Merge "Move reading sysprops out of the Flattener." into sc-v2-dev am: 5bfe834337

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/15674762

Change-Id: I756f2d7181e091dbfb0652df4b432ce9ab2140ee
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index 8ec15ed..a040fa9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -38,35 +38,56 @@
 
 class Flattener {
 public:
-    struct CachedSetRenderSchedulingTunables {
-        // This default assumes that rendering a cached set takes about 3ms. That time is then cut
-        // in half - the next frame using the cached set would have the same workload, meaning that
-        // composition cost is the same. This is best illustrated with the following example:
-        //
-        // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
-        // renderCachedSets costs 3ms, then two consecutive frames have timings:
-        //
-        // First frame: Start at 0ms, end at 6.8ms.
-        // renderCachedSets: Start at 6.8ms, end at 9.8ms.
-        // Second frame: Start at 9.8ms, end at 16.6ms.
-        //
-        // Now the second frame won't render a cached set afterwards, but the first frame didn't
-        // really steal time from the second frame.
-        static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration = 1500us;
+    // Collection of tunables which are backed by sysprops
+    struct Tunables {
+        // Tunables that are specific to scheduling when a cached set should be rendered
+        struct RenderScheduling {
+            // This default assumes that rendering a cached set takes about 3ms. That time is then
+            // cut in half - the next frame using the cached set would have the same workload,
+            // meaning that composition cost is the same. This is best illustrated with the
+            // following example:
+            //
+            // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
+            // renderCachedSets costs 3ms, then two consecutive frames have timings:
+            //
+            // First frame: Start at 0ms, end at 6.8ms.
+            // renderCachedSets: Start at 6.8ms, end at 9.8ms.
+            // Second frame: Start at 9.8ms, end at 16.6ms.
+            //
+            // Now the second frame won't render a cached set afterwards, but the first frame didn't
+            // really steal time from the second frame.
+            static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration =
+                    1500us;
 
-        static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
+            static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
 
-        // Duration allocated for rendering a cached set. If we don't have enough time for rendering
-        // a cached set, then rendering is deferred to another frame.
-        const std::chrono::nanoseconds cachedSetRenderDuration;
-        // Maximum of times that we defer rendering a cached set. If we defer rendering a cached set
-        // too many times, then render it anyways so that future frames would benefit from the
-        // flattened cached set.
-        const size_t maxDeferRenderAttempts;
+            // Duration allocated for rendering a cached set. If we don't have enough time for
+            // rendering a cached set, then rendering is deferred to another frame.
+            const std::chrono::nanoseconds cachedSetRenderDuration;
+            // Maximum of times that we defer rendering a cached set. If we defer rendering a cached
+            // set too many times, then render it anyways so that future frames would benefit from
+            // the flattened cached set.
+            const size_t maxDeferRenderAttempts;
+        };
+
+        static const constexpr std::chrono::milliseconds kDefaultActiveLayerTimeout = 150ms;
+
+        static const constexpr bool kDefaultEnableHolePunch = true;
+
+        // Threshold for determing whether a layer is active. A layer whose properties, including
+        // the buffer, have not changed in at least this time is considered inactive and is
+        // therefore a candidate for flattening.
+        const std::chrono::milliseconds mActiveLayerTimeout;
+
+        // Toggles for scheduling when it's safe to render a cached set.
+        // See: RenderScheduling
+        const std::optional<RenderScheduling> mRenderScheduling;
+
+        // True if the hole punching feature should be enabled.
+        const bool mEnableHolePunch;
     };
-    Flattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch = false,
-              std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables =
-                      std::nullopt);
+
+    Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables);
 
     void setDisplaySize(ui::Size size) {
         mDisplaySize = size;
@@ -177,8 +198,7 @@
     void buildCachedSets(std::chrono::steady_clock::time_point now);
 
     renderengine::RenderEngine& mRenderEngine;
-    const bool mEnableHolePunch;
-    const std::optional<CachedSetRenderSchedulingTunables> mCachedSetRenderSchedulingTunables;
+    const Tunables mTunables;
 
     TexturePool mTexturePool;
 
@@ -202,9 +222,6 @@
     size_t mCachedSetCreationCount = 0;
     size_t mCachedSetCreationCost = 0;
     std::unordered_map<size_t, size_t> mInvalidatedCachedSetAges;
-    std::chrono::nanoseconds mActiveLayerTimeout = kActiveLayerTimeout;
-
-    static constexpr auto kActiveLayerTimeout = std::chrono::nanoseconds(150ms);
 };
 
