Changed ProjectionSpace struct to a class with getters
Bug:186475872
Test: atest ProjectionSpaceTest

Change-Id: Ib633044f637d491a7aca3fdf5f780cbde0ead5b4
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
index 58bb41a..a63145a 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
@@ -28,51 +28,36 @@
 
 // Geometrical space to which content is projected.
 // For example, this can be the layer space or the physical display space.
-struct ProjectionSpace {
+class ProjectionSpace {
+public:
     ProjectionSpace() = default;
-    ProjectionSpace(ui::Size size, Rect content)
-          : bounds(std::move(size)), content(std::move(content)) {}
-
-    // Bounds of this space. Always starts at (0,0).
-    Rect bounds;
-
-    // Rect onto which content is projected.
-    Rect content;
-
-    // The orientation of this space. This value is meaningful only in relation to the rotation
-    // of another projection space and it's used to determine the rotating transformation when
-    // mapping between the two.
-    // As a convention when using this struct orientation = 0 for the "oriented*" projection
-    // spaces. For example when the display is rotated 90 degress counterclockwise, the orientation
-    // of the display space will become 90, while  the orientation of the layer stack space will
-    // remain the same.
-    ui::Rotation orientation = ui::ROTATION_0;
+    ProjectionSpace(ui::Size size, Rect content) : mBounds(size), mContent(std::move(content)) {}
 
     // Returns a transform which maps this.content into destination.content
     // and also rotates according to this.orientation and destination.orientation
     ui::Transform getTransform(const ProjectionSpace& destination) const {
-        ui::Rotation rotation = destination.orientation - orientation;
+        ui::Rotation rotation = destination.getOrientation() - mOrientation;
 
         // Compute a transformation which rotates the destination in a way it has the same
         // orientation as us.
         const uint32_t inverseRotationFlags = ui::Transform::toRotationFlags(-rotation);
         ui::Transform inverseRotatingTransform;
-        inverseRotatingTransform.set(inverseRotationFlags, destination.bounds.width(),
-                                     destination.bounds.height());
+        inverseRotatingTransform.set(inverseRotationFlags, destination.getBounds().width,
+                                     destination.getBounds().height);
         // The destination content rotated so it has the same orientation as us.
-        Rect orientedDestContent = inverseRotatingTransform.transform(destination.content);
+        Rect orientedDestContent = inverseRotatingTransform.transform(destination.getContent());
 
         // Compute translation from the source content to (0, 0).
-        const float sourceX = content.left;
-        const float sourceY = content.top;
+        const float sourceX = mContent.left;
+        const float sourceY = mContent.top;
         ui::Transform sourceTranslation;
         sourceTranslation.set(-sourceX, -sourceY);
 
         // Compute scaling transform which maps source content to destination content, assuming
         // they are both at (0, 0).
         ui::Transform scale;
-        const float scaleX = static_cast<float>(orientedDestContent.width()) / content.width();
-        const float scaleY = static_cast<float>(orientedDestContent.height()) / content.height();
+        const float scaleX = static_cast<float>(orientedDestContent.width()) / mContent.width();
+        const float scaleY = static_cast<float>(orientedDestContent.height()) / mContent.height();
         scale.set(scaleX, 0, 0, scaleY);
 
         // Compute translation from (0, 0) to the orientated destination content.
@@ -83,8 +68,8 @@
 
         // Compute rotation transform.
         const uint32_t orientationFlags = ui::Transform::toRotationFlags(rotation);
-        auto orientedDestWidth = destination.bounds.width();
-        auto orientedDestHeight = destination.bounds.height();
+        auto orientedDestWidth = destination.getBounds().width;
+        auto orientedDestHeight = destination.getBounds().height;
         if (rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270) {
             std::swap(orientedDestWidth, orientedDestHeight);
         }
@@ -98,9 +83,39 @@
     }
 
     bool operator==(const ProjectionSpace& other) const {
-        return bounds == other.bounds && content == other.content &&
-                orientation == other.orientation;
+        return mBounds == other.mBounds && mContent == other.mContent &&
+                mOrientation == other.mOrientation;
     }
+
+    void setBounds(ui::Size newBounds) { mBounds = std::move(newBounds); }
+
+    void setContent(Rect newContent) { mContent = std::move(newContent); }
+
+    void setOrientation(ui::Rotation newOrientation) { mOrientation = newOrientation; }
+
+    Rect getBoundsAsRect() const { return Rect(mBounds.getWidth(), mBounds.getHeight()); }
+
+    const ui::Size& getBounds() const { return mBounds; }
+
+    const Rect& getContent() const { return mContent; }
+
+    ui::Rotation getOrientation() const { return mOrientation; }
+
+private:
+    // Bounds of this space. Always starts at (0,0).
+    ui::Size mBounds = ui::Size();
+
+    // Rect onto which content is projected.
+    Rect mContent = Rect();
+
+    // The orientation of this space. This value is meaningful only in relation to the rotation
+    // of another projection space and it's used to determine the rotating transformation when
+    // mapping between the two.
+    // As a convention when using this struct orientation = 0 for the "oriented*" projection
+    // spaces. For example when the display is rotated 90 degress counterclockwise, the orientation
+    // of the display space will become 90, while  the orientation of the layer stack space will
+    // remain the same.
+    ui::Rotation mOrientation = ui::ROTATION_0;
 };
 
 } // namespace compositionengine
@@ -108,8 +123,8 @@
 inline std::string to_string(const android::compositionengine::ProjectionSpace& space) {
     return android::base::
             StringPrintf("ProjectionSpace(bounds = %s, content = %s, orientation = %s)",
-                         to_string(space.bounds).c_str(), to_string(space.content).c_str(),
-                         toCString(space.orientation));
+                         to_string(space.getBoundsAsRect()).c_str(),
+                         to_string(space.getContent()).c_str(), toCString(space.getOrientation()));
 }
 
