCrop returns the cropping rectangle of the current buffer.
-    Rect getCurrentCrop() const;
-
-    // getCurrentTransform returns the transform of the current buffer.
-    uint32_t getCurrentTransform() const;
-
-    // getCurrentScalingMode returns the scaling mode of the current buffer.
-    uint32_t getCurrentScalingMode() const;
-
-    // getCurrentFence returns the fence indicating when the current buffer is
-    // ready to be read from.
-    sp<Fence> getCurrentFence() const;
-
-    // getCurrentFence returns the FenceTime indicating when the current
-    // buffer is ready to be read from.
-    std::shared_ptr<FenceTime> getCurrentFenceTime() const;
-
-    // setConsumerUsageBits overrides the ConsumerBase method to OR
-    // DEFAULT_USAGE_FLAGS to usage.
-    status_t setConsumerUsageBits(uint64_t usage);
-    void onBufferAvailable(const BufferItem& item) EXCLUDES(mImagesMutex);
-
-protected:
-    // abandonLocked overrides the ConsumerBase method to clear
-    // mCurrentTextureImage in addition to the ConsumerBase behavior.
-    virtual void abandonLocked() EXCLUDES(mImagesMutex);
-
-    // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
-    // specific info in addition to the ConsumerBase behavior.
-    virtual void dumpLocked(String8& result, const char* prefix) const;
-
-    // See ConsumerBase::acquireBufferLocked
-    virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
-                                         uint64_t maxFrameNumber = 0) override
-            EXCLUDES(mImagesMutex);
-
-    bool canUseImageCrop(const Rect& crop) const;
-
-    struct PendingRelease {
-        PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
-
-        bool isPending;
-        int currentTexture;
-        sp<GraphicBuffer> graphicBuffer;
-    };
-
-    // This releases the buffer in the slot referenced by mCurrentTexture,
-    // then updates state to refer to the BufferItem, which must be a
-    // newly-acquired buffer. If pendingRelease is not null, the parameters
-    // which would have been passed to releaseBufferLocked upon the successful
-    // completion of the method will instead be returned to the caller, so that
-    // it may call releaseBufferLocked itself later.
-    status_t updateAndReleaseLocked(const BufferItem& item,
-                                    PendingRelease* pendingRelease = nullptr)
-            EXCLUDES(mImagesMutex);
-
-private:
-    // Utility class for managing GraphicBuffer references into renderengine
-    class Image {
-    public:
-        Image(const sp<GraphicBuffer>& graphicBuffer, renderengine::RenderEngine& engine);
-        virtual ~Image();
-        const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
-
-    private:
-        // mGraphicBuffer is the buffer that was used to create this image.
-        sp<GraphicBuffer> mGraphicBuffer;
-        // Back-reference into renderengine to initiate cleanup.
-        renderengine::RenderEngine& mRE;
-        DISALLOW_COPY_AND_ASSIGN(Image);
-    };
-
-    // freeBufferLocked frees up the given buffer slot. If the slot has been
-    // initialized this will release the reference to the GraphicBuffer in
-    // that slot.  Otherwise it has no effect.
-    //
-    // This method must be called with mMutex locked.
-    virtual void freeBufferLocked(int slotIndex) EXCLUDES(mImagesMutex);
-
-    // IConsumerListener interface
-    void onDisconnect() override;
-    void onSidebandStreamChanged() override;
-    void addAndGetFrameTimestamps(const NewFrameEventsEntry*, FrameEventHistoryDelta*) override {}
-
-    // computeCurrentTransformMatrixLocked computes the transform matrix for the
-    // current texture.  It uses mCurrentTransform and the current GraphicBuffer
-    // to compute this matrix and stores it in mCurrentTransformMatrix.
-    // mCurrentTextureImage must not be nullptr.
-    void computeCurrentTransformMatrixLocked();
-
-    // getCurrentCropLocked returns the cropping rectangle of the current buffer.
-    Rect getCurrentCropLocked() const;
-
-    // The default consumer usage flags that BufferLayerConsumer always sets on its
-    // BufferQueue instance; these will be OR:d with any additional flags passed
-    // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
-    // consume buffers as hardware textures.
-    static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
-
-    // mCurrentTextureBuffer is the buffer containing the current texture. It's
-    // possible that this buffer is not associated with any buffer slot, so we
-    // must track it separately in order to support the getCurrentBuffer method.
