Explicitly clears signal upon OnProducerGained in consumer channels
And fix some unreadable code around buffer state
and a wrong-but-no-effect-yet fence return.
Bug: 120569702
Test: patch ag/4833259 and not see washing machine
Test: AHardwareBufferTest BufferHubBuffer_test
buffer_hub_queue_producer-test buffer_hub-test buffer_hub_queue-test
dvr_buffer_queue-test dvr_api-test libdvrtracking-test
Change-Id: I63b18a78ea05d2084b2ed29fbcaacbb652d48846
diff --git a/services/vr/bufferhubd/producer_channel.cpp b/services/vr/bufferhubd/producer_channel.cpp
index ab1d94c..b541fb3 100644
--- a/services/vr/bufferhubd/producer_channel.cpp
+++ b/services/vr/bufferhubd/producer_channel.cpp
@@ -424,7 +424,7 @@
// Signal any interested consumers. If there are none, the buffer will stay
// in posted state until a consumer comes online. This behavior guarantees
// that no frame is silently dropped.
- for (auto consumer : consumer_channels_) {
+ for (auto& consumer : consumer_channels_) {
consumer->OnProducerPosted();
}
@@ -437,6 +437,9 @@
ClearAvailable();
post_fence_.close();
+ for (auto& consumer : consumer_channels_) {
+ consumer->OnProducerGained();
+ }
return {std::move(returned_fence_)};
}
@@ -533,7 +536,7 @@
uint64_t current_buffer_state =
buffer_state_->load(std::memory_order_acquire);
- if (BufferHubDefs::IsClientReleased(current_buffer_state,
+ if (BufferHubDefs::IsBufferReleased(current_buffer_state &
~orphaned_consumer_bit_mask_)) {
SignalAvailable();
if (orphaned_consumer_bit_mask_) {
@@ -560,7 +563,7 @@
uint64_t current_buffer_state =
buffer_state_->load(std::memory_order_acquire);
- if (BufferHubDefs::IsClientReleased(current_buffer_state,
+ if (BufferHubDefs::IsBufferReleased(current_buffer_state &
~orphaned_consumer_bit_mask_)) {
SignalAvailable();
}