Merge "SF: Clean up forced refresh and repaint"
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index 554e2f4..95d553d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -47,9 +47,6 @@
     // All the layers that have queued updates.
     Layers layersWithQueuedFrames;
 
-    // If true, forces the entire display to be considered dirty and repainted
-    bool repaintEverything{false};
-
     // Controls how the color mode is chosen for an output
     OutputColorSetting outputColorSetting{OutputColorSetting::kEnhanced};
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 28baef8..a33b57d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -221,8 +221,7 @@
     virtual OutputCompositionState& editState() = 0;
 
     // Gets the dirty region in layer stack space.
-    // If repaintEverything is true, this will be the full display bounds.
-    virtual Region getDirtyRegion(bool repaintEverything) const = 0;
+    virtual Region getDirtyRegion() const = 0;
 
     // Returns whether the output includes a layer, based on their respective filters.
     // See Output::setLayerFilter.
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index cb9426c..6d49ce6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -65,7 +65,7 @@
     compositionengine::RenderSurface* getRenderSurface() const override;
     void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
 
-    Region getDirtyRegion(bool repaintEverything) const override;
+    Region getDirtyRegion() const override;
 
     bool includesLayer(ui::LayerFilter) const override;
     bool includesLayer(const sp<LayerFE>&) const override;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 58627da..344b2f9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -65,7 +65,7 @@
     MOCK_CONST_METHOD0(getState, const OutputCompositionState&());
     MOCK_METHOD0(editState, OutputCompositionState&());
 
-    MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+    MOCK_METHOD(Region, getDirtyRegion, (), (const));
 
     MOCK_CONST_METHOD1(getOutputLayerForLayer,
                        compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 2cc5fae..6b9ea87 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -361,8 +361,7 @@
     // 1) It is being handled by hardware composer, which may need this to
     //    keep its virtual display state machine in sync, or
     // 2) There is work to be done (the dirty region isn't empty)
-    if (GpuVirtualDisplayId::tryCast(mId) &&
-        getDirtyRegion(refreshArgs.repaintEverything).isEmpty()) {
+    if (GpuVirtualDisplayId::tryCast(mId) && getDirtyRegion().isEmpty()) {
         ALOGV("Skipping display composition");
         return;
     }
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 5e40802..0ff5eca 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -368,13 +368,9 @@
     mRenderSurface = std::move(surface);
 }
 
-Region Output::getDirtyRegion(bool repaintEverything) const {
+Region Output::getDirtyRegion() const {
     const auto& outputState = getState();
-    Region dirty(outputState.layerStackSpace.content);
-    if (!repaintEverything) {
-        dirty.andSelf(outputState.dirtyRegion);
-    }
-    return dirty;
+    return outputState.dirtyRegion.intersect(outputState.layerStackSpace.content);
 }
 
 bool Output::includesLayer(ui::LayerFilter filter) const {
@@ -901,7 +897,7 @@
 
 void Output::beginFrame() {
     auto& outputState = editState();
-    const bool dirty = !getDirtyRegion(false).isEmpty();
+    const bool dirty = !getDirtyRegion().isEmpty();
     const bool empty = getOutputLayerCount() == 0;
     const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers;
 
@@ -953,14 +949,9 @@
     }
 
     if (getState().isEnabled) {
-        // transform the dirty region into this screen's coordinate space
-        const Region dirtyRegion = getDirtyRegion(refreshArgs.repaintEverything);
-        if (!dirtyRegion.isEmpty()) {
-            base::unique_fd readyFence;
-            // redraw the whole screen
+        if (const auto dirtyRegion = getDirtyRegion(); !dirtyRegion.isEmpty()) {
             static_cast<void>(composeSurfaces(dirtyRegion, refreshArgs));
-
-            mRenderSurface->queueBuffer(std::move(readyFence));
+            mRenderSurface->queueBuffer(base::unique_fd());
         }
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 543dde1..f2978f9 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -879,10 +879,7 @@
     mDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
     mDisplay->editState().dirtyRegion = Region::INVALID_REGION;
 
