Changed ProjectionSpace struct to a class with getters
Bug:186475872
Test: atest ProjectionSpaceTest
Change-Id: Ib633044f637d491a7aca3fdf5f780cbde0ead5b4
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 1747294..535458e 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -156,38 +156,40 @@
const Rect& orientedDisplaySpaceRect) {
auto& outputState = editState();
- outputState.displaySpace.orientation = orientation;
- LOG_FATAL_IF(outputState.displaySpace.bounds == Rect::INVALID_RECT,
+ outputState.displaySpace.setOrientation(orientation);
+ LOG_FATAL_IF(outputState.displaySpace.getBoundsAsRect() == Rect::INVALID_RECT,
"The display bounds are unknown.");
// Compute orientedDisplaySpace
- ui::Size orientedSize = outputState.displaySpace.bounds.getSize();
+ ui::Size orientedSize = outputState.displaySpace.getBounds();
if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
std::swap(orientedSize.width, orientedSize.height);
}
- outputState.orientedDisplaySpace.bounds = Rect(orientedSize);
- outputState.orientedDisplaySpace.content = orientedDisplaySpaceRect;
+ outputState.orientedDisplaySpace.setBounds(orientedSize);
+ outputState.orientedDisplaySpace.setContent(orientedDisplaySpaceRect);
// Compute displaySpace.content
const uint32_t transformOrientationFlags = ui::Transform::toRotationFlags(orientation);
ui::Transform rotation;
if (transformOrientationFlags != ui::Transform::ROT_INVALID) {
- const auto displaySize = outputState.displaySpace.bounds;
+ const auto displaySize = outputState.displaySpace.getBoundsAsRect();
rotation.set(transformOrientationFlags, displaySize.width(), displaySize.height());
}
- outputState.displaySpace.content = rotation.transform(orientedDisplaySpaceRect);
+ outputState.displaySpace.setContent(rotation.transform(orientedDisplaySpaceRect));
// Compute framebufferSpace
- outputState.framebufferSpace.orientation = orientation;
- LOG_FATAL_IF(outputState.framebufferSpace.bounds == Rect::INVALID_RECT,
+ outputState.framebufferSpace.setOrientation(orientation);
+ LOG_FATAL_IF(outputState.framebufferSpace.getBoundsAsRect() == Rect::INVALID_RECT,
"The framebuffer bounds are unknown.");
- const auto scale =
- getScale(outputState.displaySpace.bounds, outputState.framebufferSpace.bounds);
- outputState.framebufferSpace.content = outputState.displaySpace.content.scale(scale.x, scale.y);
+ const auto scale = getScale(outputState.displaySpace.getBoundsAsRect(),
+ outputState.framebufferSpace.getBoundsAsRect());
+ outputState.framebufferSpace.setContent(
+ outputState.displaySpace.getContent().scale(scale.x, scale.y));
// Compute layerStackSpace
- outputState.layerStackSpace.content = layerStackSpaceRect;
- outputState.layerStackSpace.bounds = layerStackSpaceRect;
+ outputState.layerStackSpace.setContent(layerStackSpaceRect);
+ outputState.layerStackSpace.setBounds(
+ ui::Size(layerStackSpaceRect.getWidth(), layerStackSpaceRect.getHeight()));
outputState.transform = outputState.layerStackSpace.getTransform(outputState.displaySpace);
outputState.needsFiltering = outputState.transform.needsBilinearFiltering();
@@ -200,21 +202,21 @@
auto& state = editState();
// Update framebuffer space
- const Rect newBounds(size);
- state.framebufferSpace.bounds = newBounds;
+ const ui::Size newBounds(size);
+ state.framebufferSpace.setBounds(newBounds);
// Update display space
- state.displaySpace.bounds = newBounds;
+ state.displaySpace.setBounds(newBounds);
state.transform = state.layerStackSpace.getTransform(state.displaySpace);
// Update oriented display space
- const auto orientation = state.displaySpace.orientation;
+ const auto orientation = state.displaySpace.getOrientation();
