Merge "Check whether channel has been removed before sending cancelation."
diff --git a/cmds/dumpsys/dumpsys.cpp b/cmds/dumpsys/dumpsys.cpp
index abdf168..5597bcd 100644
--- a/cmds/dumpsys/dumpsys.cpp
+++ b/cmds/dumpsys/dumpsys.cpp
@@ -364,7 +364,7 @@
         }
 
         if (err != OK) {
-            aerr << "Error dumping service info status_t: (" << err << ") "
+            aerr << "Error dumping service info status_t: " << statusToString(err) << " "
                  << serviceName << endl;
         }
     });
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 95957a0..f5a53f1 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -2595,6 +2595,8 @@
         std::getline(in, ignored);
 
         if (android::base::GetBoolProperty(kFuseProp, false)) {
+            // TODO(b/146139106): Use sdcardfs mounts on devices running sdcardfs so we don't bypass
+            // it's VFS cache
             if (target.compare(0, 17, "/mnt/pass_through") == 0) {
                 LOG(DEBUG) << "Found storage mount " << source << " at " << target;
                 mStorageMounts[source] = target;
@@ -2616,6 +2618,17 @@
     std::lock_guard<std::recursive_mutex> lock(mMountsLock);
     const char* uuid_ = uuid ? uuid->c_str() : nullptr;
     auto path = StringPrintf("%s/media", create_data_path(uuid_).c_str());
+    if (android::base::GetBoolProperty(kFuseProp, false)) {
+        // TODO(b/146139106): This is only safe on devices not running sdcardfs where there is no
+        // risk of bypassing the sdcardfs VFS cache
+
+        // Always use the lower filesystem path on FUSE enabled devices not running sdcardfs
+        // The upper filesystem path, /mnt/pass_through/<userid>/<vol>/ which was a bind mount
+        // to the lower filesytem may have been unmounted already when a user is
+        // removed and the path will now be pointing to a tmpfs without content
+        return StringPrintf("%s/%u", path.c_str(), userid);
+    }
+
     auto resolved = mStorageMounts[path];
     if (resolved.empty()) {
         LOG(WARNING) << "Failed to find storage mount for " << path;
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index eaa562b..b327d76 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -405,13 +405,12 @@
     { nullptr, 0 }
 };
 
-static const InputEventLabel FLAGS[] = {
-    DEFINE_FLAG(VIRTUAL),
-    DEFINE_FLAG(FUNCTION),
-    DEFINE_FLAG(GESTURE),
+static const InputEventLabel FLAGS[] = {DEFINE_FLAG(VIRTUAL),
+                                        DEFINE_FLAG(FUNCTION),
+                                        DEFINE_FLAG(GESTURE),
+                                        DEFINE_FLAG(WAKE),
 
-    { nullptr, 0 }
-};
+                                        {nullptr, 0}};
 
 static int lookupValueByLabel(const char* literal, const InputEventLabel *list) {
     while (list->literal) {
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index 916af69..f852cd0 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -63,7 +63,6 @@
         FLAG_DISMISS_KEYGUARD = 0x00400000,
         FLAG_SPLIT_TOUCH = 0x00800000,
         FLAG_SLIPPERY = 0x20000000,
-        FLAG_NEEDS_MENU_KEY = 0x40000000,
     };
 
     // Window types from WindowManager.LayoutParams
diff --git a/libs/gralloc/types/Gralloc4.cpp b/libs/gralloc/types/Gralloc4.cpp
index 0330dac..fd91b15 100644
--- a/libs/gralloc/types/Gralloc4.cpp
+++ b/libs/gralloc/types/Gralloc4.cpp
@@ -25,15 +25,19 @@
 
 using android::hardware::hidl_vec;
 
-using ::aidl::android::hardware::graphics::common::BlendMode;
-using ::aidl::android::hardware::graphics::common::Dataspace;
-using ::aidl::android::hardware::graphics::common::PlaneLayout;
-using ::aidl::android::hardware::graphics::common::PlaneLayoutComponent;
-using ::aidl::android::hardware::graphics::common::ExtendableType;
-using ::aidl::android::hardware::graphics::common::Rect;
-using ::aidl::android::hardware::graphics::common::StandardMetadataType;
+using aidl::android::hardware::graphics::common::BlendMode;
+using aidl::android::hardware::graphics::common::ChromaSiting;
+using aidl::android::hardware::graphics::common::Compression;
+using aidl::android::hardware::graphics::common::Dataspace;
+using aidl::android::hardware::graphics::common::ExtendableType;
+using aidl::android::hardware::graphics::common::Interlaced;
+using aidl::android::hardware::graphics::common::PlaneLayout;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponent;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponentType;
+using aidl::android::hardware::graphics::common::Rect;
+using aidl::android::hardware::graphics::common::StandardMetadataType;
 
-using MetadataType = ::android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
 
 namespace android {
 
@@ -545,12 +549,9 @@
 /**
  * Public API functions
  */
-bool isStandardMetadataType(const MetadataType& metadataType) {
-    return !std::strncmp(metadataType.name.c_str(), GRALLOC4_STANDARD_METADATA_TYPE, metadataType.name.size());
-}
-
-StandardMetadataType getStandardMetadataTypeValue(const MetadataType& metadataType) {
-    return static_cast<StandardMetadataType>(metadataType.value);
+PlaneLayoutComponentType getStandardPlaneLayoutComponentTypeValue(
+        const ExtendableType& planeLayoutComponentType) {
+    return static_cast<PlaneLayoutComponentType>(planeLayoutComponentType.value);
 }
 
 status_t encodeBufferId(uint64_t bufferId, hidl_vec<uint8_t>* outBufferId) {
@@ -691,6 +692,119 @@
     return decode(blendMode, reinterpret_cast<int32_t*>(outBlendMode), decodeInteger);
 }
 
+bool isStandardMetadataType(const MetadataType& metadataType) {
+    return !std::strncmp(metadataType.name.c_str(), GRALLOC4_STANDARD_METADATA_TYPE,
+                         metadataType.name.size());
+}
+
+bool isStandardCompression(const ExtendableType& compression) {
+    return !std::strncmp(compression.name.c_str(), GRALLOC4_STANDARD_COMPRESSION,
+                         compression.name.size());
+}
+
+bool isStandardInterlaced(const ExtendableType& interlaced) {
+    return !std::strncmp(interlaced.name.c_str(), GRALLOC4_STANDARD_INTERLACED,
+                         interlaced.name.size());
+}
+
+bool isStandardChromaSiting(const ExtendableType& chromaSiting) {
+    return !std::strncmp(chromaSiting.name.c_str(), GRALLOC4_STANDARD_CHROMA_SITING,
+                         chromaSiting.name.size());
+}
+
+bool isStandardPlaneLayoutComponentType(const ExtendableType& planeLayoutComponentType) {
+    return !std::strncmp(planeLayoutComponentType.name.c_str(), GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+                         planeLayoutComponentType.name.size());
+}
+
+StandardMetadataType getStandardMetadataTypeValue(const MetadataType& metadataType) {
+    return static_cast<StandardMetadataType>(metadataType.value);
+}
+
+Compression getStandardCompressionValue(const ExtendableType& compression) {
+    return static_cast<Compression>(compression.value);
+}
+
+Interlaced getStandardInterlacedValue(const ExtendableType& interlaced) {
+    return static_cast<Interlaced>(interlaced.value);
+}
+
+ChromaSiting getStandardChromaSitingValue(const ExtendableType& chromaSiting) {
+    return static_cast<ChromaSiting>(chromaSiting.value);
+}
+
+std::string getCompressionName(const ExtendableType& compression) {
+    if (!isStandardCompression(compression)) {
+        std::ostringstream stream;
+        stream << compression.name << "#" << compression.value;
+        return stream.str();
+    }
+    switch (getStandardCompressionValue(compression)) {
+        case Compression::NONE:
+            return "None";
+        case Compression::DISPLAY_STREAM_COMPRESSION:
+            return "DisplayStreamCompression";
+    }
+}
+
+std::string getInterlacedName(const ExtendableType& interlaced) {
+    if (!isStandardInterlaced(interlaced)) {
+        std::ostringstream stream;
+        stream << interlaced.name << "#" << interlaced.value;
+        return stream.str();
+    }
+    switch (getStandardInterlacedValue(interlaced)) {
+        case Interlaced::NONE:
+            return "None";
+        case Interlaced::TOP_BOTTOM:
+            return "TopBottom";
+        case Interlaced::RIGHT_LEFT:
+            return "RightLeft";
+    }
+}
+
+std::string getChromaSitingName(const ExtendableType& chromaSiting) {
+    if (!isStandardChromaSiting(chromaSiting)) {
+        std::ostringstream stream;
+        stream << chromaSiting.name << "#" << chromaSiting.value;
+        return stream.str();
+    }
+    switch (getStandardChromaSitingValue(chromaSiting)) {
+        case ChromaSiting::NONE:
+            return "None";
+        case ChromaSiting::UNKNOWN:
+            return "Unknown";
+        case ChromaSiting::SITED_INTERSTITIAL:
+            return "SitedInterstitial";
+        case ChromaSiting::COSITED_HORIZONTAL:
+            return "CositedHorizontal";
+    }
+}
+
+std::string getPlaneLayoutComponentTypeName(const ExtendableType& planeLayoutComponentType) {
+    if (!isStandardPlaneLayoutComponentType(planeLayoutComponentType)) {
+        std::ostringstream stream;
+        stream << planeLayoutComponentType.name << "#" << planeLayoutComponentType.value;
+        return stream.str();
+    }
+    switch (getStandardPlaneLayoutComponentTypeValue(planeLayoutComponentType)) {
+        case PlaneLayoutComponentType::Y:
+            return "Y";
+        case PlaneLayoutComponentType::CB:
+            return "Cb";
+        case PlaneLayoutComponentType::CR:
+            return "Cr";
+        case PlaneLayoutComponentType::R:
+            return "R";
+        case PlaneLayoutComponentType::G:
+            return "G";
+        case PlaneLayoutComponentType::B:
+            return "B";
+        case PlaneLayoutComponentType::A:
+            return "A";
+    }
+}
+
 } // namespace gralloc4
 
 } // namespace android
diff --git a/libs/gralloc/types/include/gralloctypes/Gralloc4.h b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
index 80588cd..a5d3bb2 100644
--- a/libs/gralloc/types/include/gralloctypes/Gralloc4.h
+++ b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
@@ -34,10 +34,11 @@
 namespace gralloc4 {
 
 #define GRALLOC4_STANDARD_METADATA_TYPE "android.hardware.graphics.common.StandardMetadataType"
-#define GRALLOC4_CHROMA_SITING "android.hardware.graphics.common.ChromaSiting"
-#define GRALLOC4_COMPRESSION "android.hardware.graphics.common.Compression"
-#define GRALLOC4_INTERLACED "android.hardware.graphics.common.Interlaced"
-#define GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE "android.hardware.graphics.common.PlaneLayoutComponentType"
+#define GRALLOC4_STANDARD_CHROMA_SITING "android.hardware.graphics.common.ChromaSiting"
+#define GRALLOC4_STANDARD_COMPRESSION "android.hardware.graphics.common.Compression"
+#define GRALLOC4_STANDARD_INTERLACED "android.hardware.graphics.common.Interlaced"
+#define GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE \
+    "android.hardware.graphics.common.PlaneLayoutComponentType"
 
 /*---------------------------------------------------------------------------------------------*/
 /**
@@ -118,13 +119,15 @@
  * Definitions of the standard compression strategies. It is recommended that everyone uses
  * these definitions directly for standard compression strategies.
  */
-static const aidl::android::hardware::graphics::common::ExtendableType Compression_None = {
-        GRALLOC4_COMPRESSION, static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::NONE)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType Compression_None =
+        {GRALLOC4_STANDARD_COMPRESSION,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::NONE)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType Compression_DisplayStreamCompression = {
-        GRALLOC4_COMPRESSION, static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::DISPLAY_STREAM_COMPRESSION)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType
+        Compression_DisplayStreamCompression =
+                {GRALLOC4_STANDARD_COMPRESSION,
+                 static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::
+                                              DISPLAY_STREAM_COMPRESSION)};
 
 /*---------------------------------------------------------------------------------------------*/
 
@@ -132,17 +135,17 @@
  * Definitions of the standard interlaced strategies. It is recommended that everyone uses
  * these definitions directly for standard interlaced strategies.
  */
-static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_None = {
-        GRALLOC4_INTERLACED, static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::NONE)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_None =
+        {GRALLOC4_STANDARD_INTERLACED,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::NONE)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_TopBottom = {
-        GRALLOC4_INTERLACED, static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::TOP_BOTTOM)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_TopBottom =
+        {GRALLOC4_STANDARD_INTERLACED,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::TOP_BOTTOM)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_RightLeft = {
-        GRALLOC4_INTERLACED, static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::RIGHT_LEFT)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_RightLeft =
+        {GRALLOC4_STANDARD_INTERLACED,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::RIGHT_LEFT)};
 
 /*---------------------------------------------------------------------------------------------*/
 
@@ -150,21 +153,25 @@
  * Definitions of the standard chroma siting. It is recommended that everyone uses
  * these definitions directly for standard chroma siting.
  */
-static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_None = {
-        GRALLOC4_CHROMA_SITING, static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::NONE)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_None =
+        {GRALLOC4_STANDARD_CHROMA_SITING,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::NONE)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_Unknown = {
-        GRALLOC4_CHROMA_SITING, static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::UNKNOWN)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_Unknown =
+        {GRALLOC4_STANDARD_CHROMA_SITING,
+         static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::UNKNOWN)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_SitedInterstitial = {
-        GRALLOC4_CHROMA_SITING, static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::SITED_INTERSTITIAL)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType
+        ChromaSiting_SitedInterstitial = {GRALLOC4_STANDARD_CHROMA_SITING,
+                                          static_cast<int64_t>(
+                                                  aidl::android::hardware::graphics::common::
+                                                          ChromaSiting::SITED_INTERSTITIAL)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_CositedHorizontal = {
-        GRALLOC4_CHROMA_SITING, static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::COSITED_HORIZONTAL)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType
+        ChromaSiting_CositedHorizontal = {GRALLOC4_STANDARD_CHROMA_SITING,
+                                          static_cast<int64_t>(
+                                                  aidl::android::hardware::graphics::common::
+                                                          ChromaSiting::COSITED_HORIZONTAL)};
 
 /*---------------------------------------------------------------------------------------------*/
 
@@ -172,44 +179,44 @@
  * Definitions of the standard plane layout component types. It is recommended that everyone uses
  * these definitions directly for standard plane layout component types
  */
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_Y = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::Y)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_Y =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::Y)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CB = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CB)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CB =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CB)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CR = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CR)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CR =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CR)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_R = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::R)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_R =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::R)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_G = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::G)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_G =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::G)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_B = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::B)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_B =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::B)};
 
-static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_A = {
-        GRALLOC4_PLANE_LAYOUT_COMPONENT_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::PlaneLayoutComponentType::A)
-};
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_A =
+        {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+         static_cast<int64_t>(
+                 aidl::android::hardware::graphics::common::PlaneLayoutComponentType::A)};
 
 /*---------------------------------------------------------------------------------------------*/
 
 /**
- * The functions below can be used to parse a StandardMetadataType.
- */
-bool isStandardMetadataType(const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
-
-aidl::android::hardware::graphics::common::StandardMetadataType getStandardMetadataTypeValue(const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
-
-/**
  * The functions below encode and decode standard metadata into a byte stream. It is STRONGLY
  * recommended that both the vendor and system partitions use these functions when getting
  * and setting metadata through gralloc 4 (IMapper 4.0).
@@ -265,6 +272,44 @@
 status_t encodeBlendMode(const aidl::android::hardware::graphics::common::BlendMode& blendMode, android::hardware::hidl_vec<uint8_t>* outBlendMode);
 status_t decodeBlendMode(const android::hardware::hidl_vec<uint8_t>& blendMode, aidl::android::hardware::graphics::common::BlendMode* outBlendMode);
 
+/**
+ * The functions below can be used to parse extendable types.
+ */
+bool isStandardMetadataType(
+        const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
+bool isStandardCompression(
+        const aidl::android::hardware::graphics::common::ExtendableType& compression);
+bool isStandardInterlaced(
+        const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+bool isStandardChromaSiting(
+        const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+bool isStandardPlaneLayoutComponentType(
+        const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
+aidl::android::hardware::graphics::common::StandardMetadataType getStandardMetadataTypeValue(
+        const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
+aidl::android::hardware::graphics::common::Compression getStandardCompressionValue(
+        const aidl::android::hardware::graphics::common::ExtendableType& compression);
+aidl::android::hardware::graphics::common::Interlaced getStandardInterlacedValue(
+        const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+aidl::android::hardware::graphics::common::ChromaSiting getStandardChromaSitingValue(
+        const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+aidl::android::hardware::graphics::common::PlaneLayoutComponentType
+getStandardPlaneLayoutComponentTypeValue(
+        const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
+/**
+ * The functions below return string representations of ExtendableTypes
+ */
+std::string getCompressionName(
+        const aidl::android::hardware::graphics::common::ExtendableType& compression);
+std::string getInterlacedName(
+        const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+std::string getChromaSitingName(
+        const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+std::string getPlaneLayoutComponentTypeName(
+        const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
 } // namespace gralloc4
 
 } // namespace android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 546757b..ec5f374 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -525,6 +525,88 @@
         return static_cast<status_t>(reply.readInt32());
     }
 
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_AUTO_LOW_LATENCY_MODE_SUPPORT, data,
+                                    &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getAutoLowLatencyModeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeInterfaceToken: %d", result);
+            return;
+        }
+
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setAutoLowLatencyMode failed to transact: %d", result);
+            return;
+        }
+    }
+
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, bool* outSupport) const {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to writeStrongBinder: %d", result);
+            return result;
+        }
+        result = remote()->transact(BnSurfaceComposer::GET_GAME_CONTENT_TYPE_SUPPORT, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("getGameContentTypeSupport failed to transact: %d", result);
+            return result;
+        }
+        return reply.readBool(outSupport);
+    }
+
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) {
+        Parcel data, reply;
+        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeInterfaceToken: %d", result);
+            return;
+        }
+        result = data.writeStrongBinder(display);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeStrongBinder: %d", result);
+            return;
+        }
+        result = data.writeBool(on);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to writeBool: %d", result);
+            return;
+        }
+        result = remote()->transact(BnSurfaceComposer::SET_GAME_CONTENT_TYPE, data, &reply);
+        if (result != NO_ERROR) {
+            ALOGE("setGameContentType failed to transact: %d", result);
+        }
+    }
+
     virtual status_t clearAnimationFrameStats() {
         Parcel data, reply;
         status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -1407,6 +1489,75 @@
             result = reply->writeInt32(result);
             return result;
         }
+
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getAutoLowLatencyModeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getAutoLowLatencyModeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_AUTO_LOW_LATENCY_MODE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setAllm = false;
+            result = data.readBool(&setAllm);
+            if (result != NO_ERROR) {
+                ALOGE("setAutoLowLatencyMode failed to readBool: %d", result);
+                return result;
+            }
+            setAutoLowLatencyMode(display, setAllm);
+            return result;
+        }
+
+        case GET_GAME_CONTENT_TYPE_SUPPORT: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("getGameContentTypeSupport failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool supported = false;
+            result = getGameContentTypeSupport(display, &supported);
+            if (result == NO_ERROR) {
+                result = reply->writeBool(supported);
+            }
+            return result;
+        }
+
+        case SET_GAME_CONTENT_TYPE: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            sp<IBinder> display = nullptr;
+            status_t result = data.readStrongBinder(&display);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readStrongBinder: %d", result);
+                return result;
+            }
+            bool setGameContentTypeOn = false;
+            result = data.readBool(&setGameContentTypeOn);
+            if (result != NO_ERROR) {
+                ALOGE("setGameContentType failed to readBool: %d", result);
+                return result;
+            }
+            setGameContentType(display, setGameContentTypeOn);
+            return result;
+        }
+
         case CLEAR_ANIMATION_FRAME_STATS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             status_t result = clearAnimationFrameStats();
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index e392bc5..e033f93 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -109,7 +109,7 @@
             return err;
         }
     }
-
+    output.writeFloat(shadowRadius);
     return NO_ERROR;
 }
 
@@ -187,6 +187,7 @@
         input.readInt64Vector(&callbackIds);
         listeners.emplace_back(listener, callbackIds);
     }
+    shadowRadius = input.readFloat();
     return NO_ERROR;
 }
 
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 9d7d7d0..524d7a9 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1656,6 +1656,26 @@
     return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
 }
 
+bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
+}
+
+bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
+    bool supported = false;
+    ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
+    return supported;
+}
+
+void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
+    ComposerService::getComposerService()->setGameContentType(display, on);
+}
+
 void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
         int mode) {
     ComposerService::getComposerService()->setPowerMode(token, mode);
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index abe1e3f..25ce1ca 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -286,36 +286,6 @@
     virtual status_t attachBuffer(int* outSlot,
             const sp<GraphicBuffer>& buffer) = 0;
 
-    // queueBuffer indicates that the client has finished filling in the
-    // contents of the buffer associated with slot and transfers ownership of
-    // that slot back to the server.
-    //
-    // It is not valid to call queueBuffer on a slot that is not owned
-    // by the client or one for which a buffer associated via requestBuffer
-    // (an attempt to do so will fail with a return value of BAD_VALUE).
-    //
-    // In addition, the input must be described by the client (as documented
-    // below). Any other properties (zero point, etc)
-    // are client-dependent, and should be documented by the client.
-    //
-    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
-    //
-    // Upon success, the output will be filled with meaningful values
-    // (refer to the documentation below).
-    //
-    // Return of a value other than NO_ERROR means an error has occurred:
-    // * NO_INIT - the buffer queue has been abandoned or the producer is not
-    //             connected.
-    // * BAD_VALUE - one of the below conditions occurred:
-    //              * fence was NULL
-    //              * scaling mode was unknown
-    //              * both in async mode and buffer count was less than the
-    //                max numbers of buffers that can be allocated at once
-    //              * slot index was out of range (see above).
-    //              * the slot was not in the dequeued state
-    //              * the slot was enqueued without requesting a buffer
-    //              * crop rect is out of bounds of the buffer dimensions
-
     struct QueueBufferInput : public Flattenable<QueueBufferInput> {
         friend class Flattenable<QueueBufferInput>;
         explicit inline QueueBufferInput(const Parcel& parcel);
@@ -415,6 +385,35 @@
         int maxBufferCount{0};
     };
 
+    // queueBuffer indicates that the client has finished filling in the
+    // contents of the buffer associated with slot and transfers ownership of
+    // that slot back to the server.
+    //
+    // It is not valid to call queueBuffer on a slot that is not owned
+    // by the client or one for which a buffer associated via requestBuffer
+    // (an attempt to do so will fail with a return value of BAD_VALUE).
+    //
+    // In addition, the input must be described by the client (as documented
+    // below). Any other properties (zero point, etc)
+    // are client-dependent, and should be documented by the client.
+    //
+    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
+    //
+    // Upon success, the output will be filled with meaningful values
+    // (refer to the documentation below).
+    //
+    // Return of a value other than NO_ERROR means an error has occurred:
+    // * NO_INIT - the buffer queue has been abandoned or the producer is not
+    //             connected.
+    // * BAD_VALUE - one of the below conditions occurred:
+    //              * fence was NULL
+    //              * scaling mode was unknown
+    //              * both in async mode and buffer count was less than the
+    //                max numbers of buffers that can be allocated at once
+    //              * slot index was out of range (see above).
+    //              * the slot was not in the dequeued state
+    //              * the slot was enqueued without requesting a buffer
+    //              * crop rect is out of bounds of the buffer dimensions
     virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
             QueueBufferOutput* output) = 0;
 
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 345425d..e539fcb 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -195,6 +195,37 @@
             ui::ColorMode colorMode) = 0;
 
     /**
+     * Returns true if the connected display reports support for HDMI 2.1 Auto
+     * Low Latency Mode.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+                                                  bool* outSupport) const = 0;
+
+    /**
+     * Switches Auto Low Latency Mode on/off on the connected display, if it is
+     * available. This should only be called if #getAutoLowLatencyMode returns
+     * true.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
+
+    /**
+     * Returns true if the connected display reports support for Game Content Type.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual status_t getGameContentTypeSupport(const sp<IBinder>& display,
+                                               bool* outSupport) const = 0;
+
+    /**
+     * This will start sending infoframes to the connected display with
+     * ContentType=Game (if on=true). This will switch the disply to Game mode.
+     * This should only be called if #getGameContentTypeSupport returns true.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
+
+    /**
      * Capture the specified screen. This requires READ_FRAME_BUFFER
      * permission.  This function will fail if there is a secure window on
      * screen.
@@ -532,6 +563,10 @@
         CAPTURE_SCREEN_BY_ID,
         NOTIFY_POWER_HINT,
         SET_GLOBAL_SHADOW_SETTINGS,
+        GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
+        SET_AUTO_LOW_LATENCY_MODE,
+        GET_GAME_CONTENT_TYPE_SUPPORT,
+        SET_GAME_CONTENT_TYPE,
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 2c0b143..b5ca029 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -160,6 +160,21 @@
     static status_t setActiveColorMode(const sp<IBinder>& display,
             ui::ColorMode colorMode);
 
+    // Reports whether the connected display supports Auto Low Latency Mode
+    static bool getAutoLowLatencyModeSupport(const sp<IBinder>& display);
+
+    // Switches on/off Auto Low Latency Mode on the connected display. This should only be
+    // called if the connected display supports Auto Low Latency Mode as reported by
+    // #getAutoLowLatencyModeSupport
+    static void setAutoLowLatencyMode(const sp<IBinder>& display, bool on);
+
+    // Reports whether the connected display supports Game content type
+    static bool getGameContentTypeSupport(const sp<IBinder>& display);
+
+    // Turns Game mode on/off on the connected display. This should only be called
+    // if the display supports Game content type, as reported by #getGameContentTypeSupport
+    static void setGameContentType(const sp<IBinder>& display, bool on);
+
     /* Triggers screen on/off or low power mode and waits for it to complete */
     static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
 
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 3d90369..1730ec3 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -750,6 +750,16 @@
                            bool /*captureSecureLayers*/) override {
         return NO_ERROR;
     }
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
+                                          bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
+    status_t getGameContentTypeSupport(const sp<IBinder>& /*display*/,
+                                       bool* /*outSupport*/) const override {
+        return NO_ERROR;
+    }
+    void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
     status_t captureScreen(uint64_t /*displayOrLayerStack*/, ui::Dataspace* /*outDataspace*/,
                            sp<GraphicBuffer>* /*outBuffer*/) override {
         return NO_ERROR;
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 136ad0d..348377e 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -52,6 +52,8 @@
         "gl/GLExtensions.cpp",
         "gl/GLFramebuffer.cpp",
         "gl/GLImage.cpp",
+        "gl/GLShadowVertexGenerator.cpp",
+        "gl/GLSkiaShadowPort.cpp",
         "gl/ImageManager.cpp",
         "gl/Program.cpp",
         "gl/ProgramCache.cpp",
diff --git a/libs/renderengine/Mesh.cpp b/libs/renderengine/Mesh.cpp
index f5387f2..ed2f45f 100644
--- a/libs/renderengine/Mesh.cpp
+++ b/libs/renderengine/Mesh.cpp
@@ -21,38 +21,46 @@
 namespace android {
 namespace renderengine {
 
-Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize)
+Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
+           size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize,
+           size_t indexCount)
       : mVertexCount(vertexCount),
         mVertexSize(vertexSize),
         mTexCoordsSize(texCoordSize),
-        mPrimitive(primitive) {
+        mCropCoordsSize(cropCoordsSize),
+        mShadowColorSize(shadowColorSize),
+        mShadowParamsSize(shadowParamsSize),
+        mPrimitive(primitive),
+        mIndexCount(indexCount) {
     if (vertexCount == 0) {
         mVertices.resize(1);
         mVertices[0] = 0.0f;
         mStride = 0;
         return;
     }
-
-    const size_t CROP_COORD_SIZE = 2;
-    size_t stride = vertexSize + texCoordSize + CROP_COORD_SIZE;
+    size_t stride = vertexSize + texCoordSize + cropCoordsSize + shadowColorSize + shadowParamsSize;
     size_t remainder = (stride * vertexCount) / vertexCount;
     // Since all of the input parameters are unsigned, if stride is less than
     // either vertexSize or texCoordSize, it must have overflowed. remainder
     // will be equal to stride as long as stride * vertexCount doesn't overflow.
     if ((stride < vertexSize) || (remainder != stride)) {
-        ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu)", vertexCount, vertexSize, texCoordSize,
-              CROP_COORD_SIZE);
+        ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu, %zu, %zu)", vertexCount, vertexSize,
+              texCoordSize, cropCoordsSize, shadowColorSize, shadowParamsSize);
         mVertices.resize(1);
         mVertices[0] = 0.0f;
         mVertexCount = 0;
         mVertexSize = 0;
         mTexCoordsSize = 0;
+        mCropCoordsSize = 0;
+        mShadowColorSize = 0;
+        mShadowParamsSize = 0;
         mStride = 0;
         return;
     }
 
     mVertices.resize(stride * vertexCount);
     mStride = stride;
+    mIndices.resize(indexCount);
 }
 
 Mesh::Primitive Mesh::getPrimitive() const {
@@ -80,6 +88,28 @@
     return mVertices.data() + mVertexSize + mTexCoordsSize;
 }
 
+float const* Mesh::getShadowColor() const {
+    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
+}
+float* Mesh::getShadowColor() {
+    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
+}
+
+float const* Mesh::getShadowParams() const {
+    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
+}
+float* Mesh::getShadowParams() {
+    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
+}
+
+uint16_t const* Mesh::getIndices() const {
+    return mIndices.data();
+}
+
+uint16_t* Mesh::getIndices() {
+    return mIndices.data();
+}
+
 size_t Mesh::getVertexCount() const {
     return mVertexCount;
 }
@@ -92,6 +122,14 @@
     return mTexCoordsSize;
 }
 
+size_t Mesh::getShadowColorSize() const {
+    return mShadowColorSize;
+}
+
+size_t Mesh::getShadowParamsSize() const {
+    return mShadowParamsSize;
+}
+
 size_t Mesh::getByteStride() const {
     return mStride * sizeof(float);
 }
@@ -100,5 +138,9 @@
     return mStride;
 }
 
+size_t Mesh::getIndexCount() const {
+    return mIndexCount;
+}
+
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 394d05a..0748dfb 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -46,6 +46,7 @@
 #include "GLExtensions.h"
 #include "GLFramebuffer.h"
 #include "GLImage.h"
+#include "GLShadowVertexGenerator.h"
 #include "Program.h"
 #include "ProgramCache.h"
 
@@ -566,7 +567,10 @@
                                            float alpha) {
     size_t c;
     Rect const* r = region.getArray(&c);
-    Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
+    Mesh mesh = Mesh::Builder()
+                        .setPrimitive(Mesh::TRIANGLES)
+                        .setVertices(c * 6 /* count */, 2 /* size */)
+                        .build();
     Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
     for (size_t i = 0; i < c; i++, r++) {
         position[i * 6 + 0].x = r->left;
@@ -981,7 +985,12 @@
         fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
     }
 
-    Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
+    Mesh mesh = Mesh::Builder()
+                        .setPrimitive(Mesh::TRIANGLE_FAN)
+                        .setVertices(4 /* count */, 2 /* size */)
+                        .setTexCoords(2 /* size */)
+                        .setCropCoords(2 /* size */)
+                        .build();
     for (auto layer : layers) {
         mState.maxMasteringLuminance = layer.source.buffer.maxMasteringLuminance;
         mState.maxContentLuminance = layer.source.buffer.maxContentLuminance;
@@ -1037,10 +1046,14 @@
         }
         setSourceDataSpace(layer.sourceDataspace);
 
+        if (layer.shadow.length > 0.0f) {
+            handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
+                         layer.shadow);
+        }
         // We only want to do a special handling for rounded corners when having rounded corners
         // is the only reason it needs to turn on blending, otherwise, we handle it like the
         // usual way since it needs to turn on blending anyway.
-        if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+        else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
             handleRoundedCorners(display, layer, mesh);
         } else {
             drawMesh(mesh);
@@ -1178,13 +1191,23 @@
                               mesh.getByteStride(), mesh.getCropCoords());
     }
 
+    if (mState.drawShadows) {
+        glEnableVertexAttribArray(Program::shadowColor);
+        glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
+                              mesh.getByteStride(), mesh.getShadowColor());
+
+        glEnableVertexAttribArray(Program::shadowParams);
+        glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
+                              mesh.getByteStride(), mesh.getShadowParams());
+    }
+
+    Description managedState = mState;
     // By default, DISPLAY_P3 is the only supported wide color output. However,
     // when HDR content is present, hardware composer may be able to handle
     // BT2020 data space, in that case, the output data space is set to be
     // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
     // to respect this and convert non-HDR content to HDR format.
     if (mUseColorManagement) {
-        Description managedState = mState;
         Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
         Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
         Dataspace outputStandard =
@@ -1275,27 +1298,25 @@
             managedState.outputTransferFunction =
                     Description::dataSpaceToTransferFunction(outputTransfer);
         }
+    }
 
