Revert "Have the Surface class track the buffer age."
This reverts commit b4f7493fbdb1d9d5b437a1dcb82e98b1531f4e3e.
Change-Id: I9a783c8e768637bd73ac53a856e5f42703dcd82b
diff --git a/libs/gui/tests/BufferItemConsumer_test.cpp b/libs/gui/tests/BufferItemConsumer_test.cpp
index b87cbbd..d64e530 100644
--- a/libs/gui/tests/BufferItemConsumer_test.cpp
+++ b/libs/gui/tests/BufferItemConsumer_test.cpp
@@ -76,8 +76,8 @@
int slot;
sp<Fence> outFence;
- status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth, kHeight, 0, 0,
- nullptr, nullptr);
+ status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth,
+ kHeight, 0, 0, nullptr);
ASSERT_GE(ret, 0);
ALOGV("dequeueBuffer: slot=%d", slot);
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 9a20859..4220aaf 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -144,8 +144,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
@@ -188,16 +188,16 @@
for (int i = 0; i < 2; i++) {
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
}
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
@@ -239,8 +239,8 @@
EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
for (int i = 0; i < 3; i++) {
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -275,8 +275,8 @@
BufferItem item;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -285,8 +285,8 @@
for (int i = 0; i < 2; i++) {
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
+ GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -335,8 +335,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -384,8 +384,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
IGraphicBufferProducer::QueueBufferInput input(0, false,
HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
@@ -420,8 +420,8 @@
EGL_NO_SYNC_KHR, Fence::NO_FENCE));
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataOut;
@@ -443,8 +443,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
@@ -492,24 +492,22 @@
sp<GraphicBuffer> buffer;
// This should return an error since it would require an allocation
ASSERT_EQ(OK, mProducer->allowAllocation(false));
- ASSERT_EQ(WOULD_BLOCK,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, 0, 0,
+ 0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
// This should succeed, now that we've lifted the prohibition
ASSERT_EQ(OK, mProducer->allowAllocation(true));
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
// Release the previous buffer back to the BufferQueue
mProducer->cancelBuffer(slot, fence);
// This should fail since we're requesting a different size
ASSERT_EQ(OK, mProducer->allowAllocation(false));
- ASSERT_EQ(WOULD_BLOCK,
- mProducer->dequeueBuffer(&slot, &fence, WIDTH * 2, HEIGHT * 2, 0,
- GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr, nullptr));
+ ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence,
+ WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
}
TEST_F(BufferQueueTest, TestGenerationNumbers) {
@@ -526,7 +524,7 @@
int slot;
sp<Fence> fence;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
sp<GraphicBuffer> buffer;
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -569,7 +567,7 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
// Queue the buffer
@@ -583,7 +581,8 @@
// always the same one and because async mode gets enabled.
int slot;
for (int i = 0; i < 5; i++) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(sharedSlot, slot);
ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
}
@@ -620,7 +619,7 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
// Queue the buffer
@@ -647,7 +646,8 @@
// always return the same one.
int slot;
for (int i = 0; i < 5; i++) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(sharedSlot, slot);
ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
}
@@ -686,7 +686,7 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
// Enable shared buffer mode
@@ -703,7 +703,8 @@
// always the same one and because async mode gets enabled.