-    CompositionRefreshArgs refreshArgs;
-    refreshArgs.repaintEverything = false;
-
-    mDisplay->finishFrame(refreshArgs);
+    mDisplay->finishFrame({});
 }
 
 TEST_F(DisplayFinishFrameTest, skipsCompositionIfNotDirty) {
@@ -900,10 +897,7 @@
     gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
     gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
 
-    CompositionRefreshArgs refreshArgs;
-    refreshArgs.repaintEverything = false;
-
-    gpuDisplay->finishFrame(refreshArgs);
+    gpuDisplay->finishFrame({});
 }
 
 TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
@@ -921,31 +915,7 @@
     gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
     gpuDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
 
-    CompositionRefreshArgs refreshArgs;
-    refreshArgs.repaintEverything = false;
-
-    gpuDisplay->finishFrame(refreshArgs);
-}
-
-TEST_F(DisplayFinishFrameTest, performsCompositionIfRepaintEverything) {
-    auto args = getDisplayCreationArgsForGpuVirtualDisplay();
-    std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
-
-    mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
-    gpuDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
-
-    // We expect a single call to queueBuffer when composition is not skipped.
-    EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
-
-    gpuDisplay->editState().isEnabled = true;
-    gpuDisplay->editState().usesClientComposition = false;
-    gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
-    gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
-
-    CompositionRefreshArgs refreshArgs;
-    refreshArgs.repaintEverything = true;
-
-    gpuDisplay->finishFrame(refreshArgs);
+    gpuDisplay->finishFrame({});
 }
 
 /*
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index e7fad59..6c510eb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -568,29 +568,13 @@
  * Output::getDirtyRegion()
  */
 
-TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
+TEST_F(OutputTest, getDirtyRegion) {
     const Rect viewport{100, 200};
     mOutput->editState().layerStackSpace.content = viewport;
     mOutput->editState().dirtyRegion.set(50, 300);
 
-    {
-        Region result = mOutput->getDirtyRegion(true);
-
-        EXPECT_THAT(result, RegionEq(Region(viewport)));
-    }
-}
-
-TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
-    const Rect viewport{100, 200};
-    mOutput->editState().layerStackSpace.content = viewport;
-    mOutput->editState().dirtyRegion.set(50, 300);
-
-    {
-        Region result = mOutput->getDirtyRegion(false);
-
-        // The dirtyRegion should be clipped to the display bounds.
-        EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
-    }
+    // The dirty region should be clipped to the display bounds.
+    EXPECT_THAT(mOutput->getDirtyRegion(), RegionEq(Region(Rect(50, 200))));
 }
 
 /*
@@ -2522,7 +2506,7 @@
     struct OutputPartialMock : public OutputPartialMockBase {
         // Sets up the helper functions called by the function under test to use
         // mock implementations.
-        MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+        MOCK_METHOD(Region, getDirtyRegion, (), (const));
     };
 
     OutputBeginFrameTest() {
@@ -2534,8 +2518,7 @@
     struct IfGetDirtyRegionExpectationState
           : public CallOrderStateMachineHelper<TestType, IfGetDirtyRegionExpectationState> {
         [[nodiscard]] auto ifGetDirtyRegionReturns(Region dirtyRegion) {
-            EXPECT_CALL(getInstance()->mOutput, getDirtyRegion(false))
-                    .WillOnce(Return(dirtyRegion));
+            EXPECT_CALL(getInstance()->mOutput, getDirtyRegion()).WillOnce(Return(dirtyRegion));
             return nextState<AndIfGetOutputLayerCountExpectationState>();
         }
     };
@@ -2675,7 +2658,7 @@
     struct OutputPartialMock : public OutputPartialMockBase {
         // Sets up the helper functions called by the function under test to use
         // mock implementations.
-        MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+        MOCK_METHOD(Region, getDirtyRegion, (), (const));
         MOCK_METHOD2(composeSurfaces,
                      std::optional<base::unique_fd>(
                              const Region&, const compositionengine::CompositionRefreshArgs&));
@@ -2703,7 +2686,6 @@
 