-        ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
-                                                                   : mEGLContext,
-                                               managedState);
+    ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
+                                           managedState);
 
-        glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
-
-        if (outputDebugPPMs) {
-            static uint64_t managedColorFrameCount = 0;
-            std::ostringstream out;
-            out << "/data/texture_out" << managedColorFrameCount++;
-            writePPM(out.str().c_str(), mVpWidth, mVpHeight);
-        }
+    if (mState.drawShadows) {
+        glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
+                       mesh.getIndices());
     } else {
-        ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
-                                                                   : mEGLContext,
-                                               mState);
-
         glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
     }
 
+    if (mUseColorManagement && outputDebugPPMs) {
+        static uint64_t managedColorFrameCount = 0;
+        std::ostringstream out;
+        out << "/data/texture_out" << managedColorFrameCount++;
+        writePPM(out.str().c_str(), mVpWidth, mVpHeight);
+    }
+
     if (mesh.getTexCoordsSize()) {
         glDisableVertexAttribArray(Program::texCoords);
     }
@@ -1303,6 +1324,11 @@
     if (mState.cornerRadius > 0.0f) {
         glDisableVertexAttribArray(Program::cropCoords);
     }
+
+    if (mState.drawShadows) {
+        glDisableVertexAttribArray(Program::shadowColor);
+        glDisableVertexAttribArray(Program::shadowParams);
+    }
 }
 
 size_t GLESRenderEngine::getMaxTextureSize() const {
@@ -1537,6 +1563,35 @@
     }
 }
 
+void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
+                                    const ShadowSettings& settings) {
+    ATRACE_CALL();
+    const float casterZ = settings.length / 2.0f;
+    const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
+                                          settings.casterIsTranslucent, settings.ambientColor,
+                                          settings.spotColor, settings.lightPos,
+                                          settings.lightRadius);
+
+    // setup mesh for both shadows
+    Mesh mesh = Mesh::Builder()
+                        .setPrimitive(Mesh::TRIANGLES)
+                        .setVertices(shadows.getVertexCount(), 2 /* size */)
+                        .setShadowAttrs()
+                        .setIndices(shadows.getIndexCount())
+                        .build();
+
+    Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
+    Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
+    Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
+    shadows.fillVertices(position, shadowColor, shadowParams);
+    shadows.fillIndices(mesh.getIndicesArray());
+
+    mState.cornerRadius = 0.0f;
+    mState.drawShadows = true;
+    drawMesh(mesh);
+    mState.drawShadows = false;
+}
+
 } // namespace gl
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 397bc16..f41eda2 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -148,6 +148,8 @@
     bool waitFence(base::unique_fd fenceFd);
     void clearWithColor(float red, float green, float blue, float alpha);
     void fillRegionWithColor(const Region& region, float red, float green, float blue, float alpha);
+    void handleShadow(const FloatRect& casterRect, float casterCornerRadius,
+                      const ShadowSettings& shadowSettings);
     void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
                             const half4& color, float cornerRadius);
     void setupLayerTexturing(const Texture& texture);
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.cpp b/libs/renderengine/gl/GLShadowVertexGenerator.cpp
new file mode 100644
index 0000000..3181f9b
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowVertexGenerator.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <renderengine/Mesh.h>
+
+#include <math/vec4.h>
+
+#include <ui/Rect.h>
+#include <ui/Transform.h>
+
+#include "GLShadowVertexGenerator.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GLShadowVertexGenerator::GLShadowVertexGenerator(const FloatRect& casterRect,
+                                                 float casterCornerRadius, float casterZ,
+                                                 bool casterIsTranslucent, const vec4& ambientColor,
+                                                 const vec4& spotColor, const vec3& lightPosition,
+                                                 float lightRadius) {
+    mDrawAmbientShadow = ambientColor.a > 0.f;
+    mDrawSpotShadow = spotColor.a > 0.f;
+
+    // Generate geometries and find number of vertices to generate
+    if (mDrawAmbientShadow) {
+        mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ,
+                                                          casterIsTranslucent, ambientColor);
+        mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get());
+        mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get());
+    } else {
+        mAmbientShadowVertexCount = 0;
+        mAmbientShadowIndexCount = 0;
+    }
+
+    if (mDrawSpotShadow) {
+        mSpotShadowGeometry =
+                getSpotShadowGeometry(casterRect, casterCornerRadius, casterZ, casterIsTranslucent,
+                                      spotColor, lightPosition, lightRadius);
+        mSpotShadowVertexCount = getVertexCountForGeometry(*mSpotShadowGeometry.get());
+        mSpotShadowIndexCount = getIndexCountForGeometry(*mSpotShadowGeometry.get());
+    } else {
+        mSpotShadowVertexCount = 0;
+        mSpotShadowIndexCount = 0;
+    }
+}
+
+size_t GLShadowVertexGenerator::getVertexCount() const {
+    return mAmbientShadowVertexCount + mSpotShadowVertexCount;
+}
+
+size_t GLShadowVertexGenerator::getIndexCount() const {
+    return mAmbientShadowIndexCount + mSpotShadowIndexCount;
+}
+
+void GLShadowVertexGenerator::fillVertices(Mesh::VertexArray<vec2>& position,
+                                           Mesh::VertexArray<vec4>& color,
+                                           Mesh::VertexArray<vec3>& params) const {
+    if (mDrawAmbientShadow) {
+        fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position,
+                                color, params);
+    }
+    if (mDrawSpotShadow) {
+        fillVerticesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowVertexCount,
+                                Mesh::VertexArray<vec2>(position, mAmbientShadowVertexCount),
+                                Mesh::VertexArray<vec4>(color, mAmbientShadowVertexCount),
+                                Mesh::VertexArray<vec3>(params, mAmbientShadowVertexCount));
+    }
+}
+
+void GLShadowVertexGenerator::fillIndices(uint16_t* indices) const {
+    if (mDrawAmbientShadow) {
+        fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount,
+                               0 /* starting vertex offset */, indices);
+    }
+    if (mDrawSpotShadow) {
+        fillIndicesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowIndexCount,
+                               mAmbientShadowVertexCount /* starting vertex offset */,
+                               &(indices[mAmbientShadowIndexCount]));
+    }
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.h b/libs/renderengine/gl/GLShadowVertexGenerator.h
new file mode 100644
index 0000000..112f976
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowVertexGenerator.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math/vec4.h>
+#include <ui/Rect.h>
+
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+
+class Mesh;
+
+namespace gl {
+
+/**
+ * Generates gl attributes required to draw shadow spot and/or ambient shadows.
+ *
+ * Each shadow can support different colors. This class generates three vertex attributes for
+ * each shadow, its position, color and shadow params(offset and distance). These can be sent
+ * using a single glDrawElements call.
+ */
+class GLShadowVertexGenerator {
+public:
+    GLShadowVertexGenerator(const FloatRect& casterRect, float casterCornerRadius, float casterZ,
+                            bool casterIsTranslucent, const vec4& ambientColor,
+                            const vec4& spotColor, const vec3& lightPosition, float lightRadius);
+    ~GLShadowVertexGenerator() = default;
+
+    size_t getVertexCount() const;
+    size_t getIndexCount() const;
+    void fillVertices(Mesh::VertexArray<vec2>& position, Mesh::VertexArray<vec4>& color,
+                      Mesh::VertexArray<vec3>& params) const;
+    void fillIndices(uint16_t* indices) const;
+
+private:
+    bool mDrawAmbientShadow;
+    std::unique_ptr<Geometry> mAmbientShadowGeometry;
+    int mAmbientShadowVertexCount = 0;
+    int mAmbientShadowIndexCount = 0;
+
+    bool mDrawSpotShadow;
+    std::unique_ptr<Geometry> mSpotShadowGeometry;
+    int mSpotShadowVertexCount = 0;
+    int mSpotShadowIndexCount = 0;
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.cpp b/libs/renderengine/gl/GLSkiaShadowPort.cpp
new file mode 100644
index 0000000..224ce6c
--- /dev/null
+++ b/libs/renderengine/gl/GLSkiaShadowPort.cpp
@@ -0,0 +1,649 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <math/vec4.h>
+
+#include <renderengine/Mesh.h>
+
+#include <ui/Rect.h>
+#include <ui/Transform.h>
+
+#include <utils/Log.h>
+
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+/**
+ * The shadow geometry logic and vertex generation code has been ported from skia shadow
+ * fast path OpenGL implementation to draw shadows around rects and rounded rects including
+ * circles.
+ *
+ * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
+ *
+ * Modifications made:
+ * - Switched to using std lib math functions
+ * - Fall off function is implemented in vertex shader rather than a shadow texture
+ * - Removed transformations applied on the caster rect since the caster will be in local
+ *   coordinate space and will be transformed by the vertex shader.
+ */
+
+static inline float divide_and_pin(float numer, float denom, float min, float max) {
+    if (denom == 0.0f) return min;
+    return std::clamp(numer / denom, min, max);
+}
+
+static constexpr auto SK_ScalarSqrt2 = 1.41421356f;
+static constexpr auto kAmbientHeightFactor = 1.0f / 128.0f;
+static constexpr auto kAmbientGeomFactor = 64.0f;
+// Assuming that we have a light height of 600 for the spot shadow,
+// the spot values will reach their maximum at a height of approximately 292.3077.
+// We'll round up to 300 to keep it simple.
+static constexpr auto kMaxAmbientRadius = 300 * kAmbientHeightFactor * kAmbientGeomFactor;
+
+inline float AmbientBlurRadius(float height) {
+    return std::min(height * kAmbientHeightFactor * kAmbientGeomFactor, kMaxAmbientRadius);
+}
+inline float AmbientRecipAlpha(float height) {
+    return 1.0f + std::max(height * kAmbientHeightFactor, 0.0f);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Circle Data
+//
+// We have two possible cases for geometry for a circle:
+
+// In the case of a normal fill, we draw geometry for the circle as an octagon.
+static const uint16_t gFillCircleIndices[] = {
+        // enter the octagon
+        // clang-format off
+         0, 1, 8, 1, 2, 8,
+         2, 3, 8, 3, 4, 8,
+         4, 5, 8, 5, 6, 8,
+         6, 7, 8, 7, 0, 8,
+        // clang-format on
+};
+
+// For stroked circles, we use two nested octagons.
+static const uint16_t gStrokeCircleIndices[] = {
+        // enter the octagon
+        // clang-format off
+         0, 1,  9, 0,  9,  8,
+         1, 2, 10, 1, 10,  9,
+         2, 3, 11, 2, 11, 10,
+         3, 4, 12, 3, 12, 11,
+         4, 5, 13, 4, 13, 12,
+         5, 6, 14, 5, 14, 13,
+         6, 7, 15, 6, 15, 14,
+         7, 0,  8, 7,  8, 15,
+        // clang-format on
+};
+
+#define SK_ARRAY_COUNT(a) (sizeof(a) / sizeof((a)[0]))
+static const int kIndicesPerFillCircle = SK_ARRAY_COUNT(gFillCircleIndices);
+static const int kIndicesPerStrokeCircle = SK_ARRAY_COUNT(gStrokeCircleIndices);
+static const int kVertsPerStrokeCircle = 16;
+static const int kVertsPerFillCircle = 9;
+
+static int circle_type_to_vert_count(bool stroked) {
+    return stroked ? kVertsPerStrokeCircle : kVertsPerFillCircle;
+}
+
+static int circle_type_to_index_count(bool stroked) {
+    return stroked ? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
+}
+
+static const uint16_t* circle_type_to_indices(bool stroked) {
+    return stroked ? gStrokeCircleIndices : gFillCircleIndices;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// RoundRect Data
+//
+// The geometry for a shadow roundrect is similar to a 9-patch:
+//    ____________
+//   |_|________|_|
+//   | |        | |
+//   | |        | |
+//   | |        | |
+//   |_|________|_|
+//   |_|________|_|
+//
+// However, each corner is rendered as a fan rather than a simple quad, as below. (The diagram
+// shows the upper part of the upper left corner. The bottom triangle would similarly be split
+// into two triangles.)
+//    ________
+//   |\  \   |
+//   |  \ \  |
+//   |    \\ |
+//   |      \|
+//   --------
+//
+// The center of the fan handles the curve of the corner. For roundrects where the stroke width
+// is greater than the corner radius, the outer triangles blend from the curve to the straight
+// sides. Otherwise these triangles will be degenerate.
+//
+// In the case where the stroke width is greater than the corner radius and the
+// blur radius (overstroke), we add additional geometry to mark out the rectangle in the center.
+// This rectangle extends the coverage values of the center edges of the 9-patch.
+//    ____________
+//   |_|________|_|
+//   | |\ ____ /| |
+//   | | |    | | |
+//   | | |____| | |
+//   |_|/______\|_|
+//   |_|________|_|
+//
+// For filled rrects we reuse the stroke geometry but add an additional quad to the center.
+
+static const uint16_t gRRectIndices[] = {
+        // clang-format off
+     // overstroke quads
+     // we place this at the beginning so that we can skip these indices when rendering as filled
+     0, 6, 25, 0, 25, 24,
+     6, 18, 27, 6, 27, 25,
+     18, 12, 26, 18, 26, 27,
+     12, 0, 24, 12, 24, 26,
+
+     // corners
+     0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5,
+     6, 11, 10, 6, 10, 9, 6, 9, 8, 6, 8, 7,
+     12, 17, 16, 12, 16, 15, 12, 15, 14, 12, 14, 13,
+     18, 19, 20, 18, 20, 21, 18, 21, 22, 18, 22, 23,
+
+     // edges
+     0, 5, 11, 0, 11, 6,
+     6, 7, 19, 6, 19, 18,
+     18, 23, 17, 18, 17, 12,
+     12, 13, 1, 12, 1, 0,
+
+     // fill quad
+     // we place this at the end so that we can skip these indices when rendering as stroked
+     0, 6, 18, 0, 18, 12,
+        // clang-format on
+};
+
+// overstroke count
+static const int kIndicesPerOverstrokeRRect = SK_ARRAY_COUNT(gRRectIndices) - 6;
+// simple stroke count skips overstroke indices
+static const int kIndicesPerStrokeRRect = kIndicesPerOverstrokeRRect - 6 * 4;
+// fill count adds final quad to stroke count
+static const int kIndicesPerFillRRect = kIndicesPerStrokeRRect + 6;
+static const int kVertsPerStrokeRRect = 24;
+static const int kVertsPerOverstrokeRRect = 28;
+static const int kVertsPerFillRRect = 24;
+
+static int rrect_type_to_vert_count(RRectType type) {
+    switch (type) {
+        case kFill_RRectType:
+            return kVertsPerFillRRect;
+        case kStroke_RRectType:
+            return kVertsPerStrokeRRect;
+        case kOverstroke_RRectType:
+            return kVertsPerOverstrokeRRect;
+    }
+    ALOGE("Invalid rect type: %d", type);
+    return -1;
+}
+
+static int rrect_type_to_index_count(RRectType type) {
+    switch (type) {
+        case kFill_RRectType:
+            return kIndicesPerFillRRect;
+        case kStroke_RRectType:
+            return kIndicesPerStrokeRRect;
+        case kOverstroke_RRectType:
+            return kIndicesPerOverstrokeRRect;
+    }
+    ALOGE("Invalid rect type: %d", type);
+    return -1;
+}
+
+static const uint16_t* rrect_type_to_indices(RRectType type) {
+    switch (type) {
+        case kFill_RRectType:
+        case kStroke_RRectType:
+            return gRRectIndices + 6 * 4;
+        case kOverstroke_RRectType:
+            return gRRectIndices;
+    }
+    ALOGE("Invalid rect type: %d", type);
+    return nullptr;
+}
+
+static void fillInCircleVerts(const Geometry& args, bool isStroked,
+                              Mesh::VertexArray<vec2>& position,
+                              Mesh::VertexArray<vec4>& shadowColor,
+                              Mesh::VertexArray<vec3>& shadowParams) {
+    vec4 color = args.fColor;
+    float outerRadius = args.fOuterRadius;
+    float innerRadius = args.fInnerRadius;
+    float blurRadius = args.fBlurRadius;
+    float distanceCorrection = outerRadius / blurRadius;
+
+    const FloatRect& bounds = args.fDevBounds;
+
+    // The inner radius in the vertex data must be specified in normalized space.
+    innerRadius = innerRadius / outerRadius;
+
+    vec2 center = vec2(bounds.getWidth() / 2.0f, bounds.getHeight() / 2.0f);
+    float halfWidth = 0.5f * bounds.getWidth();
+    float octOffset = 0.41421356237f; // sqrt(2) - 1
+    int vertexCount = 0;
+
+    position[vertexCount] = center + vec2(-octOffset * halfWidth, -halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(-octOffset, -1, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(octOffset * halfWidth, -halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(octOffset, -1, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(halfWidth, -octOffset * halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(1, -octOffset, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(halfWidth, octOffset * halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(1, octOffset, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(octOffset * halfWidth, halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(octOffset, 1, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(-octOffset * halfWidth, halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(-octOffset, 1, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(-halfWidth, octOffset * halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(-1, octOffset, distanceCorrection);
+    vertexCount++;
+
+    position[vertexCount] = center + vec2(-halfWidth, -octOffset * halfWidth);
+    shadowColor[vertexCount] = color;
+    shadowParams[vertexCount] = vec3(-1, -octOffset, distanceCorrection);
+    vertexCount++;
+
+    if (isStroked) {
+        // compute the inner ring
+
+        // cosine and sine of pi/8
+        float c = 0.923579533f;
+        float s = 0.382683432f;
+        float r = args.fInnerRadius;
+
+        position[vertexCount] = center + vec2(-s * r, -c * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(-s * innerRadius, -c * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(s * r, -c * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(s * innerRadius, -c * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(c * r, -s * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(c * innerRadius, -s * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(c * r, s * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(c * innerRadius, s * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(s * r, c * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(s * innerRadius, c * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(-s * r, c * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(-s * innerRadius, c * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(-c * r, s * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(-c * innerRadius, s * innerRadius, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = center + vec2(-c * r, -s * r);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(-c * innerRadius, -s * innerRadius, distanceCorrection);
+        vertexCount++;
+    } else {
+        // filled
+        position[vertexCount] = center;
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+    }
+}
+
+static void fillInRRectVerts(const Geometry& args, Mesh::VertexArray<vec2>& position,
+                             Mesh::VertexArray<vec4>& shadowColor,
+                             Mesh::VertexArray<vec3>& shadowParams) {
+    vec4 color = args.fColor;
+    float outerRadius = args.fOuterRadius;
+
+    const FloatRect& bounds = args.fDevBounds;
+
+    float umbraInset = args.fUmbraInset;
+    float minDim = 0.5f * std::min(bounds.getWidth(), bounds.getHeight());
+    if (umbraInset > minDim) {
+        umbraInset = minDim;
+    }
+
+    float xInner[4] = {bounds.left + umbraInset, bounds.right - umbraInset,
+                       bounds.left + umbraInset, bounds.right - umbraInset};
+    float xMid[4] = {bounds.left + outerRadius, bounds.right - outerRadius,
+                     bounds.left + outerRadius, bounds.right - outerRadius};
+    float xOuter[4] = {bounds.left, bounds.right, bounds.left, bounds.right};
+    float yInner[4] = {bounds.top + umbraInset, bounds.top + umbraInset, bounds.bottom - umbraInset,
+                       bounds.bottom - umbraInset};
+    float yMid[4] = {bounds.top + outerRadius, bounds.top + outerRadius,
+                     bounds.bottom - outerRadius, bounds.bottom - outerRadius};
+    float yOuter[4] = {bounds.top, bounds.top, bounds.bottom, bounds.bottom};
+
+    float blurRadius = args.fBlurRadius;
+
+    // In the case where we have to inset more for the umbra, our two triangles in the
+    // corner get skewed to a diamond rather than a square. To correct for that,
+    // we also skew the vectors we send to the shader that help define the circle.
+    // By doing so, we end up with a quarter circle in the corner rather than the
+    // elliptical curve.
+
+    // This is a bit magical, but it gives us the correct results at extrema:
+    //   a) umbraInset == outerRadius produces an orthogonal vector
+    //   b) outerRadius == 0 produces a diagonal vector
+    // And visually the corner looks correct.
+    vec2 outerVec = vec2(outerRadius - umbraInset, -outerRadius - umbraInset);
+    outerVec = normalize(outerVec);
+    // We want the circle edge to fall fractionally along the diagonal at
+    //      (sqrt(2)*(umbraInset - outerRadius) + outerRadius)/sqrt(2)*umbraInset
+    //
+    // Setting the components of the diagonal offset to the following value will give us that.
+    float diagVal = umbraInset / (SK_ScalarSqrt2 * (outerRadius - umbraInset) - outerRadius);
+    vec2 diagVec = vec2(diagVal, diagVal);
+    float distanceCorrection = umbraInset / blurRadius;
+
+    int vertexCount = 0;
+    // build corner by corner
+    for (int i = 0; i < 4; ++i) {
+        // inner point
+        position[vertexCount] = vec2(xInner[i], yInner[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+
+        // outer points
+        position[vertexCount] = vec2(xOuter[i], yInner[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = vec2(xOuter[i], yMid[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = vec2(xOuter[i], yOuter[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(diagVec.x, diagVec.y, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = vec2(xMid[i], yOuter[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
+        vertexCount++;
+
+        position[vertexCount] = vec2(xInner[i], yOuter[i]);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
+        vertexCount++;
+    }
+
+    // Add the additional vertices for overstroked rrects.
+    // Effectively this is an additional stroked rrect, with its
+    // parameters equal to those in the center of the 9-patch. This will
+    // give constant values across this inner ring.
+    if (kOverstroke_RRectType == args.fType) {
+        float inset = umbraInset + args.fInnerRadius;
+
+        // TL
+        position[vertexCount] = vec2(bounds.left + inset, bounds.top + inset);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+
+        // TR
+        position[vertexCount] = vec2(bounds.right - inset, bounds.top + inset);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+
+        // BL
+        position[vertexCount] = vec2(bounds.left + inset, bounds.bottom - inset);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+
+        // BR
+        position[vertexCount] = vec2(bounds.right - inset, bounds.bottom - inset);
+        shadowColor[vertexCount] = color;
+        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+        vertexCount++;
+    }
+}
+
+int getVertexCountForGeometry(const Geometry& shadowGeometry) {
+    if (shadowGeometry.fIsCircle) {
+        return circle_type_to_vert_count(shadowGeometry.fType);
+    }
+
+    return rrect_type_to_vert_count(shadowGeometry.fType);
+}
+
+int getIndexCountForGeometry(const Geometry& shadowGeometry) {
+    if (shadowGeometry.fIsCircle) {
+        return circle_type_to_index_count(kStroke_RRectType == shadowGeometry.fType);
+    }
+
+    return rrect_type_to_index_count(shadowGeometry.fType);
+}
+
+void fillVerticesForGeometry(const Geometry& shadowGeometry, int /* vertexCount */,
+                             Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
+                             Mesh::VertexArray<vec3> shadowParams) {
+    if (shadowGeometry.fIsCircle) {
+        fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor,
+                          shadowParams);
+    } else {
+        fillInRRectVerts(shadowGeometry, position, shadowColor, shadowParams);
+    }
+}
+
+void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
+                            int startingVertexOffset, uint16_t* indices) {
+    if (shadowGeometry.fIsCircle) {
+        const uint16_t* primIndices = circle_type_to_indices(shadowGeometry.fIsStroked);
+        for (int i = 0; i < indexCount; ++i) {
+            indices[i] = primIndices[i] + startingVertexOffset;
+        }
+    } else {
+        const uint16_t* primIndices = rrect_type_to_indices(shadowGeometry.fType);
+        for (int i = 0; i < indexCount; ++i) {
+            indices[i] = primIndices[i] + startingVertexOffset;
+        }
+    }
+}
+
+inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ,
+                          float lightRadius, float& blurRadius, float& scale, vec2& translate) {
+    float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f);
+    blurRadius = lightRadius * zRatio;
+    scale = divide_and_pin(lightZ, lightZ - occluderZ, 1.0f, 1.95f);
+    translate.x = -zRatio * lightX;
+    translate.y = -zRatio * lightY;
+}
+
+static std::unique_ptr<Geometry> getShadowGeometry(const vec4& color, const FloatRect& devRect,
+                                                   float devRadius, float blurRadius,
+                                                   float insetWidth) {
+    // An insetWidth > 1/2 rect width or height indicates a simple fill.
+    const bool isCircle = ((devRadius >= devRect.getWidth()) && (devRadius >= devRect.getHeight()));
+
+    FloatRect bounds = devRect;
+    float innerRadius = 0.0f;
+    float outerRadius = devRadius;
+    float umbraInset;
+
+    RRectType type = kFill_RRectType;
+    if (isCircle) {
+        umbraInset = 0;
+    } else {
+        umbraInset = std::max(outerRadius, blurRadius);
+    }
+
+    // If stroke is greater than width or height, this is still a fill,
+    // otherwise we compute stroke params.
+    if (isCircle) {
+        innerRadius = devRadius - insetWidth;
+        type = innerRadius > 0 ? kStroke_RRectType : kFill_RRectType;
+    } else {
+        if (insetWidth <= 0.5f * std::min(devRect.getWidth(), devRect.getHeight())) {
+            // We don't worry about a real inner radius, we just need to know if we
+            // need to create overstroke vertices.
+            innerRadius = std::max(insetWidth - umbraInset, 0.0f);
+            type = innerRadius > 0 ? kOverstroke_RRectType : kStroke_RRectType;
+        }
+    }
+    const bool isStroked = (kStroke_RRectType == type);
+    return std::make_unique<Geometry>(Geometry{color, outerRadius, umbraInset, innerRadius,
+                                               blurRadius, bounds, type, isCircle, isStroked});
+}
+
+std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
+                                                   float casterCornerRadius, float casterZ,
+                                                   bool casterIsTranslucent,
+                                                   const vec4& ambientColor) {
+    float devSpaceInsetWidth = AmbientBlurRadius(casterZ);
+    const float umbraRecipAlpha = AmbientRecipAlpha(casterZ);
+    const float devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha;
+
+    // Outset the shadow rrect to the border of the penumbra
+    float ambientPathOutset = devSpaceInsetWidth;
+    FloatRect outsetRect(casterRect);
+    outsetRect.left -= ambientPathOutset;
+    outsetRect.top -= ambientPathOutset;
+    outsetRect.right += ambientPathOutset;
+    outsetRect.bottom += ambientPathOutset;
+
+    float outsetRad = casterCornerRadius + ambientPathOutset;
+    if (casterIsTranslucent) {
+        // set a large inset to force a fill
+        devSpaceInsetWidth = outsetRect.getWidth();
+    }
+
+    return getShadowGeometry(ambientColor, outsetRect, std::abs(outsetRad), devSpaceAmbientBlur,
+                             std::abs(devSpaceInsetWidth));
+}
+
+std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
+                                                float casterCornerRadius, float casterZ,
+                                                bool casterIsTranslucent, const vec4& spotColor,
+                                                const vec3& lightPosition, float lightRadius) {
+    float devSpaceSpotBlur;
+    float spotScale;
+    vec2 spotOffset;
+    GetSpotParams(casterZ, lightPosition.x, lightPosition.y, lightPosition.z, lightRadius,
+                  devSpaceSpotBlur, spotScale, spotOffset);
+    // handle scale of radius due to CTM
+    const float srcSpaceSpotBlur = devSpaceSpotBlur;
+
+    // Adjust translate for the effect of the scale.
+    spotOffset.x += spotScale;
+    spotOffset.y += spotScale;
+
+    // Compute the transformed shadow rect
+    ui::Transform shadowTransform;
+    shadowTransform.set(spotOffset.x, spotOffset.y);
+    shadowTransform.set(spotScale, 0, 0, spotScale);
+    FloatRect spotShadowRect = shadowTransform.transform(casterRect);
+    float spotShadowRadius = casterCornerRadius * spotScale;
+
+    // Compute the insetWidth
+    float blurOutset = srcSpaceSpotBlur;
+    float insetWidth = blurOutset;
+    if (casterIsTranslucent) {
+        // If transparent, just do a fill
+        insetWidth += spotShadowRect.getWidth();
+    } else {
+        // For shadows, instead of using a stroke we specify an inset from the penumbra
+        // border. We want to extend this inset area so that it meets up with the caster
+        // geometry. The inset geometry will by default already be inset by the blur width.
+        //
+        // We compare the min and max corners inset by the radius between the original
+        // rrect and the shadow rrect. The distance between the two plus the difference
+        // between the scaled radius and the original radius gives the distance from the
+        // transformed shadow shape to the original shape in that corner. The max
+        // of these gives the maximum distance we need to cover.
+        //
+        // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
+        // that to get the full insetWidth.
+        float maxOffset;
+        if (casterCornerRadius <= 0.f) {
+            // Manhattan distance works better for rects
+            maxOffset = std::max(std::max(std::abs(spotShadowRect.left - casterRect.left),
+                                          std::abs(spotShadowRect.top - casterRect.top)),
+                                 std::max(std::abs(spotShadowRect.right - casterRect.right),
+                                          std::abs(spotShadowRect.bottom - casterRect.bottom)));
+        } else {
+            float dr = spotShadowRadius - casterCornerRadius;
+            vec2 upperLeftOffset = vec2(spotShadowRect.left - casterRect.left + dr,
+                                        spotShadowRect.top - casterRect.top + dr);
+            vec2 lowerRightOffset = vec2(spotShadowRect.right - casterRect.right - dr,
+                                         spotShadowRect.bottom - casterRect.bottom - dr);
+            maxOffset = sqrt(std::max(dot(upperLeftOffset, lowerRightOffset),
+                                      dot(lowerRightOffset, lowerRightOffset))) +
+                    dr;
+        }
+        insetWidth += std::max(blurOutset, maxOffset);
+    }
+
+    // Outset the shadow rrect to the border of the penumbra
+    spotShadowRadius += blurOutset;
+    spotShadowRect.left -= blurOutset;
+    spotShadowRect.top -= blurOutset;
+    spotShadowRect.right += blurOutset;
+    spotShadowRect.bottom += blurOutset;
+
+    return getShadowGeometry(spotColor, spotShadowRect, std::abs(spotShadowRadius),
+                             2.0f * devSpaceSpotBlur, std::abs(insetWidth));
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.h b/libs/renderengine/gl/GLSkiaShadowPort.h
new file mode 100644
index 0000000..e7d1861
--- /dev/null
+++ b/libs/renderengine/gl/GLSkiaShadowPort.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math/vec4.h>
+#include <ui/Rect.h>
+
+namespace android {
+namespace renderengine {
+
+class Mesh;
+
+namespace gl {
+
+/**
+ * The shadow geometry logic and vertex generation code has been ported from skia shadow
+ * fast path OpenGL implementation to draw shadows around rects and rounded rects including
+ * circles.
+ *
+ * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
+ *
+ * Modifications made:
+ * - Switched to using std lib math functions
+ * - Fall off function is implemented in vertex shader rather than a shadow texture
+ * - Removed transformations applied on the caster rect since the caster will be in local
+ *   coordinate space and will be transformed by the vertex shader.
+ */
+
+enum RRectType {
+    kFill_RRectType,
+    kStroke_RRectType,
+    kOverstroke_RRectType,
+};
+
+struct Geometry {
+    vec4 fColor;
+    float fOuterRadius;
+    float fUmbraInset;
+    float fInnerRadius;
+    float fBlurRadius;
+    FloatRect fDevBounds;
+    RRectType fType;
+    bool fIsCircle;
+    bool fIsStroked;
+};
+
+std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
+                                                float casterCornerRadius, float casterZ,
+                                                bool casterIsTranslucent, const vec4& spotColor,
+                                                const vec3& lightPosition, float lightRadius);
+
+std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
+                                                   float casterCornerRadius, float casterZ,
+                                                   bool casterIsTranslucent,
+                                                   const vec4& ambientColor);
+
+int getVertexCountForGeometry(const Geometry& shadowGeometry);
+
+int getIndexCountForGeometry(const Geometry& shadowGeometry);
+
+void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount,
+                             Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
+                             Mesh::VertexArray<vec3> shadowParams);
+
+void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
+                            int startingVertexOffset, uint16_t* indices);
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/Program.cpp b/libs/renderengine/gl/Program.cpp
index 4eb5eb6..f4fbf35 100644
--- a/libs/renderengine/gl/Program.cpp
+++ b/libs/renderengine/gl/Program.cpp
@@ -37,6 +37,8 @@
     glBindAttribLocation(programId, position, "position");
     glBindAttribLocation(programId, texCoords, "texCoords");
     glBindAttribLocation(programId, cropCoords, "cropCoords");
+    glBindAttribLocation(programId, shadowColor, "shadowColor");
+    glBindAttribLocation(programId, shadowParams, "shadowParams");
     glLinkProgram(programId);
 
     GLint status;
diff --git a/libs/renderengine/gl/Program.h b/libs/renderengine/gl/Program.h
index c9beb68..fc3755e 100644
--- a/libs/renderengine/gl/Program.h
+++ b/libs/renderengine/gl/Program.h
@@ -44,7 +44,13 @@
         texCoords = 1,
 
         /* Crop coordinates, in pixels */
-        cropCoords = 2
+        cropCoords = 2,
+
+        /* Shadow color */
+        shadowColor = 3,
+
+        /* Shadow params */
+        shadowParams = 4,
     };
 
     Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index e2757e1..ba0e4ad 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -174,16 +174,15 @@
             .set(Key::OPACITY_MASK,
                  description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
             .set(Key::Key::INPUT_TRANSFORM_MATRIX_MASK,
-                 description.hasInputTransformMatrix()
-                         ? Key::INPUT_TRANSFORM_MATRIX_ON : Key::INPUT_TRANSFORM_MATRIX_OFF)
+                 description.hasInputTransformMatrix() ? Key::INPUT_TRANSFORM_MATRIX_ON
+                                                       : Key::INPUT_TRANSFORM_MATRIX_OFF)
             .set(Key::Key::OUTPUT_TRANSFORM_MATRIX_MASK,
                  description.hasOutputTransformMatrix() || description.hasColorMatrix()
                          ? Key::OUTPUT_TRANSFORM_MATRIX_ON
                          : Key::OUTPUT_TRANSFORM_MATRIX_OFF)
             .set(Key::ROUNDED_CORNERS_MASK,
-                 description.cornerRadius > 0
-                         ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF);
-
+                 description.cornerRadius > 0 ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF)
+            .set(Key::SHADOW_MASK, description.drawShadows ? Key::SHADOW_ON : Key::SHADOW_OFF);
     needs.set(Key::Y410_BT2020_MASK,
               description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
 
@@ -559,6 +558,12 @@
         vs << "attribute lowp vec4 cropCoords;";
         vs << "varying lowp vec2 outCropCoords;";
     }
+    if (needs.drawShadows()) {
+        vs << "attribute vec4 shadowColor;";
+        vs << "varying vec4 outShadowColor;";
+        vs << "attribute vec4 shadowParams;";
+        vs << "varying vec3 outShadowParams;";
+    }
     vs << "attribute vec4 position;"
        << "uniform mat4 projection;"
        << "uniform mat4 texture;"
@@ -569,6 +574,10 @@
     if (needs.hasRoundedCorners()) {
         vs << "outCropCoords = cropCoords.st;";
     }
+    if (needs.drawShadows()) {
+        vs << "outShadowColor = shadowColor;";
+        vs << "outShadowParams = shadowParams.xyz;";
+    }
     vs << dedent << "}";
     return vs.getString();
 }
@@ -614,6 +623,26 @@
             )__SHADER__";
     }
 
+    if (needs.drawShadows()) {
+        fs << R"__SHADER__(
+            varying vec4 outShadowColor;
+            varying vec3 outShadowParams;
+
+            /**
+             * Returns the shadow color.
+             */
+            vec4 getShadowColor()
+            {
+                // exponential falloff function provided by UX
+                float d = length(outShadowParams.xy);
+                float distance = outShadowParams.z * (1.0 - d);
+                float factor = 1.0 - clamp(distance, 0.0, 1.0);
+                factor = exp(-factor * factor * 4.0) - 0.018;
+                return outShadowColor * factor;
+            }
+            )__SHADER__";
+    }
+
     if (needs.getTextureTarget() == Key::TEXTURE_OFF || needs.hasAlpha()) {
         fs << "uniform vec4 color;";
     }
@@ -677,25 +706,29 @@
     }
 
     fs << "void main(void) {" << indent;
-    if (needs.isTexturing()) {
-        fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
-        if (needs.isY410BT2020()) {
-            fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
-        }
+    if (needs.drawShadows()) {
+        fs << "gl_FragColor = getShadowColor();";
     } else {
-        fs << "gl_FragColor.rgb = color.rgb;";
-        fs << "gl_FragColor.a = 1.0;";
-    }
-    if (needs.isOpaque()) {
-        fs << "gl_FragColor.a = 1.0;";
-    }
-    if (needs.hasAlpha()) {
-        // modulate the current alpha value with alpha set
-        if (needs.isPremultiplied()) {
-            // ... and the color too if we're premultiplied
-            fs << "gl_FragColor *= color.a;";
+        if (needs.isTexturing()) {
+            fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
+            if (needs.isY410BT2020()) {
+                fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
+            }
         } else {
-            fs << "gl_FragColor.a *= color.a;";
+            fs << "gl_FragColor.rgb = color.rgb;";
+            fs << "gl_FragColor.a = 1.0;";
+        }
+        if (needs.isOpaque()) {
+            fs << "gl_FragColor.a = 1.0;";
+        }
+        if (needs.hasAlpha()) {
+            // modulate the current alpha value with alpha set
+            if (needs.isPremultiplied()) {
+                // ... and the color too if we're premultiplied
+                fs << "gl_FragColor *= color.a;";
+            } else {
+                fs << "gl_FragColor.a *= color.a;";
+            }
         }
     }
 
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index 175c6e8..c8b6da7 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -112,6 +112,11 @@
             Y410_BT2020_MASK = 1 << Y410_BT2020_SHIFT,
             Y410_BT2020_OFF = 0 << Y410_BT2020_SHIFT,
             Y410_BT2020_ON = 1 << Y410_BT2020_SHIFT,
+
+            SHADOW_SHIFT = 13,
+            SHADOW_MASK = 1 << SHADOW_SHIFT,
+            SHADOW_OFF = 0 << SHADOW_SHIFT,
+            SHADOW_ON = 1 << SHADOW_SHIFT,
         };
 
         inline Key() : mKey(0) {}
@@ -130,6 +135,7 @@
         inline bool hasRoundedCorners() const {
             return (mKey & ROUNDED_CORNERS_MASK) == ROUNDED_CORNERS_ON;
         }
+        inline bool drawShadows() const { return (mKey & SHADOW_MASK) == SHADOW_ON; }
         inline bool hasInputTransformMatrix() const {
             return (mKey & INPUT_TRANSFORM_MATRIX_MASK) == INPUT_TRANSFORM_MATRIX_ON;
         }
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 9c9884a..c4a29a9 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include <iosfwd>
+
 #include <math/mat4.h>
 #include <ui/GraphicTypes.h>
 #include <ui/Rect.h>
@@ -62,5 +64,31 @@
     uint32_t orientation = ui::Transform::ROT_0;
 };
 
+static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
+    return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip &&
+            lhs.globalTransform == rhs.globalTransform && lhs.maxLuminance == rhs.maxLuminance &&
+            lhs.outputDataspace == rhs.outputDataspace &&
+            lhs.colorTransform == rhs.colorTransform &&
+            lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.orientation == rhs.orientation;
+}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const DisplaySettings& settings, ::std::ostream* os) {
+    *os << "DisplaySettings {";
+    *os << "\n    .physicalDisplay = ";
+    PrintTo(settings.physicalDisplay, os);
+    *os << "\n    .clip = ";
+    PrintTo(settings.clip, os);
+    *os << "\n    .globalTransform = " << settings.globalTransform;
+    *os << "\n    .maxLuminance = " << settings.maxLuminance;
+    *os << "\n    .outputDataspace = ";
+    PrintTo(settings.outputDataspace, os);
+    *os << "\n    .colorTransform = " << settings.colorTransform;
+    *os << "\n    .clearRegion = ";
+    PrintTo(settings.clearRegion, os);
+    *os << "\n    .orientation = " << settings.orientation;
+    *os << "\n}";
+}
+
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index d890ccd..5aa3f3b 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include <iosfwd>
+
 #include <math/mat4.h>
 #include <math/vec3.h>
 #include <renderengine/Texture.h>
@@ -149,5 +151,102 @@
     ShadowSettings shadow;
 };
 
+static inline bool operator==(const Buffer& lhs, const Buffer& rhs) {
+    return lhs.buffer == rhs.buffer && lhs.fence == rhs.fence &&
+            lhs.textureName == rhs.textureName &&
+            lhs.useTextureFiltering == rhs.useTextureFiltering &&
+            lhs.textureTransform == rhs.textureTransform &&
+            lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
+            lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
+            lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
+            lhs.maxContentLuminance == rhs.maxContentLuminance;
+}
+
+static inline bool operator==(const Geometry& lhs, const Geometry& rhs) {
+    return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform &&
+            lhs.roundedCornersRadius == rhs.roundedCornersRadius &&
+            lhs.roundedCornersCrop == rhs.roundedCornersCrop;
+}
+
+static inline bool operator==(const PixelSource& lhs, const PixelSource& rhs) {
+    return lhs.buffer == rhs.buffer && lhs.solidColor == rhs.solidColor;
+}
+
+static inline bool operator==(const ShadowSettings& lhs, const ShadowSettings& rhs) {
+    return lhs.ambientColor == rhs.ambientColor && lhs.spotColor == rhs.spotColor &&
+            lhs.lightPos == rhs.lightPos && lhs.lightRadius == rhs.lightRadius &&
+            lhs.length == rhs.length && lhs.casterIsTranslucent == rhs.casterIsTranslucent;
+}
+
+static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) {
+    return lhs.geometry == rhs.geometry && lhs.source == rhs.source && lhs.alpha == rhs.alpha &&
+            lhs.sourceDataspace == rhs.sourceDataspace &&
+            lhs.colorTransform == rhs.colorTransform &&
+            lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow;
+}
+
+// Defining PrintTo helps with Google Tests.
+
+static inline void PrintTo(const Buffer& settings, ::std::ostream* os) {
+    *os << "Buffer {";
+    *os << "\n    .buffer = " << settings.buffer.get();
+    *os << "\n    .fence = " << settings.fence.get();
+    *os << "\n    .textureName = " << settings.textureName;
+    *os << "\n    .useTextureFiltering = " << settings.useTextureFiltering;
+    *os << "\n    .textureTransform = " << settings.textureTransform;
+    *os << "\n    .usePremultipliedAlpha = " << settings.usePremultipliedAlpha;
+    *os << "\n    .isOpaque = " << settings.isOpaque;
+    *os << "\n    .isY410BT2020 = " << settings.isY410BT2020;
+    *os << "\n    .maxMasteringLuminance = " << settings.maxMasteringLuminance;
+    *os << "\n    .maxContentLuminance = " << settings.maxContentLuminance;
+    *os << "\n}";
+}
+
+static inline void PrintTo(const Geometry& settings, ::std::ostream* os) {
+    *os << "Geometry {";
+    *os << "\n    .boundaries = ";
+    PrintTo(settings.boundaries, os);
+    *os << "\n    .positionTransform = " << settings.positionTransform;
+    *os << "\n    .roundedCornersRadius = " << settings.roundedCornersRadius;
+    *os << "\n    .roundedCornersCrop = ";
+    PrintTo(settings.roundedCornersCrop, os);
+    *os << "\n}";
+}
+
+static inline void PrintTo(const PixelSource& settings, ::std::ostream* os) {
+    *os << "PixelSource {";
+    *os << "\n    .buffer = ";
+    PrintTo(settings.buffer, os);
+    *os << "\n    .solidColor = " << settings.solidColor;
+    *os << "\n}";
+}
+
+static inline void PrintTo(const ShadowSettings& settings, ::std::ostream* os) {
+    *os << "ShadowSettings {";
+    *os << "\n    .ambientColor = " << settings.ambientColor;
+    *os << "\n    .spotColor = " << settings.spotColor;
+    *os << "\n    .lightPos = " << settings.lightPos;
+    *os << "\n    .lightRadius = " << settings.lightRadius;
+    *os << "\n    .length = " << settings.length;
+    *os << "\n    .casterIsTranslucent = " << settings.casterIsTranslucent;
+    *os << "\n}";
+}
+
+static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
+    *os << "LayerSettings {";
+    *os << "\n    .geometry = ";
+    PrintTo(settings.geometry, os);
+    *os << "\n    .source = ";
+    PrintTo(settings.source, os);
+    *os << "\n    .alpha = " << settings.alpha;
+    *os << "\n    .sourceDataspace = ";
+    PrintTo(settings.sourceDataspace, os);
+    *os << "\n    .colorTransform = " << settings.colorTransform;
+    *os << "\n    .disableBlending = " << settings.disableBlending;
+    *os << "\n    .shadow = ";
+    PrintTo(settings.shadow, os);
+    *os << "\n}";
+}
+
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/include/renderengine/Mesh.h b/libs/renderengine/include/renderengine/Mesh.h
index 7618424..167f13f 100644
--- a/libs/renderengine/include/renderengine/Mesh.h
+++ b/libs/renderengine/include/renderengine/Mesh.h
@@ -26,13 +26,14 @@
 
 class Mesh {
 public:
+    class Builder;
+
     enum Primitive {
         TRIANGLES = 0x0004,      // GL_TRIANGLES
         TRIANGLE_STRIP = 0x0005, // GL_TRIANGLE_STRIP
         TRIANGLE_FAN = 0x0006    // GL_TRIANGLE_FAN
     };
 
-    Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
     ~Mesh() = default;
 
     /*
@@ -43,12 +44,20 @@
         friend class Mesh;
         float* mData;
         size_t mStride;
+        size_t mOffset = 0;
         VertexArray(float* data, size_t stride) : mData(data), mStride(stride) {}
 
     public:
-        TYPE& operator[](size_t index) { return *reinterpret_cast<TYPE*>(&mData[index * mStride]); }
+        // Returns a vertex array at an offset so its easier to append attributes from
+        // multiple sources.
+        VertexArray(VertexArray<TYPE>& other, size_t offset)
+              : mData(other.mData), mStride(other.mStride), mOffset(offset) {}
+
+        TYPE& operator[](size_t index) {
+            return *reinterpret_cast<TYPE*>(&mData[(index + mOffset) * mStride]);
+        }
         TYPE const& operator[](size_t index) const {
-            return *reinterpret_cast<TYPE const*>(&mData[index * mStride]);
+            return *reinterpret_cast<TYPE const*>(&mData[(index + mOffset) * mStride]);
         }
     };
 
@@ -67,6 +76,18 @@
         return VertexArray<TYPE>(getCropCoords(), mStride);
     }
 
+    template <typename TYPE>
+    VertexArray<TYPE> getShadowColorArray() {
+        return VertexArray<TYPE>(getShadowColor(), mStride);
+    }
+
+    template <typename TYPE>
+    VertexArray<TYPE> getShadowParamsArray() {
+        return VertexArray<TYPE>(getShadowParams(), mStride);
+    }
+
+    uint16_t* getIndicesArray() { return getIndices(); }
+
     Primitive getPrimitive() const;
 
     // returns a pointer to the vertices positions
@@ -78,6 +99,15 @@
     // returns a pointer to the vertices crop coordinates
     float const* getCropCoords() const;
 
+    // returns a pointer to colors
+    float const* getShadowColor() const;
+
+    // returns a pointer to the shadow params
+    float const* getShadowParams() const;
+
+    // returns a pointer to indices
+    uint16_t const* getIndices() const;
+
     // number of vertices in this mesh
     size_t getVertexCount() const;
 
@@ -87,6 +117,12 @@
     // dimension of texture coordinates
     size_t getTexCoordsSize() const;
 
+    size_t getShadowParamsSize() const;
+
+    size_t getShadowColorSize() const;
+
+    size_t getIndexCount() const;
+
     // return stride in bytes
     size_t getByteStride() const;
 
@@ -94,6 +130,8 @@
     size_t getStride() const;
 
 private:
+    Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
+         size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize, size_t indexCount);
     Mesh(const Mesh&);
     Mesh& operator=(const Mesh&);
     Mesh const& operator=(const Mesh&) const;
@@ -101,13 +139,65 @@
     float* getPositions();
     float* getTexCoords();
     float* getCropCoords();
+    float* getShadowColor();
+    float* getShadowParams();
+    uint16_t* getIndices();
 
     std::vector<float> mVertices;
     size_t mVertexCount;
     size_t mVertexSize;
     size_t mTexCoordsSize;
+    size_t mCropCoordsSize;
+    size_t mShadowColorSize;
+    size_t mShadowParamsSize;
     size_t mStride;
     Primitive mPrimitive;
+    std::vector<uint16_t> mIndices;
+    size_t mIndexCount;
+};
+
+class Mesh::Builder {
+public:
+    Builder& setPrimitive(Primitive primitive) {
+        mPrimitive = primitive;
+        return *this;
+    };
+    Builder& setVertices(size_t vertexCount, size_t vertexSize) {
+        mVertexCount = vertexCount;
+        mVertexSize = vertexSize;
+        return *this;
+    };
+    Builder& setTexCoords(size_t texCoordsSize) {
+        mTexCoordsSize = texCoordsSize;
+        return *this;
+    };
+    Builder& setCropCoords(size_t cropCoordsSize) {
+        mCropCoordsSize = cropCoordsSize;
+        return *this;
+    };
+    Builder& setShadowAttrs() {
+        mShadowParamsSize = 3;
+        mShadowColorSize = 4;
+        return *this;
+    };
+    Builder& setIndices(size_t indexCount) {
+        mIndexCount = indexCount;
+        return *this;
+    };
+    Mesh build() const {
+        return Mesh{mPrimitive,      mVertexCount,     mVertexSize,       mTexCoordsSize,
+                    mCropCoordsSize, mShadowColorSize, mShadowParamsSize, mIndexCount};
+    }
+
+private:
+    size_t mVertexCount = 0;
+    size_t mVertexSize = 0;
+    size_t mTexCoordsSize = 0;
+    size_t mCropCoordsSize = 0;
+    size_t mShadowColorSize = 0;
+    size_t mShadowParamsSize = 0;
+    size_t mIndexCount = 0;
+    Primitive mPrimitive;
 };
 
 } // namespace renderengine
diff --git a/libs/renderengine/include/renderengine/private/Description.h b/libs/renderengine/include/renderengine/private/Description.h
index bad64c2..a62161a 100644
--- a/libs/renderengine/include/renderengine/private/Description.h
+++ b/libs/renderengine/include/renderengine/private/Description.h
@@ -81,6 +81,9 @@
     mat4 colorMatrix;
     mat4 inputTransformMatrix;
     mat4 outputTransformMatrix;
+
+    // True if this layer will draw a shadow.
+    bool drawShadows = false;
 };
 
 } // namespace renderengine
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index d01c740..ba5a3f5 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -16,6 +16,7 @@
 
 #include <chrono>
 #include <condition_variable>
+#include <fstream>
 
 #include <gtest/gtest.h>
 #include <renderengine/RenderEngine.h>
@@ -26,6 +27,7 @@
 constexpr int DEFAULT_DISPLAY_WIDTH = 128;
 constexpr int DEFAULT_DISPLAY_HEIGHT = 256;
 constexpr int DEFAULT_DISPLAY_OFFSET = 64;
+constexpr bool WRITE_BUFFER_TO_FILE_ON_FAILURE = false;
 
 namespace android {
 
@@ -68,21 +70,80 @@
     RenderEngineTest() { mBuffer = allocateDefaultBuffer(); }
 
     ~RenderEngineTest() {
+        if (WRITE_BUFFER_TO_FILE_ON_FAILURE && ::testing::Test::HasFailure()) {
+            writeBufferToFile("/data/texture_out_");
+        }
         for (uint32_t texName : mTexNames) {
             sRE->deleteTextures(1, &texName);
         }
     }
 
-    void expectBufferColor(const Rect& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
-                           uint8_t tolerance = 0) {
+    void writeBufferToFile(const char* basename) {
+        std::string filename(basename);
+        filename.append(::testing::UnitTest::GetInstance()->current_test_info()->name());
+        filename.append(".ppm");
+        std::ofstream file(filename.c_str(), std::ios::binary);
+        if (!file.is_open()) {
+            ALOGE("Unable to open file: %s", filename.c_str());
+            ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
+                  "surfaceflinger to write debug images");
+            return;
+        }
+
         uint8_t* pixels;
         mBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
                       reinterpret_cast<void**>(&pixels));
 
-        auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
-            uint8_t tmp = a >= b ? a - b : b - a;
-            return tmp <= tolerance;
+        file << "P6\n";
+        file << mBuffer->getWidth() << "\n";
+        file << mBuffer->getHeight() << "\n";
+        file << 255 << "\n";
+
+        std::vector<uint8_t> outBuffer(mBuffer->getWidth() * mBuffer->getHeight() * 3);
+        auto outPtr = reinterpret_cast<uint8_t*>(outBuffer.data());
+
+        for (int32_t j = 0; j < mBuffer->getHeight(); j++) {
+            const uint8_t* src = pixels + (mBuffer->getStride() * j) * 4;
+            for (int32_t i = 0; i < mBuffer->getWidth(); i++) {
+                // Only copy R, G and B components
+                outPtr[0] = src[0];
+                outPtr[1] = src[1];
+                outPtr[2] = src[2];
+                outPtr += 3;
+
+                src += 4;
+            }
+        }
+        file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
+        mBuffer->unlock();
+    }
+
+    void expectBufferColor(const Region& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
+        size_t c;
+        Rect const* rect = region.getArray(&c);
+        for (size_t i = 0; i < c; i++, rect++) {
+            expectBufferColor(*rect, r, g, b, a);
+        }
+    }
+
+    void expectBufferColor(const Rect& rect, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
+                           uint8_t tolerance = 0) {
+        auto colorCompare = [tolerance](const uint8_t* colorA, const uint8_t* colorB) {
+            auto colorBitCompare = [tolerance](uint8_t a, uint8_t b) {
+                uint8_t tmp = a >= b ? a - b : b - a;
+                return tmp <= tolerance;
+            };
+            return std::equal(colorA, colorA + 4, colorB, colorBitCompare);
         };
+
+        expectBufferColor(rect, r, g, b, a, colorCompare);
+    }
+
+    void expectBufferColor(const Rect& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
+                           std::function<bool(const uint8_t* a, const uint8_t* b)> colorCompare) {
+        uint8_t* pixels;
+        mBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+                      reinterpret_cast<void**>(&pixels));
         int32_t maxFails = 10;
         int32_t fails = 0;
         for (int32_t j = 0; j < region.getHeight(); j++) {
@@ -90,7 +151,7 @@
                     pixels + (mBuffer->getStride() * (region.top + j) + region.left) * 4;
             for (int32_t i = 0; i < region.getWidth(); i++) {
                 const uint8_t expected[4] = {r, g, b, a};
-                bool equal = std::equal(src, src + 4, expected, colorCompare);
+                bool equal = colorCompare(src, expected);
                 EXPECT_TRUE(equal)
                         << "pixel @ (" << region.left + i << ", " << region.top + j << "): "
                         << "expected (" << static_cast<uint32_t>(r) << ", "
@@ -111,6 +172,64 @@
         mBuffer->unlock();
     }
 
+    void expectAlpha(const Rect& rect, uint8_t a) {
+        auto colorCompare = [](const uint8_t* colorA, const uint8_t* colorB) {
+            return colorA[3] == colorB[3];
+        };
+        expectBufferColor(rect, 0.0f /* r */, 0.0f /*g */, 0.0f /* b */, a, colorCompare);
+    }
+
+    void expectShadowColor(const renderengine::LayerSettings& castingLayer,
+                           const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
+                           const ubyte4& backgroundColor) {
+        const Rect casterRect(castingLayer.geometry.boundaries);
+        Region casterRegion = Region(casterRect);
+        const float casterCornerRadius = castingLayer.geometry.roundedCornersRadius;
+        if (casterCornerRadius > 0.0f) {
+            // ignore the corners if a corner radius is set
+            Rect cornerRect(casterCornerRadius, casterCornerRadius);
+            casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.left, casterRect.top));
+            casterRegion.subtractSelf(
+                    cornerRect.offsetTo(casterRect.right - casterCornerRadius, casterRect.top));
+            casterRegion.subtractSelf(
+                    cornerRect.offsetTo(casterRect.left, casterRect.bottom - casterCornerRadius));
+            casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.right - casterCornerRadius,
+                                                          casterRect.bottom - casterCornerRadius));
+        }
+
+        const float shadowInset = shadow.length * -1.0f;
+        const Rect casterWithShadow =
+                Rect(casterRect).inset(shadowInset, shadowInset, shadowInset, shadowInset);
+        const Region shadowRegion = Region(casterWithShadow).subtractSelf(casterRect);
+        const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow);
+
+        // verify casting layer
+        expectBufferColor(casterRegion, casterColor.r, casterColor.g, casterColor.b, casterColor.a);
+
+        // verify shadows by testing just the alpha since its difficult to validate the shadow color
+        size_t c;
+        Rect const* r = shadowRegion.getArray(&c);
+        for (size_t i = 0; i < c; i++, r++) {
+            expectAlpha(*r, 255);
+        }
+
+        // verify background
+        expectBufferColor(backgroundRegion, backgroundColor.r, backgroundColor.g, backgroundColor.b,
+                          backgroundColor.a);
+    }
+
+    static renderengine::ShadowSettings getShadowSettings(const vec2& casterPos, float shadowLength,
+                                                          bool casterIsTranslucent) {
+        renderengine::ShadowSettings shadow;
+        shadow.ambientColor = {0.0f, 0.0f, 0.0f, 0.039f};
+        shadow.spotColor = {0.0f, 0.0f, 0.0f, 0.19f};
+        shadow.lightPos = vec3(casterPos.x, casterPos.y, 0);
+        shadow.lightRadius = 0.0f;
+        shadow.length = shadowLength;
+        shadow.casterIsTranslucent = casterIsTranslucent;
+        return shadow;
+    }
+
     static Rect fullscreenRect() { return Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT); }
 
     static Rect offsetRect() {
@@ -225,6 +344,11 @@
 
     void clearRegion();
 
+    template <typename SourceVariant>
+    void drawShadow(const renderengine::LayerSettings& castingLayer,
+                    const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
+                    const ubyte4& backgroundColor);
+
     // Keep around the same renderengine object to save on initialization time.
     // For now, exercise the GL backend directly so that some caching specifics
     // can be tested without changing the interface.
@@ -766,6 +890,40 @@
                       0, 0, 0, 0);
 }
 
+template <typename SourceVariant>
+void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLayer,
+                                  const renderengine::ShadowSettings& shadow,
+                                  const ubyte4& casterColor, const ubyte4& backgroundColor) {
+    renderengine::DisplaySettings settings;
+    settings.physicalDisplay = fullscreenRect();
+    settings.clip = fullscreenRect();
+
+    std::vector<renderengine::LayerSettings> layers;
+
+    // add background layer
+    renderengine::LayerSettings bgLayer;
+    bgLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+    ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
+                                  backgroundColor.b / 255.0f, this);
+    bgLayer.alpha = backgroundColor.a / 255.0f;
+    layers.push_back(bgLayer);
+
+    // add shadow layer
+    renderengine::LayerSettings shadowLayer;
+    shadowLayer.geometry.boundaries = castingLayer.geometry.boundaries;
+    shadowLayer.alpha = castingLayer.alpha;
+    shadowLayer.shadow = shadow;
+    layers.push_back(shadowLayer);
+
+    // add layer casting the shadow
+    renderengine::LayerSettings layer = castingLayer;
+    SourceVariant::fillColor(layer, casterColor.r / 255.0f, casterColor.g / 255.0f,
+                             casterColor.b / 255.0f, this);
+    layers.push_back(layer);
+
+    invokeDraw(settings, layers, mBuffer);
+}
+
 TEST_F(RenderEngineTest, drawLayers_noLayersToDraw) {
     drawEmptyLayers();
 }
@@ -1083,4 +1241,101 @@
     EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
 }
 
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) {
+    const ubyte4 casterColor(255, 0, 0, 255);
+    const ubyte4 backgroundColor(255, 255, 255, 255);
+    const float shadowLength = 5.0f;
+    Rect casterBounds(1, 1);
+    casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+    renderengine::LayerSettings castingLayer;
+    castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+    castingLayer.alpha = 1.0f;
+    renderengine::ShadowSettings settings =
+            getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+                              false /* casterIsTranslucent */);
+
+    drawShadow<ColorSourceVariant>(castingLayer, settings, casterColor, backgroundColor);
+    expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) {
+    const ubyte4 casterColor(255, 0, 0, 255);
+    const ubyte4 backgroundColor(255, 255, 255, 255);
+    const float shadowLength = 5.0f;
+    Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+    casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+    renderengine::LayerSettings castingLayer;
+    castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+    castingLayer.alpha = 1.0f;
+    renderengine::ShadowSettings settings =
+            getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+                              false /* casterIsTranslucent */);
+
+    drawShadow<ColorSourceVariant>(castingLayer, settings, casterColor, backgroundColor);
+    expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) {
+    const ubyte4 casterColor(255, 0, 0, 255);
+    const ubyte4 backgroundColor(255, 255, 255, 255);
+    const float shadowLength = 5.0f;
+    Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+    casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+    renderengine::LayerSettings castingLayer;
+    castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+    castingLayer.alpha = 1.0f;
+    renderengine::ShadowSettings settings =
+            getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+                              false /* casterIsTranslucent */);
+
+    drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+                                                              backgroundColor);
+    expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) {
+    const ubyte4 casterColor(255, 0, 0, 255);
+    const ubyte4 backgroundColor(255, 255, 255, 255);
+    const float shadowLength = 5.0f;
+    Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+    casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+    renderengine::LayerSettings castingLayer;
+    castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+    castingLayer.geometry.roundedCornersRadius = 3.0f;
+    castingLayer.geometry.roundedCornersCrop = casterBounds.toFloatRect();
+    castingLayer.alpha = 1.0f;
+    renderengine::ShadowSettings settings =
+            getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+                              false /* casterIsTranslucent */);
+
+    drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+                                                              backgroundColor);
+    expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) {
+    const ubyte4 casterColor(255, 0, 0, 255);
+    const ubyte4 backgroundColor(255, 255, 255, 255);
+    const float shadowLength = 5.0f;
+    Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+    casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+    renderengine::LayerSettings castingLayer;
+    castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+    castingLayer.alpha = 0.5f;
+    renderengine::ShadowSettings settings =
+            getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+                              true /* casterIsTranslucent */);
+
+    drawShadow<BufferSourceVariant<RelaxOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+                                                              backgroundColor);
+
+    // verify only the background since the shadow will draw behind the caster
+    const float shadowInset = settings.length * -1.0f;
+    const Rect casterWithShadow =
+            Rect(casterBounds).inset(shadowInset, shadowInset, shadowInset, shadowInset);
+    const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow);
+    expectBufferColor(backgroundRegion, backgroundColor.r, backgroundColor.g, backgroundColor.b,
+                      backgroundColor.a);
+}
+
 } // namespace android
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 3775e2b..124bda2 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -89,14 +89,19 @@
         "android.hardware.graphics.mapper@4.0",
         "libbase",
         "libcutils",
+        "libgralloctypes",
         "libhidlbase",
         "libsync",
         "libutils",
         "liblog",
+        "vintf-graphics-common-ndk_platform",
     ],
 
     export_shared_lib_headers: [
         "android.hardware.graphics.common@1.2",
+        "android.hardware.graphics.mapper@4.0",
+        "libgralloctypes",
+        "vintf-graphics-common-ndk_platform",
     ],
 
     static_libs: [
diff --git a/libs/ui/Gralloc2.cpp b/libs/ui/Gralloc2.cpp
index 0e23ddf..040a62b 100644
--- a/libs/ui/Gralloc2.cpp
+++ b/libs/ui/Gralloc2.cpp
@@ -351,12 +351,6 @@
     return releaseFence;
 }
 
-status_t Gralloc2Mapper::isSupported(uint32_t /*width*/, uint32_t /*height*/,
-                                     android::PixelFormat /*format*/, uint32_t /*layerCount*/,
-                                     uint64_t /*usage*/, bool* /*outSupported*/) const {
-    return INVALID_OPERATION;
-}
-
 Gralloc2Allocator::Gralloc2Allocator(const Gralloc2Mapper& mapper) : mMapper(mapper) {
     mAllocator = IAllocator::getService();
     if (mAllocator == nullptr) {
@@ -369,7 +363,7 @@
     return mAllocator != nullptr;
 }
 
-std::string Gralloc2Allocator::dumpDebugInfo() const {
+std::string Gralloc2Allocator::dumpDebugInfo(bool /*less*/) const {
     std::string debugInfo;
 
     mAllocator->dumpDebugInfo([&](const auto& tmpDebugInfo) {
@@ -379,10 +373,10 @@
     return debugInfo;
 }
 
-status_t Gralloc2Allocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
-                                     uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
-                                     uint32_t* outStride, buffer_handle_t* outBufferHandles,
-                                     bool importBuffers) const {
+status_t Gralloc2Allocator::allocate(std::string /*requestorName*/, uint32_t width, uint32_t height,
+                                     PixelFormat format, uint32_t layerCount, uint64_t usage,
+                                     uint32_t bufferCount, uint32_t* outStride,
+                                     buffer_handle_t* outBufferHandles, bool importBuffers) const {
     IMapper::BufferDescriptorInfo descriptorInfo = {};
     descriptorInfo.width = width;
     descriptorInfo.height = height;
diff --git a/libs/ui/Gralloc3.cpp b/libs/ui/Gralloc3.cpp
index e189281..882674f 100644
--- a/libs/ui/Gralloc3.cpp
+++ b/libs/ui/Gralloc3.cpp
@@ -352,7 +352,7 @@
     return mAllocator != nullptr;
 }
 
-std::string Gralloc3Allocator::dumpDebugInfo() const {
+std::string Gralloc3Allocator::dumpDebugInfo(bool /*less*/) const {
     std::string debugInfo;
 
     mAllocator->dumpDebugInfo([&](const auto& tmpDebugInfo) { debugInfo = tmpDebugInfo.c_str(); });
@@ -360,10 +360,10 @@
     return debugInfo;
 }
 