int slot;
for (int i = 0; i < 5; i++) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(sharedSlot, slot);
ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
}
@@ -738,7 +739,8 @@
for (int i = 0; i < 5; ++i) {
int slot = BufferQueue::INVALID_BUFFER_SLOT;
sp<Fence> fence = Fence::NO_FENCE;
- auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
+ auto result = mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr);
if (i < 2) {
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
result);
@@ -765,7 +767,8 @@
for (int i = 0; i < 2; ++i) {
int slot = BufferQueue::INVALID_BUFFER_SLOT;
sp<Fence> fence = Fence::NO_FENCE;
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
IGraphicBufferProducer::QueueBufferInput input(0ull, true,
HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
@@ -776,7 +779,8 @@
int slot = BufferQueue::INVALID_BUFFER_SLOT;
sp<Fence> fence = Fence::NO_FENCE;
auto startTime = systemTime();
- ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_GE(systemTime() - startTime, TIMEOUT);
// We're technically attaching the same buffer multiple times (since we
@@ -797,7 +801,7 @@
int slot = BufferQueue::INVALID_BUFFER_SLOT;
sp<Fence> sourceFence;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr));
sp<GraphicBuffer> buffer;
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -820,7 +824,7 @@
int slot = BufferQueue::INVALID_BUFFER_SLOT;
sp<Fence> fence;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
sp<GraphicBuffer> firstBuffer;
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
@@ -832,7 +836,7 @@
// Dequeue a second buffer
slot = BufferQueue::INVALID_BUFFER_SLOT;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
sp<GraphicBuffer> secondBuffer;
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
@@ -883,8 +887,8 @@
int slots[3] = {};
mProducer->setMaxDequeuedBufferCount(3);
for (size_t i = 0; i < 3; ++i) {
- status_t result =
- mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+ status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
+ 0, 0, 0, 0, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
}
@@ -897,7 +901,8 @@
// The first segment is a two-buffer segment, so we only put one buffer into
// the queue at a time
for (size_t i = 0; i < 5; ++i) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -912,16 +917,17 @@
// two-buffer segment, but then at the end, we put two buffers in the queue
// at the same time before draining it.
for (size_t i = 0; i < 5; ++i) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
std::this_thread::sleep_for(16ms);
}
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -936,10 +942,11 @@
// The third segment is a triple-buffer segment, so the queue is switching
// between one buffer and two buffers deep.
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
for (size_t i = 0; i < 5; ++i) {
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(
+ &slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -1019,8 +1026,8 @@
int slots[4] = {};
mProducer->setMaxDequeuedBufferCount(4);
for (size_t i = 0; i < 4; ++i) {
- status_t result =
- mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+ status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
+ 0, 0, 0, 0, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
}
@@ -1031,14 +1038,14 @@
// Get buffers in all states: dequeued, filled, acquired, free
// Fill 3 buffers
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
// Dequeue 1 buffer
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
// Acquire and free 1 buffer
ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -1097,8 +1104,8 @@
int slots[2] = {};
ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
for (size_t i = 0; i < 2; ++i) {
- status_t result =
- mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+ status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
+ 0, 0, 0, 0, nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
}
@@ -1108,10 +1115,10 @@
// Fill 2 buffers without consumer consuming them. Verify that all
// queued buffer returns proper bufferReplaced flag
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(false, output.bufferReplaced);
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
ASSERT_EQ(true, output.bufferReplaced);
}
@@ -1133,7 +1140,8 @@
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
// Dequeue, request, and queue one buffer
- status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
+ status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0,
+ nullptr);
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
@@ -1148,7 +1156,7 @@
EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
// Dequeue and queue the buffer again
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
// Acquire and release the buffer again. Upon acquiring, the buffer handle
@@ -1160,7 +1168,7 @@
EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
// Dequeue and queue the buffer again
- ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
// Disconnect the producer end. This should clear all of the slots and mark
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index dd23bd4..bcfc91c 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -194,8 +194,7 @@
};
status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
- return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage,
- nullptr, nullptr);
+ return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage, nullptr);
}
void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
@@ -207,12 +206,9 @@
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
-
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH, DEFAULT_HEIGHT,
- DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
- nullptr, nullptr)));
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH,
+ DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr)));
EXPECT_LE(0, *slot);
EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, *slot);
@@ -347,11 +343,11 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
+
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)));
EXPECT_LE(0, dequeuedSlot);
EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
@@ -407,11 +403,10 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)));
// Slot was enqueued without requesting a buffer
{
@@ -477,11 +472,10 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)));
// No return code, but at least test that it doesn't blow up...