 TEST_F(OutputDevOptRepaintFlashTest, doesNothingIfFlashDelayNotSet) {
     mRefreshArgs.devOptFlashDirtyRegionsDelay = {};
-    mRefreshArgs.repaintEverything = true;
     mOutput.mState.isEnabled = true;
 
     mOutput.devOptRepaintFlash(mRefreshArgs);
@@ -2711,7 +2693,6 @@
 
 TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotEnabled) {
     mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
-    mRefreshArgs.repaintEverything = true;
     mOutput.mState.isEnabled = false;
 
     InSequence seq;
@@ -2721,13 +2702,12 @@
     mOutput.devOptRepaintFlash(mRefreshArgs);
 }
 
-TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotDirty) {
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfEnabled) {
     mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
-    mRefreshArgs.repaintEverything = true;
     mOutput.mState.isEnabled = true;
 
     InSequence seq;
-    EXPECT_CALL(mOutput, getDirtyRegion(true)).WillOnce(Return(kEmptyRegion));
+    EXPECT_CALL(mOutput, getDirtyRegion()).WillOnce(Return(kEmptyRegion));
     EXPECT_CALL(mOutput, postFramebuffer());
     EXPECT_CALL(mOutput, prepareFrame());
 
@@ -2736,11 +2716,10 @@
 
 TEST_F(OutputDevOptRepaintFlashTest, alsoComposesSurfacesAndQueuesABufferIfDirty) {
     mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
-    mRefreshArgs.repaintEverything = false;
     mOutput.mState.isEnabled = true;
 
     InSequence seq;
-    EXPECT_CALL(mOutput, getDirtyRegion(false)).WillOnce(Return(kNotEmptyRegion));
+    EXPECT_CALL(mOutput, getDirtyRegion()).WillOnce(Return(kNotEmptyRegion));
     EXPECT_CALL(mOutput, composeSurfaces(RegionEq(kNotEmptyRegion), Ref(mRefreshArgs)));
     EXPECT_CALL(*mRenderSurface, queueBuffer(_));
     EXPECT_CALL(mOutput, postFramebuffer());
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index f808981..534efee 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -669,7 +669,7 @@
     }
 }
 
-void Scheduler::notifyTouchEvent() {
+void Scheduler::onTouchHint() {
     if (mTouchTimer) {
         mTouchTimer->reset();
 
@@ -878,7 +878,7 @@
 
 void Scheduler::onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline) {
     if (timeline.refreshRequired) {
-        mSchedulerCallback.repaintEverythingForHWC();
+        mSchedulerCallback.scheduleRefresh(FrameHint::kNone);
     }
 
     std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
@@ -891,21 +891,21 @@
 }
 
 void Scheduler::onDisplayRefreshed(nsecs_t timestamp) {
-    bool callRepaint = false;
-    {
+    const bool refresh = [=] {
         std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
         if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) {
-            if (mLastVsyncPeriodChangeTimeline->refreshTimeNanos < timestamp) {
-                mLastVsyncPeriodChangeTimeline->refreshRequired = false;
-            } else {
-                // We need to send another refresh as refreshTimeNanos is still in the future
-                callRepaint = true;
+            if (timestamp < mLastVsyncPeriodChangeTimeline->refreshTimeNanos) {
+                // We need to schedule another refresh as refreshTimeNanos is still in the future.
+                return true;
             }
-        }
-    }
 