-status_t Gralloc3Allocator::allocate(uint32_t width, uint32_t height, android::PixelFormat format,
-                                     uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
-                                     uint32_t* outStride, buffer_handle_t* outBufferHandles,
-                                     bool importBuffers) const {
+status_t Gralloc3Allocator::allocate(std::string /*requestorName*/, uint32_t width, uint32_t height,
+                                     android::PixelFormat format, uint32_t layerCount,
+                                     uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+                                     buffer_handle_t* outBufferHandles, bool importBuffers) const {
     IMapper::BufferDescriptorInfo descriptorInfo;
     sBufferDescriptorInfo(width, height, format, layerCount, usage, &descriptorInfo);
 
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index afe26b7..2c897cf 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -27,11 +27,20 @@
 #include <sync/sync.h>
 #pragma clang diagnostic pop
 
+using aidl::android::hardware::graphics::common::ExtendableType;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponentType;
+using aidl::android::hardware::graphics::common::StandardMetadataType;
+using android::hardware::hidl_vec;
 using android::hardware::graphics::allocator::V4_0::IAllocator;
 using android::hardware::graphics::common::V1_2::BufferUsage;
 using android::hardware::graphics::mapper::V4_0::BufferDescriptor;
 using android::hardware::graphics::mapper::V4_0::Error;
 using android::hardware::graphics::mapper::V4_0::IMapper;
+using BufferDump = android::hardware::graphics::mapper::V4_0::IMapper::BufferDump;
+using MetadataDump = android::hardware::graphics::mapper::V4_0::IMapper::MetadataDump;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+using MetadataTypeDescription =
+        android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription;
 
 namespace android {
 
@@ -59,10 +68,10 @@
     outRect.height = rect.height();
     return outRect;
 }
-static inline void sBufferDescriptorInfo(uint32_t width, uint32_t height,
-                                         android::PixelFormat format, uint32_t layerCount,
-                                         uint64_t usage,
+static inline void sBufferDescriptorInfo(std::string name, uint32_t width, uint32_t height,
+                                         PixelFormat format, uint32_t layerCount, uint64_t usage,
                                          IMapper::BufferDescriptorInfo* outDescriptorInfo) {
+    outDescriptorInfo->name = name;
     outDescriptorInfo->width = width;
     outDescriptorInfo->height = height;
     outDescriptorInfo->layerCount = layerCount;
@@ -151,11 +160,12 @@
 }
 
 status_t Gralloc4Mapper::validateBufferSize(buffer_handle_t bufferHandle, uint32_t width,
-                                            uint32_t height, android::PixelFormat format,
+                                            uint32_t height, PixelFormat format,
                                             uint32_t layerCount, uint64_t usage,
                                             uint32_t stride) const {
     IMapper::BufferDescriptorInfo descriptorInfo;
-    sBufferDescriptorInfo(width, height, format, layerCount, usage, &descriptorInfo);
+    sBufferDescriptorInfo("validateBufferSize", width, height, format, layerCount, usage,
+                          &descriptorInfo);
 
     auto buffer = const_cast<native_handle_t*>(bufferHandle);
     auto ret = mMapper->validateBufferSize(buffer, descriptorInfo, stride);
@@ -189,14 +199,36 @@
 status_t Gralloc4Mapper::lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
                               int acquireFence, void** outData, int32_t* outBytesPerPixel,
                               int32_t* outBytesPerStride) const {
-    // In Gralloc 4 we can get this info per plane. Clients should check per plane.
-    if (outBytesPerPixel) {
-        // TODO add support to check per plane
-        *outBytesPerPixel = -1;
-    }
-    if (outBytesPerStride) {
-        // TODO add support to check per plane
-        *outBytesPerStride = -1;
+    std::vector<ui::PlaneLayout> planeLayouts;
+    status_t err = getPlaneLayouts(bufferHandle, &planeLayouts);
+
+    if (err != NO_ERROR && !planeLayouts.empty()) {
+        if (outBytesPerPixel) {
+            int32_t bitsPerPixel = planeLayouts.front().sampleIncrementInBits;
+            for (const auto& planeLayout : planeLayouts) {
+                if (bitsPerPixel != planeLayout.sampleIncrementInBits) {
+                    bitsPerPixel = -1;
+                }
+            }
+            if (bitsPerPixel >= 0 && bitsPerPixel % 8 == 0) {
+                *outBytesPerPixel = bitsPerPixel / 8;
+            } else {
+                *outBytesPerPixel = -1;
+            }
+        }
+        if (outBytesPerStride) {
+            int32_t bytesPerStride = planeLayouts.front().strideInBytes;
+            for (const auto& planeLayout : planeLayouts) {
+                if (bytesPerStride != planeLayout.strideInBytes) {
+                    bytesPerStride = -1;
+                }
+            }
+            if (bytesPerStride >= 0) {
+                *outBytesPerStride = bytesPerStride;
+            } else {
+                *outBytesPerStride = -1;
+            }
+        }
     }
 
     auto buffer = const_cast<native_handle_t*>(bufferHandle);
@@ -234,10 +266,104 @@
     return static_cast<status_t>(error);
 }
 
-status_t Gralloc4Mapper::lock(buffer_handle_t /*bufferHandle*/, uint64_t /*usage*/,
-                              const Rect& /*bounds*/, int /*acquireFence*/,
-                              android_ycbcr* /*ycbcr*/) const {
-    // TODO add lockYCbCr support
+status_t Gralloc4Mapper::lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
+                              int acquireFence, android_ycbcr* outYcbcr) const {
+    if (!outYcbcr) {
+        return BAD_VALUE;
+    }
+
+    std::vector<ui::PlaneLayout> planeLayouts;
+    status_t error = getPlaneLayouts(bufferHandle, &planeLayouts);
+    if (error != NO_ERROR) {
+        return error;
+    }
+
+    void* data = nullptr;
+    error = lock(bufferHandle, usage, bounds, acquireFence, &data, nullptr, nullptr);
+    if (error != NO_ERROR) {
+        return error;
+    }
+
+    android_ycbcr ycbcr;
+
+    ycbcr.y = nullptr;
+    ycbcr.cb = nullptr;
+    ycbcr.cr = nullptr;
+    ycbcr.ystride = 0;
+    ycbcr.cstride = 0;
+    ycbcr.chroma_step = 0;
+
+    for (const auto& planeLayout : planeLayouts) {
+        for (const auto& planeLayoutComponent : planeLayout.components) {
+            if (!gralloc4::isStandardPlaneLayoutComponentType(planeLayoutComponent.type)) {
+                continue;
+            }
+            if (0 != planeLayoutComponent.offsetInBits % 8) {
+                unlock(bufferHandle);
+                return BAD_VALUE;
+            }
+
+            uint8_t* tmpData = static_cast<uint8_t*>(data) + planeLayout.offsetInBytes +
+                    (planeLayoutComponent.offsetInBits / 8);
+            uint64_t sampleIncrementInBytes;
+
+            auto type = static_cast<PlaneLayoutComponentType>(planeLayoutComponent.type.value);
+            switch (type) {
+                case PlaneLayoutComponentType::Y:
+                    if ((ycbcr.y != nullptr) || (planeLayoutComponent.sizeInBits != 8) ||
+                        (planeLayout.sampleIncrementInBits != 8)) {
+                        unlock(bufferHandle);
+                        return BAD_VALUE;
+                    }
+                    ycbcr.y = tmpData;
+                    ycbcr.ystride = planeLayout.strideInBytes;
+                    break;
+
+                case PlaneLayoutComponentType::CB:
+                case PlaneLayoutComponentType::CR:
+                    if (planeLayout.sampleIncrementInBits % 8 != 0) {
+                        unlock(bufferHandle);
+                        return BAD_VALUE;
+                    }
+
+                    sampleIncrementInBytes = planeLayout.sampleIncrementInBits / 8;
+                    if ((sampleIncrementInBytes != 1) && (sampleIncrementInBytes != 2)) {
+                        unlock(bufferHandle);
+                        return BAD_VALUE;
+                    }
+
+                    if (ycbcr.cstride == 0 && ycbcr.chroma_step == 0) {
+                        ycbcr.cstride = planeLayout.strideInBytes;
+                        ycbcr.chroma_step = sampleIncrementInBytes;
+                    } else {
+                        if ((static_cast<int64_t>(ycbcr.cstride) != planeLayout.strideInBytes) ||
+                            (ycbcr.chroma_step != sampleIncrementInBytes)) {
+                            unlock(bufferHandle);
+                            return BAD_VALUE;
+                        }
+                    }
+
+                    if (type == PlaneLayoutComponentType::CB) {
+                        if (ycbcr.cb != nullptr) {
+                            unlock(bufferHandle);
+                            return BAD_VALUE;
+                        }
+                        ycbcr.cb = tmpData;
+                    } else {
+                        if (ycbcr.cr != nullptr) {
+                            unlock(bufferHandle);
+                            return BAD_VALUE;
+                        }
+                        ycbcr.cr = tmpData;
+                    }
+                    break;
+                default:
+                    break;
+            };
+        }
+    }
+
+    *outYcbcr = ycbcr;
     return static_cast<status_t>(Error::UNSUPPORTED);
 }
 
@@ -275,11 +401,11 @@
     return releaseFence;
 }
 
-status_t Gralloc4Mapper::isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
+status_t Gralloc4Mapper::isSupported(uint32_t width, uint32_t height, PixelFormat format,
                                      uint32_t layerCount, uint64_t usage,
                                      bool* outSupported) const {
     IMapper::BufferDescriptorInfo descriptorInfo;
-    sBufferDescriptorInfo(width, height, format, layerCount, usage, &descriptorInfo);
+    sBufferDescriptorInfo("isSupported", width, height, format, layerCount, usage, &descriptorInfo);
 
     Error error;
     auto ret = mMapper->isSupported(descriptorInfo,
@@ -305,6 +431,605 @@
     return static_cast<status_t>(error);
 }
 
+template <class T>
+status_t Gralloc4Mapper::get(buffer_handle_t bufferHandle, const MetadataType& metadataType,
+                             DecodeFunction<T> decodeFunction, T* outMetadata) const {
+    if (!outMetadata) {
+        return BAD_VALUE;
+    }
+
+    hidl_vec<uint8_t> vec;
+    Error error;
+    auto ret = mMapper->get(const_cast<native_handle_t*>(bufferHandle), metadataType,
+                            [&](const auto& tmpError, const hidl_vec<uint8_t>& tmpVec) {
+                                error = tmpError;
+                                vec = tmpVec;
+                            });
+
+    if (!ret.isOk()) {
+        error = kTransactionError;
+    }
+
+    if (error != Error::NONE) {
+        ALOGE("get(%s, %" PRIu64 ", ...) failed with %d", metadataType.name.c_str(),
+              metadataType.value, error);
+        return static_cast<status_t>(error);
+    }
+
+    return decodeFunction(vec, outMetadata);
+}
+
+status_t Gralloc4Mapper::getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) const {
+    return get(bufferHandle, gralloc4::MetadataType_BufferId, gralloc4::decodeBufferId,
+               outBufferId);
+}
+
+status_t Gralloc4Mapper::getName(buffer_handle_t bufferHandle, std::string* outName) const {
+    return get(bufferHandle, gralloc4::MetadataType_Name, gralloc4::decodeName, outName);
+}
+
+status_t Gralloc4Mapper::getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) const {
+    return get(bufferHandle, gralloc4::MetadataType_Width, gralloc4::decodeWidth, outWidth);
+}
+
+status_t Gralloc4Mapper::getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) const {
+    return get(bufferHandle, gralloc4::MetadataType_Height, gralloc4::decodeHeight, outHeight);
+}
+
+status_t Gralloc4Mapper::getLayerCount(buffer_handle_t bufferHandle,
+                                       uint64_t* outLayerCount) const {
+    return get(bufferHandle, gralloc4::MetadataType_LayerCount, gralloc4::decodeLayerCount,
+               outLayerCount);
+}
+
+status_t Gralloc4Mapper::getPixelFormatRequested(buffer_handle_t bufferHandle,
+                                                 ui::PixelFormat* outPixelFormatRequested) const {
+    return get(bufferHandle, gralloc4::MetadataType_PixelFormatRequested,
+               gralloc4::decodePixelFormatRequested, outPixelFormatRequested);
+}
+
+status_t Gralloc4Mapper::getPixelFormatFourCC(buffer_handle_t bufferHandle,
+                                              uint32_t* outPixelFormatFourCC) const {
+    return get(bufferHandle, gralloc4::MetadataType_PixelFormatFourCC,
+               gralloc4::decodePixelFormatFourCC, outPixelFormatFourCC);
+}
+
+status_t Gralloc4Mapper::getPixelFormatModifier(buffer_handle_t bufferHandle,
+                                                uint64_t* outPixelFormatModifier) const {
+    return get(bufferHandle, gralloc4::MetadataType_PixelFormatModifier,
+               gralloc4::decodePixelFormatModifier, outPixelFormatModifier);
+}
+
+status_t Gralloc4Mapper::getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) const {
+    return get(bufferHandle, gralloc4::MetadataType_Usage, gralloc4::decodeUsage, outUsage);
+}
+
+status_t Gralloc4Mapper::getAllocationSize(buffer_handle_t bufferHandle,
+                                           uint64_t* outAllocationSize) const {
+    return get(bufferHandle, gralloc4::MetadataType_AllocationSize, gralloc4::decodeAllocationSize,
+               outAllocationSize);
+}
+
+status_t Gralloc4Mapper::getProtectedContent(buffer_handle_t bufferHandle,
+                                             uint64_t* outProtectedContent) const {
+    return get(bufferHandle, gralloc4::MetadataType_ProtectedContent,
+               gralloc4::decodeProtectedContent, outProtectedContent);
+}
+
+status_t Gralloc4Mapper::getCompression(buffer_handle_t bufferHandle,
+                                        ExtendableType* outCompression) const {
+    return get(bufferHandle, gralloc4::MetadataType_Compression, gralloc4::decodeCompression,
+               outCompression);
+}
+
+status_t Gralloc4Mapper::getCompression(buffer_handle_t bufferHandle,
+                                        ui::Compression* outCompression) const {
+    if (!outCompression) {
+        return BAD_VALUE;
+    }
+    ExtendableType compression;
+    status_t error = getCompression(bufferHandle, &compression);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardCompression(compression)) {
+        return BAD_TYPE;
+    }
+    *outCompression = gralloc4::getStandardCompressionValue(compression);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getInterlaced(buffer_handle_t bufferHandle,
+                                       ExtendableType* outInterlaced) const {
+    return get(bufferHandle, gralloc4::MetadataType_Interlaced, gralloc4::decodeInterlaced,
+               outInterlaced);
+}
+
+status_t Gralloc4Mapper::getInterlaced(buffer_handle_t bufferHandle,
+                                       ui::Interlaced* outInterlaced) const {
+    if (!outInterlaced) {
+        return BAD_VALUE;
+    }
+    ExtendableType interlaced;
+    status_t error = getInterlaced(bufferHandle, &interlaced);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardInterlaced(interlaced)) {
+        return BAD_TYPE;
+    }
+    *outInterlaced = gralloc4::getStandardInterlacedValue(interlaced);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getChromaSiting(buffer_handle_t bufferHandle,
+                                         ExtendableType* outChromaSiting) const {
+    return get(bufferHandle, gralloc4::MetadataType_ChromaSiting, gralloc4::decodeChromaSiting,
+               outChromaSiting);
+}
+
+status_t Gralloc4Mapper::getChromaSiting(buffer_handle_t bufferHandle,
+                                         ui::ChromaSiting* outChromaSiting) const {
+    if (!outChromaSiting) {
+        return BAD_VALUE;
+    }
+    ExtendableType chromaSiting;
+    status_t error = getChromaSiting(bufferHandle, &chromaSiting);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardChromaSiting(chromaSiting)) {
+        return BAD_TYPE;
+    }
+    *outChromaSiting = gralloc4::getStandardChromaSitingValue(chromaSiting);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getPlaneLayouts(buffer_handle_t bufferHandle,
+                                         std::vector<ui::PlaneLayout>* outPlaneLayouts) const {
+    return get(bufferHandle, gralloc4::MetadataType_PlaneLayouts, gralloc4::decodePlaneLayouts,
+               outPlaneLayouts);
+}
+
+status_t Gralloc4Mapper::getDataspace(buffer_handle_t bufferHandle,
+                                      ui::Dataspace* outDataspace) const {
+    if (!outDataspace) {
+        return BAD_VALUE;
+    }
+    aidl::android::hardware::graphics::common::Dataspace dataspace;
+    status_t error = get(bufferHandle, gralloc4::MetadataType_Dataspace, gralloc4::decodeDataspace,
+                         &dataspace);
+    if (error) {
+        return error;
+    }
+
+    // Gralloc4 uses stable AIDL dataspace but the rest of the system still uses HIDL dataspace
+    *outDataspace = static_cast<ui::Dataspace>(dataspace);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getBlendMode(buffer_handle_t bufferHandle,
+                                      ui::BlendMode* outBlendMode) const {
+    return get(bufferHandle, gralloc4::MetadataType_BlendMode, gralloc4::decodeBlendMode,
+               outBlendMode);
+}
+
+template <class T>
+status_t Gralloc4Mapper::getDefault(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    const MetadataType& metadataType,
+                                    DecodeFunction<T> decodeFunction, T* outMetadata) const {
+    if (!outMetadata) {
+        return BAD_VALUE;
+    }
+
+    IMapper::BufferDescriptorInfo descriptorInfo;
+    sBufferDescriptorInfo("getDefault", width, height, format, layerCount, usage, &descriptorInfo);
+
+    hidl_vec<uint8_t> vec;
+    Error error;
+    auto ret = mMapper->getFromBufferDescriptorInfo(descriptorInfo, metadataType,
+                                                    [&](const auto& tmpError,
+                                                        const hidl_vec<uint8_t>& tmpVec) {
+                                                        error = tmpError;
+                                                        vec = tmpVec;
+                                                    });
+
+    if (!ret.isOk()) {
+        error = kTransactionError;
+    }
+
+    if (error != Error::NONE) {
+        ALOGE("getDefault(%s, %" PRIu64 ", ...) failed with %d", metadataType.name.c_str(),
+              metadataType.value, error);
+        return static_cast<status_t>(error);
+    }
+
+    return decodeFunction(vec, outMetadata);
+}
+
+status_t Gralloc4Mapper::getDefaultPixelFormatFourCC(uint32_t width, uint32_t height,
+                                                     PixelFormat format, uint32_t layerCount,
+                                                     uint64_t usage,
+                                                     uint32_t* outPixelFormatFourCC) const {
+    return getDefault(width, height, format, layerCount, usage,
+                      gralloc4::MetadataType_PixelFormatFourCC, gralloc4::decodePixelFormatFourCC,
+                      outPixelFormatFourCC);
+}
+
+status_t Gralloc4Mapper::getDefaultPixelFormatModifier(uint32_t width, uint32_t height,
+                                                       PixelFormat format, uint32_t layerCount,
+                                                       uint64_t usage,
+                                                       uint64_t* outPixelFormatModifier) const {
+    return getDefault(width, height, format, layerCount, usage,
+                      gralloc4::MetadataType_PixelFormatModifier,
+                      gralloc4::decodePixelFormatModifier, outPixelFormatModifier);
+}
+
+status_t Gralloc4Mapper::getDefaultAllocationSize(uint32_t width, uint32_t height,
+                                                  PixelFormat format, uint32_t layerCount,
+                                                  uint64_t usage,
+                                                  uint64_t* outAllocationSize) const {
+    return getDefault(width, height, format, layerCount, usage,
+                      gralloc4::MetadataType_AllocationSize, gralloc4::decodeAllocationSize,
+                      outAllocationSize);
+}
+
+status_t Gralloc4Mapper::getDefaultProtectedContent(uint32_t width, uint32_t height,
+                                                    PixelFormat format, uint32_t layerCount,
+                                                    uint64_t usage,
+                                                    uint64_t* outProtectedContent) const {
+    return getDefault(width, height, format, layerCount, usage,
+                      gralloc4::MetadataType_ProtectedContent, gralloc4::decodeProtectedContent,
+                      outProtectedContent);
+}
+
+status_t Gralloc4Mapper::getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+                                               uint32_t layerCount, uint64_t usage,
+                                               ExtendableType* outCompression) const {
+    return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_Compression,
+                      gralloc4::decodeCompression, outCompression);
+}
+
+status_t Gralloc4Mapper::getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+                                               uint32_t layerCount, uint64_t usage,
+                                               ui::Compression* outCompression) const {
+    if (!outCompression) {
+        return BAD_VALUE;
+    }
+    ExtendableType compression;
+    status_t error = getDefaultCompression(width, height, format, layerCount, usage, &compression);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardCompression(compression)) {
+        return BAD_TYPE;
+    }
+    *outCompression = gralloc4::getStandardCompressionValue(compression);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+                                              uint32_t layerCount, uint64_t usage,
+                                              ExtendableType* outInterlaced) const {
+    return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_Interlaced,
+                      gralloc4::decodeInterlaced, outInterlaced);
+}
+
+status_t Gralloc4Mapper::getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+                                              uint32_t layerCount, uint64_t usage,
+                                              ui::Interlaced* outInterlaced) const {
+    if (!outInterlaced) {
+        return BAD_VALUE;
+    }
+    ExtendableType interlaced;
+    status_t error = getDefaultInterlaced(width, height, format, layerCount, usage, &interlaced);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardInterlaced(interlaced)) {
+        return BAD_TYPE;
+    }
+    *outInterlaced = gralloc4::getStandardInterlacedValue(interlaced);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+                                                uint32_t layerCount, uint64_t usage,
+                                                ExtendableType* outChromaSiting) const {
+    return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_ChromaSiting,
+                      gralloc4::decodeChromaSiting, outChromaSiting);
+}
+
+status_t Gralloc4Mapper::getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+                                                uint32_t layerCount, uint64_t usage,
+                                                ui::ChromaSiting* outChromaSiting) const {
+    if (!outChromaSiting) {
+        return BAD_VALUE;
+    }
+    ExtendableType chromaSiting;
+    status_t error =
+            getDefaultChromaSiting(width, height, format, layerCount, usage, &chromaSiting);
+    if (error) {
+        return error;
+    }
+    if (!gralloc4::isStandardChromaSiting(chromaSiting)) {
+        return BAD_TYPE;
+    }
+    *outChromaSiting = gralloc4::getStandardChromaSitingValue(chromaSiting);
+    return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultPlaneLayouts(
+        uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+        std::vector<ui::PlaneLayout>* outPlaneLayouts) const {
+    return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_PlaneLayouts,
+                      gralloc4::decodePlaneLayouts, outPlaneLayouts);
+}
+
+std::vector<MetadataTypeDescription> Gralloc4Mapper::listSupportedMetadataTypes() const {
+    hidl_vec<MetadataTypeDescription> descriptions;
+    Error error;
+    auto ret = mMapper->listSupportedMetadataTypes(
+            [&](const auto& tmpError, const auto& tmpDescriptions) {
+                error = tmpError;
+                descriptions = tmpDescriptions;
+            });
+
+    if (!ret.isOk()) {
+        error = kTransactionError;
+    }
+
+    if (error != Error::NONE) {
+        ALOGE("listSupportedMetadataType() failed with %d", error);
+        return {};
+    }
+
+    return static_cast<std::vector<MetadataTypeDescription>>(descriptions);
+}
+
+template <class T>
+status_t Gralloc4Mapper::metadataDumpHelper(const BufferDump& bufferDump,
+                                            StandardMetadataType metadataType,
+                                            DecodeFunction<T> decodeFunction, T* outT) const {
+    const auto& metadataDump = bufferDump.metadataDump;
+
+    auto itr =
+            std::find_if(metadataDump.begin(), metadataDump.end(),
+                         [&](const MetadataDump& tmpMetadataDump) {
+                             if (!gralloc4::isStandardMetadataType(tmpMetadataDump.metadataType)) {
+                                 return false;
+                             }
+                             return metadataType ==
+                                     gralloc4::getStandardMetadataTypeValue(
+                                             tmpMetadataDump.metadataType);
+                         });
+    if (itr == metadataDump.end()) {
+        return BAD_VALUE;
+    }
+
+    return decodeFunction(itr->metadata, outT);
+}
+
+status_t Gralloc4Mapper::bufferDumpHelper(const BufferDump& bufferDump, std::ostringstream* outDump,
+                                          uint64_t* outAllocationSize, bool less) const {
+    uint64_t bufferId;
+    std::string name;
+    uint64_t width;
+    uint64_t height;
+    uint64_t layerCount;
+    ui::PixelFormat pixelFormatRequested;
+    uint32_t pixelFormatFourCC;
+    uint64_t pixelFormatModifier;
+    uint64_t usage;
+    uint64_t allocationSize;
+    uint64_t protectedContent;
+    ExtendableType compression;
+    ExtendableType interlaced;
+    ExtendableType chromaSiting;
+    std::vector<ui::PlaneLayout> planeLayouts;
+
+    status_t error = metadataDumpHelper(bufferDump, StandardMetadataType::BUFFER_ID,
+                                        gralloc4::decodeBufferId, &bufferId);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::NAME, gralloc4::decodeName, &name);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::WIDTH, gralloc4::decodeWidth,
+                               &width);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::HEIGHT, gralloc4::decodeHeight,
+                               &height);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::LAYER_COUNT,
+                               gralloc4::decodeLayerCount, &layerCount);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_REQUESTED,
+                               gralloc4::decodePixelFormatRequested, &pixelFormatRequested);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_FOURCC,
+                               gralloc4::decodePixelFormatFourCC, &pixelFormatFourCC);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_MODIFIER,
+                               gralloc4::decodePixelFormatModifier, &pixelFormatModifier);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::USAGE, gralloc4::decodeUsage,
+                               &usage);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::ALLOCATION_SIZE,
+                               gralloc4::decodeAllocationSize, &allocationSize);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::PROTECTED_CONTENT,
+                               gralloc4::decodeProtectedContent, &protectedContent);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::COMPRESSION,
+                               gralloc4::decodeCompression, &compression);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::INTERLACED,
+                               gralloc4::decodeInterlaced, &interlaced);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::CHROMA_SITING,
+                               gralloc4::decodeChromaSiting, &chromaSiting);
+    if (error != NO_ERROR) {
+        return error;
+    }
+    error = metadataDumpHelper(bufferDump, StandardMetadataType::PLANE_LAYOUTS,
+                               gralloc4::decodePlaneLayouts, &planeLayouts);
+    if (error != NO_ERROR) {
+        return error;
+    }
+
+    if (outAllocationSize) {
+        *outAllocationSize = allocationSize;
+    }
+    double allocationSizeKiB = static_cast<double>(allocationSize) / 1024;
+
+    *outDump << "+ name:" << name << ", id:" << bufferId << ", size:" << allocationSizeKiB
+             << "KiB, w/h:" << width << "x" << height << ", usage: 0x" << std::hex << usage
+             << std::dec << ", req fmt:" << static_cast<int32_t>(pixelFormatRequested)
+             << ", fourcc/mod:" << pixelFormatFourCC << "/" << pixelFormatModifier
+             << ", compressed: ";
+
+    if (less) {
+        bool isCompressed = !gralloc4::isStandardCompression(compression) ||
+                (gralloc4::getStandardCompressionValue(compression) != ui::Compression::NONE);
+        *outDump << std::boolalpha << isCompressed << "\n";
+    } else {
+        *outDump << gralloc4::getCompressionName(compression) << "\n";
+    }
+
+    bool firstPlane = true;
+    for (const auto& planeLayout : planeLayouts) {
+        if (firstPlane) {
+            firstPlane = false;
+            *outDump << "\tplanes: ";
+        } else {
+            *outDump << "\t        ";
+        }
+
+        for (size_t i = 0; i < planeLayout.components.size(); i++) {
+            const auto& planeLayoutComponent = planeLayout.components[i];
+            *outDump << gralloc4::getPlaneLayoutComponentTypeName(planeLayoutComponent.type);
+            if (i < planeLayout.components.size() - 1) {
+                *outDump << "/";
+            } else {
+                *outDump << ":\t";
+            }
+        }
+        *outDump << " w/h:" << planeLayout.widthInSamples << "x" << planeLayout.heightInSamples
+                 << ", stride:" << planeLayout.strideInBytes
+                 << " bytes, size:" << planeLayout.totalSizeInBytes;
+        if (!less) {
+            *outDump << ", inc:" << planeLayout.sampleIncrementInBits
+                     << " bits, subsampling w/h:" << planeLayout.horizontalSubsampling << "x"
+                     << planeLayout.verticalSubsampling;
+        }
+        *outDump << "\n";
+    }
+
+    if (!less) {
+        *outDump << "\tlayer cnt: " << layerCount << ", protected content: " << protectedContent
+                 << ", interlaced: " << gralloc4::getInterlacedName(interlaced)
+                 << ", chroma siting:" << gralloc4::getChromaSitingName(chromaSiting) << "\n";
+    }
+
+    return NO_ERROR;
+}
+
+std::string Gralloc4Mapper::dumpBuffer(buffer_handle_t bufferHandle, bool less) const {
+    auto buffer = const_cast<native_handle_t*>(bufferHandle);
+
+    BufferDump bufferDump;
+    Error error;
+    auto ret = mMapper->dumpBuffer(buffer, [&](const auto& tmpError, const auto& tmpBufferDump) {
+        error = tmpError;
+        bufferDump = tmpBufferDump;
+    });
+
+    if (!ret.isOk()) {
+        error = kTransactionError;
+    }
+
+    if (error != Error::NONE) {
+        ALOGE("dumpBuffer() failed with %d", error);
+        return "";
+    }
+
+    std::ostringstream stream;
+    stream.precision(2);
+
+    status_t err = bufferDumpHelper(bufferDump, &stream, nullptr, less);
+    if (err != NO_ERROR) {
+        ALOGE("bufferDumpHelper() failed with %d", err);
+        return "";
+    }
+
+    return stream.str();
+}
+
+std::string Gralloc4Mapper::dumpBuffers(bool less) const {
+    hidl_vec<BufferDump> bufferDumps;
+    Error error;
+    auto ret = mMapper->dumpBuffers([&](const auto& tmpError, const auto& tmpBufferDump) {
+        error = tmpError;
+        bufferDumps = tmpBufferDump;
+    });
+
+    if (!ret.isOk()) {
+        error = kTransactionError;
+    }
+
+    if (error != Error::NONE) {
+        ALOGE("dumpBuffer() failed with %d", error);
+        return "";
+    }
+
+    uint64_t totalAllocationSize = 0;
+    std::ostringstream stream;
+    stream.precision(2);
+
+    stream << "Imported gralloc buffers:\n";
+
+    for (const auto& bufferDump : bufferDumps) {
+        uint64_t allocationSize = 0;
+        status_t err = bufferDumpHelper(bufferDump, &stream, &allocationSize, less);
+        if (err != NO_ERROR) {
+            ALOGE("bufferDumpHelper() failed with %d", err);
+            return "";
+        }
+        totalAllocationSize += allocationSize;
+    }
+
+    double totalAllocationSizeKiB = static_cast<double>(totalAllocationSize) / 1024;
+    stream << "Total imported by gralloc: " << totalAllocationSizeKiB << "KiB\n";
+    return stream.str();
+}
+
 Gralloc4Allocator::Gralloc4Allocator(const Gralloc4Mapper& mapper) : mMapper(mapper) {
     mAllocator = IAllocator::getService();
     if (mAllocator == nullptr) {
@@ -317,20 +1042,16 @@
     return mAllocator != nullptr;
 }
 
-std::string Gralloc4Allocator::dumpDebugInfo() const {
-    std::string debugInfo;
-
-    mAllocator->dumpDebugInfo([&](const auto& tmpDebugInfo) { debugInfo = tmpDebugInfo.c_str(); });
-
-    return debugInfo;
+std::string Gralloc4Allocator::dumpDebugInfo(bool less) const {
+    return mMapper.dumpBuffers(less);
 }
 
-status_t Gralloc4Allocator::allocate(uint32_t width, uint32_t height, android::PixelFormat format,
-                                     uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
-                                     uint32_t* outStride, buffer_handle_t* outBufferHandles,
-                                     bool importBuffers) const {
+status_t Gralloc4Allocator::allocate(std::string requestorName, uint32_t width, uint32_t height,
+                                     android::PixelFormat format, uint32_t layerCount,
+                                     uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+                                     buffer_handle_t* outBufferHandles, bool importBuffers) const {
     IMapper::BufferDescriptorInfo descriptorInfo;
-    sBufferDescriptorInfo(width, height, format, layerCount, usage, &descriptorInfo);
+    sBufferDescriptorInfo(requestorName, width, height, format, layerCount, usage, &descriptorInfo);
 
     BufferDescriptor descriptor;
     status_t error = mMapper.createDescriptor(static_cast<void*>(&descriptorInfo),
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index 3a90a98..943d13e 100644
--- a/libs/ui/GraphicBufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -78,11 +78,11 @@
     return total;
 }
 