-    std::shared_ptr<renderengine::ExternalTexture> mCurrentTextureBuffer;
-
-    // mCurrentCrop is the crop rectangle that applies to the current texture.
-    // It gets set each time updateTexImage is called.
-    Rect mCurrentCrop;
-
-    // mCurrentTransform is the transform identifier for the current texture. It
-    // gets set each time updateTexImage is called.
-    uint32_t mCurrentTransform;
-
-    // mCurrentScalingMode is the scaling mode for the current texture. It gets
-    // set each time updateTexImage is called.
-    uint32_t mCurrentScalingMode;
-
-    // mCurrentFence is the fence received from BufferQueue in updateTexImage.
-    sp<Fence> mCurrentFence;
-
-    // The FenceTime wrapper around mCurrentFence.
-    std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
-
-    // mCurrentTransformMatrix is the transform matrix for the current texture.
-    // It gets computed by computeTransformMatrix each time updateTexImage is
-    // called.
-    float mCurrentTransformMatrix[16];
-
-    // mCurrentTimestamp is the timestamp for the current texture. It
-    // gets set each time updateTexImage is called.
-    int64_t mCurrentTimestamp;
-
-    // mCurrentDataSpace is the dataspace for the current texture. It
-    // gets set each time updateTexImage is called.
-    ui::Dataspace mCurrentDataSpace;
-
-    // mCurrentHdrMetadata is the HDR metadata for the current texture. It
-    // gets set each time updateTexImage is called.
-    HdrMetadata mCurrentHdrMetadata;
-
-    // mCurrentFrameNumber is the frame counter for the current texture.
-    // It gets set each time updateTexImage is called.
-    uint64_t mCurrentFrameNumber;
-
-    // Indicates this buffer must be transformed by the inverse transform of the screen
-    // it is displayed onto. This is applied after BufferLayerConsumer::mCurrentTransform.
-    // This must be set/read from SurfaceFlinger's main thread.
-    bool mCurrentTransformToDisplayInverse;
-
-    // The portion of this surface that has changed since the previous frame
-    Region mCurrentSurfaceDamage;
-
-    int mCurrentApi;
-
-    uint32_t mDefaultWidth, mDefaultHeight;
-
-    // mFilteringEnabled indicates whether the transform matrix is computed for
-    // use with bilinear filtering. It defaults to true and is changed by
-    // setFilteringEnabled().
-    bool mFilteringEnabled;
-
-    renderengine::RenderEngine& mRE;
-
-    // mTexName is the name of the RenderEngine texture to which streamed
-    // images will be bound when bindTexImage is called. It is set at
-    // construction time.
-    const uint32_t mTexName;
-
-    // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
-    Layer* mLayer GUARDED_BY(mMutex);
-
-    wp<ContentsChangedListener> mContentsChangedListener;
-
-    // mCurrentTexture is the buffer slot index of the buffer that is currently
-    // bound to the RenderEngine texture. It is initialized to INVALID_BUFFER_SLOT,
-    // indicating that no buffer slot is currently bound to the texture. Note,
-    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
-    // that no buffer is bound to the texture. A call to setBufferCount will
-    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
-    int mCurrentTexture;
-
-    // Shadow buffer cache for cleaning up renderengine references.
-    std::shared_ptr<renderengine::ExternalTexture>
-            mImages[BufferQueueDefs::NUM_BUFFER_SLOTS] GUARDED_BY(mImagesMutex);
-
-    // Separate mutex guarding the shadow buffer cache.
-    // mImagesMutex can be manipulated with binder threads (e.g. onBuffersAllocated)
-    // which is contentious enough that we can't just use mMutex.