 // Defining PrintTo helps with Google Tests.
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 6b9ea87..02fa49f 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -53,7 +53,7 @@
     mId = args.id;
     mPowerAdvisor = args.powerAdvisor;
     editState().isSecure = args.isSecure;
-    editState().displaySpace.bounds = Rect(args.pixels);
+    editState().displaySpace.setBounds(args.pixels);
     setName(args.name);
 }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 1747294..535458e 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -156,38 +156,40 @@
                            const Rect& orientedDisplaySpaceRect) {
     auto& outputState = editState();
 
-    outputState.displaySpace.orientation = orientation;
-    LOG_FATAL_IF(outputState.displaySpace.bounds == Rect::INVALID_RECT,
+    outputState.displaySpace.setOrientation(orientation);
+    LOG_FATAL_IF(outputState.displaySpace.getBoundsAsRect() == Rect::INVALID_RECT,
                  "The display bounds are unknown.");
 
     // Compute orientedDisplaySpace
-    ui::Size orientedSize = outputState.displaySpace.bounds.getSize();
+    ui::Size orientedSize = outputState.displaySpace.getBounds();
     if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
         std::swap(orientedSize.width, orientedSize.height);
     }
-    outputState.orientedDisplaySpace.bounds = Rect(orientedSize);
-    outputState.orientedDisplaySpace.content = orientedDisplaySpaceRect;
+    outputState.orientedDisplaySpace.setBounds(orientedSize);
+    outputState.orientedDisplaySpace.setContent(orientedDisplaySpaceRect);
 
     // Compute displaySpace.content
     const uint32_t transformOrientationFlags = ui::Transform::toRotationFlags(orientation);
     ui::Transform rotation;
     if (transformOrientationFlags != ui::Transform::ROT_INVALID) {
-        const auto displaySize = outputState.displaySpace.bounds;
+        const auto displaySize = outputState.displaySpace.getBoundsAsRect();
         rotation.set(transformOrientationFlags, displaySize.width(), displaySize.height());
     }
-    outputState.displaySpace.content = rotation.transform(orientedDisplaySpaceRect);
+    outputState.displaySpace.setContent(rotation.transform(orientedDisplaySpaceRect));
 
     // Compute framebufferSpace
-    outputState.framebufferSpace.orientation = orientation;
-    LOG_FATAL_IF(outputState.framebufferSpace.bounds == Rect::INVALID_RECT,
+    outputState.framebufferSpace.setOrientation(orientation);
+    LOG_FATAL_IF(outputState.framebufferSpace.getBoundsAsRect() == Rect::INVALID_RECT,
                  "The framebuffer bounds are unknown.");
-    const auto scale =
-            getScale(outputState.displaySpace.bounds, outputState.framebufferSpace.bounds);
-    outputState.framebufferSpace.content = outputState.displaySpace.content.scale(scale.x, scale.y);
+    const auto scale = getScale(outputState.displaySpace.getBoundsAsRect(),
+                                outputState.framebufferSpace.getBoundsAsRect());
+    outputState.framebufferSpace.setContent(
+            outputState.displaySpace.getContent().scale(scale.x, scale.y));
 
     // Compute layerStackSpace
-    outputState.layerStackSpace.content = layerStackSpaceRect;
-    outputState.layerStackSpace.bounds = layerStackSpaceRect;
+    outputState.layerStackSpace.setContent(layerStackSpaceRect);
+    outputState.layerStackSpace.setBounds(
+            ui::Size(layerStackSpaceRect.getWidth(), layerStackSpaceRect.getHeight()));
 
     outputState.transform = outputState.layerStackSpace.getTransform(outputState.displaySpace);
     outputState.needsFiltering = outputState.transform.needsBilinearFiltering();
@@ -200,21 +202,21 @@
     auto& state = editState();
 
     // Update framebuffer space
-    const Rect newBounds(size);
-    state.framebufferSpace.bounds = newBounds;
+    const ui::Size newBounds(size);
+    state.framebufferSpace.setBounds(newBounds);
 
     // Update display space
-    state.displaySpace.bounds = newBounds;
+    state.displaySpace.setBounds(newBounds);
     state.transform = state.layerStackSpace.getTransform(state.displaySpace);
 
     // Update oriented display space
-    const auto orientation = state.displaySpace.orientation;
+    const auto orientation = state.displaySpace.getOrientation();
     ui::Size orientedSize = size;
     if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
         std::swap(orientedSize.width, orientedSize.height);
     }
-    const Rect newOrientedBounds(orientedSize);
-    state.orientedDisplaySpace.bounds = newOrientedBounds;
+    const ui::Size newOrientedBounds(orientedSize);
+    state.orientedDisplaySpace.setBounds(newOrientedBounds);
 
     if (mPlanner) {
         mPlanner->setDisplaySize(size);
@@ -349,7 +351,7 @@
 void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
     mRenderSurface = std::move(surface);
     const auto size = mRenderSurface->getSize();
-    editState().framebufferSpace.bounds = Rect(size);
+    editState().framebufferSpace.setBounds(size);
     if (mPlanner) {
         mPlanner->setDisplaySize(size);
     }
@@ -370,7 +372,7 @@
 
 Region Output::getDirtyRegion() const {
     const auto& outputState = getState();
-    return outputState.dirtyRegion.intersect(outputState.layerStackSpace.content);
+    return outputState.dirtyRegion.intersect(outputState.layerStackSpace.getContent());
 }
 
 bool Output::includesLayer(ui::LayerFilter filter) const {
@@ -450,7 +452,7 @@
 
     // Compute the resulting coverage for this output, and store it for later
     const ui::Transform& tr = outputState.transform;
-    Region undefinedRegion{outputState.displaySpace.bounds};
+    Region undefinedRegion{outputState.displaySpace.getBoundsAsRect()};
     undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers));
 
     outputState.undefinedRegion = undefinedRegion;
@@ -647,7 +649,7 @@
     // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
     const auto& outputState = getState();
     Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
-    drawRegion.andSelf(outputState.displaySpace.bounds);
+    drawRegion.andSelf(outputState.displaySpace.getBoundsAsRect());
     if (drawRegion.isEmpty()) {
         return;
     }
@@ -665,7 +667,7 @@
     outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
     outputLayerState.coveredRegion = coveredRegion;
     outputLayerState.outputSpaceVisibleRegion = outputState.transform.transform(
-            visibleNonShadowRegion.intersect(outputState.layerStackSpace.content));
+            visibleNonShadowRegion.intersect(outputState.layerStackSpace.getContent()));
     outputLayerState.shadowRegion = shadowRegion;
 }
 