-void GraphicBufferAllocator::dump(std::string& result) const {
+void GraphicBufferAllocator::dump(std::string& result, bool less) const {
     Mutex::Autolock _l(sLock);
     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
     uint64_t total = 0;
-    result.append("Allocated buffers:\n");
+    result.append("GraphicBufferAllocator buffers:\n");
     const size_t c = list.size();
     for (size_t i=0 ; i<c ; i++) {
         const alloc_rec_t& rec(list.valueAt(i));
@@ -99,15 +99,15 @@
         }
         total += rec.size;
     }
-    StringAppendF(&result, "Total allocated (estimate): %.2f KB\n", static_cast<double>(total) / 1024.0);
+    StringAppendF(&result, "Total allocated by GraphicBufferAllocator (estimate): %.2f KB\n",
+                  static_cast<double>(total) / 1024.0);
 
-    result.append(mAllocator->dumpDebugInfo());
+    result.append(mAllocator->dumpDebugInfo(less));
 }
 
-void GraphicBufferAllocator::dumpToSystemLog()
-{
+void GraphicBufferAllocator::dumpToSystemLog(bool less) {
     std::string s;
-    GraphicBufferAllocator::getInstance().dump(s);
+    GraphicBufferAllocator::getInstance().dump(s, less);
     ALOGD("%s", s.c_str());
 }
 
@@ -137,8 +137,8 @@
     // TODO(b/72323293, b/72703005): Remove these invalid bits from callers
     usage &= ~static_cast<uint64_t>((1 << 10) | (1 << 13));
 
-    status_t error = mAllocator->allocate(width, height, format, layerCount, usage, 1, stride,
-                                          handle, importBuffer);
+    status_t error = mAllocator->allocate(requestorName, width, height, format, layerCount, usage,
+                                          1, stride, handle, importBuffer);
     if (error != NO_ERROR) {
         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
               "usage %" PRIx64 ": %d",
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
index 4d087d1..8540fd3 100644
--- a/libs/ui/GraphicBufferMapper.cpp
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -71,6 +71,17 @@
     LOG_ALWAYS_FATAL("gralloc-mapper is missing");
 }
 
+void GraphicBufferMapper::dumpBuffer(buffer_handle_t bufferHandle, std::string& result,
+                                     bool less) const {
+    result.append(mMapper->dumpBuffer(bufferHandle, less));
+}
+
+void GraphicBufferMapper::dumpBufferToSystemLog(buffer_handle_t bufferHandle, bool less) {
+    std::string s;
+    GraphicBufferMapper::getInstance().dumpBuffer(bufferHandle, s, less);
+    ALOGD("%s", s.c_str());
+}
+
 status_t GraphicBufferMapper::importBuffer(buffer_handle_t rawHandle,
         uint32_t width, uint32_t height, uint32_t layerCount,
         PixelFormat format, uint64_t usage, uint32_t stride,
@@ -177,5 +188,182 @@
                                           uint64_t usage, bool* outSupported) {
     return mMapper->isSupported(width, height, format, layerCount, usage, outSupported);
 }
+
+status_t GraphicBufferMapper::getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) {
+    return mMapper->getBufferId(bufferHandle, outBufferId);
+}
+
+status_t GraphicBufferMapper::getName(buffer_handle_t bufferHandle, std::string* outName) {
+    return mMapper->getName(bufferHandle, outName);
+}
+
+status_t GraphicBufferMapper::getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) {
+    return mMapper->getWidth(bufferHandle, outWidth);
+}
+
+status_t GraphicBufferMapper::getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) {
+    return mMapper->getHeight(bufferHandle, outHeight);
+}
+
+status_t GraphicBufferMapper::getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount) {
+    return mMapper->getLayerCount(bufferHandle, outLayerCount);
+}
+
+status_t GraphicBufferMapper::getPixelFormatRequested(buffer_handle_t bufferHandle,
+                                                      ui::PixelFormat* outPixelFormatRequested) {
+    return mMapper->getPixelFormatRequested(bufferHandle, outPixelFormatRequested);
+}
+
+status_t GraphicBufferMapper::getPixelFormatFourCC(buffer_handle_t bufferHandle,
+                                                   uint32_t* outPixelFormatFourCC) {
+    return mMapper->getPixelFormatFourCC(bufferHandle, outPixelFormatFourCC);
+}
+
+status_t GraphicBufferMapper::getPixelFormatModifier(buffer_handle_t bufferHandle,
+                                                     uint64_t* outPixelFormatModifier) {
+    return mMapper->getPixelFormatModifier(bufferHandle, outPixelFormatModifier);
+}
+
+status_t GraphicBufferMapper::getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) {
+    return mMapper->getUsage(bufferHandle, outUsage);
+}
+
+status_t GraphicBufferMapper::getAllocationSize(buffer_handle_t bufferHandle,
+                                                uint64_t* outAllocationSize) {
+    return mMapper->getAllocationSize(bufferHandle, outAllocationSize);
+}
+
+status_t GraphicBufferMapper::getProtectedContent(buffer_handle_t bufferHandle,
+                                                  uint64_t* outProtectedContent) {
+    return mMapper->getProtectedContent(bufferHandle, outProtectedContent);
+}
+
+status_t GraphicBufferMapper::getCompression(
+        buffer_handle_t bufferHandle,
+        aidl::android::hardware::graphics::common::ExtendableType* outCompression) {
+    return mMapper->getCompression(bufferHandle, outCompression);
+}
+
+status_t GraphicBufferMapper::getCompression(buffer_handle_t bufferHandle,
+                                             ui::Compression* outCompression) {
+    return mMapper->getCompression(bufferHandle, outCompression);
+}
+
+status_t GraphicBufferMapper::getInterlaced(
+        buffer_handle_t bufferHandle,
+        aidl::android::hardware::graphics::common::ExtendableType* outInterlaced) {
+    return mMapper->getInterlaced(bufferHandle, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getInterlaced(buffer_handle_t bufferHandle,
+                                            ui::Interlaced* outInterlaced) {
+    return mMapper->getInterlaced(bufferHandle, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getChromaSiting(
+        buffer_handle_t bufferHandle,
+        aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting) {
+    return mMapper->getChromaSiting(bufferHandle, outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getChromaSiting(buffer_handle_t bufferHandle,
+                                              ui::ChromaSiting* outChromaSiting) {
+    return mMapper->getChromaSiting(bufferHandle, outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getPlaneLayouts(buffer_handle_t bufferHandle,
+                                              std::vector<ui::PlaneLayout>* outPlaneLayouts) {
+    return mMapper->getPlaneLayouts(bufferHandle, outPlaneLayouts);
+}
+
+status_t GraphicBufferMapper::getDataspace(buffer_handle_t bufferHandle,
+                                           ui::Dataspace* outDataspace) {
+    return mMapper->getDataspace(bufferHandle, outDataspace);
+}
+
+status_t GraphicBufferMapper::getBlendMode(buffer_handle_t bufferHandle,
+                                           ui::BlendMode* outBlendMode) {
+    return mMapper->getBlendMode(bufferHandle, outBlendMode);
+}
+
+status_t GraphicBufferMapper::getDefaultPixelFormatFourCC(uint32_t width, uint32_t height,
+                                                          PixelFormat format, uint32_t layerCount,
+                                                          uint64_t usage,
+                                                          uint32_t* outPixelFormatFourCC) {
+    return mMapper->getDefaultPixelFormatFourCC(width, height, format, layerCount, usage,
+                                                outPixelFormatFourCC);
+}
+
+status_t GraphicBufferMapper::getDefaultPixelFormatModifier(uint32_t width, uint32_t height,
+                                                            PixelFormat format, uint32_t layerCount,
+                                                            uint64_t usage,
+                                                            uint64_t* outPixelFormatModifier) {
+    return mMapper->getDefaultPixelFormatModifier(width, height, format, layerCount, usage,
+                                                  outPixelFormatModifier);
+}
+
+status_t GraphicBufferMapper::getDefaultAllocationSize(uint32_t width, uint32_t height,
+                                                       PixelFormat format, uint32_t layerCount,
+                                                       uint64_t usage,
+                                                       uint64_t* outAllocationSize) {
+    return mMapper->getDefaultAllocationSize(width, height, format, layerCount, usage,
+                                             outAllocationSize);
+}
+
+status_t GraphicBufferMapper::getDefaultProtectedContent(uint32_t width, uint32_t height,
+                                                         PixelFormat format, uint32_t layerCount,
+                                                         uint64_t usage,
+                                                         uint64_t* outProtectedContent) {
+    return mMapper->getDefaultProtectedContent(width, height, format, layerCount, usage,
+                                               outProtectedContent);
+}
+
+status_t GraphicBufferMapper::getDefaultCompression(
+        uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+        aidl::android::hardware::graphics::common::ExtendableType* outCompression) {
+    return mMapper->getDefaultCompression(width, height, format, layerCount, usage, outCompression);
+}
+
+status_t GraphicBufferMapper::getDefaultCompression(uint32_t width, uint32_t height,
+                                                    PixelFormat format, uint32_t layerCount,
+                                                    uint64_t usage,
+                                                    ui::Compression* outCompression) {
+    return mMapper->getDefaultCompression(width, height, format, layerCount, usage, outCompression);
+}
+
+status_t GraphicBufferMapper::getDefaultInterlaced(
+        uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+        aidl::android::hardware::graphics::common::ExtendableType* outInterlaced) {
+    return mMapper->getDefaultInterlaced(width, height, format, layerCount, usage, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getDefaultInterlaced(uint32_t width, uint32_t height,
+                                                   PixelFormat format, uint32_t layerCount,
+                                                   uint64_t usage, ui::Interlaced* outInterlaced) {
+    return mMapper->getDefaultInterlaced(width, height, format, layerCount, usage, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getDefaultChromaSiting(
+        uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+        aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting) {
+    return mMapper->getDefaultChromaSiting(width, height, format, layerCount, usage,
+                                           outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getDefaultChromaSiting(uint32_t width, uint32_t height,
+                                                     PixelFormat format, uint32_t layerCount,
+                                                     uint64_t usage,
+                                                     ui::ChromaSiting* outChromaSiting) {
+    return mMapper->getDefaultChromaSiting(width, height, format, layerCount, usage,
+                                           outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getDefaultPlaneLayouts(
+        uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+        std::vector<ui::PlaneLayout>* outPlaneLayouts) {
+    return mMapper->getDefaultPlaneLayouts(width, height, format, layerCount, usage,
+                                           outPlaneLayouts);
+}
+
 // ---------------------------------------------------------------------------
 }; // namespace android
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 83ebeca..bf487c4 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -280,6 +280,20 @@
     return begin() == region.begin();
 }
 
+bool Region::hasSameRects(const Region& other) const {
+    size_t thisRectCount = 0;
+    android::Rect const* thisRects = getArray(&thisRectCount);
+    size_t otherRectCount = 0;
+    android::Rect const* otherRects = other.getArray(&otherRectCount);
+
+    if (thisRectCount != otherRectCount) return false;
+
+    for (size_t i = 0; i < thisRectCount; i++) {
+        if (thisRects[i] != otherRects[i]) return false;
+    }
+    return true;
+}
+
 // ----------------------------------------------------------------------------
 
 void Region::addRectUnchecked(int l, int t, int r, int b)
diff --git a/libs/ui/Transform.cpp b/libs/ui/Transform.cpp
index 85abb38..06b6bfe 100644
--- a/libs/ui/Transform.cpp
+++ b/libs/ui/Transform.cpp
@@ -49,6 +49,15 @@
     return isZero(fabs(f) - 1.0f);
 }
 
+bool Transform::operator==(const Transform& other) const {
+    return mMatrix[0][0] == other.mMatrix[0][0] && mMatrix[0][1] == other.mMatrix[0][1] &&
+            mMatrix[0][2] == other.mMatrix[0][2] && mMatrix[1][0] == other.mMatrix[1][0] &&
+            mMatrix[1][1] == other.mMatrix[1][1] && mMatrix[1][2] == other.mMatrix[1][2] &&
+            mMatrix[2][0] == other.mMatrix[2][0] && mMatrix[2][1] == other.mMatrix[2][1] &&
+            mMatrix[2][2] == other.mMatrix[2][2];
+    ;
+}
+
 Transform Transform::operator * (const Transform& rhs) const
 {
     if (CC_LIKELY(mType == IDENTITY))
diff --git a/libs/ui/include/ui/FloatRect.h b/libs/ui/include/ui/FloatRect.h
index 4cd9a0b..bec2552 100644
--- a/libs/ui/include/ui/FloatRect.h
+++ b/libs/ui/include/ui/FloatRect.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include <ostream>
+
 namespace android {
 
 class FloatRect {
@@ -52,4 +54,9 @@
     return a.left == b.left && a.top == b.top && a.right == b.right && a.bottom == b.bottom;
 }
 
+static inline void PrintTo(const FloatRect& rect, ::std::ostream* os) {
+    *os << "FloatRect(" << rect.left << ", " << rect.top << ", " << rect.right << ", "
+        << rect.bottom << ")";
+}
+
 }  // namespace android
diff --git a/libs/ui/include/ui/Gralloc.h b/libs/ui/include/ui/Gralloc.h
index c28f7a5..fcd959c 100644
--- a/libs/ui/include/ui/Gralloc.h
+++ b/libs/ui/include/ui/Gralloc.h
@@ -17,13 +17,15 @@
 #ifndef ANDROID_UI_GRALLOC_H
 #define ANDROID_UI_GRALLOC_H
 
-#include <string>
-
+#include <gralloctypes/Gralloc4.h>
 #include <hidl/HidlSupport.h>
+#include <ui/GraphicTypes.h>
 #include <ui/PixelFormat.h>
 #include <ui/Rect.h>
 #include <utils/StrongPointer.h>
 
+#include <string>
+
 namespace android {
 
 // A wrapper to IMapper
@@ -33,6 +35,10 @@
 
     virtual bool isLoaded() const = 0;
 
+    virtual std::string dumpBuffer(buffer_handle_t /*bufferHandle*/, bool /*less*/) const {
+        return "";
+    }
+
     virtual status_t createDescriptor(void* bufferDescriptorInfo,
                                       void* outBufferDescriptor) const = 0;
 
@@ -74,8 +80,163 @@
     // allocated if resources are available.  If false, a buffer with the given specifications will
     // never successfully allocate on this device. Note that this function is not guaranteed to be
     // supported on all devices, in which case a status_t of INVALID_OPERATION will be returned.
-    virtual status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
-                                 uint32_t layerCount, uint64_t usage, bool* outSupported) const = 0;
+    virtual status_t isSupported(uint32_t /*width*/, uint32_t /*height*/,
+                                 android::PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                 uint64_t /*usage*/, bool* /*outSupported*/) const {
+        return INVALID_OPERATION;
+    }
+
+    virtual status_t getBufferId(buffer_handle_t /*bufferHandle*/,
+                                 uint64_t* /*outBufferId*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getName(buffer_handle_t /*bufferHandle*/, std::string* /*outName*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getWidth(buffer_handle_t /*bufferHandle*/, uint64_t* /*outWidth*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getHeight(buffer_handle_t /*bufferHandle*/, uint64_t* /*outHeight*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getLayerCount(buffer_handle_t /*bufferHandle*/,
+                                   uint64_t* /*outLayerCount*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getPixelFormatRequested(buffer_handle_t /*bufferHandle*/,
+                                             ui::PixelFormat* /*outPixelFormatRequested*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getPixelFormatFourCC(buffer_handle_t /*bufferHandle*/,
+                                          uint32_t* /*outPixelFormatFourCC*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getPixelFormatModifier(buffer_handle_t /*bufferHandle*/,
+                                            uint64_t* /*outPixelFormatModifier*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getUsage(buffer_handle_t /*bufferHandle*/, uint64_t* /*outUsage*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getAllocationSize(buffer_handle_t /*bufferHandle*/,
+                                       uint64_t* /*outAllocationSize*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getProtectedContent(buffer_handle_t /*bufferHandle*/,
+                                         uint64_t* /*outProtectedContent*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getCompression(
+            buffer_handle_t /*bufferHandle*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outCompression*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getCompression(buffer_handle_t /*bufferHandle*/,
+                                    ui::Compression* /*outCompression*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getInterlaced(
+            buffer_handle_t /*bufferHandle*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outInterlaced*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getInterlaced(buffer_handle_t /*bufferHandle*/,
+                                   ui::Interlaced* /*outInterlaced*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getChromaSiting(
+            buffer_handle_t /*bufferHandle*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outChromaSiting*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getChromaSiting(buffer_handle_t /*bufferHandle*/,
+                                     ui::ChromaSiting* /*outChromaSiting*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getPlaneLayouts(buffer_handle_t /*bufferHandle*/,
+                                     std::vector<ui::PlaneLayout>* /*outPlaneLayouts*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDataspace(buffer_handle_t /*bufferHandle*/,
+                                  ui::Dataspace* /*outDataspace*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getBlendMode(buffer_handle_t /*bufferHandle*/,
+                                  ui::BlendMode* /*outBlendMode*/) const {
+        return INVALID_OPERATION;
+    }
+
+    virtual status_t getDefaultPixelFormatFourCC(uint32_t /*width*/, uint32_t /*height*/,
+                                                 PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                                 uint64_t /*usage*/,
+                                                 uint32_t* /*outPixelFormatFourCC*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultPixelFormatModifier(uint32_t /*width*/, uint32_t /*height*/,
+                                                   PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                                   uint64_t /*usage*/,
+                                                   uint64_t* /*outPixelFormatModifier*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultAllocationSize(uint32_t /*width*/, uint32_t /*height*/,
+                                              PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                              uint64_t /*usage*/,
+                                              uint64_t* /*outAllocationSize*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultProtectedContent(uint32_t /*width*/, uint32_t /*height*/,
+                                                PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                                uint64_t /*usage*/,
+                                                uint64_t* /*outProtectedContent*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultCompression(
+            uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+            uint32_t /*layerCount*/, uint64_t /*usage*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outCompression*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultCompression(uint32_t /*width*/, uint32_t /*height*/,
+                                           PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                           uint64_t /*usage*/,
+                                           ui::Compression* /*outCompression*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultInterlaced(
+            uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+            uint32_t /*layerCount*/, uint64_t /*usage*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outInterlaced*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultInterlaced(uint32_t /*width*/, uint32_t /*height*/,
+                                          PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                          uint64_t /*usage*/,
+                                          ui::Interlaced* /*outInterlaced*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultChromaSiting(
+            uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+            uint32_t /*layerCount*/, uint64_t /*usage*/,
+            aidl::android::hardware::graphics::common::ExtendableType* /*outChromaSiting*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultChromaSiting(uint32_t /*width*/, uint32_t /*height*/,
+                                            PixelFormat /*format*/, uint32_t /*layerCount*/,
+                                            uint64_t /*usage*/,
+                                            ui::ChromaSiting* /*outChromaSiting*/) const {
+        return INVALID_OPERATION;
+    }
+    virtual status_t getDefaultPlaneLayouts(
+            uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+            uint32_t /*layerCount*/, uint64_t /*usage*/,
+            std::vector<ui::PlaneLayout>* /*outPlaneLayouts*/) const {
+        return INVALID_OPERATION;
+    }
+
+    virtual std::vector<android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription>
+    listSupportedMetadataTypes() const {
+        return {};
+    }
 };
 
 // A wrapper to IAllocator
@@ -85,16 +246,17 @@
 
     virtual bool isLoaded() const = 0;
 
-    virtual std::string dumpDebugInfo() const = 0;
+    virtual std::string dumpDebugInfo(bool less = true) const = 0;
 
     /*
      * The returned buffers are already imported and must not be imported
      * again.  outBufferHandles must point to a space that can contain at
      * least "bufferCount" buffer_handle_t.
      */
-    virtual status_t allocate(uint32_t width, uint32_t height, PixelFormat format,
-                              uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
-                              uint32_t* outStride, buffer_handle_t* outBufferHandles,
+    virtual status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+                              PixelFormat format, uint32_t layerCount, uint64_t usage,
+                              uint32_t bufferCount, uint32_t* outStride,
+                              buffer_handle_t* outBufferHandles,
                               bool importBuffers = true) const = 0;
 };
 
diff --git a/libs/ui/include/ui/Gralloc2.h b/libs/ui/include/ui/Gralloc2.h
index 12c772a..f570c42 100644
--- a/libs/ui/include/ui/Gralloc2.h
+++ b/libs/ui/include/ui/Gralloc2.h
@@ -61,9 +61,6 @@
 
     int unlock(buffer_handle_t bufferHandle) const override;
 
-    status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
-                         uint32_t layerCount, uint64_t usage, bool* outSupported) const override;
-
 private:
     // Determines whether the passed info is compatible with the mapper.
     status_t validateBufferDescriptorInfo(
@@ -81,11 +78,12 @@
 
     bool isLoaded() const override;
 
-    std::string dumpDebugInfo() const override;
+    std::string dumpDebugInfo(bool less = true) const override;
 
-    status_t allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
-                      uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
-                      buffer_handle_t* outBufferHandles, bool importBuffers = true) const override;
+    status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+                      PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+                      uint32_t* outStride, buffer_handle_t* outBufferHandles,
+                      bool importBuffers = true) const override;
 
 private:
     const Gralloc2Mapper& mMapper;
diff --git a/libs/ui/include/ui/Gralloc3.h b/libs/ui/include/ui/Gralloc3.h
index bfbc2aa..93a5077 100644
--- a/libs/ui/include/ui/Gralloc3.h
+++ b/libs/ui/include/ui/Gralloc3.h
@@ -79,11 +79,12 @@
 
     bool isLoaded() const override;
 
-    std::string dumpDebugInfo() const override;
+    std::string dumpDebugInfo(bool less = true) const override;
 
-    status_t allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
-                      uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
-                      buffer_handle_t* outBufferHandles, bool importBuffers = true) const override;
+    status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+                      PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+                      uint32_t* outStride, buffer_handle_t* outBufferHandles,
+                      bool importBuffers = true) const override;
 
 private:
     const Gralloc3Mapper& mMapper;
diff --git a/libs/ui/include/ui/Gralloc4.h b/libs/ui/include/ui/Gralloc4.h
index 60115f9..af7c076 100644
--- a/libs/ui/include/ui/Gralloc4.h
+++ b/libs/ui/include/ui/Gralloc4.h
@@ -17,16 +17,17 @@
 #ifndef ANDROID_UI_GRALLOC4_H
 #define ANDROID_UI_GRALLOC4_H
 
-#include <string>
-
 #include <android/hardware/graphics/allocator/4.0/IAllocator.h>
 #include <android/hardware/graphics/common/1.1/types.h>
 #include <android/hardware/graphics/mapper/4.0/IMapper.h>
+#include <gralloctypes/Gralloc4.h>
 #include <ui/Gralloc.h>
-#include <ui/PixelFormat.h>
+#include <ui/GraphicTypes.h>
 #include <ui/Rect.h>
 #include <utils/StrongPointer.h>
 
+#include <string>
+
 namespace android {
 
 class Gralloc4Mapper : public GrallocMapper {
@@ -37,6 +38,9 @@
 
     bool isLoaded() const override;
 
+    std::string dumpBuffer(buffer_handle_t bufferHandle, bool less = true) const override;
+    std::string dumpBuffers(bool less = true) const;
+
     status_t createDescriptor(void* bufferDescriptorInfo, void* outBufferDescriptor) const override;
 
     status_t importBuffer(const hardware::hidl_handle& rawHandle,
@@ -45,7 +49,7 @@
     void freeBuffer(buffer_handle_t bufferHandle) const override;
 
     status_t validateBufferSize(buffer_handle_t bufferHandle, uint32_t width, uint32_t height,
-                                android::PixelFormat format, uint32_t layerCount, uint64_t usage,
+                                PixelFormat format, uint32_t layerCount, uint64_t usage,
                                 uint32_t stride) const override;
 
     void getTransportSize(buffer_handle_t bufferHandle, uint32_t* outNumFds,
@@ -60,14 +64,117 @@
 
     int unlock(buffer_handle_t bufferHandle) const override;
 
-    status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
-                         uint32_t layerCount, uint64_t usage, bool* outSupported) const override;
+    status_t isSupported(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+                         uint64_t usage, bool* outSupported) const override;
+
+    status_t getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) const override;
+    status_t getName(buffer_handle_t bufferHandle, std::string* outName) const override;
+    status_t getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) const override;
+    status_t getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) const override;
+    status_t getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount) const override;
+    status_t getPixelFormatRequested(buffer_handle_t bufferHandle,
+                                     ui::PixelFormat* outPixelFormatRequested) const override;
+    status_t getPixelFormatFourCC(buffer_handle_t bufferHandle,
+                                  uint32_t* outPixelFormatFourCC) const override;
+    status_t getPixelFormatModifier(buffer_handle_t bufferHandle,
+                                    uint64_t* outPixelFormatModifier) const override;
+    status_t getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) const override;
+    status_t getAllocationSize(buffer_handle_t bufferHandle,
+                               uint64_t* outAllocationSize) const override;
+    status_t getProtectedContent(buffer_handle_t bufferHandle,
+                                 uint64_t* outProtectedContent) const override;
+    status_t getCompression(buffer_handle_t bufferHandle,
+                            aidl::android::hardware::graphics::common::ExtendableType*
+                                    outCompression) const override;
+    status_t getCompression(buffer_handle_t bufferHandle,
+                            ui::Compression* outCompression) const override;
+    status_t getInterlaced(buffer_handle_t bufferHandle,
+                           aidl::android::hardware::graphics::common::ExtendableType* outInterlaced)
+            const override;
+    status_t getInterlaced(buffer_handle_t bufferHandle,
+                           ui::Interlaced* outInterlaced) const override;
+    status_t getChromaSiting(buffer_handle_t bufferHandle,
+                             aidl::android::hardware::graphics::common::ExtendableType*
+                                     outChromaSiting) const override;
+    status_t getChromaSiting(buffer_handle_t bufferHandle,
+                             ui::ChromaSiting* outChromaSiting) const override;
+    status_t getPlaneLayouts(buffer_handle_t bufferHandle,
+                             std::vector<ui::PlaneLayout>* outPlaneLayouts) const override;
+    status_t getDataspace(buffer_handle_t bufferHandle, ui::Dataspace* outDataspace) const override;
+    status_t getBlendMode(buffer_handle_t bufferHandle, ui::BlendMode* outBlendMode) const override;
+
+    status_t getDefaultPixelFormatFourCC(uint32_t width, uint32_t height, PixelFormat format,
+                                         uint32_t layerCount, uint64_t usage,
+                                         uint32_t* outPixelFormatFourCC) const override;
+    status_t getDefaultPixelFormatModifier(uint32_t width, uint32_t height, PixelFormat format,
+                                           uint32_t layerCount, uint64_t usage,
+                                           uint64_t* outPixelFormatModifier) const override;
+    status_t getDefaultAllocationSize(uint32_t width, uint32_t height, PixelFormat format,
+                                      uint32_t layerCount, uint64_t usage,
+                                      uint64_t* outAllocationSize) const override;
+    status_t getDefaultProtectedContent(uint32_t width, uint32_t height, PixelFormat format,
+                                        uint32_t layerCount, uint64_t usage,
+                                        uint64_t* outProtectedContent) const override;
+    status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+                                   uint32_t layerCount, uint64_t usage,
+                                   aidl::android::hardware::graphics::common::ExtendableType*
+                                           outCompression) const override;
+    status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+                                   uint32_t layerCount, uint64_t usage,
+                                   ui::Compression* outCompression) const override;
+    status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+                                  uint32_t layerCount, uint64_t usage,
+                                  aidl::android::hardware::graphics::common::ExtendableType*
+                                          outInterlaced) const override;
+    status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+                                  uint32_t layerCount, uint64_t usage,
+                                  ui::Interlaced* outInterlaced) const override;
+    status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    aidl::android::hardware::graphics::common::ExtendableType*
+                                            outChromaSiting) const override;
+    status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    ui::ChromaSiting* outChromaSiting) const override;
+    status_t getDefaultPlaneLayouts(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    std::vector<ui::PlaneLayout>* outPlaneLayouts) const override;
+
+    std::vector<android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription>
+    listSupportedMetadataTypes() const;
 
 private:
+    friend class GraphicBufferAllocator;
+
     // Determines whether the passed info is compatible with the mapper.
     status_t validateBufferDescriptorInfo(
             hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo* descriptorInfo) const;
 
+    template <class T>
+    using DecodeFunction = status_t (*)(const hardware::hidl_vec<uint8_t>& input, T* output);
+
+    template <class T>
+    status_t get(
+            buffer_handle_t bufferHandle,
+            const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+            DecodeFunction<T> decodeFunction, T* outMetadata) const;
+
+    template <class T>
+    status_t getDefault(
+            uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t usage,
+            const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+            DecodeFunction<T> decodeFunction, T* outMetadata) const;
+
+    template <class T>
+    status_t metadataDumpHelper(
+            const android::hardware::graphics::mapper::V4_0::IMapper::BufferDump& bufferDump,
+            aidl::android::hardware::graphics::common::StandardMetadataType metadataType,
+            DecodeFunction<T> decodeFunction, T* outT) const;
+    status_t bufferDumpHelper(
+            const android::hardware::graphics::mapper::V4_0::IMapper::BufferDump& bufferDump,
+            std::ostringstream* outDump, uint64_t* outAllocationSize, bool less) const;
+
     sp<hardware::graphics::mapper::V4_0::IMapper> mMapper;
 };
 
@@ -79,11 +186,12 @@
 
     bool isLoaded() const override;
 
-    std::string dumpDebugInfo() const override;
+    std::string dumpDebugInfo(bool less = true) const override;
 
-    status_t allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
-                      uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
-                      buffer_handle_t* outBufferHandles, bool importBuffers = true) const override;
+    status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+                      PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+                      uint32_t* outStride, buffer_handle_t* outBufferHandles,
+                      bool importBuffers = true) const override;
 
 private:
     const Gralloc4Mapper& mMapper;
diff --git a/libs/ui/include/ui/GraphicBufferAllocator.h b/libs/ui/include/ui/GraphicBufferAllocator.h
index a182104..3ed988c 100644
--- a/libs/ui/include/ui/GraphicBufferAllocator.h
+++ b/libs/ui/include/ui/GraphicBufferAllocator.h
@@ -1,19 +1,19 @@
 /*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
+ *
+ * Copyright 2009, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
 
 #ifndef ANDROID_BUFFER_ALLOCATOR_H
 #define ANDROID_BUFFER_ALLOCATOR_H
@@ -74,8 +74,8 @@
 
     uint64_t getTotalSize() const;
 
-    void dump(std::string& res) const;
-    static void dumpToSystemLog();
+    void dump(std::string& res, bool less = true) const;
+    static void dumpToSystemLog(bool less = true);
 
 protected:
     struct alloc_rec_t {
diff --git a/libs/ui/include/ui/GraphicBufferMapper.h b/libs/ui/include/ui/GraphicBufferMapper.h
index 83fb144..77c00ae 100644
--- a/libs/ui/include/ui/GraphicBufferMapper.h
+++ b/libs/ui/include/ui/GraphicBufferMapper.h
@@ -22,11 +22,11 @@
 
 #include <memory>
 
+#include <ui/GraphicTypes.h>
 #include <ui/PixelFormat.h>
 #include <ui/Rect.h>
 #include <utils/Singleton.h>
 
-
 // Needed by code that still uses the GRALLOC_USAGE_* constants.
 // when/if we get rid of gralloc, we should provide aliases or fix call sites.
 #include <hardware/gralloc.h>
@@ -49,6 +49,9 @@
     static void preloadHal();
     static inline GraphicBufferMapper& get() { return getInstance(); }
 
+    void dumpBuffer(buffer_handle_t bufferHandle, std::string& result, bool less = true) const;
+    static void dumpBufferToSystemLog(buffer_handle_t bufferHandle, bool less = true);
+
     // The imported outHandle must be freed with freeBuffer when no longer
     // needed. rawHandle is owned by the caller.
     status_t importBuffer(buffer_handle_t rawHandle,
@@ -86,6 +89,82 @@
     status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
                          uint32_t layerCount, uint64_t usage, bool* outSupported);
 