 } // namespace compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
index 76d5e81..b7ebca6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -39,6 +39,9 @@
 // heuristically determining the composition strategy of the current layer stack,
 // and flattens inactive layers into an override buffer so it can be used
 // as a more efficient representation of parts of the layer stack.
+// Implicitly, layer caching must also be enabled for the Planner to have any effect
+// E.g., setprop debug.sf.enable_layer_caching 1, or
+// adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
 class Planner {
 public:
     Planner(renderengine::RenderEngine& renderengine);
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index 8e2c182..ad5e931 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -60,19 +60,8 @@
 
 } // namespace
 
-Flattener::Flattener(
-        renderengine::RenderEngine& renderEngine, bool enableHolePunch,
-        std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables)
-      : mRenderEngine(renderEngine),
-        mEnableHolePunch(enableHolePunch),
-        mCachedSetRenderSchedulingTunables(cachedSetRenderSchedulingTunables),
-        mTexturePool(mRenderEngine) {
-    const int timeoutInMs =
-            base::GetIntProperty(std::string("debug.sf.layer_caching_active_layer_timeout_ms"), 0);
-    if (timeoutInMs != 0) {
-        mActiveLayerTimeout = std::chrono::milliseconds(timeoutInMs);
-    }
-}
+Flattener::Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+      : mRenderEngine(renderEngine), mTunables(tunables), mTexturePool(mRenderEngine) {}
 
 NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& layers,
                                        NonBufferHash hash, time_point now) {
@@ -128,14 +117,14 @@
     // If we have a render deadline, and the flattener is configured to skip rendering if we don't
     // have enough time, then we skip rendering the cached set if we think that we'll steal too much
     // time from the next frame.
-    if (renderDeadline && mCachedSetRenderSchedulingTunables) {
+    if (renderDeadline && mTunables.mRenderScheduling) {
         if (const auto estimatedRenderFinish =
-                    now + mCachedSetRenderSchedulingTunables->cachedSetRenderDuration;
+                    now + mTunables.mRenderScheduling->cachedSetRenderDuration;
             estimatedRenderFinish > *renderDeadline) {
             mNewCachedSet->incrementSkipCount();
 
             if (mNewCachedSet->getSkipCount() <=
-                mCachedSetRenderSchedulingTunables->maxDeferRenderAttempts) {
+                mTunables.mRenderScheduling->maxDeferRenderAttempts) {
                 ATRACE_FORMAT("DeadlinePassed: exceeded deadline by: %d us",
                               std::chrono::duration_cast<std::chrono::microseconds>(
                                       estimatedRenderFinish - *renderDeadline)
@@ -420,8 +409,10 @@
     bool runHasFirstLayer = false;
 
     for (auto currentSet = mLayers.cbegin(); currentSet != mLayers.cend(); ++currentSet) {
-        const bool layerIsInactive = now - currentSet->getLastUpdate() > mActiveLayerTimeout;
+        const bool layerIsInactive =
+                now - currentSet->getLastUpdate() > mTunables.mActiveLayerTimeout;
         const bool layerHasBlur = currentSet->hasBlurBehind();
+
         if (layerIsInactive && (firstLayer || runHasFirstLayer || !layerHasBlur) &&
             !currentSet->hasUnsupportedDataspace()) {
             if (isPartOfRun) {
@@ -522,7 +513,7 @@
         mNewCachedSet->addBackgroundBlurLayer(*bestRun->getBlurringLayer());
     }
 
-    if (mEnableHolePunch && bestRun->getHolePunchCandidate() &&
+    if (mTunables.mEnableHolePunch && bestRun->getHolePunchCandidate() &&
         bestRun->getHolePunchCandidate()->requiresHolePunch()) {
         // Add the pip layer to mNewCachedSet, but in a special way - it should
         // replace the buffer with a clear round rect.
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
index f077470..f5b1cee 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
@@ -32,36 +32,46 @@
 
 namespace {
 
-std::optional<Flattener::CachedSetRenderSchedulingTunables> buildFlattenerTuneables() {
+std::optional<Flattener::Tunables::RenderScheduling> buildRenderSchedulingTunables() {
     if (!base::GetBoolProperty(std::string("debug.sf.enable_cached_set_render_scheduling"), true)) {
         return std::nullopt;
     }
 
-    auto renderDuration = std::chrono::nanoseconds(
+    const auto renderDuration = std::chrono::nanoseconds(
             base::GetUintProperty<uint64_t>(std::string("debug.sf.cached_set_render_duration_ns"),
-                                            Flattener::CachedSetRenderSchedulingTunables::
+                                            Flattener::Tunables::RenderScheduling::
                                                     kDefaultCachedSetRenderDuration.count()));
 