@@ -1038,10 +1040,10 @@
     ALOGV("hasClientComposition");
 
     renderengine::DisplaySettings clientCompositionDisplay;
-    clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.content;
-    clientCompositionDisplay.clip = outputState.layerStackSpace.content;
+    clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.getContent();
+    clientCompositionDisplay.clip = outputState.layerStackSpace.getContent();
     clientCompositionDisplay.orientation =
-            ui::Transform::toRotationFlags(outputState.displaySpace.orientation);
+            ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
     clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
             ? outputState.dataspace
             : ui::Dataspace::UNKNOWN;
@@ -1135,7 +1137,7 @@
     ALOGV("Rendering client layers");
 
     const auto& outputState = getState();
-    const Region viewportRegion(outputState.layerStackSpace.content);
+    const Region viewportRegion(outputState.layerStackSpace.getContent());
     bool firstLayer = true;
 
     bool disableBlurs = false;
@@ -1198,7 +1200,7 @@
                                                outputState.needsFiltering,
                                        .isSecure = outputState.isSecure,
                                        .supportsProtectedContent = supportsProtectedContent,
-                                       .viewport = outputState.layerStackSpace.content,
+                                       .viewport = outputState.layerStackSpace.getContent(),
                                        .dataspace = outputDataspace,
                                        .realContentIsVisible = realContentIsVisible,
                                        .clearContent = !clientComposition,
@@ -1305,7 +1307,7 @@
 
 void Output::dirtyEntireOutput() {
     auto& outputState = editState();
-    outputState.dirtyRegion.set(outputState.displaySpace.bounds);
+    outputState.dirtyRegion.set(outputState.displaySpace.getBoundsAsRect());
 }
 
 void Output::chooseCompositionStrategy() {
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 56e9d27..ecfd901 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -79,7 +79,7 @@
     FloatRect activeCropFloat =
             reduce(layerState.geomLayerBounds, layerState.transparentRegionHint);
 
-    const Rect& viewport = getOutput().getState().layerStackSpace.content;
+    const Rect& viewport = getOutput().getState().layerStackSpace.getContent();
     const ui::Transform& layerTransform = layerState.geomLayerTransform;
     const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
     // Transform to screen space.
@@ -136,7 +136,7 @@
          * buffer
          */
         uint32_t invTransformOrient =
-                ui::Transform::toRotationFlags(outputState.displaySpace.orientation);
+                ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
         // calculate the inverse transform
         if (invTransformOrient & HAL_TRANSFORM_ROT_90) {
             invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -192,7 +192,7 @@
     Rect activeCrop = layerState.geomCrop;
     if (!activeCrop.isEmpty() && bufferSize.isValid()) {
         activeCrop = layerTransform.transform(activeCrop);
-        if (!activeCrop.intersect(outputState.layerStackSpace.content, &activeCrop)) {
+        if (!activeCrop.intersect(outputState.layerStackSpace.getContent(), &activeCrop)) {
             activeCrop.clear();
         }
         activeCrop = inverseLayerTransform.transform(activeCrop, true);
@@ -228,7 +228,7 @@
         geomLayerBounds.bottom += outset;
     }
     Rect frame{layerTransform.transform(reduce(geomLayerBounds, activeTransparentRegion))};
-    if (!frame.intersect(outputState.layerStackSpace.content, &frame)) {
+    if (!frame.intersect(outputState.layerStackSpace.getContent(), &frame)) {
         frame.clear();
     }
     const ui::Transform displayTransform{outputState.transform};
@@ -628,7 +628,7 @@
     const auto& outputState = getOutput().getState();
 
     Rect frame = layerFEState->cursorFrame;
-    frame.intersect(outputState.layerStackSpace.content, &frame);
+    frame.intersect(outputState.layerStackSpace.getContent(), &frame);
     Rect position = outputState.transform.transform(frame);
 
     if (auto error = hwcLayer->setCursorPosition(position.left, position.top);
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index 5bbd58e..e6b716e 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -159,13 +159,13 @@
 void CachedSet::render(renderengine::RenderEngine& renderEngine, TexturePool& texturePool,
                        const OutputCompositionState& outputState) {
     ATRACE_CALL();
-    const Rect& viewport = outputState.layerStackSpace.content;
+    const Rect& viewport = outputState.layerStackSpace.getContent();
     const ui::Dataspace& outputDataspace = outputState.dataspace;
     const ui::Transform::RotationFlags orientation =
-            ui::Transform::toRotationFlags(outputState.framebufferSpace.orientation);
+            ui::Transform::toRotationFlags(outputState.framebufferSpace.getOrientation());
 
     renderengine::DisplaySettings displaySettings{
-            .physicalDisplay = outputState.framebufferSpace.content,
+            .physicalDisplay = outputState.framebufferSpace.getContent(),
             .clip = viewport,
             .outputDataspace = outputDataspace,
             .orientation = orientation,
@@ -282,7 +282,7 @@
         mOutputSpace = outputState.framebufferSpace;
         mTexture = texture;
         mTexture->setReadyFence(mDrawFence);
-        mOutputSpace.orientation = outputState.framebufferSpace.orientation;
+        mOutputSpace.setOrientation(outputState.framebufferSpace.getOrientation());
         mOutputDataspace = outputDataspace;
         mOrientation = orientation;
         mSkipCount = 0;
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index f2978f9..ed235b8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -876,7 +876,7 @@
 