-    if (callRepaint) {
-        mSchedulerCallback.repaintEverythingForHWC();
+            mLastVsyncPeriodChangeTimeline->refreshRequired = false;
+        }
+        return false;
+    }();
+
+    if (refresh) {
+        mSchedulerCallback.scheduleRefresh(FrameHint::kNone);
     }
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 4b6905b..420ba61 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -56,10 +56,13 @@
 } // namespace frametimeline
 
 struct ISchedulerCallback {
+    // Indicates frame activity, i.e. whether commit and/or composite is taking place.
+    enum class FrameHint { kNone, kActive };
+
+    virtual void scheduleRefresh(FrameHint) = 0;
     virtual void setVsyncEnabled(bool) = 0;
     virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
                                    scheduler::RefreshRateConfigEvent) = 0;
-    virtual void repaintEverythingForHWC() = 0;
     virtual void kernelTimerChanged(bool expired) = 0;
     virtual void triggerOnFrameRateOverridesChanged() = 0;
 
@@ -136,8 +139,8 @@
     bool isIdleTimerEnabled() const { return mIdleTimer.has_value(); }
     void resetIdleTimer();
 
-    // Function that resets the touch timer.
-    void notifyTouchEvent();
+    // Indicates that touch interaction is taking place.
+    void onTouchHint();
 
     void setDisplayPowerState(bool normal);
 
@@ -194,6 +197,8 @@
 private:
     friend class TestableScheduler;
 
+    using FrameHint = ISchedulerCallback::FrameHint;
+
     // In order to make sure that the features don't override themselves, we need a state machine
     // to keep track which feature requested the config change.
     enum class ContentDetectionState { Off, On };
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index b56e696..bf53c5e 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -415,10 +415,7 @@
     property_get("ro.build.type", value, "user");
     mIsUserBuild = strcmp(value, "user") == 0;
 
-    property_get("debug.sf.showupdates", value, "0");
-    mDebugRegion = atoi(value);
-
-    ALOGI_IF(mDebugRegion, "showupdates enabled");
+    mDebugFlashDelay = base::GetUintProperty("debug.sf.showupdates"s, 0u);
 
     // DDMS debugging deprecated (b/120782499)
     property_get("debug.sf.ddms", value, "0");
@@ -1066,8 +1063,8 @@
     }
 
     if (display->setDesiredActiveMode(info)) {
-        // This will trigger HWC refresh without resetting the idle timer.
-        repaintEverythingForHWC();
+        scheduleRefresh(FrameHint::kNone);
+
         // Start receiving vsync samples now, so that we can detect a period
         // switch.
         mScheduler->resyncToHardwareVsync(true, info.mode->getVsyncPeriod());
@@ -1649,7 +1646,7 @@
     Boost powerBoost = static_cast<Boost>(boostId);
 
     if (powerBoost == Boost::INTERACTION) {
-        mScheduler->notifyTouchEvent();
+        mScheduler->onTouchHint();
     }
 
     return NO_ERROR;
@@ -1666,16 +1663,26 @@
     return mScheduler->createDisplayEventConnection(handle, eventRegistration);
 }
 
-void SurfaceFlinger::signalTransaction() {
-    mScheduler->resetIdleTimer();
+void SurfaceFlinger::scheduleInvalidate(FrameHint hint) {
+    if (hint == FrameHint::kActive) {
+        mScheduler->resetIdleTimer();
+    }
     mPowerAdvisor.notifyDisplayUpdateImminent();
     mEventQueue->invalidate();
 }
 
+void SurfaceFlinger::scheduleRefresh(FrameHint hint) {
+    mForceRefresh = true;
+    scheduleInvalidate(hint);
+}
+
+void SurfaceFlinger::scheduleRepaint() {
+    mGeometryDirty = true;
+    scheduleRefresh(FrameHint::kActive);
+}
+
 void SurfaceFlinger::signalLayerUpdate() {
-    mScheduler->resetIdleTimer();
-    mPowerAdvisor.notifyDisplayUpdateImminent();
-    mEventQueue->invalidate();
+    scheduleInvalidate(FrameHint::kActive);
 }
 
 void SurfaceFlinger::signalRefresh() {
@@ -1778,7 +1785,7 @@
 
 void SurfaceFlinger::onComposerHalRefresh(hal::HWDisplayId) {
     Mutex::Autolock lock(mStateLock);
-    repaintEverythingForHWC();
+    scheduleRefresh(FrameHint::kNone);
 }
 
 void SurfaceFlinger::setVsyncEnabled(bool enabled) {
@@ -1945,7 +1952,7 @@
         }
     }
 