+    /**
+     * Gets the gralloc metadata associated with the buffer.
+     *
+     * These functions are supported by gralloc 4.0+.
+     */
+    status_t getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId);
+    status_t getName(buffer_handle_t bufferHandle, std::string* outName);
+    status_t getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth);
+    status_t getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight);
+    status_t getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount);
+    status_t getPixelFormatRequested(buffer_handle_t bufferHandle,
+                                     ui::PixelFormat* outPixelFormatRequested);
+    status_t getPixelFormatFourCC(buffer_handle_t bufferHandle, uint32_t* outPixelFormatFourCC);
+    status_t getPixelFormatModifier(buffer_handle_t bufferHandle, uint64_t* outPixelFormatModifier);
+    status_t getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage);
+    status_t getAllocationSize(buffer_handle_t bufferHandle, uint64_t* outAllocationSize);
+    status_t getProtectedContent(buffer_handle_t bufferHandle, uint64_t* outProtectedContent);
+    status_t getCompression(
+            buffer_handle_t bufferHandle,
+            aidl::android::hardware::graphics::common::ExtendableType* outCompression);
+    status_t getCompression(buffer_handle_t bufferHandle, ui::Compression* outCompression);
+    status_t getInterlaced(
+            buffer_handle_t bufferHandle,
+            aidl::android::hardware::graphics::common::ExtendableType* outInterlaced);
+    status_t getInterlaced(buffer_handle_t bufferHandle, ui::Interlaced* outInterlaced);
+    status_t getChromaSiting(
+            buffer_handle_t bufferHandle,
+            aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting);
+    status_t getChromaSiting(buffer_handle_t bufferHandle, ui::ChromaSiting* outChromaSiting);
+    status_t getPlaneLayouts(buffer_handle_t bufferHandle,
+                             std::vector<ui::PlaneLayout>* outPlaneLayouts);
+    status_t getDataspace(buffer_handle_t bufferHandle, ui::Dataspace* outDataspace);
+    status_t getBlendMode(buffer_handle_t bufferHandle, ui::BlendMode* outBlendMode);
+
+    /**
+     * Gets the default metadata for a gralloc buffer allocated with the given parameters.
+     *
+     * These functions are supported by gralloc 4.0+.
+     */
+    status_t getDefaultPixelFormatFourCC(uint32_t width, uint32_t height, PixelFormat format,
+                                         uint32_t layerCount, uint64_t usage,
+                                         uint32_t* outPixelFormatFourCC);
+    status_t getDefaultPixelFormatModifier(uint32_t width, uint32_t height, PixelFormat format,
+                                           uint32_t layerCount, uint64_t usage,
+                                           uint64_t* outPixelFormatModifier);
+    status_t getDefaultAllocationSize(uint32_t width, uint32_t height, PixelFormat format,
+                                      uint32_t layerCount, uint64_t usage,
+                                      uint64_t* outAllocationSize);
+    status_t getDefaultProtectedContent(uint32_t width, uint32_t height, PixelFormat format,
+                                        uint32_t layerCount, uint64_t usage,
+                                        uint64_t* outProtectedContent);
+    status_t getDefaultCompression(
+            uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t usage,
+            aidl::android::hardware::graphics::common::ExtendableType* outCompression);
+    status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+                                   uint32_t layerCount, uint64_t usage,
+                                   ui::Compression* outCompression);
+    status_t getDefaultInterlaced(
+            uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t usage,
+            aidl::android::hardware::graphics::common::ExtendableType* outInterlaced);
+    status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+                                  uint32_t layerCount, uint64_t usage,
+                                  ui::Interlaced* outInterlaced);
+    status_t getDefaultChromaSiting(
+            uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+            uint64_t usage,
+            aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting);
+    status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    ui::ChromaSiting* outChromaSiting);
+    status_t getDefaultPlaneLayouts(uint32_t width, uint32_t height, PixelFormat format,
+                                    uint32_t layerCount, uint64_t usage,
+                                    std::vector<ui::PlaneLayout>* outPlaneLayouts);
+
     const GrallocMapper& getGrallocMapper() const {
         return reinterpret_cast<const GrallocMapper&>(*mMapper);
     }
diff --git a/libs/ui/include/ui/GraphicTypes.h b/libs/ui/include/ui/GraphicTypes.h
index d7411ea..ad5ee80 100644
--- a/libs/ui/include/ui/GraphicTypes.h
+++ b/libs/ui/include/ui/GraphicTypes.h
@@ -16,21 +16,47 @@
 
 #pragma once
 
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/ChromaSiting.h>
+#include <aidl/android/hardware/graphics/common/Compression.h>
+#include <aidl/android/hardware/graphics/common/Interlaced.h>
+#include <aidl/android/hardware/graphics/common/PlaneLayout.h>
 #include <android/hardware/graphics/common/1.1/types.h>
 #include <android/hardware/graphics/common/1.2/types.h>
 #include <system/graphics.h>
 
 namespace android {
 
-// android::ui::* in this header file will alias different types as
-// the HIDL interface is updated.
+/**
+ * android::ui::* in this header file will alias different types as
+ * the HIDL and stable AIDL interfaces are updated.
+ */
 namespace ui {
 
+/**
+ * The following HIDL types should be moved to their stable AIDL
+ * equivalents when composer moves to stable AIDL.
+ */
 using android::hardware::graphics::common::V1_1::RenderIntent;
 using android::hardware::graphics::common::V1_2::ColorMode;
 using android::hardware::graphics::common::V1_2::Dataspace;
 using android::hardware::graphics::common::V1_2::Hdr;
 using android::hardware::graphics::common::V1_2::PixelFormat;
 
+/**
+ * Stable AIDL types
+ */
+using aidl::android::hardware::graphics::common::BlendMode;
+using aidl::android::hardware::graphics::common::PlaneLayout;
+
+/**
+ * The following stable AIDL types below have standard platform definitions
+ * that can be extended by vendors. The extensions are not defined here
+ * because they cannot be understood by the framework.
+ */
+using ChromaSiting = aidl::android::hardware::graphics::common::ChromaSiting;
+using Compression = aidl::android::hardware::graphics::common::Compression;
+using Interlaced = aidl::android::hardware::graphics::common::Interlaced;
+
 }  // namespace ui
 }  // namespace android
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index 1768805..2f2229e 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -17,6 +17,8 @@
 #ifndef ANDROID_UI_RECT
 #define ANDROID_UI_RECT
 
+#include <ostream>
+
 #include <utils/Flattenable.h>
 #include <utils/Log.h>
 #include <utils/TypeHelpers.h>
@@ -214,6 +216,12 @@
     }
 };
 
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const Rect& rect, ::std::ostream* os) {
+    *os << "Rect(" << rect.left << ", " << rect.top << ", " << rect.right << ", " << rect.bottom
+        << ")";
+}
+
 ANDROID_BASIC_TYPES_TRAITS(Rect)
 
 }; // namespace android
diff --git a/libs/ui/include/ui/Region.h b/libs/ui/include/ui/Region.h
index 79642ae..2db3b10 100644
--- a/libs/ui/include/ui/Region.h
+++ b/libs/ui/include/ui/Region.h
@@ -19,6 +19,7 @@
 
 #include <stdint.h>
 #include <sys/types.h>
+#include <ostream>
 
 #include <utils/Vector.h>
 
@@ -119,6 +120,8 @@
     // returns true if the regions share the same underlying storage
     bool isTriviallyEqual(const Region& region) const;
 
+    // returns true if the regions consist of the same rectangle sequence
+    bool hasSameRects(const Region& region) const;
 
     /* various ways to access the rectangle list */
 
@@ -213,6 +216,21 @@
 Region& Region::operator += (const Point& pt) {
     return translateSelf(pt.x, pt.y);
 }
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const Region& region, ::std::ostream* os) {
+    Region::const_iterator head = region.begin();
+    Region::const_iterator const tail = region.end();
+    bool first = true;
+    while (head != tail) {
+        *os << (first ? "Region(" : ", ");
+        PrintTo(*head, os);
+        head++;
+        first = false;
+    }
+    *os << ")";
+}
+
 // ---------------------------------------------------------------------------
 }; // namespace android
 
diff --git a/libs/ui/include/ui/Transform.h b/libs/ui/include/ui/Transform.h
index fab2d9e..de07684 100644
--- a/libs/ui/include/ui/Transform.h
+++ b/libs/ui/include/ui/Transform.h
@@ -19,6 +19,7 @@
 
 #include <stdint.h>
 #include <sys/types.h>
+#include <ostream>
 #include <string>
 
 #include <hardware/hardware.h>
@@ -63,6 +64,7 @@
     bool        preserveRects() const;
     uint32_t    getType() const;
     uint32_t    getOrientation() const;
+    bool operator==(const Transform& other) const;
 
     const vec3& operator [] (size_t i) const;  // returns column i
     float   tx() const;
@@ -115,6 +117,12 @@
     mutable uint32_t    mType;
 };
 
+static inline void PrintTo(const Transform& t, ::std::ostream* os) {
+    std::string out;
+    t.dump(out, "ui::Transform");
+    *os << out;
+}
+
 }  // namespace ui
 }  // namespace android
 
diff --git a/libs/ui/include_vndk/ui/Gralloc2.h b/libs/ui/include_vndk/ui/Gralloc2.h
deleted file mode 120000
index 66098c4..0000000
--- a/libs/ui/include_vndk/ui/Gralloc2.h
+++ /dev/null
@@ -1 +0,0 @@
-../../include/ui/Gralloc2.h
\ No newline at end of file
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index d2ad242..ff55bc2 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -38,8 +38,9 @@
         "libgmock",
     ],
     shared_libs: [
+        "libhidlbase",
         "liblog",
-	"libui",
+        "libui",
     ],
     srcs: [
         "GraphicBufferAllocator_test.cpp",
diff --git a/libs/ui/tests/GraphicBufferAllocator_test.cpp b/libs/ui/tests/GraphicBufferAllocator_test.cpp
index efca083..f4c0afa 100644
--- a/libs/ui/tests/GraphicBufferAllocator_test.cpp
+++ b/libs/ui/tests/GraphicBufferAllocator_test.cpp
@@ -51,7 +51,7 @@
         std::cout << "Setting expected stride to " << stride << std::endl;
         EXPECT_CALL(*(reinterpret_cast<const mock::MockGrallocAllocator*>(mAllocator.get())),
                     allocate)
-                .WillOnce(DoAll(SetArgPointee<6>(stride), Return(err)));
+                .WillOnce(DoAll(SetArgPointee<7>(stride), Return(err)));
     }
     std::unique_ptr<const GrallocAllocator>& getAllocator() { return mAllocator; }
 };
diff --git a/libs/ui/tests/mock/MockGrallocAllocator.h b/libs/ui/tests/mock/MockGrallocAllocator.h
index 7660e9f..d62e3e2 100644
--- a/libs/ui/tests/mock/MockGrallocAllocator.h
+++ b/libs/ui/tests/mock/MockGrallocAllocator.h
@@ -32,10 +32,10 @@
     ~MockGrallocAllocator() override;
 
     MOCK_METHOD(bool, isLoaded, (), (const, override));
-    MOCK_METHOD(std::string, dumpDebugInfo, (), (const, override));
+    MOCK_METHOD(std::string, dumpDebugInfo, (bool less), (const, override));
     MOCK_METHOD(status_t, allocate,
-                (uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
-                 uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+                (std::string requestorName, uint32_t width, uint32_t height, PixelFormat format,
+                 uint32_t layerCount, uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
                  buffer_handle_t* outBufferHandles, bool less),
                 (const, override));
 };
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index da9bb49..41fcf1b 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -91,8 +91,8 @@
 rm src/*.class
 
 # Add UnsupportedAppUsage.java to known sources.
-mkdir -p out/android/annotation
-cp ../../../../base/core/java/android/annotation/UnsupportedAppUsage.java out/android/annotation
+mkdir -p out/android/compat/annotation
+cp ../../../../../tools/platform-compat/annotation/src/java/android/compat/annotation/UnsupportedAppUsage.java out/android/compat/annotation
 
 pushd out > /dev/null
 mkdir classes
@@ -114,7 +114,7 @@
                     android/opengl/GLES31.java \
                     android/opengl/GLES31Ext.java \
                     android/opengl/GLES32.java \
-                    android/annotation/UnsupportedAppUsage.java
+                    android/compat/annotation/UnsupportedAppUsage.java
 popd > /dev/null
 JAVA_RESULT=$?
 if [ $JAVA_RESULT -ne 0 ]; then
diff --git a/opengl/tools/glgen/stubs/egl/EGL14Header.java-if b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
index 12728f5..9932556 100644
--- a/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
+++ b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
@@ -18,7 +18,7 @@
 
 package android.opengl;
 
-import android.annotation.UnsupportedAppUsage;
+import android.compat.annotation.UnsupportedAppUsage;
 import android.graphics.SurfaceTexture;
 import android.view.Surface;
 import android.view.SurfaceView;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
index c2711aa..7db1101 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
@@ -19,7 +19,7 @@
 
 package android.opengl;
 
-import android.annotation.UnsupportedAppUsage;
+import android.compat.annotation.UnsupportedAppUsage;
 
 /** OpenGL ES 2.0
  */
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputClassifier.cpp
index 7c061c5..ae9a348 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputClassifier.cpp
@@ -82,7 +82,7 @@
 // Check if the "deep touch" feature is on.
 static bool deepPressEnabled() {
     std::string flag_value = server_configurable_flags::GetServerConfigurableFlag(
-            INPUT_NATIVE_BOOT, DEEP_PRESS_ENABLED, "false");
+            INPUT_NATIVE_BOOT, DEEP_PRESS_ENABLED, "true");
     std::transform(flag_value.begin(), flag_value.end(), flag_value.begin(), ::tolower);
     if (flag_value == "1" || flag_value == "true") {
         ALOGI("Deep press feature enabled.");
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index f51d4a0..348a7ad 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -183,6 +183,9 @@
 
     mParameters.handlesKeyRepeat = false;
     config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+
+    mParameters.doNotWakeByDefault = false;
+    config.tryGetProperty(String8("keyboard.doNotWakeByDefault"), mParameters.doNotWakeByDefault);
 }
 
 void KeyboardInputMapper::dumpParameters(std::string& dump) {
@@ -331,10 +334,12 @@
 
     // Key down on external an keyboard should wake the device.
     // We don't do this for internal keyboards to prevent them from waking up in your pocket.
-    // For internal keyboards, the key layout file should specify the policy flags for
-    // each wake key individually.
+    // For internal keyboards and devices for which the default wake behavior is explicitly
+    // prevented (e.g. TV remotes), the key layout file should specify the policy flags for each
+    // wake key individually.
     // TODO: Use the input device configuration to control this behavior more finely.
-    if (down && getDevice()->isExternal() && !isMediaKey(keyCode)) {
+    if (down && getDevice()->isExternal() && !mParameters.doNotWakeByDefault &&
+        !isMediaKey(keyCode)) {
         policyFlags |= POLICY_FLAG_WAKE;
     }
 
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index de2a377..badbcb2 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -73,6 +73,7 @@
     struct Parameters {
         bool orientationAware;
         bool handlesKeyRepeat;
+        bool doNotWakeByDefault;
     } mParameters;
 
     void configureParameters();
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index d6624c9..1fc8217 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -2580,6 +2580,84 @@
                                                 AKEYCODE_DPAD_LEFT, newDisplayId));
 }
 
+TEST_F(KeyboardInputMapperTest, ExternalDevice_WakeBehavior) {
+    // For external devices, non-media keys will trigger wake on key down. Media keys need to be
+    // marked as WAKE in the keylayout file to trigger wake.
+    mDevice->setExternal(true);
+
+    mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, 0);
+    mFakeEventHub->addKey(DEVICE_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, 0);
+    mFakeEventHub->addKey(DEVICE_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE, POLICY_FLAG_WAKE);
+
+    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD,
+                                                          AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+    addMapperAndConfigure(mapper);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+    NotifyKeyArgs args;
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
+
+TEST_F(KeyboardInputMapperTest, ExternalDevice_DoNotWakeByDefaultBehavior) {
+    // Tv Remote key's wake behavior is prescribed by the keylayout file.
+    mDevice->setExternal(true);
+
+    mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+    mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+    mFakeEventHub->addKey(DEVICE_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
+
+    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD,
+                                                          AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+    addConfigurationProperty("keyboard.doNotWakeByDefault", "1");
+    addMapperAndConfigure(mapper);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+    NotifyKeyArgs args;
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+    process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
+
 // --- CursorInputMapperTest ---
 
 class CursorInputMapperTest : public InputMapperTest {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index 0a70165..e432b1c 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <optional>
+#include <ostream>
 #include <unordered_set>
 
 #include <renderengine/LayerSettings.h>
@@ -115,5 +116,29 @@
 
 using LayerFESet = std::unordered_set<sp<LayerFE>, LayerFESpHash>;
 
+static inline bool operator==(const LayerFE::ClientCompositionTargetSettings& lhs,
+                              const LayerFE::ClientCompositionTargetSettings& rhs) {
+    return lhs.clip.hasSameRects(rhs.clip) &&
+            lhs.useIdentityTransform == rhs.useIdentityTransform &&
+            lhs.needsFiltering == rhs.needsFiltering && lhs.isSecure == rhs.isSecure &&
+            lhs.supportsProtectedContent == rhs.supportsProtectedContent &&
+            lhs.clearRegion.hasSameRects(rhs.clearRegion);
+}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const LayerFE::ClientCompositionTargetSettings& settings,
+                           ::std::ostream* os) {
+    *os << "ClientCompositionTargetSettings{";
+    *os << "\n    .clip = \n";
+    PrintTo(settings.clip, os);
+    *os << "\n    .useIdentityTransform = " << settings.useIdentityTransform;
+    *os << "\n    .needsFiltering = " << settings.needsFiltering;
+    *os << "\n    .isSecure = " << settings.isSecure;
+    *os << "\n    .supportsProtectedContent = " << settings.supportsProtectedContent;
+    *os << "\n    .clearRegion = ";
+    PrintTo(settings.clearRegion, os);
+    *os << "\n}";
+}
+
 } // namespace compositionengine
 } // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/FloatRectMatcher.h b/services/surfaceflinger/CompositionEngine/tests/FloatRectMatcher.h
deleted file mode 100644
index 6741cc9..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/FloatRectMatcher.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <android-base/stringprintf.h>
-#include <gmock/gmock.h>
-
-namespace {
-
-using android::base::StringAppendF;
-using FloatRect = android::FloatRect;
-
-void dumpFloatRect(const FloatRect& rect, std::string& result, const char* name) {
-    StringAppendF(&result, "%s (%f %f %f %f) ", name, rect.left, rect.top, rect.right, rect.bottom);
-}
-
-// Checks for a region match
-MATCHER_P(FloatRectEq, expected, "") {
-    std::string buf;
-    buf.append("FloatRects are not equal\n");
-    dumpFloatRect(expected, buf, "expected rect");
-    dumpFloatRect(arg, buf, "actual rect");
-    *result_listener << buf;
-
-    const float TOLERANCE = 1e-3f;
-    return (std::fabs(expected.left - arg.left) < TOLERANCE) &&
-            (std::fabs(expected.top - arg.top) < TOLERANCE) &&
-            (std::fabs(expected.right - arg.right) < TOLERANCE) &&
-            (std::fabs(expected.bottom - arg.bottom) < TOLERANCE);
-}
-
-} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 364661b..9971791 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -86,6 +86,9 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  status_t(DisplayId, size_t, const HWC2::VsyncPeriodChangeConstraints&,
                           HWC2::VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, status_t(DisplayId, bool));
+    MOCK_METHOD2(getSupportedContentTypes, status_t(DisplayId, std::vector<HWC2::ContentType>*));
+    MOCK_METHOD2(setContentType, status_t(DisplayId, HWC2::ContentType));
 
     MOCK_CONST_METHOD1(dump, void(std::string&));
     MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 88acd04..2e030a1 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -23,10 +23,8 @@
 #include <compositionengine/mock/Output.h>
 #include <gtest/gtest.h>
 
-#include "FloatRectMatcher.h"
 #include "MockHWC2.h"
 #include "MockHWComposer.h"
-#include "RectMatcher.h"
 #include "RegionMatcher.h"
 
 namespace android::compositionengine {
@@ -159,19 +157,19 @@
     mLayerFEState.geomUsesSourceCrop = false;
 
     const FloatRect expected{};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 TEST_F(OutputLayerSourceCropTest, correctForSimpleDefaultCase) {
     const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewport) {
     mLayerFEState.geomLayerBounds = FloatRect{-2000.f, -2000.f, 2000.f, 2000.f};
 
     const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewportRotated) {
@@ -179,7 +177,7 @@
     mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
 
     const FloatRect expected{0.f, 0.f, 1080.f, 1080.f};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 TEST_F(OutputLayerSourceCropTest, calculateOutputSourceCropWorksWithATransformedBuffer) {
@@ -218,7 +216,7 @@
         mLayerFEState.geomBufferTransform = entry.buffer;
         mOutputState.orientation = entry.display;
 
-        EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(entry.expected)) << "entry " << i;
+        EXPECT_THAT(calculateOutputSourceCrop(), entry.expected) << "entry " << i;
     }
 }
 
@@ -226,14 +224,14 @@
     mLayerFEState.geomContentCrop = Rect{0, 0, 960, 540};
 
     const FloatRect expected{0.f, 0.f, 960.f, 540.f};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 TEST_F(OutputLayerSourceCropTest, viewportAffectsCrop) {
     mOutputState.viewport = Rect{0, 0, 960, 540};
 
     const FloatRect expected{0.f, 0.f, 960.f, 540.f};
-    EXPECT_THAT(calculateOutputSourceCrop(), FloatRectEq(expected));
+    EXPECT_THAT(calculateOutputSourceCrop(), expected);
 }
 
 /*
@@ -265,50 +263,50 @@
 
 TEST_F(OutputLayerDisplayFrameTest, correctForSimpleDefaultCase) {
     const Rect expected{0, 0, 1920, 1080};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, fullActiveTransparentRegionReturnsEmptyFrame) {
     mLayerFEState.transparentRegionHint = Region{Rect{0, 0, 1920, 1080}};
     const Rect expected{0, 0, 0, 0};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrame) {
     mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
     const Rect expected{100, 200, 300, 500};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrameRotated) {
     mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
     mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
     const Rect expected{1420, 100, 1720, 300};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, emptyGeomCropIsNotUsedToComputeFrame) {
     mLayerFEState.geomCrop = Rect{};
     const Rect expected{0, 0, 1920, 1080};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, geomLayerBoundsAffectsFrame) {
     mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
     const Rect expected{0, 0, 960, 540};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
     mOutputState.viewport = Rect{0, 0, 960, 540};
     const Rect expected{0, 0, 960, 540};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 TEST_F(OutputLayerDisplayFrameTest, outputTransformAffectsDisplayFrame) {
     mOutputState.transform = ui::Transform{HAL_TRANSFORM_ROT_90};
     const Rect expected{-1080, 0, 0, 1920};
-    EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+    EXPECT_THAT(calculateOutputDisplayFrame(), expected);
 }
 
 /*
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 37b62d8..87beb0d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -35,16 +35,19 @@
 #include "CallOrderStateMachineHelper.h"
 #include "MockHWC2.h"
 #include "RegionMatcher.h"
-#include "TransformMatcher.h"
 
 namespace android::compositionengine {
 namespace {
 
 using testing::_;
 using testing::ByMove;
+using testing::ByRef;
 using testing::DoAll;
+using testing::ElementsAreArray;
 using testing::Eq;
 using testing::InSequence;
+using testing::Invoke;
+using testing::IsEmpty;
 using testing::Mock;
 using testing::Property;
 using testing::Ref;
@@ -244,7 +247,7 @@
 
     mOutput->setProjection(transform, orientation, frame, viewport, scissor, needsFiltering);
 
-    EXPECT_THAT(mOutput->getState().transform, TransformEq(transform));
+    EXPECT_THAT(mOutput->getState().transform, transform);
     EXPECT_EQ(orientation, mOutput->getState().orientation);
     EXPECT_EQ(frame, mOutput->getState().frame);
     EXPECT_EQ(viewport, mOutput->getState().viewport);
@@ -2439,8 +2442,6 @@
     mOutput.devOptRepaintFlash(mRefreshArgs);
 }
 
-// TODO(b/144060211) - Add coverage
-
 /*
  * Output::finishFrame()
  */
@@ -2668,13 +2669,7 @@
  */
 
 struct OutputComposeSurfacesTest : public testing::Test {
-    static constexpr uint32_t kDefaultOutputOrientation = TR_IDENT;
-    static constexpr ui::Dataspace kDefaultOutputDataspace = ui::Dataspace::DISPLAY_P3;
-
-    static const Rect kDefaultOutputFrame;
-    static const Rect kDefaultOutputViewport;
-    static const Rect kDefaultOutputScissor;
-    static const mat4 kDefaultColorTransformMat;
+    using TestType = OutputComposeSurfacesTest;
 
     struct OutputPartialMock : public OutputPartialMockBase {
         // Sets up the helper functions called by the function under test to use
@@ -2692,84 +2687,404 @@
                 std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
         mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
 
-        mOutput.editState().frame = kDefaultOutputFrame;
-        mOutput.editState().viewport = kDefaultOutputViewport;
-        mOutput.editState().scissor = kDefaultOutputScissor;
-        mOutput.editState().transform = ui::Transform{kDefaultOutputOrientation};
-        mOutput.editState().orientation = kDefaultOutputOrientation;
-        mOutput.editState().dataspace = kDefaultOutputDataspace;
-        mOutput.editState().colorTransformMatrix = kDefaultColorTransformMat;
-        mOutput.editState().isSecure = true;
-        mOutput.editState().needsFiltering = false;
-        mOutput.editState().usesClientComposition = true;
-        mOutput.editState().usesDeviceComposition = false;
+        mOutput.mState.frame = kDefaultOutputFrame;
+        mOutput.mState.viewport = kDefaultOutputViewport;
+        mOutput.mState.scissor = kDefaultOutputScissor;
+        mOutput.mState.transform = ui::Transform{kDefaultOutputOrientation};
+        mOutput.mState.orientation = kDefaultOutputOrientation;
+        mOutput.mState.dataspace = kDefaultOutputDataspace;
+        mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
+        mOutput.mState.isSecure = false;
+        mOutput.mState.needsFiltering = false;
+        mOutput.mState.usesClientComposition = true;
+        mOutput.mState.usesDeviceComposition = false;
 
-        EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
-        EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
-                .WillRepeatedly(Return(&mOutputLayer1));
-        EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
-                .WillRepeatedly(Return(&mOutputLayer2));
         EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
         EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
         EXPECT_CALL(mCompositionEngine, getTimeStats())
                 .WillRepeatedly(ReturnRef(*mTimeStats.get()));
+        EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities())
+                .WillRepeatedly(ReturnRef(kHdrCapabilities));
     }
 
+    struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+        auto execute() {
+            getInstance()->mReadyFence = getInstance()->mOutput.composeSurfaces(kDebugRegion);
+            return nextState<FenceCheckState>();
+        }
+    };
+
+    struct FenceCheckState : public CallOrderStateMachineHelper<TestType, FenceCheckState> {
+        void expectNoFenceWasReturned() { EXPECT_FALSE(getInstance()->mReadyFence); }
+
+        void expectAFenceWasReturned() { EXPECT_TRUE(getInstance()->mReadyFence); }
+    };
+
+    // Call this member function to start using the mini-DSL defined above.
+    [[nodiscard]] auto verify() { return ExecuteState::make(this); }
+
+    static constexpr uint32_t kDefaultOutputOrientation = TR_IDENT;
+    static constexpr ui::Dataspace kDefaultOutputDataspace = ui::Dataspace::UNKNOWN;
+    static constexpr ui::Dataspace kExpensiveOutputDataspace = ui::Dataspace::DISPLAY_P3;
+    static constexpr float kDefaultMaxLuminance = 0.9f;
+    static constexpr float kDefaultAvgLuminance = 0.7f;
+    static constexpr float kDefaultMinLuminance = 0.1f;
+
+    static const Rect kDefaultOutputFrame;
+    static const Rect kDefaultOutputViewport;
+    static const Rect kDefaultOutputScissor;
+    static const mat4 kDefaultColorTransformMat;
+
+    static const Region kDebugRegion;
+    static const HdrCapabilities kHdrCapabilities;
+
     StrictMock<mock::CompositionEngine> mCompositionEngine;
     StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
     // TODO: make this is a proper mock.
     std::shared_ptr<TimeStats> mTimeStats = std::make_shared<android::impl::TimeStats>();
     mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
     mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
-    StrictMock<mock::OutputLayer> mOutputLayer1;
-    StrictMock<mock::OutputLayer> mOutputLayer2;
     StrictMock<OutputPartialMock> mOutput;
     sp<GraphicBuffer> mOutputBuffer = new GraphicBuffer();
+
+    std::optional<base::unique_fd> mReadyFence;
 };
 
 const Rect OutputComposeSurfacesTest::kDefaultOutputFrame{1001, 1002, 1003, 1004};
 const Rect OutputComposeSurfacesTest::kDefaultOutputViewport{1005, 1006, 1007, 1008};
 const Rect OutputComposeSurfacesTest::kDefaultOutputScissor{1009, 1010, 1011, 1012};
 const mat4 OutputComposeSurfacesTest::kDefaultColorTransformMat{mat4() * 0.5};
-
-// TODO(b/121291683): Expand unit test coverage for composeSurfaces beyond these
-// basic tests.
+const Region OutputComposeSurfacesTest::kDebugRegion{Rect{100, 101, 102, 103}};
+const HdrCapabilities OutputComposeSurfacesTest::
+        kHdrCapabilities{{},
+                         OutputComposeSurfacesTest::kDefaultMaxLuminance,
+                         OutputComposeSurfacesTest::kDefaultAvgLuminance,
+                         OutputComposeSurfacesTest::kDefaultMinLuminance};
 
 TEST_F(OutputComposeSurfacesTest, doesNothingIfNoClientComposition) {
-    mOutput.editState().usesClientComposition = false;
+    mOutput.mState.usesClientComposition = false;
 
-    Region debugRegion;
-    std::optional<base::unique_fd> readyFence = mOutput.composeSurfaces(debugRegion);
-    EXPECT_TRUE(readyFence);
+    verify().execute().expectAFenceWasReturned();
 }
 
-TEST_F(OutputComposeSurfacesTest, worksIfNoClientLayersQueued) {
-    const Region kDebugRegion{Rect{100, 101, 102, 103}};
+TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFails) {
+    EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+    EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+    EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+            .WillRepeatedly(Return(std::vector<renderengine::LayerSettings>{}));
+    EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+            .WillRepeatedly(Return());
 
-    constexpr float kDefaultMaxLuminance = 1.0f;
-    constexpr float kDefaultAvgLuminance = 0.7f;
-    constexpr float kDefaultMinLuminance = 0.1f;
-    HdrCapabilities HdrCapabilities{{},
-                                    kDefaultMaxLuminance,
-                                    kDefaultAvgLuminance,
-                                    kDefaultMinLuminance};
+    EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
 
-    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillOnce(Return(false));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).Times(1);
+    verify().execute().expectNoFenceWasReturned();
+}
 
-    EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillOnce(Return(true));
-    EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities()).WillOnce(ReturnRef(HdrCapabilities));
+TEST_F(OutputComposeSurfacesTest, handlesZeroCompositionRequests) {
+    EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+    EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+    EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+            .WillRepeatedly(Return(std::vector<renderengine::LayerSettings>{}));
+    EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+            .WillRepeatedly(Return());
 
-    EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(mOutputBuffer));
+    EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, true, _, _))
+            .WillRepeatedly(Return(NO_ERROR));
 
-    EXPECT_CALL(mOutput, getSkipColorTransform()).WillOnce(Return(false));
-    EXPECT_CALL(mOutput, generateClientCompositionRequests(false, _, _)).Times(1);
-    EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _)).Times(1);
-    EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true)).Times(1);
-    EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false)).Times(1);
+    verify().execute().expectAFenceWasReturned();
+}
 