     mDisplay->editState().isEnabled = true;
     mDisplay->editState().usesClientComposition = false;
-    mDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+    mDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
     mDisplay->editState().dirtyRegion = Region::INVALID_REGION;
 
     mDisplay->finishFrame({});
@@ -894,7 +894,7 @@
 
     gpuDisplay->editState().isEnabled = true;
     gpuDisplay->editState().usesClientComposition = false;
-    gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+    gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
     gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
 
     gpuDisplay->finishFrame({});
@@ -912,9 +912,8 @@
 
     gpuDisplay->editState().isEnabled = true;
     gpuDisplay->editState().usesClientComposition = false;
-    gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+    gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
     gpuDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
-
     gpuDisplay->finishFrame({});
 }
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index c8c6012..53b71b7 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -158,7 +158,7 @@
         mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
         mLayerFEState.geomBufferTransform = TR_IDENT;
 
-        mOutputState.layerStackSpace.content = Rect{0, 0, 1920, 1080};
+        mOutputState.layerStackSpace.setContent(Rect{0, 0, 1920, 1080});
     }
 
     FloatRect calculateOutputSourceCrop() {
@@ -229,7 +229,7 @@
 
         mLayerFEState.geomBufferUsesDisplayInverseTransform = entry.bufferInvDisplay;
         mLayerFEState.geomBufferTransform = entry.buffer;
-        mOutputState.displaySpace.orientation = toRotation(entry.display);
+        mOutputState.displaySpace.setOrientation(toRotation(entry.display));
 
         EXPECT_THAT(calculateOutputSourceCrop(), entry.expected) << "entry " << i;
     }
@@ -243,7 +243,7 @@
 }
 
 TEST_F(OutputLayerSourceCropTest, viewportAffectsCrop) {
-    mOutputState.layerStackSpace.content = Rect{0, 0, 960, 540};
+    mOutputState.layerStackSpace.setContent(Rect{0, 0, 960, 540});
 
     const FloatRect expected{0.f, 0.f, 960.f, 540.f};
     EXPECT_THAT(calculateOutputSourceCrop(), expected);
@@ -265,7 +265,7 @@
         mLayerFEState.geomCrop = Rect{0, 0, 1920, 1080};
         mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
 
-        mOutputState.layerStackSpace.content = Rect{0, 0, 1920, 1080};
+        mOutputState.layerStackSpace.setContent(Rect{0, 0, 1920, 1080});
         mOutputState.transform = ui::Transform{TR_IDENT};
     }
 
@@ -313,7 +313,7 @@
 }
 
 TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
-    mOutputState.layerStackSpace.content = Rect{0, 0, 960, 540};
+    mOutputState.layerStackSpace.setContent(Rect{0, 0, 960, 540});
     const Rect expected{0, 0, 960, 540};
     EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
@@ -399,7 +399,7 @@
 
         mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
         mLayerFEState.geomBufferTransform = entry.buffer;
-        mOutputState.displaySpace.orientation = toRotation(entry.display);
+        mOutputState.displaySpace.setOrientation(toRotation(entry.display));
         mOutputState.transform = ui::Transform{entry.display};
 
         const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.display);
@@ -511,7 +511,7 @@
 
         mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
         mLayerFEState.geomBufferTransform = entry.buffer;
-        mOutputState.displaySpace.orientation = toRotation(entry.display);
+        mOutputState.displaySpace.setOrientation(toRotation(entry.display));
         mOutputState.transform = ui::Transform{entry.display};
 
         const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.internal);
@@ -942,7 +942,7 @@
     // This test simulates a scenario where displayInstallOrientation is set to
     // ROT_90. This only has an effect on the transform; orientation stays 0 (see
     // DisplayDevice::setProjection).
-    mOutputState.displaySpace.orientation = ui::ROTATION_0;
+    mOutputState.displaySpace.setOrientation(ui::ROTATION_0);
     mOutputState.transform = ui::Transform{TR_ROT_90};
     // Buffers are pre-rotated based on the transform hint (ROT_90); their
     // geomBufferTransform is set to the inverse transform.
@@ -1237,7 +1237,7 @@
 
         mLayerFEState.cursorFrame = kDefaultCursorFrame;
 
-        mOutputState.layerStackSpace.content = kDefaultDisplayViewport;
+        mOutputState.layerStackSpace.setContent(kDefaultDisplayViewport);
         mOutputState.transform = ui::Transform{kDefaultTransform};
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index a904c7d..244a20a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -143,7 +143,8 @@
                 std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
         mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
 
-        mOutput->editState().displaySpace.bounds = kDefaultDisplaySize;
+        mOutput->editState().displaySpace.setBounds(
+                ui::Size(kDefaultDisplaySize.getWidth(), kDefaultDisplaySize.getHeight()));
         EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
     }
 
@@ -289,8 +290,10 @@
 
 TEST_F(OutputTest, setProjectionWorks) {
     const Rect displayRect{0, 0, 1000, 2000};
-    mOutput->editState().displaySpace.bounds = displayRect;
-    mOutput->editState().framebufferSpace.bounds = displayRect;
+    mOutput->editState().displaySpace.setBounds(
+            ui::Size(displayRect.getWidth(), displayRect.getHeight()));
+    mOutput->editState().framebufferSpace.setBounds(
+            ui::Size(displayRect.getWidth(), displayRect.getHeight()));
 
     const ui::Rotation orientation = ui::ROTATION_90;
     const Rect frame{50, 60, 100, 100};
@@ -298,28 +301,29 @@
 
     mOutput->setProjection(orientation, viewport, frame);
 