-    bool refreshNeeded;
+    bool refreshNeeded = mForceRefresh.exchange(false);
     {
         mTracePostComposition = mTracing.flagIsSet(SurfaceTracing::TRACE_COMPOSITION) ||
                 mTracing.flagIsSet(SurfaceTracing::TRACE_SYNC) ||
@@ -1955,8 +1962,9 @@
 
         mFrameTimeline->setSfWakeUp(vsyncId, frameStart, Fps::fromPeriodNsecs(stats.vsyncPeriod));
 
-        refreshNeeded = handleMessageTransaction();
+        refreshNeeded |= handleMessageTransaction();
         refreshNeeded |= handleMessageInvalidate();
+
         if (tracePreComposition) {
             if (mVisibleRegionsDirty) {
                 mTracing.notifyLocked("visibleRegionsDirty");
@@ -1978,7 +1986,6 @@
     updateCursorAsync();
     updateInputFlinger();
 
-    refreshNeeded |= mRepaintEverything;
     if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
         // Signal a refresh if a transaction modified the window state,
         // a new buffer was latched, or if HWC has requested a full
@@ -2042,7 +2049,6 @@
             refreshArgs.layersWithQueuedFrames.push_back(layerFE);
     }
 
-    refreshArgs.repaintEverything = mRepaintEverything.exchange(false);
     refreshArgs.outputColorSetting = useColorManagement
             ? mDisplayColorSetting
             : compositionengine::OutputColorSetting::kUnmanaged;
@@ -2050,7 +2056,7 @@
     refreshArgs.forceOutputColorMode = mForceColorMode;
 
     refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
-    refreshArgs.updatingGeometryThisFrame = mGeometryInvalid || mVisibleRegionsDirty;
+    refreshArgs.updatingGeometryThisFrame = mGeometryDirty.exchange(false) || mVisibleRegionsDirty;
     refreshArgs.blursAreExpensive = mBlursAreExpensive;
     refreshArgs.internalDisplayRotationFlags = DisplayDevice::getPrimaryDisplayRotationFlags();
 
@@ -2059,11 +2065,11 @@
         mDrawingState.colorMatrixChanged = false;
     }
 
-    refreshArgs.devOptForceClientComposition = mDebugDisableHWC || mDebugRegion;
+    refreshArgs.devOptForceClientComposition = mDebugDisableHWC;
 
-    if (mDebugRegion != 0) {
-        refreshArgs.devOptFlashDirtyRegionsDelay =
-                std::chrono::milliseconds(mDebugRegion > 1 ? mDebugRegion : 0);
+    if (mDebugFlashDelay != 0) {
+        refreshArgs.devOptForceClientComposition = true;
+        refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
     }
 
     const auto prevVsyncTime = mScheduler->getPreviousVsyncFrom(mExpectedPresentTime);
@@ -2072,8 +2078,6 @@
     refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime;
     refreshArgs.nextInvalidateTime = mEventQueue->nextExpectedInvalidate();
 
-    mGeometryInvalid = false;
-
     // Store the present time just before calling to the composition engine so we could notify
     // the scheduler.
     const auto presentTime = systemTime();
@@ -3324,10 +3328,6 @@
     return !mLayersWithQueuedFrames.empty() && newDataLatched;
 }
 
-void SurfaceFlinger::invalidateHwcGeometry() {
-    mGeometryInvalid = true;
-}
-
 status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
                                         const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
                                         const sp<IBinder>& parentHandle,
@@ -3390,7 +3390,7 @@
                                              const sp<IBinder>& token) {
     uint32_t old = mTransactionFlags.fetch_or(flags);
     modulateVsync(&VsyncModulator::setTransactionSchedule, schedule, token);
-    if ((old & flags) == 0) signalTransaction();
+    if ((old & flags) == 0) scheduleInvalidate(FrameHint::kActive);
     return old;
 }
 
