Merge "Surface: Use buffer id to synchronize slots" into oc-dev
diff --git a/cmds/installd/otapreopt.cpp b/cmds/installd/otapreopt.cpp
index 43d0780..68cb0d7 100644
--- a/cmds/installd/otapreopt.cpp
+++ b/cmds/installd/otapreopt.cpp
@@ -64,6 +64,25 @@
 namespace android {
 namespace installd {
 
+// Check expected values for dexopt flags. If you need to change this:
+//
+//   RUN AN A/B OTA TO MAKE SURE THINGS STILL WORK!
+//
+// You most likely need to increase the protocol version and all that entails!
+
+static_assert(DEXOPT_PUBLIC         == 1 << 1, "DEXOPT_PUBLIC unexpected.");
+static_assert(DEXOPT_DEBUGGABLE     == 1 << 2, "DEXOPT_DEBUGGABLE unexpected.");
+static_assert(DEXOPT_BOOTCOMPLETE   == 1 << 3, "DEXOPT_BOOTCOMPLETE unexpected.");
+static_assert(DEXOPT_PROFILE_GUIDED == 1 << 4, "DEXOPT_PROFILE_GUIDED unexpected.");
+static_assert(DEXOPT_SECONDARY_DEX  == 1 << 5, "DEXOPT_SECONDARY_DEX unexpected.");
+static_assert(DEXOPT_FORCE          == 1 << 6, "DEXOPT_FORCE unexpected.");
+static_assert(DEXOPT_STORAGE_CE     == 1 << 7, "DEXOPT_STORAGE_CE unexpected.");
+static_assert(DEXOPT_STORAGE_DE     == 1 << 8, "DEXOPT_STORAGE_DE unexpected.");
+
+static_assert(DEXOPT_MASK           == 0x1fe, "DEXOPT_MASK unexpected.");
+
+
+
 template<typename T>
 static constexpr T RoundDown(T x, typename std::decay<T>::type n) {
     return DCHECK_CONSTEXPR(IsPowerOfTwo(n), , T(0))(x & -n);
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index fe16b76..d5498ed 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -103,7 +103,7 @@
         mLastFrameNumberReceived(0),
         mUpdateTexImageFailed(false),
         mAutoRefresh(false),
-        mFreezePositionUpdates(false)
+        mFreezeGeometryUpdates(false)
 {
 #ifdef USE_HWC2
     ALOGV("Creating Layer %s", name.string());
@@ -131,6 +131,8 @@
     mCurrentState.active.transform.set(0, 0);
     mCurrentState.crop.makeInvalid();
     mCurrentState.finalCrop.makeInvalid();
+    mCurrentState.requestedFinalCrop = mCurrentState.finalCrop;
+    mCurrentState.requestedCrop = mCurrentState.crop;
     mCurrentState.z = 0;
 #ifdef USE_HWC2
     mCurrentState.alpha = 1.0f;
@@ -1641,12 +1643,25 @@
         }
     }
 
-    // always set active to requested, unless we're asked not to
-    // this is used by Layer, which special cases resizes.
-    if (flags & eDontUpdateGeometryState)  {
-    } else {
+    // Here we apply various requested geometry states, depending on our
+    // latching configuration. See Layer.h for a detailed discussion of
+    // how geometry latching is controlled.
+    if (!(flags & eDontUpdateGeometryState)) {
         Layer::State& editCurrentState(getCurrentState());
-        if (mFreezePositionUpdates) {
+
+        // If mFreezeGeometryUpdates is true we are in the setGeometryAppliesWithResize
+        // mode, which causes attributes which normally latch regardless of scaling mode,
+        // to be delayed. We copy the requested state to the active state making sure
+        // to respect these rules (again see Layer.h for a detailed discussion).
+        //
+        // There is an awkward asymmetry in the handling of the crop states in the position
+        // states, as can be seen below. Largely this arises from position and transform
+        // being stored in the same data structure while having different latching rules.
+        // b/38182305
+        //
+        // Careful that "c" and editCurrentState may not begin as equivalent due to
+        // applyPendingStates in the presence of deferred transactions.
+        if (mFreezeGeometryUpdates) {
             float tx = c.active.transform.tx();
             float ty = c.active.transform.ty();
             c.active = c.requested;
@@ -1707,10 +1722,14 @@
     // we want to apply the position portion of the transform matrix immediately,
     // but still delay scaling when resizing a SCALING_MODE_FREEZE layer.
     mCurrentState.requested.transform.set(x, y);
-    if (immediate && !mFreezePositionUpdates) {
+    if (immediate && !mFreezeGeometryUpdates) {
+        // Here we directly update the active state
+        // unlike other setters, because we store it within
+        // the transform, but use different latching rules.
+        // b/38182305
         mCurrentState.active.transform.set(x, y);
     }
-    mFreezePositionUpdates = mFreezePositionUpdates || !immediate;
+    mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
 
     mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
@@ -1833,26 +1852,30 @@
 }
 
 bool Layer::setCrop(const Rect& crop, bool immediate) {
-    if (mCurrentState.crop == crop)
+    if (mCurrentState.requestedCrop == crop)
         return false;
     mCurrentState.sequence++;
     mCurrentState.requestedCrop = crop;
-    if (immediate) {
+    if (immediate && !mFreezeGeometryUpdates) {
         mCurrentState.crop = crop;
     }
+    mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+
     mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
 
 bool Layer::setFinalCrop(const Rect& crop, bool immediate) {
-    if (mCurrentState.finalCrop == crop)
+    if (mCurrentState.requestedFinalCrop == crop)
         return false;
     mCurrentState.sequence++;
     mCurrentState.requestedFinalCrop = crop;
-    if (immediate) {
+    if (immediate && !mFreezeGeometryUpdates) {
         mCurrentState.finalCrop = crop;
     }
+    mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+
     mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
@@ -2142,7 +2165,7 @@
     bool queuedBuffer = false;
     LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
                     getProducerStickyTransform() != 0, mName.string(),
-                    mOverrideScalingMode, mFreezePositionUpdates);
+                    mOverrideScalingMode, mFreezeGeometryUpdates);
     status_t updateResult = mSurfaceFlingerConsumer->updateTexImage(&r,
             mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer,
             mLastFrameNumberReceived);
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 9f45435..05c367d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -169,25 +169,64 @@
     // the this layer's size and format
     status_t setBuffers(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
 
-    // modify current state
+    // ------------------------------------------------------------------------
+    // Geometry setting functions.
+    //
+    // The following group of functions are used to specify the layers
+    // bounds, and the mapping of the texture on to those bounds. According
+    // to various settings changes to them may apply immediately, or be delayed until
+    // a pending resize is completed by the producer submitting a buffer. For example
+    // if we were to change the buffer size, and update the matrix ahead of the
+    // new buffer arriving, then we would be stretching the buffer to a different
+    // aspect before and after the buffer arriving, which probably isn't what we wanted.
+    //
+    // The first set of geometry functions are controlled by the scaling mode, described
+    // in window.h. The scaling mode may be set by the client, as it submits buffers.
+    // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
+    //
+    // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
+    // matrix updates will not be applied while a resize is pending
+    // and the size and transform will remain in their previous state
+    // until a new buffer is submitted. If the scaling mode is another value
+    // then the old-buffer will immediately be scaled to the pending size
+    // and the new matrix will be immediately applied following this scaling
+    // transformation.
 
-    // These members of state (position, crop, and finalCrop)
-    // may be updated immediately or have the update delayed
-    // until a pending surface resize completes (if applicable).
+    // Set the default buffer size for the assosciated Producer, in pixels. This is
+    // also the rendered size of the layer prior to any transformations. Parent
+    // or local matrix transformations will not affect the size of the buffer,
+    // but may affect it's on-screen size or clipping.
+    bool setSize(uint32_t w, uint32_t h);
+    // Set a 2x2 transformation matrix on the layer. This transform
+    // will be applied after parent transforms, but before any final
+    // producer specified transform.
+    bool setMatrix(const layer_state_t::matrix22_t& matrix);
+
+    // This second set of geometry attributes are controlled by
+    // setGeometryAppliesWithResize, and their default mode is to be
+    // immediate. If setGeometryAppliesWithResize is specified
+    // while a resize is pending, then update of these attributes will
+    // be delayed until the resize completes.
+
+    // setPosition operates in parent buffer space (pre parent-transform) or display
+    // space for top-level layers.
     bool setPosition(float x, float y, bool immediate);
+    // Buffer space
     bool setCrop(const Rect& crop, bool immediate);
+    // Parent buffer space/display space
     bool setFinalCrop(const Rect& crop, bool immediate);
 