-    EXPECT_EQ(orientation, mOutput->getState().displaySpace.orientation);
-    EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.content);
-    EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.content);
+    EXPECT_EQ(orientation, mOutput->getState().displaySpace.getOrientation());
+    EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.getContent());
+    EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.getContent());
 
     const auto state = mOutput->getState();
-    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
-    EXPECT_EQ(viewport, state.layerStackSpace.content);
-    EXPECT_EQ(viewport, state.layerStackSpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+    EXPECT_EQ(viewport, state.layerStackSpace.getContent());
+    EXPECT_EQ(Rect(0, 0, 20, 20), state.layerStackSpace.getBoundsAsRect());
 
-    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
-    EXPECT_EQ(frame, state.orientedDisplaySpace.content);
-    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+    EXPECT_EQ(frame, state.orientedDisplaySpace.getContent());
+    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.getBoundsAsRect());
 
-    EXPECT_EQ(displayRect, state.displaySpace.bounds);
-    EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.content);
-    EXPECT_EQ(orientation, state.displaySpace.orientation);
+    EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+    EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.getContent());
+    EXPECT_EQ(orientation, state.displaySpace.getOrientation());
 
-    EXPECT_EQ(displayRect, state.framebufferSpace.bounds);
-    EXPECT_EQ(Rect(900, 50, 940, 100), state.framebufferSpace.content);
-    EXPECT_EQ(orientation, state.framebufferSpace.orientation);
+    EXPECT_EQ(displayRect, state.framebufferSpace.getBoundsAsRect());
+    EXPECT_EQ(Rect(900, 50, 940, 100), state.framebufferSpace.getContent());
+    EXPECT_EQ(orientation, state.framebufferSpace.getOrientation());
 
-    EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+    EXPECT_EQ(state.displaySpace.getContent(),
+              state.transform.transform(state.layerStackSpace.getContent()));
 
     EXPECT_EQ(ui::Transform::ROT_90, mOutput->getTransformHint());
 }
@@ -327,8 +331,10 @@
 TEST_F(OutputTest, setProjectionWithSmallFramebufferWorks) {
     const Rect displayRect{0, 0, 1000, 2000};
     const Rect framebufferRect{0, 0, 500, 1000};
-    mOutput->editState().displaySpace.bounds = displayRect;
-    mOutput->editState().framebufferSpace.bounds = framebufferRect;
+    mOutput->editState().displaySpace.setBounds(
+            ui::Size(displayRect.getWidth(), displayRect.getHeight()));
+    mOutput->editState().framebufferSpace.setBounds(
+            ui::Size(framebufferRect.getWidth(), framebufferRect.getHeight()));
 
     const ui::Rotation orientation = ui::ROTATION_90;
     const Rect frame{50, 60, 100, 100};
@@ -336,28 +342,29 @@
 
     mOutput->setProjection(orientation, viewport, frame);
 
-    EXPECT_EQ(orientation, mOutput->getState().displaySpace.orientation);
-    EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.content);
-    EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.content);
+    EXPECT_EQ(orientation, mOutput->getState().displaySpace.getOrientation());
+    EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.getContent());
+    EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.getContent());
 
     const auto state = mOutput->getState();
-    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
-    EXPECT_EQ(viewport, state.layerStackSpace.content);
-    EXPECT_EQ(viewport, state.layerStackSpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+    EXPECT_EQ(viewport, state.layerStackSpace.getContent());
+    EXPECT_EQ(Rect(0, 0, 20, 20), state.layerStackSpace.getBoundsAsRect());
 
-    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
-    EXPECT_EQ(frame, state.orientedDisplaySpace.content);
-    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+    EXPECT_EQ(frame, state.orientedDisplaySpace.getContent());
+    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.getBoundsAsRect());
 
-    EXPECT_EQ(displayRect, state.displaySpace.bounds);
-    EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.content);
-    EXPECT_EQ(orientation, state.displaySpace.orientation);
+    EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+    EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.getContent());
+    EXPECT_EQ(orientation, state.displaySpace.getOrientation());
 
-    EXPECT_EQ(framebufferRect, state.framebufferSpace.bounds);
-    EXPECT_EQ(Rect(450, 25, 470, 50), state.framebufferSpace.content);
-    EXPECT_EQ(orientation, state.framebufferSpace.orientation);
+    EXPECT_EQ(framebufferRect, state.framebufferSpace.getBoundsAsRect());
+    EXPECT_EQ(Rect(450, 25, 470, 50), state.framebufferSpace.getContent());
+    EXPECT_EQ(orientation, state.framebufferSpace.getOrientation());
 
-    EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+    EXPECT_EQ(state.displaySpace.getContent(),
+              state.transform.transform(state.layerStackSpace.getContent()));
 }
 
 /*
@@ -365,16 +372,16 @@
  */
 
 TEST_F(OutputTest, setDisplaySpaceSizeUpdatesOutputStateAndDirtiesEntireOutput) {
-    mOutput->editState().layerStackSpace.content = Rect(0, 0, 2000, 1000);
-    mOutput->editState().layerStackSpace.bounds = Rect(0, 0, 2000, 1000);
-    mOutput->editState().orientedDisplaySpace.content = Rect(0, 0, 1800, 900);
-    mOutput->editState().orientedDisplaySpace.bounds = Rect(0, 0, 2000, 1000);
-    mOutput->editState().framebufferSpace.content = Rect(0, 0, 900, 1800);
-    mOutput->editState().framebufferSpace.bounds = Rect(0, 0, 1000, 2000);
-    mOutput->editState().framebufferSpace.orientation = ui::ROTATION_90;
-    mOutput->editState().displaySpace.content = Rect(0, 0, 900, 1800);
-    mOutput->editState().displaySpace.bounds = Rect(0, 0, 1000, 2000);
-    mOutput->editState().displaySpace.orientation = ui::ROTATION_90;
+    mOutput->editState().layerStackSpace.setContent(Rect(0, 0, 2000, 1000));
+    mOutput->editState().layerStackSpace.setBounds(ui::Size(2000, 1000));
+    mOutput->editState().orientedDisplaySpace.setContent(Rect(0, 0, 1800, 900));
+    mOutput->editState().orientedDisplaySpace.setBounds(ui::Size(2000, 1000));
+    mOutput->editState().framebufferSpace.setContent(Rect(0, 0, 900, 1800));
+    mOutput->editState().framebufferSpace.setBounds(ui::Size(1000, 2000));
+    mOutput->editState().framebufferSpace.setOrientation(ui::ROTATION_90);
+    mOutput->editState().displaySpace.setContent(Rect(0, 0, 900, 1800));
+    mOutput->editState().displaySpace.setBounds(ui::Size(1000, 2000));
+    mOutput->editState().displaySpace.setOrientation(ui::ROTATION_90);
 
     const ui::Size newDisplaySize{500, 1000};
 
