Change GL references to GPU for getFrameTimestamps.
Test: Rename only.
Change-Id: Idaf7ab38f78f58aa8387823f47dac084e21eb1f0
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index 1b44e3a..f11ffdd 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -430,7 +430,7 @@
if (!frame->addPostCompositeCalled) {
frame->addPostCompositeCalled = true;
frame->gpuCompositionDoneFence = gpuCompositionDone;
- mFramesDirty[mCompositionOffset].setDirty<FrameEvent::GL_COMPOSITION_DONE>();
+ mFramesDirty[mCompositionOffset].setDirty<FrameEvent::GPU_COMPOSITION_DONE>();
if (!frame->displayPresentFence->isValid()) {
frame->displayPresentFence = displayPresent;
mFramesDirty[mCompositionOffset].setDirty<FrameEvent::DISPLAY_PRESENT>();
@@ -511,7 +511,7 @@
mFirstRefreshStartTime(frameTimestamps.firstRefreshStartTime),
mLastRefreshStartTime(frameTimestamps.lastRefreshStartTime),
mDequeueReadyTime(frameTimestamps.dequeueReadyTime) {
- if (dirtyFields.isDirty<FrameEvent::GL_COMPOSITION_DONE>()) {
+ if (dirtyFields.isDirty<FrameEvent::GPU_COMPOSITION_DONE>()) {
mGpuCompositionDoneFence =
frameTimestamps.gpuCompositionDoneFence->getSnapshot();
}