-    std::optional<base::unique_fd> readyFence = mOutput.composeSurfaces(kDebugRegion);
-    EXPECT_TRUE(readyFence);
+TEST_F(OutputComposeSurfacesTest, buildsAndRendersRequestList) {
+    renderengine::LayerSettings r1;
+    renderengine::LayerSettings r2;
+
+    r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+    r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+    EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+    EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+    EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+            .WillRepeatedly(Return(std::vector<renderengine::LayerSettings>{r1}));
+    EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+            .WillRepeatedly(
+                    Invoke([&](const Region&,
+                               std::vector<renderengine::LayerSettings>& clientCompositionLayers) {
+                        clientCompositionLayers.emplace_back(r2);
+                    }));
+
+    EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAreArray({r1, r2}), _, true, _, _))
+            .WillRepeatedly(Return(NO_ERROR));
+
+    verify().execute().expectAFenceWasReturned();
+}
+
+struct OutputComposeSurfacesTest_UsesExpectedDisplaySettings : public OutputComposeSurfacesTest {
+    OutputComposeSurfacesTest_UsesExpectedDisplaySettings() {
+        EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+        EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+                .WillRepeatedly(Return(std::vector<renderengine::LayerSettings>{}));
+        EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+                .WillRepeatedly(Return());
+        EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+    }
+
+    struct MixedCompositionState
+          : public CallOrderStateMachineHelper<TestType, MixedCompositionState> {
+        auto ifMixedCompositionIs(bool used) {
+            getInstance()->mOutput.mState.usesDeviceComposition = used;
+            return nextState<OutputUsesHdrState>();
+        }
+    };
+
+    struct OutputUsesHdrState : public CallOrderStateMachineHelper<TestType, OutputUsesHdrState> {
+        auto andIfUsesHdr(bool used) {
+            EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasWideColorGamut())
+                    .WillOnce(Return(used));
+            return nextState<SkipColorTransformState>();
+        }
+    };
+
+    struct SkipColorTransformState
+          : public CallOrderStateMachineHelper<TestType, SkipColorTransformState> {
+        auto andIfSkipColorTransform(bool skip) {
+            // May be called zero or one times.
+            EXPECT_CALL(getInstance()->mOutput, getSkipColorTransform())
+                    .WillRepeatedly(Return(skip));
+            return nextState<ExpectDisplaySettingsState>();
+        }
+    };
+
+    struct ExpectDisplaySettingsState
+          : public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
+        auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
+            EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, true, _, _))
+                    .WillOnce(Return(NO_ERROR));
+            return nextState<ExecuteState>();
+        }
+    };
+
+    // Call this member function to start using the mini-DSL defined above.
+    [[nodiscard]] auto verify() { return MixedCompositionState::make(this); }
+};
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrMixedComposition) {
+    verify().ifMixedCompositionIs(true)
+            .andIfUsesHdr(true)
+            .andIfSkipColorTransform(false)
+            .thenExpectDisplaySettingsUsed({kDefaultOutputScissor, kDefaultOutputScissor, mat4(),
+                                            kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+                                            Region::INVALID_REGION, kDefaultOutputOrientation})
+            .execute()
+            .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrMixedComposition) {
+    verify().ifMixedCompositionIs(true)
+            .andIfUsesHdr(false)
+            .andIfSkipColorTransform(false)
+            .thenExpectDisplaySettingsUsed({kDefaultOutputScissor, kDefaultOutputScissor, mat4(),
+                                            kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+                                            Region::INVALID_REGION, kDefaultOutputOrientation})
+            .execute()
+            .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrOnlyClientComposition) {
+    verify().ifMixedCompositionIs(false)
+            .andIfUsesHdr(true)
+            .andIfSkipColorTransform(false)
+            .thenExpectDisplaySettingsUsed({kDefaultOutputScissor, kDefaultOutputScissor, mat4(),
+                                            kDefaultMaxLuminance, kDefaultOutputDataspace,
+                                            kDefaultColorTransformMat, Region::INVALID_REGION,
+                                            kDefaultOutputOrientation})
+            .execute()
+            .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrOnlyClientComposition) {
+    verify().ifMixedCompositionIs(false)
+            .andIfUsesHdr(false)
+            .andIfSkipColorTransform(false)
+            .thenExpectDisplaySettingsUsed({kDefaultOutputScissor, kDefaultOutputScissor, mat4(),
+                                            kDefaultMaxLuminance, kDefaultOutputDataspace,
+                                            kDefaultColorTransformMat, Region::INVALID_REGION,
+                                            kDefaultOutputOrientation})
+            .execute()
+            .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings,
+       usesExpectedDisplaySettingsForHdrOnlyClientCompositionWithSkipClientTransform) {
+    verify().ifMixedCompositionIs(false)
+            .andIfUsesHdr(true)
+            .andIfSkipColorTransform(true)
+            .thenExpectDisplaySettingsUsed({kDefaultOutputScissor, kDefaultOutputScissor, mat4(),
+                                            kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+                                            Region::INVALID_REGION, kDefaultOutputOrientation})
+            .execute()
+            .expectAFenceWasReturned();
+}
+
+struct OutputComposeSurfacesTest_HandlesProtectedContent : public OutputComposeSurfacesTest {
+    struct Layer {
+        Layer() {
+            EXPECT_CALL(mOutputLayer, getLayer()).WillRepeatedly(ReturnRef(mLayer));
+            EXPECT_CALL(mLayer, getFEState()).WillRepeatedly(ReturnRef(mLayerFEState));
+        }
+
+        StrictMock<mock::OutputLayer> mOutputLayer;
+        StrictMock<mock::Layer> mLayer;
+        LayerFECompositionState mLayerFEState;
+    };
+
+    OutputComposeSurfacesTest_HandlesProtectedContent() {
+        mLayer1.mLayerFEState.hasProtectedContent = false;
+        mLayer2.mLayerFEState.hasProtectedContent = false;
+
+        EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+        EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+                .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+        EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+                .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+
+        EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+
+        EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+
+        EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, _))
+                .WillRepeatedly(Return(std::vector<renderengine::LayerSettings>{}));
+        EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+                .WillRepeatedly(Return());
+        EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+        EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _))
+                .WillRepeatedly(Return(NO_ERROR));
+    }
+
+    Layer mLayer1;
+    Layer mLayer2;
+};
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifDisplayIsNotSecure) {
+    mOutput.mState.isSecure = false;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifRenderEngineDoesNotSupportIt) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNoProtectedContentLayers) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = false;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(false));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+    EXPECT_CALL(mRenderEngine, useProtectedContext(false));
+    EXPECT_CALL(*mRenderSurface, setProtected(false));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNotEnabled) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+    // For this test, we also check the call order of key functions.
+    InSequence seq;
+
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+    EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+    EXPECT_CALL(*mRenderSurface, setProtected(true));
+    // Must happen after setting the protected content state.
+    EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledEverywhere) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifFailsToEnableInRenderEngine) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false)).WillOnce(Return(false));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+    EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderEngine) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(true));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+    EXPECT_CALL(*mRenderSurface, setProtected(true));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderSurface) {
+    mOutput.mState.isSecure = true;
+    mLayer2.mLayerFEState.hasProtectedContent = true;
+    EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+    EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+    EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+    EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+    mOutput.composeSurfaces(kDebugRegion);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering : public OutputComposeSurfacesTest {
+    OutputComposeSurfacesTest_SetsExpensiveRendering() {
+        EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+        EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+        EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+        EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+                .WillRepeatedly(Return());
+        EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+    }
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering, IfExepensiveOutputDataspaceIsUsed) {
+    mOutput.mState.dataspace = kExpensiveOutputDataspace;
+
+    EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kExpensiveOutputDataspace))
+            .WillOnce(Return(std::vector<renderengine::LayerSettings>{}));
+
+    // For this test, we also check the call order of key functions.
+    InSequence seq;
+
+    EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+    EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+    mOutput.composeSurfaces(kDebugRegion);
 }
 
 /*
@@ -2787,7 +3102,26 @@
         }
     };
 
+    struct Layer {
+        Layer() {
+            EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+            EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+            EXPECT_CALL(mOutputLayer, getLayer()).WillRepeatedly(ReturnRef(mLayer));
+            EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+            EXPECT_CALL(mLayer, getFEState()).WillRepeatedly(ReturnRef(mLayerFEState));
+        }
+
+        StrictMock<mock::OutputLayer> mOutputLayer;
+        StrictMock<mock::Layer> mLayer;
+        StrictMock<mock::LayerFE> mLayerFE;
+        LayerFECompositionState mLayerFEState;
+        impl::OutputLayerCompositionState mOutputLayerState;
+        renderengine::LayerSettings mRELayerSettings;
+    };
+
     GenerateClientCompositionRequestsTest() {
+        mOutput.mState.needsFiltering = false;
+
         mOutput.setDisplayColorProfileForTest(
                 std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
         mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
@@ -2798,222 +3132,507 @@
     StrictMock<OutputPartialMock> mOutput;
 };
 
-// TODO(b/121291683): Add more unit test coverage for generateClientCompositionRequests
+struct GenerateClientCompositionRequestsTest_ThreeLayers
+      : public GenerateClientCompositionRequestsTest {
+    GenerateClientCompositionRequestsTest_ThreeLayers() {
+        mOutput.mState.frame = kDisplayFrame;
+        mOutput.mState.viewport = kDisplayViewport;
+        mOutput.mState.scissor = kDisplayScissor;
+        mOutput.mState.transform = ui::Transform{kDisplayOrientation};
+        mOutput.mState.orientation = kDisplayOrientation;
+        mOutput.mState.needsFiltering = false;
+        mOutput.mState.isSecure = false;
 
-TEST_F(GenerateClientCompositionRequestsTest, worksForLandscapeModeSplitScreen) {
-    // In split-screen landscape mode, the screen is rotated 90 degrees, with
-    // one layer on the left covering the left side of the output, and one layer
-    // on the right covering that side of the output.
+        for (size_t i = 0; i < mLayers.size(); i++) {
+            mLayers[i].mOutputLayerState.clearClientTarget = false;
+            mLayers[i].mOutputLayerState.visibleRegion = Region(kDisplayFrame);
+            mLayers[i].mLayerFEState.isOpaque = true;
+            mLayers[i].mRELayerSettings.geometry.boundaries =
+                    FloatRect{static_cast<float>(i + 1), 0.f, 0.f, 0.f};
+            mLayers[i].mRELayerSettings.source.solidColor = {1.0f, 1.0f, 1.0f};
+            mLayers[i].mRELayerSettings.alpha = 1.0f;
+            mLayers[i].mRELayerSettings.disableBlending = false;
 
-    StrictMock<mock::OutputLayer> leftOutputLayer;
-    StrictMock<mock::OutputLayer> rightOutputLayer;
+            EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(i))
+                    .WillRepeatedly(Return(&mLayers[i].mOutputLayer));
+            EXPECT_CALL(mLayers[i].mOutputLayer, requiresClientComposition())
+                    .WillRepeatedly(Return(true));
+            EXPECT_CALL(mLayers[i].mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+        }
 
-    StrictMock<mock::Layer> leftLayer;
-    StrictMock<mock::LayerFE> leftLayerFE;
-    StrictMock<mock::Layer> rightLayer;
-    StrictMock<mock::LayerFE> rightLayerFE;
+        EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(mLayers.size()));
+    }
 
-    impl::OutputLayerCompositionState leftOutputLayerState;
-    leftOutputLayerState.clearClientTarget = false;
-    leftOutputLayerState.visibleRegion = Region{Rect{0, 0, 1000, 1000}};
+    static constexpr uint32_t kDisplayOrientation = TR_IDENT;
+    static constexpr ui::Dataspace kDisplayDataspace = ui::Dataspace::UNKNOWN;
 
-    LayerFECompositionState leftLayerFEState;
-    leftLayerFEState.isOpaque = true;
+    static const Rect kDisplayFrame;
+    static const Rect kDisplayViewport;
+    static const Rect kDisplayScissor;
 
-    const half3 leftLayerColor{1.f, 0.f, 0.f};
-    renderengine::LayerSettings leftLayerRESettings;
-    leftLayerRESettings.source.solidColor = leftLayerColor;
+    std::array<Layer, 3> mLayers;
+};
 
-    impl::OutputLayerCompositionState rightOutputLayerState;
-    rightOutputLayerState.clearClientTarget = false;
-    rightOutputLayerState.visibleRegion = Region{Rect{1000, 0, 2000, 1000}};
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayFrame(0, 0, 100, 200);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayViewport(0, 0, 101, 201);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayScissor(0, 0, 102, 202);
 
-    LayerFECompositionState rightLayerFEState;
-    rightLayerFEState.isOpaque = true;
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, handlesNoClientCompostionLayers) {
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
 
-    const half3 rightLayerColor{0.f, 1.f, 0.f};
-    renderengine::LayerSettings rightLayerRESettings;
-    rightLayerRESettings.source.solidColor = rightLayerColor;
-
-    EXPECT_CALL(leftOutputLayer, getState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
-    EXPECT_CALL(leftOutputLayer, getLayer()).WillRepeatedly(ReturnRef(leftLayer));
-    EXPECT_CALL(leftOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(leftLayerFE));
-    EXPECT_CALL(leftOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
-    EXPECT_CALL(leftOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
-    EXPECT_CALL(leftLayer, getFEState()).WillRepeatedly(ReturnRef(leftLayerFEState));
-    EXPECT_CALL(leftLayerFE, prepareClientComposition(_)).WillOnce(Return(leftLayerRESettings));
-    EXPECT_CALL(leftLayerFE, prepareShadowClientComposition(_, _, _))
-            .WillOnce(Return(std::optional<renderengine::LayerSettings>()));
-    EXPECT_CALL(leftOutputLayer, editState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
-
-    EXPECT_CALL(rightOutputLayer, getState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
-    EXPECT_CALL(rightOutputLayer, getLayer()).WillRepeatedly(ReturnRef(rightLayer));
-    EXPECT_CALL(rightOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(rightLayerFE));
-    EXPECT_CALL(rightOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
-    EXPECT_CALL(rightOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
-    EXPECT_CALL(rightLayer, getFEState()).WillRepeatedly(ReturnRef(rightLayerFEState));
-    EXPECT_CALL(rightLayerFE, prepareClientComposition(_)).WillOnce(Return(rightLayerRESettings));
-    EXPECT_CALL(rightLayerFE, prepareShadowClientComposition(_, _, _))
-            .WillOnce(Return(std::optional<renderengine::LayerSettings>()));
-    EXPECT_CALL(rightOutputLayer, editState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
-
-    EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
-    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
-            .WillRepeatedly(Return(&leftOutputLayer));
-    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
-            .WillRepeatedly(Return(&rightOutputLayer));
-
-    const Rect kPortraitFrame(0, 0, 1000, 2000);
-    const Rect kPortraitViewport(0, 0, 2000, 1000);
-    const Rect kPortraitScissor(0, 0, 1000, 2000);
-    const uint32_t kPortraitOrientation = TR_ROT_90;
-
-    mOutput.editState().frame = kPortraitFrame;
-    mOutput.editState().viewport = kPortraitViewport;
-    mOutput.editState().scissor = kPortraitScissor;
-    mOutput.editState().transform = ui::Transform{kPortraitOrientation};
-    mOutput.editState().orientation = kPortraitOrientation;
-    mOutput.editState().needsFiltering = true;
-    mOutput.editState().isSecure = false;
-
-    constexpr bool supportsProtectedContent = false;
-    Region clearRegion;
-    auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent, clearRegion,
-                                                              mOutput.getState().targetDataspace);
-
-    ASSERT_EQ(2u, requests.size());
-    EXPECT_EQ(leftLayerColor, requests[0].source.solidColor);
-    EXPECT_EQ(rightLayerColor, requests[1].source.solidColor);
-}
-
-TEST_F(GenerateClientCompositionRequestsTest, ignoresLayersThatDoNotIntersectWithViewport) {
-    // Layers whose visible region does not intersect with the viewport will be
-    // skipped when generating client composition request state.
-
-    StrictMock<mock::OutputLayer> outputLayer;
-    StrictMock<mock::Layer> layer;
-    StrictMock<mock::LayerFE> layerFE;
-
-    impl::OutputLayerCompositionState outputLayerState;
-    outputLayerState.clearClientTarget = false;
-    outputLayerState.visibleRegion = Region{Rect{3000, 0, 4000, 1000}};
-
-    LayerFECompositionState layerFEState;
-    layerFEState.isOpaque = true;
-
-    EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
-    EXPECT_CALL(outputLayer, getLayer()).WillRepeatedly(ReturnRef(layer));
-    EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
-    EXPECT_CALL(outputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
-    EXPECT_CALL(outputLayer, needsFiltering()).WillRepeatedly(Return(false));
-    EXPECT_CALL(layer, getFEState()).WillRepeatedly(ReturnRef(layerFEState));
-    EXPECT_CALL(layerFE, prepareClientComposition(_)).Times(0);
-    EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
-
-    EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
-    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u)).WillRepeatedly(Return(&outputLayer));
-
-    const Rect kPortraitFrame(0, 0, 1000, 2000);
-    const Rect kPortraitViewport(0, 0, 2000, 1000);
-    const Rect kPortraitScissor(0, 0, 1000, 2000);
-    const uint32_t kPortraitOrientation = TR_ROT_90;
-
-    mOutput.editState().frame = kPortraitFrame;
-    mOutput.editState().viewport = kPortraitViewport;
-    mOutput.editState().scissor = kPortraitScissor;
-    mOutput.editState().transform = ui::Transform{kPortraitOrientation};
-    mOutput.editState().orientation = kPortraitOrientation;
-    mOutput.editState().needsFiltering = true;
-    mOutput.editState().isSecure = false;
-
-    constexpr bool supportsProtectedContent = false;
-    Region clearRegion;
-    auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent, clearRegion,
-                                                              mOutput.getState().targetDataspace);
-
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
     EXPECT_EQ(0u, requests.size());
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
 }
 
-TEST_F(GenerateClientCompositionRequestsTest, clearsDeviceLayesAfterFirst) {
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, requiresVisibleRegionAfterViewportClip) {
+    mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 10, 10));
+    mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(4000, 0, 4010, 10));
+    mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 0, 0));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    EXPECT_EQ(0u, requests.size());
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
+    renderengine::LayerSettings mREShadowSettings;
+    mREShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(_)).WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[1].mRELayerSettings));
+    EXPECT_CALL(mLayers[1].mLayerFE,
+                prepareShadowClientComposition(mLayers[1].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE,
+                prepareShadowClientComposition(mLayers[2].mRELayerSettings, kDisplayViewport,
+                                               kDisplayDataspace))
+            .WillOnce(Return(mREShadowSettings));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(3u, requests.size());
+    EXPECT_EQ(mLayers[1].mRELayerSettings, requests[0]);
+    EXPECT_EQ(mREShadowSettings, requests[1]);
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[2]);
+
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+
+    // Check that a timestamp was set for the layers that generated requests
+    EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
+    EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
+    EXPECT_TRUE(0 != mLayers[2].mOutputLayerState.clientCompositionTimestamp);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       onlyClientComposesClientComposedLayersIfNoClearingNeeded) {
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+    mLayers[0].mOutputLayerState.clearClientTarget = false;
+    mLayers[1].mOutputLayerState.clearClientTarget = false;
+    mLayers[2].mOutputLayerState.clearClientTarget = false;
+
+    mLayers[0].mLayerFEState.isOpaque = true;
+    mLayers[1].mLayerFEState.isOpaque = true;
+    mLayers[2].mLayerFEState.isOpaque = true;
+
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareShadowClientComposition(_, _, _))
+            .WillOnce(Return(std::nullopt));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(1u, requests.size());
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[0]);
+
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       onlyClientComposesClientComposedLayersIfOthersAreNotOpaque) {
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+    mLayers[0].mOutputLayerState.clearClientTarget = true;
+    mLayers[1].mOutputLayerState.clearClientTarget = true;
+    mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+    mLayers[0].mLayerFEState.isOpaque = false;
+    mLayers[1].mLayerFEState.isOpaque = false;
+    mLayers[2].mLayerFEState.isOpaque = false;
+
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareShadowClientComposition(_, _, _))
+            .WillOnce(Return(std::nullopt));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(1u, requests.size());
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[0]);
+
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, clearsHWCLayersIfOpaqueAndNotFirst) {
     // If client composition is performed with some layers set to use device
     // composition, device layers after the first layer (device or client) will
     // clear the frame buffer if they are opaque and if that layer has a flag
     // set to do so. The first layer is skipped as the frame buffer is already
     // expected to be clear.
 
-    StrictMock<mock::OutputLayer> leftOutputLayer;
-    StrictMock<mock::OutputLayer> rightOutputLayer;
+    EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+    EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
 
-    StrictMock<mock::Layer> leftLayer;
-    StrictMock<mock::LayerFE> leftLayerFE;
-    StrictMock<mock::Layer> rightLayer;
-    StrictMock<mock::LayerFE> rightLayerFE;
+    mLayers[0].mOutputLayerState.clearClientTarget = true;
+    mLayers[1].mOutputLayerState.clearClientTarget = true;
+    mLayers[2].mOutputLayerState.clearClientTarget = true;
 
-    impl::OutputLayerCompositionState leftOutputLayerState;
-    leftOutputLayerState.clearClientTarget = true;
-    leftOutputLayerState.visibleRegion = Region{Rect{0, 0, 1000, 1000}};
+    mLayers[0].mLayerFEState.isOpaque = true;
+    mLayers[1].mLayerFEState.isOpaque = true;
+    mLayers[2].mLayerFEState.isOpaque = true;
 
-    LayerFECompositionState leftLayerFEState;
-    leftLayerFEState.isOpaque = true;
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[1].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(_))
+            .WillOnce(Return(mLayers[2].mRELayerSettings));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareShadowClientComposition(_, _, _))
+            .WillOnce(Return(std::nullopt));
 
-    impl::OutputLayerCompositionState rightOutputLayerState;
-    rightOutputLayerState.clearClientTarget = true;
-    rightOutputLayerState.visibleRegion = Region{Rect{1000, 0, 2000, 1000}};
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+    auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                              accumClearRegion, kDisplayDataspace);
+    ASSERT_EQ(2u, requests.size());
 
-    LayerFECompositionState rightLayerFEState;
-    rightLayerFEState.isOpaque = true;
+    // The second layer is expected to be rendered as alpha=0 black with no blending
+    EXPECT_EQ(mLayers[1].mRELayerSettings.geometry.boundaries, requests[0].geometry.boundaries);
+    EXPECT_FALSE(requests[0].source.buffer.buffer);
+    EXPECT_EQ((half3{0.f, 0.f, 0.f}), requests[0].source.solidColor);
+    EXPECT_EQ(half{0.f}, requests[0].alpha);
+    EXPECT_EQ(true, requests[0].disableBlending);
 
-    const half3 rightLayerColor{0.f, 1.f, 0.f};
-    renderengine::LayerSettings rightLayerRESettings;
-    rightLayerRESettings.geometry.boundaries = FloatRect{456, 0, 0, 0};
-    rightLayerRESettings.source.solidColor = rightLayerColor;
+    EXPECT_EQ(mLayers[2].mRELayerSettings, requests[1]);
 
-    EXPECT_CALL(leftOutputLayer, getState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
-    EXPECT_CALL(leftOutputLayer, getLayer()).WillRepeatedly(ReturnRef(leftLayer));
-    EXPECT_CALL(leftOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(leftLayerFE));
-    EXPECT_CALL(leftOutputLayer, requiresClientComposition()).WillRepeatedly(Return(false));
-    EXPECT_CALL(leftOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
-    EXPECT_CALL(leftLayer, getFEState()).WillRepeatedly(ReturnRef(leftLayerFEState));
-    EXPECT_CALL(leftOutputLayer, editState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
+    EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
 
-    EXPECT_CALL(rightOutputLayer, getState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
-    EXPECT_CALL(rightOutputLayer, getLayer()).WillRepeatedly(ReturnRef(rightLayer));
-    EXPECT_CALL(rightOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(rightLayerFE));
-    EXPECT_CALL(rightOutputLayer, requiresClientComposition()).WillRepeatedly(Return(false));
-    EXPECT_CALL(rightOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
-    EXPECT_CALL(rightLayer, getFEState()).WillRepeatedly(ReturnRef(rightLayerFEState));
-    EXPECT_CALL(rightLayerFE, prepareClientComposition(_)).WillOnce(Return(rightLayerRESettings));
-    EXPECT_CALL(rightOutputLayer, editState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       clippedVisibleRegionUsedToGenerateRequest) {
+    mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 20, 20));
+    mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 30, 30));
+    mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, 0, 40, 4000));
 
-    EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
-    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
-            .WillRepeatedly(Return(&leftOutputLayer));
-    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
-            .WillRepeatedly(Return(&rightOutputLayer));
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+            Region(Rect(10, 10, 20, 20)),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+            Region(Rect(0, 0, 30, 30)),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+            Region(Rect(0, 0, 40, 201)),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+
+    static_cast<void>(
+            mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                      accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       perLayerNeedsFilteringUsedToGenerateRequests) {
+    mOutput.mState.needsFiltering = false;
+    EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            true,  /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+
+    static_cast<void>(
+            mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                      accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       wholeOutputNeedsFilteringUsedToGenerateRequests) {
+    mOutput.mState.needsFiltering = true;
+    EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            true,  /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            true,  /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            true,  /* needs filtering */
+            false, /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+
+    static_cast<void>(
+            mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                      accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       wholeOutputSecurityUsedToGenerateRequests) {
+    mOutput.mState.isSecure = true;
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            true,  /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            true,  /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            true,  /* secure */
+            false, /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+
+    static_cast<void>(
+            mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+                                                      accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+       protectedContentSupportUsedToGenerateRequests) {
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            true,  /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            true,  /* supports protected content */
+            accumClearRegion,
+    };
+    compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+            Region(kDisplayFrame),
+            false, /* identity transform */
+            false, /* needs filtering */
+            false, /* secure */
+            true,  /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(mLayers[0].mLayerFE, prepareClientComposition(Eq(ByRef(layer0TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[1].mLayerFE, prepareClientComposition(Eq(ByRef(layer1TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+    EXPECT_CALL(mLayers[2].mLayerFE, prepareClientComposition(Eq(ByRef(layer2TargetSettings))))
+            .WillOnce(Return(std::nullopt));
+
+    static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
+                                                                accumClearRegion,
+                                                                kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest, handlesLandscapeModeSplitScreenRequests) {
+    // In split-screen landscape mode, the screen is rotated 90 degrees, with
+    // one layer on the left covering the left side of the output, and one layer
+    // on the right covering that side of the output.
 
     const Rect kPortraitFrame(0, 0, 1000, 2000);
     const Rect kPortraitViewport(0, 0, 2000, 1000);
     const Rect kPortraitScissor(0, 0, 1000, 2000);
     const uint32_t kPortraitOrientation = TR_ROT_90;
+    constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
 
-    mOutput.editState().frame = kPortraitFrame;
-    mOutput.editState().viewport = kPortraitViewport;
-    mOutput.editState().scissor = kPortraitScissor;
-    mOutput.editState().transform = ui::Transform{kPortraitOrientation};
-    mOutput.editState().orientation = kPortraitOrientation;
-    mOutput.editState().needsFiltering = true;
-    mOutput.editState().isSecure = false;
+    mOutput.mState.frame = kPortraitFrame;
+    mOutput.mState.viewport = kPortraitViewport;
+    mOutput.mState.scissor = kPortraitScissor;
+    mOutput.mState.transform = ui::Transform{kPortraitOrientation};
+    mOutput.mState.orientation = kPortraitOrientation;
+    mOutput.mState.needsFiltering = false;
+    mOutput.mState.isSecure = true;
 
-    constexpr bool supportsProtectedContent = false;
-    Region clearRegion;
-    auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent, clearRegion,
-                                                              mOutput.getState().targetDataspace);
+    Layer leftLayer;
+    Layer rightLayer;
 
-    const half3 clearColor{0.f, 0.f, 0.f};
+    leftLayer.mOutputLayerState.clearClientTarget = false;
+    leftLayer.mOutputLayerState.visibleRegion = Region(Rect(0, 0, 1000, 1000));
+    leftLayer.mLayerFEState.isOpaque = true;
+    leftLayer.mRELayerSettings.source.solidColor = {1.f, 0.f, 0.f};
 
-    ASSERT_EQ(1u, requests.size());
-    EXPECT_EQ(456.f, requests[0].geometry.boundaries.left);
-    EXPECT_EQ(clearColor, requests[0].source.solidColor);
+    rightLayer.mOutputLayerState.clearClientTarget = false;
+    rightLayer.mOutputLayerState.visibleRegion = Region(Rect(1000, 0, 2000, 1000));
+    rightLayer.mLayerFEState.isOpaque = true;
+    rightLayer.mRELayerSettings.source.solidColor = {0.f, 1.f, 0.f};
+
+    EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+            .WillRepeatedly(Return(&leftLayer.mOutputLayer));
+    EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+            .WillRepeatedly(Return(&rightLayer.mOutputLayer));
+
+    Region accumClearRegion(Rect(10, 11, 12, 13));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings leftLayerSettings{
+            Region(Rect(0, 0, 1000, 1000)),
+            false, /* identity transform */
+            false, /* needs filtering */
+            true,  /* secure */
+            true,  /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+    EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+    EXPECT_CALL(leftLayer.mLayerFE, prepareClientComposition(Eq(ByRef(leftLayerSettings))))
+            .WillOnce(Return(leftLayer.mRELayerSettings));
+    EXPECT_CALL(leftLayer.mLayerFE,
+                prepareShadowClientComposition(leftLayer.mRELayerSettings, kPortraitViewport,
+                                               kOutputDataspace))
+            .WillOnce(Return(std::nullopt));
+
+    compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
+            Region(Rect(1000, 0, 2000, 1000)),
+            false, /* identity transform */
+            false, /* needs filtering */
+            true,  /* secure */
+            true,  /* supports protected content */
+            accumClearRegion,
+    };
+
+    EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+    EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+    EXPECT_CALL(rightLayer.mLayerFE, prepareClientComposition(Eq(ByRef(rightLayerSettings))))
+            .WillOnce(Return(rightLayer.mRELayerSettings));
+    EXPECT_CALL(rightLayer.mLayerFE,
+                prepareShadowClientComposition(rightLayer.mRELayerSettings, kPortraitViewport,
+                                               kOutputDataspace))
+            .WillOnce(Return(std::nullopt));
+
+    constexpr bool supportsProtectedContent = true;
+    auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent,
+                                                              accumClearRegion, kOutputDataspace);
+    ASSERT_EQ(2u, requests.size());
+    EXPECT_EQ(leftLayer.mRELayerSettings, requests[0]);
+    EXPECT_EQ(rightLayer.mRELayerSettings, requests[1]);
 }
 
 } // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
deleted file mode 100644
index d4c76bc..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <android-base/stringprintf.h>
-#include <gmock/gmock.h>
-
-namespace {
-
-using android::base::StringAppendF;
-using Rect = android::Rect;
-
-void dumpRect(const Rect& rect, std::string& result, const char* name) {
-    StringAppendF(&result, "%s (%d %d %d %d) ", name, rect.left, rect.top, rect.right, rect.bottom);
-}
-
-// Checks for a region match
-MATCHER_P(RectEq, expected, "") {
-    std::string buf;
-    buf.append("Rects are not equal\n");
-    dumpRect(expected, buf, "expected rect");
-    dumpRect(arg, buf, "actual rect");
-    *result_listener << buf;
-
-    return (expected.left == arg.left) && (expected.top == arg.top) &&
-            (expected.right == arg.right) && (expected.bottom == arg.bottom);
-}
-
-} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
index 5a4efa9..2adde23 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
+++ b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
@@ -20,24 +20,22 @@
 
 namespace {
 
-// Checks for a region match
-MATCHER_P(RegionEq, expected, "") {
-    std::string buf;
-    buf.append("Regions are not equal\n");
-    expected.dump(buf, "expected region");
-    arg.dump(buf, "actual region");
-    *result_listener << buf;
+using Region = android::Region;
 
-    size_t expectedRectCount = 0;
-    android::Rect const* expectedRects = expected.getArray(&expectedRectCount);
-    size_t actualRectCount = 0;
-    android::Rect const* actualRects = arg.getArray(&actualRectCount);
+struct RegionMatcher : public testing::MatcherInterface<const Region&> {
+    const Region expected;
 
-    if (expectedRectCount != actualRectCount) return false;
-    for (size_t i = 0; i < expectedRectCount; i++) {
-        if (expectedRects[i] != actualRects[i]) return false;
+    explicit RegionMatcher(const Region& expectedValue) : expected(expectedValue) {}
+
+    bool MatchAndExplain(const Region& actual, testing::MatchResultListener*) const override {
+        return expected.hasSameRects(actual);
     }
-    return true;
+
+    void DescribeTo(::std::ostream* os) const override { PrintTo(expected, os); }
+};
+
+testing::Matcher<const Region&> RegionEq(const Region& expected) {
+    return MakeMatcher(new RegionMatcher(expected));
 }
 
 } // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h b/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
deleted file mode 100644
index ea07bed..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <gmock/gmock.h>
-
-namespace {
-
-// Check for a transform match
-MATCHER_P(TransformEq, expected, "") {
-    std::string buf;
-    buf.append("Transforms are not equal\n");
-    expected.dump(buf, "expected transform");
-    arg.dump(buf, "actual transform");
-    *result_listener << buf;
-
-    const float TOLERANCE = 1e-3f;
-
-    for (int i = 0; i < 3; i++) {
-        for (int j = 0; j < 3; j++) {
-            if (std::fabs(expected[i][j] - arg[i][j]) > TOLERANCE) {
-                return false;
-            }
-        }
-    }
-
-    return true;
-}
-
-} // namespace
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index dc71128..eb032f3 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -1281,6 +1281,45 @@
     return error;
 }
 
+V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error Composer::getSupportedContentTypes(
+        Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    Error error = kDefaultError_2_4;
+    mClient_2_4->getSupportedContentTypes(displayId,
+                                          [&](const auto& tmpError,
+                                              const auto& tmpSupportedContentTypes) {
+                                              error = tmpError;
+                                              if (error != Error::NONE) {
+                                                  return;
+                                              }
+
+                                              *outSupportedContentTypes = tmpSupportedContentTypes;
+                                          });
+    return error;
+}
+
+V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
+    using Error = V2_4::Error;
+    if (!mClient_2_4) {
+        return Error::UNSUPPORTED;
+    }
+
+    return mClient_2_4->setContentType(display, contentType);
+}
+
 CommandReader::~CommandReader()
 {
     resetData();
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index 336fdd8..301f54f 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -221,6 +221,13 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+
+    virtual V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) = 0;
+    virtual V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) = 0;
+    virtual V2_4::Error setContentType(Display displayId,
+                                       IComposerClient::ContentType contentType) = 0;
 };
 
 namespace impl {
@@ -442,6 +449,12 @@
             Display display, Config config,
             const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display displayId,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display displayId,
+                               IComposerClient::ContentType contentType) override;
 
 private:
 #if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 34254e0..66d3ce9 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -799,6 +799,26 @@
     return static_cast<Error>(intError);
 }
 