@@ -385,20 +392,21 @@
     const auto state = mOutput->getState();
 
     const Rect displayRect(newDisplaySize);
-    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
-    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.content);
-    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.getContent());
+    EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.getBoundsAsRect());
 
-    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
-    EXPECT_EQ(Rect(0, 0, 1000, 500), state.orientedDisplaySpace.bounds);
+    EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+    EXPECT_EQ(Rect(0, 0, 1000, 500), state.orientedDisplaySpace.getBoundsAsRect());
 
-    EXPECT_EQ(displayRect, state.displaySpace.bounds);
-    EXPECT_EQ(ui::ROTATION_90, state.displaySpace.orientation);
+    EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+    EXPECT_EQ(ui::ROTATION_90, state.displaySpace.getOrientation());
 
-    EXPECT_EQ(displayRect, state.framebufferSpace.bounds);
-    EXPECT_EQ(ui::ROTATION_90, state.framebufferSpace.orientation);
+    EXPECT_EQ(displayRect, state.framebufferSpace.getBoundsAsRect());
+    EXPECT_EQ(ui::ROTATION_90, state.framebufferSpace.getOrientation());
 
-    EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+    EXPECT_EQ(state.displaySpace.getContent(),
+              state.transform.transform(state.layerStackSpace.getContent()));
 
     EXPECT_THAT(state.dirtyRegion, RegionEq(Region(displayRect)));
 }
@@ -562,7 +570,7 @@
 
     mOutput->setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
 
-    EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().framebufferSpace.bounds);
+    EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().framebufferSpace.getBoundsAsRect());
 }
 
 /*
@@ -571,7 +579,7 @@
 
 TEST_F(OutputTest, getDirtyRegion) {
     const Rect viewport{100, 200};
-    mOutput->editState().layerStackSpace.content = viewport;
+    mOutput->editState().layerStackSpace.setContent(viewport);
     mOutput->editState().dirtyRegion.set(50, 300);
 
     // The dirty region should be clipped to the display bounds.
@@ -1055,7 +1063,8 @@
     OutputRebuildLayerStacksTest() {
         mOutput.mState.isEnabled = true;
         mOutput.mState.transform = kIdentityTransform;
-        mOutput.mState.displaySpace.bounds = kOutputBounds;
+        mOutput.mState.displaySpace.setBounds(
+                ui::Size(kOutputBounds.getWidth(), kOutputBounds.getHeight()));
 
         mRefreshArgs.updatingOutputGeometryThisFrame = true;
 
@@ -1258,8 +1267,8 @@
         EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
                 .WillRepeatedly(Return(&mLayer.outputLayer));
 
-        mOutput.mState.displaySpace.bounds = Rect(0, 0, 200, 300);
-        mOutput.mState.layerStackSpace.content = Rect(0, 0, 200, 300);
+        mOutput.mState.displaySpace.setBounds(ui::Size(200, 300));
+        mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 200, 300));
         mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
 
         mLayer.layerFEState.isVisible = true;
@@ -1339,7 +1348,7 @@
 }
 
 TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
-    mOutput.mState.displaySpace.bounds = Rect(0, 0, 0, 0);
+    mOutput.mState.displaySpace.setBounds(ui::Size(0, 0));
 
     ensureOutputLayerIfVisible();
 }
@@ -1536,7 +1545,7 @@
     mLayer.layerFEState.contentDirty = true;
     mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
 
-    mOutput.mState.layerStackSpace.content = Rect(0, 0, 300, 200);
+    mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 300, 200));
     mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
 
     EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
@@ -1562,7 +1571,7 @@
     mLayer.layerFEState.contentDirty = true;
     mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
 
-    mOutput.mState.layerStackSpace.content = Rect(0, 0, 300, 200);
+    mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 300, 200));
     mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
 
     EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
@@ -2977,11 +2986,11 @@
         mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
         mOutput.cacheClientCompositionRequests(MAX_CLIENT_COMPOSITION_CACHE_SIZE);
 
-        mOutput.mState.orientedDisplaySpace.content = kDefaultOutputFrame;
-        mOutput.mState.layerStackSpace.content = kDefaultOutputViewport;
-        mOutput.mState.framebufferSpace.content = kDefaultOutputDestinationClip;
-        mOutput.mState.displaySpace.content = kDefaultOutputDestinationClip;
-        mOutput.mState.displaySpace.orientation = kDefaultOutputOrientation;
+        mOutput.mState.orientedDisplaySpace.setContent(kDefaultOutputFrame);
+        mOutput.mState.layerStackSpace.setContent(kDefaultOutputViewport);
+        mOutput.mState.framebufferSpace.setContent(kDefaultOutputDestinationClip);
+        mOutput.mState.displaySpace.setContent(kDefaultOutputDestinationClip);
+        mOutput.mState.displaySpace.setOrientation(kDefaultOutputOrientation);
         mOutput.mState.transform = ui::Transform{kDefaultOutputOrientationFlags};
         mOutput.mState.dataspace = kDefaultOutputDataspace;
         mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
@@ -3703,12 +3712,12 @@
 struct GenerateClientCompositionRequestsTest_ThreeLayers
       : public GenerateClientCompositionRequestsTest {
     GenerateClientCompositionRequestsTest_ThreeLayers() {
-        mOutput.mState.orientedDisplaySpace.content = kDisplayFrame;
-        mOutput.mState.layerStackSpace.content = kDisplayViewport;
-        mOutput.mState.displaySpace.content = kDisplayDestinationClip;
+        mOutput.mState.orientedDisplaySpace.setContent(kDisplayFrame);
+        mOutput.mState.layerStackSpace.setContent(kDisplayViewport);
+        mOutput.mState.displaySpace.setContent(kDisplayDestinationClip);
         mOutput.mState.transform =
                 ui::Transform{ui::Transform::toRotationFlags(kDisplayOrientation)};
-        mOutput.mState.displaySpace.orientation = kDisplayOrientation;
+        mOutput.mState.displaySpace.setOrientation(kDisplayOrientation);
         mOutput.mState.needsFiltering = false;
         mOutput.mState.isSecure = false;
 
