Revert "SurfaceFlinger: tune infrequent detection logic more"

This reverts commit 39db2c9b075964d28818f187ba417dc13698b680.

Reason for revert: Causing regression with b/157096772

Change-Id: I058d6f8efa637cb36371276761281f51b7aa3dd3
Test: Play 24fps video in YouTube PIP mode and rotate the device - no jank
Test: Chrome playing video - no refresh rate switching
Test: Hide/Show keyboard when inputting text
Test: Running Hay Day and observing refresh rate
Bug: 157096772
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index 78f4433..c16387a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -50,28 +50,23 @@
     }
 }
 
-bool LayerInfoV2::isFrequent(nsecs_t now) {
-    mLastReportedIsFrequent = [&] {
-        for (auto it = mFrameTimes.crbegin(); it != mFrameTimes.crend(); ++it) {
-            if (now - it->queueTime >= MAX_FREQUENT_LAYER_PERIOD_NS.count()) {
-                ALOGV("%s infrequent (last frame is %.2fms ago)", mName.c_str(),
-                      (now - mFrameTimes.back().queueTime) / 1e6f);
-                return false;
-            }
-
-            const auto numFrames = std::distance(mFrameTimes.crbegin(), it + 1);
-            if (numFrames >= FREQUENT_LAYER_WINDOW_SIZE) {
-                ALOGV("%s frequent (burst of %zu frames)", mName.c_str(), numFrames);
-                return true;
-            }
+bool LayerInfoV2::isFrequent(nsecs_t now) const {
+    for (auto it = mFrameTimes.crbegin(); it != mFrameTimes.crend(); ++it) {
+        if (now - it->queueTime >= MAX_FREQUENT_LAYER_PERIOD_NS.count()) {
+            ALOGV("%s infrequent (last frame is %.2fms ago", mName.c_str(),
+                  (now - mFrameTimes.back().queueTime) / 1e6f);
+            return false;
         }
 
-        ALOGV("%s %sfrequent (not enough frames %zu)", mName.c_str(),
-              mLastReportedIsFrequent ? "" : "in", mFrameTimes.size());
-        return mLastReportedIsFrequent;
-    }();
+        const auto numFrames = std::distance(mFrameTimes.crbegin(), it + 1);
+        if (numFrames >= FREQUENT_LAYER_WINDOW_SIZE) {
+            ALOGV("%s frequent (burst of %zu frames", mName.c_str(), numFrames);
+            return true;
+        }
+    }
 
-    return mLastReportedIsFrequent;
+    ALOGV("%s infrequent (not enough frames %zu)", mName.c_str(), mFrameTimes.size());
+    return false;
 }
 
 bool LayerInfoV2::hasEnoughDataForHeuristic() const {
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
index 82da7e3..48bddf5 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.h
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -94,7 +94,7 @@
         bool pendingConfigChange;
     };
 
-    bool isFrequent(nsecs_t now);
+    bool isFrequent(nsecs_t now) const;
     bool hasEnoughDataForHeuristic() const;
     std::optional<float> calculateRefreshRateIfPossible();
     std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
@@ -110,13 +110,6 @@
 
     float mLastReportedRefreshRate = 0.0f;
 
-    // Used to determine whether a layer should be considered frequent or
-    // not when we don't have enough frames. This member will not be cleared
-    // as part of clearHistory() to remember whether this layer was frequent
-    // or not before we processed touch boost (or anything else that would
-    // clear layer history).
-    bool mLastReportedIsFrequent = true;
-
     // Holds information about the layer vote
     struct {
         LayerHistory::LayerVoteType type;