-    mutable std::mutex mImagesMutex;
-
-    // A release that is pending on the receipt of a new release fence from
-    // presentDisplay
-    PendingRelease mPendingRelease;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFERLAYERCONSUMER_H
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 4e39faf..16cf903 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -70,8 +70,6 @@
 #include "FrameTimeline.h"
 #include "FrameTracer/FrameTracer.h"
 #include "LayerProtoHelper.h"
-#include "LayerRejecter.h"
-#include "MonitoredProducer.h"
 #include "SurfaceFlinger.h"
 #include "TimeStats/TimeStats.h"
 #include "TunnelModeEnabledReporter.h"
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index ae035fd..b809c8a 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -53,7 +53,6 @@
 #include "DisplayHardware/HWComposer.h"
 #include "FrameTracker.h"
 #include "LayerVector.h"
-#include "MonitoredProducer.h"
 #include "RenderArea.h"
 #include "Scheduler/LayerInfo.h"
 #include "SurfaceFlinger.h"
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
deleted file mode 100644
index 1c0263b..0000000
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "LayerRejecter.h"
-
-#include <gui/BufferItem.h>
-#include <system/window.h>
-
-#define DEBUG_RESIZE 0
-
-namespace android {
-
-LayerRejecter::LayerRejecter(Layer::State& front, Layer::State& current,
-                             bool& recomputeVisibleRegions, bool stickySet, const std::string& name,
-                             bool transformToDisplayInverse)
-      : mFront(front),
-        mCurrent(current),
-        mRecomputeVisibleRegions(recomputeVisibleRegions),
-        mStickyTransformSet(stickySet),
-        mName(name),
-        mTransformToDisplayInverse(transformToDisplayInverse) {}
-
-bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
-    if (buf == nullptr) {
-        return false;
-    }
-
-    uint32_t bufWidth = buf->getWidth();
-    uint32_t bufHeight = buf->getHeight();
-
-    // check that we received a buffer of the right size
-    // (Take the buffer's orientation into account)
-    if (item.mTransform & ui::Transform::ROT_90) {
-        std::swap(bufWidth, bufHeight);
-    }
-
-    if (mTransformToDisplayInverse) {
-        uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
-        if (invTransform & ui::Transform::ROT_90) {
-            std::swap(bufWidth, bufHeight);
-        }
-    }
-
-    int actualScalingMode = item.mScalingMode;
-    bool isFixedSize = actualScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
-    if (mFront.active_legacy != mFront.requested_legacy) {
-        if (isFixedSize ||
-            (bufWidth == mFront.requested_legacy.w && bufHeight == mFront.requested_legacy.h)) {
-            // Here we pretend the transaction happened by updating the
-            // current and drawing states. Drawing state is only accessed
-            // in this thread, no need to have it locked
-            mFront.active_legacy = mFront.requested_legacy;
-
-            // We also need to update the current state so that
-            // we don't end-up overwriting the drawing state with
-            // this stale current state during the next transaction
-            //
-            // NOTE: We don't need to hold the transaction lock here
-            // because State::active_legacy is only accessed from this thread.
-            mCurrent.active_legacy = mFront.active_legacy;
-            mCurrent.modified = true;
-
-            // recompute visible region
-            mRecomputeVisibleRegions = true;
-
-            if (mFront.crop != mFront.requestedCrop) {
-                mFront.crop = mFront.requestedCrop;
-                mCurrent.crop = mFront.requestedCrop;
-                mRecomputeVisibleRegions = true;
-            }
-        }
-
-        ALOGD_IF(DEBUG_RESIZE,
-                 "[%s] latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
-                 "  drawing={ active_legacy   ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} "
-                 "(%4d,%4d) "
-                 "}\n"
-                 "            requested_legacy={ wh={%4u,%4u} }}\n",
-                 mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
-                 mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop.left, mFront.crop.top,
-                 mFront.crop.right, mFront.crop.bottom, mFront.crop.getWidth(),
-                 mFront.crop.getHeight(), mFront.requested_legacy.w, mFront.requested_legacy.h);
-    }
-
-    if (!isFixedSize && !mStickyTransformSet) {
-        if (mFront.active_legacy.w != bufWidth || mFront.active_legacy.h != bufHeight) {
-            // reject this buffer
-            ALOGE("[%s] rejecting buffer: "
-                  "bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
-                  mName.c_str(), bufWidth, bufHeight, mFront.active_legacy.w,
-                  mFront.active_legacy.h);
-            return true;
-        }
-    }
-
-    // if the transparent region has changed (this test is
-    // conservative, but that's fine, worst case we're doing
-    // a bit of extra work), we latch the new one and we
-    // trigger a visible-region recompute.
-    //
-    // We latch the transparent region here, instead of above where we latch
-    // the rest of the geometry because it is only content but not necessarily
-    // resize dependent.
-    if (!mFront.activeTransparentRegion_legacy.hasSameRects(
-                mFront.requestedTransparentRegion_legacy)) {
-        mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
-
-        // We also need to update the current state so that
-        // we don't end-up overwriting the drawing state with
-        // this stale current state during the next transaction
-        //
-        // NOTE: We don't need to hold the transaction lock here
-        // because State::active_legacy is only accessed from this thread.