@@ -4275,11 +4284,11 @@
     const ui::Rotation kPortraitOrientation = ui::ROTATION_90;
     constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
 
-    mOutput.mState.orientedDisplaySpace.content = kPortraitFrame;
-    mOutput.mState.layerStackSpace.content = kPortraitViewport;
-    mOutput.mState.displaySpace.content = kPortraitDestinationClip;
+    mOutput.mState.orientedDisplaySpace.setContent(kPortraitFrame);
+    mOutput.mState.layerStackSpace.setContent(kPortraitViewport);
+    mOutput.mState.displaySpace.setContent(kPortraitDestinationClip);
     mOutput.mState.transform = ui::Transform{ui::Transform::toRotationFlags(kPortraitOrientation)};
-    mOutput.mState.displaySpace.orientation = kPortraitOrientation;
+    mOutput.mState.displaySpace.setOrientation(kPortraitOrientation);
     mOutput.mState.needsFiltering = false;
     mOutput.mState.isSecure = true;
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
index 704f5a8..19b3928 100644
--- a/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
@@ -53,40 +53,40 @@
 
 TEST(ProjectionSpaceTest, getTransformToSelfIsIdentity) {
     ProjectionSpace space;
-    space.content = Rect(100, 200);
-    space.bounds = Rect(100, 200);
+    space.setContent(Rect(100, 200));
+    space.setBounds(ui::Size(100, 200));
 
     const ui::Transform identity;
     for (int rotation = 0; rotation <= 3; rotation++) {
-        space.orientation = ui::Rotation(rotation);
+        space.setOrientation(ui::Rotation(rotation));
         EXPECT_EQ(space.getTransform(space), identity);
     }
 }
 
 TEST(ProjectionSpaceTest, getTransformWhenTranslationIsNeeded) {
     ProjectionSpace source;
-    source.content = Rect(10, 10, 20, 20);
-    source.bounds = Rect(100, 200);
+    source.setContent(Rect(10, 10, 20, 20));
+    source.setBounds(ui::Size(100, 200));
 
     ProjectionSpace dest;
-    dest.content = Rect(10, 20, 30, 20);
-    dest.bounds = source.bounds;
+    dest.setContent(Rect(10, 20, 30, 20));
+    dest.setBounds(source.getBounds());
 
     const auto transform = source.getTransform(dest);
-    EXPECT_EQ(transform.transform(source.content), dest.content);
+    EXPECT_EQ(transform.transform(source.getContent()), dest.getContent());
 }
 
 TEST(ProjectionSpaceTest, getTransformWhenScaleIsNeeded) {
     ProjectionSpace source;
-    source.content = Rect(0, 0, 20, 20);
-    source.bounds = Rect(100, 200);
+    source.setContent(Rect(0, 0, 20, 20));
+    source.setBounds(ui::Size(100, 200));
 
     ProjectionSpace dest;
-    dest.content = Rect(0, 0, 40, 30);
-    dest.bounds = source.bounds;
+    dest.setContent(Rect(0, 0, 40, 30));
+    dest.setBounds(source.getBounds());
 
     const auto transform = source.getTransform(dest);
-    EXPECT_EQ(transform.transform(source.content), dest.content);
+    EXPECT_EQ(transform.transform(source.getContent()), dest.getContent());
 }
 
 TEST(ProjectionSpaceTest, getSideStripTest) {
@@ -99,7 +99,7 @@
 
 void testTransform(const ProjectionSpace& source, const ProjectionSpace& dest) {
     const auto transform = source.getTransform(dest);
-    EXPECT_EQ(transform.transform(source.content), dest.content)
+    EXPECT_EQ(transform.transform(source.getContent()), dest.getContent())
             << "Source content doesn't map to dest content when projecting " << to_string(source)
             << " onto " << to_string(dest);
 
@@ -113,8 +113,8 @@
     //      |     |                |       *
     //      +-----+                +-------*
     // source(ROTATION_0)      dest (ROTATION_90)
-    const auto sourceStrip = getSideStrip(source.content, source.orientation);
-    const auto destStrip = getSideStrip(dest.content, dest.orientation);
+    const auto sourceStrip = getSideStrip(source.getContent(), source.getOrientation());
+    const auto destStrip = getSideStrip(dest.getContent(), dest.getOrientation());
     ASSERT_NE(sourceStrip, Rect::INVALID_RECT);
     ASSERT_NE(destStrip, Rect::INVALID_RECT);
     const auto mappedStrip = transform.transform(sourceStrip);
@@ -126,16 +126,16 @@
 