+    // TODO(b/38182121): Could we eliminate the various latching modes by
+    // using the layer hierarchy?
+    // -----------------------------------------------------------------------
     bool setLayer(int32_t z);
     bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
 
-    bool setSize(uint32_t w, uint32_t h);
 #ifdef USE_HWC2
     bool setAlpha(float alpha);
 #else
     bool setAlpha(uint8_t alpha);
 #endif
-    bool setMatrix(const layer_state_t::matrix22_t& matrix);
     bool setTransparentRegionHint(const Region& transparent);
     bool setFlags(uint8_t flags, uint8_t mask);
     bool setLayerStack(uint32_t layerStack);
@@ -754,7 +793,7 @@
     bool mUpdateTexImageFailed; // This is only accessed on the main thread.
 
     bool mAutoRefresh;
-    bool mFreezePositionUpdates;
+    bool mFreezeGeometryUpdates;
 
     // Child list about to be committed/used for editing.
     LayerVector mCurrentChildren;
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
index 0b302eb..6e37b45 100644
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ b/services/surfaceflinger/LayerRejecter.cpp
@@ -37,7 +37,7 @@
     mStickyTransformSet(stickySet),
     mName(name),
     mOverrideScalingMode(overrideScalingMode),
-    mFreezePositionUpdates(freezePositionUpdates) {}
+    mFreezeGeometryUpdates(freezePositionUpdates) {}
 
 bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
     if (buf == NULL) {
@@ -73,6 +73,19 @@
 
             // recompute visible region
             mRecomputeVisibleRegions = true;
+
+            mFreezeGeometryUpdates = false;
+
+            if (mFront.crop != mFront.requestedCrop) {
+                mFront.crop = mFront.requestedCrop;
+                mCurrent.crop = mFront.requestedCrop;
+                mRecomputeVisibleRegions = true;
+            }
+            if (mFront.finalCrop != mFront.requestedFinalCrop) {
+                mFront.finalCrop = mFront.requestedFinalCrop;
+                mCurrent.finalCrop = mFront.requestedFinalCrop;
+                mRecomputeVisibleRegions = true;
+            }
         }
 
         ALOGD_IF(DEBUG_RESIZE,
@@ -100,6 +113,10 @@
     // conservative, but that's fine, worst case we're doing
     // a bit of extra work), we latch the new one and we
     // trigger a visible-region recompute.
+    //
+    // We latch the transparent region here, instead of above where we latch
+    // the rest of the geometry because it is only content but not necessarily
+    // resize dependent.
     if (!mFront.activeTransparentRegion.isTriviallyEqual(mFront.requestedTransparentRegion)) {
         mFront.activeTransparentRegion = mFront.requestedTransparentRegion;
 
@@ -115,18 +132,6 @@
         mRecomputeVisibleRegions = true;
     }
 
-    if (mFront.crop != mFront.requestedCrop) {
-        mFront.crop = mFront.requestedCrop;
-        mCurrent.crop = mFront.requestedCrop;
-        mRecomputeVisibleRegions = true;
-    }
-    if (mFront.finalCrop != mFront.requestedFinalCrop) {
-        mFront.finalCrop = mFront.requestedFinalCrop;
-        mCurrent.finalCrop = mFront.requestedFinalCrop;
-        mRecomputeVisibleRegions = true;
-    }
-    mFreezePositionUpdates = false;
-
     return false;
 }
 
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
index c2a9483..828cd8b 100644
--- a/services/surfaceflinger/LayerRejecter.h
+++ b/services/surfaceflinger/LayerRejecter.h
@@ -40,8 +40,8 @@
         bool mStickyTransformSet;
         const char *mName;
         int32_t mOverrideScalingMode;
-        bool &mFreezePositionUpdates;
+        bool &mFreezeGeometryUpdates;
     };
 }  // namespace android
 
