Add test cases for fallback key generation from InputDispatcher

Bug: 210460522
Bug: 309154937
Test: atest inputflinger_tests
Change-Id: If07a2d1dd0043e4959ed20b086fa5afef26bd751
diff --git a/include/input/InputEventBuilders.h b/include/input/InputEventBuilders.h
index 9c0c10e..2d23b97 100644
--- a/include/input/InputEventBuilders.h
+++ b/include/input/InputEventBuilders.h
@@ -160,4 +160,90 @@
     std::vector<PointerBuilder> mPointers;
 };
 
+class KeyEventBuilder {
+public:
+    KeyEventBuilder(int32_t action, int32_t source) {
+        mAction = action;
+        mSource = source;
+        mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+        mDownTime = mEventTime;
+    }
+
+    KeyEventBuilder(const KeyEvent& event) {
+        mAction = event.getAction();
+        mDeviceId = event.getDeviceId();
+        mSource = event.getSource();
+        mDownTime = event.getDownTime();
+        mEventTime = event.getEventTime();
+        mDisplayId = event.getDisplayId();
+        mFlags = event.getFlags();
+        mKeyCode = event.getKeyCode();
+        mScanCode = event.getScanCode();
+        mMetaState = event.getMetaState();
+        mRepeatCount = event.getRepeatCount();
+    }
+
+    KeyEventBuilder& deviceId(int32_t deviceId) {
+        mDeviceId = deviceId;
+        return *this;
+    }
+
+    KeyEventBuilder& downTime(nsecs_t downTime) {
+        mDownTime = downTime;
+        return *this;
+    }
+
+    KeyEventBuilder& eventTime(nsecs_t eventTime) {
+        mEventTime = eventTime;
+        return *this;
+    }
+
+    KeyEventBuilder& displayId(int32_t displayId) {
+        mDisplayId = displayId;
+        return *this;
+    }
+
+    KeyEventBuilder& policyFlags(int32_t policyFlags) {
+        mPolicyFlags = policyFlags;
+        return *this;
+    }
+
+    KeyEventBuilder& addFlag(uint32_t flags) {
+        mFlags |= flags;
+        return *this;
+    }
+
+    KeyEventBuilder& keyCode(int32_t keyCode) {
+        mKeyCode = keyCode;
+        return *this;
+    }
+
+    KeyEventBuilder& repeatCount(int32_t repeatCount) {
+        mRepeatCount = repeatCount;
+        return *this;
+    }
+
+    KeyEvent build() const {
+        KeyEvent event{};
+        event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
+                         mAction, mFlags, mKeyCode, mScanCode, mMetaState, mRepeatCount, mDownTime,
+                         mEventTime);
+        return event;
+    }
+
+private:
+    int32_t mAction;
+    int32_t mDeviceId = DEFAULT_DEVICE_ID;
+    uint32_t mSource;
+    nsecs_t mDownTime;
+    nsecs_t mEventTime;
+    int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
+    uint32_t mPolicyFlags = DEFAULT_POLICY_FLAGS;
+    int32_t mFlags{0};
+    int32_t mKeyCode{AKEYCODE_UNKNOWN};
+    int32_t mScanCode{0};
+    int32_t mMetaState{AMETA_NONE};
+    int32_t mRepeatCount{0};
+};
+
 } // namespace android
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 2509c60..3c2b31d 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -335,7 +335,7 @@
         std::optional<sp<IBinder>> receivedToken =
                 getItemFromStorageLockedInterruptible(100ms, mBrokenInputChannels, lock,
                                                       mNotifyInputChannelBroken);
-        ASSERT_TRUE(receivedToken.has_value());
+        ASSERT_TRUE(receivedToken.has_value()) << "Did not receive the broken channel token";
         ASSERT_EQ(token, *receivedToken);
     }
 
@@ -366,6 +366,30 @@
         ASSERT_FALSE(mNotifiedInteractions.popWithTimeout(10ms));
     }
 