-        mCurrent.activeTransparentRegion_legacy = mFront.activeTransparentRegion_legacy;
-
-        // recompute visible region
-        mRecomputeVisibleRegions = true;
-    }
-
-    return false;
-}
-
-}  // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
deleted file mode 100644
index 4981f45..0000000
--- a/services/surfaceflinger/LayerRejecter.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "Layer.h"
-#include "BufferLayerConsumer.h"
-
-namespace android {
-
-class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
-public:
-    LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
-                  bool stickySet, const std::string& name,
-                  bool transformToDisplayInverse);
-
-    virtual bool reject(const sp<GraphicBuffer>&, const BufferItem&);
-
-private:
-    Layer::State& mFront;
-    Layer::State& mCurrent;
-    bool& mRecomputeVisibleRegions;
-    const bool mStickyTransformSet;
-    const std::string& mName;
-    const bool mTransformToDisplayInverse;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
deleted file mode 100644
index df76f50..0000000
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "MonitoredProducer.h"
-#include "Layer.h"
-#include "SurfaceFlinger.h"
-
-#include "Scheduler/MessageQueue.h"
-
-namespace android {
-
-MonitoredProducer::MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-        const sp<SurfaceFlinger>& flinger,
-        const wp<Layer>& layer) :
-    mProducer(producer),
-    mFlinger(flinger),
-    mLayer(layer) {}
-
-MonitoredProducer::~MonitoredProducer() {}
-
-status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
-    return mProducer->requestBuffer(slot, buf);
-}
-
-status_t MonitoredProducer::setMaxDequeuedBufferCount(
-        int maxDequeuedBuffers) {
-    return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers);
-}
-
-status_t MonitoredProducer::setAsyncMode(bool async) {
-    return mProducer->setAsyncMode(async);
-}
-
-status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
-                                          PixelFormat format, uint64_t usage,
-                                          uint64_t* outBufferAge,
-                                          FrameEventHistoryDelta* outTimestamps) {
-    return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
-}
-
-status_t MonitoredProducer::detachBuffer(int slot) {
-    return mProducer->detachBuffer(slot);
-}
-
-status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
-        sp<Fence>* outFence) {
-    return mProducer->detachNextBuffer(outBuffer, outFence);
-}
-
-status_t MonitoredProducer::attachBuffer(int* outSlot,
-        const sp<GraphicBuffer>& buffer) {
-    return mProducer->attachBuffer(outSlot, buffer);
-}
-
-status_t MonitoredProducer::queueBuffer(int slot, const QueueBufferInput& input,
-        QueueBufferOutput* output) {
-    return mProducer->queueBuffer(slot, input, output);
-}
-
-status_t MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
-    return mProducer->cancelBuffer(slot, fence);
-}
-
-int MonitoredProducer::query(int what, int* value) {
-    return mProducer->query(what, value);
-}
-
-status_t MonitoredProducer::connect(const sp<IProducerListener>& listener,
-        int api, bool producerControlledByApp, QueueBufferOutput* output) {
-    return mProducer->connect(listener, api, producerControlledByApp, output);
-}
-
-status_t MonitoredProducer::disconnect(int api, DisconnectMode mode) {
-    return mProducer->disconnect(api, mode);
-}
-
-status_t MonitoredProducer::setSidebandStream(const sp<NativeHandle>& stream) {
-    return mProducer->setSidebandStream(stream);
-}
-
-void MonitoredProducer::allocateBuffers(uint32_t width, uint32_t height,
-        PixelFormat format, uint64_t usage) {
-    mProducer->allocateBuffers(width, height, format, usage);
-}
-
-status_t MonitoredProducer::allowAllocation(bool allow) {
-    return mProducer->allowAllocation(allow);
-}
-
-status_t MonitoredProducer::setGenerationNumber(uint32_t generationNumber) {
-    return mProducer->setGenerationNumber(generationNumber);
-}
-
-String8 MonitoredProducer::getConsumerName() const {
-    return mProducer->getConsumerName();
-}
-
-status_t MonitoredProducer::setSharedBufferMode(bool sharedBufferMode) {
-    return mProducer->setSharedBufferMode(sharedBufferMode);
-}
-
-status_t MonitoredProducer::setAutoRefresh(bool autoRefresh) {
-    return mProducer->setAutoRefresh(autoRefresh);
-}
-
-status_t MonitoredProducer::setDequeueTimeout(nsecs_t timeout) {
-    return mProducer->setDequeueTimeout(timeout);