 TEST(ProjectionSpaceTest, getTransformWithOrienations) {
     ProjectionSpace source;
-    source.bounds = Rect(12, 13, 678, 789);
-    source.content = Rect(40, 50, 234, 343);
+    source.setBounds(ui::Size(666, 776));
+    source.setContent(Rect(40, 50, 234, 343));
     ProjectionSpace dest;
-    dest.bounds = Rect(17, 18, 879, 564);
-    dest.content = Rect(43, 52, 432, 213);
+    dest.setBounds(ui::Size(862, 546));
+    dest.setContent(Rect(43, 52, 432, 213));
 
     for (int sourceRot = 0; sourceRot <= 3; sourceRot++) {
-        source.orientation = ui::Rotation(sourceRot);
+        source.setOrientation(ui::Rotation(sourceRot));
         for (int destRot = 0; destRot <= 3; destRot++) {
-            dest.orientation = ui::Rotation(destRot);
+            dest.setOrientation(ui::Rotation(destRot));
             testTransform(source, dest);
         }
     }
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index 818334d..ecb05f8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -123,7 +123,7 @@
         // set up minimium params needed for rendering
         mOutputState.dataspace = ui::Dataspace::SRGB;
         mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(10, 5));
-        mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+        mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
         mOutputState.layerStackSpace = ProjectionSpace(ui::Size(20, 10), Rect(5, 10));
     }
 }
@@ -349,9 +349,9 @@
                 const std::vector<const renderengine::LayerSettings*>& layers,
                 const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
                 base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
-        EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
-        EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
-        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+        EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+        EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
                   displaySettings.orientation);
         EXPECT_EQ(0.5f, layers[0]->alpha);
         EXPECT_EQ(0.75f, layers[1]->alpha);
@@ -401,9 +401,9 @@
                 const std::vector<const renderengine::LayerSettings*>& layers,
                 const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
                 base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
-        EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
-        EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
-        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+        EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+        EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
                   displaySettings.orientation);
         EXPECT_EQ(0.5f, layers[0]->alpha);
         EXPECT_EQ(0.75f, layers[1]->alpha);
@@ -456,9 +456,9 @@
                 const std::vector<const renderengine::LayerSettings*>& layers,
                 const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
                 base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
-        EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
-        EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
-        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+        EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+        EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+        EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
                   displaySettings.orientation);
         EXPECT_EQ(0.5f, layers[0]->alpha);
         EXPECT_EQ(0.75f, layers[1]->alpha);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 0d5e362..9b0a75f 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -143,7 +143,7 @@
         // set up minimium params needed for rendering
         mOutputState.dataspace = ui::Dataspace::SRGB;
         mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(10, 5));
-        mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+        mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
     }
 }
 
@@ -503,7 +503,7 @@
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
-    mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+    mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
     mFlattener->renderCachedSets(mOutputState, std::nullopt);
 
     EXPECT_NE(nullptr, overrideBuffer1);
@@ -516,7 +516,7 @@
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
-    mOutputState.framebufferSpace.orientation = ui::ROTATION_180;
+    mOutputState.framebufferSpace.setOrientation(ui::ROTATION_180);
     mFlattener->renderCachedSets(mOutputState, std::nullopt);
 
     EXPECT_NE(nullptr, overrideBuffer1);
@@ -544,7 +544,7 @@
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
-    mOutputState.framebufferSpace.orientation = ui::ROTATION_270;
+    mOutputState.framebufferSpace.setOrientation(ui::ROTATION_270);
     mFlattener->renderCachedSets(mOutputState, std::nullopt);
 
     EXPECT_NE(nullptr, overrideBuffer1);
diff --git a/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
index 9fe30f8..3d24ecb 100644
--- a/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
@@ -84,10 +84,10 @@
         EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_0, mHardwareDisplaySize.width,
                                 mHardwareDisplaySize.height),
                   compositionState.transform);
-        EXPECT_EQ(ui::ROTATION_0, compositionState.displaySpace.orientation);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.content);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.content);
+        EXPECT_EQ(ui::ROTATION_0, compositionState.displaySpace.getOrientation());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.getContent());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.getContent());
         EXPECT_EQ(false, compositionState.needsFiltering);
     }
 
@@ -96,13 +96,14 @@
         EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_90, mHardwareDisplaySize.width,
                                 mHardwareDisplaySize.height),
                   compositionState.transform);
-        EXPECT_EQ(ui::ROTATION_90, compositionState.displaySpace.orientation);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
+        EXPECT_EQ(ui::ROTATION_90, compositionState.displaySpace.getOrientation());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
         // For 90, the orientedDisplaySpaceRect and layerStackSpaceRect have the hardware display
         // size width and height swapped
         EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
-                  compositionState.orientedDisplaySpace.content);
-        EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)), compositionState.layerStackSpace.content);
+                  compositionState.orientedDisplaySpace.getContent());
+        EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
+                  compositionState.layerStackSpace.getContent());
         EXPECT_EQ(false, compositionState.needsFiltering);
     }
 
@@ -111,9 +112,9 @@
         EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_180, mHardwareDisplaySize.width,
                                 mHardwareDisplaySize.height),
                   compositionState.transform);
-        EXPECT_EQ(ui::ROTATION_180, compositionState.displaySpace.orientation);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.content);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.content);
+        EXPECT_EQ(ui::ROTATION_180, compositionState.displaySpace.getOrientation());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.getContent());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.getContent());
         EXPECT_EQ(false, compositionState.needsFiltering);
     }
 
@@ -122,13 +123,14 @@
         EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_270, mHardwareDisplaySize.width,
                                 mHardwareDisplaySize.height),
                   compositionState.transform);
-        EXPECT_EQ(ui::ROTATION_270, compositionState.displaySpace.orientation);
-        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
+        EXPECT_EQ(ui::ROTATION_270, compositionState.displaySpace.getOrientation());
+        EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
         // For 270, the orientedDisplaySpaceRect and layerStackSpaceRect have the hardware display
         // size width and height swapped
         EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
-                  compositionState.orientedDisplaySpace.content);
-        EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)), compositionState.layerStackSpace.content);
+                  compositionState.orientedDisplaySpace.getContent());
+        EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
+                  compositionState.layerStackSpace.getContent());
         EXPECT_EQ(false, compositionState.needsFiltering);
     }