+    void setUnhandledKeyHandler(std::function<std::optional<KeyEvent>(const KeyEvent&)> handler) {
+        std::scoped_lock lock(mLock);
+        mUnhandledKeyHandler = handler;
+    }
+
+    void assertUnhandledKeyReported(int32_t keycode) {
+        std::unique_lock lock(mLock);
+        base::ScopedLockAssertion assumeLocked(mLock);
+        std::optional<int32_t> unhandledKeycode =
+                getItemFromStorageLockedInterruptible(100ms, mReportedUnhandledKeycodes, lock,
+                                                      mNotifyUnhandledKey);
+        ASSERT_TRUE(unhandledKeycode) << "Expected unhandled key to be reported";
+        ASSERT_EQ(unhandledKeycode, keycode);
+    }
+
+    void assertUnhandledKeyNotReported() {
+        std::unique_lock lock(mLock);
+        base::ScopedLockAssertion assumeLocked(mLock);
+        std::optional<int32_t> unhandledKeycode =
+                getItemFromStorageLockedInterruptible(10ms, mReportedUnhandledKeycodes, lock,
+                                                      mNotifyUnhandledKey);
+        ASSERT_FALSE(unhandledKeycode) << "Expected unhandled key NOT to be reported";
+    }
+
 private:
     std::mutex mLock;
     std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
@@ -395,6 +419,10 @@
 
     BlockingQueue<std::pair<int32_t /*deviceId*/, std::set<gui::Uid>>> mNotifiedInteractions;
 
+    std::condition_variable mNotifyUnhandledKey;
+    std::queue<int32_t> mReportedUnhandledKeycodes GUARDED_BY(mLock);
+    std::function<std::optional<KeyEvent>(const KeyEvent&)> mUnhandledKeyHandler GUARDED_BY(mLock);
+
     // All three ANR-related callbacks behave the same way, so we use this generic function to wait
     // for a specific container to become non-empty. When the container is non-empty, return the
     // first entry from the container and erase it.
@@ -437,7 +465,6 @@
         condition.wait_for(lock, timeout,
                            [&storage]() REQUIRES(mLock) { return !storage.empty(); });
         if (storage.empty()) {
-            ADD_FAILURE() << "Did not receive the expected callback";
             return std::nullopt;
         }
         T item = storage.front();
@@ -528,9 +555,12 @@
         return delay;
     }
 
-    std::optional<KeyEvent> dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent&,
+    std::optional<KeyEvent> dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent& event,
                                                  uint32_t) override {
-        return {};
+        std::scoped_lock lock(mLock);
+        mReportedUnhandledKeycodes.emplace(event.getKeyCode());
+        mNotifyUnhandledKey.notify_all();
+        return mUnhandledKeyHandler != nullptr ? mUnhandledKeyHandler(event) : std::nullopt;
     }
 
     void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
@@ -845,13 +875,13 @@
         mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
     }
 
-    InputEvent* consume(std::chrono::milliseconds timeout) {
+    InputEvent* consume(std::chrono::milliseconds timeout, bool handled = false) {
         InputEvent* event;
         std::optional<uint32_t> consumeSeq = receiveEvent(timeout, &event);
         if (!consumeSeq) {
             return nullptr;
         }
-        finishEvent(*consumeSeq);
+        finishEvent(*consumeSeq, handled);
         return event;
     }
 
@@ -897,8 +927,8 @@
     /**
      * To be used together with "receiveEvent" to complete the consumption of an event.
      */
-    void finishEvent(uint32_t consumeSeq) {
-        const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
+    void finishEvent(uint32_t consumeSeq, bool handled = true) {
+        const status_t status = mConsumer->sendFinishedSignal(consumeSeq, handled);
         ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
     }
 
@@ -1209,8 +1239,8 @@
 
     void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
 
-    KeyEvent* consumeKey() {
-        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
+    KeyEvent* consumeKey(bool handled = true) {
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED, handled);
         if (event == nullptr) {
             ADD_FAILURE() << "Consume failed : no event";
             return nullptr;
@@ -1349,11 +1379,11 @@
         mInputReceiver->sendTimeline(inputEventId, timeline);
     }
 
-    InputEvent* consume(std::chrono::milliseconds timeout) {
+    InputEvent* consume(std::chrono::milliseconds timeout, bool handled = true) {
         if (mInputReceiver == nullptr) {
             return nullptr;
         }
-        return mInputReceiver->consume(timeout);
+        return mInputReceiver->consume(timeout, handled);
     }
 
     MotionEvent* consumeMotion() {
@@ -6534,6 +6564,213 @@
     ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyDeviceInteractionWasNotCalled());
 }
 