@@ -4540,7 +4540,7 @@
 
         mVisibleRegionsDirty = true;
         mHasPoweredOff = true;
-        repaintEverything();
+        scheduleRefresh(FrameHint::kActive);
     } else if (mode == hal::PowerMode::OFF) {
         // Turn off the display
         if (SurfaceFlinger::setSchedFifo(false) != NO_ERROR) {
@@ -5132,7 +5132,7 @@
     colorizer.bold(result);
     result.append("h/w composer state:\n");
     colorizer.reset(result);
-    bool hwcDisabled = mDebugDisableHWC || mDebugRegion;
+    const bool hwcDisabled = mDebugDisableHWC || mDebugFlashDelay;
     StringAppendF(&result, "  h/w composer %s\n", hwcDisabled ? "disabled" : "enabled");
     getHwComposer().dump(result);
 
@@ -5341,9 +5341,8 @@
 
 status_t SurfaceFlinger::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
                                     uint32_t flags) {
-    status_t credentialCheck = CheckTransactCodeCredentials(code);
-    if (credentialCheck != OK) {
-        return credentialCheck;
+    if (const status_t error = CheckTransactCodeCredentials(code); error != OK) {
+        return error;
     }
 
     status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
@@ -5360,47 +5359,43 @@
         }
         int n;
         switch (code) {
-            case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
-            case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
+            case 1000: // Unused.
+            case 1001:
+                return NAME_NOT_FOUND;
+            case 1002: // Toggle flashing on surface damage.
+                if (const int delay = data.readInt32(); delay > 0) {
+                    mDebugFlashDelay = delay;
+                } else {
+                    mDebugFlashDelay = mDebugFlashDelay ? 0 : 1;
+                }
+                scheduleRepaint();
                 return NO_ERROR;
-            case 1002:  // SHOW_UPDATES
-                n = data.readInt32();
-                mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
-                invalidateHwcGeometry();
-                repaintEverything();
+            case 1004: // Force refresh ahead of next VSYNC.
+                scheduleRefresh(FrameHint::kActive);
                 return NO_ERROR;
-            case 1004:{ // repaint everything
-                repaintEverything();
+            case 1005: { // Force commit ahead of next VSYNC.
+                Mutex::Autolock lock(mStateLock);
+                setTransactionFlags(eTransactionNeeded | eDisplayTransactionNeeded |
+                                    eTraversalNeeded);
                 return NO_ERROR;
             }
-            case 1005:{ // force transaction
-                Mutex::Autolock _l(mStateLock);
-                setTransactionFlags(
-                        eTransactionNeeded|
-                        eDisplayTransactionNeeded|
-                        eTraversalNeeded);
-                return NO_ERROR;
-            }
-            case 1006:{ // send empty update
+            case 1006: // Force refresh immediately.
                 signalRefresh();
                 return NO_ERROR;
-            }
-            case 1008:  // toggle use of hw composer
-                n = data.readInt32();
-                mDebugDisableHWC = n != 0;
-                invalidateHwcGeometry();
-                repaintEverything();
+            case 1007: // Unused.
+                return NAME_NOT_FOUND;
+            case 1008: // Toggle forced GPU composition.
+                mDebugDisableHWC = data.readInt32() != 0;
+                scheduleRepaint();
                 return NO_ERROR;
-            case 1009:  // toggle use of transform hint
-                n = data.readInt32();
-                mDebugDisableTransformHint = n != 0;
-                invalidateHwcGeometry();
-                repaintEverything();
+            case 1009: // Toggle use of transform hint.
+                mDebugDisableTransformHint = data.readInt32() != 0;
+                scheduleRepaint();
                 return NO_ERROR;
-            case 1010:  // interrogate.
+            case 1010: // Interrogate.
                 reply->writeInt32(0);
                 reply->writeInt32(0);
-                reply->writeInt32(mDebugRegion);
+                reply->writeInt32(mDebugFlashDelay);
                 reply->writeInt32(0);
                 reply->writeInt32(mDebugDisableHWC);
                 return NO_ERROR;
@@ -5455,12 +5450,15 @@
                     mClientColorMatrix = mat4();
                 }
 
