SF: add render frame rate to the scheduler
Schedule SF at the rate of the render frame rate instead of
the display refresh rate.
Test: SF unit tests
Bug: 257072060
Change-Id: Idaf9be5f25373d38c0ef6440f9f401dc90de7a91
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
index 3181102..4a3ba67 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.h
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -67,6 +67,8 @@
bool isVSyncInPhase(nsecs_t timePoint, Fps frameRate) const final EXCLUDES(mMutex);
+ void setDivisor(unsigned divisor) final EXCLUDES(mMutex);
+
void dump(std::string& result) const final EXCLUDES(mMutex);
private:
@@ -89,6 +91,8 @@
nsecs_t nextAnticipatedVSyncTimeFromLocked(nsecs_t timePoint) const REQUIRES(mMutex);
+ bool isVSyncInPhaseLocked(nsecs_t timePoint, unsigned divisor) const REQUIRES(mMutex);
+
nsecs_t mIdealPeriod GUARDED_BY(mMutex);
std::optional<nsecs_t> mKnownTimestamp GUARDED_BY(mMutex);
@@ -100,6 +104,8 @@
size_t mLastTimestampIndex GUARDED_BY(mMutex) = 0;
std::vector<nsecs_t> mTimestamps GUARDED_BY(mMutex);
+
+ unsigned mDivisor GUARDED_BY(mMutex) = 1;
};
} // namespace android::scheduler