+class InputDispatcherFallbackKeyTest : public InputDispatcherTest {
+protected:
+    std::shared_ptr<FakeApplicationHandle> mApp;
+    sp<FakeWindowHandle> mWindow;
+
+    virtual void SetUp() override {
+        InputDispatcherTest::SetUp();
+
+        mApp = std::make_shared<FakeApplicationHandle>();
+
+        mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+        mWindow->setFrame(Rect(0, 0, 100, 100));
+
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
+        setFocusedWindow(mWindow);
+        ASSERT_NO_FATAL_FAILURE(mWindow->consumeFocusEvent(/*hasFocus=*/true));
+    }
+
+    void setFallback(int32_t keycode) {
+        mFakePolicy->setUnhandledKeyHandler([keycode](const KeyEvent& event) {
+            return KeyEventBuilder(event).keyCode(keycode).build();
+        });
+    }
+
+    void consumeKey(bool handled, const ::testing::Matcher<KeyEvent>& matcher) {
+        KeyEvent* event = mWindow->consumeKey(handled);
+        ASSERT_NE(event, nullptr) << "Did not receive key event";
+        ASSERT_THAT(*event, matcher);
+    }
+};
+
+TEST_F(InputDispatcherFallbackKeyTest, PolicyNotNotifiedForHandledKey) {
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/true, AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, PolicyNotifiedForUnhandledKey) {
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/false, AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, NoFallbackRequestedByPolicy) {
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+
+    // Since the policy did not request any fallback to be generated, ensure there are no events.
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, FallbackDispatchForUnhandledKey) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+
+    // Since the key was not handled, ensure the fallback event was dispatched instead.
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // Release the original key, and ensure the fallback key is also released.
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+    mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, AppHandlesPreviouslyUnhandledKey) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event, but handle the fallback.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // Release the original key, and ensure the fallback key is also released.
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    // But this time, the app handles the original key.
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    // Ensure the fallback key is canceled.
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK | AKEY_EVENT_FLAG_CANCELED)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+    mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, AppDoesNotHandleFallback) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    // App does not handle the fallback either, so ensure another fallback is not generated.
+    setFallback(AKEYCODE_C);
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // Release the original key, and ensure the fallback key is also released.
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+    mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, InconsistentPolicyCancelsFallback) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event, so fallback is generated.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // Release the original key, but assume the policy is misbehaving and it
+    // generates an inconsistent fallback to the one from the DOWN event.
+    setFallback(AKEYCODE_C);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    // Ensure the fallback key reported before as DOWN is canceled due to the inconsistency.
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK | AKEY_EVENT_FLAG_CANCELED)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+    mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, CanceledKeyCancelsFallback) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event, so fallback is generated.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // The original key is canceled.
+    mDispatcher->notifyKey(KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD)
+                                   .keyCode(AKEYCODE_A)
+                                   .addFlag(AKEY_EVENT_FLAG_CANCELED)
+                                   .build());
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A),
+                     WithFlags(AKEY_EVENT_FLAG_CANCELED)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    // Ensure the fallback key is also canceled due to the original key being canceled.
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK | AKEY_EVENT_FLAG_CANCELED)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyNotReported());
+    mWindow->assertNoEvents();
+}
+
 class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
 protected:
     static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
diff --git a/services/inputflinger/tests/TestEventMatchers.h b/services/inputflinger/tests/TestEventMatchers.h
index ee6ff53..a0a0f5a 100644
--- a/services/inputflinger/tests/TestEventMatchers.h
+++ b/services/inputflinger/tests/TestEventMatchers.h
@@ -464,9 +464,32 @@
     return WithPointersMatcher(pointers);
 }
 
-MATCHER_P(WithKeyCode, keyCode, "KeyEvent with specified key code") {
-    *result_listener << "expected key code " << keyCode << ", but got " << arg.keyCode;
-    return arg.keyCode == keyCode;
+/// Key code
+class WithKeyCodeMatcher {
+public:
+    using is_gtest_matcher = void;
+    explicit WithKeyCodeMatcher(int32_t keyCode) : mKeyCode(keyCode) {}
+
+    bool MatchAndExplain(const NotifyKeyArgs& args, std::ostream*) const {
+        return mKeyCode == args.keyCode;
+    }
+
+    bool MatchAndExplain(const KeyEvent& event, std::ostream*) const {
+        return mKeyCode == event.getKeyCode();
+    }
+
+    void DescribeTo(std::ostream* os) const {
+        *os << "with key code " << KeyEvent::getLabel(mKeyCode);
+    }
+
+    void DescribeNegationTo(std::ostream* os) const { *os << "wrong key code"; }
+
+private:
+    const int32_t mKeyCode;
+};
+
+inline WithKeyCodeMatcher WithKeyCode(int32_t keyCode) {
+    return WithKeyCodeMatcher(keyCode);
 }
 
 MATCHER_P(WithRepeatCount, repeatCount, "KeyEvent with specified repeat count") {