// TODO: add a return code
@@ -525,11 +519,12 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
for (int i = 0; i < maxBuffers; ++i) {
- EXPECT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
+
+ EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT,
+ DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)))
<< "iteration: " << i << ", slot: " << dequeuedSlot;
}
@@ -562,11 +557,11 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
for (int i = 0; i < 2; i++) {
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT,
+ DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)))
<< "slot: " << dequeuedSlot;
}
@@ -598,11 +593,10 @@
// Should now be able to queue/dequeue as many buffers as we want without
// blocking
for (int i = 0; i < 5; ++i) {
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)))
<< "slot : " << dequeuedSlot;
ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
@@ -616,11 +610,10 @@
int dequeuedSlot = -1;
sp<Fence> dequeuedFence;
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
- DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+ DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+ TEST_PRODUCER_USAGE_BITS, nullptr)))
<< "slot: " << dequeuedSlot;
}
@@ -637,9 +630,8 @@
int slot = -1;
sp<Fence> fence;
- ASSERT_EQ(NO_INIT,
- mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
- TEST_PRODUCER_USAGE_BITS, nullptr, nullptr));
+ ASSERT_EQ(NO_INIT, mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
+ DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr));
}
TEST_F(IGraphicBufferProducerTest,
@@ -657,11 +649,10 @@
int slot = -1;
sp<Fence> fence;
- ASSERT_EQ(OK,
- ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
- (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH, DEFAULT_HEIGHT,
- DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
- nullptr, nullptr)));
+ ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+ (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
+ DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
+ nullptr)));
EXPECT_LE(0, slot);
EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, slot);
diff --git a/libs/gui/tests/Malicious.cpp b/libs/gui/tests/Malicious.cpp
index 2b9fd5d..6bc3ccf 100644
--- a/libs/gui/tests/Malicious.cpp
+++ b/libs/gui/tests/Malicious.cpp
@@ -38,10 +38,8 @@
}
status_t setAsyncMode(bool async) override { return mProducer->setAsyncMode(async); }
status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format,
- uint64_t usage, uint64_t* outBufferAge,
- FrameEventHistoryDelta* outTimestamps) override {
- return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge,
- outTimestamps);
+ uint64_t usage, FrameEventHistoryDelta* outTimestamps) override {
+ return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outTimestamps);
}
status_t detachBuffer(int slot) override { return mProducer->detachBuffer(slot); }
status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override {
@@ -107,10 +105,10 @@
// Override dequeueBuffer, optionally corrupting the returned slot number
status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height,
- PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
+ PixelFormat format, uint64_t usage,
FrameEventHistoryDelta* outTimestamps) override {
EXPECT_EQ(BUFFER_NEEDS_REALLOCATION,
- mProducer->dequeueBuffer(buf, fence, width, height, format, usage, outBufferAge,
+ mProducer->dequeueBuffer(buf, fence, width, height, format, usage,
outTimestamps));
EXPECT_EQ(mExpectedSlot, *buf);
if (mMaliciousValue != 0) {
diff --git a/libs/gui/tests/StreamSplitter_test.cpp b/libs/gui/tests/StreamSplitter_test.cpp
index ad6e051..e2f4948 100644
--- a/libs/gui/tests/StreamSplitter_test.cpp
+++ b/libs/gui/tests/StreamSplitter_test.cpp
@@ -82,8 +82,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
@@ -116,8 +116,8 @@
// This should succeed even with allocation disabled since it will have
// received the buffer back from the output BufferQueue
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
}
TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
@@ -154,8 +154,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
uint32_t* dataIn;
@@ -191,8 +191,8 @@
// This should succeed even with allocation disabled since it will have
// received the buffer back from the output BufferQueues
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
}
TEST_F(StreamSplitterTest, OutputAbandonment) {
@@ -218,8 +218,8 @@
sp<Fence> fence;
sp<GraphicBuffer> buffer;
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
// Abandon the output
@@ -231,9 +231,8 @@
ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
// Input should be abandoned
- ASSERT_EQ(NO_INIT,
- inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
- nullptr, nullptr));
+ ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
}
} // namespace android