Support for InputDevice ViewBehavior

This change creates a struct within InputDeviceInfo to hold View related
behaviors of an input device. Currently, a single behavior is supported:
device.viewBehavior_smoothScroll. This can be specified in an IDC file
to hint clients of the InputDevice that they should animate scrolls for
motion events generated by the InputDevice.

Bug: 246946631
Test: add property in IDC, check API returns expected value
Test: atest frameworks/native/services/inputflinger/tests/InputReader_test.cpp
Change-Id: Ibe373cadc40d2a08116e787b744dd30812638edb
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 9c7c0c1..d4dbc45 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -190,14 +190,16 @@
         mHasSensor(other.mHasSensor),
         mMotionRanges(other.mMotionRanges),
         mSensors(other.mSensors),
-        mLights(other.mLights) {}
+        mLights(other.mLights),
+        mViewBehavior(other.mViewBehavior) {}
 
 InputDeviceInfo::~InputDeviceInfo() {
 }
 
 void InputDeviceInfo::initialize(int32_t id, int32_t generation, int32_t controllerNumber,
                                  const InputDeviceIdentifier& identifier, const std::string& alias,
-                                 bool isExternal, bool hasMic, int32_t associatedDisplayId) {
+                                 bool isExternal, bool hasMic, int32_t associatedDisplayId,
+                                 InputDeviceViewBehavior viewBehavior) {
     mId = id;
     mGeneration = generation;
     mControllerNumber = controllerNumber;
@@ -212,6 +214,7 @@
     mHasBattery = false;
     mHasButtonUnderPad = false;
     mHasSensor = false;
+    mViewBehavior = viewBehavior;
     mUsiVersion.reset();
     mMotionRanges.clear();
     mSensors.clear();