-}
-
-status_t MonitoredProducer::setLegacyBufferDrop(bool drop) {
-    return mProducer->setLegacyBufferDrop(drop);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
-        sp<Fence>* outFence, float outTransformMatrix[16]) {
-    return mProducer->getLastQueuedBuffer(outBuffer, outFence,
-            outTransformMatrix);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
-                                                Rect* outRect, uint32_t* outTransform) {
-    return mProducer->getLastQueuedBuffer(outBuffer, outFence, outRect, outTransform);
-}
-
-void MonitoredProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) {
-    mProducer->getFrameTimestamps(outDelta);
-}
-
-status_t MonitoredProducer::getUniqueId(uint64_t* outId) const {
-    return mProducer->getUniqueId(outId);
-}
-
-status_t MonitoredProducer::getConsumerUsage(uint64_t* outUsage) const {
-    return mProducer->getConsumerUsage(outUsage);
-}
-
-status_t MonitoredProducer::setAutoPrerotation(bool autoPrerotation) {
-    return mProducer->setAutoPrerotation(autoPrerotation);
-}
-
-IBinder* MonitoredProducer::onAsBinder() {
-    return this;
-}
-
-sp<Layer> MonitoredProducer::getLayer() const {
-    return mLayer.promote();
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
deleted file mode 100644
index 3778277..0000000
--- a/services/surfaceflinger/MonitoredProducer.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MONITORED_PRODUCER_H
-#define ANDROID_MONITORED_PRODUCER_H
-
-#include <gui/IGraphicBufferProducer.h>
-
-namespace android {
-
-class IProducerListener;
-class NativeHandle;
-class SurfaceFlinger;
-class Layer;
-
-// MonitoredProducer wraps an IGraphicBufferProducer so that SurfaceFlinger will
-// be notified upon its destruction
-class MonitoredProducer : public BnGraphicBufferProducer {
-public:
-    MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-            const sp<SurfaceFlinger>& flinger,
-            const wp<Layer>& layer);
-    virtual ~MonitoredProducer();
-
-    // From IGraphicBufferProducer
-    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
-    virtual status_t setAsyncMode(bool async);
-    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
-                                   PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
-                                   FrameEventHistoryDelta* outTimestamps);
-    virtual status_t detachBuffer(int slot);
-    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
-            sp<Fence>* outFence);
-    virtual status_t attachBuffer(int* outSlot,
-            const sp<GraphicBuffer>& buffer);
-    virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
-            QueueBufferOutput* output);
-    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
-    virtual int query(int what, int* value);
-    virtual status_t connect(const sp<IProducerListener>& token, int api,
-            bool producerControlledByApp, QueueBufferOutput* output);
-    virtual status_t disconnect(int api, DisconnectMode mode);
-    virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-    virtual void allocateBuffers(uint32_t width, uint32_t height,
-            PixelFormat format, uint64_t usage);
-    virtual status_t allowAllocation(bool allow);
-    virtual status_t setGenerationNumber(uint32_t generationNumber);
-    virtual String8 getConsumerName() const override;
-    virtual status_t setDequeueTimeout(nsecs_t timeout) override;
-    virtual status_t setLegacyBufferDrop(bool drop) override;
-    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
-            sp<Fence>* outFence, float outTransformMatrix[16]) override;
-    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
-                                         Rect* outRect, uint32_t* outTransform) override;
-    virtual IBinder* onAsBinder();
-    virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
-    virtual status_t setAutoRefresh(bool autoRefresh) override;
-    virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
-    virtual status_t getUniqueId(uint64_t* outId) const override;
-    virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
-    virtual status_t setAutoPrerotation(bool autoPrerotation) override;
-
-    // The Layer which created this producer, and on which queued Buffer's will be displayed.
-    sp<Layer> getLayer() const;
-
-private:
-    sp<IGraphicBufferProducer> mProducer;
-    sp<SurfaceFlinger> mFlinger;
-    // The Layer which created this producer, and on which queued Buffer's will be displayed.
