Merge "Revert "Clean up debug.sf.ignore_hwc_physical_display_orientation"" into tm-qpr-dev am: b825296527
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/20920163
Change-Id: Iab725483f64d10e9f1eb3f57e5ae85e18fcef960
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d1275b0..c2f3bdd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -423,6 +423,9 @@
property_get("debug.sf.treat_170m_as_sRGB", value, "0");
mTreat170mAsSrgb = atoi(value);
+ mIgnoreHwcPhysicalDisplayOrientation =
+ base::GetBoolProperty("debug.sf.ignore_hwc_physical_display_orientation"s, false);
+
// We should be reading 'persist.sys.sf.color_saturation' here
// but since /data may be encrypted, we need to wait until after vold
// comes online to attempt to read the property. The property is
@@ -2410,7 +2413,8 @@
if (!id) {
return ui::ROTATION_0;
}
- if (getHwComposer().getComposer()->isSupported(
+ if (!mIgnoreHwcPhysicalDisplayOrientation &&
+ getHwComposer().getComposer()->isSupported(
Hwc2::Composer::OptionalFeature::PhysicalDisplayOrientation)) {
switch (getHwComposer().getPhysicalDisplayOrientation(*id)) {
case Hwc2::AidlTransform::ROT_90:
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index bb94908..87124d9 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -353,6 +353,11 @@
// on this behavior to increase contrast for some media sources.
bool mTreat170mAsSrgb = false;
+ // Allows to ignore physical orientation provided through hwc API in favour of
+ // 'ro.surface_flinger.primary_display_orientation'.
+ // TODO(b/246793311): Clean up a temporary property
+ bool mIgnoreHwcPhysicalDisplayOrientation = false;
+
protected:
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();