+                // TODO(b/193487656): Restore once HWASan bug is fixed.
+#if 0
                 // Check that supplied matrix's last row is {0,0,0,1} so we can avoid
                 // the division by w in the fragment shader
                 float4 lastRow(transpose(mClientColorMatrix)[3]);
                 if (any(greaterThan(abs(lastRow - float4{0, 0, 0, 1}), float4{1e-4f}))) {
                     ALOGE("The color transform's last row must be (0, 0, 0, 1)");
                 }
+#endif
 
                 updateColorMatrixLocked();
                 return NO_ERROR;
@@ -5514,8 +5512,7 @@
                 if (data.readInt32(&colorMode) == NO_ERROR) {
                     mForceColorMode = static_cast<ColorMode>(colorMode);
                 }
-                invalidateHwcGeometry();
-                repaintEverything();
+                scheduleRepaint();
                 return NO_ERROR;
             }
             // Deprecate, use 1030 to check whether the device is color managed.
@@ -5745,8 +5742,7 @@
                 if (error != OK) {
                     return error;
                 }
-                invalidateHwcGeometry();
-                repaintEverything();
+                scheduleRepaint();
                 return NO_ERROR;
             }
         }
@@ -5754,17 +5750,6 @@
     return err;
 }
 
-void SurfaceFlinger::repaintEverything() {
-    mRepaintEverything = true;
-    signalTransaction();
-}
-
-void SurfaceFlinger::repaintEverythingForHWC() {
-    mRepaintEverything = true;
-    mPowerAdvisor.notifyDisplayUpdateImminent();
-    mEventQueue->invalidate();
-}
-
 void SurfaceFlinger::kernelTimerChanged(bool expired) {
     static bool updateOverlay =
             property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index e335e56..00d42af 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -285,8 +285,12 @@
     template <typename F, typename T = std::invoke_result_t<F>>
     [[nodiscard]] std::future<T> schedule(F&&);
 
-    // force full composition on all displays
-    void repaintEverything();
+    // Schedule commit of transactions on the main thread ahead of the next VSYNC.
+    void scheduleInvalidate(FrameHint);
+    // As above, but also force refresh regardless if transactions were committed.
+    void scheduleRefresh(FrameHint) override;
+    // As above, but also force dirty geometry to repaint.
+    void scheduleRepaint();
 
     surfaceflinger::Factory& getFactory() { return mFactory; }
 
@@ -751,8 +755,6 @@
     void setVsyncEnabled(bool) override;
     // Initiates a refresh rate change to be applied on invalidate.
     void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override;
-    // Forces full composition on all displays without resetting the scheduler idle timer.
-    void repaintEverythingForHWC() override;
     // Called when kernel idle timer has expired. Used to update the refresh rate overlay.
     void kernelTimerChanged(bool expired) override;
     // Called when the frame rate override list changed to trigger an event.
@@ -771,8 +773,6 @@
      * Message handling
      */
     // Can only be called from the main thread or with mStateLock held
-    void signalTransaction();
-    // Can only be called from the main thread or with mStateLock held
     void signalLayerUpdate();
     void signalRefresh();
 
@@ -1033,8 +1033,6 @@
     /*
      * Compositing
      */
-    void invalidateHwcGeometry();
-
     void postComposition();
     void getCompositorTiming(CompositorTiming* compositorTiming);
     void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
@@ -1251,7 +1249,8 @@
     bool mLayersRemoved = false;
     bool mLayersAdded = false;
 
-    std::atomic<bool> mRepaintEverything = false;
+    std::atomic_bool mForceRefresh = false;
+    std::atomic_bool mGeometryDirty = false;
 