-    wp<Layer> mLayer;
-};
-
-}; // namespace android
-
-#endif // ANDROID_MONITORED_PRODUCER_H
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ab5bb77..a202dda 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -129,7 +129,6 @@
 #include "LayerProtoHelper.h"
 #include "LayerRenderArea.h"
 #include "LayerVector.h"
-#include "MonitoredProducer.h"
 #include "MutexUtils.h"
 #include "NativeWindowSurface.h"
 #include "RefreshRateOverlay.h"
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index ed6c8ce..bd4330f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -377,7 +377,6 @@
     friend class FpsReporter;
     friend class TunnelModeEnabledReporter;
     friend class Layer;
-    friend class MonitoredProducer;
     friend class RefreshRateOverlay;
     friend class RegionSamplingThread;
     friend class LayerRenderArea;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 39a5d0f..2399a39 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -22,14 +22,12 @@
 #include <cutils/properties.h>
 #include <ui/GraphicBuffer.h>
 
-#include "BufferLayerConsumer.h"
 #include "BufferStateLayer.h"
 #include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
 #include "FrameTracer/FrameTracer.h"
 #include "Layer.h"
-#include "MonitoredProducer.h"
 #include "NativeWindowSurface.h"
 #include "StartPropertySetThread.h"
 #include "SurfaceFlingerDefaultFactory.h"
@@ -83,18 +81,6 @@
     BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
 }
 
-sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
-        const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
-        const wp<Layer>& layer) {
-    return new MonitoredProducer(producer, flinger, layer);
-}
-
-sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
-        const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
-        uint32_t textureName, Layer* layer) {
-    return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-}
-
 std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
         const sp<IGraphicBufferProducer>& producer) {
     return surfaceflinger::impl::createNativeWindowSurface(producer);
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 173ca81..4000e09 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -38,12 +38,6 @@
     void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
                            sp<IGraphicBufferConsumer>* outConsumer,
                            bool consumerIsSurfaceFlinger) override;
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
-                                                       const sp<SurfaceFlinger>&,
-                                                       const wp<Layer>&) override;
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
-                                                      renderengine::RenderEngine&, uint32_t tex,
-                                                      Layer*) override;
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>&) override;
     std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index e117e96..77a75c4 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -85,12 +85,6 @@
     virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
                                    sp<IGraphicBufferConsumer>* outConsumer,
                                    bool consumerIsSurfaceFlinger) = 0;
-    virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
-                                                               const sp<SurfaceFlinger>&,
-                                                               const wp<Layer>&) = 0;
-    virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
-                                                              renderengine::RenderEngine&,
-                                                              uint32_t tex, Layer*) = 0;
 
     virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>&) = 0;
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index 5e20b74..c4b1b0f 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -71,19 +71,6 @@
                            sp<IGraphicBufferConsumer>* /* outConsumer */,
                            bool /* consumerIsSurfaceFlinger */) override {}
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(
-            const sp<IGraphicBufferProducer>& /* producer */,
-            const sp<SurfaceFlinger>& /* flinger */, const wp<Layer>& /* layer */) override {
-        return nullptr;
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(
-            const sp<IGraphicBufferConsumer>& /* consumer */,
-            renderengine::RenderEngine& /* renderEngine */, uint32_t /* textureName */,
-            Layer* /* layer */) override {
-        return nullptr;
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>& /* producer */) override {
         return nullptr;
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 456a498..60c46a9 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -333,18 +333,6 @@
         mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
     }
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer> &producer,
-                                                       const sp<SurfaceFlinger> &flinger,
-                                                       const wp<Layer> &layer) override {
-        return new MonitoredProducer(producer, flinger, layer);
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer> &consumer,
-                                                      renderengine::RenderEngine &renderEngine,
-                                                      uint32_t textureName, Layer *layer) override {
-        return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer> &producer) override {
         if (!mCreateNativeWindowSurface) return nullptr;
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
index 4aef017..62a7997 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
@@ -18,9 +18,7 @@
 #include <Client.h>
 #include <DisplayDevice.h>
 #include <EffectLayer.h>
-#include <LayerRejecter.h>
 #include <LayerRenderArea.h>
-#include <MonitoredProducer.h>
 #include <ftl/future.h>
 #include <fuzzer/FuzzedDataProvider.h>
 #include <gui/IProducerListener.h>
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 3a05e2f..e8380eb 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -111,18 +111,6 @@
         mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
     }
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-                                                       const sp<SurfaceFlinger>& flinger,
-                                                       const wp<Layer>& layer) override {
-        return new MonitoredProducer(producer, flinger, layer);
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>& consumer,
-                                                      renderengine::RenderEngine& renderEngine,
-                                                      uint32_t textureName, Layer* layer) override {
-        return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>& producer) override {
         if (!mCreateNativeWindowSurface) return nullptr;