Added screenshot after glDraw* option to GLES2 Debugger
Also added timing mode option using utils/Timers.h.
Factored out common code to reduce size.
Improved Protobuf message.
Uploads data from glBufferData and glBufferSubData.
Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911
Signed-off-by: David Li <davidxli@google.com>
diff --git a/opengl/libs/GLES2_dbg/Android.mk b/opengl/libs/GLES2_dbg/Android.mk
index c919886..0d35faf 100644
--- a/opengl/libs/GLES2_dbg/Android.mk
+++ b/opengl/libs/GLES2_dbg/Android.mk
@@ -3,11 +3,13 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- src/DebuggerMessage.pb.cpp \
src/api.cpp \
+ src/debugger_message.pb.cpp \
+ src/egl.cpp \
src/server.cpp \
src/shader.cpp \
- src/texture.cpp
+ src/texture.cpp \
+ src/vertex.cpp
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
@@ -16,9 +18,6 @@
external/protobuf/src \
bionic
-LOCAL_SHARED_LIBRARIES := libstlport libcutils libutils
-LOCAL_LDLIBS := -lpthread
-
#LOCAL_CFLAGS += -O0 -g -DDEBUG -UNDEBUG
LOCAL_CFLAGS := -DGOOGLE_PROTOBUF_NO_RTTI