Reland "SF: Encapsulate frame targeting"

Introduce FrameTargeter to isolate a display's per-frame metrics around
past/upcoming deadline targets. The Scheduler updates the FrameTargeter
on frame begin/end, whereas ICompositor (concretely SurfaceFlinger) has
read-only access via the FrameTarget interface.

For now, only instantiate the pacesetter's FrameTargeter.

The reverted Idf9f43b37f3479c94a478d154eaa46f43e0c6c9d had an incorrect
functional change that adjusted `earliestPresentTime` based on the past
VSYNC, which differs from the previous frame's VSYNC when targeting two
VSYNCs ahead. This CL restores the `earliestPresentTime` to be relative
to the previous frame.

Bug: 262269033
Bug: 241285475
Bug: 241285191
Test: Perfetto
Test: dumpsys SurfaceFlinger --scheduler
Test: atest libscheduler_test:FrameTargeterTest
Test: systemui-bubble-1-jank-suite on raven-userdebug
Change-Id: I584e299e8af55baae1125f45fd47b13f705a268c
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b7d2047..143d57f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -632,8 +632,8 @@
 
     // ICompositor overrides:
     void configure() override;
-    bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) override;
-    void composite(TimePoint frameTime, VsyncId) override;
+    bool commit(const scheduler::FrameTarget&) override;
+    CompositeResult composite(scheduler::FrameTargeter&) override;
     void sample() override;
 
     // ISchedulerCallback overrides:
@@ -952,7 +952,8 @@
     /*
      * Compositing
      */
-    void postComposition(nsecs_t callTime) REQUIRES(kMainThreadContext);
+    void postComposition(scheduler::FrameTargeter&, nsecs_t presentStartTime)
+            REQUIRES(kMainThreadContext);
 
     /*
      * Display management
@@ -993,20 +994,6 @@
      */
     nsecs_t getVsyncPeriodFromHWC() const REQUIRES(mStateLock);
 
-    using FenceTimePtr = std::shared_ptr<FenceTime>;
-
-    bool wouldPresentEarly(TimePoint frameTime, Period) const REQUIRES(kMainThreadContext);
-
-    const FenceTimePtr& getPreviousPresentFence(TimePoint frameTime, Period) const
-            REQUIRES(kMainThreadContext);
-
-    // Blocks the thread waiting for up to graceTimeMs in case the fence is about to signal.
-    static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
-
-    // Calculates the expected present time for this frame. For negative offsets, performs a
-    // correction using the predicted vsync for the next frame instead.
-    TimePoint calculateExpectedPresentTime(TimePoint frameTime) const;
-
     /*
      * Display identification
      */
@@ -1252,9 +1239,6 @@
 
     // If blurs should be enabled on this device.
     bool mSupportsBlur = false;
-    std::atomic<uint32_t> mFrameMissedCount = 0;
-    std::atomic<uint32_t> mHwcFrameMissedCount = 0;
-    std::atomic<uint32_t> mGpuFrameMissedCount = 0;
 
     TransactionCallbackInvoker mTransactionCallbackInvoker;
 
@@ -1322,15 +1306,6 @@
     std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
     scheduler::PresentLatencyTracker mPresentLatencyTracker GUARDED_BY(kMainThreadContext);
 
-    struct FenceWithFenceTime {
-        sp<Fence> fence = Fence::NO_FENCE;
-        FenceTimePtr fenceTime = FenceTime::NO_FENCE;
-    };
-    std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
-
-    TimePoint mScheduledPresentTime GUARDED_BY(kMainThreadContext);
-    TimePoint mExpectedPresentTime GUARDED_BY(kMainThreadContext);
-
     // below flags are set by main thread only
     bool mSetActiveModePending = false;