ui::Size orientedSize = size;
if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
std::swap(orientedSize.width, orientedSize.height);
}
- const Rect newOrientedBounds(orientedSize);
- state.orientedDisplaySpace.bounds = newOrientedBounds;
+ const ui::Size newOrientedBounds(orientedSize);
+ state.orientedDisplaySpace.setBounds(newOrientedBounds);
if (mPlanner) {
mPlanner->setDisplaySize(size);
@@ -349,7 +351,7 @@
void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
const auto size = mRenderSurface->getSize();
- editState().framebufferSpace.bounds = Rect(size);
+ editState().framebufferSpace.setBounds(size);
if (mPlanner) {
mPlanner->setDisplaySize(size);
}
@@ -370,7 +372,7 @@
Region Output::getDirtyRegion() const {
const auto& outputState = getState();
- return outputState.dirtyRegion.intersect(outputState.layerStackSpace.content);
+ return outputState.dirtyRegion.intersect(outputState.layerStackSpace.getContent());
}
bool Output::includesLayer(ui::LayerFilter filter) const {
@@ -450,7 +452,7 @@
// Compute the resulting coverage for this output, and store it for later
const ui::Transform& tr = outputState.transform;
- Region undefinedRegion{outputState.displaySpace.bounds};
+ Region undefinedRegion{outputState.displaySpace.getBoundsAsRect()};
undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers));
outputState.undefinedRegion = undefinedRegion;
@@ -647,7 +649,7 @@
// TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
const auto& outputState = getState();
Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
- drawRegion.andSelf(outputState.displaySpace.bounds);
+ drawRegion.andSelf(outputState.displaySpace.getBoundsAsRect());
if (drawRegion.isEmpty()) {
return;
}
@@ -665,7 +667,7 @@
outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
outputLayerState.coveredRegion = coveredRegion;
outputLayerState.outputSpaceVisibleRegion = outputState.transform.transform(
- visibleNonShadowRegion.intersect(outputState.layerStackSpace.content));
+ visibleNonShadowRegion.intersect(outputState.layerStackSpace.getContent()));
outputLayerState.shadowRegion = shadowRegion;
}
@@ -1038,10 +1040,10 @@
ALOGV("hasClientComposition");
renderengine::DisplaySettings clientCompositionDisplay;
- clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.content;
- clientCompositionDisplay.clip = outputState.layerStackSpace.content;
+ clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.getContent();
+ clientCompositionDisplay.clip = outputState.layerStackSpace.getContent();
clientCompositionDisplay.orientation =
- ui::Transform::toRotationFlags(outputState.displaySpace.orientation);
+ ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
? outputState.dataspace
: ui::Dataspace::UNKNOWN;
@@ -1135,7 +1137,7 @@
ALOGV("Rendering client layers");
const auto& outputState = getState();
- const Region viewportRegion(outputState.layerStackSpace.content);
+ const Region viewportRegion(outputState.layerStackSpace.getContent());
bool firstLayer = true;
bool disableBlurs = false;
@@ -1198,7 +1200,7 @@
outputState.needsFiltering,
.isSecure = outputState.isSecure,
.supportsProtectedContent = supportsProtectedContent,
- .viewport = outputState.layerStackSpace.content,
+ .viewport = outputState.layerStackSpace.getContent(),
.dataspace = outputDataspace,
.realContentIsVisible = realContentIsVisible,
.clearContent = !clientComposition,
@@ -1305,7 +1307,7 @@
void Output::dirtyEntireOutput() {
auto& outputState = editState();
- outputState.dirtyRegion.set(outputState.displaySpace.bounds);
+ outputState.dirtyRegion.set(outputState.displaySpace.getBoundsAsRect());
}
void Output::chooseCompositionStrategy() {