+Error Display::setAutoLowLatencyMode(bool on) const {
+    auto intError = mComposer.setAutoLowLatencyMode(mId, on);
+    return static_cast<Error>(intError);
+}
+
+Error Display::getSupportedContentTypes(std::vector<ContentType>* outSupportedContentTypes) const {
+    std::vector<Hwc2::IComposerClient::ContentType> tmpSupportedContentTypes;
+    auto intError = mComposer.getSupportedContentTypes(mId, &tmpSupportedContentTypes);
+    for (Hwc2::IComposerClient::ContentType contentType : tmpSupportedContentTypes) {
+        outSupportedContentTypes->push_back(static_cast<ContentType>(contentType));
+    }
+    return static_cast<Error>(intError);
+}
+
+Error Display::setContentType(ContentType contentType) const {
+    using Hwc2_ContentType = Hwc2::IComposerClient::ContentType;
+    auto intError = mComposer.setContentType(mId, static_cast<Hwc2_ContentType>(contentType));
+    return static_cast<Error>(intError);
+}
+
 // For use by Device
 
 void Display::setConnected(bool connected) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 81ae3b6..59f36d0 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -38,8 +38,6 @@
 #include <unordered_set>
 #include <vector>
 
-#include "../Scheduler/StrongTyping.h"
-
 namespace android {
     struct DisplayedFrameStats;
     class Fence;
@@ -285,6 +283,10 @@
             const std::shared_ptr<const HWC2::Display::Config>& config,
             const VsyncPeriodChangeConstraints& constraints,
             VsyncPeriodChangeTimeline* outTimeline) = 0;
+    [[clang::warn_unused_result]] virtual Error setAutoLowLatencyMode(bool on) const = 0;
+    [[clang::warn_unused_result]] virtual Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>*) const = 0;
+    [[clang::warn_unused_result]] virtual Error setContentType(HWC2::ContentType) const = 0;
 };
 
 namespace impl {
@@ -348,7 +350,10 @@
     Error setActiveConfigWithConstraints(const std::shared_ptr<const HWC2::Display::Config>& config,
                                          const VsyncPeriodChangeConstraints& constraints,
                                          VsyncPeriodChangeTimeline* outTimeline) override;
-
+    Error setAutoLowLatencyMode(bool on) const override;
+    Error getSupportedContentTypes(
+            std::vector<HWC2::ContentType>* outSupportedContentTypes) const override;
+    Error setContentType(HWC2::ContentType contentType) const override;
     // Other Display methods
     hwc2_display_t getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index d480f7c..9accefb 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -247,8 +247,8 @@
     // the refresh period and whatever closest timestamp we have.
     std::lock_guard lock(displayData.lastHwVsyncLock);
     nsecs_t now = systemTime(CLOCK_MONOTONIC);
-    auto vsyncPeriod = getActiveConfig(displayId)->getVsyncPeriod();
-    return now - ((now - displayData.lastHwVsync) % vsyncPeriod);
+    auto vsyncPeriodNanos = getDisplayVsyncPeriod(displayId);
+    return now - ((now - displayData.lastHwVsync) % vsyncPeriodNanos);
 }
 
 bool HWComposer::isConnected(DisplayId displayId) const {
@@ -291,6 +291,23 @@
     return config;
 }
 
+// Composer 2.4
+
+bool HWComposer::isVsyncPeriodSwitchSupported(DisplayId displayId) const {
+    return mDisplayData.at(displayId).hwcDisplay->isVsyncPeriodSwitchSupported();
+}
+
+nsecs_t HWComposer::getDisplayVsyncPeriod(DisplayId displayId) const {
+    nsecs_t vsyncPeriodNanos;
+    auto error = mDisplayData.at(displayId).hwcDisplay->getDisplayVsyncPeriod(&vsyncPeriodNanos);
+    if (error != HWC2::Error::None) {
+        LOG_DISPLAY_ERROR(displayId, "Failed to get Vsync Period");
+        return 0;
+    }
+
+    return vsyncPeriodNanos;
+}
+
 int HWComposer::getActiveConfigIndex(DisplayId displayId) const {
     RETURN_IF_INVALID_DISPLAY(displayId, -1);
 
@@ -541,7 +558,9 @@
     return NO_ERROR;
 }
 
-status_t HWComposer::setActiveConfig(DisplayId displayId, size_t configId) {
+status_t HWComposer::setActiveConfigWithConstraints(
+        DisplayId displayId, size_t configId, const HWC2::VsyncPeriodChangeConstraints& constraints,
+        HWC2::VsyncPeriodChangeTimeline* outTimeline) {
     RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
 
     auto& displayData = mDisplayData[displayId];
@@ -550,7 +569,9 @@
         return BAD_INDEX;
     }
 
-    auto error = displayData.hwcDisplay->setActiveConfig(displayData.configMap[configId]);
+    auto error =
+            displayData.hwcDisplay->setActiveConfigWithConstraints(displayData.configMap[configId],
+                                                                   constraints, outTimeline);
     RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
     return NO_ERROR;
 }
@@ -701,6 +722,44 @@
     return getComposer()->isUsingVrComposer();
 }
 
+status_t HWComposer::setAutoLowLatencyMode(DisplayId displayId, bool on) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setAutoLowLatencyMode(on);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+    return NO_ERROR;
+}
+
+status_t HWComposer::getSupportedContentTypes(
+        DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error =
+            mDisplayData[displayId].hwcDisplay->getSupportedContentTypes(outSupportedContentTypes);
+
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
+status_t HWComposer::setContentType(DisplayId displayId, HWC2::ContentType contentType) {
+    RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+    const auto error = mDisplayData[displayId].hwcDisplay->setContentType(contentType);
+    if (error == HWC2::Error::Unsupported) {
+        RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+    }
+    if (error == HWC2::Error::BadParameter) {
+        RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+    }
+    RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+    return NO_ERROR;
+}
+
 void HWComposer::dump(std::string& result) const {
     // TODO: In order to provide a dump equivalent to HWC1, we need to shadow
     // all the state going into the layers. This is probably better done in
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index e87c5c3..c51002c 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -102,9 +102,6 @@
     // set power mode
     virtual status_t setPowerMode(DisplayId displayId, int mode) = 0;
 
-    // set active config
-    virtual status_t setActiveConfig(DisplayId displayId, size_t configId) = 0;
-
     // Sets a color transform to be applied to the result of composition
     virtual status_t setColorTransform(DisplayId displayId, const mat4& transform) = 0;
 
@@ -180,6 +177,18 @@
 
     virtual bool isUsingVrComposer() const = 0;
 
+    // Composer 2.4
+    virtual bool isVsyncPeriodSwitchSupported(DisplayId displayId) const = 0;
+    virtual nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const = 0;
+    virtual status_t setActiveConfigWithConstraints(
+            DisplayId displayId, size_t configId,
+            const HWC2::VsyncPeriodChangeConstraints& constraints,
+            HWC2::VsyncPeriodChangeTimeline* outTimeline) = 0;
+    virtual status_t setAutoLowLatencyMode(DisplayId displayId, bool on) = 0;
+    virtual status_t getSupportedContentTypes(
+            DisplayId displayId, std::vector<HWC2::ContentType>* outSupportedContentTypes) = 0;
+    virtual status_t setContentType(DisplayId displayId, HWC2::ContentType contentType) = 0;
+
     // for debugging ----------------------------------------------------------
     virtual void dump(std::string& out) const = 0;
 
@@ -232,9 +241,6 @@
     // set power mode
     status_t setPowerMode(DisplayId displayId, int mode) override;
 
-    // set active config
-    status_t setActiveConfig(DisplayId displayId, size_t configId) override;
-
     // Sets a color transform to be applied to the result of composition
     status_t setColorTransform(DisplayId displayId, const mat4& transform) override;
 
@@ -305,6 +311,17 @@
 
     bool isUsingVrComposer() const override;
 
+    // Composer 2.4
+    bool isVsyncPeriodSwitchSupported(DisplayId displayId) const override;
+    nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const override;
+    status_t setActiveConfigWithConstraints(DisplayId displayId, size_t configId,
+                                            const HWC2::VsyncPeriodChangeConstraints& constraints,
+                                            HWC2::VsyncPeriodChangeTimeline* outTimeline) override;
+    status_t setAutoLowLatencyMode(DisplayId displayId, bool) override;
+    status_t getSupportedContentTypes(DisplayId displayId,
+                                      std::vector<HWC2::ContentType>*) override;
+    status_t setContentType(DisplayId displayId, HWC2::ContentType) override;
+
     // for debugging ----------------------------------------------------------
     void dump(std::string& out) const override;
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 1d50fe1..71a6a2f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -59,11 +59,13 @@
 namespace android {
 
 Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
-                     const scheduler::RefreshRateConfigs& refreshRateConfig)
+                     const scheduler::RefreshRateConfigs& refreshRateConfig,
+                     ISchedulerCallback& schedulerCallback)
       : mPrimaryDispSync(new impl::DispSync("SchedulerDispSync",
                                             sysprop::running_without_sync_framework(true))),
         mEventControlThread(new impl::EventControlThread(std::move(function))),
         mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
+        mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(refreshRateConfig) {
     using namespace sysprop;
 
@@ -104,10 +106,12 @@
 
 Scheduler::Scheduler(std::unique_ptr<DispSync> primaryDispSync,
                      std::unique_ptr<EventControlThread> eventControlThread,
-                     const scheduler::RefreshRateConfigs& configs)
+                     const scheduler::RefreshRateConfigs& configs,
+                     ISchedulerCallback& schedulerCallback)
       : mPrimaryDispSync(std::move(primaryDispSync)),
         mEventControlThread(std::move(eventControlThread)),
         mSupportKernelTimer(false),
+        mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(configs) {}
 
 Scheduler::~Scheduler() {
@@ -368,12 +372,7 @@
         mFeatures.configId = newConfigId;
     };
     auto newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
-    changeRefreshRate(newRefreshRate, ConfigEvent::Changed);
-}
-
-void Scheduler::setSchedulerCallback(android::Scheduler::ISchedulerCallback* callback) {
-    std::lock_guard<std::mutex> lock(mCallbackLock);
-    mSchedulerCallback = callback;
+    mSchedulerCallback.changeRefreshRate(newRefreshRate, ConfigEvent::Changed);
 }
 
 void Scheduler::resetIdleTimer() {
@@ -486,7 +485,7 @@
         }
     }
     const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
-    changeRefreshRate(newRefreshRate, event);
+    mSchedulerCallback.changeRefreshRate(newRefreshRate, event);
 }
 
 HwcConfigIndexType Scheduler::calculateRefreshRateType() {
@@ -526,10 +525,36 @@
     return mFeatures.configId;
 }
 
-void Scheduler::changeRefreshRate(const RefreshRate& refreshRate, ConfigEvent configEvent) {
-    std::lock_guard<std::mutex> lock(mCallbackLock);
-    if (mSchedulerCallback) {
-        mSchedulerCallback->changeRefreshRate(refreshRate, configEvent);
+void Scheduler::onNewVsyncPeriodChangeTimeline(const HWC2::VsyncPeriodChangeTimeline& timeline) {
+    if (timeline.refreshRequired) {
+        mSchedulerCallback.repaintEverythingForHWC();
+    }
+
+    std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+    mLastVsyncPeriodChangeTimeline = std::make_optional(timeline);
+
+    const auto maxAppliedTime = systemTime() + MAX_VSYNC_APPLIED_TIME.count();
+    if (timeline.newVsyncAppliedTimeNanos > maxAppliedTime) {
+        mLastVsyncPeriodChangeTimeline->newVsyncAppliedTimeNanos = maxAppliedTime;
+    }
+}
+
+void Scheduler::onDisplayRefreshed(nsecs_t timestamp) {
+    bool callRepaint = false;
+    {
+        std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+        if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) {
+            if (mLastVsyncPeriodChangeTimeline->refreshTimeNanos < timestamp) {
+                mLastVsyncPeriodChangeTimeline->refreshRequired = false;
+            } else {
+                // We need to send another refresh as refreshTimeNanos is still in the future
+                callRepaint = true;
+            }
+        }
+    }
+
+    if (callRepaint) {
+        mSchedulerCallback.repaintEverythingForHWC();
     }
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 04a8390..15277ce 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -41,22 +41,24 @@
 class InjectVSyncSource;
 struct DisplayStateInfo;
 
+class ISchedulerCallback {
+public:
+    virtual ~ISchedulerCallback() = default;
+    virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
+                                   scheduler::RefreshRateConfigEvent) = 0;
+    virtual void repaintEverythingForHWC() = 0;
+};
+
 class Scheduler {
 public:
     using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
     using ConfigEvent = scheduler::RefreshRateConfigEvent;
 
-    class ISchedulerCallback {
-    public:
-        virtual ~ISchedulerCallback() = default;
-        virtual void changeRefreshRate(const RefreshRate&, ConfigEvent) = 0;
-    };
-
     // Indicates whether to start the transaction early, or at vsync time.
     enum class TransactionStart { EARLY, NORMAL };
 
     Scheduler(impl::EventControlThread::SetVSyncEnabledFunction,
-              const scheduler::RefreshRateConfigs&);
+              const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback);
 
     virtual ~Scheduler();
 
@@ -114,9 +116,6 @@
     // Detects content using layer history, and selects a matching refresh rate.
     void chooseRefreshRateForContent();
 
-    // Called by Scheduler to control SurfaceFlinger operations.
-    void setSchedulerCallback(ISchedulerCallback*);
-
     bool isIdleTimerEnabled() const { return mIdleTimer.has_value(); }
     void resetIdleTimer();
 
@@ -131,6 +130,12 @@
     // Get the appropriate refresh for current conditions.
     std::optional<HwcConfigIndexType> getPreferredConfigId();
 
+    // Notifies the scheduler about a refresh rate timeline change.
+    void onNewVsyncPeriodChangeTimeline(const HWC2::VsyncPeriodChangeTimeline& timeline);
+
+    // Notifies the scheduler when the display was refreshed
+    void onDisplayRefreshed(nsecs_t timestamp);
+
 private:
     friend class TestableScheduler;
 
@@ -142,7 +147,7 @@
 
     // Used by tests to inject mocks.
     Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>,
-              const scheduler::RefreshRateConfigs&);
+              const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback);
 
     std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs,
                                                            nsecs_t offsetThresholdForNextVsync);
@@ -165,8 +170,6 @@
     void setVsyncPeriod(nsecs_t period);
 
     HwcConfigIndexType calculateRefreshRateType() REQUIRES(mFeatureStateLock);
-    // Acquires a lock and calls the ChangeRefreshRateCallback with given parameters.
-    void changeRefreshRate(const RefreshRate&, ConfigEvent);
 
     // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
     struct Connection {
@@ -203,8 +206,7 @@
     // Timer used to monitor display power mode.
     std::optional<scheduler::OneShotTimer> mDisplayPowerTimer;
 
-    std::mutex mCallbackLock;
-    ISchedulerCallback* mSchedulerCallback GUARDED_BY(mCallbackLock) = nullptr;
+    ISchedulerCallback& mSchedulerCallback;
 
     // In order to make sure that the features don't override themselves, we need a state machine
     // to keep track which feature requested the config change.
@@ -223,6 +225,11 @@
     } mFeatures GUARDED_BY(mFeatureStateLock);
 
     const scheduler::RefreshRateConfigs& mRefreshRateConfigs;
+
+    std::mutex mVsyncTimelineLock;
+    std::optional<HWC2::VsyncPeriodChangeTimeline> mLastVsyncPeriodChangeTimeline
+            GUARDED_BY(mVsyncTimelineLock);
+    static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms;
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/Timer.cpp b/services/surfaceflinger/Scheduler/Timer.cpp
index 2394ed2..fb4f315 100644
--- a/services/surfaceflinger/Scheduler/Timer.cpp
+++ b/services/surfaceflinger/Scheduler/Timer.cpp
@@ -85,7 +85,7 @@
     };
 
     if (timerfd_settime(mTimerFd, 0, &new_timer, &old_timer)) {
-        ALOGW("Failed to set timerfd");
+        ALOGW("Failed to set timerfd %s (%i)", strerror(errno), errno);
     }
 }
 
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index 3894992..3b99a58 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -23,6 +23,7 @@
 #include <utils/Trace.h>
 #include <algorithm>
 #include <chrono>
+#include <sstream>
 #include "SchedulerUtils.h"
 
 namespace android::scheduler {
@@ -153,12 +154,24 @@
     }
 
     auto const oldest = *std::min_element(timestamps.begin(), timestamps.end());
-    auto const ordinalRequest = (timePoint - oldest + slope) / slope;
+
+    // See b/145667109, the ordinal calculation must take into account the intercept.
+    auto const zeroPoint = oldest + intercept;
+    auto const ordinalRequest = (timePoint - zeroPoint + slope) / slope;
     auto const prediction = (ordinalRequest * slope) + intercept + oldest;
 
-    ALOGV("prediction made from: %" PRId64 " prediction: %" PRId64 " (+%" PRId64 ") slope: %" PRId64
-          " intercept: %" PRId64,
-          timePoint, prediction, prediction - timePoint, slope, intercept);
+    auto const printer = [&, slope = slope, intercept = intercept] {
+        std::stringstream str;
+        str << "prediction made from: " << timePoint << "prediction: " << prediction << " (+"
+            << prediction - timePoint << ") slope: " << slope << " intercept: " << intercept
+            << "oldestTS: " << oldest << " ordinal: " << ordinalRequest;
+        return str.str();
+    };
+
+    ALOGV("%s", printer().c_str());
+    LOG_ALWAYS_FATAL_IF(prediction < timePoint, "VSyncPredictor: model miscalculation: %s",
+                        printer().c_str());
+
     return prediction;
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 9f4dd2b..2dd4495 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1004,11 +1004,25 @@
     LOG_ALWAYS_FATAL_IF(!displayId);
 
     ATRACE_INT("ActiveConfigFPS_HWC", refreshRate.fps);
-    getHwComposer().setActiveConfig(*displayId, mUpcomingActiveConfig.configId.value());
 
-    // we need to submit an empty frame to HWC to start the process
+    // TODO(b/142753666) use constrains
+    HWC2::VsyncPeriodChangeConstraints constraints;
+    constraints.desiredTimeNanos = systemTime();
+    constraints.seamlessRequired = false;
+
+    HWC2::VsyncPeriodChangeTimeline outTimeline;
+    auto status =
+            getHwComposer().setActiveConfigWithConstraints(*displayId,
+                                                           mUpcomingActiveConfig.configId.value(),
+                                                           constraints, &outTimeline);
+    if (status != NO_ERROR) {
+        LOG_ALWAYS_FATAL("setActiveConfigWithConstraints failed: %d", status);
+        return false;
+    }
+
+    mScheduler->onNewVsyncPeriodChangeTimeline(outTimeline);
+    // Scheduler will submit an empty frame to HWC if needed.
     mCheckPendingFence = true;
-    mEventQueue->invalidate();
     return false;
 }
 
@@ -1097,6 +1111,86 @@
     return NO_ERROR;
 }
 
+status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                                      bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getAutoLowLatencyModeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+    *outSupport = getHwComposer().hasDisplayCapability(displayId,
+                                                       HWC2::DisplayCapability::AutoLowLatencyMode);
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setAutoLowLatencyModeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setAutoLowLatencyMode() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setAutoLowLatencyMode() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    getHwComposer().setAutoLowLatencyMode(*displayId, on);
+}
+
+status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                                   bool* outSupport) const {
+    Mutex::Autolock _l(mStateLock);
+
+    if (!displayToken) {
+        ALOGE("getGameContentTypeSupport() failed. Missing display token.");
+        return BAD_VALUE;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("getGameContentTypeSupport() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return NAME_NOT_FOUND;
+    }
+
+    std::vector<HWC2::ContentType> outSupportedContentTypes;
+    getHwComposer().getSupportedContentTypes(*displayId, &outSupportedContentTypes);
+    *outSupport = std::find(outSupportedContentTypes.begin(), outSupportedContentTypes.end(),
+                            HWC2::ContentType::Game) != outSupportedContentTypes.end();
+    return NO_ERROR;
+}
+
+void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
+    postMessageAsync(new LambdaMessage([=] { setGameContentTypeInternal(displayToken, on); }));
+}
+
+void SurfaceFlinger::setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on) {
+    if (!displayToken) {
+        ALOGE("setGameContentType() failed. Missing display token.");
+        return;
+    }
+    const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+    if (!displayId) {
+        ALOGE("setGameContentType() failed. Display id for display token %p not found.",
+              displayToken.get());
+        return;
+    }
+
+    const HWC2::ContentType type = on ? HWC2::ContentType::Game : HWC2::ContentType::None;
+    getHwComposer().setContentType(*displayId, type);
+}
+
 status_t SurfaceFlinger::clearAnimationFrameStats() {
     Mutex::Autolock _l(mStateLock);
     mAnimFrameTracker.clearStats();
@@ -1361,8 +1455,7 @@
         return 0;
     }
 
-    const auto config = getHwComposer().getActiveConfig(*displayId);
-    return config ? config->getVsyncPeriod() : 0;
+    return getHwComposer().getDisplayVsyncPeriod(*displayId);
 }
 
 void SurfaceFlinger::onVsyncReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
@@ -1448,9 +1541,13 @@
 }
 
 void SurfaceFlinger::onVsyncPeriodTimingChangedReceived(
-        int32_t /*sequenceId*/, hwc2_display_t /*display*/,
-        const hwc_vsync_period_change_timeline_t& /*updatedTimeline*/) {
-    // TODO(b/142753004): use timeline when changing refresh rate
+        int32_t sequenceId, hwc2_display_t /*display*/,
+        const hwc_vsync_period_change_timeline_t& updatedTimeline) {
+    Mutex::Autolock lock(mStateLock);
+    if (sequenceId != getBE().mComposerSequenceId) {
+        return;
+    }
+    mScheduler->onNewVsyncPeriodChangeTimeline(updatedTimeline);
 }
 
 void SurfaceFlinger::onRefreshReceived(int sequenceId, hwc2_display_t /*hwcDisplayId*/) {
@@ -1761,11 +1858,17 @@
 
     mGeometryInvalid = false;
 
+    // Store the present time just before calling to the composition engine so we could notify
+    // the scheduler.
+    const auto presentTime = systemTime();
+
     mCompositionEngine->present(refreshArgs);
     mTimeStats->recordFrameDuration(mFrameStartTime, systemTime());
     // Reset the frame start time now that we've recorded this frame.
     mFrameStartTime = 0;
 
+    mScheduler->onDisplayRefreshed(presentTime);
+
     postFrame();
     postComposition();
 
@@ -2006,6 +2109,7 @@
     // Even though ATRACE_INT64 already checks if tracing is enabled, it doesn't prevent the
     // side-effect of getTotalSize(), so we check that again here
     if (ATRACE_ENABLED()) {
+        // getTotalSize returns the total number of buffers that were allocated by SurfaceFlinger
         ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize());
     }
 }
@@ -2551,7 +2655,7 @@
     // start the EventThread
     mScheduler =
             getFactory().createScheduler([this](bool enabled) { setPrimaryVsyncEnabled(enabled); },
-                                         *mRefreshRateConfigs);
+                                         *mRefreshRateConfigs, *this);
     mAppConnectionHandle =
             mScheduler->createConnection("app", mPhaseOffsets->getCurrentAppOffset(),
                                          mPhaseOffsets->getOffsetThresholdForNextVsync(),
@@ -2570,8 +2674,6 @@
     mRegionSamplingThread =
             new RegionSamplingThread(*this, *mScheduler,
                                      RegionSamplingThread::EnvironmentTimingTunables());
-
-    mScheduler->setSchedulerCallback(this);
 }
 
 void SurfaceFlinger::commitTransaction()
@@ -4316,8 +4418,8 @@
                       "  refresh-rate              : %f fps\n"
                       "  x-dpi                     : %f\n"
                       "  y-dpi                     : %f\n",
-                      1e9 / activeConfig->getVsyncPeriod(), activeConfig->getDpiX(),
-                      activeConfig->getDpiY());
+                      1e9 / getHwComposer().getDisplayVsyncPeriod(*displayId),
+                      activeConfig->getDpiX(), activeConfig->getDpiY());
     }
 
     StringAppendF(&result, "  transaction time: %f us\n", inTransactionDuration / 1000.0);
@@ -4417,6 +4519,10 @@
         case SET_DESIRED_DISPLAY_CONFIG_SPECS:
         case GET_DESIRED_DISPLAY_CONFIG_SPECS:
         case SET_ACTIVE_COLOR_MODE:
+        case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
+        case SET_AUTO_LOW_LATENCY_MODE:
+        case GET_GAME_CONTENT_TYPE_SUPPORT:
+        case SET_GAME_CONTENT_TYPE:
         case INJECT_VSYNC:
         case SET_POWER_MODE:
         case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
@@ -5438,6 +5544,27 @@
 void SurfaceFlinger::setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
                                                       const std::vector<int32_t>& allowedConfigs) {
     if (!display->isPrimary()) {
+        // TODO(b/144711714): For non-primary displays we should be able to set an active config
+        // as well. For now, just call directly to setActiveConfigWithConstraints but ideally
+        // it should go thru setDesiredActiveConfig, similar to primary display.
+        ALOGV("setAllowedDisplayConfigsInternal for non-primary display");
+        const auto displayId = display->getId();
+        LOG_ALWAYS_FATAL_IF(!displayId);
+
+        HWC2::VsyncPeriodChangeConstraints constraints;
+        constraints.desiredTimeNanos = systemTime();
+        constraints.seamlessRequired = false;
+
+        HWC2::VsyncPeriodChangeTimeline timeline = {0, 0, 0};
+        getHwComposer().setActiveConfigWithConstraints(*displayId, allowedConfigs[0], constraints,
+                                                       &timeline);
+        if (timeline.refreshRequired) {
+            repaintEverythingForHWC();
+        }
+
+        auto configId = HwcConfigIndexType(allowedConfigs[0]);
+        display->setActiveConfig(configId);
+        mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value, configId);
         return;
     }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index ae3f2d7..be47e94 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -176,7 +176,7 @@
                        public ClientCache::ErasedRecipient,
                        private IBinder::DeathRecipient,
                        private HWC2::ComposerCallback,
-                       private Scheduler::ISchedulerCallback {
+                       private ISchedulerCallback {
 public:
     SurfaceFlingerBE& getBE() { return mBE; }
     const SurfaceFlingerBE& getBE() const { return mBE; }
@@ -273,9 +273,6 @@
     // force full composition on all displays
     void repaintEverything();
 
-    // force full composition on all displays without resetting the scheduler idle timer.
-    void repaintEverythingForHWC();
-
     surfaceflinger::Factory& getFactory() { return mFactory; }
 
     // The CompositionEngine encapsulates all composition related interfaces and actions.
@@ -452,6 +449,12 @@
                                        ui::DisplayPrimaries &primaries);
     ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
     status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+    status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+                                          bool* outSupported) const override;
+    void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
+    status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
+                                       bool* outSupported) const override;
+    void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
     void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
     status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
     status_t clearAnimationFrameStats() override;
@@ -519,9 +522,11 @@
             const hwc_vsync_period_change_timeline_t& updatedTimeline) override;
 
     /* ------------------------------------------------------------------------
-     * Scheduler::ISchedulerCallback
+     * ISchedulerCallback
      */
     void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ConfigEvent) override;
+    // force full composition on all displays without resetting the scheduler idle timer.
+    void repaintEverythingForHWC() override;
     /* ------------------------------------------------------------------------
      * Message handling
      */
@@ -564,6 +569,10 @@
     void setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
                                           const std::vector<int32_t>& allowedConfigs)
             REQUIRES(mStateLock);
+    // called on the main thread in response to setAutoLowLatencyMode()
+    void setAutoLowLatencyModeInternal(const sp<IBinder>& displayToken, bool on);
+    // called on the main thread in response to setGameContentType()
+    void setGameContentTypeInternal(const sp<IBinder>& displayToken, bool on);
 
     // Returns whether the transaction actually modified any state
     bool handleMessageTransaction();
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 4f439da..bd4cdba 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -64,8 +64,9 @@
 }
 
 std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
-        SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs) {
-    return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs);
+        SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs,
+        ISchedulerCallback& schedulerCallback) {
+    return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs, schedulerCallback);
 }
 
 std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor(
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 42bb177..1a24448 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -32,7 +32,8 @@
     std::unique_ptr<MessageQueue> createMessageQueue() override;
     std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override;
     std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
-                                               const scheduler::RefreshRateConfigs&) override;
+                                               const scheduler::RefreshRateConfigs&,
+                                               ISchedulerCallback&) override;
     std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override;
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 20784d2..0db941d 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -40,6 +40,7 @@
 class HWComposer;
 class IGraphicBufferConsumer;
 class IGraphicBufferProducer;
+class ISchedulerCallback;
 class Layer;
 class MessageQueue;
 class Scheduler;
@@ -75,7 +76,8 @@
     virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
     virtual std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() = 0;
     virtual std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
-                                                       const scheduler::RefreshRateConfigs&) = 0;
+                                                       const scheduler::RefreshRateConfigs&,
+                                                       ISchedulerCallback&) = 0;
     virtual std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0;
 
     virtual sp<StartPropertySetThread> createStartPropertySetThread(
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index 6d79615..0c370a6 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -760,6 +760,22 @@
     return V2_4::Error::UNSUPPORTED;
 }
 
+V2_4::Error FakeComposerClient::setAutoLowLatencyMode(Display, bool) {
+    ALOGV("setAutoLowLatencyMode");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getSupportedContentTypes(
+        Display, std::vector<IComposerClient::ContentType>*) {
+    ALOGV("getSupportedContentTypes");
+    return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::setContentType(Display, IComposerClient::ContentType) {
+    ALOGV("setContentType");
+    return V2_4::Error::UNSUPPORTED;
+}
+
 //////////////////////////////////////////////////////////////////
 
 void FakeComposerClient::requestVSync(uint64_t vsyncTime) {
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
index 2a08b9b..f9ff2bf 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
@@ -246,6 +246,11 @@
             Display display, Config config,
             const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
             VsyncPeriodChangeTimeline* outTimeline) override;
+    V2_4::Error setAutoLowLatencyMode(Display display, bool on) override;
+    V2_4::Error getSupportedContentTypes(
+            Display display,
+            std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+    V2_4::Error setContentType(Display display, IComposerClient::ContentType type) override;
 
     void setClient(ComposerClient* client);
 
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 40c00c4..fa095aa 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -26,17 +26,17 @@
 
 namespace android {
 
-class TestableScheduler : public Scheduler {
+class TestableScheduler : public Scheduler, private ISchedulerCallback {
 public:
     explicit TestableScheduler(const scheduler::RefreshRateConfigs& configs)
-          : Scheduler([](bool) {}, configs) {
+          : Scheduler([](bool) {}, configs, *this) {
         mLayerHistory.emplace();
     }
 
     TestableScheduler(std::unique_ptr<DispSync> primaryDispSync,
                       std::unique_ptr<EventControlThread> eventControlThread,
                       const scheduler::RefreshRateConfigs& configs)
-          : Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs) {
+          : Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this) {
         mLayerHistory.emplace();
     }
 
@@ -68,6 +68,10 @@
         mutablePrimaryDispSync().reset();
         mConnections.clear();
     }
+
+private:
+    void changeRefreshRate(const RefreshRate&, ConfigEvent) override {}
+    void repaintEverythingForHWC() override {}
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index b2210ec..facf142 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -84,7 +84,8 @@
     }
 
     std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)>,
-                                               const scheduler::RefreshRateConfigs&) override {
+                                               const scheduler::RefreshRateConfigs&,
+                                               ISchedulerCallback&) override {
         return nullptr;
     }
 
diff --git a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
index d0c8090..4cb6a38 100644
--- a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
@@ -319,4 +319,36 @@
     }
 }
 
+// See b/145667109, and comment in prod code under test.
+TEST_F(VSyncPredictorTest, doesNotPredictBeforeTimePointWithHigherIntercept) {
+    std::vector<nsecs_t> const simulatedVsyncs{
+            158929578733000,
+            158929306806205, // oldest TS in ringbuffer
+            158929650879052,
+            158929661969209,
+            158929684198847,
+            158929695268171,
+            158929706370359,
+    };
+    auto const idealPeriod = 11111111;
+    auto const expectedPeriod = 11113500;
+    auto const expectedIntercept = -395335;
+
+    tracker.setPeriod(idealPeriod);
+    for (auto const& timestamp : simulatedVsyncs) {
+        tracker.addVsyncTimestamp(timestamp);
+    }
+
+    auto [slope, intercept] = tracker.getVSyncPredictionModel();
+    EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+    EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+
+    // (timePoint - oldestTS) % expectedPeriod works out to be: 395334
+    // (timePoint - oldestTS) / expectedPeriod works out to be: 38.96
+    // so failure to account for the offset will floor the ordinal to 38, which was in the past.
+    auto const timePoint = 158929728723871;
+    auto const prediction = tracker.nextAnticipatedVSyncTimeFrom(timePoint);
+    EXPECT_THAT(prediction, Ge(timePoint));
+}
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 2453ccb..0f9dd5b 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -130,6 +130,10 @@
     MOCK_METHOD4(setActiveConfigWithConstraints,
                  V2_4::Error(Display, Config, const IComposerClient::VsyncPeriodChangeConstraints&,
                              VsyncPeriodChangeTimeline*));
+    MOCK_METHOD2(setAutoLowLatencyMode, V2_4::Error(Display, bool));
+    MOCK_METHOD2(getSupportedContentTypes,
+                 V2_4::Error(Display, std::vector<IComposerClient::ContentType>*));
+    MOCK_METHOD2(setContentType, V2_4::Error(Display, IComposerClient::ContentType));
 };
 
 } // namespace mock