-#endif  // ANDROID_LAYER_REJECTER_H
\ No newline at end of file
+#endif  // ANDROID_LAYER_REJECTER_H
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
index 1b17e55..68519a1 100644
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ b/services/surfaceflinger/tests/Transaction_test.cpp
@@ -33,7 +33,7 @@
 
 // Fill an RGBA_8888 formatted surface with a single color.
 static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc,
-        uint8_t r, uint8_t g, uint8_t b) {
+        uint8_t r, uint8_t g, uint8_t b, bool unlock=true) {
     ANativeWindow_Buffer outBuffer;
     sp<Surface> s = sc->getSurface();
     ASSERT_TRUE(s != NULL);
@@ -48,7 +48,9 @@
             pixel[3] = 255;
         }
     }
-    ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+    if (unlock) {
+        ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+    }
 }
 
 // A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
@@ -479,6 +481,17 @@
         sc->expectFGColor(127, 127);
         sc->expectBGColor(128, 128);
     }
+
+    void lockAndFillFGBuffer() {
+        fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false);
+    }
+
+    void unlockFGBuffer() {
+        sp<Surface> s = mFGSurfaceControl->getSurface();
+        ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+        waitForPostedBuffers();
+    }
+
     void completeFGResize() {
         fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
         waitForPostedBuffers();
@@ -605,6 +618,65 @@
     EXPECT_CROPPED_STATE("after the resize finishes");
 }
 
+// In this test we ensure that setGeometryAppliesWithResize actually demands
+// a buffer of the new size, and not just any size.
+TEST_F(CropLatchingTest, FinalCropLatchingBufferOldSize) {
+    EXPECT_INITIAL_STATE("before anything");
+    // Normally the crop applies immediately even while a resize is pending.
+    SurfaceComposerClient::openGlobalTransaction();
+    mFGSurfaceControl->setSize(128, 128);
+    mFGSurfaceControl->setFinalCrop(Rect(64, 64, 127, 127));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    EXPECT_CROPPED_STATE("after setting crop (without geometryAppliesWithResize)");
+
+    restoreInitialState();
+
+    // In order to prepare to submit a buffer at the wrong size, we acquire it prior to
+    // initiating the resize.
+    lockAndFillFGBuffer();
+
+    SurfaceComposerClient::openGlobalTransaction();
+    mFGSurfaceControl->setSize(128, 128);
+    mFGSurfaceControl->setGeometryAppliesWithResize();
+    mFGSurfaceControl->setFinalCrop(Rect(64, 64, 127, 127));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    EXPECT_INITIAL_STATE("after setting crop (with geometryAppliesWithResize)");
+
+    // We now submit our old buffer, at the old size, and ensure it doesn't
+    // trigger geometry latching.
+    unlockFGBuffer();
+
+    EXPECT_INITIAL_STATE("after unlocking FG buffer (with geometryAppliesWithResize)");
+
+    completeFGResize();
+
+    EXPECT_CROPPED_STATE("after the resize finishes");
+}
+
+TEST_F(CropLatchingTest, FinalCropLatchingRegressionForb37531386) {
+    EXPECT_INITIAL_STATE("before anything");
+    // In this scenario, we attempt to set the final crop a second time while the resize
+    // is still pending, and ensure we are successful. Success meaning the second crop
+    // is the one which eventually latches and not the first.
+    SurfaceComposerClient::openGlobalTransaction();
+    mFGSurfaceControl->setSize(128, 128);
+    mFGSurfaceControl->setGeometryAppliesWithResize();
+    mFGSurfaceControl->setFinalCrop(Rect(64, 64, 127, 127));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    SurfaceComposerClient::openGlobalTransaction();
+    mFGSurfaceControl->setFinalCrop(Rect(0, 0, -1, -1));
+    SurfaceComposerClient::closeGlobalTransaction(true);
+
+    EXPECT_INITIAL_STATE("after setting crops with geometryAppliesWithResize");
+
+    completeFGResize();
+
+    EXPECT_INITIAL_STATE("after the resize finishes");
+}
+
 TEST_F(LayerUpdateTest, DeferredTransactionTest) {
     sp<ScreenCapture> sc;
     {