     // constant members (no synchronization needed for access)
     const nsecs_t mBootTime = systemTime();
@@ -1278,7 +1277,6 @@
     bool mSomeDataspaceChanged = false;
     bool mForceTransactionDisplayChange = false;
 
-    bool mGeometryInvalid = false;
     bool mAnimCompositionPending = false;
 
     // Tracks layers that have pending frames which are candidates for being
@@ -1313,13 +1311,13 @@
         std::optional<DisplayIdGenerator<HalVirtualDisplayId>> hal;
     } mVirtualDisplayIdGenerators;
 
-    // don't use a lock for these, we don't care
-    int mDebugRegion = 0;
-    bool mDebugDisableHWC = false;
-    bool mDebugDisableTransformHint = false;
+    std::atomic_uint mDebugFlashDelay = 0;
+    std::atomic_bool mDebugDisableHWC = false;
+    std::atomic_bool mDebugDisableTransformHint = false;
+    std::atomic<nsecs_t> mDebugInTransaction = 0;
+    std::atomic_bool mForceFullDamage = false;
+
     bool mLayerCachingEnabled = false;
-    volatile nsecs_t mDebugInTransaction = 0;
-    bool mForceFullDamage = false;
     bool mPropagateBackpressureClientComposition = false;
     sp<SurfaceInterceptor> mInterceptor;
 
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 0253c4c..93a4ce2 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -157,7 +157,7 @@
         // pain)
         // mFlinger.mutableVisibleRegionsDirty() = true;
 
-        mFlinger.mutableGeometryInvalid() = true;
+        mFlinger.mutableGeometryDirty() = true;
     }
 
     template <typename Case>
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index e036f4d..a1cd448 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -426,7 +426,7 @@
     auto& mutableDisplays() { return mFlinger->mDisplays; }
     auto& mutableDrawingState() { return mFlinger->mDrawingState; }
     auto& mutableEventQueue() { return mFlinger->mEventQueue; }
-    auto& mutableGeometryInvalid() { return mFlinger->mGeometryInvalid; }
+    auto& mutableGeometryDirty() { return mFlinger->mGeometryDirty; }
     auto& mutableInterceptor() { return mFlinger->mInterceptor; }
     auto& mutableMainThreadId() { return mFlinger->mMainThreadId; }
     auto& mutablePendingHotplugEvents() { return mFlinger->mPendingHotplugEvents; }
@@ -762,9 +762,9 @@
     };
 
 private:
+    void scheduleRefresh(FrameHint) override {}
     void setVsyncEnabled(bool) override {}
     void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override {}
-    void repaintEverythingForHWC() override {}
     void kernelTimerChanged(bool) override {}
     void triggerOnFrameRateOverridesChanged() {}
 
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
index ab19886..291559f 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
@@ -23,20 +23,20 @@
 namespace android::mock {
 
 struct SchedulerCallback final : ISchedulerCallback {
+    MOCK_METHOD(void, scheduleRefresh, (FrameHint), (override));
     MOCK_METHOD1(setVsyncEnabled, void(bool));
     MOCK_METHOD2(changeRefreshRate,
                  void(const scheduler::RefreshRateConfigs::RefreshRate&,
                       scheduler::RefreshRateConfigEvent));
-    MOCK_METHOD0(repaintEverythingForHWC, void());
     MOCK_METHOD1(kernelTimerChanged, void(bool));
     MOCK_METHOD0(triggerOnFrameRateOverridesChanged, void());
 };
 
 struct NoOpSchedulerCallback final : ISchedulerCallback {
+    void scheduleRefresh(FrameHint) override {}
     void setVsyncEnabled(bool) override {}
     void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
                            scheduler::RefreshRateConfigEvent) override {}
-    void repaintEverythingForHWC() override {}
     void kernelTimerChanged(bool) override {}
     void triggerOnFrameRateOverridesChanged() {}
 };