InputTracer: Trace an event being dispatched to a window
Bug: 210460522
Test: manual with perfetto
Change-Id: Ie161726da294bc5c660d5062af85c9cd621c1b4c
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.h b/services/inputflinger/dispatcher/trace/InputTracer.h
index 97f3a2b..9fe395d 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.h
+++ b/services/inputflinger/dispatcher/trace/InputTracer.h
@@ -68,6 +68,8 @@
// dispatch target UIDs.
};
std::vector<const EventState> mTraceQueue GUARDED_BY(mLock);
+ using WindowDispatchArgs = InputTracingBackendInterface::WindowDispatchArgs;
+ std::vector<const WindowDispatchArgs> mDispatchTraceQueue GUARDED_BY(mLock);
// Provides thread-safe access to the state from an event tracker cookie.
std::optional<EventState>& getState(const EventTrackerInterface&) REQUIRES(mLock);
@@ -90,7 +92,8 @@
};
void threadLoop();
- void writeEventsToBackend(const std::vector<const EventState>& events);
+ void writeEventsToBackend(const std::vector<const EventState>& events,
+ const std::vector<const WindowDispatchArgs>& dispatchEvents);
};
} // namespace android::inputdispatcher::trace::impl