-    auto maxDeferRenderAttempts = base::GetUintProperty<
+    const auto maxDeferRenderAttempts = base::GetUintProperty<
             size_t>(std::string("debug.sf.cached_set_max_defer_render_attmpts"),
-                    Flattener::CachedSetRenderSchedulingTunables::kDefaultMaxDeferRenderAttempts);
+                    Flattener::Tunables::RenderScheduling::kDefaultMaxDeferRenderAttempts);
 
-    return std::make_optional<Flattener::CachedSetRenderSchedulingTunables>(
-            Flattener::CachedSetRenderSchedulingTunables{
+    return std::make_optional<Flattener::Tunables::RenderScheduling>(
+            Flattener::Tunables::RenderScheduling{
                     .cachedSetRenderDuration = renderDuration,
                     .maxDeferRenderAttempts = maxDeferRenderAttempts,
             });
 }
 
+Flattener::Tunables buildFlattenerTuneables() {
+    const auto activeLayerTimeout = std::chrono::milliseconds(
+            base::GetIntProperty<int32_t>(std::string(
+                                                  "debug.sf.layer_caching_active_layer_timeout_ms"),
+                                          Flattener::Tunables::kDefaultActiveLayerTimeout.count()));
+    const auto enableHolePunch =
+            base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"),
+                                  Flattener::Tunables::kDefaultEnableHolePunch);
+    return Flattener::Tunables{
+            .mActiveLayerTimeout = activeLayerTimeout,
+            .mRenderScheduling = buildRenderSchedulingTunables(),
+            .mEnableHolePunch = enableHolePunch,
+    };
+}
+
 } // namespace
 
 Planner::Planner(renderengine::RenderEngine& renderEngine)
-      // Implicitly, layer caching must also be enabled for the hole punch or
-      // predictor to have any effect.
-      // E.g., setprop debug.sf.enable_layer_caching 1, or
-      // adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
       : mFlattener(renderEngine,
-                   base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"), true),
                    buildFlattenerTuneables()) {
     mPredictorEnabled =
             base::GetBoolProperty(std::string("debug.sf.enable_planner_prediction"), false);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index f5cfd2f..a28fb2c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -47,23 +47,24 @@
 
 class TestableFlattener : public Flattener {
 public:
-    TestableFlattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch,
-                      std::optional<Flattener::CachedSetRenderSchedulingTunables>
-                              cachedSetRenderSchedulingTunables = std::nullopt)
-          : Flattener(renderEngine, enableHolePunch, cachedSetRenderSchedulingTunables) {}
+    TestableFlattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+          : Flattener(renderEngine, tunables) {}
     const std::optional<CachedSet>& getNewCachedSetForTesting() const { return mNewCachedSet; }
 };
 
 class FlattenerTest : public testing::Test {
 public:
-    FlattenerTest() : FlattenerTest(std::nullopt) {}
+    FlattenerTest()
+          : FlattenerTest(Flattener::Tunables{
+                    .mActiveLayerTimeout = 100ms,
+                    .mRenderScheduling = std::nullopt,
+                    .mEnableHolePunch = true,
+            }) {}
     void SetUp() override;
 
 protected:
-    FlattenerTest(std::optional<Flattener::CachedSetRenderSchedulingTunables>
-                          cachedSetRenderSchedulingTunables)
-          : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, true,
-                                                           cachedSetRenderSchedulingTunables)) {}
+    FlattenerTest(const Flattener::Tunables& tunables)
+          : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, tunables)) {}
     void initializeOverrideBuffer(const std::vector<const LayerState*>& layers);
     void initializeFlattener(const std::vector<const LayerState*>& layers);
     void expectAllLayersFlattened(const std::vector<const LayerState*>& layers);
@@ -899,11 +900,13 @@
 public:
     FlattenerRenderSchedulingTest()
           : FlattenerTest(
-                    Flattener::CachedSetRenderSchedulingTunables{.cachedSetRenderDuration =
+                    Flattener::Tunables{.mActiveLayerTimeout = 100ms,
+                                        .mRenderScheduling = Flattener::Tunables::
+                                                RenderScheduling{.cachedSetRenderDuration =
                                                                          kCachedSetRenderDuration,
                                                                  .maxDeferRenderAttempts =
-                                                                         kMaxDeferRenderAttempts}) {
-    }
+                                                                         kMaxDeferRenderAttempts},
+                                        .mEnableHolePunch = true}) {}
 };
 
 TEST_F(FlattenerRenderSchedulingTest, flattenLayers_renderCachedSets_defersUpToMaxAttempts) {